RetroPie 427e7621, ROCKNIX 20261101 (ES f6c54287 from the
ui/emulationstation package.mk) and RomM 5.4.1, the revisions the
platform files were scraped at. RetroPie now builds pico-8 with
lr-fake08, ROCKNIX adds SDM845 to three device conditions.
- The installer says "Every file on the list is in place." where it
said "Everything is in place.": a check covers the files the
collection holds, and the required ones it lacks follow.
- The FAQ, first install, legal and home pages state only what the
code shows (PlayStation 1 and Saturn run without a BIOS on some
emulators, save files are never touched, records are added).
- MinUI and MyMinUI show their own boot logos, and the Android,
Linux handheld and iPhone tiles show the Android robot, Tux and a
plain device icon, each credited in sources.json.
- Each Markdown copy, llms.txt and llms-full.txt name the commit
they were built from, version.json the current one, and the
answering rules tell assistants to fetch a stale copy again.
- The deploy lists the pages whose words changed (digests.json) and
posts them to IndexNow once the site is live.
Choosing GBA alone brought FBNeo's cheats and samples, 3,472 files,
because both trees listed every FBNeo system. The profile now names the
systems each serves, from the code: a driver's <name>.ini, cheat.dat,
cheatnes.dat or cheatsnes.dat (conc.cpp:815-828, 1059-1083), the md_,
pce_, tg_ and sgx_ drivers the tree holds, and samples read by arcade
drivers alone (samples.cpp:886-899).
The list now gives a tree the platform's ids its systems normalize to,
as a core extra's: the cheats said sega-megadrive where RetroArch says
sega-mega-drive, and a tree no platform system serves goes with the
files of none, as the pack puts it. The installer keeps a tree for the
systems chosen by name, not for every system a shared file names: the
arcade choice took blueMSX's machines through msx.zip.
--installed-cores treated a core with no profile as one that reads no
file, and dropped dc/dc_boot.bin for parallel_dc without a word (issue 87).
Such a core is now named, and the firmware its RetroArch .info declares is
kept. core_names lists every core a platform runs, so a profile with no
file is not reported unknown.
parallel_dc (libretro/flycast renamed), hyperscanemu, hypseushw, n64emu
and odin reached the RetroArch buildbot after the last targets scrape and
resolved to no profile. Targets rescraped, each core profiled from its
source.
With systems ticked since the check, the headline counted them (About
3479 files, 82.2 MB) and the Install row kept the whole list's size
(Install 6.6 GB). _ticked_estimate is the one count both read, offline
the files the folders copied from hold.
muOS names its GBA folder gameboyadvance first, which resolved to ares's
game-boy-advance. mgba lists nintendo-gba, so the fallback set was empty
and an unrecognised GBA game got no file. ares, dgen, picodrive, fbneo,
fbalpha2019 and emux_sms now use the ids the other profiles use, with
their old spellings kept as SYSTEM_ALIASES (bios.sms and fbneo's
Spectrum sets had fallen to the other bucket of the RetroArch list).
A folder whose name spells a machine its core does not run now also
holds the core's machines: a PC Engine CD folder run by mednafen_pce_fast
got no System Card. Install lists and install/games regenerated.
The full screen passes --platform=retroarch for a muOS card. Detection
never runs in that child, so games_setups fell back to RetroArch's own
setup and the run said no games folder was found beside MUOS/bios. The
card's own files now name its system, as card_app reads them.
ArkOS ran the GBA with gpsp_ezode_mod and dArkOS with mgba_rumble: no
profile named them, so an install for the card's games kept every GBA
core's files, FBNeo's 3,472 data files among them. Each rename proven
from the OS build (same code base, same BIOS loading) joins its
profile's cores. The resolver folds either separator, and falls back to
the emulator column when the core names a mode, a machine or a plugin
of that program, only where its profile declares the folder's system:
MAME documents no GameKing ROM. 109 unresolved names are 56, each one
recorded with why in tests/test_games_index.py.
The RetroArch pack lands in RetroArch Android's system folder, where MediaProvider indexed 3 842 images, sounds and videos (552 MB) into the gallery and music apps: a folder holding .nomedia is hidden with every folder below it (FileUtils.java:1587-1629, ModernMediaScanner.java:845-846, a183e2b9). A pack whose platform files an Android target, unfiltered or built for one, carries an empty .nomedia. pack_files counts it and the integrity check takes it for a marker.
FAT, exFAT and Windows refuse < > : " | ? * in a name (fs/fat/namei_vfat.c:201-207, fs/exfat/nls.c:396-403). RetroDECK's component manifest names zxs:48.rom, zxs:if1-2.rom and snes:st018.data.rom: on an exFAT card each write failed with EINVAL on every run. The installer now probes the BIOS folder as keeps_case does, leaves those entries out and names them.
An install on Android leaves an empty .nomedia in the BIOS folder. MediaProvider hides a folder holding one and every folder below it (FileUtils.java:1587-1629, ModernMediaScanner.java:845-846, a183e2b9), and RetroArch writes none: the samples, overlays and videos of system/ showed in the gallery and music apps. --check and --dry-run write nothing.
--yes alone installed the whole list, 6.4 GB on a dArkOS card holding
two games, while the screen offers what the games need first. A run that
asks nothing now takes that first choice when the card holds games, and
says so. --all-files installs the whole list. A run given its list
(the screen's own runs) or narrowed by name is unchanged.
The manifest names the cores that read a tree no platform system
declares, every reader of a shared tree included. An install for the
games of a card keeps such a tree only when its plan runs one of them:
a SNES game on ArkOS (snes9x) no longer takes FBNeo's cheats and samples.
A system no setup names a core for keeps every core's tree.
The name step reused one variable for paths and for (path, md5, size)
tuples, the standalone copies reused targets inside its own loop, and
the WSL state read as object. Ten baseline entries no longer occur.
Main changed install.py without the launcher index, so --add-app
refused every launcher and nine tests failed on main itself. The demo
script added a list without a type, and an archive-size test still
built the data-tree refs without the needed flag the builder reads.
--for-games --required-only on a dArkOS card from a computer kept every
file of the list: --dest skipped the card's detection, so its rom
folders were never found. The games part beside the BIOS folder now
names them. The manifest marks a data tree every core runs without
(optional), and --required-only leaves it out: one GBA and one SNES game
took FBNeo's cheats and samples, 3,472 files no game opened.
Mini vMac opens no MinivMacBootv2.dsk at babdf7b5: disks come from a .cmd
(libretro-core.c:181-195) or disk1.dsk to disk9.dsk
(OSGLUERETRO.c:563-579). The name is the one Recalbox's configgen writes
into its .cmd, already recorded in its launchers: layer. Nine manifests
no longer send the 24 MB image to platforms that never open it.
dsi_bios7.bin and dsi_bios9.bin hold the DSi Panda devkit boot ROMs, eMMC
key-Y zeroed. Every md5 and crc32 declared under those names designates
a retail dump in the same directory, yet hashless entries (RetroBat,
dsperate) got the devkit ROMs by name. by_proven_name maps such a name to
the proven primaries beside it. kick13.rom, dsi_firmware.bin and
spectrum.zip follow the same rule.
EmuELEC's scripts/image writes COREELEC_DEVICE to os-release (v4.8, line
189), as a GameForce image shows. The installer reads it the way it does
for AmberELEC and applies install/targets/emuelec.json. MiSTer FPGA takes
EmuELEC's place in the test of a platform without targets.
A data archive cut mid-download was deleted on every failure: the retry and the next run started from zero, while the run said nothing was lost. The archive is now kept beside its tree with the validator its server sent, and the rest is asked for with Range and If-Range. Checked against the release: fbneo-samples stopped at 16 MB, the next run downloaded 34.6 MB of 50.5.
AmberELEC's metapackage adds LIBRETRO_CORES_EXTRA (bsnes, Mesen, melonDS, geolith) only on RG552, RG353 and RG503, and deletes those cores from es_systems.cfg on every other device (packages/amberelec/package.mk:23-31, 45-58 at a21975bf). The new target scraper reads the Makefile's device images, that test and es_systems.cfg the way the platform scraper does: RG351P, RG351V and RG351MP list 125 cores, the other three 136. The installer reads the device from COREELEC_DEVICE in os-release (scripts/image:168).
On a platform that writes bios/ in front of its destinations (RetroDECK, AmberELEC, EmuELEC), a core extra was grouped, dropped and held under its bare destination while the platform's declaration of the same file used bios/<name>. Beetle PSX's scph5501.bin was kept by the --region japan pack while the declaration was dropped and the installer dropped the path. extra_region_key keys every extra with the platform's declared root, in the builder, the manifest selection, verify's replay and the omissions. The same key gives the declared entries the systems of the core files at their path: every --system case of RetroDECK differed between pack and installer before, none does now.