ES-DE starts standalone MAME with -rompath %GAMEDIR%\;%ROMPATH%/<system>
in 78 live commands across 54 systems (resources/systems/linux/
es_systems.xml at retrodeck-main-20261103-162710, 15e1b236; two more
are commented out). The command line outranks mame.ini, so RetroDECK's
MAME reads its sets in the roms folder each command names and in no
BIOS folder. The ES-DE rom folders parser now records, per folder, the
folders a standalone command passes as its ROM search path and the
machines it starts, or that the game is the machine (%BASENAME%).
Rescraped at the pinned revisions: retrodeck, emudeck and
emudeck-windows gain these records and nothing else.
A command reads the sets its machines load: the machine's own set, the
BIOS sets on its romof chain and the device sets with ROMs it
instantiates, from games/arcade/mame.json (mame0289 -listxml). That
index now also lists the game and device sets of each driver source
file, so a %BASENAME% folder reads for its board: neogeo and stv by
their BIOS root, cps1-3 and model2 by source file, daphne and laserdisc
by the laserdisc player devices, gameandwatch and lcdgames by the
handheld sources, any other (arcade, mame, consolearcade) for every
machine. The published installer copy of the index leaves the sources
out.
Manifests: RetroDECK gains 1399 files, 378.2 MB, below roms/. Of the 219
sets named as read outside the BIOS folder, 58 reach 146 files (25.9 MB),
161 stay named, no command's machine reading them. 441 sets RetroDECK's
list also declares at bios/ reach 1253 files (352.3 MB), 429 each in
arcade and mame and 480 in consolearcade. No other platform changes.
MAME 2000, 2003, 2003-Plus, 2009, 2010, 2014, 2015, 2016 and UME 2015
search the folder of the loaded game for their sets and never the system
folder: osd_get_path gives FILETYPE_ROM the content path (mame2003 and
mame2003-plus src/fileio.c:217-220), -rompath is MgamePath (mame2009
retromain.c:432-434, mame2014 retromain.c:1851-1856, mame2015 and
ume2015 retromain.c:1980-2042, mame2016 retromain.cpp:1364-1402), ROMs
open with libretro_content_directory (mame2010 romload.c:667-685) or
IMAMEBASEPATH (mame2000 libretro.c:1044-1053, 1247). Their 421 sets are
load_from: content_dir. Samples, artwork, cheats and the data files read
from the system folder keep their paths.
A set read beside the game goes to the roms folder of each system the
platform launches the core for: libretro_systems, the default core of a
rom folder, the cores a system offers under its own name, the systems a
RetroPie package registers (the lr-mess packages build SUBTARGET=mess,
lr-mess2016.sh:31, and read none of these arcade sets). A roms root in
the install tree takes a plain dest, as a standalone entry placed there.
A platform with no folder per system, or none it can place (RetroArch,
Lakka, RetroBat, EmuDeck, MyMinUI), names the set as read outside the
BIOS folder. EmulatorJS writes the BIOS and the game to one folder
(emulator.js:845, 990, 1054): RomM keeps its firmware entries. Game data
read beside the content is left to the game.
Manifests: roms folders gain 408 files on RetroDECK, 182 on RetroPie,
179 on Recalbox, 140 on AmberELEC, 134 on KNULLI, 52 on Batocera and
ROCKNIX, 39 on EmuELEC. BIOS root copies no other core reads leave: 80
on RetroArch, Lakka and ROCKNIX, 61 on EmuELEC, 60 on Recalbox, 59 on
AmberELEC, 57 on RetroPie, 26 on MyMinUI, 20 on RetroDECK, 19 on
Batocera and EmuDeck, 16 on KNULLI, 13 on RetroBat. verify --all keeps
its severity and status counts.
RetroBat's es_features.cfg and KNULLI's es_features.yml list the values
a menu offers. They move out of source_ref into choices_from, beside the
generator that writes the choice. RetroBat's xemu flashrom record holds
outside a Chihiro launch (Xemu.Generator.cs:48, 284), and KNULLI's
libretro boot disk records name the one core es_features offers them
for. Rescraped at the pinned revisions.
ROCKNIX, EmuELEC, AmberELEC, EmuDeck and RetroDECK records citing a
config now carry the code installing it, whether that keeps a file
already there, and the launch code rewriting its keys. Rescraped at the
pinned revisions.
Records the shipped code never reads are no longer written: EmuELEC's
mame.ini folders (MAME.opt turns paths off), AmberELEC's atari800.cfg
(read only under an option that is off), the six RetroDECK XRoar ROM
lists no machine looks up, and the ROCKNIX melonDS DSi BIOS keys
(DSiExternalBIOSEnable is set by no shipped ini).
Conditions added: ROCKNIX and AmberELEC amiberry kickstarts hold only
outside a WHDLoad --autoload boot, ROCKNIX NanoBoyAdvance exits without
its BIOS, the EmuELEC scummvm.ini copy runs from an action no launch
passes, and the EmuDeck melonDS.toml keys need ExternalBIOSEnable (DS)
or ConsoleType 1 (DSi).
A launcher record citing a config, option or feature file binds only
when the platform's code installs the file (installs), its launch code
was read for what replaces it (overrides), and the emulator's profile
shows where the shipped build loads it and reads each key
(config_reads, read at pin_build). Unproven records place no file and
hand no directory. verify, cross_reference and the platform page list
them apart, outside severity and --strict.
A body is written as .md and the decoration pass, after the sweep,
gives a page with components its .mdx name. The sweep did not count the
.mdx of the run before as produced: 402 pages were deleted and written
again on every run, so write_if_changed never kept their bytes.
GZDoom now declares the path of each IWAD, so their files resolve by
path and these ids count as held. Their IWADs sit in the Doom folder,
and no parent led them there: the Doom section is theirs too.
Tiles read "BizHawkWindows, Linux", stats "168/168Coverage" and a
file row "SVI603.ROMbios/Machines/...OK": the stylesheet lays them
out as boxes, the markup had no space between them. A setup without a
logo draws its initials from the stylesheet, so its name is read once.
A filter box read "Filter Options41 rows" in the page text and the
file picker an empty "Setup Choose a setup": both do nothing without
the script. They are written hidden, keep their room so nothing moves,
and site.ts or the picker's script shows them. The count describes the
input and is spaced from the label. One box markup for the build and
the generator, and the Markdown copy skips hidden chrome.
An inline SVG put every label of both layouts, its title and its desc
into the page text, next to the prose that already says the steps: a
text dump of the Steam Deck tab read the steps three times, glued.
Each drawing is now one SVG file per layout and theme under
assets/diagrams, shown through <picture> with alt="". The figure says
its words once, in one screen-reader line and its caption.
A source_ref part that names a compiled image now has to carry an
address, a decompiled function or an IL method. An import directory, a
string table or readelf output only says the binary exists. A name
under a directory is a file of the tree and a .dll.map is not a DLL.
The exception list is empty: every closed profile now cites code.
Batocera starts MAME with -rompath <romDirname>;/userdata/bios/mame;
/userdata/bios, /userdata/roms/mame and the softlist folder added for
MESS systems, and -samplepath, -artpath and -crosshairpath below
/userdata/bios/mame (generators/mame/mameGenerator.py:129-143, 189 at
batocera-43.1, MAME_BIOS in mamePaths.py). No extractor read that
generator. It now goes through the generic reader KNULLI uses for its fork
of the same file, keeping the command line search settings: the
Macintosh boot disk the command names is a file.
Rescraped at batocera-43.1: the six records are the only change.
Manifests: Batocera drops samples/bbc.zip at the BIOS root, read by
neither build. mame/samples/bbc.zip, which its list declares, serves both.
The sets stay at the BIOS root, which the rompath lists.
RetroPie writes MAME's mame.ini with samplepath $romdir/mame/samples;
$romdir/arcade/samples and artpath the same way (scriptmodules/emulators/
mame.sh:135-136), and MAME4ALL's mame.cfg with rompath and samplepath
below $romdir (mame4all.sh:78-79). The extractor kept the lines naming
$biosdir only. An iniSet whose value lists folders below $romdir is now a
search path, one folder alone being where the program writes
(cfg_directory and the others). $romdir is read as RetroPie's roms root
(retropie_packages.sh:47-49).
Rescraped at the pinned revision 427e7621: the four records are the only
change.
Manifests: RetroPie's standalone MAME reads bbc.zip in roms/mame/samples,
no longer named as read outside the BIOS folder, and its 19 floppy
samples there.
A tree installed with MAME sits where its search setting points by
default. When a launcher passes the setting, MAME reads the folder it is
given and never the installed copy: RetroBat passes -hash bios/mame/hash
and -sp bios/mame/samples (Mame64.Generator.cs:30, 101, 106-107, 172,
177-178), KNULLI -samplepath /userdata/bios/mame/samples
(mameGenerator.py:129), RetroDECK samplepath $bios_path/mame-sa/samples
(mame/component_prepare.sh:94, 117). A bundled entry whose layout folder a
passed search setting (standalone_pools) binds is now delivered there.
A moved directory entry is found by its layout path and laid out below
the platform's folder, the folder proving nothing about content. A layout
tail two trees answer (MAME's hash/) falls back on the platform's tail. A
file the profile names itself only shadows a tree member of the same build
below the same root.
Manifests: RetroDECK gains the 19 floppy samples in bios/mame-sa/samples/
floppy. RetroBat's hash/ and samples/floppy and KNULLI's samples/floppy
reach the folders the libretro layout already fills, with the same files.
EmuELEC starts AdvanceMAME for arcade, mame and cps1-3 (es_systems.json).
advmame.sh sets dir_rom to /storage/roms/arcade for arcade and keeps
/storage/roms/mame for every other system (advmame.sh:26-30, 80), so an
arcade set is read in both. A binding gave each entry one place: an entry
launched both for a system a record names and for one it does not now
takes the place of each, in the pack, the manifest and verify. A system
the platform's list or machines put the entry under stands for the
entry's own ids, so XRoar's coco3.rom stays in RetroBat's bios/coco alone.
The AdvanceMAME sets are filed under arcade as well as their board.
A second-pass copy outside the BIOS tree now carries its layout path and
resolves by it, as the first pass does: EmuELEC's roms/mame/stvbios.zip
took bios/Arcade/MAME's set by that tail, roms/arcade/stvbios.zip the
Arcade/Arcade one.
Manifests: EmuELEC gains the 29 sets in roms/arcade, each the file
roms/mame holds. roms/mame/stvbios.zip changes from bios/Arcade/MAME to
bios/Arcade/Arcade/stvbios.zip, the copy the entry resolves to. Nothing
else moves.
libretro/mame hands MAME the rompath <content folder>;<system>/mame/bios;
<system>/mame/roms (src/osd/libretro/libretro-internal/retro_init.cpp:580-597
at 5f5a0774, 573-579 at dc1a9653 for 0.258, 582-588 at fba50741 for 0.278,
CORE_NAME "mame" in libretro_shared.h). The system folder itself is never
searched, and every pack put the sets there. The mame, mame0258, mame0278,
mamearcade and mamemess profiles now lay their sets out in mame/bios, the
standalone build keeping the top of its rompath. The release profile writer
and the device and set merge write the same paths on new entries.
RetroBat offers MAME as the libretro core mame and as the standalone mame64
(es_systems.cfg), two names of one profile, and laid out only the
standalone build. A libretro name whose profile the platform also runs
standalone under another name now makes the profile dual mode.
Manifests: mame/bios gains 1453 sets on RetroArch, Lakka, RetroPie,
EmuDeck and RetroDECK, 1427 on Batocera, KNULLI, RetroBat, ROCKNIX,
AmberELEC and EmuELEC, 78 on Recalbox. Root copies only these cores
claimed leave: 1373 on RetroArch and Lakka, 1372 on RetroPie, 1349 on
ROCKNIX, 1347 on AmberELEC, 1365 on EmuELEC, 240 on RetroDECK, 26 on
EmuDeck, 9 on Recalbox. Batocera, KNULLI and RetroBat keep theirs for the
standalone rompath. RetroBat gains the libretro layout: mame/hash (725),
mame/samples/floppy (19) and mame/plugins (71). The root copies other cores
still claim now hold the copy those cores resolve (38 on RetroArch).
Recalbox drops three Arcade/Arcade copies (coh3002t, pumpitup, naomi2)
that only the root claim reached, mame/bios holding the copies with every
member the 0.258 and 0.278 sets list. No set is lost.
validate_schemas now refuses a files[] source_ref whose parts are all data or build files (a table, a makefile, meson.build, the file itself). A ref passes when one part names a source file or a binary with an address. The closed-source profiles whose refs are still prose about the shipped binary are listed in DATA_ONLY_REF_EXCEPTIONS with a reason each.
The release page is public text like the site. render() said "finds
your setup", "file for your system" and "your BIOS folder". The
pronoun test now renders the notes from release.json, once more with
a pack in parts, and fails on any pronoun the script writes.
AdvanceMAME reads its sets from dir_rom, a list of folders
(advance/osd/fileio.c:74, doc/advmame.d:680,699-701). EmuELEC's
advmame.rc sets dir_rom /storage/roms/mame (advmame.rc:11), and
advmame.sh rewrites /roms/mame to /roms/arcade when it is started for
the arcade system (advmame.sh:26-30). The extractor kept the keys under
the BIOS root alone: it now records those under the roms root too, and
a key the script rewrites gives one record for arcade and one for every
other system. A configgen record carries the systems it is written for.
The profile lays its 29 sets out at the top of dir_rom. On EmuELEC they
land in roms/mame. The 12 root archives AdvanceMAME alone claimed there
now hold the copies of the cores that also declare them (mame, geolith),
none of them lost.
A destination outside the BIOS tree is no proof of content: the moved
entry resolves by its layout path alone. roms/mame/konamigv.zip took
bios/Arcade/MAME/konamigv.zip, MAME 0.289's set, by that tail.
GZDoom collects its IWAD candidates from [IWADSearch.Directories], reads
the support WAD there and the Load files from the IWAD's own folder
(src/d_iwad.cpp:456-476, 593-624, 862-901). RetroDECK lists
RETRODECKROMSDIR/doom there (gzdoom/rd_assets/rd_config/gzdoom.ini:9),
which component_prepare.sh:27 rewrites to $roms_path/doom. The extractor
read only the BIOS placeholder of a preset: it now records every line
naming the BIOS or the roms folder the script rewrites, with that sed
line in its source. $roms_path, whose default is the roms root
(config/retrodeck/retrodeck.json:5), is read as that root.
The profile names IWADSearch.Directories as a pool and lays its IWADs
and their support and Load files out at its top. On RetroDECK the 20
held IWADs land in roms/doom, the 23 others are named missing there.
The root copies stay for prboom and uzdoom, which claim them. No other
platform hands GZDoom that list, so none changes.
MAME splits rompath, samplepath, hashpath and pluginspath on semicolons
and tries each directory in turn (src/emu/fileio.cpp:53-58, 330-392,
src/emu/emuopts.cpp:44-46, 53). The launcher records spell those lists
with the game's own folder in them, which handed_directories skipped:
- RetroBat passes -rp bios;<rom directory> (Mame64.Generator.cs:93-96)
and -rompath bios/psxmame/bios;<rom directory> to pSxMAME
(PSXMame.Generator.cs:38-48).
- KNULLI passes -rompath <romDirname>;/userdata/bios/mame;/userdata/bios
(mameGenerator.py:116-122).
- RetroPie writes rompath $romdir/mame;$romdir/arcade;$biosdir/mame
(mame.sh:133).
A semicolon list now gives each directory but the game's folder. A pool
that already lists the folder the files take keeps them there, and a
pool standing for the whole layout holds its files, never its folders.
The MAME profile names its sets at the top of the rompath and its
search settings as pools, pSxMAME its sets and rompath.
RetroBat's -sp and -hash records split on `bool hbmame = emulator ==
"hbmame"` (Mame64.Generator.cs:30): bios/mame/samples for mame64,
bios/hbmame/samples for hbmame.
Manifests: RetroBat gains the 12 pSxMAME sets in psxmame/bios and drops
samples/bbc.zip, read by nobody, which mame/samples/bbc.zip already
serves. KNULLI drops the same copy. RetroPie gains the 1427 MAME sets
in BIOS/mame, the root copies staying for the libretro cores. EmuDeck
names samples/bbc.zip as read outside the BIOS folder. RetroDECK's
samplepath is $bios_path/mame-sa/samples (mame/component_prepare.sh:94,
117): bbc.zip moves there from bios/samples/. Its MAME runs with the
-rompath ES-DE passes, %GAMEDIR%;%ROMPATH%/<system>, so the standalone
sets are named as read outside the BIOS folder and the root copies stay
for the libretro core. The 1427 sets
of RetroBat, KNULLI and EmuDeck stay at the BIOS root, listed in their
rompath. No file of any manifest is lost.
validation: [romdir] walks a PS2 ROM directory the way the profile's
fork reads it, masked_sha1 hashes a file with a byte range cleared, and
size_multiple bounds a size to a granule. The resolver name steps, the
pack and manifest scans, the emulator expansion and verify call the same
content_fits. A PCSX2 companion is taken only beside an image that
passes, and a companion placeholder no longer seeds a scan of its own.
Dolphin reads its User folder at $XDG_DATA_HOME/dolphin-emu, else
~/.local/share/dolphin-emu (Source/Core/UICommon/UICommon.cpp:449-477).
The profile names both, so a launcher handing that folder places the
layout:
- EmuELEC starts Dolphin with XDG_DATA_HOME=/storage/roms/dolphin
(dolphinSA/scripts/dolphin.sh:28): its 30 files move from the BIOS
root to dolphin/dolphin-emu/ of the install tree.
- RetroDECK links User/Triforce to bios/Triforce
(dolphin/component_prepare.sh:30, 49), where its list already puts
segaboot.gcm. The rest of the User folder sits in the Flatpak's data
directory and is named as read outside the BIOS folder.
An entry only the standalone build reads, path and no standalone_path,
now takes that path as its layout path (Load/Firmware/rtl_bt/), and
the pass copying a name the platform declares elsewhere reaches an
unprefixed path: gba_bios.bin lands in dolphin/dolphin-emu/GBA/.
RetroDECK sets mlc_path to $bios_path/cemu (cemu/component_prepare.sh:14,
29), which replaces the MLC Cemu reads under its user data directory
(src/config/CemuConfig.cpp:25-26, ActiveSettings.cpp:295-320). The
profile names that key, so the layout's mlc01/ folder is placed in
bios/cemu. Two readers kept the binding from reaching the manifest:
- a moved entry kept its standalone load_from, data_dir, and the gap
report set the MLC aside as read outside the system directory. The
platform's folder now replaces the build's own root.
- an entry read outside the BIOS tree was no longer offered to the
launcher layer, so RetroDECK's link of keys.txt to bios/cemu/keys.txt
went unserved. It is offered again, fills no destination by its own
path, and a launcher place it fills settles it.
The RetroDECK manifest gains the 55 MLC files under bios/cemu/. It
drops the root copies of keys.txt, otp.bin, seeprom.bin,
shareddata.bin, cafeLibs/ and resources/sharedFonts/, which standalone
Cemu reads in the Flatpak's $XDG_DATA_HOME/Cemu and names them as read
outside the BIOS folder. The libretro copies under bios/Cemu/ stay.
EmuELEC links /storage/.local/share/flycast to /storage/roms/bios/dc
(flycast.sh:11-14 at v4.8), and Flycast reads
$HOME/.local/share/flycast. Root's home there is /storage
(packages/sysutils/busybox/package.mk:168, profile.d/98-busybox.conf:4,
sourced by flycast.sh:7), which nothing recorded, so the link bound
nothing and flycastsa's files went to the BIOS root.
The registry's home_directory now spells that directory as ~ in the
handles and directories of launcher records. flycastsa's ten files
land in bios/dc, where the libretro build already reads them. The
manifest drops dc_boot.bin and dc_nvmem.bin from the BIOS root, which
no emulator reads there, and six arcade archives at the root go back
to the MAME sets the mame cores claim.
Two filename-agnostic cores reading one BIOS folder each scan the same
images. The second scan stopped at an image the first had placed, so a
companion only the second core opens never reached the pack: Recalbox's
libretro PCSX2 reads <bios>.erom beside the images LRPS2 placed in ps2/.
The notes open on the command and the handheld app, then the full packs
for a device without internet, the setups the command alone serves, what
changed, everyone who helped since the start (read with gh, --thanks FILE
for a checked list) in a folded block, and the full changelog from the
previous release's record commit.
check_release reports a launcher in the checksum list as unrecorded and
one attached as extra, as it does for install.py. The release steps no
longer run build_port, and the checksum and upload globs name the packs
(*_BIOS_Pack*.zip) so a launcher left in dist/ is never caught.
build_port's four archives carry install.py pinned by SHA-256, so they
change with the installer, not with the packs. The site now builds them
from its own commit and serves them under get/handheld/. Each get/ page
of Batocera, KNULLI, ROCKNIX and AmberELEC names its file, size, hash,
folder and menu, and get/linux-handhelds/ does the same for muOS, ArkOS,
dArkOS and JELOS. The installer's handheld section opens on a download
table, both tables written from sitehandheld.LAUNCHERS.
An install writes retrobios-backup/<folder>.install.json beside the BIOS
folder: each file it placed with its sha1, size and source, and the choice
it made. The next run for the same setup and folder takes that choice when
the command line chose nothing, in line mode and on the full screen, and
says so. A record that cannot be read is said once and ignored. A record
event reports it.
With one setup found, the full screen opens on its plan, Change where one
row away. The plan's Install row says the size its headline says.
KNULLI sets AetherSX2's [Folders] Bios to bios/ps2
(aethersx2Generator.py:219), yet its 112 PS2 BIOS files went to the
BIOS root. Three causes:
- a record's passes_to was split into words, so "[Folders] Bios"
could not be told from "[Filenames] BIOS". ini_keys() adds the
section-qualified key a profile names in standalone_directories.
- scans_dir records hand a folder too (ROCKNIX's bios/armsx2,
EmuDeck's PCSX2 and ARMSX2) and were not read as handed.
- the agnostic scan looked its seeds up by the id of the profile's
entries, while it walks the copies platform_layouts makes: any
bound layout scanned nothing. Copies map back to the profile's
entries by position.
An agnostic profile's entry the layout reads outside the BIOS tree
is now named by the gap report (outside_bios_folder) instead of
dropped: ARMSX2's arcade/proverb.zip on ROCKNIX and EmuDeck.
Batocera 43.1 builds libretro/ps2 at 416291a with 001.bios-dir.patch and
Recalbox 10.1.1 builds it at 9485a53 with 0001-recalbox-paths.patch. Both
patches move the BIOS scan from pcsx2/bios to ps2, and Recalbox also moves
the data root to system/ps2. Each build gets its own built_by profile:
lrps2-416291a under Batocera's pcsx2 name, lrps2-9485a53 under Recalbox's
ps2 name.
A platform's own build now answers for its own build mode only on a
dual_mode_cores name, so Batocera keeps standalone PCSX2 beside its
libretro build.
A profile standalone copy was dropped when the manifest held its file
under two destinations. With the libretro PS2 cores' pcsx2/bios/ scan,
DuckStation's ps2_scph50006.bin and ps2_scph50008.bin copies left the
Batocera, Recalbox and RetroBat manifests. Same bytes at every path
are one source: the copy whose cores name the emulator, else the
shortest path.
LRPS2 and PCEE2 name their BIOS <bios>.bin, which resolves to no
file, so the platform pack's agnostic scan never anchored pcsx2/bios/
for them. On RetroArch yaps2 anchored it and the files carried only
yaps2 as their core. On Batocera and RetroBat, where yaps2 does not
run, pcsx2/bios/ stayed empty or held only the platform's own list.
The scan now takes the folders where the system's other profiles
resolve a hashed dump of that shape, the evidence the emulator pack
already used, and a companion (<bios>.nvm) looks where its image is
proven.