Commit Graph
7 Commits
Author SHA1 Message Date
Abdessamad Derraz fd7dd0efe5 fix: games tools write whole files, name options
The games importers wrote through fixed .part names, the new options had
no help text, and romfolders stopped on the first setup the offline cache
lacked. RetroArch's rom folder map is regenerated from its source spec
(path null, as the schema says). The installer's Python 3.8 job imports
the games tests without pyyaml, so the region rules load lazily.
2026-11-03 22:46:17 +01:00
Abdessamad Derraz af2e930d32 chore: merge games on card installer mode 2026-11-03 21:06:04 +01:00
Abdessamad Derraz 8ba0a8c3f6 chore: merge main 2026-11-03 19:12:38 +01:00
Abdessamad Derraz 52fc01109e chore: regenerate manifests after the data merges
Same files per platform. The manifests catch up with the per-system MAME
filing, the platform system join and declared_in, and name sfiii2a.zip as
missing. The games index fallback sets and the installer page samples
follow.
2026-11-03 19:05:39 +01:00
Abdessamad Derraz ff1f94e473 feat: read 0.78 era arcade parents from code
mame2000, mame2003 and mame2003-plus carry a DAT their code moved past. Their parents and BIOS sets now come from src/driver.c and src/drivers/ at the pin, named by the src tree sha. The DAT is still read to report gaps. FBNeo DATs are read one namespace each, console sets keyed by driver. A BIOS with no dumped ROM is no longer listed.
2026-11-03 18:46:45 +01:00
Abdessamad Derraz b69b33178b feat: publish board sets and sets with no bios
The games index now names, per arcade core, the game sets that load no
BIOS set and every BIOS set, so a set on a card the DAT does not know is
told apart from one that needs nothing. Each board default core of a rom
folder gets its own fallback set, and index.json maps every folder name
a setup uses to its systems, for a games folder on a computer.
2026-11-03 18:17:03 +01:00
Abdessamad Derraz c2ad67e4fa feat: publish the games index with install lists 2026-11-03 17:45:03 +01:00