emulator: Dinothawr type: libretro core_classification: game_engine source: "https://github.com/libretro/Dinothawr" upstream: "https://github.com/libretro/Dinothawr" profiled_date: "2026-03-23" core_version: "v1.0" display_name: "Dinothawr" cores: [dinothawr] systems: [dinothawr] notes: | Puzzle game by the libretro team (Themaister, Agnes Heyer). Push blocks on ice. Game data (TMX levels, sprites, music) needed for the core to work. Two loading modes: 1. Load dinothawr.game as content (data in content directory) 2. supports_no_game=true: loads from system_dir/dinothawr/ ref: libretro.cpp:267-271 — game_path_dir = join(system_dir, "/", "dinothawr") game_path = join(game_path_dir, "/", "dinothawr.game") Buildbot provides Dinothawr.zip via Core System Files Downloader. ref: buildbot.libretro.com/assets/system/Dinothawr.zip data_directories: - ref: dinothawr source_ref: "libretro.cpp:270-271" files: [] # no BIOS/firmware — game data loaded via data_directories or content