emulator: The Powder Toy type: libretro core_classification: pure_libretro source: "https://github.com/libretro/ThePowderToy" upstream: "https://github.com/The-Powder-Toy/The-Powder-Toy" profiled_date: "2026-03-25" source_commit: "bb2d9f6623d2ccf25a0021045af9591c8a0bbaff" core_version: "92.5.336" version_basis: kind: file path: "src/Config.h" pattern: '#define SAVE_VERSION (\d+)[\s\S]*?#define MINOR_VERSION (\d+)[\s\S]*?#define BUILD_NUM (\d+)' format: "{1}.{2}.{3}" display_name: "The Powder Toy" cores: [thepowdertoy] systems: [] files: [] notes: > Falling-sand physics simulation game. All resources (fonts, shaders, images) compiled into the binary. GetSystemDir() declared but never called. No external files loaded from system directory.