emulator: "ParaLLEl N64" type: libretro core_classification: community_fork source: "https://github.com/libretro/parallel-n64" upstream: "https://github.com/mupen64plus/mupen64plus-core" profiled_date: "2026-03-24" core_version: "2.0-rc2" display_name: "Nintendo - Nintendo 64 (ParaLLEl N64)" systems: [nintendo-64, nintendo-64dd] cores: [parallel_n64, parallel_n64_debug] files: - name: "64DD_IPL.bin" path: "64DD_IPL.bin" required: false description: "64DD IPL ROM" note: "Only loaded when a 64DD disk image (.ndd) is present via subsystem API. Core fails to load disk games without it." source_ref: "libretro/libretro.c:576-623" notes: hle_available: true hle_note: > PIF boot ROM is fully HLE'd (pifbootrom/pifbootrom.c:57). CIC challenge/response handled in software (n64_cic_nus_6105.c). No BIOS files needed for standard cartridge games. dd_note: > 64DD IPL ROM loaded from system_dir/64DD_IPL.bin when disk_data is present. Loaded via fopen with no hash or size validation. divergence_note: > Fork of mupen64plus-core with significant divergence. Includes legacy GPU plugins (Glide64, glN64, Rice, angrylion) and ParaLLEl-RDP/RSP. Uses flat path 64DD_IPL.bin unlike mupen64plus-next which uses Mupen64plus/IPL.n64 subdirectory.