// ===========================================================================
// Adventures of Square 
// Automap color definitions
// ===========================================================================

automap
{
	Base = "Doom"
	ShowLocks = true
	Background = "00 0f 01"
	AlmostBackgroundColor = "00 00 00"
	YourColor = "ff ff ff"
	WallColor = "00 e5 1a"
	TwoSidedWallColor = "17 17 17"
	FloorDiffWallColor = "00 4c 08"
	CeilingDiffWallColor = "00 4c 08"
	ExtraFloorWallColor = "00 3c 06"
	ThingColor = "63 63 63"
	ThingColor_Item = "00 00 ff"
	ThingColor_CountItem = "ea c0 02"
	ThingColor_NocountMonster = "fc fc fc"
	ThingColor_Monster = "ff 40 40"
	ThingColor_Friend = "00 cc 17"
	SpecialWallColor = "ff ff ff"
	SecretWallColor = "00 f4 18"
	GridColor = "00 1e 03"
	XHairColor = "ff ff ff"
	NotSeenColor = "3d 3d 3d"
	LockedColor = "00 ff ff"
	IntraTeleportColor = "00 ff ff"
	InterTeleportColor = "8c 8c ff"
	SecretSectorColor = "f6 76 32"
}

automap_overlay
{
	Base = "Doom"
	ShowLocks = true
	AlmostBackgroundColor = "00 00 00"
	YourColor = "ff ff ff"
	WallColor = "99 ff 99"
	TwoSidedWallColor = "00 66 0b"
	FloorDiffWallColor = "00 88 44"
	CeilingDiffWallColor = "00 88 44"
	ExtraFloorWallColor = "00 88 44"
	ThingColor = "ff ff ff"
	ThingColor_Item = "00 00 ff"
	ThingColor_CountItem = "ff d9 30"
	ThingColor_NocountMonster = "e8 88 00"
	ThingColor_Monster = "ff 00 00"
	ThingColor_Friend = "00 f4 18"
	SpecialWallColor = "ff ff ff"
	SecretWallColor = "00 88 44"
	NotSeenColor = "17 17 17"
	LockedColor = "00 88 44"
	IntraTeleportColor = "00 ff ff"
	InterTeleportColor = "ff ff 00"
	SecretSectorColor = "f6 76 32"
}
