emulator: ONScripter type: libretro core_classification: community_fork source: "https://github.com/iyzsong/onscripter-libretro" upstream: "https://github.com/ogapee/onscripter" profiled_date: "2026-03-24" core_version: "0.3" display_name: "ONScripter" cores: - onscripter systems: - onscripter notes: | Clone of NScripter, a Japanese visual novel engine. The libretro port wraps upstream ogapee/onscripter (tag 20230825) via an SDL-to-libretro shim. No system files required. The .info declares no firmware. The core never calls RETRO_ENVIRONMENT_GET_SYSTEM_DIRECTORY. All files (scripts, fonts, archives, config) are loaded from the game directory via archive_path (libretro.cpp:120-121, ScriptHandler.cpp:148-161). default.ttf, registry.txt, dll.txt are per-game assets shipped with each visual novel, not system-level files. Experimental core. No save state support (retro_serialize_size = 0). files: []