emulator: "DSperate" type: standalone core_classification: other source: "https://github.com/beebono/DSperate" profiled_date: "2026-10-17" source_commit: "81b73832c2e68e2b10cb5850f0a6d393ffc6fbb7" pin_frozen: "ROCKNIX 20261001 ships the v2.0.1 release binaries, built by CI from the v2.0.1 tag at this commit." core_version: "2.0.1" display_name: "Nintendo - DS / DSi (DSperate)" cores: - "dsperate" - "dsperate-sa" systems: - nintendo-ds - nintendo-dsi notes: | Nintendo DS emulator for ARM handhelds with a DSi mode. ROCKNIX installs the release tarball for its architecture and runs it with --config pointing at /storage/.config/dsperate/dsperate.ini. No file name is built in: every system file is a [paths] key of the ini (or the matching command-line flag), and a key that is unset or names no file counts as absent. The names below are the ones ROCKNIX's dsperate.ini gives, all in /storage/roms/bios/. ref: src/frontend/sdl/config.cpp:184-205, src/frontend/sdl/main.cpp:1289-1303 DS BIOS: both halves or neither, the ARM9 image 4 KB and the ARM7 image 16 KB exactly. Without them the built-in FreeBIOS runs games by direct boot. The firmware may be any non-empty file; without one a firmware is generated from the [user] settings. Booting the DS menu needs both BIOS dumps and a real firmware. No hash is checked; an FNV-1a of the loaded regions only tags save states. ref: src/core/nds.cpp:101-133, src/core/mem/bus.h:121-131, src/frontend/sdl/main.cpp:1410, src/frontend/sdl/main.cpp:1440-1447 DSi: DSiWare and --dsi-mode need the DSi BIOS pair, 64 KB each, and the DS BIOS dumps as well; FreeBIOS cannot run a DSi session. dsi_firmware replaces firmware for a DSi session when no --firmware is given. The NAND is needed by --dsi-mode and by NAND title shortcuts only; it must carry the nocash footer (at the end, or at 0x000FF800). DSiWare without a NAND runs on a generated console whose system font is DSperate's own unless dsi_font names a TWLFontTable.dat. ref: src/frontend/sdl/main.cpp:1294-1308, src/frontend/sdl/main.cpp:1452-1460, src/core/nds_dsi.cpp:95-112, src/core/nds_dsi.cpp:121-127, src/core/io/dsi_sd.cpp:111-140, src/core/nds_dsi.cpp:356-373, src/frontend/sdl/main.cpp:1915-1919 Cheats come from usrcheat.dat: the [paths] cheats entry, else beside the ROM, else the config directory. ref: src/frontend/sdl/main.cpp:709-735 files: - name: "bios9.bin" system: nintendo-ds required: false hle_fallback: true size: 4096 validation: [size] config_key: "paths.bios9" description: "DS ARM9 BIOS" note: "Loaded only together with bios7.bin. Absent, FreeBIOS runs games by direct boot. Needed to boot the DS menu and for any DSi session." source_ref: "src/core/nds.cpp:105-108, src/core/mem/bus.h:130, src/frontend/sdl/main.cpp:1440-1460" - name: "bios7.bin" system: nintendo-ds required: false hle_fallback: true size: 16384 validation: [size] config_key: "paths.bios7" description: "DS ARM7 BIOS" note: "Loaded only together with bios9.bin. Absent, FreeBIOS runs games by direct boot. Needed to boot the DS menu and for any DSi session." source_ref: "src/core/nds.cpp:105-109, src/core/mem/bus.h:131, src/frontend/sdl/main.cpp:1440-1460" - name: "firmware.bin" system: nintendo-ds required: false hle_fallback: true config_key: "paths.firmware" description: "DS firmware" note: "Any non-empty file is accepted. Absent, a firmware is generated from [user]. Needed to boot the DS menu." source_ref: "src/core/nds.cpp:110, src/core/nds.cpp:124-125, src/frontend/sdl/main.cpp:1441-1447" - name: "dsi_bios9.bin" system: nintendo-dsi required: false size: 65536 validation: [size] config_key: "paths.bios9i" description: "DSi ARM9 BIOS" note: "Loaded only together with dsi_bios7.bin. Without the pair DSiWare and --dsi-mode are refused; DS games do not use it." source_ref: "src/core/nds_dsi.cpp:95-106, src/core/mem/bus.h:121, src/frontend/sdl/main.cpp:1301-1308" - name: "dsi_bios7.bin" system: nintendo-dsi required: false size: 65536 validation: [size] config_key: "paths.bios7i" description: "DSi ARM7 BIOS" note: "Loaded only together with dsi_bios9.bin. Without the pair DSiWare and --dsi-mode are refused; DS games do not use it." source_ref: "src/core/nds_dsi.cpp:95-106, src/core/mem/bus.h:122, src/frontend/sdl/main.cpp:1301-1308" - name: "dsi_firmware.bin" system: nintendo-dsi required: false config_key: "paths.dsi_firmware" description: "DSi firmware" note: "Used instead of firmware.bin for a DSi session when no --firmware is given." source_ref: "src/frontend/sdl/main.cpp:1294-1298" - name: "dsi_nand.bin" system: nintendo-dsi required: false config_key: "paths.dsi_nand" description: "DSi NAND image with nocash footer" note: "Read only by --dsi-mode and NAND title shortcuts; DSiWare run from the game list does without it. Opened read-only, rejected without the \"DSi eMMC CID/CPU\" footer." source_ref: "src/frontend/sdl/main.cpp:1263-1272, src/core/nds_dsi.cpp:121-127, src/core/io/dsi_sd.cpp:111-140" - name: "TWLFontTable.dat" system: nintendo-dsi required: false hle_fallback: true config_key: "paths.dsi_font" description: "DSi system font" note: "Used for DSiWare run without a NAND. Absent, DSperate's own font table is generated. ROCKNIX's ini leaves the key unset." source_ref: "src/core/nds_dsi.cpp:356-373, src/frontend/sdl/main.cpp:1915-1919" - name: "usrcheat.dat" system: nintendo-ds required: false category: game_data config_key: "paths.cheats" description: "Action Replay cheat database" note: "Looked up by game code and header checksum; nothing is enabled by its presence." source_ref: "src/frontend/sdl/main.cpp:709-735"