gameinfo
{
	titlepage = "TITLEPIC"
	titletime = 999
	infopage = "F1_STORY", "F1_CTRLS", "F1_ITEMS"
	titlemusic = "D_SQUARE"
	advisorytime = 0
	chatsound = "misc/chat"
	finalemusic = "D_STORY"
	finaleflat = "COMPPR0A"
	finalepage = "CREDIT"
	quitsound = "menu/quitgame"
	borderflat = "COMPPR0A"
	border = DoomBorder
	telefogheight = 0
	defkickback = 100
	skyflatname = "F_SKY1"
	translator = "xlat/doom.txt"
	defaultbloodcolor = "68 00 00"
	defaultbloodparticlecolor = "ff 00 00"
	backpacktype = "Backpack"
	armoricons = "AICNA0", 0.75, "AICNC0"
	statusbar = "sbarinfo/doom.txt"
	intermissionmusic = "D_INTERM"
	intermissioncounter = true
	dimcolor = "6f 00 6b"
	dimamount = 0.8
	definventorymaxamount = 25
	defaultrespawntime = 12
	defaultdropstyle = 1
	endoom = "ENDOOM"
	pickupcolor = "c0 c0 c0"
	quitmessages = "$QUITMSG", "$QUITMSG1", "$QUITMSG2", "$QUITMSG3", "$QUITMSG4", "$QUITMSG5", "$QUITMSG6", "$QUITMSG7",
				   "$QUITMSG8", "$QUITMSG9", "$QUITMSG10", "$QUITMSG11", "$QUITMSG12", "$QUITMSG13", "$QUITMSG14"

	menufontcolor_title = "purple"
	menufontcolor_label = "default"
	menufontcolor_value = "gray"
	menufontcolor_action = "gray"
	menufontcolor_header = "purple"
	menufontcolor_highlight = "lightblue"
	menufontcolor_selection = "red"
	menubackbutton = "M_BACK_D"
	playerclasses = "SquarePlayer"
	pausesign = "M_PAUSE"
	gibfactor = 1
	cursorpic = "doomcurs"
	textscreenx = 10
	textscreeny = 10
	defaultendsequence = "Inter_Cast"
	maparrow = "maparrows/arrow.txt", "maparrows/ddtarrow.txt"
	statscreen_mapnamefont = "BigFont"
	statscreen_finishedpatch = "WIF"
	statscreen_enteringpatch = "WIENTER"
	addeventhandlers = "SquareEventHandler"
}
