class SeaWeed1 : SquareActor
{
	Default
	{
		+CLIENTSIDEONLY;
		+DONTBLAST;
	}
	States
	{
	Spawn:
		WEED A -1; // everyday
		Stop;
	}
}

class SeaWeed2 : SeaWeed1
{
	States
	{
	Spawn:
		WEED B -1;
		Stop;
	}
}

class SeaWeed3 : SeaWeed1
{
	States
	{
	Spawn:
		WEED C -1;
		Stop;
	}
}

class SeaWeedRed : SeaWeed1
{
	States
	{
	Spawn:
		WEED D -1;
		Stop;
	}
}

class SeaBrainCoral : SeaWeed1
{
	States
	{
	Spawn:
		WEED E -1;
		Stop;
	}
}
