; ;Font map ; ;Defines the available characters which can be printed ; is possible to have multiple font textures [font-map] texture = font1_misc2.png ;File name of font texture texture-scale = 2 width = 7 ;How many cols on the texture height = 8 ;How many rows on the texture ; Map of font ; ; Entry format (monospace fonts): ; position y0 x1 = value X ; ; Example: ; 0-1 = "X" ; ; ; Entry format (with a width subtracting at left and right ): ; position y0 x1 = value X, padding-left 2, padding-right 3 ; ; Example: ; 0-1 = "X23" ; ; ; Entry format (map same coordinate to multiple places): ; position y0 x1 z1 = value X, padding-left 2, padding-right 3 ; ; Example: ; 0-1-0 = "X23" ; 0-1-1 = "x45" ; Note: z1 can have any number value, but required to have different for same X and Y pair. ; That need to make INI value names be different or all first values are will be overwritten by last ; [entries] 0-0-0="Ą" 0-0-1="ą" 1-0-0="˘" 2-0-0="Ł" 2-0-1="ł" 3-0-0="¤" 4-0-0="Ľ" 4-0-1="ľ" 5-0-0="Ś" 5-0-1="ś" 6-0-0="§" 7-0-0="¨" 0-1-0="Š" 0-1-1="š" 1-1-0="Ş" 1-1-1="ş" 2-1-0="Ť" 2-1-1="ť" 3-1-0="Ž" 3-1-1="ž" 4-1-0="Ż" 4-1-1="ż" 5-1-0="°" 6-1-0="˛" 7-1-0="´" 0-2-0="ˇ" 1-2-0="¸" 2-2-0="˝" 3-2-0="Ŕ" 3-2-1="ŕ" 4-2-0="Á" 4-2-1="á" 5-2-0="Â" 5-2-1="â" 6-2-0="Ă" 6-2-1="ă" 7-2-0="Ä" 7-2-1="ä" 0-3-0="Ĺ" 0-3-1="ĺ" 1-3-0="Ć" 1-3-1="ć" 2-3-0="Ç" 2-3-1="ç" 3-3-0="Č" 3-3-1="č" 4-3-0="É" 4-3-1="é" 5-3-0="Ę" 5-3-1="ę" 6-3-0="Ë" 6-3-1="ë" 7-3-0="Ě" 7-3-1="ě" 0-4-0="Í" 0-4-1="í" 1-4-0="Î" 1-4-1="î" 2-4-0="Ď" 2-4-1="ď" 3-4-0="Đ" 3-4-1="đ" 4-4-0="Ń" 4-4-1="ń" 5-4-0="Ó" 5-4-1="ó" 6-4-0="Ô" 6-4-1="ô" 7-4-0="Ő" 7-4-1="ő" 0-5-0="Ö" 0-5-1="ö" 1-5-0="×" 2-5-0="Ř" 2-5-1="ř" 3-5-0="Ů" 3-5-1="ů" 4-5-0="Ú" 4-5-1="ú" 5-5-0="Ű" 5-5-1="ű" 6-5-0="Ü" 6-5-1="ü" 7-5-0="Ý" 7-5-1="ý" 0-6-0="Ţ" 0-6-1="ţ" 1-6-0="ß" 2-6-0="˙" 3-6-0="Ź" 3-6-1="ź" 4-6-0="Ň" 4-6-1="ň" 5-6-0="ı" 6-6-0="İ" 7-6-0="Ğ" 7-6-1="ğ"