; ;Font map ; ;Defines the available characters which can be printed ; is possible to have multiple font textures [font-map] texture = "font2_misc.png" ;File name of font texture texture-scale = 2 width = 10 ;How many cols on the texture height = 10 ;How many rows on the texture ; Map of font ; ; Entry format (monospace fonts): ; position y0 x1 = value X ; ; Example: ; 0-1 = "X" ; ; ; Entry format (with a width subtracting at left and right ): ; position y0 x1 = value X, padding-left 2, padding-right 3 ; ; Example: ; 0-1 = "X23" ; ; ; Entry format (map same coordinate to multiple places): ; position y0 x1 z1 = value X, padding-left 2, padding-right 3 ; ; Example: ; 0-1-0 = "X23" ; 0-1-1 = "x45" ; Note: z1 can have any number value, but required to have different for same X and Y pair. ; That need to make INI value names be different or all first values are will be overwritten by last ; [entries] 0-0 = "¯" 1-0 = "©" 2-0 = "¬" 3-0 = "®" 4-0 = "¡" 5-0 = "¢" 6-0 = "£" 7-0 = "€" 8-0 = "¥" 9-0 = "Š" 0-1 = "§" 1-1 = "°" 2-1 = "±" 3-1 = "Ž" 4-1 = "ž" 5-1 = "µ" 6-1 = "·" 7-1 = "º" 8-1 = "«" 9-1 = "»" 0-2 = "Œ" 1-2 = "œ" 2-2 = "Ÿ" 3-2 = "ÿ" 4-2 = "¿" 5-2 = "À" 6-2 = "à" 7-2 = "Á" 8-2 = "á" 9-2 = "Â" 0-3 = "â" 1-3 = "Ã" 2-3 = "ã" 3-3 = "Ä" 4-3 = "ä" 5-3 = "Å" 6-3 = "å" 7-3 = "Æ" 8-3 = "æ" 9-3 = "Ç" 0-4 = "ç" 1-4 = "È" 2-4 = "è" 3-4 = "É" 4-4 = "é" 5-4 = "Ê" 6-4 = "ê" 7-4 = "Ë" 8-4 = "ë" 9-4 = "Ì" 0-5 = "ì" 1-5 = "Í" 2-5 = "í" 3-5 = "Î" 4-5 = "î" 5-5 = "Ï" 6-5 = "ï" 7-5 = "Ð" 8-5 = "ð" 9-5 = "Ñ" 0-6 = "ñ" 1-6 = "Ò" 2-6 = "ò" 3-6 = "Ó" 4-6 = "ó" 5-6 = "Ô" 6-6 = "ô" 7-6 = "Õ" 8-6 = "õ" 9-6 = "Ö" 0-7 = "ö" 1-7 = "×" 2-7 = "Ø" 3-7 = "ø" 4-7 = "Ù" 5-7 = "ù" 6-7 = "Ú" 7-7 = "ú" 8-7 = "Û" 9-7 = "û" 0-8 = "Ü" 1-8 = "ü" 2-8 = "Ý" 3-8 = "ý" 4-8 = "Þ" 5-8 = "þ" 6-8 = "ß" 7-8 = "÷" 8-8 = "ª" 9-8 = "¶" 0-9 = "¹" 1-9 = "²" 2-9 = "³" 3-9 = "№" 4-9 = "`" 5-9 = "š" 6-9 = "✓"