{ "editor": { "block": { "canBreak": "可顶碎", "canBreakTooltip": "旧版本:顶砖块后将会破碎", "inside": "包含:", "invis": "隐形", "letterHeight": "高 ", "letterWidth": "宽 ", "pickContents": "选择砖块包含道具", "slick": "打滑" }, "browser": { "askOverwriteFile": "是否覆盖文件{0}?", "itemNewFile": "<新文件>", "itemNewFolder": "<新建文件夹>", "newFile": "新建文件", "openFile": "打开文件", "saveFile": "删除文件" }, "events": { "bounds": { "changeAllSectionBoundsToCurrent": "改变所有场景范围到当前设置吗?", "changeSectionBoundsToCurrent": "改变场景{0}的范围到当前设置吗?", "shouldEvent": "要使事件{0}" }, "controlsForEventN": "强制按下玩家按键:{0}", "deletion": { "cancel": "否:不删除事件", "confirm": "是:删除事件", "deletingEvent": "删除{0}事件" }, "desc": { "activate": "NPC在当前画面出现时", "death": "NPC死亡时", "destroy": "砖块破碎时", "enter": "进入传送点时", "hit": "砖块被撞击时", "layerClear": "当前图层中的对象为空时", "phraseTriggersAfterTemplate": "将于事件:{2}经过{1}毫秒之后,触发{0}事件", "phraseTriggersWhenTemplate": "{0}:{1}触发该事件", "talk": "和NPC对话后" }, "header": "事件:", "headerTriggerEvent": "触发", "itemNewEvent": "<新事件>", "label": { "activate": "出现", "death": "死亡", "destroy": "破碎", "enter": "进入传送点", "hit": "撞击", "layerClear": "空白图层", "next": "下一个", "talk": "对话" }, "layers": { "headerHide": "隐藏:", "headerMove": "移动:", "headerShow": "显示:", "headerToggle": "切换:" }, "letter": { "activate": "出:", "death": "死:", "destroy": "碎:", "enter": "进:", "hit": "撞:", "layerClear": "空:", "talk": "话:" }, "promptEventName": "事件名称:", "promptEventText": "文字信息:", "props": { "autostart": "进入关卡时执行事件", "controls": "按键", "endGame": "游戏通关", "sound": "声音", "layerSmoke": "图层烟雾效果" }, "sections": { "actionKeep": "当前", "actionReset": "默认", "actionSet": "指定", "phraseAllSections": "所有场景", "propBackground": "背景图片", "propBounds": "场景范围", "propMusic": "音乐" }, "settingsForEvent": "{0}事件选项" }, "file": { "actionClearLevel": "清除关卡", "actionClearWorld": "清除大地图", "actionExit": "退出", "actionOpen": "打开", "actionRevert": "恢复", "commandNew": "新建", "commandOpen": "打开...", "commandSave": "保存", "commandSaveAs": "另存为...", "confirmConfirmAction": "您确定要{0}吗?", "confirmConvertFormatTo": "是否转换格式到{0}?", "confirmSaveBeforeAction": "{0}前是否保存文件?", "convert": { "descNew": "文件格式将会转换,但不会删除源文件。\n\n请在保存文件之后检查不支持的功能。" }, "formatLegacy": "旧版本", "formatModern": "新版本", "labelCurrentFile": "当前文件:", "labelFormat": "格式:", "optionActionWithoutSave": "否:{0}而不保存文件", "optionCancelAction": "取消:返回上一级菜单", "optionCancelConversion": "取消转换", "optionProceedWithConversion": "确认转换", "optionYesSaveThenAction": "是:{0}并保存文件", "sectionLevel": "关卡", "sectionWorld": "大地图" }, "layers": { "abbrevAttLayer": "跟随:", "default": "默认", "deletion": { "cancel": "取消:返回上一级菜单", "confirmDelete": "否:*删除全部对象*", "confirmPreserve": "是:移动到默认图层", "header": "删除{0}图层", "preserveLayerContents": "是否保留图层对象?" }, "desc": { "att": "当NPC移动时,图层也将随之移动" }, "header": "图层:", "itemNewLayer": "<新图层>", "label": "图层:", "labelAttached": "跟随:", "labelAttachedLayer": "跟随图层:", "labelMoveLayer": "移动图层:", "promptLayerName": "图层名称" }, "letterCoordX": "X", "letterCoordY": "Y", "letterDown": "下", "letterLeft": "左", "letterRight": "右", "letterUp": "上", "level": { "alwaysVis": "总是可见", "bigBG": "大背景", "gameStart": "游戏起点", "levelName": "关卡名称", "pathBG": "路线背景", "pathUnlocks": "路线开启", "startPos": "游戏起点" }, "mapPos": "地图位置:", "npc": { "abbrevGen": "生成器", "ai": { "LR": "左右", "UD": "上下", "aiIs": "动作:{0}", "headerCustomAi": "自定义动作:", "jump": "跳跃", "leap": "飞跃", "swim": "游泳", "target": "跟踪", "use1_0Ai": "使用1.0 AI?" }, "gen": { "direction": "方向", "effectIs": "特效:{0}", "effectShoot": "喷射", "effectWarp": "水管", "header": "生成器选项" }, "inContainer": "包含", "inertNice": "友好", "props": { "active": "启动", "attachSurface": "位置", "facing": "方向" }, "stuckStop": "静止", "tooltipExpandSection": "扩展场景" }, "pageBlankOfBlank": "第{0}/{1}页", "phraseAreYouSure": "您确定吗?", "phraseCountMore": "更多{0}", "phraseDelayIsMs": "延迟:{0}毫秒", "phraseGenericIndex": "编号:{0}", "phraseRadiusIndex": "半径:{0}", "phraseSectionIndex": "场景{0}", "phraseTextOf": "{0}的文字信息", "phraseWarpIndex": "传送点{0}号", "section": { "horizWrap": "横向循环", "noTurnBack": "单向卷轴", "offscreenExit": "场景边缘出口", "scroll": "强制卷轴", "setBounds": "设置范围", "underwater": "水下", "vertWrap": "纵向循环" }, "select": { "allSectPropBlankForEventN": "更改所有场景{0}于{1}事件", "pathBlankUnlock": "路线向{0}开启条件", "sectBlankPropBlankForEventN": "更改场景{0}的{1}于{2}事件", "sectionBlankPropBlank": "场景{0}{1}", "soundForEventN": "执行{0}事件时播放声音", "warpTransitEffect": "过渡效果", "worldMusic": "大地图音乐" }, "testPlay": { "boot": "靴子", "char": "角色", "magicHand": "鼠标", "pet": "坐骑", "power": "状态" }, "toggleMagicBlock": "智能编辑模式", "tooltip": { "BGOs": "背景对象", "NPCs": "NPC", "blocks": "砖块", "erase": "删除", "eraseAll": "删除全部", "events": "事件", "file": "文件", "layers": "图层", "levels": "关卡", "music": "音乐", "paths": "路线", "scenes": "风景", "select": "选择", "settings": "设置", "show": "显示", "tiles": "地形", "warps": "传送点", "water": "水流", "area": "地图区域" }, "warp": { "allow": "允许:", "cannonExit": "水管炮出口", "dir": "方向", "effect": "过渡效果:", "in": "入口", "item": "携带道具", "lvlWarp": "传送到另一关卡", "needFloor": "需要站立", "needKey": "需要钥匙", "needStarCount": "需要{0}{2}{1}", "out": "出口", "placing": "放置:", "ride": "坐骑", "showStarCount": "显示星星数量", "showStartScene": "显示开场界面", "speed": "速度:", "starLockMessage": "需要星星时的信息", "style": { "blipInstant": "瞬移", "door": "门", "pipe": "水管", "portal": "传送门", "style": "传送类别:" }, "target": "目标:", "title": "传送点", "to": "传送到:{0}", "toMap": "传送到大地图", "transit": { "name0": "无", "name1": "滚动", "name2": "淡入淡出", "name3": "圆形", "name4": "水平翻转", "name5": "垂直翻转" }, "twoWay": "双向传送" }, "water": { "title": "流体" }, "wordCoins": "金币", "wordEnabled": "已启用", "wordEvent": { "genitive": "事件", "nominative": "事件", "typeLabel": "触发{0}事件:" }, "wordHeight": "高", "wordInstant": "立即", "wordMode": "流体类型", "wordNPC": { "genitive": "NPC", "nominative": "NPC" }, "wordText": "信息", "wordWidth": "宽", "world": { "allowChars": "可用角色", "hubWorld": "禁用大地图", "introLevel": "开场关卡", "name": "地图名称", "phraseCreditIndex": "地图制作团队 第{0}行:", "retryOnFail": "失败之后重新开始", "totalStars": "总星星数:" }, "labelSortLayer": "叠放图层:", "labelSortOffset": "叠放次序:" }, "game": { "connect": { "dropAddTitle": "加入/离开游戏", "phraseChangeChar": "更换角色", "phraseDropMe": "离开游戏", "phraseDropPX": "移除玩家{0}的游戏", "phraseForceResume": "强制恢复游戏", "phraseHoldStart": "按住开始键", "phrasePressAButton": "按下一个按键", "phraseSetControls": "设置按键", "phraseStartToForceRes": "按开始键强制恢复游戏", "phraseStartToResume": "按开始键恢复游戏", "phraseTestControls": "测试按键", "phraseWaitingForInput": "等待玩家加入……", "reconnectTitle": "重新连接", "splitPressSelect_1": "按选择键", "splitPressSelect_2": "进入按键选项设置", "wordDisconnect": "断开", "phraseTestProfile": "测试配置" }, "error": { "errorInvalidEnterWarp": "作为关卡起点的传送点{1}号不存在,因此无法进入关卡。\n传送点总数:{2}\n\n文件:{0}", "errorNoStartPoint": "未放置玩家起点或传送点入口,因此无法进入关卡。\n\n文件:{0}", "openFileFailed": "无法打开文件\"{0}\":文件不存在或已损坏。", "warpNeedStarCount": "你需要{0}{2}{1}才能进入此传送点。", "IPCTimeOut": "加载编辑器时无响应,即将退出游戏。", "openIPCDataFailed": "无法接收文件数据:文件可能已损坏,或者发生其他错误。", "errorTooOldEngine": "该文件需要版本{0}或更高版本的TheXTech引擎才能正常运作,当前TheXTech引擎版本为{1}。请更新引擎。", "errorTooOldGameAssets": "该文件需要版本{0}或更高版本的游戏组件才能正常运作,当前游戏组件版本为{1}。请更新游戏组件。" }, "format": { "minutesSeconds": "{0}分{1}秒" }, "pause": { "continue": "继续游戏", "enterCode": "输入指令", "quit": "退出", "quitTesting": "结束测试", "resetCheckpoints": "重置中间点", "restartLevel": "重新开始", "returnToEditor": "返回编辑器", "saveAndContinue": "保存并继续", "saveAndQuit": "保存并退出", "playerSetup": "玩家选项" }, "msgbox": { "sysInfoError": "错误!", "sysInfoTitle": "信息", "sysInfoWarning": "警告!" }, "message": { "scanningLevels": "扫描关卡中……" }, "hint": { "no-lives-old": "注意:如果本次通关失败,游戏将会结束!", "no-lives-new": "即使本次通关失败,也不会发生什么事情的;但请留意您的得分。", "rainbow-surf": "在拿起彩虹龟壳的时候,按下“下”键,开始冲浪吧!", "char5-bombs": "按下“奔跑”键可收集炸弹,按下“第二奔跑”键可投掷炸弹。", "gray-bricks": "神秘力量可以破坏部分砖块。", "heavy-duck": "玩家下蹲时,可以抵挡大多数火焰!", "shoe-block": "穿上鞋子时,可以抵挡大多数火焰!", "pound-altrun": "按下“第二奔跑”键,进行震地!", "pound-down": "按下“下”键,进行震地!" }, "screenPaused": "游戏暂停", "ipcStatus": { "dataAccepted": "已接收到数据,开始解析……", "dataTransferStarted": "开始传输数据……", "dataValid": "接收的数据是有效数据", "errorTimeout": "错误:等待超时。", "loadingdone": "加载完成,即将开始游戏……", "waitingInput": "等待玩家按键输入……" }, "loader": { "statusAssetPacks": "游戏组件", "statusFinishing": "完成加载……", "statusGameInfo": "游戏信息", "statusLoadData": "正在加载数据……", "statusLoadFile": "正在加载:{0}", "statusTranslations": "翻译", "loading": "加载中……" } }, "languageName": "简体中文", "menu": { "abbrevMilliseconds": "毫秒", "battle": { "errorNoLevels": "对战关卡列表为空,无法进入对战模式。" }, "caseNone": "<无>", "character": { "selectCharacter": "{0}游戏" }, "controls": { "buttons": { "altJump": "第二跳跃", "altRun": "第二奔跑", "down": "下", "drop": "取出道具", "jump": "跳跃", "left": "左", "right": "右", "run": "奔跑", "start": "开始", "up": "上" }, "caseInvalid": "(无效)", "caseMouse": "(鼠标)", "caseTouch": "(触屏)", "controlsConnected": "已连接:", "controlsDeleteKey": "(按第二跳跃键清除)", "controlsDeleteKey2": "(按第二奔跑键清除)", "controlsDeviceTypes": "设备类型", "controlsInUse": "(已使用)", "controlsNewProfile": "<新建配置>", "controlsNotInUse": "(未使用)", "controlsReallyDeleteProfile": "是否删除配置?", "controlsTitle": "按键选项", "cursor": { "down": "鼠标向下移动", "left": "鼠标向左移动", "primary": "鼠标左键", "right": "鼠标向右移动", "secondary": "鼠标右键", "tertiary": "鼠标滚轮", "up": "鼠标向上移动" }, "editor": { "fastScroll": "快速滚动", "modeErase": "橡皮擦", "modeSelect": "选择模式", "nextSection": "下一场景", "prevSection": "上一场景", "scrollDown": "向下滚动", "scrollLeft": "向左滚动", "scrollRight": "向右滚动", "scrollUp": "向上滚动", "switchScreens": "显示面板", "testPlay": "测试关卡" }, "hotkeys": { "debugInfo": "调试信息", "enterCheats": "输入作弊指令", "fullscreen": "全屏", "legacyPause": "旧版暂停菜单", "recordGif": "GIF 动画录制", "screenshot": "截图", "toggleHUD": "状态栏切换", "vanillaCam": "原始画面大小" }, "options": { "batteryStatus": "电池状态", "maxPlayers": "玩家上限", "rumble": "Rumble控制器", "textEntryStyle": "文字输入使用设备", "altMenuControls": "切换确定/返回按键" }, "phraseNewProfOldJoy": "新建老式手柄配置", "profile": { "cursorControls": "鼠标控制", "deleteProfile": "删除配置", "editorControls": "编辑器控制", "hotkeys": "热键", "playerControls": "玩家控制", "renameProfile": "重命名配置" }, "tDS": { "buttonA": "A", "buttonB": "B", "buttonL": "L", "buttonR": "R", "buttonSelect": "选择", "buttonStart": "开始", "buttonX": "X", "buttonY": "Y", "buttonZL": "ZL", "buttonZR": "ZR", "cStick": "右摇杆", "casePen": "(触控笔)", "dPad": "方向键", "tStick": "左摇杆" }, "touchscreen": { "layout": { "longOld": "宽屏(旧)", "phabletOld": "大平板(旧)", "phoneOld": "手机(旧)", "standard": "普通", "tabletOld": "平板(旧)", "tight": "大号", "tinyOld": "小号(旧)" }, "option": { "feedbackLength": "震动时长", "feedbackStrength": "震动强度", "holdRun": "启动时自动按住奔跑键", "interfaceStyle": "按钮样式", "layoutStyle": "按键样式", "resetLayout": "重置布局", "sStartSpacing": "选择/开始键间距", "scaleButtons": "按钮缩放", "scaleDPad": "方向键缩放", "scaleFactor": "按键全局缩放", "showCodeButton": "显示作弊指令按钮" }, "style": { "ABXY": "ABXY", "XODA": "XODA", "actions": "动作" } }, "types": { "gamepad": "手柄", "keyboard": "键盘", "oldJoystick": "老式手柄", "touchscreen": "触屏" }, "wii": { "classic": { "buttonLT": "LT", "buttonRT": "RT", "buttonX": "X", "buttonY": "Y", "buttonZL": "ZL", "buttonZR": "ZR", "lStick": "左摇杆", "rStick": "右摇杆" }, "nunchuck": { "buttonC": "C", "buttonZ": "Z", "prefixN": "N" }, "phraseNewClassic": "新建经典手柄配置", "phraseNewNunchuck": "新建双节棍控制器配置", "typeClassic": "经典手柄", "typeNunchuck": "双节棍控制器", "typeWiimote": "Wii遥控器", "wiimote": { "button1": "1", "button2": "2", "buttonA": "A", "buttonB": "B", "buttonHome": "Home", "buttonMinus": "-", "buttonPlus": "+", "caseIR": "(IR)", "dPad": "十字键", "shake": "摇晃" }, "typeGamecube": "GC控制器" }, "wordButtons": "按键", "wordProfiles": "配置", "joystickSimpleEditor": "简易编辑器控制模式" }, "editor": { "errorMissingResources": "抱歉,需要文件:{0},才能进入编辑器。", "newWorld": "<创建新地图>", "promptNewWorldName": "新地图名称", "battles": "<创建对战模式关卡>", "makeFor": "目标引擎:" }, "game": { "gameBattleRandom": "随机关卡", "gameCopySave": "复制存档", "gameEraseSave": "删除存档", "gameEraseSlot": "选择要删除的存档", "gameNoBattleLevels": "<对战关卡列表为空>", "gameNoEpisodesToPlay": "<地图列表为空>", "gameSlotContinue": "存档 {0} ... {1}%", "gameSlotNew": "存档 {0} ... 新游戏", "gameSourceSlot": "选择源存档", "gameTargetSlot": "选择目标存档", "phraseScore": "得分:{0}", "phraseTime": "时间:{0}", "warnEpCompat": "警告:该地图使用其他分支的SMBX引擎制作,在该引擎下可能无法正常运作。" }, "loading": "加载中...", "main": { "main1PlayerGame": "单人游戏", "mainBattleGame": "对战模式", "mainEditor": "编辑器", "mainExit": "退出", "mainMultiplayerGame": "双人游戏", "mainOptions": "游戏选项", "mainPlayEpisode": "选择地图进行游戏" }, "options": { "restartEngine": "重启引擎后生效", "advanced": { "audio-channels": { "stereo": "立体声", "_name": "输出声道", "mono": "单声道" }, "audio-buffer-size": { "_tooltip": "降低未预期的噪音,增加延迟", "_name": "缓冲大小" }, "_tooltip": "有关内部操作的技术性设置选项", "advanced-video": "视频选项", "audio-enable": "启用声音", "audio-format": { "_name": "音频格式", "_tooltip": "声卡驱动音频格式" }, "audio-sample-rate": { "44100": "44100赫兹", "48000": "48000赫兹", "_name": "采样率", "16000": "16000赫兹", "32000": "32000赫兹", "11025": "11025赫兹", "22050": "22050赫兹" }, "choose-assets-on-launch": "启动程序时,弹出选择组件界面", "log-level": { "critical": "紧急状态", "fatal": "异常中止", "info": "信息", "warning": "警告", "debug": "调试", "none": "关闭", "_name": "日志记录等级" }, "record-gameplay-data": "生成录像", "render": { "_name": "图形渲染类型", "hw": "自动选择", "opengl": "OpenGL 3+", "opengl-tip": "使用新版电脑渲染器,用于最精确的SMBX64模拟,并支持增强视觉效果。", "opengl11-tip": "使用旧版电脑渲染器,仅用于最精确的SMBX64模拟,不支持增强视觉效果。", "opengles-tip": "使用新版手机渲染器,用于高精确度的SMBX64模拟,并支持增强视觉效果。", "opengles11-tip": "使用旧版手机渲染器,仅用于最精确的SMBX64模拟,不支持增强视觉效果。", "sdl": "SDL2", "sw": "软件渲染器", "opengl11": "OpenGL 1.1", "opengles": "OpenGL ES 2+", "opengles11": "OpenGL ES 1.1+", "sdl-tip": "使用SDL2,基础跨平台渲染器。" }, "scale-down-textures": { "_name": "缩小图片", "all": "全部", "none": "无", "safe": "仅点阵2x", "all-tip": "缩小全部图片:加载卡顿的概率比“仅点阵2x”低", "none-tip": "不缩小任何图片:加载卡顿的概率更低", "safe-tip": "仅点阵2x:如果图片为点阵2x,将缩小一半", "_tooltip": "将图片缩小一半以释放内存" }, "_header": "高级选项", "advanced-audio": "音频选项", "webm-recording": "录制WEBM视频", "internal-res-4p": { "_name": "四人分屏模式画面大小", "qhd": "2560x1440(QHD)", "qsmbx": "1600x1200(QSMBX)", "default": "默认", "fhd": "1920x1080(FHD)" }, "use-native-osk": "启用内置虚拟键盘", "inaccurate-gifs-tip": "当GIF图片文件存在时,启用3D效果", "inaccurate-gifs": "错误GIF图片渲染", "fullscreen-type": { "desktop-tip": "以当前分辨率显示", "desktop": "电脑", "auto": "自动选择", "_name": "全屏模式显示类型", "exclusive-tip": "设置实际画面大小", "exclusive": "独立设置" }, "fullscreen-depth": { "auto": "自动", "_name": "位深", "16": "16位", "32": "32位" }, "fullscreen-res": "分辨率" }, "audio": { "_header": "音频选项", "sfx-audio-fx": "回音效果", "sfx-modern": "播放新增的声音", "sfx-modern-tip": "播放TheXTech引擎新增的声音", "sfx-pet-beat": "坐骑节奏", "sfx-pet-beat-tip": "骑上坐骑时,播放特殊节奏", "sfx-spatial-audio-tip": "减少画面外环境的音量", "audio-prefs": "偏好设置", "audio-music-volume": "音乐音量", "audio-sfx-volume": "声音音量", "sfx-spatial-audio": "三维音频" }, "compatibility": { "_header": "游戏微调选项", "autocode": "LunaScript代码", "reset-all": "重置全部", "features": "新特性", "_tooltip": "兼容模式或调试模式选项,仅对当前游戏生效", "bugfixes": "BUG修复" }, "controls": { "_header": "按键选项" }, "episode-options": { "_header": "地图选项", "creator-compat": { "_name": "创作者模式", "_tooltip": "创作者相关的逻辑微调", "disable": "关闭", "enable": "开启", "file-only": "仅文件" }, "playstyle": { "_name": "游戏模式", "classic": "经典模式", "modern": "现代模式", "vanilla": "怀旧模式", "classic-tip": "开启部分游戏更新", "modern-tip": "开启全部游戏更新", "vanilla-tip": "关闭全部游戏更新" }, "hub-resume": "中心关卡:传送点记忆", "hub-resume-tip": "从上次进入的传送点继续游戏" }, "main": { "_header": "常规选项", "background-work": "后台运行", "background-work-tip": "窗口未激活时,可通过手柄游玩", "four-screen-mode": { "shared": "同屏", "split": "分屏", "_name": "四人游戏画面模式" }, "frame-skip": "跳帧", "discord-rpc": "在Discord中显示", "multiplayer": "多人游戏", "timing": "帧数控制", "two-screen-mode": { "_name": "双人游戏画面模式", "shared": "同屏", "smbx": "SMBX", "topbottom": "上下分屏", "split": "左右分屏" }, "unlimited-framerate": "禁用锁帧", "vsync": "垂直同步", "language": "语言" }, "video": { "_header": "视频选项", "battery-status": { "fullscreen": "全屏时显示", "fullscreen-tip": "全屏游戏时,显示电池电量", "_name": "电池状态", "low": "仅在低电量时显示", "low-tip": "在电池电量低时,显示电池电量", "off": "隐藏", "on": "显示" }, "display-controllers": "显示按键", "effects": "画面效果", "fullscreen": "全屏模式", "info-game": "画面中游戏信息", "info-meta": "画面中元数据信息", "info-run": "画面中运行时信息", "internal-res": { "3ds": "800x480 (3DS)", "_name": "画面大小", "_tooltip": "设置游戏画面大小", "dynamic": "自适应", "vga": "640x480(VGA)", "hd": "1280x720(高清)", "gba": "480x320(GBA)", "nds": "512x384(DS)", "snes": "512x448(SFC)", "hello": "768x432(HELLO引擎)", "smbx-wide": "SMBX(宽屏)", "smbx": "800x600(SMBX)" }, "enable-inter-level-fade-effect": "过渡效果", "show-episode-title": { "bottom": "底部", "off": "隐藏", "_name": "显示当前地图", "bottom-tip": "在秒表计时器的上方显示当前地图", "top-tip": "在游戏画面大小较大时,在状态栏上方显示当前地图", "top": "顶部" }, "show-playtime-counter": { "_tooltip": "显示当前地图和当前关卡的游玩时间", "animated-tip": "过关时,为秒表计时器添加彩虹特效", "off": "关闭", "off-tip": "仅在速通时显示秒表计时器", "opaque": "开启(不透明)", "transparent": "开启(透明)", "_name": "秒表计时器", "animated": "动态特效" }, "video-system": "系统选项", "show-screen-shake": "画面震动", "world-map-stars-show": "大地图上显示星星数量", "world-map-stars-show-tip": "在关卡上方显示已收集星星数量", "show-fps": "显示帧数", "scale-mode": { "integer": "整数", "center": "中心", "0_5x": "0.5倍", "2x": "2倍", "_name": "图像缩放", "1x": "1倍", "nearest": "最近邻居", "full": "完全缩放", "linear": "双线性", "3x": "3倍" }, "3d-compat-mode": "三维兼容模式", "3d-compat-mode-tip": "在同一个三维平面下绘制所有对象", "show-fails-counter": "显示失败次数", "show-fails-counter-tip": "显示当前关卡和当前地图的失败次数", "show-medals-counter": "显示奖牌数量", "show-medals-counter-tip": "当玩家在关卡入口处时,在状态栏上显示奖牌数量" }, "view-credits": { "_header": "查看制作团队" }, "speedrun": { "mode": { "_name": "秒表计时模式", "0": "0(默认)", "1": "1(现代)", "3": "3(怀旧)", "2": "2(经典)" } } }, "wordBack": "返回", "wordHide": "隐藏", "wordNo": "否", "wordOff": "关闭", "wordOn": "开启", "wordPlayer": "玩家", "wordProfile": "配置", "wordResume": "恢复游戏", "wordShow": "显示", "wordWaiting": "等待", "wordYes": "是" }, "outro": { "cppPortDevelopers": "C++移植开发人员:", "customSprites": "自定义素材:", "engineCredits": "引擎制作人员名单:", "gameCredits": "游戏制作人员名单:", "levelDesign": "关卡设计:", "nameAndrewSpinks": "安德鲁·斯宾克斯", "nameVitalyNovichkov": "维塔利·诺维奇科夫", "originalBy": "原始VB6代码:", "psVitaPortBy": "PS Vita移植:", "specialThanks": "特别鸣谢:", "qualityControl": "品质管理:" }, "pluralRules": "singular-only" }