{ "editor": { "block": { "canBreak": "可頂碎", "canBreakTooltip": "舊版本:頂磚塊後將會破碎", "inside": "包含:", "invis": "隱形", "letterHeight": "高 ", "letterWidth": "寬 ", "pickContents": "選擇磚塊包含道具", "slick": "打滑" }, "browser": { "askOverwriteFile": "是否覆蓋檔案{0}?", "itemNewFile": "<新建檔案>", "itemNewFolder": "<新建資料夾>", "newFile": "新建檔案", "openFile": "打開檔案", "saveFile": "刪除檔案" }, "events": { "bounds": { "changeAllSectionBoundsToCurrent": "改變所有場景範圍到當前設定嗎?", "changeSectionBoundsToCurrent": "改變場景{0}的範圍到當前設定嗎?", "shouldEvent": "要使事件{0}" }, "controlsForEventN": "強制按下玩家按鍵:{0}", "deletion": { "cancel": "否:不刪除事件", "confirm": "是:刪除事件", "deletingEvent": "刪除{0}事件" }, "desc": { "activate": "NPC在當前畫面出現時", "death": "NPC死亡時", "destroy": "磚塊破碎時", "enter": "進入傳送點時", "hit": "磚塊被撞擊時", "layerClear": "當前圖層中的對象爲空時", "phraseTriggersAfterTemplate": "將於事件:{2}經過{1}毫秒之後,觸發{0}事件", "phraseTriggersWhenTemplate": "{0}:{1}觸發該事件", "talk": "和NPC對話後" }, "header": "事件:", "headerTriggerEvent": "觸發", "itemNewEvent": "<新事件>", "label": { "activate": "出現", "death": "死亡", "destroy": "破碎", "enter": "進入傳送點", "hit": "撞擊", "layerClear": "空白圖層", "next": "下一個", "talk": "對話" }, "layers": { "headerHide": "隱藏:", "headerMove": "移動:", "headerShow": "顯示:", "headerToggle": "切換:" }, "letter": { "activate": "出:", "death": "死:", "destroy": "碎:", "enter": "進:", "hit": "撞:", "layerClear": "空:", "talk": "話:" }, "promptEventName": "事件名稱:", "promptEventText": "文字信息:", "props": { "autostart": "進入關卡時執行事件", "controls": "按鍵", "endGame": "遊戲通關", "sound": "音效", "layerSmoke": "圖層煙霧效果" }, "sections": { "actionKeep": "當前", "actionReset": "默認", "actionSet": "指定", "phraseAllSections": "所有場景", "propBackground": "背景圖片", "propBounds": "場景範圍", "propMusic": "音樂" }, "settingsForEvent": "{0}事件選項" }, "file": { "actionClearLevel": "清除關卡", "actionClearWorld": "清除大地圖", "actionExit": "退出", "actionOpen": "打開", "actionRevert": "恢復", "commandNew": "新建", "commandOpen": "打開...", "commandSave": "保存", "commandSaveAs": "另存爲...", "confirmConfirmAction": "您確定要{0}嗎?", "confirmConvertFormatTo": "是否轉換格式到{0}?", "confirmSaveBeforeAction": "{0}前是否保存檔案?", "convert": { "descNew": "檔案格式將會轉換,但不會刪除原始檔。\n\n請在保存檔案之後檢查不支持的功能。" }, "formatLegacy": "舊版本", "formatModern": "新版本", "labelCurrentFile": "當前檔案:", "labelFormat": "格式:", "optionActionWithoutSave": "否:{0}而不保存檔案", "optionCancelAction": "取消:返回上一級菜單", "optionCancelConversion": "取消轉換", "optionProceedWithConversion": "確認轉換", "optionYesSaveThenAction": "是:{0}並保存檔案", "sectionLevel": "關卡", "sectionWorld": "大地圖" }, "layers": { "abbrevAttLayer": "跟隨:", "default": "缺省", "deletion": { "cancel": "取消:返回上一級菜單", "confirmDelete": "否:*刪除全部對象*", "confirmPreserve": "是:移動到缺省圖層", "header": "刪除{0}圖層", "preserveLayerContents": "是否保留圖層對象?" }, "desc": { "att": "當 NPC 移動時,圖層也將隨之移動" }, "header": "圖層:", "itemNewLayer": "<新圖層>", "label": "圖層:", "labelAttached": "跟隨:", "labelAttachedLayer": "跟隨圖層:", "labelMoveLayer": "移動圖層:", "promptLayerName": "圖層名稱" }, "letterCoordX": "X", "letterCoordY": "Y", "letterDown": "下", "letterLeft": "左", "letterRight": "右", "letterUp": "上", "level": { "alwaysVis": "總是可見", "bigBG": "大背景", "gameStart": "遊戲起點", "levelName": "關卡名稱", "pathBG": "路線背景", "pathUnlocks": "路線開啓", "startPos": "遊戲起點" }, "mapPos": "地圖位置:", "npc": { "abbrevGen": "生成器", "ai": { "LR": "左右", "UD": "上下", "aiIs": "動作:{0}", "headerCustomAi": "自定義動作:", "jump": "跳躍", "leap": "飛躍", "swim": "游泳", "target": "目標", "use1_0Ai": "使用1.0 AI?" }, "gen": { "direction": "方向", "effectIs": "特效:{0}", "effectShoot": "噴射", "effectWarp": "水管", "header": "生成器選項" }, "inContainer": "包含", "inertNice": "友好", "props": { "active": "啓動", "attachSurface": "位置", "facing": "方向" }, "stuckStop": "靜止", "tooltipExpandSection": "擴展場景" }, "pageBlankOfBlank": "第{0}/{1}頁", "phraseAreYouSure": "您確定嗎?", "phraseCountMore": "更多{0}", "phraseDelayIsMs": "延遲:{0}毫秒", "phraseGenericIndex": "編號:{0}", "phraseRadiusIndex": "半徑:{0}", "phraseSectionIndex": "場景{0}", "phraseTextOf": "{0}的文字信息", "phraseWarpIndex": "傳送點{0}號", "section": { "horizWrap": "橫向循環", "noTurnBack": "單向卷軸", "offscreenExit": "場景邊緣出口", "scroll": "強制卷軸", "setBounds": "設定範圍", "underwater": "水下", "vertWrap": "縱向循環" }, "select": { "allSectPropBlankForEventN": "更改所有場景{0}於{1}事件", "pathBlankUnlock": "路線向{0}開啓條件", "sectBlankPropBlankForEventN": "更改場景{0}的{1}於{2}事件", "sectionBlankPropBlank": "場景{0}{1}", "soundForEventN": "執行{0}事件時播放聲音", "warpTransitEffect": "過渡效果", "worldMusic": "大地圖音樂" }, "testPlay": { "boot": "靴子", "char": "角色", "magicHand": "鼠標", "pet": "坐騎", "power": "狀態" }, "toggleMagicBlock": "智能編輯模式", "tooltip": { "BGOs": "背景對象", "NPCs": "NPC", "blocks": "磚塊", "erase": "刪除", "eraseAll": "刪除全部", "events": "事件", "file": "檔案", "layers": "圖層", "levels": "關卡", "music": "音樂", "paths": "路線", "scenes": "風景", "select": "選擇", "settings": "設定", "show": "顯示", "tiles": "地形", "warps": "傳送點", "water": "水流", "area": "地圖區域" }, "warp": { "allow": "允許:", "cannonExit": "水管炮出口", "dir": "方向", "effect": "過渡效果:", "in": "入口", "item": "攜帶道具", "lvlWarp": "傳送到另一關卡", "needFloor": "需要站立", "needKey": "需要鑰匙", "needStarCount": "需要{0}{2}{1}", "out": "出口", "placing": "放置:", "ride": "坐騎", "showStarCount": "顯示星星數量", "showStartScene": "顯示開場界面", "speed": "速度:", "starLockMessage": "需要星星時的信息", "style": { "blipInstant": "瞬移", "door": "門", "pipe": "水管", "portal": "傳送門", "style": "傳送類別:" }, "target": "目標:", "title": "傳送點", "to": "傳送到:{0}", "toMap": "傳送到大地圖", "transit": { "name0": "無", "name1": "滾動", "name2": "淡入淡出", "name3": "圓形", "name4": "水平翻轉", "name5": "垂直翻轉" }, "twoWay": "雙向傳送" }, "water": { "title": "流體" }, "wordCoins": "金幣", "wordEnabled": "已啓用", "wordEvent": { "genitive": "事件", "nominative": "事件", "typeLabel": "觸發{0}事件:" }, "wordHeight": "高", "wordInstant": "立即", "wordMode": "流體類型", "wordNPC": { "genitive": "NPC", "nominative": "NPC" }, "wordText": "信息", "wordWidth": "寬", "world": { "allowChars": "可用角色", "hubWorld": "禁用大地圖", "introLevel": "開場關卡", "name": "地圖名稱", "phraseCreditIndex": "地圖製作團隊 第{0}行:", "retryOnFail": "失敗之後重新開始", "totalStars": "總星星數:" }, "labelSortOffset": "疊放次序:", "labelSortLayer": "疊放圖層:" }, "game": { "connect": { "dropAddTitle": "加入/離開遊戲", "phraseChangeChar": "更換角色", "phraseDropMe": "離開遊戲", "phraseDropPX": "移除玩家{0}的遊戲", "phraseForceResume": "強制恢復遊戲", "phraseHoldStart": "按住開始鍵", "phrasePressAButton": "按下一個按鍵", "phraseSetControls": "設定按鍵", "phraseStartToForceRes": "按開始鍵強制恢復遊戲", "phraseStartToResume": "按開始鍵恢復遊戲", "phraseTestControls": "測試按鍵", "phraseWaitingForInput": "等待玩家加入……", "reconnectTitle": "重新連接", "splitPressSelect_1": "按選擇鍵", "splitPressSelect_2": "進入按鍵選項設定", "wordDisconnect": "斷開", "phraseTestProfile": "測試配置" }, "error": { "errorInvalidEnterWarp": "作爲關卡起點的傳送點{1}號不存在,因此無法進入關卡。\n傳送點總數:{2}\n\n檔案:{0}", "errorNoStartPoint": "未放置玩家起點或傳送點入口,因此無法進入關卡。\n\n檔案:{0}", "openFileFailed": "無法打開檔案\"{0}\":檔案不存在或已損壞。", "warpNeedStarCount": "你需要{0}{2}{1}才能進入此傳送點。", "openIPCDataFailed": "無法接收檔案數據:檔案可能已損壞,或者發生其他錯誤。", "IPCTimeOut": "載入編輯器時無響應,即將退出遊戲。", "errorTooOldEngine": "該檔案需要版本{0}或更高版本的TheXTech引擎才能正常運作,當前TheXTech引擎版本為{1}。請更新引擎。", "errorTooOldGameAssets": "該檔案需要版本{0}或更高版本的遊戲組件才能正常運作,當前遊戲組件版本為{1}。請更新遊戲組件。" }, "pause": { "continue": "繼續遊戲", "enterCode": "輸入指令", "quit": "退出", "quitTesting": "結束測試", "resetCheckpoints": "重置中間點", "restartLevel": "重新開始", "returnToEditor": "返回編輯器", "saveAndContinue": "保存並繼續", "saveAndQuit": "保存並退出", "playerSetup": "玩家設定" }, "msgbox": { "sysInfoError": "錯誤!", "sysInfoWarning": "警告!", "sysInfoTitle": "信息" }, "format": { "minutesSeconds": "{0}分{1}秒" }, "message": { "scanningLevels": "掃描關卡中……" }, "hint": { "no-lives-old": "注意:如果本次通關失敗,遊戲將會結束!", "no-lives-new": "即使本次通關失敗,也沒什麼事情發生;請注意查看您的積分……", "char5-bombs": "按下“奔跑”鍵可收集炸彈,按下“第二奔跑”鍵可投擲炸彈。", "gray-bricks": "神秘力量可以破壞部分磚塊。", "rainbow-surf": "在拿起彩虹龜殼的時候,按下“下”鍵,開始衝浪吧!", "shoe-block": "穿上鞋子時,可以抵擋大多數火焰!", "heavy-duck": "玩家下蹲時,可以抵擋大多數火焰!", "pound-altrun": "按下“第二奔跑”鍵,進行震地!", "pound-down": "按下“下”鍵,進行震地!" }, "screenPaused": "遊戲暫停", "ipcStatus": { "waitingInput": "等待玩家按鍵輸入……", "loadingdone": "載入完成,即將開始遊戲……", "errorTimeout": "錯誤:等待超時。", "dataValid": "接收的數據是有效數據", "dataTransferStarted": "開始傳輸數據……", "dataAccepted": "已接收到數據,開始解析……" }, "loader": { "statusAssetPacks": "遊戲組件", "statusFinishing": "完成加載……", "statusGameInfo": "遊戲信息", "statusLoadData": "正在加載數據……", "statusLoadFile": "正在加載:{0}", "statusTranslations": "翻譯", "loading": "加載中……" } }, "languageName": "繁體中文", "menu": { "abbrevMilliseconds": "毫秒", "battle": { "errorNoLevels": "對戰關卡列表爲空,無法進入對戰模式。" }, "caseNone": "<無>", "character": { "selectCharacter": "{0}遊戲" }, "controls": { "buttons": { "altJump": "第二跳躍", "altRun": "第二奔跑", "down": "下", "drop": "取出道具", "jump": "跳躍", "left": "左", "right": "右", "run": "奔跑", "start": "開始", "up": "上" }, "caseInvalid": "(無效)", "caseMouse": "(鼠標)", "caseTouch": "(觸屏)", "controlsConnected": "已連接:", "controlsDeleteKey": "(按第二跳躍鍵清除)", "controlsDeleteKey2": "(按第二奔跑鍵清除)", "controlsDeviceTypes": "設備類型", "controlsInUse": "(已使用)", "controlsNewProfile": "<新建配置>", "controlsNotInUse": "(未使用)", "controlsReallyDeleteProfile": "是否刪除配置?", "controlsTitle": "按鍵配置", "cursor": { "down": "鼠標向下移動", "left": "鼠標向左移動", "primary": "鼠標左鍵", "right": "鼠標向右移動", "secondary": "鼠標右鍵", "tertiary": "鼠標滾輪", "up": "鼠標向上移動" }, "editor": { "fastScroll": "快速滾動", "modeErase": "橡皮擦", "modeSelect": "選擇模式", "nextSection": "下一場景", "prevSection": "上一場景", "scrollDown": "向下滾動", "scrollLeft": "向左滾動", "scrollRight": "向右滾動", "scrollUp": "向上滾動", "switchScreens": "顯示面板", "testPlay": "測試關卡" }, "hotkeys": { "debugInfo": "調試信息", "enterCheats": "輸入作弊指令", "fullscreen": "全屏", "legacyPause": "舊版暫停菜單", "recordGif": "GIF 動畫錄製", "screenshot": "截圖", "toggleHUD": "狀態欄切換", "vanillaCam": "原始畫面大小" }, "options": { "batteryStatus": "電池狀態", "maxPlayers": "玩家上限", "rumble": "Rumble控制器", "textEntryStyle": "文字輸入使用設備", "altMenuControls": "切換確定/返回按鍵" }, "phraseNewProfOldJoy": "新建老式手柄配置", "profile": { "cursorControls": "鼠標控制", "deleteProfile": "刪除配置", "editorControls": "編輯器控制", "hotkeys": "熱鍵", "playerControls": "玩家控制", "renameProfile": "重命名配置" }, "tDS": { "buttonA": "A", "buttonB": "B", "buttonL": "L", "buttonR": "R", "buttonSelect": "選擇", "buttonStart": "開始", "buttonX": "X", "buttonY": "Y", "buttonZL": "ZL", "buttonZR": "ZR", "cStick": "右搖桿", "casePen": "(觸控筆)", "dPad": "方向鍵", "tStick": "左搖桿" }, "touchscreen": { "layout": { "longOld": "寬屏(舊)", "phabletOld": "大平板(舊)", "phoneOld": "手機(舊)", "standard": "普通", "tabletOld": "平板(舊)", "tight": "大號", "tinyOld": "小號(舊)" }, "option": { "feedbackLength": "震動時長", "feedbackStrength": "震動強度", "holdRun": "啓動時自動按住奔跑鍵", "interfaceStyle": "按鈕樣式", "layoutStyle": "按鍵樣式", "resetLayout": "重置佈局", "sStartSpacing": "選擇/開始鍵間距", "scaleButtons": "按鈕縮放", "scaleDPad": "方向鍵縮放", "scaleFactor": "按鍵全局縮放", "showCodeButton": "顯示作弊指令按鈕" }, "style": { "ABXY": "ABXY", "XODA": "XODA", "actions": "動作" } }, "types": { "gamepad": "手柄", "keyboard": "鍵盤", "oldJoystick": "老式手柄", "touchscreen": "觸屏" }, "wii": { "classic": { "buttonLT": "LT", "buttonRT": "RT", "buttonX": "X", "buttonY": "Y", "buttonZL": "ZL", "buttonZR": "ZR", "lStick": "左搖桿", "rStick": "右搖桿" }, "nunchuck": { "buttonC": "C", "buttonZ": "Z", "prefixN": "N" }, "phraseNewClassic": "新建經典手柄配置", "phraseNewNunchuck": "新建雙節棍控制器配置", "typeClassic": "經典手柄", "typeNunchuck": "雙節棍控制器", "typeWiimote": "Wii遙控器", "wiimote": { "button1": "1", "button2": "2", "buttonA": "A", "buttonB": "B", "buttonHome": "Home", "buttonMinus": "-", "buttonPlus": "+", "caseIR": "(IR)", "dPad": "十字鍵", "shake": "搖晃" }, "typeGamecube": "GC控制器" }, "wordButtons": "按鍵", "wordProfiles": "配置", "joystickSimpleEditor": "簡單編輯器控制模式" }, "editor": { "errorMissingResources": "抱歉,需要檔案:{0},才能進入編輯器。", "newWorld": "<新地圖>", "promptNewWorldName": "新地圖名稱", "battles": "<對戰關卡>", "makeFor": "目標引擎:" }, "game": { "gameBattleRandom": "隨機關卡", "gameCopySave": "複製存檔", "gameEraseSave": "刪除存檔", "gameEraseSlot": "選擇要刪除的存檔", "gameNoBattleLevels": "<對戰關卡列表爲空>", "gameNoEpisodesToPlay": "<地圖列表爲空>", "gameSlotContinue": "存檔 {0} ... {1}%", "gameSlotNew": "存檔 {0} ... 新遊戲", "gameSourceSlot": "選擇源存檔", "gameTargetSlot": "選擇目標存檔", "phraseScore": "積分:{0}", "phraseTime": "時間:{0}", "warnEpCompat": "警告:該地圖使用其他分支的SMBX引擎製作,在該引擎下可能無法正常運作。" }, "loading": "加載中...", "main": { "main1PlayerGame": "單人遊戲", "mainBattleGame": "對戰模式", "mainEditor": "編輯器", "mainExit": "退出", "mainMultiplayerGame": "雙人遊戲", "mainOptions": "遊戲選項", "mainPlayEpisode": "開始遊戲" }, "options": { "restartEngine": "重啓引擎后生效", "advanced": { "scale-down-textures": { "all-tip": "縮小全部圖片:載入卡頓的機率比“僅點陣2x”低", "none-tip": "不縮小任何圖片:載入卡頓的機率更低", "_tooltip": "將圖片縮小一半以釋放內存", "none": "無", "_name": "縮小圖片", "safe": "僅點陣2x", "safe-tip": "僅點陣2x:如果圖片為點陣2x,將縮小一半", "all": "全部" }, "audio-enable": "啟用聲音", "render": { "sdl-tip": "使用SDL2,基礎跨平臺渲染器。", "_name": "圖形渲染類型", "hw": "自動選擇", "sw": "軟件渲染器", "opengl": "OpenGL 3+", "opengl11": "OpenGL 1.1", "opengl-tip": "使用新版電腦渲染器,用於最精確的SMBX64模擬,並支持增強視覺效果。", "opengl11-tip": "使用舊版電腦渲染器,僅用於最精確的SMBX64模擬,不支持增強視覺效果。", "opengles": "OpenGL ES 2+", "opengles11": "OpenGL ES 1.1+", "opengles-tip": "使用新版手機渲染器,用於高精確度的SMBX64模擬,並支持增強視覺效果。", "opengles11-tip": "使用舊版手機渲染器,僅用於最精確的SMBX64模擬,不支援增強視覺效果。", "sdl": "SDL2" }, "_header": "高階設定", "_tooltip": "有關內部操作的技術性設定選項", "advanced-audio": "音訊選項", "advanced-video": "視訊選項", "log-level": { "debug": "調試", "fatal": "異常中止", "none": "關閉", "_name": "日誌記錄等級", "critical": "緊急狀態", "info": "信息", "warning": "警告" }, "record-gameplay-data": "生成録像", "audio-channels": { "mono": "單聲道", "stereo": "立體聲", "_name": "輸出聲道" }, "audio-buffer-size": { "_name": "緩衝大小", "_tooltip": "降低未預期的噪音,增加延遲" }, "audio-format": { "_name": "音訊格式", "_tooltip": "音效卡驅動音訊格式" }, "audio-sample-rate": { "11025": "11025赫茲", "16000": "16000赫茲", "22050": "22050赫茲", "32000": "32000赫茲", "44100": "44100赫茲", "48000": "48000赫茲", "_name": "取樣率" }, "choose-assets-on-launch": "啟動程序時,彈出選擇組件介面", "webm-recording": "録製WEBM視訊", "internal-res-4p": { "fhd": "1920x1080(FHD)", "qhd": "2560x1440(QHD)", "qsmbx": "1600x1200(QSMBX)", "_name": "四人分屏模式畫面大小", "default": "缺省" }, "use-native-osk": "啓用內置虛擬鍵盤", "inaccurate-gifs": "錯誤GIF圖片渲染", "inaccurate-gifs-tip": "當GIF圖片檔案存在時,啟用3D效果", "fullscreen-type": { "_name": "全屏模式顯示類型", "auto": "自動選擇", "desktop": "電腦", "desktop-tip": "以當前分辨率顯示", "exclusive-tip": "設置實際畫面大小", "exclusive": "獨立設置" }, "fullscreen-depth": { "32": "32位", "_name": "位深", "16": "16位", "auto": "自動" }, "fullscreen-res": "分辨率" }, "audio": { "audio-sfx-volume": "聲音音量", "sfx-modern": "播放新增的聲音", "sfx-audio-fx": "迴音效果", "sfx-modern-tip": "播放TheXTech引擎新增的聲音", "sfx-pet-beat": "坐騎節奏", "sfx-spatial-audio": "三維音訊", "sfx-spatial-audio-tip": "減少畫面外環境的音量", "audio-prefs": "偏好設定", "audio-music-volume": "音樂音量", "sfx-pet-beat-tip": "騎上坐騎時,播放特殊節奏", "_header": "音訊選項" }, "compatibility": { "features": "新特性", "_header": "遊戲微調選項", "_tooltip": "兼容模式或調試模式選項,僅對當前遊戲生效", "bugfixes": "BUG修復", "autocode": "LunaScript代碼", "reset-all": "重置全部" }, "episode-options": { "creator-compat": { "enable": "開啓", "disable": "關閉", "_tooltip": "創作者相關的邏輯微調", "_name": "創作者模式", "file-only": "僅檔案" }, "_header": "地圖選項", "playstyle": { "_name": "遊戲模式", "classic": "經典模式", "classic-tip": "開啟部分遊戲更新", "modern": "現代模式", "modern-tip": "開啟全部遊戲更新", "vanilla-tip": "關閉全部遊戲更新", "vanilla": "懷舊模式" }, "hub-resume": "中心關卡:傳送點記憶", "hub-resume-tip": "從上次進入的傳送點繼續遊戲" }, "main": { "two-screen-mode": { "topbottom": "上下分屏", "_name": "雙人遊戲畫面模式", "shared": "同屏", "smbx": "SMBX", "split": "左右分屏" }, "unlimited-framerate": "禁用鎖幀", "_header": "常規選項", "background-work": "後臺執行", "background-work-tip": "窗口未激活時,可通過手柄遊玩", "four-screen-mode": { "_name": "四人遊戲畫面模式", "shared": "同屏", "split": "分屏" }, "frame-skip": "跳幀", "multiplayer": "多人遊戲", "timing": "幀數控制", "discord-rpc": "在Discord中顯示", "language": "語言", "vsync": "垂直同步" }, "video": { "battery-status": { "fullscreen-tip": "全屏遊戲時,顯示電池電量", "_name": "電池狀態", "on": "顯示", "fullscreen": "全屏時顯示", "low": "僅在低電量時顯示", "low-tip": "在電池電量低時,顯示電池電量", "off": "隱藏" }, "info-meta": "畫面中元數據信息", "show-episode-title": { "bottom": "底部", "off": "隱藏", "top": "頂部", "bottom-tip": "在秒錶計時器的上方顯示當前地圖", "top-tip": "在遊戲畫面大小較大時,在狀態列上方顯示當前地圖", "_name": "顯示當前地圖" }, "show-fails-counter": "顯示失敗次數", "show-playtime-counter": { "_name": "秒錶計時器", "off-tip": "僅在速通時顯示秒錶計時器", "animated": "動態特效", "_tooltip": "顯示當前地圖和當前關卡的遊玩時間", "transparent": "開啟(透明)", "opaque": "開啟(不透明)", "off": "關閉", "animated-tip": "過關時,為秒錶計時器新增彩虹特效" }, "world-map-stars-show": "大地圖上顯示星星數量", "video-system": "系統選項", "show-screen-shake": "畫面震動", "show-medals-counter": "顯示獎牌數量", "3d-compat-mode": "三維兼容模式", "3d-compat-mode-tip": "在同一個三維平面下繪製所有物件", "world-map-stars-show-tip": "在關卡上方顯示已收集星星數量", "show-fps": "顯示幀數", "show-medals-counter-tip": "當玩家在關卡入口處時,在狀態列上顯示獎牌數量", "show-fails-counter-tip": "顯示當前關卡和當前地圖的失敗次數", "effects": "畫面效果", "enable-inter-level-fade-effect": "過渡效果", "fullscreen": "全屏模式", "display-controllers": "顯示按鍵", "internal-res": { "nds": "512x384(DS)", "hd": "1280x720(高清)", "gba": "480x320(GBA)", "dynamic": "自適應", "hello": "768x432(HELLO引擎)", "3ds": "800x480 (3DS)", "_name": "畫面大小", "_tooltip": "設定遊戲畫面大小", "smbx-wide": "SMBX(寬屏)", "snes": "512x448(SFC)", "vga": "640x480(VGA)", "smbx": "800x600(SMBX)" }, "_header": "視訊選項", "info-game": "畫面中游戲信息", "info-run": "畫面中執行時信息", "scale-mode": { "0_5x": "0.5倍", "1x": "1倍", "2x": "2倍", "_name": "圖像縮放", "integer": "整數", "linear": "雙綫性", "nearest": "最近鄰居", "full": "完全縮放", "center": "中心", "3x": "3倍" } }, "view-credits": { "_header": "查看製作團隊" }, "controls": { "_header": "按鍵選項" }, "speedrun": { "mode": { "0": "0(默認)", "1": "1(現代)", "2": "2(經典)", "3": "3(懷舊)", "_name": "秒錶計時模式" } } }, "wordBack": "返回", "wordHide": "隱藏", "wordNo": "否", "wordOff": "關閉", "wordOn": "開啓", "wordPlayer": "玩家", "wordProfile": "配置", "wordResume": "恢復遊戲", "wordShow": "顯示", "wordWaiting": "等待", "wordYes": "是" }, "outro": { "cppPortDevelopers": "C++移植開發人員:", "customSprites": "自定義素材:", "engineCredits": "引擎製作人員名單:", "gameCredits": "遊戲製作人員名單:", "levelDesign": "關卡設計:", "nameAndrewSpinks": "安德魯·斯賓克斯", "nameVitalyNovichkov": "維塔利·諾維奇科夫", "originalBy": "原始VB6代碼:", "psVitaPortBy": "PS Vita移植:", "specialThanks": "特別鳴謝:", "qualityControl": "品質管理:" }, "pluralRules": "singular-only" }