emulator: Daphne type: standalone + libretro core_classification: community_fork source: "https://github.com/libretro/daphne" upstream: "https://github.com/mirror/daphne-emu" profiled_date: "2026-03-23" core_version: "Git" display_name: "Arcade (Daphne)" cores: - daphne systems: - arcade-laserdisc notes: | LaserDisc arcade game emulator. Port of Daphne 1.0 (Matt Ownby) to libretro. Each game loads its own arcade ROM set from a ZIP file named after the game (e.g. lair.zip). ROMs are loaded from a content-relative directory structure (homedir/roms/) with CRC32 verification (game.cpp:767-781). The core never accesses the RetroArch system directory. Additional per-game data (framefiles, sound samples, overlay BMPs) is also loaded relative to the content directory. files: [] exclusion_note: > .info declares no firmware (firmware_count absent). Code confirmed: the core never calls RETRO_ENVIRONMENT_GET_SYSTEM_DIRECTORY. All files (ROM ZIPs, framefiles, sound, pics) load from the content directory via g_homedir (libretro.cpp:1153, set to rom_path/..). No shared system BIOS or firmware.