/* ---- Weapons ---- */

weapons/grunt				dsgrunt
weapons/kick				dskick

weapons/rezup				dsrezup
weapons/rezdown				dsrezdwn
weapons/rezidle				dsrezidl
weapons/rezfull				dsrezful
weapons/rezhit				dsrezhit

weapons/pistol				dspistol
weapons/pistolup			dspiscok

weapons/tazerfire			dstazer
weapons/tazerpuff			dstazerz
weapons/tazerzap			dstazerf
weapons/tazercharge			dstazerc
weapons/tazerup				dstazrup

weapons/cryofire			dscryfir
weapons/cryohit				dscryhit
weapons/cryocool			dscrycol
weapons/cryoup				dscryoup

weapons/uzireload			dsuzirel
weapons/uziup				dsuzicok

weapons/zookafire			dszooka
weapons/zookafly			dszoofly
weapons/zookahit			dsexplod
weapons/zookaup				dscharge

weapons/antigun				dsantign
weapons/antigunhit			dsanthit
weapons/antigunup			dsantiup

weapons/nuker				dsnuker
weapons/nukehit				dsnuboom
weapons/nukerup				dsnukrup

$limit weapons/antigun 0
$limit weapons/pistol 0
$limit weapons/zookafire 0
$limit weapons/zookahit 0

/* ---- Enemies ---- */


$random thug/sight 		{ thug/sight1  thug/sight2  thug/sight3 }
$random thug/death		{ thug/death1  thug/death2  thug/death3 }
thug/sight1			dsthgsi1
thug/sight2			dsthgsi2
thug/sight3			dsthgsi3
thug/active			dsthgact
thug/pain			dsthgpai
thug/death1			dsthgdt1
thug/death2			dsthgdt2
thug/death3			dsthgdt3
thug/attack			dspistol

$random android/death		{ android/death1  android/death2 }
android/sight			dsandsit
android/active			dsandact
android/attack			dstazer
android/pain			dsandpai
android/death1			dsanddt1
android/death2			dsanddt2
android/gib				dsandgib

phage/sight			dsphgsit
phage/active			dsphgact
phage/attack			dsphgatk
phage/melee				dsphgmel
phage/pain			dsphgpai
phage/death			dsphgdth

buzzer/sight			dsbuzsit
buzzer/active			dsbuzact
buzzer/attack			dsbuzatk
buzzer/pain			dsbuzpai
buzzer/death			dsexplod
buzzer/disable			dsanthit

monstruct/sight			dsmonsit
monstruct/active		dsmonact
monstruct/pain			dsmonpai
monstruct/death			dsmondth

replicant/sight			dsrepsit
replicant/active		dsrepact
replicant/attack		dsrepatk
replicant/pain			dsthgpai
replicant/death			dspldeth

$random replicant/sight 	{ replicant/sight1  replicant/sight2  replicant/sight3 }
$random replicant/death		{ replicant/death1  replicant/death2  replicant/death3 }
replicant/sight1			dsrepsi1
replicant/sight2			dsrepsi2
replicant/sight3			dsrepsi3
replicant/active			dsrepact
replicant/pain				dsreppai
replicant/death1			dsrepdt1
replicant/death2			dsrepdt2
replicant/death3			dsrepdt3
replicant/attack			dsrepact

terminatrix/sight		dstersit
terminatrix/active		dsteract
terminatrix/attack		dsteratk
terminatrix/pain		dsterpai
terminatrix/death		dsterdth

mecha/sight			dsmeksit
mecha/active		dsmekact
mecha/walk			dsmekwlk
mecha/pain			dsmekpai
mecha/death			dsmekdth
//$limit mecha/walk 8

thorn/sight			dsthnsit
thorn/walk			dsthnwlk
thorn/attack		dsthnatk
thorn/fly			dsthnfly
thorn/pain			dsthnsit
thorn/death			dsthndth

ice/sight			dsthgsi3
ice/active			dsiceact
ice/attack			dsthgdt2
ice/pain			dsicepai
ice/death			dsgibbed

spawn/active		dsiceact
spawn/attack		dsgspatk
spawn/pain			dsbuzpai
spawn/death			dsgibbed

majong7/sight			dsmj7sit
majong7/active			dsmj7act
majong7/walk			dsmj7wlk
majong7/attack			dsmj7atk
majong7/pain			dsmj7pai
majong7/death			dsmj7dth

genie/sight			dsgensit
genie/active		dsgenact
genie/engine		dsgeneng
genie/attack		dsgenatk
genie/claw			dsgenclw
genie/pain			dsgenpai
genie/death			dsgendth

$rolloff genie/engine  300 1800
$rolloff genie/pain    300 1800

mine/active			dsminact
mine/death			dsexplod

glass/break			dsglass

/* ---- Misc ---- */

misc/gibbed			dsgibbed

misc/projectilefire		dsprjfir
misc/projectilehit		dsprjhit

misc/explode			dsexplod
misc/explode2			dsexplo2
misc/nuke			dsnuboom

misc/pulse				dspulse
misc/fireball			dsanthit
misc/smash				dssmash
misc/shatter			dshatter

misc/torch				dstorch
$rolloff misc/torch 64 512

cyber/explode1		dscyexp1
cyber/explode2		dscyexp2
cyber/explode3		dscyexp3
cyber/explode4		dscyexp4
$random cyber/explode { cyber/explode1 cyber/explode2 cyber/explode3 cyber/explode4 }
cyber/hit1			dscyhit1
cyber/hit2			dscyhit2
cyber/hit3			dscyhit3
cyber/hit4			dscyhit4
$random cyber/hit { cyber/hit1 cyber/hit2 cyber/hit3 cyber/hit4 }

misc/chat			dscomm
misc/chat2			dscomm

$random menu/quit1 { player/male/death1  thug/death1  misc/gibbed  android/death1 }
$random menu/quit2 { thorn/death  monstruct/death  terminatrix/death  phage/death }


menu/activate			dsswtchn	// Activate a new menu
menu/backup				dsswtchn	// Backup to previous menu
menu/prompt				dsswtchn	// Activate a prompt "menu"
menu/cursor				dspstop		// Move cursor up/down
menu/change				dsstnmov	// Select new value for option
menu/invalid			dscrycol	// Menu not available
menu/dismiss			dsswtchx	// Dismiss a prompt message
menu/choose				dsswtchn	// Choose a menu item
menu/clear				dsswtchx	// Close top menu

intermission/tick			dspistol
intermission/cooptotal		dspldeth
intermission/nextstage		dsexplod
intermission/paststats		dscharge
intermission/pastcoopstats	dscharge
intermission/pastdmstats	dspdiehi

doors/door1_open			dsdr1opn
doors/door1_close			dsdr1cls
doors/door2_open			dsdr2opn
doors/door2_close			dsdr2cls
doors/door3_open			dsdr3opn
doors/door3_close			dsdr3cls
doors/doorhuge_open			dshdropn
doors/doorhuge_close		dshdrcls

plats/plat2_start			dsp2strt
plats/plat2_stop			dsp2stop

ambience/bubbles1			dsabubl1
ambience/bubbles2			dsabubl2
ambience/bubbles3			dsabubl3
ambience/bubbles4			dsabubl4
ambience/darkcircuit		dsadarkc
ambience/firesmall			dsafire1
ambience/lightbuzz			dsalitbz
ambience/motor				dsamotor
ambience/pulse				dsapulse
ambience/stream				dsastrm1
ambience/wave1				dsawave1
ambience/wave2				dsawave2
ambience/waterfall			dsawfall
ambience/windhigh			dsawindh
ambience/windlow			dsawindl
ambience/windsand			dsawinds
ambience/beep1				dsabeep1
ambience/fanlarge			dsafanlg
ambience/static1			dsastat1
ambience/cave1				dsacave1
ambience/cave2				dsacave2
ambience/fire1				dsafire1
ambience/fire2				dsafire2
ambience/fire3				dsafire3
ambience/fire4				dsafire4
ambience/lava1				dsalava1
ambience/lava2				dsalava2
ambience/lava3				dsalava3

point/drip1					dspdrip1
$random point/drip { point/drip1 }
point/powerdown				dsppowdn
point/powerup				dsppowup
point/ditty					dspditty
