emulator: Retro8 type: libretro core_classification: game_engine source: "https://github.com/libretro/retro8" upstream: "https://github.com/Jakz/retro8" profiled_date: "2026-03-25" core_version: "0.1b" display_name: "PICO-8 (Retro8)" cores: - retro8 systems: - pico8 notes: | Open-source PICO-8 fantasy console reimplementation by Jacopo Santoni. Runs .p8 and .p8.png cartridge files. The PICO-8 font is compiled into the binary as a byte array (gen/pico_font.h, loaded in gfx.cpp:9). The Lua API shim is compiled as a string constant (gen/lua_api.h, loaded in lua_bridge.cpp:1126). The core never calls GET_SYSTEM_DIRECTORY and performs no file I/O from the system directory. exclusion_note: "all engine resources (font, Lua API, color palette, audio synth) compiled into the binary" files: []