# Generated by filter_history.pl on 2022-10-16 ############################################### # Command List-Longhand # # Based on original Command List from Procyon # # Revised by: Fabricio da Silva Coroquer # # Actualized by: cnterr # ############################################### ############################################################## # 1941 (C)1990 CAPCOM # # Translated By Whack # ############################################################## $info=1941 $cmd [Controls] ——————————————————————————————————— Joystick _7_8_9 _4_N_6 _1_2_3: Movement Buttons ^E: Guns (Hold to charge) ^F: Bomb (Uses Life) Hitting the wall will not hurt you. When bombing you will roll. (While rolling you are invincible) $end $cmd [Planes & Power-Ups] ——————————————————————————————————— P1 - P-38 Lightning P2 - DH Mosquito B Mk.IV Gun Power-Ups: [M.GUN] Low powered machine gun [S.SHELL] High Powered Laser [MISSILE] Missles that crawl the walls Fuselage Power-Ups: [SIDE FIGHTER] Mini fighters that appear beside your plane. They can be destroyed by enemy fire. [AFTER IMAGE] 3 trailing copies of your plane that shoot when you do. They are invicible. $end ############################################################## # 1944 (C) 2000 CAPCOM # # by Anon - Y # ############################################################## $info=1944 $cmd [Controls] —————————————————————————————————————————————————————————————— Joystick _7_8_9 _4_N_6 _1_2_3: Movement Buttons ^E: Guns (Hold to charge) ^F: Bomb Hold ^E to charge guns. When it is fully charged release ^E. The plane will be invincible for a short period of time and fire powerful low range projectiles. Then the guns will overheat preventing you from charging them for a short time. $end $cmd [Side Fighters] —————————————————————————————————————————————————————————————— Mini fighters that appear beside your plane. They are destroyed after taking two hits. Destroyed side fighters are replaced if you have more in stock. During charge attacking or when there is no bomb pushing ^F makes side fighters charge forward for a powerful suicide attack. $end ############################################################## # 19XX (C) 1996 CAPCOM # # Translated By Whack # ############################################################## $info=19xx $cmd [Controls] ——————————————————————————————————— Joystick _7_8_9 _4_N_6 _1_2_3: Movement Buttons ^E: Guns (Hold to charge) ^F: Bomb (Hold to charge x3) Hold ^E to charge guns and prepare the marker missle. When you release ^E the marker missle will be fired. You will then be locked on to the location the marker missle hit. The targeted area will then be hit with homing shots every time you fire your guns. Charging your bombs makes them more powerfull and does not cost you any extra bombs. When the bomb charges up to 3 it will automatically fire. $end $cmd [Planes & Power-Ups] ——————————————————————————————————— Planes: [P-38 Lightning] Strength: Homing Special Weapon: 4 Fireballs Marker: Front shot [DH Mosquito] Strength: Power Special Weapon: 3WAY Marker: Side shot [J7W1 Sinden] Strength: Speed Special Weapon: Super shell Marker: Rear shot Weapon Power-Ups: [4 Fireballs] 4 Parallel Firerballs [3WAY] 3-Way Faned Shot. [Super shell] High Powered Laser $end $cmd [Secrets] ——————————————————————————————————— Play with the BGM from 1942. Immediately after the game starts: _8·_6×9·_2×4·_4×2 Play with an arranged version of the BGM from 1942. Immediately after the game starts: _8·_2×9·(_7_1_7_3_9_1)×2 $end ############################################################## # 2020 super baseball (C) 1991 SNK / Pallas # # Translated By Whack # ############################################################## $info=2020bb $cmd [Controls] ———————————————————————————————————————————————— Joystick _7_8_9 _4_N_6 _1_2_3: Movement Buttons [Hitting] _A: Swing/Return to base _B: Stolen Base/Lead off _C: Bunt _D: Time Out [Fielding] _A: Pitch/Throw ball/Jump _B: Base touch/Feint ball _C: _D: Time $end $info=3countb $cmd *---INFO---* ----------------------------------------------- 3 Count Bout Fire Suplex (c)1993 SNK Made by: Fabricio da Silva Coroquer Last Update: February 25th, 2009 ----------------------------------------------- $end $cmd «Buttons» ----------------------------------------------- _A: Punch _B: Kick _C: Jump _D: Taunt ----------------------------------------------- $end $cmd «Inscriptions» ----------------------------------------------- :Directional: _6: press Forward :Buttons: _X: tap following Button repeatedly :Others: _+: press the motions together [/]: use any motions between the "[]" ^!: follow with this move :Standing Moves: performed in standing position :Running Moves: performed while running :Normal Grapple Moves: performed after winning a Grapple :Power Grapple Moves: performed after winning a Grapple needs fill 3/4 of grapple bar :Post Moves: performed on the post :Down Moves: performed while foe down ----------------------------------------------- $end $cmd «Common Commands» ----------------------------------------------- :Movement: Run Forward _6_6 Run Backward _4_4 Quick Movement _A_+_B :Grapple Moves: Grapple Start stay close ^!Grapple Win _X_A ^!Grapple any Grapple Move :Down Moves: Pin _D ----------------------------------------------- $end $cmd Big Bomberder ----------------------------------------------- :Standing Moves: Big Swipe _A Headbutt _B Jump Kick _C_A Biting _6_+_X_A Run to Shoulder Toss _4_6_+_A Shoulder Toss foe running_A :Running Moves: Hip Attack _A Cross Body _B :Normal Grapple Moves: Body Slam _A Big Swipes _8_+_A Swipes to Headbutt _2_+_A Hammer Throw [_4/_6]_+_A :Power Grapple Moves: Toss Body Slam _B Backbreaker _8_+_B Slum Drop Hold _2_+_B Dangerous German [_4/_6]_+_B :Post Moves: Double Knee [_A/_B] :Down Moves: Boston Crab _B Double Knee _C ----------------------------------------------- $end $cmd Blubber Man ----------------------------------------------- :Standing Moves: Hell Stabs _A Low Hell Stab _B Enziguri _C_A Knife Attack _6_+_X_A Thunderball _4_6_+_A :Running Moves: Hip Attack _A Headbutt _B :Normal Grapple Moves: Headbutt _A Hell Stabs _8_+_A Hell Stabs to Low HS _2_+_A Hammer Throw [_4/_6]_+_A :Power Grapple Moves: Rolling Headbutt _B Thunder Fire Bomb _8_+_B Lift Up Toss _2_+_B Release German Suplex [_4/_6]_+_B :Post Moves: Fire Bird Splash [_A/_B] :Down Moves: Knife Stab _B Flip Leg Drop _C ----------------------------------------------- $end $cmd Blues Hablam ----------------------------------------------- :Standing Moves: Hell Stabs _A Low Hell Stab _B Enziguri _C_A Knife Attack _6_+_X_A Thunderball _4_6_+_A :Running Moves: Hip Attack _A Headbutt _B :Normal Grapple Moves: Headbutt _A Hell Stabs _8_+_A Hell Stabs to Low HS _2_+_A Hammer Throw [_4/_6]_+_A :Power Grapple Moves: Rolling Headbutt _B Thunder Fire Bomb _8_+_B Lift Up Toss _2_+_B Release German Suplex [_4/_6]_+_B :Post Moves: Fire Bird Splash [_A/_B] :Down Moves: Knife Stab _B Flip Leg Drop _C ----------------------------------------------- $end $cmd Gochack Bigbomb ----------------------------------------------- :Standing Moves: Big Swipe _A Headbutt _B Jump Kick _C_A Biting _6_+_X_A Run to Shoulder Toss _4_6_+_A Shoulder Toss foe running_A :Running Moves: Hip Attack _A Cross Body _B :Normal Grapple Moves: Body Slam _A Big Swipes _8_+_A Swipes to Headbutt _2_+_A Hammer Throw [_4/_6]_+_A :Power Grapple Moves: Toss Body Slam _B Backbreaker _8_+_B Slum Drop Hold _2_+_B Dangerous German [_4/_6]_+_B :Post Moves: Double Knee [_A/_B] :Down Moves: Boston Crab _B Double Knee _C ----------------------------------------------- $end $cmd Leo Bradlay ----------------------------------------------- :Standing Moves: Chain Whip _A Vertical Chop _B Axe Kick _C_A Chain Flurry _6_+_X_A Head Stomp _4_6_+_A Neck Breaker foe running_A :Running Moves: Jumping Neck Breaker _A Flying Forearm _B :Normal Grapple Moves: Body Slam _A Chops to Chain _8_+_A Chops to Kick _2_+_A Hammer Throw [_4/_6]_+_A :Power Grapple Moves: Toss Body Slam _B Stalling Suplex _8_+_B Danger Suplex _2_+_B Backbreaker Toss [_4/_6]_+_B :Post Moves: Double Stomp [_A/_B] :Down Moves: Chain Choke _B Double Stomp _C ----------------------------------------------- $end $cmd Master Barnes ----------------------------------------------- :Standing Moves: Big Punch _A Mid Kick _B Jump Kick _C_A Kick Rush _6_+_X_A Flying Knee _4_6_+_A Jumping Knee foe running_A :Running Moves: Shoulder Charge [_A/_B] :Normal Grapple Moves: Punches _A Punches to Kick _2_+_A Hammer Throw [_4/_6]_+_A :Power Grapple Moves: Atomic Drop _B Super Ganso Bomb _8_+_B Ganso Bomb _2_+_B Thunder Fire Bomb [_4/_6]_+_B :Post Moves: Elbow Drop [_A/_B] :Down Moves: Boston Crab _B Elbow Drop _C ----------------------------------------------- $end $cmd Red Dragon ----------------------------------------------- :Standing Moves: Uppercuts _A Roundhouse _B Jumping Roundhouse _C_A Muta Mist _6_+_X_A Cartwheel Elbow _4_6_+_A Side Suplex foe running_A :Running Moves: Spinning Heel Kick [_A/_B] :Normal Grapple Moves: Body Slam _A Uppercuts _8_+_A Uppercuts to Kick _2_+_A Hammer Throw [_4/_6]_+_A :Power Grapple Moves: Toss Body Slam _B Super D.D.T. _8_+_B D.D.T. _2_+_B Side Suplex [_4/_6]_+_B :Post Moves: Moonsault [_A/_B] :Down Moves: Romero Special _B Flashing Elbow _C ----------------------------------------------- $end $cmd Roy Wilson ----------------------------------------------- :Standing Moves: Chops _A Straight Kick _B Drop Kick _C_A Biting _6_+_X_A Crotch Ride _4_6_+_A Power Slam foe running_A :Running Moves: Lariat [_A/_B] :Normal Grapple Moves: Body Slam _A Chops _8_+_A Chops to Kick _2_+_A Hammer Throw [_4/_6]_+_A :Power Grapple Moves: Toss Body Slam _B Suplex _8_+_B Belly to Belly Suplex _2_+_B Power Slam [_4/_6]_+_B :Post Moves: Flip Leg Drop [_A/_B] :Down Moves: Half Boston Crab _B Flip Leg Drop _C ----------------------------------------------- $end $cmd Terry Rogers ----------------------------------------------- :Standing Moves: Palm Strike _A Mid Kick _B Jump Kick _C_A Repeating Palm _6_+_X_A Somersault Shoulder _4_6_+_A Frankensteiner foe running_A :Running Moves: Shoulder Charge [_A/_B] :Normal Grapple Moves: Body Slam _A 3-Palms _8_+_A Palms to Kick _2_+_A Hammer Throw [_4/_6]_+_A :Power Grapple Moves: Throwing Body Slam _B Super Jumping PB _8_+_B Sit Out Powerbomb _2_+_B German Suplex [_4/_6]_+_B :Post Moves: Somersault Senton [_A/_B] :Down Moves: STF _B Double Knee Drop _C ----------------------------------------------- $end $cmd The Gandhara ----------------------------------------------- :Standing Moves: Palm Strikes _A High Kick _B Flip Kick _C_A Fire Ball _6_+_X_A Flying Screw Kick _4_6_+_A Rolling Clutch Hold foe running_A :Running Moves: Screw Kick [_A/_B] :Normal Grapple Moves: Body Slam _A Palm Strikes _8_+_A Palms to High Kick _2_+_A Hammer Throw [_4/_6]_+_A :Power Grapple Moves: Rolling Clutch Hold _B Jumping Powerbomb [_2/_8]_+_B Powerbomb [_4/_6]_+_B :Post Moves: Somersault Senton [_A/_B] :Down Moves: Romero Special _B Somersault Senton _C ----------------------------------------------- $end ############################################################## # Three Wonders (C) 1991 CAPCOM # # Translated By Whack # ############################################################## $info=3wonders $cmd [3 Wanderers/Roosters Controls] —————————————————————————————————————————————————————————————— Joystick _8 _4_N_6 _2 : Movement/Aim/Stance Buttons ^E: Attack ^F: Jump Common Controls _4or_6: Left and Right movement _8 : Aim up/Pull yourself up on platform _2 : Squat/Let go of platform _2_+^F: Sliding/Drop down from platform _8_+^F: Jump and grab platform $end $cmd [Chariot Controls] —————————————————————————————————————————————————————————————— Joystick _7_8_9 _4_N_6 _1_2_3: Movement Buttons ^E: Shot ^F: Tail shot $end $cmd [Dont Pull Controls] —————————————————————————————————————————————————————————————— Joystick _8 _4_N_6 _2 : Movement Buttons ^E: Push Block/Break Block ^F: Push Block/Break Block $end ############################################################## # Alpha Mission II/ASO II - Last Guardian (C) 1991 SNK # # Translated By Whack # ############################################################## $info=alpham2 $cmd [Controls] ———————————————————————————————————————————————— Joystick _7_8_9 _4_N_6 _1_2_3: Movement Buttons [TYPE A] _A: Missile/Laser/Attach armor _B: Armor attack _C: Open menu [TYPE B] _A: Laser/Attach armor _B: Missile _C: Open menu $end $cmd [Armor] ———————————————————————————————————————————————— [LASER] [BUBBLE] [SIDE] [NUCLEAR] [HOMING] [SHOTGUN] [FIRE] [THUNDER] [BLACKHOLE] [SHIELD] [PHOENIX] $end ############################################################## # Andro Dunos (C) 1992 Visco # # by Anon - Y # ############################################################## $info=androdun $cmd [Controls] ———————————————————————————————————————————————— Joystick _7_8_9 _4_N_6 _1_2_3: Movement Buttons _A: Guns (Hold to charge) _B: Change Type Hold ^E to charge primary (blue) weapon. When it is fully charged and ^E is released the plane makes a powerful attack and decrases blue weapon level by 1. You must have at least level 2 blue weapon to make a charged attack. $end $cmd [Weapon Types] ———————————————————————————————————————————————— [Type-1] Blue: Frontal attack Orange: Bombs that spread upward and downward Yellow: Homing missile Green: Rolling shields [Type-2] Blue: Frontal attack with rear attack Orange: Bombs that spread upward and downward Yellow: Homing missile Green: Side shields [Type-3] Blue: Four way laser gun Orange: Bombs that spread upward and downward Yellow: Homing missile Green: Front shields [Type-4] Blue: Frontal attack with high spread Orange: Bombs that spread upward and downward Yellow: Homing missile Green: Rear shields $end $info=aodk $cmd *---INFO---* ----------------------------------------------- Aggressors of Dark Kombat Tsuukai GANGAN Koushinkyoku (c)1994 SNK / ADK Made by: Anon - Y Correct by: Fabricio da Silva Coroquer Last Update: February 25th, 2009 ----------------------------------------------- $end $cmd «Buttons» ----------------------------------------------- _A: Punch _B: Kick _C: Jump ----------------------------------------------- $end $cmd «Inscriptions» ----------------------------------------------- :Directional: _6: press Forward :Buttons: _O: hold following Button :Positon: ^-: must be done close from foe :Others: _+: press the motions together [/]: use any motions between the "[]" ^!: follow with this move :Air Throws: you and your foe must be close in the air :Grab Moves: do after a grab - (front) = use after grab from front - (behind) = use after grab from behind :Gan-Gan Moves: needs a Full Power Bar and the foe with red life, the Gan-Gan name will flash on your life bar ----------------------------------------------- $end $cmd «Common Commands» ----------------------------------------------- :Normal Attacks: Light Punch tap_A Strong Punch press_A Light Kick tap_B Strong Punch press_B Alternate Strong Punch _6_+press_A Alternate Strong Kick _6_+press_B :Movement: Dash tap_6 Retreat tap_4 Sidestep tap[_8/_2] :Grab Moves: Grab Enemy ^-_6_+_A_+_B ^!Throw _?_+[_A/_B] ^!Change Position _C ^!Throw _?_+[_A/_B] :Escape Moves: Grab Enemy Back grabbed[_A/_B/_C] :Other Moves: Pick Up Item close item_2_+_A Taunt _2_+_C ----------------------------------------------- $end $cmd Kisarah Westfield ----------------------------------------------- :Command Moves: Stomp Kick _^_2_+_B :Special Moves: Cutey Rainbow _A_+_B_+_C Hip Bazooka _2_3_6_+_B Cheerleader Kick _2_1_4_+_B :Grab Moves: Supreme Inferno (behind)_2_3_6_9_8_+_B :Gan-Gan Moves: Jealousy Bomber _4_1_2_3_6_+_A ----------------------------------------------- $end $cmd Fuuma, Kotaro ----------------------------------------------- :Air Throws: Izuna Ochitoshi _^[_4/_6]_+_A :Special Moves: Bakuretsu Hakkei _4_1_2_3_6_+_A Enryu Ha _6_1_2_3_+_A Denko Shakuhi no Jutsu _2_1_4_+_A :Grab Moves: Pesticide Fist (front)_4_6_+_A UltimateSprinterDrop (front)_6_9_8_7_4_1_2_+_B :Gan-Gan Moves: Koppa Mijin no Jutsu _6_3_2_1_4_+_A_+_B_+_C ----------------------------------------------- $end $cmd Goh Kidokoro ----------------------------------------------- :Special Moves: Flying Cross Chop _B_+_C Do Konjou Kick _2_3_6_+_B Do Konjou Geta Rush _4_1_2_3_6_+_A :Grab Moves: Tap Bag (front)_4_7_8_9_6_+_B Backbreaker (behind)_8_2_+_B :Gan-Gan Moves: OsakaMeibutsuUsushiOkuzushi _6_9_8_7_4_1_2_+_A ----------------------------------------------- $end $cmd Leonhalt Domador ----------------------------------------------- :Air Throws: Tiger Throw _^[_4/_6]_+_A :Special Moves: Bloody Cross _4_1_2_3_6_+_A Masakari Kick _6_1_2_3_+_B Shin Baku Sassou _2_1_4_+_A :Gan-Gan Moves: Tiger Death Blade _2_1_4_6_+_A ----------------------------------------------- $end $cmd Sheen Genus ----------------------------------------------- :Air Throws: Frankeinsteiner _^[_4/_6]_+_B :Command Moves: Power Slam _6_+_A :Special Moves: Flying Kneel Kick _4_1_2_3_6_+_B Super Gyakusui Hyoh _2_1_4_+_A Kyapuchuudo _6_9_8_7_4_+_A :Grab Moves: Neck Breaker (front)_4_7_8_2_+_A Backbreaker Buster (front)_6_9_8_2_+_B :Gan-Gan Moves: Super Dangerous Frankensteiner _O_B_6 ----------------------------------------------- $end $cmd Joe Kusanagi ----------------------------------------------- :Special Moves: Joe's Special _4_1_2_3_6_+_A Shinkuu Midan Keri _6_1_2_3_+_B Kattobi Hyakuretsu Kyaku _2_1_4_+_B Gorgeous Throwing _2_1_4_+_A_+_B_+_C :Grab Moves: Roll Throw (front)_6_9_8_7_4_+_B :Gan-Gan Moves: Yujou-no Gattai Nekketsu Punch _8_7_4_6_+_A ----------------------------------------------- $end $cmd Lee Hae Gwan ----------------------------------------------- :Special Moves: Triple Kick _2_3_6_+_B_B_B Ko Shuu Kyaku _6_1_2_3_+_B Bossatsu Sou _2_1_4_+_A Seirouga _2_1_4_+_B :Gan-Gan Moves: Kyouyousou _3_9_3_9_+_A ----------------------------------------------- $end $cmd Bobby Nelson ----------------------------------------------- :Air Throws: Bobby Dunk _^[_4/_6]_+_A :Special Moves: Zig-Zag Dash _B_+_C ^!Upper _A ^!Rolling Attack _B Spinning Attack _4_1_2_3_6_+_A Flying Triple Kick _4_1_2_3_6_+_B Jet Uppercut _6_1_2_3_+_A :Gan-Gan Moves: Big Burn Attack _2_1_4_7_8_2_+_B ----------------------------------------------- $end $info=aof, fitfight $cmd *---INFO---* ----------------------------------------------- Art of Fighting Ryuuko no Ken (c)1992 SNK Fit of Fighting (c)199? Made by: t65will Correct by: Fabricio da Silva Coroquer Last Update: August 17th, 2009 ----------------------------------------------- $end $cmd «Buttons» ----------------------------------------------- _A: Punch _B: Kick _C: Strong Attack _D: Taunt _`not for Fit of Fighting ----------------------------------------------- $end $cmd «Inscriptions» ----------------------------------------------- :Directional: _6: press Forward :Buttons: _O: hold following Button :Others: _+: press the motions together [/]: use any motions between the "[]" :Throws: must be done close :Special Moves: needs some of Spirit Gauge the --% is the amount :Super Moves: on 1P Game may be used only after have "mastered" them in the bonus round needs some of Spirit Gauge the --% is the amount :Super Death Blows: needs Low Life and some of Spirit Gauge the --% is the amount ----------------------------------------------- $end $cmd «Common Commands» ----------------------------------------------- :Normal Attacks: Strong Punch after_Apress_C Strong Kick after_Bpress_C :Movement: Dash _6_6 Retreat _4_4 :Command Moves: Body Attack _A_+_C Low Kick _B_+_C Charge Spirit Gauge _O[_A/_B] ----------------------------------------------- $end $cmd Robert Garcia ----------------------------------------------- :Throws: Ryuuchou Kyaku _C :Command Moves: Sankaku Tobi _^corner_C :Special Moves: Ryuugeki Ken _2_3_6_+_A 20% Ryuuga _6_2_3_+_A 00% Hien Shippuu Kyaku _1_6_+_B 25% Gen'ei Kyaku _6_4_6_+_C 50% :Super Moves: Haoh Shoukou Ken _6_4_1_2_3_6_+_A 75% :Super Death Blows: Ryuuko Ranbu _2_3_6_+_C_A 75% ----------------------------------------------- $end $cmd Ryo Sakazaki ----------------------------------------------- :Throws: Tomoe Nage _C :Command Moves: Sankaku Tobi _^corner_C :Special Moves: Ko'ou Ken _2_3_6_+_A 20% Kohou _6_2_3_+_A 00% Hien Shippuu Kyaku _1_6_+_B 25% Zanretsu Ken _6_4_6_+_C 50% :Super Moves: Haoh Shoukou Ken _6_4_1_2_3_6_+_A 75% :Super Death Blows: Ryuuko Ranbu _2_3_6_+_C_A 75% ----------------------------------------------- $end $cmd «Secret Characters» ----------------------------------------------- *Play with Jack, John, King, Lee, Micky, Todoh - only on 2P Game *Play with Mr. Big and "?"(Mr. Karate) - reach them on 1P Game - player 2 must join in ----------------------------------------------- $end $cmd Jack Turner ----------------------------------------------- :Throws: Body Slam _C :Special Moves: Knuckle Pad _2_3_6_+_A 20% Sliding Kick _2_3_6_+_B 20% Super Drop Kick _1_6_+_B 20% ----------------------------------------------- $end $cmd John Crawley ----------------------------------------------- :Command Moves: Sankaku Tobi _^corner_C :Special Moves: Mega Smash _2_3_6_+_A 20% Overdrive Kick _2_1_4_+_B 20% Flying Attack _1_6_+_A 20% ----------------------------------------------- $end $cmd King ----------------------------------------------- :Command Moves: Sankaku Tobi _^corner_C :Special Moves: Venom Strike _2_3_6_+_B 20% Moushuu Kyaku _2_1_4_+_B 20% Tornado Kick _1_6_+_B 25% ----------------------------------------------- $end $cmd Lee Pai Long ----------------------------------------------- :Command Moves: Sankaku Tobi _^corner_C :Special Moves: Tetsu no Tsume-high _2_3_6_+_B 20% Tetsu no Tsume-low _2_3_6_+_A 20% Kachuu Mou Wan Kyaku _1_6_+_B 20% Hyakuretsu Ken _6_4_6_+_C 40% ----------------------------------------------- $end $cmd Mickey Rogers ----------------------------------------------- :Special Moves: Burning Upper _2_3_6_+_A 20% Rolling Upper _2_3_6_+_B 20% ----------------------------------------------- $end $cmd Todoh, Ryuhaku ----------------------------------------------- :Command Moves: Sankaku Tobi _^corner_C :Special Moves: Kasane Ate _2_3_6_+_A 20% ----------------------------------------------- $end $cmd Mr. Big ----------------------------------------------- :Command Moves: Sankaku Tobi _^corner_C :Special Moves: Ground Blaster _2_3_6_+_A 20% Cross Diving _2_3_6_9_8_+_A 15% Rolling Strike only for CPU :Additional Notes: _`can't jump ----------------------------------------------- $end $cmd "?"(Mr. Karate) ----------------------------------------------- :Throws: Tomoe Nage _C :Command Moves: Sankaku Tobi _^corner_C :Special Moves: Ko'ou Ken _2_3_6_+_A 20% Kohou _6_2_3_+_A 00% Hien Shippuu Kyaku _1_6_+_B 25% Zanretsu Ken _6_4_6_+_C 50% :Super Moves: Haoh Shikou Ken _6_4_1_2_3_6_+_A 75% ----------------------------------------------- $end $info=aof2 $cmd *---INFO---* ----------------------------------------------- Art of Fighting 2 Ryuuko no Ken 2 (c)1994 SNK Made by: Anon - Y Correct by: Fabricio da Silva Coroquer Last Update: December 3rd, 2009 ----------------------------------------------- $end $cmd «Buttons» ----------------------------------------------- _A: Punch _B: Kick _C: Attack _D: Taunt ----------------------------------------------- $end $cmd «Inscriptions» ----------------------------------------------- :Directional: _6: press Forward :Buttons: _O: hold following Button :Positon: ^-: must be done close from foe _^: must be done in the air :Others: _+: press the motions together [/]: use any motions between the "[]" :Throws: must be done close :Air Throws: you and your foe must be close in the air :Special Moves: needs some of Spirit Gauge the --% is the amount :Super Moves: on 1P Game may be used only after have "mastered" them in the bonus round needs some of Spirit Gauge the --% is the amount :Super Death Blows: needs Low Life and some of Spirit Gauge the --% is the amount ----------------------------------------------- $end $cmd «Common Commands» ----------------------------------------------- :Normal Moves: Weak Punch tap_A Strong Punch press_A Weak Kick tap_B Strong Kick press_B :Movement: Dash _6_6 Retreat _4_4 :Command Moves: Body Attack _A_+_C Low Kick _B_+_C Charge Spirit Gauge _O[_A/_B/_C] :Recovery Moves: Safe Roll landing[_A/_B/_C] ----------------------------------------------- $end $cmd Eiji Kisaragi ----------------------------------------------- :Throws: Kuuchuu Ippon Seoi [_4/_6]_+_C :Command Moves: Sankaku Tobi _^corner_C :Special Moves: Kikou Hau _2_3_6_+_A 20% Kasumi Giri _2_1_4_+_A 20% Kisaragi-ryuu Renbu Ken _2_1_4_+_B 20% Koppa Giri _6_4_6_+_A 20% Ryu Ei Jin _2_8_+_A 20% Tenba Kyaku _1_6_+_B 40% :Super Moves: Zantetsu Ha _2_3_6_3_2_1_4_+_A 75% :Super Death Blows: Zantetsu Kamakiriken _4_1_2_3_6_3_2_+_B 75% ----------------------------------------------- $end $cmd Jack Turner ----------------------------------------------- :Throws: Body Slam [_4/_6]_+_C :Air Throws: Body Slam _^_C :Command Moves: Sankaku Tobi _^corner_C :Special Moves: Knuckles of Fury _2_3_6_+_A 20% Bomber Dance _2_1_4_+_A 20% Super Drop Kick _1_9_+_B 25% Jack The Dynamite _6_4_6_+_A 20% Brain Shock Punch ^-_6_4_6_+_B 25% :Super Moves: Super Hip Attack _4_6_3_2_1_4_+_B 75% :Super Death Blows: Hell Diving ^-_6_3_2_1_4_+_A 75% ----------------------------------------------- $end $cmd John Crawley ----------------------------------------------- :Throws: Bear Killer [_4/_6]_+_C :Command Moves: Sankaku Tobi _^corner_C :Special Moves: Mega Smash _2_3_6_+_A 20% Flying Attack _2_1_4_+_A 25% Overdrive Kick _2_1_4_+_B 20% Spiral Leg Bomber _2_8_+_B 25% :Super Moves: Mega Smasher _6_4_1_2_3_6_+_A 75% :Super Death Blows: Atomic Smash _6_4_1_2_3_6_+_B_+_C 75% ----------------------------------------------- $end $cmd King ----------------------------------------------- :Throws: Hook Buster [_4/_6]_+_C :Command Moves: Sankaku Tobi _^corner_C :Special Moves: Venom Strike _2_3_6_+_B 20% Moushuu Kyaku _2_1_4_+_B 20% Tornado Kick _6_4_6_+_B 20% Trap Shot _2_8_+_B 33% :Super Moves: Double Strike _6_4_6_3_2_+_B 75% :Super Death Blows: Surprise Rose _4_6_3_2_1_+_B_+_C 75% ----------------------------------------------- $end $cmd Lee Pai Long ----------------------------------------------- :Throws: Sori Kaeri Nage [_4/_6]_+_C :Air Throws: Head Scissors _^[_4/_6]_+_C :Command Moves: Sankaku Tobi _^corner_C :Special Moves: Tetsu no Tsume _2_3_6_+_A 20% Kachuu Mou Wan Kyaku _2_1_4_+_A 20% Hyakuretsu Ken _6_4_6_+_A 40% Hawk Talon Dropping _2_8_+_A 20% :Super Moves: Shinkuu Kuuten Sou _6_4_1_2_3_6_+_A 75% :Super Death Blows: Kachuu Hien Sou _2_1_4_1_2_3_6_+_A 75% ----------------------------------------------- $end $cmd Mickey Rogers ----------------------------------------------- :Throws: Body Blow Grab [_4/_6]_+_C :Special Moves: Burning Upper _2_3_6_+_A 20% Rolling Upper _2_3_6_+_B 20% Combination 1 _2_1_4_+_A 20% Combination 2 _2_1_4_+_A_+_C 20% Chopping Right _2_1_4_+_B 25% Crazy Upper _2_8_+_A 20% :Super Moves: Planet Gale _6_4_1_2_3_6_+_A 75% :Super Death Blows: Rush Bomber _2_1_4_1_2_+_A 75% ----------------------------------------------- $end $cmd Mr. Big ----------------------------------------------- :Throws: High Lift Throw [_4/_6]_+_C :Special Moves: Ground Blaster _2_3_6_+_B 20% Cross Diving _4_1_2_3_6_+_A 20% Crazy Drum _1_6_+_A 25% Spinning Lancer _4_6_3_2_1_4_+_B 20% :Super Moves: Blaster Wave _4_1_2_3_6_4_+_A 75% :Super Death Blows: Raging Spear ^-_2_3_6_3_2_1_4_+_A 75% ----------------------------------------------- $end $cmd Robert Garcia ----------------------------------------------- :Throws: Ryuuchou Kyaku [_4/_6]_+_C :Command Moves: Sankaku Tobi _^corner_C :Special Moves: Ryuugeki Ken _2_3_6_+_A 20% Ryuuga _6_2_3_+_A 20% Kyokugen-ryuu Renbu Ken _2_1_4_+_A 20% Hien Shippuu Kyaku _1_6_+_B 25% Hien Ryuujin Kyaku _^_2_1_4_+_B 25% Gen'ei Kyaku _6_4_6_+_B 40% :Super Moves: Haoh Shoukou Ken _6_4_1_2_3_6_+_A 75% :Super Death Blows: Ryuuko Ranbu _2_3_6_3_2_1_4_+_C 75% ----------------------------------------------- $end $cmd Ryo Sakazaki ----------------------------------------------- :Throws: Tomoe Nage [_4/_6]_+_C :Command Moves: Sankaku Tobi _^corner_C :Special Moves: Ko'ou Ken-ground _2_3_6_+_A 20% Ko'ou Ken-air _^_2_3_6_+[_A/_B] 20% Kohou _6_2_3_+_A 20% Kyokugen-ryuu Renbu Ken _2_1_4_+_A 20% Hien Shippuu Kyaku _1_6_+_B 25% Zanretsu Ken _6_4_6_+_A 40% :Super Moves: Haoh Shoukou Ken _6_4_1_2_3_6_+_A 75% :Super Death Blows: Ryuuko Ranbu _2_3_6_3_2_1_4_+_C 75% ----------------------------------------------- $end $cmd Takuma Sakazaki ----------------------------------------------- :Throws: Ippon Seoi [_4/_6]_+_C :Command Moves: Sankaku Tobi _^corner_C :Special Moves: Ko'ou Ken _2_3_6_+_A 20% Kishin Geki _2_1_4_+_A 20% Shouran Kyaku _6_3_2_1_4_+_B 40% Hien Shippuu Kyaku _1_6_+_B 25% Zanretsu Ken _6_4_6_+_A 40% :Super Moves: Haoh Shikou Ken _6_4_1_2_3_6_+_A 75% :Super Death Blows: Ryuuko Ranbu _2_3_6_4_6_+_A_+_C 75% ----------------------------------------------- $end $cmd Temjin ----------------------------------------------- :Throws: Mongolian Throw [_4/_6]_+_C Mongolian Slam [_1/_3]_+_C :Command Moves: Sankaku Tobi _^corner_C :Special Moves: Kidan Heki _2_3_6_+_A 20% Tatsumaki Geki _4_1_2_3_6_+_A 20% Mouko Rengeki Ken Kyaku _2_1_4_+_A 20% Raigeki Dan ^-_6_3_2_1_4_+_A 25% Daisharin Nage ^-_6_3_2_1_4_+_B 25% :Super Moves: Mouko Mouretsu Hasaidan _4_6_4_1_2_3_6_+_A 75% :Super Death Blows: Mouko Temjin Ranbu _2_1_4_6_3_2_+_A_+_C 75% ----------------------------------------------- $end $cmd Yuri Sakazaki ----------------------------------------------- :Throws: Silent Nage [_4/_6]_+_C :Air Throws: Tsubami Otoshi _^_C :Command Moves: Sankaku Tobi _^corner_C :Special Moves: Ko'ou Ken _2_3_6_+_A 20% Raiou Ken _2_3_6_+_B 25% Saiha _2_1_4_+_A 20% Enbu Kick _2_1_4_+_B 20% Hyakuretsu Binta _6_4_6_+_A 40% :Super Moves: Haoh Shoukou Ken _6_4_1_2_3_6_+_A 75% :Super Death Blows: Hien Hou'ou Kyaku _6_4_6_3_2_1_4_+_B_+_C 75% ----------------------------------------------- $end $cmd «Secret Characters» ----------------------------------------------- *Play with Geese Howard - playable only with Cheats ----------------------------------------------- $end $cmd Geese Howard ----------------------------------------------- :Throws: Tomoe Nage [_4/_6]_+_C :Command Moves: Sankaku Tobi _^corner_C :Special Moves: Reppuu Ken _2_1_4_+_A 20% Hisshou Nichirin Zan _2_3_6_+_A 20% Hard Blow _2_3_6_+_B 40% :Super Death Blows: Deadly Rave _2_3_6_+[_A_+_C/_B_+_C] 40% ----------------------------------------------- $end $cmd «Cheats» ----------------------------------------------- *Fight Geese - don't lose any round ----------------------------------------------- $end $info=aof3 $cmd *---INFO---* ----------------------------------------------- Art of Fighting 3 - The Path of the Warrior Art of Fighting - Ryuuko no Ken Gaiden (c)1996 SNK Made by: Anon - Y Correct by: Fabricio da Silva Coroquer Last Update: August 17th, 2009 ----------------------------------------------- $end $cmd «Buttons» ----------------------------------------------- _A: Punch _B: Kick _C: Blow Away Attack _D: Taunt ----------------------------------------------- $end $cmd «Inscriptions» ----------------------------------------------- :Directional: _6: press Forward _N: directional in Neutral position :Buttons: _O: hold following Button :Positon: ^-: must be done close from foe _^: must be done in the air :Others: _+: press the motions together [/]: use any motions between the "[]" ^!: follow with this move :Throws: must be done close :Recovery Moves: performed while you are knocked :Special Moves: needs some of Spirit Gauge the --% is the amount :Super Death Blows: needs Low Life and some of Spirit Gauge the --% is the amount :Utimate KO: you must done a Super Death Blow when the foe life is low :Rush Combos: h = High Attack m = Medium Attack l = Low Attack H = High Attack / Juggle Starter M = Medium Attack / Juggle Starter :Special Days: this character got a Infinite Super Death Blow Move when the bios reach or set this date ----------------------------------------------- $end $cmd «Common Commands» ----------------------------------------------- :Movement: Dash _6_6 Retreat _4_4 :Jumps: Normal Jump press_8 Low Jump tap_8 :Recovery Moves: Charge Spirit Gauge _O[_A/_B/_C] :Command Moves: Sabaki Motion _4_+_C _`reverse high Charge Spirit Gauge _O[_A/_B/_C] Pursuit Move foe down_3_+[_A/_B] ----------------------------------------------- $end $cmd Jin Fu-Ha ----------------------------------------------- :Throws: Tengeki Satsu _6_+_C :Recovery Moves: Sweep _2_+_A Tenchuu Raku _2_8_+_A Crouch Punch _3_+_A :Command Moves: Double Jump _^_8 Kaikyaku Kakato Otoshi _A_+_B Zutsuki _6_6_+_A _`juggle foe Fuha-ryuu Tatsumaki Keri _6_6_+_B _`can be used was Recovery Move Body Tsuki _4_+_A _`juggle foe Sokutai Geki _4_+_B Double Slap _3_+_A Low Kick _3_+_B :Special Moves: Ryu Ei Jin _2_3_6_+_A 25% Shinkuu Zankubi Toh _2_1_4_+_A 25% Shinobi Kakure _2_4_1_+_B 30% Mougo Ryusatsu Jin _6_4_1_2_3_6_+_C 30% :Super Death Blows: Tohshin Shoh _2_2_+_C 75% :Rush Combos: strike level _6_+_A_6_+_A_6_+_C hhm _6_+_A_6_+_A_6_+_B_6_+_B hhhhh _6_+_A_6_+_B_6_+_B hhhh _6_+_B_6_+_B hhh _2_+_A_2_+_B ll _2_+_B_A lh :Special Day: September 4th ----------------------------------------------- $end $cmd Karman Cole ----------------------------------------------- :Throws: Dive Drop _6_+_C :Recovery Moves: Sweep _2_+_A Low Punch _3_+_A :Command Moves: Standing Back Knuckle _A_+_B _`juggle foe 2hit Kick _6_+_B Cut Straight _4_+_A _`reverse stand kick Cut High Kick _4_+_A _`reverse mid kick Dodge Straight _4_+_A_+_C Dodge High Kick _4_+_B_+_C Throttle Knuckle _3_+_A :Special Moves: GebarutigaaFuusutorittoFonOopen _2_3_6_+_B 25% Hefutigaa Shuutohsuaguria _2_1_4_6_+_A 33% Quick Under Straight _6_4_6_+_A 25% Quick Back Knuckle _6_4_6_+_B 25% :Super Death Blows: Aofoin' Byurufe _6_3_2_1_4x2_+_C 75% :Rush Combos: strike level _6_+_A_6_+_A_6_+_B hhlm _4_+_B_B hh :Special Day: June 13th ----------------------------------------------- $end $cmd Kasumi Todoh ----------------------------------------------- :Throws: Mochi Mawashi Zen Otoshi _6_+_C :Recovery Moves: Crouch Kick _2_+_A Low Punch _3_+_A :Command Moves: Gohsen _A_+_B Hisou _6_6_+_B _`can be used was Recovery Move Sakken On Uchi _4_+_A _`reverse mid punch Sassho On Kyaku _4_+_A _`reverse stand kick Sway ^-_4_+_C ^!Tsuyu Barai _A Sweep _2_+_B Hiji Ate _3_+_A Face Kick _3_+_B :Special Moves: Kasane Ate _2_3_6_+_A 25% Raiho Hoh _2_1_4_+_A 25% :Super Death Blows: Chou Kasane Ate _4_6_3_2_1_4_+_A 75% :Rush Combos: strike level _A_A_+_B hh _A_C hh _6_+_A_6_+_A_6_+_B hhh _6_+_A_6_+_A_6_+_C hhhm _6_+_A_6_+_B hh _6_+_B_6_+_A_6_+_B Hhh _6_+_B_6_+_A_6_+_C Hhh _6_+_B_6_+_B Hh _6_6_+_A_4_+_B hH _6_6_+_A_2_+_B hl _4_+_B_A_+_B hh :Special Day: March 29th ----------------------------------------------- $end $cmd Lenny Kreston ----------------------------------------------- :Throws: Twine Throw _6_+_C :Recovery Moves: Crouch Kick _2_+_A Long Swing _3_+_A :Command Moves: High Dodge _A_+_B Chest Bump _6_6_+_B _`juggle foe _`can be used was Recovery Move Over Swing Long _4_+_A Over Swing Shot _4_+_A_+_B _`juggle foe Low Somersault [_4/_7]_+_B Medium Kick _3_+_B _`juggle foe :Special Moves: Flick Shot _2_3_6_+_A 30% 4 Swish Rave _2_1_4_+_A 20% Whip Rush _6_4_6_+_A 25% :Super Death Blows: Flick Break _6_4_1_2_3_6_+_C 75% :Rush Combos: strike level _6_+_A_6_+_A_6_+_B hhh _6_+_A_6_+_A_6_+_C hhh _6_+_A_6_+_A_4_+_B hhh _6_+_A_6_+_B hh _6_+_B_6_+_B hh _6_6_+_A_6_+_B hh _6_6_+_B_A hh _2_+_B_4_+_B hm :Special Day: May 20th ----------------------------------------------- $end $cmd Robert Garcia ----------------------------------------------- :Throws: Ryuuchou Kyaku _6_+_C :Recovery Moves: Sweep _2_+_A Crouch Punch _3_+_A :Command Moves: Burning Knuckle _A_+_B _`juggle foe Uraken _4_+_A _`juggle foe Jumping Heel _2_8_+_B Forward Elbow _3_+_A :Special Moves: Ryuugeki Ken _2_3_6_+[_A/_C] 25% Ryuuga _6_2_3_+[_A/_C] 25% Hien Shippuu Kyaku _1_6_+_B 25% Hien Ryuujin Kyaku _^_2_1_4_+_B 25% Gen'ei Kyaku _6_4_6_+_B 33% Haoh Shoukou Ken _6_4_1_2_3_6_+_C 40% :Super Death Blows: Ryuuko Ranbu _6_4_1_2_3_6_N_B 75% :Rush Combos: strike level _A_B hh _6_+_A_6_+_A_6_+_B hhh _6_+_A_6_+_A_6_+_C_6_+_B hhhh _6_+_A_6_+_A_6_+_C_6_+_C hhhh _6_+_A_6_+_A_6_+_C_4_+_B hhhm 20% _6_+_A_6_+_B hh _6_+_B_6_+_B hh _6_+_B_2_+_A hl _4_+_B_B_B hhm _3_+_B_B_B mhh :Special Day: December 25th ----------------------------------------------- $end $cmd Rody Birts ----------------------------------------------- :Throws: Hook Throw _6_+_C :Recovery Moves: Sweep _2_+_A Crouch Punch _3_+_A :Command Moves: Over Swing _4_+_A _`juggle foe Dodge Knee Kick _4_+_B _`reverse stand kick Slide Low Kick _1_+_B _`can be used was Recovery Move Jumping Knee _3_+_B High Tonfa _3_+_A _`juggle foe :Special Moves: Revolving Rod _2_3_6_+[_A/_C] 25% Middle Impact TT _2_3_6_+_B 25% Decisive Impact ^-_6_4_6_+_A 33% :Super Death Blows: Hyper Tonfa _6_4_6_4_6_+_C 75% :Rush Combos: strike level _A_+_B(1hit)_4_+_A hH _A_+_B(1hit)_2_+_B_B hll _A_C hh _6_+_A_6_+_A_6_+_B_6_+_B hhMh _6_+_A_6_+_A_6_+_C hhh _6_+_A_6_+_A_1_+_B_B hhll _6_+_A_6_+_B hh _6_+_B_6_+_B Hh _1_+_B_B ll :Special Day: July 24th ----------------------------------------------- $end $cmd Ryo Sakazaki ----------------------------------------------- :Throws: Ippon Seoi _6_+_C :Recovery Moves: Sweep _2_+_A Fumikomu Kadan Seiken _3_+_A :Command Moves: Sankaku Tobi _^corner_A Sankaku Tobi-Kick _^corner_B Step Back Sway _A_+_B Ate Keri _B_+_C Torage Uchi _6_6_+_A_A Kaku Gyaku Sho _6_6_+_B _`can be used was Recovery Move High Spin Kick _6_4_+_B_+_C _`juggle foe Fuusatsu Keri _4_+_B Jumping Heel _2_8_+_A _`juggle foe Jumping Heel _3_+_A _`juggle foe Fumikomu Kadan Seiken _3_3_+_A :Special Moves: Ko'ou Ken _2_3_6_+[_A/_C] 25% Kohou _6_2_3_+[_A/_C] 25% Hien Shippuu Kyaku _1_6_+_B 25% Zanretsu Ken _6_4_6_+_A 25% Haoh Shoukou Ken _6_4_1_2_3_6_+_C 40% Koh Geki foe down_2_1_4_+_A 25% :Super Death Blows: Ryuuko Ranbu _6_4_1_2_3_6_N_B 75% :Rush Combos: strike level _A_B hh _A_C hh _6_+_A_6_+_A_6_+_B hhh _6_+_A_6_+_A_6_+_C_6_+_B hhhh _6_+_A_6_+_A_6_+_C_6_+_C hhhh _6_+_A_6_+_B hh _6_+_B_6_+_B hh _3_+_B_B mh _3_+_B_C_C mmm _3_+_B_C_2_+_A mml :Special Day: August 2nd ----------------------------------------------- $end $cmd Wang Koh-San (Park on Korean Version) ----------------------------------------------- :Throws: Yanagihou _6_+_C :Recovery Moves: Sweep _2_+_A Low Punch _3_+_A :Command Moves: Face Punch _A_+_B _`juggle foe Left Side Kick _B_+_C Flying Butt Strike _^_A_+_B Jikottsu _6_6_+_A _`can be used was Recovery Move Backroll Jab ^-_6_4_+_A_+_C Hakuhja Tojin _4_+_A Right Side Kick _4_+_B _`juggle foe Ifuoh _1_+_B Pan Attack _3_+_A Butt Attack _3_+_B :Special Moves: Muteki Ranbu Kun _4_1_2_3_6_+_B 25% Hisho Ishi Atama Kun _6_2_3_+_A 25% Kyoretsu Jirai Shiri Kun _2_2_+_A 30% :Super Death Blows: Kyuukyoku Ogi Randa Kun _4_6_6_+_C 75% :Rush Combos: strike level _6_+_A_6_+_A_6_+_B_6_+_B hHhh _6_+_A_6_+_A_6_+_C hHm _6_+_A_6_+_B_6_+_B hhh _6_+_B_6_+_B hh _2_+_A_+_B_6_+_A lh _2_+_A_+_B_6_+_B lm _2_+_A_+_B_2_+_B ll _3_+_C_2_+_B ml :Special Day: April 17th ----------------------------------------------- $end $cmd «Secret Characters» ----------------------------------------------- *Play with Sinclair - at the Character Select screen - put the cursor on Jin - _B_4_B_4_B_4...until reach Robert - only needed on Home Version *Play with Wyler - at the Character Select Screen - put the cursor on Robert - _C_6_C_6_C_6...until reach Jin - only needed on Home Version ----------------------------------------------- $end $cmd Sinclair ----------------------------------------------- :Recovery Moves: Low Edge _2_+_A Low Stab _3_+_A :Command Moves: Turn Attack _6_+_A ^!Cancel _B Turning Edge _4_+_A _`juggle foe Switch Back Sword _4_+_B Turning Stab _4_+_A_+_B Forward Stab _3_+_A :Special Moves: Spinning Sword _2_1_4_+_A 25% Vision Cutter _6_4_6_+_A 25% Dive Sword _2_8_+_A 25% :Super Death Blows: Hyper Aura Slash _6_4_1_2_3_6_+_A 75% :Rush Combos: strike level _A_C hh _6_+_A(2hit)_4_+_B_4_+_B hmhm :Special Day: November 14th ----------------------------------------------- $end $cmd Wyler ----------------------------------------------- :Throws: Buster Throw _6_+_C :Recovery Moves: Lift Punch _2_+_A _`juggle foe :Command Moves: Akousu Kick _4_+_B Lift Punch _2_+[_A/_B] _`juggle foe Medium Punch _3_+_A :Special Moves: Black Out _2_3_6_+_A 25% Red Shoulder _6_4_6_+_A 25% Bounce Back _2_8_+_A 15% :Rush Combos: strike level _A_C hh _6_+_A_6_+_A_C hHh _6_+_B_6_+_B hh :Special Day: October 22nd :Additional Notes: _`can't be thrown ----------------------------------------------- $end ############################################################## # Armored Warriors (C)1994 CAPCOM # # Made by: Axe # ############################################################## $info=armwar $cmd [Buttons] —————————————————————————————————————————————————————————————— ^E: Attack (_P) ^F: Jump ^G: Weapon $end $cmd [Common Commands] —————————————————————————————————————————————————————————————— Dash (hold) _4/_6 x2 Dash Attack dash_+_P DFA Attack _^ _2_+_P Desperation 1 ^E_+^F Desperation 2 ^F_+^G Swap Arm/Weapon/Legs near _P $end $cmd [Chain Spark] —————————————————————————————————————————————————————————————— Ball Charge _6_+[_P] - Grab near _6 - Cluster near _6 - Fire release _P $end $cmd [Death Drill] —————————————————————————————————————————————————————————————— Spin (any direction)_P Open Sesame _6_+_P $end $cmd [Force Claw] —————————————————————————————————————————————————————————————— Grapple _P - Droopy (_X) _4_6 - Smashy _X _P ROATS _6_+_P - Droopy (_X) _4_6 - Smashy _X _P $end $cmd [Laser Blade] —————————————————————————————————————————————————————————————— Jedi Slash _6_+[_P] Shoryuken _8_+_P $end $cmd [Power Knuckle] —————————————————————————————————————————————————————————————— Rodimus _6_+_P Grab _6 $end $cmd [Shield Arm] —————————————————————————————————————————————————————————————— Salvo _P Plasma _6_+_P Low Formation _2_+_P High Formation _8_+_P Shield _4_+_P $end ############################################################## # Alien Vs. Predator (C)1994 CAPCOM # # Made by: Axe # ############################################################## $info=avsp $cmd [Buttons] —————————————————————————————————————————————————————————————— ^E: Weapon ^F: Attack (_P) ^G: Jump $end $cmd [Linn Kurosawa] —————————————————————————————————————————————————————————————— Combo ^F^F^F^F^F Jump Kick _^ ^F - Rebound (any direction)_+^F - Air Throw close ^F Jumping Stab _^ _2_+^F - Rebound (any direction)_2_+^F - Air Throw close ^F Air Throw _^ close ^F Iaikiri _6_6 Slide Kick _3_+^F Spear Dive _^ _2_+^G Soukeiha [^F] (Double Power Wave) Koeikyaku _2_8_+^F (Tiger Shadow Kick) Senpuzan (any direction)_+^E_+^F/^E_+^G/^F_+_C (Hurricane Slice) $end $cmd [Predator Hunter] —————————————————————————————————————————————————————————————— Combo ^F^F^F^F Dash _6_+^G - Dash Kick (_X) ^F - Flying Tackle _2_+^F Back Dash _4_+^G - Dash Kick (_X) ^F - Flying Tackle _2_+^F Short Slide _2_+^G Long Slide _3_+^G Ball Attack _^ _2_+(_X)^G Grab _6 - Pummel (_X) ^F - Ground Smash ^G_2_+^F Uppercut _2_8_+^F Escape Move ^E_+^F/^E_+^G/^F_+_C $end $cmd [Predator Warrior] —————————————————————————————————————————————————————————————— Combo ^F^F^F^F Dash _6_+^G - Dash Kick (_X) ^F - Evade any direction - Dash Knee _2_+^F - Dash Lunge Punch ^F Back Dash _4_+^G - Dash Kick (_X) ^F - Evade any direction - Dash Knee _2_+^F - Dash Lunge Punch ^F Short Slide _2_+^G Long Slide _3_+^G Spear Dive _^ _2_+^G Grab _6 - Pummel (_X) ^F - Ground Smash ^G_2_+^F Flying Kick _2_8_+^F Escape Move ^E_+^F/^E_+^G/^F_+_C $end $cmd [Dutch Schaefer] —————————————————————————————————————————————————————————————— Combo ^F^F^F^F Rush _6_+^G/(_X) ^G - Rush and Punch (_X) ^F Rush and Punch ^G_+^F Slide _3_+^G Grab _6 - Suplex _6_+^F - Ground Smash ^G_+^F Rising Knee _2_8_+^F Escape Move ^E_+^F/^E_+^G/^F_+_C $end ############################################################## # Battle Circuit (C)1994 CAPCOM # # Made by: Axe # ############################################################## $info=batcir $cmd [Buttons] —————————————————————————————————————————————————————————————— ^E: Attack (_P) ^F: Jump $end $cmd [Common Commands] —————————————————————————————————————————————————————————————— Dash (hold) any direction x2 Grapple _6 - Pummel (_X) _P - Throw _4/_6_+_P Floor Grapple near _6 - Pummel (_X) _P - Throw _4/_6_+_P - Super Move character dependent Desperation Move _P_+^F Pickup Item near _P $end $cmd [Alien Green] —————————————————————————————————————————————————————————————— Tornado _2_8_+_P Extended Grab _6_+_P - Droopy (_X) _4_6 - Pile Driver ^F_P - Unearth _P_+^F Poison Gas [_P] Upgrades: - Alien Twister grab _2_3_6_+_P - Alien Magic grab _x_+_P - Green Cyclone _2_3_6_+_P - Honey Bee Attack [_P] $end $cmd [Cyber Blue] —————————————————————————————————————————————————————————————— Tornado _2_8_+_P Burning Knuckles _6_+_P Cyber Blast [_P] Upgrades: - Hyper Tornado _2_8_+_P - Burning Heel Kick dash_+_P - Heat Kick _^ dash_+_P - Cyber Cannon [_P] - Giga Crush _P_+^F $end $cmd [Pink Ostrich] —————————————————————————————————————————————————————————————— Rising Ostrich Kick _2_8_+_P Levitate ^F^F_+_8 - Sky Stomp _2_+_P Sky Feather ^F^F_+_P Burning Arrow [_P] Upgrades: - Sonic Spin _2_8_+_P - Sky Capture _2_+^F - Levitate ^F^F_+_8 - Sky Capture _2_+^F - Triple Feather ^F^F_+_P - Pinky Ball _^ _2_+_P - BDL UNIT _^ _P_+^F - Burning Arrow [_P] $end $cmd [Captain Silver] —————————————————————————————————————————————————————————————— Silver Rush dash_+_P Silver Arc _2_3_6_+_P Slash Upper _2_8_+_P Freeze Spear [_P] Upgrades: - Silver Wind dash_+(_X)_P - Slash Stream _2_8_+_P - Rolling Crush _^ _2_+_P - Freeze Laser [_P] - Freeze Storm [_P] - BDL UNIT _P_+^F $end $cmd [Yellow Iris] —————————————————————————————————————————————————————————————— Arial Dance _2_8_+_P Whip _6_+_P Fin Attack [_P] Rush dash_+_P Upgrades: - Arial Dance _2_8_+_P - Whip Rush _6_+_P - Follow Up combo - Triangle Shot dash b_+_P - Mirage Dance grab _2_3_6_+_P - Fin Special [_P] $end $info=breakers $cmd *---INFO---* ----------------------------------------------- Breakers (c)1996 Visco Made by: t65will Correct by: Fabricio da Silva Coroquer Last Update: March 7th, 2009 ----------------------------------------------- $end $cmd «Buttons» ----------------------------------------------- _A: Weak Punch _B: Weak Kick _C: Strong Punch _D: Strong Kick _S: Taunt _P: any Punch Button[_A/_C] _K: any Kick Button[_B/_D] ----------------------------------------------- $end $cmd «Inscriptions» ----------------------------------------------- :Directional: _6: press Forward ^6: hold Forward :Buttons: _X: tap following Button repeatedly _O: hold following Button :Positon: ^-: must be done close from foe ^=: must be done far from foe _^: must be done in the air (_^): can be done in the air :Others: _+: press the motions together [/]: use any motions between the "[]" :Throws: must be done close :Air Throws: you and your foe must be close in the air :Super Moves: needs 1LV ----------------------------------------------- $end $cmd «Common Commands» ----------------------------------------------- :Movement: Dash _6_6 Retreat _4_4 :Recovery Moves: Safe Roll landing 3Buttons ----------------------------------------------- $end $cmd Alsion III ----------------------------------------------- :Throws: Hand Throw [_4/_6]_+_C :Air Throws: Piledriver _^[_4/_6]_+[_C/_D] :Command Moves: Somersault Slap _A_+_C Heel Kick _B_+_D Short Jab _4_+_A Short Kick _4_+_B Short Strong Punch _4_+_C Backward Launching Kick _4_+_D Pharoh's Knee _^_2_+_D :Special Moves: Dash Knee (_^)_2_3_6_+_K Poison Fang _4_1_2_3_6_+_P Deadly Claw (_^)_2_1_4_+_K :Super Moves: Anubis Hag _2_3_6x2_+_P Pharaoh Rampage _2_1_4x2_+_P ----------------------------------------------- $end $cmd Condor ----------------------------------------------- :Throws: Lift Throw [_4/_6]_+[_A/_B] Piledriver [_4/_6]_+_C Suplex [_4/_6]_+_D Choke Hold _3_+[_A/_B] Headbutt _3_+_C Bearhug _3_+_D :Command Moves: Straight ^=_6_+_C Flying Body Press _^_2_+_C Dive Kick _^_2_+_D :Special Moves: Tomahawk Jack 3Buttons Grand Buffalo Horn _6_6_+_K Sky Bridge _2_3_6_+_K Moonlight Slam ^-_x_+_P :Super Moves: Astra Rock Buster _2_3_6x2_+_P Moonlight Shake ^-_x_x_+_P :Additional Notes: _`can't use Dash _`can't use Retreat ----------------------------------------------- $end $cmd Dao-Long ----------------------------------------------- :Throws: Shoulder Throw [_4/_6]_+_C :Command Moves: Mini Dragon Fang _A_+_C Turnaround Roundhouse _B_+_D Flying Elbow Smash _C_+_D :Special Moves: Kou Ryuuga ^4_6_+_P Senkyu Tai ^2_8_+_K :Super Moves: Houshin Renha ^4_6_4_6_+_P Shinkyoku Renbu ^4_6_4_6_+_K Renkyuu Tai ^1_3_1_9_+_X_K ----------------------------------------------- $end $cmd Maherl ----------------------------------------------- :Throws: Shoulder Throw [_4/_6]_+_C Lift Slaps [_4/_6]_+_D :Command Moves: Belly Splash _A_+_C Ass Splash _^_2_+_B Belly Flop _^_2_+_C :Special Moves: Mahrel Bomb 3Buttons Fire Breath _4_1_2_3_6_+_P Slash Sword _2_1_4_+_P Punish Sword _2_1_4_+_K :Super Moves: Kadabuura Bomber _2_3_6x2_+_P Shiva Dance _2_1_4x2_+_P Rolling Press ^-_x_+_K ----------------------------------------------- $end $cmd Pielle ----------------------------------------------- :Throws: Frankensteiner [_4/_6]_+[_C/_D] :Air Throws: Frankensteiner _^[_4/_6]_+[_C/_D] :Command Moves: Hopping Fierce Thrust _A_+_C Butt Bounce _B_+_D Pogo Sword _^_2_+_A Open Arc _^_8_+_C :Special Moves: Bonjour Shot _2_3_6_+_P Ropin Runner _6_2_3_+_P Musshu Clash _2_1_4_+_X_P Rosa Train _2_1_4_+_K Merushii Une Deux Trois _^_2_+3Buttons :Super Moves: Andu Ropin _2_3_6x2_+_P Thunder Kurauzaa _2_1_4x2_+_P Super Rosa _2_1_4x2_+_K ----------------------------------------------- $end $cmd Rila ----------------------------------------------- :Throws: Shoulder Throw [_4/_6]_+_C :Command Moves: Hopping Side Kick ^=_6_+_D :Special Moves: Spinning Claw _X_P Quick Scratch ^4_6_+_P Wild Sabre ^2_8_+_K Killer Snake ^4_3_+_K :Super Moves: Shine Beast ^4_6_4_6_+_O_P Bloody Fang ^1_3_1_9_+_K ----------------------------------------------- $end $cmd Sho ----------------------------------------------- :Throws: Shoulder Throw [_4/_6]_+_C :Air Throws: Shoulder Throw _^[_4/_6]_+[_C/_D] :Command Moves: Hopping Lunge Punch _A_+_C Pseudo~Tiger Knee _B_+_C Shin Kick _B_+_D 3hit Elbow _C_C_C Knee Bounce _^_2_+_B Stutter _^_2_+_D Upper _^_8_+_C :Special Moves: Rekko Ha _2_3_6_+_P Midare Kiryuu Keri _2_3_6_+_K Kurenai Sandan Keri _2_1_4_+_X_K Shippuu Shoken Tsuki _6_4_6_+_P :Super Moves: Seiken Shouha _2_3_6x2_+_P Super Air Rekko Ha _^_2_3_6x2_+_P Kurenai Gansai Shuu _2_1_4x2_+_K ----------------------------------------------- $end $cmd Tia ----------------------------------------------- :Throws: Suplex [_4/_6]_+_C :Air Throws: Leg Throw _^[_4/_6]_+[_C/_D] :Command Moves: 1-2 Punch _A_+_C Crescent Kick _B_+_D Upper _^_8_+_C :Special Moves: Mirage Spear Kick _X_K Rapid Gale _2_3_6_+_P Lightning Upper _6_2_3_+_P Soul Spike (_^)_2_1_4_+_K :Super Moves: Rapid Change _2_3_6x2_+_P Cutlass Flasher _2_3_6x2_+_K Burning Revolver (_^)_2_1_4x2_+_P ^!Control [_2/_8] ----------------------------------------------- $end $cmd «Secret Characters» ----------------------------------------------- *Play with Bai-Hu - playable only with Cheats ----------------------------------------------- $end $cmd Bai-Hu ----------------------------------------------- :Throws: Shoulder Throw [_4/_6]_+_C :Air Throws: Shoulder Throw _^[_4/_6]_+[_C/_D] :Command Moves: Lightning Strike _6_+_A Overhead Kick _6_+_B Lightning Fists _6_+_C Crescent Kick _6_+_D :Special Moves: Fireball Bounce-short _A_+_B Fireball Bounce-long _C_+_D Rushing Lightning Charge _A_+_C Upper Kick _B_+_C Demon Pillar _B_+_D :Super Moves: Evil Rushing Charge _A_+_B_+_C Windmill of Death _B_+_C_+_D ----------------------------------------------- $end $info=breakrev $cmd *---INFO---* ----------------------------------------------- Breakers Revenge (c)1998 Visco Made by: t65will Correct by: Fabricio da Silva Coroquer Last Update: March 7th, 2009 ----------------------------------------------- $end $cmd «Buttons» ----------------------------------------------- _A: Weak Punch _B: Weak Kick _C: Strong Punch _D: Strong Kick _S: Taunt _P: any Punch Button[_A/_C] _K: any Kick Button[_B/_D] ----------------------------------------------- $end $cmd «Inscriptions» ----------------------------------------------- :Directional: _6: press Forward ^6: hold Forward :Buttons: _X: tap following Button repeatedly _O: hold following Button :Positon: ^-: must be done close from foe ^=: must be done far from foe _^: must be done in the air (_^): can be done in the air :Others: _+: press the motions together [/]: use any motions between the "[]" :Throws: must be done close :Air Throws: you and your foe must be close in the air :Super Moves: needs 1LV ----------------------------------------------- $end $cmd «Common Commands» ----------------------------------------------- :Movement: Dash _6_6 Retreat _4_4 :Recovery Moves: Safe Roll landing 3Buttons ----------------------------------------------- $end $cmd Alsion III ----------------------------------------------- :Throws: Hand Throw [_4/_6]_+_C :Air Throws: Piledriver _^[_4/_6]_+[_C/_D] :Command Moves: Somersault Slap _A_+_C Heel Kick _B_+_D Short Jab _4_+_A Short Kick _4_+_B Short Strong Punch _4_+_C Backward Launching Kick _4_+_D Pharoh's Knee _^_2_+_D :Special Moves: Dash Knee (_^)_2_3_6_+_K Poison Fang _4_1_2_3_6_+_P Deadly Claw (_^)_2_1_4_+_K :Super Moves: Anubis Hag _2_3_6x2_+_P Pharaoh Rampage _2_1_4x2_+_P ----------------------------------------------- $end $cmd Condor ----------------------------------------------- :Throws: Lift Throw [_4/_6]_+[_A/_B] Piledriver [_4/_6]_+_C Suplex [_4/_6]_+_D Choke Hold _3_+[_A/_B] Headbutt _3_+_C Bearhug _3_+_D :Command Moves: Straight ^=_6_+_C Flying Body Press _^_2_+_C Dive Kick _^_2_+_D :Special Moves: Tomahawk Jack 3Buttons Grand Buffalo Horn _6_6_+_K Sky Bridge _2_3_6_+_K Moonlight Slam ^-_x_+_P :Super Moves: Astra Rock Buster _2_3_6x2_+_P Moonlight Shake ^-_x_x_+_P :Additional Notes: _`can't use Dash _`can't use Retreat ----------------------------------------------- $end $cmd Dao-Long ----------------------------------------------- :Throws: Shoulder Throw [_4/_6]_+_C :Command Moves: Mini Dragon Fang _A_+_C Turnaround Roundhouse _B_+_D Flying Elbow Smash _C_+_D :Special Moves: Kou Ryuuga ^4_6_+_P Senkyu Tai ^2_8_+_K :Super Moves: Houshin Renha ^4_6_4_6_+_P Shinkyoku Renbu ^4_6_4_6_+_K Renkyuu Tai ^1_3_1_9_+_X_K ----------------------------------------------- $end $cmd Maherl ----------------------------------------------- :Throws: Shoulder Throw [_4/_6]_+_C Lift Slaps [_4/_6]_+_D :Command Moves: Belly Splash _A_+_C Ass Splash _^_2_+_B Belly Flop _^_2_+_C :Special Moves: Mahrel Bomb 3Buttons Fire Breath _4_1_2_3_6_+_P Slash Sword _2_1_4_+_P Punish Sword _2_1_4_+_K :Super Moves: Kadabuura Bomber _2_3_6x2_+_P Shiva Dance _2_1_4x2_+_P Rolling Press ^-_x_+_K ----------------------------------------------- $end $cmd Pielle ----------------------------------------------- :Throws: Frankensteiner [_4/_6]_+[_C/_D] :Air Throws: Frankensteiner _^[_4/_6]_+[_C/_D] :Command Moves: Hopping Fierce Thrust _A_+_C Butt Bounce _B_+_D Pogo Sword _^_2_+_A Open Arc _^_8_+_C :Special Moves: Bonjour Shot _2_3_6_+_P Ropin Runner _6_2_3_+_P Musshu Clash _2_1_4_+_X_P Rosa Train _2_1_4_+_K Merushii Une Deux Trois _^_2_+3Buttons :Super Moves: Andu Ropin _2_3_6x2_+_P Thunder Kurauzaa _2_1_4x2_+_P Super Rosa _2_1_4x2_+_K ----------------------------------------------- $end $cmd Rila ----------------------------------------------- :Throws: Shoulder Throw [_4/_6]_+_C :Command Moves: Hopping Side Kick _6_+_D :Special Moves: Spinning Claw _X_P Quick Scratch ^4_6_+_P Wild Sabre ^2_8_+_K Killer Snake ^4_3_+_K :Super Moves: Shine Beast ^4_6_4_6_+_O_P Bloody Fang ^1_3_1_9_+_K ----------------------------------------------- $end $cmd Saizo ----------------------------------------------- :Throws: Shoulder Throw [_4/_6]_+_C :Air Throws: Shoulder Throw _^[_4/_6]_+[_C/_D] :Command Moves: 2hit Overhead Kick _B_+_D :Special Moves: Hiryu _2_3_6_+_P Enzuki Zan _6_2_3_+_P Yashagami _2_1_4_+_P :Super Moves: Musou-Shinra _2_3_6x2_+_P Senkou Ensatsu Jin _2_3_6x2_+_K Musou-Tenha _2_1_4x2_+_P ----------------------------------------------- $end $cmd Sho ----------------------------------------------- :Throws: Shoulder Throw [_4/_6]_+_C :Air Throws: Shoulder Throw _^[_4/_6]_+[_C/_D] :Command Moves: Hopping Lunge Punch _A_+_C Pseudo~Tiger Knee _B_+_C Shin Kick _B_+_D 3hit Elbow _C_C_C Knee Bounce _^_2_+_B Stutter _^_2_+_D Upper _^_8_+_C :Special Moves: Rekko Ha _2_3_6_+_P Midare Kiryuu Keri _2_3_6_+_K Kurenai Sandan Keri _2_1_4_+_X_K Shippuu Shoken Tsuki _6_4_6_+_P :Super Moves: Seiken Shouha _2_3_6x2_+_P Super Air Rekko Ha _^_2_3_6x2_+_P Kurenai Gansai Shuu _2_1_4x2_+_K ----------------------------------------------- $end $cmd Tia ----------------------------------------------- :Throws: Suplex [_4/_6]_+_C :Air Throws: Leg Throw _^[_4/_6]_+[_C/_D] :Command Moves: 1-2 Punch _A_+_C Crescent Kick _B_+_D Upper _^_8_+_C :Special Moves: Mirage Spear Kick _X_K Rapid Gale _2_3_6_+_P Lightning Upper _6_2_3_+_P Soul Spike (_^)_2_1_4_+_K :Super Moves: Rapid Change _2_3_6x2_+_P Cutlass Flasher _2_3_6x2_+_K Burning Revolver (_^)_2_1_4x2_+_P ^!Control [_2/_8] ----------------------------------------------- $end $cmd «Secret Characters» ----------------------------------------------- *Play with Bai-Hu - at the Character Select Screen - _8on 2 joysticks at same time ----------------------------------------------- $end $cmd Bai-Hu ----------------------------------------------- :Throws: Shoulder Throw [_4/_6]_+_C :Air Throws: Shoulder Throw _^[_4/_6]_+[_C/_D] :Command Moves: Lightning Strike _6_+_A Overhead Kick _6_+_B Lightning Fists _6_+_C Crescent Kick _6_+_D :Special Moves: Fireball Bounce-short _A_+_B Fireball Bounce-long _C_+_D Rushing Lightning Charge _A_+_C Upper Kick _B_+_C Demon Pillar _B_+_D :Super Moves: Evil Rushing Charge _A_+_B_+_C Windmill of Death _B_+_C_+_D ----------------------------------------------- $end $info=cybots $cmd *---INFO---* ----------------------------------------------- Cyberbots: Fullmetal Madness (c)1995 Capcom Made by: Procyon Correct by: Fabricio da Silva Coroquer Last Update: March 7th, 2009 ----------------------------------------------- $end $cmd «Buttons» ----------------------------------------------- _a: Attack 1 _b: Attack 2 @W-button: Weapon _B: Boost ----------------------------------------------- $end $cmd «Inscriptions» ----------------------------------------------- :Directional: _6: press Forward ^6: hold Forward _?: press any Direction :Buttons: _X: tap following Button repeatedly _O: hold following Button :Positon: ^-: must be done close from foe _^: must be done in the air (_^): can be done in the air :Others: _+: press the motions together [/]: use any motions between the "[]" ^!: follow with this move :Cyber EX: need a Full Power Meter ----------------------------------------------- $end $cmd «Common Commands» ----------------------------------------------- :Movement: Dash [_6_6/_B] Retreat [_4_4/_4_+_B] Fly _^_?_+_B :Throws: Throw ^-[_4/_6]_+[_a/_b] Arm Ripper ^-_6_3_2_+[_a/_b] Ground Throw ^-foe down[_4/_6]_+[_a/_b] :Command Moves: Charge Power Meter _O_a_+_b :Escape Moves: Giga Crush (Full)_a_+_b :Recovery Moves: Safe Roll landing_B Escape knocked[_4/_6] ----------------------------------------------- $end $cmd Blodia (BX-02) Blodia ----------------------------------------------- :Special Moves: Gatling Rod _2_1_4_+[_a/_b] Break Shift _4_1_2_3_6_+[_a/_b] Full Metal Charge _6_2_3_+[_a/_b] Direct Press ^-_6_3_2_+_b Needle Press foe down_2_8_+[_a/_b] :Cyber EX: Planet Smasher _2_3_6x2_+[_a/_b] ----------------------------------------------- $end $cmd Swordman (BX-045) Blodia ----------------------------------------------- :Command Moves: E Slasher Boost_2_+_a :Special Moves: G Splasher _2_3_6_+[_a/_b] Slay Sword _6_3_2_1_4_+_O[_a/_b] Photon Splash (_^)_4_2_1_+[_a/_b] Verticle Gear _2_8_+_b :Cyber EX: Crescent Tornado _2_3_6x2_+[_a/_b] ----------------------------------------------- $end $cmd Riot (BX-075) Blodia ----------------------------------------------- :Special Moves: Dyna Blow (_^)_2_3_6_+[_a/_b] Riot Strike _6_2_3_+[_a/_b] Shining Arm _4_2_1_+[_a/_b] Death Bolt _6_3_2_1_4_+[_a/_b] :Cyber EX: Gravitation Field _2_3_6x2_+[_a/_b] ----------------------------------------------- $end $cmd Reptos (RF-004) Reptos ----------------------------------------------- :Command Moves: Fatality Dunk _^_?_+[_a/_b] :Special Moves: Violence Wind _4_1_2_3_6_+[_a/_b] Risky Nail _6_2_3_+[_a/_b] Satellite Force _2_1_4_+[_a/_b] Power Slam ^-_2_2_+[_a/_b] Hyper Laser _O@W-button :Cyber EX: Full Hurricane _2_3_6x2_+[_a/_b] ----------------------------------------------- $end $cmd Jackal (RF-027) Reptos ----------------------------------------------- :Special Moves: Heat Wave _X[_a/_b] Heat Grapple _2_3_6_+[_a/_b] Dizzy Boomerang (_^)_2_1_4_+[_a/_b] Jackal Stomp ^2_8_+[_a/_b] Laser Screen-air _2_3_6_+@W-button Laser Screen-ground _6_2_3_+@W-button :Cyber EX: Assault Bits _2_3_6x2_+[_a/_b] ----------------------------------------------- $end $cmd Lightning (RF-009) Reptos ----------------------------------------------- :Special Moves: Sparkle Laser _2_3_6_+[_a/_b] Rolling Gear (_^)^2_8_+[_a/_b] Vertical Gear _2_8_+_b Thunder Rain _2_2_+[_a/_b] :Cyber EX: Thunder Shaking _2_3_6x2_+[_a/_b] ----------------------------------------------- $end $cmd Fordy (FZ 100) Fordy ----------------------------------------------- :Special Moves: Iron Nail _2_3_6_+[_a/_b] Sunrise Blade _6_2_3_+[_a/_b] Spiral Anchor ^4_6_+[_a/_b] Upper _a@W-button_b ^!Upper Break _a@W-button_b_a Homing Missile _2_3_6_+@W-button :Cyber EX: Nebulous Dream _2_3_6x2_+[_a/_b] ----------------------------------------------- $end $cmd Tarantula (FZ 202) Fordy ----------------------------------------------- :Special Moves: Powered Wrecker-ground _2_3_6_+[_a/_b] ^!Powered Wrecker Missile _2_1_4_+[_a/_b] Powered Wrecker-air _6_3_2_+[_a/_b] ^!Powered Wrecker Missile _2_1_4_+[_a/_b] Rising Grenade-straight _6_2_3_+[_a/_b] Rising Grenade-retreat _4_2_1_+[_a/_b] Tarantula Stomp ^2_8_+[_a/_b] :Cyber EX: Falling Destroy _2_3_6x2_+[_a/_b] ----------------------------------------------- $end $cmd Killer Bee (FZ 900J) Fordy ----------------------------------------------- :Special Moves: KillerScrewAlpha-ground _2_3_6_+[_a/_b/_a_+_b] ^!Double _?_+[_a/_b] KillerScrewAlpha-air _^_6_3_2_+[_a/_b/_a_+_b] ^!Double _?_+[_a/_b] Killer Screw Beta _6_2_3_+[_a/_b] Killer Sword _6_3_2_1_4_+[_a/_b] Killer Eye ^4_6_+[_a/_b] :Cyber EX: Delta Blast _2_3_6x2_+[_a/_b] ----------------------------------------------- $end $cmd Guldin (GP-N1) Guldin ----------------------------------------------- :Command Moves: Heavy Dive _^_2_+_b :Special Moves: Gul Lariat _2_3_6_+[_a/_b] Sky Gul Lariat _2_1_4_+[_a/_b] Gul Wheel _6_2_3_+[_a/_b] :Cyber EX: Gul Burning _2_3_6x2_+[_a/_b] ----------------------------------------------- $end $cmd Vise (GP-V4) Guldin ----------------------------------------------- :Special Moves: Capture Device _2_3_6_+[_a/_b] ^!E-Typhoon _2_1_4_+[_a/_b] E-Pressure _2_1_4_+[_a/_b] Body Scrap ^-_6_2_3_+[_a/_b] The Woo _2_8_+_b Homing Launch _2_3_6_+@W-button :Cyber EX: G-Typhoon _2_3_6x2_+[_a/_b] ----------------------------------------------- $end $cmd Cyclone (GP-D2) Guldin ----------------------------------------------- :Special Moves: Drill Cannon _2_3_6_+[_a/_b] Hyper DD _6_4_6_+_X[_a/_b] Cyclone Stamp ^2_8_+[_a/_b] D3 Bomb Far _2_3_6_+@W-button D3 Bomb Near _2_1_4_+@W-button :Cyber EX: Final DD _2_3_6x2_+[_a/_b] ----------------------------------------------- $end $cmd «Secret Characters» ----------------------------------------------- *Play with Gaits (P-10033) - after choose your V.A. - before the Vs. screen appear - _a_b_B@W-button_a_B *Play with Super-8 (S-008) - after choose your V.A. - before the Vs. screen appear - _8_6_2_4_8_6_+_a_8_4_2_6_+_b *Play with Helion (UVA-02) - after choose your V.A. - before the Vs. screen appear - _8_8_2_2_4_6_+_B@W-button *Play with Warlock (X-0) - after choose your V.A. - before the Vs. screen appear - _4_a_8_b_6_B_2@W-button ----------------------------------------------- $end $cmd Gaits (P-10033) ----------------------------------------------- :Special Moves: Ikki Tousen (_^)_2_3_6_+[_a/_b] Mondou Muyou _6_2_3_+[_a/_b] Ichimou Dajin ^-_2_1_4_+[_a/_b] Shogyou Mujou ^4_6_+[_a/_b] Shogyou Mujou ^4_6_4_+[_a/_b] :Cyber EX: Kuuzen Zetsugo _2_3_6x2_+[_a/_b] ----------------------------------------------- $end $cmd Super-8 (S-008) ----------------------------------------------- :Special Moves: Red Omega _4_1_2_3_6_+[_a/_b] Octopus Jr. _6_2_3_+[_a/_b] Devil X _2_8_+_a Final Omicron _2_8_+_b Super Gamma _2_8_+@W-button Hell Delta 1 _4_1_2_3_6_+@W-button Hell Delta 2 _2_3_6_+@W-button Hell Delta 3 _6_2_3_+@W-button :Cyber EX: Death Satan Sigma _2_3_6x2_+[_a/_b] ----------------------------------------------- $end $cmd Helion (UVA-02) ----------------------------------------------- :Special Moves: Gott Kugel _2_3_6_+[_a/_b] Himmel Fangen _^_2_1_4_+[_a/_b] Flugal Bogen _6_3_2_1_4_+[_a/_b] :Cyber EX: Schlatchfield Qual _2_3_6x2_+[_a/_b] ----------------------------------------------- $end $cmd Warlock (X-0) ----------------------------------------------- :Special Moves: Sacred Star _2_3_6_+[_a/_b] Forbidden Force (_^)^4_6_+[_a/_b] Energy Drain _x_+[_a/_b] Eminent Alpha _4_4_B_6_6_B Eminent Beta _6_a_b_a_4 Black Ascention _2_3_6_+@W-button :Cyber EX: Final Sacrifice _2_3_6x2_+[_a/_b] ----------------------------------------------- $end $info=dstlk $cmd *---INFO---* ----------------------------------------------- Darkstalkers: The Night Warriors Vampire: The Night Warriors (c)1994 Capcom Made by: Procyon Correct by: Fabricio da Silva Coroquer Last Update: March 7th, 2009 ----------------------------------------------- $end $cmd «Buttons» ----------------------------------------------- ^E: Weak Punch ^F: Medium Punch ^G: Strong Punch ^H: Weak Kick ^I: Medium Kick ^J: Strong Kick _P: any Punch Button[^E/^F/^G] _K: any Kick Button[^H/^I/^J] ^U: 3Punch Buttons^E_+^F_+^G ^T: 3Kick Buttons^H_+^I_+^J ----------------------------------------------- $end $cmd «Inscriptions» ----------------------------------------------- :Directional: _6: press Forward ^6: hold Forward _?: press any Direction :Buttons: _O: hold following Button :Positon: ^-: must be done close from foe _^: must be done in the air (_^): can be done in the air :Others: _+: press the motions together [/]: use any motions between the "[]" ^!: follow with this move G: Guard Cancel Move (Full Special Bar) S: ES Special Move (Full Special Bar) :Throws: must be done close :Air Throws: you and your foe must be close in the air :EX Moves: needs a Full Special Bar ----------------------------------------------- $end $cmd «Common Commands» ----------------------------------------------- :Movement: Dash _6_6 Retreat _4_4 :Escape Moves: Tech Hit thrown[_4/_6]_+[^F/^G/^I/^J] ----------------------------------------------- $end $cmd Anakaris ----------------------------------------------- :Command Moves: Seija no Ayumi [_4/_6]_+^I Floating Coffin [_4/_6]_+^J Mid-air Float _8 ^!Move [_4/_6] ^!High Float _8 ^!Cancel _2 Diagonal Float [_7/_9]_8 ^!Tombstone Drop _2_+_K ^!Tombstone Dive _3_+_K :Special Moves: Hitsugi no Mai [^U/^T] S Miira Drop _2_3_6_+_P S Ouke no Sabaki _^_6_1_2_3_+_P SG Cobra Blow _6_4_6_+_P S Kotodama Gaeshi-inhale _6_3_2_1_4_+_P _`absorb projectile ^!Kotodama Gaeshi-exhale _2_3_6_+_K :EX Moves: Pharaoh Magic ^I^E_2^H^F ----------------------------------------------- $end $cmd Bishamon ----------------------------------------------- :Throws: Kesa Nage [_4/_6]_+[^F/^G] :Command Moves: Alternate Attacks _6_+[_P/_K] Return Giri _6_+_P_P :Special Moves: Hane Ha _4_1_2_3_6_+_P ^!Tsuji Hayate _2_3_6_+_P S ^!Kaeshi Ha _2_1_4_+_P ^!Kien Zan _6_2_3_+_P Iai Giri-high ^4_6_+_P S Iai Giri-low ^4_6_+_K S Karame Dama _^_8_9_6_+_P S Kien Zan reversal_6_2_3_+_P SG Kirisute Gomem ^-_6_3_2_1_3_+[^F/^G] S :EX Moves: Kassobaki-high ^4_6_4_6_+_P Kassobaki-low ^4_6_4_6_+_K Oni Kubi Hineri _6_3_2_1_+_P ----------------------------------------------- $end $cmd Demitri Maximoff ----------------------------------------------- :Throws: Bat Dive [_4/_6]_+[^F/^G] :Special Moves: Chaos Flare (_^)_2_3_6_+_P S Demon Cradle-vertical _6_2_3_+_P SG Demon Cradle-diagonal Dash_6_2_3_+_P S Bat Spin (_^)_2_1_4_+_K SG Negative Stolen ^-_x_+[^F/^G] :EX Moves: Midnight Pleasure _2_6_3_+^U ----------------------------------------------- $end $cmd Felicia ----------------------------------------------- :Throws: Panic Nail [_4/_6]_+[^F/^G] Tumble Cat [_4/_6]_+[^I/^J] :Air Throws: Flip Cat _^_?_+[^F/^G] :Special Moves: Rolling Buckler _4_1_2_3_6_+_P_P S Rolling Scratch _6_3_2_1_4_+_P_P S Sand Splash _2_3_6_+_K SG Delta Kick _4_2_1_+_K S Hell Cat ^-_6_3_2_1_4_+[^I/^J] S :EX Moves: Dancing Flash _2_3_6_4_1_2_+^U ----------------------------------------------- $end $cmd Jon Talbain (Gallon on Japanese Version) ----------------------------------------------- :Throws: Rapid Crunch [_4/_6]_+[^F/^G] Canyon Rounder [_4/_6]_+[^I/^J] :Air Throws: Canyon Flyer _^_?_+[^F/^G] :Special Moves: Beast Rush-straight _2_3_6_+_P S Beast Rush-diving _^_6_3_2_+_P SG Beast Rush-rising _6_2_3_+_P SG Climb Laser _2_8_+_K S Wild Circular ^-_6_3_2_1_4_+[^I/^J] :EX Moves: Beast Cannon-straight _4_1_2_3_6_+_P ^!Double _?_+_P Beast Cannon-diving _^_7_4_1_2_3_+_P ^!Double _?_+_P Beast Cannon-rising _2_1_9_+_P G ^!Double _?_+_P ----------------------------------------------- $end $cmd Lord Raptor (Zabel Zarock on Japanese Version) ----------------------------------------------- :Throws: Murder Beat [_4/_6]_+[^F/^G] Deadly Catapult [_4/_6]_+[^I/^J] :Air Throws: Air Catastrophe _^_?_+[^F/^G] :Command Moves: Crawl [^1/^3] Extend Attacks _6_+[_P/_K] Air Dash _^[_4_4/_6_6] Directed Punches _^_2_+_P Diving Stinger _^_2_+[^I/^J] :Special Moves: Death Hurricane (_^)_2_1_4_+_K SG Skull Punish ^-_2_3_6_9_+[^F/^G] S Hell's Gate _4_1_2_3_6_+_K :EX Moves: Death Voltage (_^)_6_3_2_1_4_+_K Evil Scream _6_4_+^U ----------------------------------------------- $end $cmd Morrigan Aensland ----------------------------------------------- :Throws: Moon Tracer [_4/_6]_+[^F/^G] :Command Moves: Vertical Dash _O^H[_4_4/_6_6] :Special Moves: Soul Fist-ground _2_3_6_+_P S Soul Fist-air _^_8_9_6_+_P SG Shadow Blade _6_2_3_+_P SG Shell Kick _^_2_1_4_+_K SG Vector Drain ^-_6_3_2_1_4_+[^F/^G] S :EX Moves: Valkyrie Turn (_^)_6_3_2_1_4_+_K[_P/_K] Darkness Illusion ^E^E_6^H^G ----------------------------------------------- $end $cmd Rikuo (Aulbath on Japanese Version) ----------------------------------------------- :Throws: Land Fisher [_4/_6]_+[^F/^G] ^!Multi Land Fisher _4_6_4 :Special Moves: Sonic Wave _2_3_6_+_P G Poison Breath _4_1_2_3_6_+_K S Screw Shot _4_6_+_P S Trick Fish _4_4_+_K S Crystal Lancer ^-_6_3_2_1_4_+[^F/^G] S Sky Neptune ^-_6_3_2_1_4_+[^I/^J] S :EX Moves: Aqua Spread _6_3_2_+_O[^U/^T] ----------------------------------------------- $end $cmd Sasquatch ----------------------------------------------- :Throws: Big Bomb [_4/_6]_+[^F/^G] :Special Moves: Big Snow _4_1_2_3_6_+_P Big Typhoon _6_2_3_+_K SG Big Towers _2_2_+^U S Big Shake ^-_6_3_2_+[^F/^G] Big Brunch ^-_2_1_4_+[^I/^J] Big Swing ^-_x_+[^I/^J] :EX Moves: Big Freeze _2_3_6_+^U ----------------------------------------------- $end $cmd Victor Von Gerdenheim ----------------------------------------------- :Throws: Jaw Slugger [_4/_6]_+[^F/^G] ^!Gravition Knuckle _2_8_+_P Mega Strangle [_4/_6]_+[^I/^J] :Command Moves: Dengeki Touki _O[^G/^J] :Special Moves: Giga Hammer ^4_6_+_P S Giga Buster ^4_6_+_K S Hop Kick _1_9_+_K S Gyro Crush _2_1_4_6_+_P S Giga Burn _2_1_4_+_K G Mega Shock ^-_2_3_6_+[^I/^J] Mega Spike ^-_x_+^U :EX Moves: Giga Brute ^4_6_+^U Thunder Break ^2_8_+[_P/^U] :Additional Notes: _`can't use Dash ----------------------------------------------- $end $cmd «Secret Characters» ----------------------------------------------- *Play with Huitzil and Pyron - playable only with Cheats ----------------------------------------------- $end $cmd Huitzil (Phobos on Japanese Version) ----------------------------------------------- :Throws: Magnetic Slam [_4/_6]_+[^F/^G] :Command Moves: Crawl [^1/^3] Air Dash _^[_4_4/_6_6] :Special Moves: Plasma Beam-high _2_3_6_+_P Plasma Beam-low _2_3_6_+_K Might Launcher _2_1_4_+_K Reflect Wall reversal_6_2_3_+_P Circuit Scrapper ^-_6_3_2_1_4_+[^F/^G] ----------------------------------------------- $end $cmd Pyron ----------------------------------------------- :Throws: Corona Whip [_4/_6]_+[^F/^G] :Command Moves: Rush Punches _6_+_P :Special Moves: Sol Smasher-ground _2_3_6_+_P Sol Smasher-air _^_8_9_6_+_P Orbiter Blaze _^_2_1_4_+_K Zodiac Fire _6_2_3_+_P Galaxy Trip (_^)_4_2_1_+[_P/_K] :Additional Notes: _`can't use Dash _`can't use Retreat _`can't use Tech Hit ----------------------------------------------- $end $cmd «Cheats» ----------------------------------------------- *Outfit Scheme - [_P/_K]: 1st Outfit - _S: 2nd Outfit ----------------------------------------------- $end $info=doubledr $cmd *---INFO---* ----------------------------------------------- Double Dragon(Neo Geo) (c)1995 Technos Made by: t65will Correct by: Fabricio da Silva Coroquer Last Update: March 9th, 2009 ----------------------------------------------- $end $cmd «Buttons» ----------------------------------------------- _A: Weak Attack _B: Medium Attack _C: Strong Attack _D: Super Attack ----------------------------------------------- $end $cmd «Inscriptions» ----------------------------------------------- :Directional: _6: press Forward ^6: hold Forward :Buttons: _X: tap following Button repeatedly :Positon: ^-: must be done close from foe _^: must be done in the air (_^): can be done in the air :Others: _+: press the motions together [/]: use any motions between the "[]" ^!: follow with this move _&: change position :Throws: must be done close :Air Throws: you and your foe must be close in the air :Charge Moves: needs Life Bar in Charge Mode ----------------------------------------------- $end $cmd «Common Commands» ----------------------------------------------- :Movement: Dash _6_6 Retreat _4_4 :Jumps: Double Jump _^_8 :Pursuit Moves: Downed Offensive foe down_2_+[_A/_B/_C/_D] ----------------------------------------------- $end $cmd Abobo ----------------------------------------------- :Throws: Throw [_4/_6]_+_B Gut Punch [_4/_6]_+_C Face Slam [_4/_6]_+_D :Air Throws: Face Slam _^[_4/_6]_+_D :Special Moves: Hammer Punch _6_3_2_+[_A/_B/_C/_D] Hyper Bomb ^-_2_3_6_+[_A/_B/_C/_D] Giant Swing ^-_6_3_2_1_4_+[_A/_B/_C/_D] Giant Swing ^-_4_1_2_3_6_+[_A/_B/_C/_D] :Charge Moves: Triple Hammer Punch _6_3_2_+2Buttons Grow and Throw ^-_6_3_2_1_4_+2Buttons Grow and Throw ^-_4_1_2_3_6_+2Buttons ----------------------------------------------- $end $cmd Amon ----------------------------------------------- :Throws: Toss [_4/_6]_+_B Cross and Throw [_4/_6]_+_C Slam and Strike [_4/_6]_+_D :Air Throws: Slam _^[_4/_6]_+_C Slam and Strike _^[_4/_6]_+_D :Special Moves: Yo So Ken _^_4_1_2_+[_A/_B/_C/_D] Rekka Bakuenheki ^2_8_+[_A/_B/_C/_D] Shi Ho Ken ^4_6_+[_A/_B/_C/_D] ^!Teleport Elbow [_A/_B/_C/_D] :Charge Moves: Super Ninja Bomb ^2_8_+2Buttons SuperTeleportExplosion (_^)_4_1_2_3_6_+2Buttons ----------------------------------------------- $end $cmd Billy Lee ----------------------------------------------- :Throws: Shoulder Toss [_4/_6]_+[_B/_C/_D] :Air Throws: Shoulder Toss _^[_4/_6]_+[_B/_C/_D] :Special Moves: So Syu Ga _2_3_6_+[_A/_B/_C/_D] Re Kku Ha _6_2_3_+[_A/_B/_C/_D] Ryu Bi Sen (_^)_2_1_4_+[_A/_B/_C/_D] :Charge Moves: Super Flaming Dragon Fist _2_3_6_+2Buttons Trasformation_&Double Dragon _A_+_B_+_C_+_D _& DOUBLE DRAGON MOVES _& :Throws: Shoulder Toss [_4/_6]_+[_B/_C/_D] :Air Throws: Shoulder Toss _^[_4/_6]_+[_B/_C/_D] :Special Moves: Fireball _2_3_6_+[_A/_B/_C/_D] Flaming Dragon Punch _6_2_3_+[_A/_B/_C/_D] Flaming Dragon Kick _2_1_4_+[_A/_B/_C/_D] Double Dragon _4_1_2_3_6_+[_A/_B/_C/_D] ----------------------------------------------- $end $cmd Burnov ----------------------------------------------- :Throws: Knee Drop [_4/_6]_+_B Suplex [_4/_6]_+_C Powerbomb [_4/_6]_+_D :Air Throws: Powerbomb _^[_4/_6]_+_D :Special Moves: Nitro Slime _2_3_6_+[_A/_B/_C/_D] Cannon Ball ^4_6_+[_A/_B/_C/_D] Throw and Splash ^-_6_3_2_1_4_+[_A/_B/_C/_D] :Charge Moves: Super Nitro Slime _2_3_6_+2Buttons Super Cannon Ball ^4_6_+2Buttons ----------------------------------------------- $end $cmd Cheng Fu ----------------------------------------------- :Throws: Sake Spit [_4/_6]_+[_B/_C/_D] :Special Moves: Ko Ryu Kyaku _6_2_3_+[_A/_B/_C/_D] Suiko Retsudu _2_3_6_+[_A/_B/_C/_D] Hi Syo Kyaku _2_1_4_+[_A/_B/_C/_D] :Charge Moves: Super Dragon Kick _6_2_3_+2Buttons Shadow Multi Punches _2_3_6_+2Buttons ----------------------------------------------- $end $cmd Dulton ----------------------------------------------- :Throws: 2hit Punch Combo~Backfist [_4/_6]_+_B 3hit Punch Combo~Uppercut [_4/_6]_+_C Slam and Ground Attack [_4/_6]_+_D :Air Throws: Slam and Ground Attack _^[_4/_6]_+_D :Special Moves: Dalton Blaster _2_3_6_+[_A/_B/_C/_D] Dalton Power Combo _X[_A/_B/_C/_D] Dash and Grab Combo ^4_6_+[_A/_B/_C/_D] :Charge Moves: Super Dalton Blaster _2_3_6_+2Buttons Super Flaming Combo _X2Buttons ----------------------------------------------- $end $cmd Eddie ----------------------------------------------- :Throws: Knee Lift [_4/_6]_+_B 3hit Punch Combo [_4/_6]_+_C 4hit Punch Combo [_4/_6]_+_D :Special Moves: Leg Slash ^4_6_+[_A/_B/_C/_D] Sky Leg Slash ^2_8_+[_A/_B/_C/_D] Dragon Knee _6_2_3_+[_A/_B/_C/_D] :Charge Moves: Rising Flames ^2_8_+2Buttons Super Dragon Knee Combo _6_2_3_+2Buttons ----------------------------------------------- $end $cmd Jimmy Lee ----------------------------------------------- :Throws: Shoulder Toss [_4/_6]_+[_B/_C/_D] :Air Throws: Shoulder Toss _^[_4/_6]_+[_B/_C/_D] :Special Moves: So Syu Ga _2_3_6_+[_A/_B/_C/_D] Re Kku Ha _6_2_3_+[_A/_B/_C/_D] Ryu Bi Sen (_^)_2_1_4_+[_A/_B/_C/_D] :Charge Moves: Multi Hit Dragon Punch _6_2_3_+2Buttons Trasformation_&Double Dragon _A_+_B_+_C_+_D _& DOUBLE DRAGON MOVES _& :Throws: Shoulder Toss [_4/_6]_+[_B/_C/_D] :Air Throws: Shoulder Toss _^[_4/_6]_+[_B/_C/_D] :Special Moves: Fireball _2_3_6_+[_A/_B/_C/_D] Flaming Dragon Punch _6_2_3_+[_A/_B/_C/_D] Flaming Dragon Kick _2_1_4_+[_A/_B/_C/_D] Double Dragon _4_1_2_3_6_+[_A/_B/_C/_D] ----------------------------------------------- $end $cmd Marian ----------------------------------------------- :Throws: Bulldog [_4/_6]_+[_B/_C] 4hit Punch~Knee Lift Combo [_4/_6]_+_D :Air Throws: Bulldog _^[_4/_6]_+[_B/_C] :Special Moves: Accele Breaker ^2_8_+[_A/_B/_C/_D] Moon Drive ^4_6_+[_A/_B/_C/_D] Throw and Slam ^-_6_3_2_1_4_+[_A/_B/_C/_D] :Charge Moves: Super Accele Breaker ^2_8_+2Buttons Super Moon Drive ^4_6_+2Buttons ----------------------------------------------- $end $cmd Rebecca ----------------------------------------------- :Throws: Leg Toss [_4/_6]_+[_B/_C] Trip and Elbow [_4/_6]_+_D :Air Throws: Leg Toss _^[_4/_6]_+[_B/_C] :Special Moves: Hi Cyo Zen _6_2_3_+[_A/_B/_C/_D] Ko Jin Ken _2_3_6_+[_A/_B/_C/_D] Ko Jin Ken _^_4_1_2_+[_A/_B/_C/_D] :Charge Moves: Super Dragon Punch _6_2_3_+2Buttons Super Flaming Shot _2_3_6_+2Buttons Super Aerial Flaming Shot _^_4_1_2_+2Buttons ----------------------------------------------- $end $cmd «Secret Characters» ----------------------------------------------- *Play with Duke and Shuko - at the Character Select Screen - put the cursor on Billy for 3sec - put the cursor on Marian for 3sec - put the cursor on Cheng-Fu for 3sec - put the cursor on Jimmy for 3sec ----------------------------------------------- $end $cmd Duke ----------------------------------------------- :Throws: Catch and Punch [_4/_6]_+[_B/_C/_D] :Special Moves: Mouko Resshouda _2_3_6_+[_A/_B/_C/_D] Shosou Kyaku _6_2_3_+[_A/_B/_C/_D] Chougekihashou ^4_6_+[_A/_B/_C/_D] Kosouranshoubu ^2_8_+[_A/_B/_C/_D] Hisou Kyaku _^_4_1_2_+[_A/_B/_C/_D] :Charge Moves: Mouko Resshou Gekien Ha _2_3_6_+2Buttons Houou Tenshou Kyaku _6_2_3_+2Buttons Houou Chizan Kyaku _^_4_1_2_+2Buttons ----------------------------------------------- $end $cmd Shuko ----------------------------------------------- :Throws: Catch and Punch [_4/_6]_+[_B/_C] Big Toss [_4/_6]_+_D :Special Moves: Suzaku _2_3_6_+[_A/_B/_C/_D] Souryuu _6_2_3_+[_A/_B/_C/_D] Kasumi _4_6_+[_A/_B/_C/_D] Byakko _2_8_+[_A/_B/_C/_D] Genbu _6_3_2_+[_A/_B/_C/_D] Houou _^_4_1_2_+[_A/_B/_C/_D] :Charge Moves: Kirin _6_2_3_+2Buttons Gekirin _6_3_2_+2Buttons ----------------------------------------------- $end ############################################################## # Donkey Kong (C)1981 Nintendo # # Made by: Procyon # ############################################################## $info=dkong $cmd [Controls] ——————————————————————————————————— _4 - Move Mario left _6 - Move Mario right _8 - Mario climbs up a ladder _2 - Mario climbs down a ladder _a - Jump $end $cmd [Elements] ——————————————————————————————————— Mario: The one and only Mario who will go on to become one of the biggest video game stars of all time. This is his debut. In this game, he is thought to be a carpenter instead of a plumber. Donkey Kong: The most well known video game monkey. Donkey Kong has kidnapped Mario's girlfriend and carried her up to the top of the construction site that Mario is working at. Pauline: Mario's girlfriend and damsel in distress. She is stuck at the top of each screen awaiting rescue from the clutches of Donkey Kong. Hammer: Except for the elevator stage, two hammers can be found on each stage. Jump to grab the hammer and use it to smash nearby dangers for points. It only lasts for a short time and Mario can not climb ladders while he is holding the hammer. Barrel: Donkey Kong throws these at Mario on the ramp stage. Many of them roll down the ramps and randomly drop down ladders that they pass. Sometimes Kong throws them directly down the building. Beams: These are the blue barrels that Kong throws. The only difference between them barrels is they will turn in to fireballs when they reach the burning can of oil at the bottom. Fireballs: These appear on every stage but the rivet stage. They move about randomly and can be jumped, but it's dangerous to try because they change directions frequently. Firefox: The fire enemies that roam around the rivet stage. They are even harder to jump over and they seem to track Mario a little more closely. Springese: These bounce along the roof of the elevator stage before falling down to the bottom of the screen creating a dangerous but predictable obstacle to avoid. Cement Tub: The tubs passively travel along the conveyer belt and are harmful to touch. The only danger they pose is when the conver belt suddenly changes directions. Prizes: Some of Pauline's items liter the construction site and can be retrieved by Mario for bonus points. $end $cmd [Gameplay] ——————————————————————————————————— _`There are four different stages in this game: the Ramp stage, the Conveyer Belt stage, the Elevator stage, and the Rivet stage. The goal in all stages but the Rivet stage is to reach Pauline in an attempt to rescue her from Donkey Kong. The goal of the Rivet stage is to unplug all of the rivets that hold the beams together, causing Donkey Kong to fall and Pauline to be rescued. _`Mario's best defense is his ability to jump. He can jump straight up or he can jump across while running. Mario stands a better chance of jumping over something successfully if he jumps while running. Mario can jump over items as well as small gaps. Fireballs and Firefoxes can be jumped, but it's dangerous to try. _`Mario dies when he comes in contact with a Barrel, Beam, Fireball, Firefox, Springese, or Cement Tub. He will die if he falls a greater distance than his height. And he will also die if the timer in the Bonus window drops to zero. At the default settings, Mario starts with two extra lives and earns one extra life at 7000 points. _`When Mario is beneath a hammer, he may jump up to pick it up and begin hitting anything that poses a threat to him. He can not climb up or down a ladder until the hammer disappears, and be aware that it is still possible for Mario to die if he gets hit by something that slips past the hammer. _`On the Ramp stage, the broken ladders can not be completely crossed, but they can be used to avoid getting hit by barrels. _`On the Conveyer belt stage, Mario must avoid the Cement Tubs. He will run twice as fast if he runs in the same direction as the conveyer belt and half as fast if he runs against it. The final ladders to Pauline rise and fall and Mario can only reach the top when the ladders are fully extended. Either ladder can be used. _`On the Elevator stage, you must use the elevators to traverse the stage. You may ride them freely but Mario will die if he reaches the top or bottom without getting off. At the top of the screen, Mario must position himself at the points where the Springese are at the peak of their jump in order to safely reach Pauline. _`On the Rivet stage, you must pull out all 8 rivets in the stage, either by running or jumping over them. Once a rivet is pulled, you must be sure to jump over the gap left behind or Mario will fall to his death at any height. The Firefoxes can not cross the gaps. Once all 8 rivets have been pulled, Donkey Kong will fall and Pauline will be rescued and the game will start over on the Ramp stage at a higher difficulty. _`In the Japanese version, the order of the four stages remains constant. In the US version, the order of the stages varies from level to level, but they always start with the Ramp and end with the Rivets. $end $cmd [Scoring] ——————————————————————————————————— Jump 1 Barrel /Beam 100 Jump 2 Barrels/Beams 300 Jump 3 Barrels/Beams 500 Jump 4+ Barrels/Beams 800 Jump Fireball or Firefox 100 Hammer a Barrel 300 Hammer a Beam 500 Hammer a Fireball or Firefox 500 Prizes in Level 1 300 Prizes in Level 2 500 Prizes in Level 3+ 800 $end $info=kabukikl $cmd *---INFO---* ----------------------------------------------- Far East of Eden - Kabuki Klash Tengai Makyou - Shin Den (c)1995 Hudson Soft Made by: t65will Correct by: Fabricio da Silva Coroquer Last Update: March 9th, 2009 ----------------------------------------------- $end $cmd «Buttons» ----------------------------------------------- _A: Weak Slash _B: Medium Slash _C: Weak Kick _D: Medium Kick ^s: any Slash Button[_A/_B/_A_+_B] _K: any Kick Button[_C/_D/_C_+_D] ----------------------------------------------- $end $cmd «Inscriptions» ----------------------------------------------- :Directional: _6: press Forward ^6: hold Forward :Buttons: _X: tap following Button repeatedly _O: hold following Button :Positon: ^-: must be done close from foe _^: must be done in the air :Others: _+: press the motions together [/]: use any motions between the "[]" ^!: follow with this move :Throws: must be done close :Air Throws: you and your foe must be close in the air :Jutsu: needs a Full Magic Bar ----------------------------------------------- $end $cmd «Common Commands» ----------------------------------------------- :Normal Moves: Strong Slash _A_+_B Strong Kick _C_+_D Super Attack _B_+_C :Movement: Dash _6_6 ^!Roll _3 Retreat _4_4 :Jumps: Dash Jump Dash_9 :Other Moves: Weapon Throw _^_B_+_C Recovery Weapon close weapon_A ----------------------------------------------- $end $cmd Manjimaru Sengoku ----------------------------------------------- :Throws: Shoulder Throw [_4/_6]_+_A_+_B Manjimaru Rush [_4/_6]_+_B :Special Moves: Matsumushi Kiri-ground _6_6_+^s Matsumushi Kiri-air _^_8_8_+^s Manji Kiri _2_3_6_+^s Manji Shotei unarmed_6_3_2_1_4_+^s Kaiten Kadan Kiri _2_+_B_+_C :Jutsu: Raikoh _2_2_+_A Junrai _2_2_+_B Tenrai _2_2_+_C ----------------------------------------------- $end $cmd Ziria ----------------------------------------------- :Throws: Cat Grab Neck [_4/_6]_+_A_+_B :Air Throws: Cat Lost _^_2_+_A_+_B :Special Moves: Emmaku _2_1_4_+_K Kama Itachi _2_3_6_+^s Momi _2_1_4_+_A_+_B Suihei Kunai Nage _2_+_B_+_C :Jutsu: Baku En _2_2_+_A Ko Ten _2_2_+_B Kami Hono _2_2_+_C ----------------------------------------------- $end $cmd Kabuki Danjuro ----------------------------------------------- :Throws: Shoulder Throw [_4/_6]_+_A_+_B Kenka Ranbu [_4/_6]_+_C_+_D :Special Moves: Kabuki Ra Saitoh _6_2_3_+^s Kabuki Senpuu Dan _4_1_2_3_6_+^s Kabuki Rekkuuha _6_2_3_+_C_+_D Dadan Nitoh Kiri _2_+_B_+_C :Jutsu: Kaze Bana _2_2_+_A Hana Arashi _2_2_+_B ----------------------------------------------- $end $cmd Yagumo ----------------------------------------------- :Throws: Leg Throw [_4/_6]_+[_A_+_B/_C_+_D] :Special Moves: Oh Rou Zan _2_3_6_+^s Rouga Tenrin _6_2_3_+^s Ryusei Kyaku _^_2_+_C_+_D Hyakka Ryohran _6_2_3_+_C_+_D Youen Tembu _2_+_B_+_C :Jutsu: Shirako _2_2_+_A Narukami _2_2_+_B Fudoh _2_2_+_C :Additional Notes: _`can't lose the weapon ----------------------------------------------- $end $cmd Kinu ----------------------------------------------- :Throws: Aura Throw [_4/_6]_+_A_+_B :Special Moves: Kamitsuki ^4_6_+_C_+_D Toriyose ^2_8_+_A Yuuki _6_6_+_A Kumo Hakare _6_6_+_B_+_C :Jutsu: Haha Wasure _2_2_+_A Tsukineri _2_2_+_B Nazumi Mushi _2_2_+_C Triple Demon Toss _2_2_+_D Rolling Attack _2_2_+_C_+_D :Additional Notes: _`can't lose the weapon ----------------------------------------------- $end $cmd Tsunade ----------------------------------------------- :Throws: Lift Throw [_4/_6]_+_A_+_B :Special Moves: Kaiten Koma _2_3_6_+^s Bakujin Namekuji Keri _2_1_4_+_C_+_D Namekuji Kami Kakushi _2_1_4_+^s Kaiten Keri _6_+_C_+_D ^!Keri Age _2_3_6_+_C_+_D Usonaki _2_+_B_+_C :Jutsu: Riki Oh _2_2_+_A Kin Goh _2_2_+_B ----------------------------------------------- $end $cmd Gokuraku Taro ----------------------------------------------- :Throws: 1-Hand Throw [_4/_6]_+_A_+_B :Special Moves: Gokuraku Dai Senpuu Kon _6_2_3_+^s Gokuraku Homerun ^-_4_1_2_3_6_+_B_+_C Gokuraku Taiatari _O_A_+_B Gokuraku Ji Retsu Sho _2_+_B_+_C Gokuraku Head Sliding _6_6_+_B_+_C :Jutsu: Gokuraku Fire-high _2_2_+_A Gokuraku Fire-mid _2_2_+_B Gokuraku Fire-low _2_2_+_C ----------------------------------------------- $end $cmd Orochimaru ----------------------------------------------- :Throws: Shoulder Throw [_4/_6]_+_A_+_B :Special Moves: Kanzashi Nage ^4_6_+^s Tatsuyari Rengeki _X^s :Jutsu: Eiryu unarmed_2_2_+_A Saryu armed_2_2_+_A Kohryu _2_2_+_B ----------------------------------------------- $end $cmd «Secret Characters» ----------------------------------------------- *Play with Manto,Karakuri,Jyashinsai,Lucifeller - playable only with Cheats ----------------------------------------------- $end $cmd Manto Ace ----------------------------------------------- :Special Moves: Fireball _2_3_6_+_A Shoen Ken _6_2_3_+[_A/_C] Spinning Kick _2_1_4_+[_B/_D] Leap and Bite _2_3_6_+_C Rush and Scratch _2_3_6_+_D Monkey Crusher _6_6_+_B_+_C :Jutsu: "Micro" Stampede or Baka-no Jutsu _2_2_+_A :Additional Notes: _`can't use Strong Kick _`can't use Super Attack _`can't use Roll _`can't lose the weapon ----------------------------------------------- $end $cmd Karakuri ----------------------------------------------- :Special Moves: Having No Competitor _2_3_6_+_A Flamethrower _2_3_6_+_B Machine Gun _2_1_4_+_B Arm Swing _2_1_4_+_A High Arm Swing _6_3_6_+_A Grab and Blast ^-_4_1_2_3_6_+_A :Additional Notes: _`can't use Strong Kick _`can't use Super Attack _`can't use Dash _`can't use Roll _`can't use Retreat _`can't use Dash Jump _`can't lose the weapon ----------------------------------------------- $end $cmd Jyashinsai ----------------------------------------------- :Throws: God Evil _6_+_A_+_B :Special Moves: Ice Projectile _2_1_4_+_A Electric Projectile _2_3_6_+_B Firebird _2_3_6_+_A :Additional Notes: _`can't use Super Attack _`can't use Dash _`can't use Retreat _`can't lose the weapon ----------------------------------------------- $end $cmd Lucifeller ----------------------------------------------- :Throws: Dead Leak _6_+_A :Special Moves: Armageddon _2_3_6_+_A Helsingborg Storm ^-_2_3_6_+_B Stardust Spear _2_3_6_+_C :Additional Notes: _`can't use Strong Slash _`can't use Strong Kick _`can't use Super Attack _`can't use Dash _`can't use Retreat _`can't use Dash Jump _`can't lose the weapon ----------------------------------------------- $end $info=fatfury1 $cmd *---INFO---* ----------------------------------------------- Fatal Fury - King of Fighters Garou Densetsu - shukumei no tatakai (c)1991 SNK Made by: Procyon Correct by: Fabricio da Silva Coroquer Last Update: March 9th, 2009 ----------------------------------------------- $end $cmd «Buttons» ----------------------------------------------- _A: Punch _B: Kick _C: Throw ----------------------------------------------- $end $cmd «Inscriptions» ----------------------------------------------- :Directional: _6: press Forward ^6: hold Forward :Buttons: _X: tap following Button repeatedly :Others: _+: press the motions together [/]: use any motions between the "[]" ----------------------------------------------- $end $cmd «Common Commands» ----------------------------------------------- :Plane Moves: Plane Roll foe in other Plane[_2/_8] Plane Attack foe in other Plane[_A/_B] ----------------------------------------------- $end $cmd Andy Bogard ----------------------------------------------- :Special Moves: -Non Japanese Bios- Hishou Ken _2_3_6_+_A Shouryuu Dan ^2_8_+_A Kuuha Dan ^1_9_+_B Zan'ei Ken _4_6_+_A :Special Moves: -Japanese Bios- Hishou Ken _2_1_4_+_A Shouryuu Dan _2_3_6_9_+_A Kuuha Dan ^1_9_+_B Zan'ei Ken _1_6_+_A ----------------------------------------------- $end $cmd Joe Higashi ----------------------------------------------- :Special Moves: -Non Japanese Bios- Bakuretsu Ken _X_A Hurricane Upper _2_3_6_+_A Tiger Kick _1_9_+_B Slash Kick _2_1_4_+_B :Special Moves: -Japanese Bios- Bakuretsu Ken _X_A Hurricane Upper _4_1_2_3_6_+_A Tiger Kick _2_3_6_9_+_B Slash Kick _1_9_+_B ----------------------------------------------- $end $cmd Terry Bogard ----------------------------------------------- :Special Moves: -Non Japanese Bios- Power Wave _2_3_6_+_A Rising Tackle ^2_8_+_A Crack Shoot _1_9_+_B Burn Knuckle _2_1_4_+_A :Special Moves: -Japanese Bios- Power Wave _2_3_6_+_A Rising Tackle ^2_8_+_A Crack Shoot _6_3_2_1_4_7_+_B Burn Knuckle _2_1_4_+_A ----------------------------------------------- $end $info=fatfury2 $cmd *---INFO---* ----------------------------------------------- Fatal Fury 2 Garou Densetsu 2 - arata-naru tatakai (c)1992 SNK Made by: Procyon Correct by: Fabricio da Silva Coroquer Last Update: March 9th, 2009 ----------------------------------------------- $end $cmd «Buttons» ----------------------------------------------- _A: Weak Punch _B: Weak Kick _C: Strong Punch _D: Strong Kick _P: any Punch Button[_A/_C] _K: any Kick Button[_B/_D] ----------------------------------------------- $end $cmd «Inscriptions» ----------------------------------------------- :Directional: _6: press Forward ^6: hold Forward :Buttons: _X: tap following Button repeatedly _O: hold following Button :Positon: ^-: must be done close from foe ^=: must be done far from foe _^: must be done in the air :Others: _+: press the motions together [/]: use any motions between the "[]" ^!: follow with this move :Throws: must be done close :Air Throws: you and your foe must be close in the air :Danger Moves: needs a Low Life ----------------------------------------------- $end $cmd «Common Commands» ----------------------------------------------- :Movement: Retreat _4_4 Crawl ^3 :Plane Moves: Change Plane _A_+_B Plane Roll foe in other Plane[_2/_8] Plane Attack foe in other Plane[_P/_K] :Guard Moves: Defensive Attack block_6_+_A :Command Moves: Strong Attack _C_+_D _`knocks foe to other plane :Other Moves: Taunt ^=_C ----------------------------------------------- $end $cmd Andy Bogard ----------------------------------------------- :Throws: Kakaekomi Nage _6_+_C :Special Moves: Hishou Ken _2_1_4_+_P Shouryuu Dan _2_3_6_+_P Kuuha Dan ^1_9_+_K Zan'ei Ken _1_6_+_P :Danger Moves: Chou Reppa Dan ^2_3_6_+_B_+_D ----------------------------------------------- $end $cmd Big Bear ----------------------------------------------- :Throws: Powerbomb _6_+_C Back Drop _4_+_C Lariot Drop _3_+_C Neck Hang _6_+_D Head Bat _4_+_D Head Off _2_+_D Lift Up Throw _3_+_D Bear Hug _9_+_D :Special Moves: Giant Bomb ^1_6_+_P Super Drop Kick _O_D :Danger Moves: Fire Breath _6_3_2_1_6_+_B_+_C ----------------------------------------------- $end $cmd Cheng Sinzan ----------------------------------------------- :Throws: Aiki Nage _6_+_C Zutsuki Satsu _6_+_D :Special Moves: Kiten Hinzan _2_3_6_+_P Dai Taikobara Uchi ^2_8_+_P Hagan Geki ^4_6_+_K :Danger Moves: Bukurai Hoh ^1_2_3_6_+_B_+_C ----------------------------------------------- $end $cmd Joe Higashi ----------------------------------------------- :Throws: Leg Throw _6_+_C Hiza Jigoku _6_+_D :Special Moves: Bakuretsu Ken _X_P Hurricane Upper _4_1_2_3_6_+_P Tiger Kick _2_3_6_9_+_K Slash Kick ^1_9_+_K :Danger Moves: Screw Upper _6_4_1_2_3_6_+_B_+_C ----------------------------------------------- $end $cmd Jubei Yamada ----------------------------------------------- :Throws: Ippon Seoi _6_+_C Tawara Nage _3_+_C Kumo Koroshi _9_+_C Benkei Nakashi _6_+_D Tomoe Nage _4_+_D :Air Throws: Jumping Izuna Otoshi _^_2_+_D :Special Moves: Nihon Seoi Dash ^4_6_+_K Ooizuna Otoshi ^-^2_8_+_P Senbe Shuriken ^4_6_+_P :Danger Moves: Dynamit Izuna Otoshi ^-^1_2_3_+_B_+_C ----------------------------------------------- $end $cmd Kim Kaphwan ----------------------------------------------- :Throws: Sakkyaku Nage _6_+_C :Command Moves: Hishou Kyaku _^_2_+_K :Special Moves: Hangetsu Zan _2_1_4_+_K Hien Zan ^2_8_+_K :Danger Moves: Hou'ou Kyaku _2_1_4_1_6_+_B_+_D ----------------------------------------------- $end $cmd Mai Shiranui ----------------------------------------------- :Throws: Fuusha Kuzushi _6_+_C :Air Throws: Yume Zakura _^_2_+_D :Special Moves: Kachou Sen _2_3_6_+_P Ryuu Enbu _2_1_4_+_P Hissatsu Shinobi Bachi _4_1_2_3_6_+_K Musasabi no Mai ^2_8_+_C _`on her stage :Danger Moves: Chou Hissatsu Shinobi Bachi _6_1_6_+_B_+_C ----------------------------------------------- $end $cmd Terry Bogard ----------------------------------------------- :Throws: Buster Throw _6_+_C :Special Moves: Power Wave _2_3_6_+_P Rising Tackle ^2_8_+_P Crack Shoot _2_1_4_7_+_K Burn Knuckle _2_1_4_+_P :Danger Moves: Power Geyser _2_1_4_1_6_+_B_+_C ----------------------------------------------- $end $cmd «Secret Characters» ----------------------------------------------- *Play with Axle, Billy, Laurence and Krauser - playable only with Cheats ----------------------------------------------- $end $cmd Axel Hawk ----------------------------------------------- :Throws: Hell Bomber _6_+_D Rolling Buster _4_+_D :Special Moves: Sonic Boom ^4_6_+_C Axel Rush ^4_6_+_D Smash Bomber _2_1_4_+_C :Additional Notes: _`can't use Taunt ----------------------------------------------- $end $cmd Billy Kane ----------------------------------------------- :Throws: Ippon Zuri Nage _6_+_C Jigoku Otoshi _6_+_D :Special Moves: Senpuu Kon _X_A Sansetsu Kon~Chuudan Uchi ^4_6_+_C Suzume Otoshi ^1_9_+_C Kyoushuu Hishou Kon ^2_8_+_D ^!Move [_4/_6] :Additional Notes: _`can't use Defensive Attack _`can't use Taunt ----------------------------------------------- $end $cmd Laurence Blood ----------------------------------------------- :Throws: Poncho Throw _6_+_C Poncho Breaker _6_+_D :Air Throws: Flying Buster _^_4_+_C :Command Moves: Ole Dodge ^=_C :Special Moves: Bloody Saber ^4_6_+_D Bloody Cutter ^2_8_+_C Bloody Spin ^4_6_+_C :Additional Notes: _`can't use Taunt ----------------------------------------------- $end $cmd Wolfgang Krauser ----------------------------------------------- :Throws: Lift Up Blow _6_+_C Knee Smasher _4_+_C Neck Hang Blow _6_+_D :Special Moves: Blitz Ball-high _2_3_6_+_C Blitz Ball-low _2_3_6_+_D Kaiser Wave ^4_6_+_C :Additional Notes: _`can't use Defensive Attack _`can't use Taunt ----------------------------------------------- $end $info=fatfury3 $cmd *---INFO---* ----------------------------------------------- Fatal Fury 3 - Road to the Final Victory Garou Densetsu 3 - haruka-naru tatakai (c)1995 SNK Made by: Minoplis Correct by: Fabricio da Silva Coroquer Last Update: May 25th, 2009 ----------------------------------------------- $end $cmd «Buttons» ----------------------------------------------- _A: Weak Punch _B: Weak Kick _C: Strong Punch _D: Strong Kick _P: any Punch Button[_A/_C] _K: any Kick Button[_B/_D] ----------------------------------------------- $end $cmd «Inscriptions» ----------------------------------------------- :Directional: _6: press Forward ^6: hold Forward :Positon: ^-: must be done close from foe ^=: must be done far from foe _^: must be done in the air :Others: _+: press the motions together [/]: use any motions between the "[]" ^!: follow with this move B: pull for Background Plane F: pull for Foreground Plane P: pull for any Plane :Throws: must be done close :Air Throws: you and your foe must be close in the air :Danger Moves: (DM) needs a Low Life :Hidden Danger Moves: (HDM) Before the match begins, at the "GO!", press_A_+_B_+_C_+_D_+_S. needs Low Life and Name Flashing only once per round ----------------------------------------------- $end $cmd «Common Commands» ----------------------------------------------- :Movement: Dash _6_6 Retreat _4_4 Crawl ^3 :Jumps: Normal Jump press_8 Low Jump tap_8 Long Jump Dash_9 :Escape Moves: Quicksway tap_3 ^!Attack [_P/_K] B :Plane Moves: Change to Foreground _A_+_B Change to Background _B_+_C Return to Mid Plane on other plane[_2/_8] Weak Return on other plane[_A/_B] Strong Return on other plane[_C/_D] P High Pull foe on Foreground_A_+_B High Pull foe on Background_B_+_C Low Pull foe on Foreground_2_+_A_+_B Low Pull foe on Background_2_+_B_+_C :Guard Moves: Defensive Attack block_6_+_A :Other Moves: Taunt ^=_C ----------------------------------------------- $end $cmd Andy Bogard ----------------------------------------------- :Throws: Uchimata _6_+_C :Command Moves: Abise Geri _6_+_D :Special Moves: Hishou Ken _2_1_4_+_P Shouryuu Dan _6_2_3_+_P Zan'ei Ken _1_6_+_P ^!Shippuu Uraken(with_C) _2_3_6_+_C Shiranui Kumo Karami ^2_8_+_D Gen'ei Shiranui _^_2_3_6_+_D F :Danger Moves: Chou Reppa Dan ^2_3_6_+_C_+_D :Hidden Danger Moves: To Name Flash _D_2_+_C ^!Bokosuka Reppa Dan _2_1_4_6_+_C_+_D :Fake Moves: Fake~Hishou Ken _2_1_4_+_B_+_D Fake~Shouryuu Dan _6_2_3_+_B_+_D Fake~Zan'ei Ken _1_6_+_B_+_D Fake~Chou Reppa Dan _2_3_6_+_A_+_C :Combos: --- 3hits --- _C(1hit)_C(1hit)_C _C(1hit)_C(1hit)_6_+_DF --- 4hits --- _B_B_B_6_+_C --- 5hits --- _A_C_C_C_D _A_C_C_D(2hit) ----------------------------------------------- $end $cmd Blue Mary ----------------------------------------------- :Throws: Head Throw _3_+_D ^!Achilles Hold _D :Command Moves: Step Rolling _6_+_D F :Special Moves: Spin Fall _2_3_6_9_+_A M. Spider _2_3_6_9_+_C Vertical Arrow _6_2_3_+_B M. Snatcher _6_2_3_+_D Straight Slicer ^4_6_+_B Crab Clutch ^4_6_+_D Backdrop Real ^-_x_+_C ^!Face Rock _C :Danger Moves: M. Typhoon ^1_2_3_6_9_+_B_+_D :Hidden Danger Moves: To Name Flash recovery ^!M. Cyclone _4_6_3_2_1_4_+_C :Fake Moves: Fake~Vertical Arrow/M. Snatcher _6_2_3_+_A_+_C :Combos: --- 2hits --- _B_6_+_DF --- 3hits --- _C(1hit)_C(1hit)_D ^=_B_B_D --- 4hits --- _C(1hit)_C(1hit)_C(1hit)_6_+_DF --- 6hits --- _A_C_C_C(2hit)_6_2_3_+_D ----------------------------------------------- $end $cmd Bob Wilson ----------------------------------------------- :Throws: Falcon _6_+_D ^!Wild Wolf _9_9_+_D ^!Ringsu Fang _3_3_+_D :Command Moves: Sliding Headbutt _6_+_C Jump Under Kick _^_3_+_D Bob Somersault knocked_8_+_C :Special Moves: Rolling Turtle [_A_+_C/_B_+_D] Wild Wolf ^4_6_+_K Bison Horn ^2_8_+_K :Danger Moves: Dangerous Bob _2_2_2_+_B_+_C_+_D :Hidden Danger Moves: To Name Flash Dash ^!Dangerous Wolf _1_9_+_C_+_D :Combos: --- 3hits --- _C(1hit)_D_2_2_+_D --- 4hits --- _C(1hit)_C_C_6_+_C --- 5hits --- _A_B_C_C_D _C(1hit)_C_C_C_D ----------------------------------------------- $end $cmd Franco Bash ----------------------------------------------- :Throws: Side Buster _6_+_C :Command Moves: Back Tornado _6_+_D F :Special Moves: Double Kong _2_1_4_+_P Waving Blow _4_1_2_3_6_+_P Power Bicycle _2_3_6_+_K :Danger Moves: Armageddon Buster _6_3_2_1_4_+_C_+_D ^!Hook Punches _6_3_2_1_4_+_C_+_D :Hidden Danger Moves: To Name Flash _D_2_+_C ^!Genocide Buster _2_1_4_6_+_C_+_D ^!Hook Punches _2_1_4_+_A :Fake Moves: Fake~Double Kong _2_1_4_+_B_+_D Fake~Power Bicycle _2_3_6_+_A_+_C :Combos: --- 4hits --- _C(1hit)_C(1hit)_C(1hit)_C _C(1hit)_C(1hit)_C(1hit)_D --- 5hits --- _6_+_A_6_+_A_B_B_6_+_D _6_+_A_6_+_A_B_D_D _6_+_A_6_+_A_B_D_6_+_C ----------------------------------------------- $end $cmd Geese Howard ----------------------------------------------- :Throws: Kosatsu Nage _4_+_C ^!Zetsumei Hitonaka Uchi _C Shinkuu Nage _3_+_C Ura Kumo Kakushii _9_+_C ^!Zetsumei Hitchu Shime _C Kosatsu Sho _6_+_D :Command Moves: Raikou Mawashi Geri _4_+_D B :Special Moves: Reppuu Ken _2_3_6_+_A Double Reppuu Ken _2_3_6_+_C Shippuu Ken _^_2_1_4_+_P Ja'ei Ken ^4_6_+_K Joudan Atemi Nage _4_1_2_3_6_+_B _`reverse jump/Special/DM/HDM Chudan Atemi Uchi _4_1_2_3_6_+_D _`reverse high/mid :Danger Moves: Rasing Storm _1_6_3_2_1_4_3_+_C_+_D :Hidden Danger Moves: To Name Flash _2_+_C_C ^!Thunder Break _2_1_4_6_+_C_+_D :Fake Moves: Fake~Reppuu Ken _2_3_6_+_B_+_D Fake~Ja'ei Ken _2_1_4_6_+_B_+_D Fake~Rasing Storm _1_6_3_2_1_4_3_+_A_+_C :Combos: --- 2hits --- ^=_D_D --- 5hits --- _C(1hit)_C(1hit)_C(1hit)_C(1hit)_C ----------------------------------------------- $end $cmd Hon Fu ----------------------------------------------- :Throws: Back Flip _4_+_C Keiraku Randa _4_+_D :Command Moves: Fumi Somi Sokukeri _6_+_D :Special Moves: Seikuu Rekka Kon _6_2_3_+_P Kyu Ryu no Yomi block_6_+_K Denkou Sekka no Ten ^1_6_+_K Denkou Sekka no Chi _2_1_4_7_+_K :Danger Moves: Gadenza no Taifuu _2_1_4_1_6_+_B_+_D :Hidden Danger Moves: To Name Flash Retreat ^!Gadenza no Arashi _6_3_2_1_4x2_+_C_+_D _`can't be performed with infinite time :Fake Moves: Fake~Seikuu Rekka Kon _6_2_3_+_B_+_D Fake~Denkou Sekka no Ten _2_1_4_6_+_B_+_D :Combos: --- 3hits --- _C(1hit)_C_D _2_+_B_6_+_B_6_+_B --- 5hits --- _C(1hit)_C_C_C_D ----------------------------------------------- $end $cmd Joe Higashi ----------------------------------------------- :Throws: Joe Special _6_+_C Hiza Jigoku _6_+_D :Command Moves: Vertical Upper _4_+_C Joe Sobat _4_+_D F Sliding Kick _3_+_D :Special Moves: Hurricane Upper _4_1_2_3_6_+_P Tiger Kick _2_3_6_9_+_K Slash Kick _1_6_+_K Ougon no Kakato _2_1_4_+_K :Danger Moves: Screw Upper _6_4_1_2_3_6_+_C_+_D :Hidden Danger Moves: To Name Flash stay far ^!Slide Screw _6_3_2_1_4_+_C_+_D :Fake Moves: Fake~Hurricane Upper _4_1_2_3_6_+_B_+_D Fake~Tiger Kick _6_2_3_+_A_+_C Fake~Slash Kick _1_6_+_A_+_C :Combos: --- 3hits --- _4_+_C(1hit)_D_2_+_D _2_+_C(1hit)_D_D ^=_B_D_D --- 5hits --- _C(1hit)_C_C(1hit)_C_C ----------------------------------------------- $end $cmd Mai Shiranui ----------------------------------------------- :Throws: Fuusha Kuzuki Kai _6_+_D :Air Throws: Yume Zakura _^_2_+_C :Command Moves: Ryu no Mai _4_+_D B :Special Moves: Kachou Sen _2_3_6_+_P Ryuu Enbu _2_1_4_+_P Hissatsu Shinobi Bachi _4_1_2_3_6_+_C Musasabi no Mai _^_2_+[_B_+_C/_C_+_D] Kagero no Mai _2_2_+_A_+_B_+_C :Danger Moves: Chou Hissatsu Shinobi Bachi _6_1_6_+_C_+_D :Hidden Danger Moves: To Name Flash stay far_O_C ^!ShiranuiHiohgi HissatsuS.Bachi _6_1_6_+_B_+_D :Fake Moves: Fake~Kachou Sen _2_3_6_+_B_+_D Fake~Ryuu Enbu _2_1_4_+_B_+_D Fake~Musasabi no Mai _^_2_+_A_+_B :Combos: --- 2hits --- _C(1hit)_D --- 3hits --- _B_6_+_B_6_+_B _C(1hit)_C(1hit)_B --- 4hits --- _C(1hit)_C(1hit)_C_D ----------------------------------------------- $end $cmd Sokaku Mochizuki ----------------------------------------------- :Throws: Muken Jigoku Nage _4_+_C Mudoh Shibari Nage _4_+_D ^!Jigoku Mon _D :Air Throws: Shoten Satsu _^_2_+_C :Command Moves: Shukajoh Joudan Uchi _1_+_C :Special Moves: Makibishi Masher _2_3_6_+_A Jashin Kon _4_1_2_3_6_+_C Hametsu no Honou _2_4_1_+_B Ja Kon Bu _X_D Hyoi Dan _6_4_6_+_D Nozaru Geri _2_1_4_+_D Higi Kaminari Otoshi _6_2_3_+_D Kimon Jin ^-_x_+_C :Danger Moves: Ikazuchi _6_3_2_3_6_+_C_+_D :Hidden Danger Moves: To Name Flash you must be hit by a[_C/_D] ^!Raijin no Ibuki _6_3_2_1_4_+_C_+_D :Combos: --- 4hits --- _B_D(2hit)_3_+_D --- 5hits --- _C(1hit)_C(1hit)_C(1hit)_C_C ----------------------------------------------- $end $cmd Terry Bogard ----------------------------------------------- :Throws: Buster Throw _6_+_C :Command Moves: Rising Upper _1_+_C Backspin Kick _6_+_D B :Special Moves: Power Wave _2_3_6_+_P Power Dunk _6_2_3_+_K Crack Shoot _2_1_4_+_K Burn Knuckle _2_1_4_+_P :Danger Moves: Power Geyser _2_1_4_1_6_+_C_+_D :Hidden Danger Moves: To Name Flash _1_+_C_6_+_C ^!Triple Geyser _6_3_2_1_4_+_C_+_D :Fake Moves: Fake~Power Wave _2_3_6_+_B_+_D Fake~Crack Shoot _2_1_4_+_A_+_C Fake~Burn Knuckle _2_1_4_+_B_+_D Fake~Power Geyser _2_1_4_1_6_+_B_+_D :Combos: --- 3hits --- _A_A_C _A_A_2_+_D _C(1hit)_C_C _C(1hit)_C_1_+_C --- 4hits --- _A_B_D(2hit) --- 5hits --- _6_+_A_C(1hit)_C(1hit)_C_D _6_+_A_C(1hit)_C(1hit)_D_D ----------------------------------------------- $end $cmd «Secret Characters» ----------------------------------------------- *Play with Jin Chonrei, Jin Chonshu, Yamazaki - defeat Jin Chonrei on 1P Game and Save - load the data and select New Game - at the Character Select Screen - put the cursor on Terry_B - put the cursor on Hon Fu_B - put the cursor on Mai_B - put the cursor on Geese_B - put the cursor on Bob_B - put the cursor on Sokaku_B - put the cursor on Andy_B - put the cursor on Franco Bash_B - put the cursor on Joe_B - put the cursor on Mary_B - only for Home Console ----------------------------------------------- $end $cmd Jin Chonrei ----------------------------------------------- :Throws: Energy Burst _6_+_C :Command Moves: Tatsukai Atama _3_+_C :Special Moves: Teio Jinsoku Ken _1_6_+_P Teio Tenji Ken _6_2_3_+_P Teio Rojin Ken _2_1_4_6_+_P Teio Tengan Ken _2_3_6_+_K Teio Tashin Ken _2_1_4_+_D :Danger Moves: Teio Syu Myo Ken _6_4_1_2_3_6_+_B_+_D :Hidden Danger Moves: To Name Flash stay far ^!Teio Ryuusei Ken _6_3_2_1_4_+_C_+_D :Fake Moves: Fake~Teio Tengan Ken _2_3_6_+_B_+_D :Combos: --- 4hits --- _A(2hit)_C(2hit) _B(2hit)_C(2hit) _2_+_A(2hit)_2_+_C(2hit) _2_+_B(2hit)_2_+_C(2hit) --- 6hits --- _A(2hit)_B(2hit)_C(2hit) _2_+_A(2hit)_2_+_B(2hit)_2_+_C(2hit) ----------------------------------------------- $end $cmd Jin Chonshu ----------------------------------------------- :Throws: Energy Burst _6_+_C :Command Moves: Tatsukai Atama _3_+_C :Special Moves: Teio Jinsoku Ken _1_6_+_P Teio Tenji Ken _6_2_3_+_P Teio Tengan Ken _2_3_6_+_K :Danger Moves: Teio Rojin Ken _2_1_4_6_+_C_+_D :Hidden Danger Moves: To Name Flash stay 4 steps from foe ^!Teio Rojin Ken _2_3_6_4_+_C_+_D :Fake Moves: Fake~Teio Tengan Ken _2_3_6_+_B_+_D :Combos: --- 4hits --- _A(2hit)_C(2hit) _B(2hit)_C(2hit) _2_+_A(2hit)_2_+_C(2hit) _2_+_B(2hit)_2_+_C(2hit) --- 6hits --- _A(2hit)_B(2hit)_C(2hit) _2_+_A(2hit)_2_+_B(2hit)_2_+_C(2hit) ----------------------------------------------- $end $cmd Ryuji Yamazaki ----------------------------------------------- :Throws: Shime Age _4_+_X_C Bakudan Pachiki _6_+_D :Command Moves: Bussashi _6_+_C :Special Moves: Hebi Tsukai Charge _2_1_4_+_C ^!Forward _6_+_C ^!Upward _9_+_C Bai Gaeshi _2_3_6_+_C _`reflect projectile Sadomazo _4_1_2_3_6_+_D _`reverse jump/high/mid/Special/DM/HDM :Danger Moves: Guillotine ^2_3_6_+_B_+_D :Hidden Danger Moves: To Name Flash Retreat ^!Alternate Guillotine _6_3_2_1_4_+_C_+_D :Combos: --- 3hits --- _6_+_C_C_6_+_D --- 4hits --- _A_A_A_6_+_D _6_+_C_C_C_D --- 5hits --- _A_A_A_A_CF ----------------------------------------------- $end $cmd «Cheats» ----------------------------------------------- *Expert Mode - at the How To Play Screen_4_6_4_6_6_4_6_4 ----------------------------------------------- $end $info=fatfursp $cmd *---INFO---* ----------------------------------------------- Fatal Fury Special Garou Densetsu Special (c)1993 SNK Made by: Procyon Correct by: Fabricio da Silva Coroquer Last Update: December 3rd, 2009 ----------------------------------------------- $end $cmd «Buttons» ----------------------------------------------- _A: Weak Punch _B: Weak Kick _C: Strong Punch _D: Strong Kick _P: any Punch Button[_A/_C] _K: any Kick Button[_B/_D] ----------------------------------------------- $end $cmd «Inscriptions» ----------------------------------------------- :Directional: _6: press Forward ^6: hold Forward :Buttons: _X: tap following Button repeatedly _O: hold following Button :Positon: ^-: must be done close from foe ^=: must be done far from foe _^: must be done in the air :Others: _+: press the motions together [/]: use any motions between the "[]" ^!: follow with this move :Throws: must be done close :Air Throws: you and your foe must be close in the air :Danger Moves: needs a Low Life ----------------------------------------------- $end $cmd «Common Commands» ----------------------------------------------- :Movement: Retreat _4_4 Crawl ^3 :Plane Moves: Change Plane _A_+_B Plane Roll foe in other Plane[_2/_8] Plane Attack foe in other Plane[_P/_K] :Guard Moves: Defensive Attack block_6_+_A :Command Moves: Strong Attack _C_+_D _`knocks foe to other plane :Other Moves: Taunt ^=_C ----------------------------------------------- $end $cmd Andy Bogard ----------------------------------------------- :Throws: Kakaekomi Nage _6_+_C :Special Moves: Hishou Ken _2_1_4_+_P Shouryuu Dan _2_3_6_+_P Kuuha Dan ^1_9_+_K Zan'ei Ken _1_6_+_P :Danger Moves: Chou Reppa Dan ^2_3_6_+_B_+_D ----------------------------------------------- $end $cmd Axel Hawk ----------------------------------------------- :Throws: Hell Bomber _6_+_D Electric Attack _4_+_D Rolling Buster _9_+_D :Special Moves: Axel Dance _X_P Tornado Upper _2_3_6_+_P Smash Bomber ^1_6_+_P :Danger Moves: Axel Rush _4_6_3_2_1_4_9_+_B_+_C ----------------------------------------------- $end $cmd Big Bear ----------------------------------------------- :Throws: Powerbomb _6_+_C Back Drop _4_+_C Lariot Drop _3_+_C Neck Hang _6_+_D Head Bat _4_+_D Lift Up Throw _3_+_D Bear Hug _9_+_D :Special Moves: Giant Bomb ^1_6_+_P Super Drop Kick _O_D Bear Bomber _6_4_2_8_+_C :Danger Moves: Fire Breath _6_3_2_1_6_+_B_+_C ----------------------------------------------- $end $cmd Billy Kane ----------------------------------------------- :Throws: Ippon Zuri Nage _6_+_C Jigoku Otoshi _6_+_D :Special Moves: Senpuu Kon _X_P Sansetsu Kon~Chuudan Uchi ^4_6_+_P Suzume Otoshi ^1_9_+_P Kyoushuu Hishou Kon _1_2_3_6_+_K ^!Move [_4/_6] :Danger Moves: Chou Kaen Senpuu Kon _2_3_6_3_2_1_4_7_+_A_+_C ----------------------------------------------- $end $cmd Cheng Sinzan ----------------------------------------------- :Throws: Aiki Nage _6_+_C Zutsuki Satsu _6_+_D :Special Moves: Kiten Hinzan _2_3_6_+_P Dai Taikobara Uchi ^2_8_+_P Hagan Geki ^4_6_+_K :Danger Moves: Bukurai Hoh ^1_2_3_6_+_B_+_C ----------------------------------------------- $end $cmd Duck King ----------------------------------------------- :Throws: Rolling Neck _6_+_C :Air Throws: Reverse Breaker _^_2_+_C :Command Moves: Sliding Kick _3_+_D :Special Moves: Headspin Attack ^4_6_+_P Break Storm _2_3_6_9_+_K Dancing Dive _2_1_4_+_K Beat Rush _6_4_6_+_C :Danger Moves: Break Spiral _4_1_2_3_6_9_2_+_B_+_C ----------------------------------------------- $end $cmd Geese Howard ----------------------------------------------- :Throws: Katate Nage _6_+_C Shinkuu Nage _3_+_C Kosatsu Sho _6_+_D :Special Moves: Reppuu Ken _2_3_6_+_A Double Reppuu Ken _2_3_6_+_C Shippuu Ken _^_2_1_4_+_P Joudan Atemi Nage _4_1_2_3_6_9_+_B _`reverse jump Chudan Atemi Uchi _4_1_2_3_6_9_+_D _`reverse high/mid :Danger Moves: Rasing Storm _1_6_3_2_1_4_3_+_B_+_C ----------------------------------------------- $end $cmd Joe Higashi ----------------------------------------------- :Throws: Leg Throw _6_+_C Hiza Jigoku _6_+_D :Special Moves: Bakuretsu Ken _X_P Hurricane Upper _4_1_2_3_6_+_P Tiger Kick _2_3_6_9_+_K Slash Kick ^1_9_+_K :Danger Moves: Screw Upper _6_4_1_2_3_6_+_B_+_C ----------------------------------------------- $end $cmd Jubei Yamada ----------------------------------------------- :Throws: Ippon Seoi _6_+_C Tawara Nage _3_+_C Kumo Koroshi _9_+_C Benkei Nakashi _6_+_D Tomoe Nage _4_+_D :Air Throws: Jumping Izuna Otoshi _^_2_+_D :Special Moves: Nihon Seoi Dash ^4_6_+_K Ooizuna Otoshi ^-^2_8_+_P Senbe Shuriken ^4_6_+_P Neko Jarashi ^-_6_3_2_1_4_+_C :Danger Moves: Dynamit Izuna Otoshi ^-^1_2_3_+_B_+_C ----------------------------------------------- $end $cmd Kim Kaphwan ----------------------------------------------- :Throws: Sakkyaku Nage _6_+_C :Command Moves: Hishou Kyaku _^_2_+_K :Special Moves: Hangetsu Zan _2_1_4_+_K Hien Zan ^2_8_+_K :Danger Moves: Hou'ou Kyaku _2_1_4_1_6_+_B_+_D ----------------------------------------------- $end $cmd Laurence Blood ----------------------------------------------- :Throws: Poncho Throw _6_+_C Poncho Breaker _6_+_D :Air Throws: Flying Buster _^_2_+_C :Special Moves: Bloody Saber _4_1_2_3_6_+_P Bloody Spin ^4_6_+_K Bloody Cutter ^2_8_+_C :Danger Moves: Bloody Flash _3_4_1_2_3_6_1_6_+_B_+_D ----------------------------------------------- $end $cmd Mai Shiranui ----------------------------------------------- :Throws: Fuusha Kuzushi _6_+_C :Air Throws: Yume Zakura _^_2_+_D :Special Moves: Kachou Sen _2_3_6_+_P Ryuu Enbu _2_1_4_+_P Hissatsu Shinobi Bachi _4_1_2_3_6_+_K Musasabi no Mai ^2_8_+_C :Danger Moves: Chou Hissatsu Shinobi Bachi _6_1_6_+_B_+_C ----------------------------------------------- $end $cmd Terry Bogard ----------------------------------------------- :Throws: Buster Throw _6_+_C :Special Moves: Power Wave _2_3_6_+_P Rising Tackle ^2_8_+_P Crack Shoot _2_1_4_7_+_K Burn Knuckle _2_1_4_+_P :Danger Moves: Power Geyser _2_1_4_1_6_+_B_+_C ----------------------------------------------- $end $cmd Tung Fu Rue ----------------------------------------------- :Throws: Ressen Shou _6_+_C :Special Moves: Gekihou _X_C Sen Shippo _2_1_4_+_P Ressen Kyaku ^-^1_9_+_K Shouha ^1_6_+_P :Danger Moves: Senpuu Gou Ken _6_3_2_8_+_B_+_C ----------------------------------------------- $end $cmd Wolfgang Krauser ----------------------------------------------- :Throws: Knee Smasher _6_+_C Lift Up Blow _3_+_C Neck Hang Blow _6_+_D :Special Moves: Blitz Ball-high _2_1_4_+_P Blitz Ball-low _2_1_4_+_K Leg Tomahawk _2_3_6_+_K Atemi Nage _4_1_2_3_6_+_P _`reverse high/mid :Danger Moves: Kaiser Wave ^4_9_+_A_+_C ----------------------------------------------- $end $cmd «Secret Characters» ----------------------------------------------- *Play with Ryo Sakazaki - defeat Ryo on 1P Game - wait for the demo-mode fights to begin - _8_4_2_6_8_+_A_8_6_2_4_8_+_C - only for 2P Game - only for Home Console ----------------------------------------------- $end $cmd Ryo Sakazaki ----------------------------------------------- :Throws: Tomoe Nage _6_+_C :Special Moves: Ko'ou Ken _2_3_6_+_P Kohou _6_2_3_+_P Hien Shippuu Kyaku _1_6_+_K Zanretsu Ken _X_C Haoh Shoukou Ken _6_4_1_2_3_6_+_C :Danger Moves: Ryuuko Ranbu _2_1_4_1_6_+_B_+_D ----------------------------------------------- $end $cmd «Cheats» ----------------------------------------------- *Fight Ryo - don't lose any round ----------------------------------------------- $end ############################################################## # Final Fight (C)1989 CAPCOM # # Made by: Axe # ############################################################## $info=ffight $cmd [Buttons] —————————————————————————————————————————————————————————————— ^E: Attack (_P) ^F: Jump $end $cmd [Common Commands] —————————————————————————————————————————————————————————————— Desparation Attack _P_+^F Grab _6 $end $cmd [Guy] —————————————————————————————————————————————————————————————— Roundhouse Combo _P_P_P_P_P Jump Kick _^ _P Reverse Jumping Knee ^F..._1_+_P Jumping Knee _^ _2_+_P - Follow Up combo Grab _6 - Knee Strike _P (x3) - Throw _4/_6 - Throw _4/_6 Cyclone Kick _P_+^F Wall Rebound _^ corner _4/_6(_+_P) * Guy can utilize the Katana better than other characters $end $cmd [Mike Haggar] —————————————————————————————————————————————————————————————— Hammerfist Combo _P_P_P Drop Kick _^ _P Splash _^ _2_+_P Reverse Splash ^F..._1_+_P Grab _6 - Headbutt _P (x3) - Throw _4/_6 - Spinning Piledriver ^F_P - Throw _4/_6 - Spinning Piledriver ^F_P Lariat _P_+^F * Haggar can utilize the pipe better than other characters $end $cmd [Cody] —————————————————————————————————————————————————————————————— Combo _P_P_P_P Jump Kick _^ _P Reverse Jumping Knee ^F..._1_+_P Jumping Knee _^ _2_+_P - Follow Up combo Grab _6 - Knee Strike _P (x3) - Throw _4/_6 - Throw _4/_6 Cyclone Kick _P_+^F * Cody can utilize the Knife better than other characters $end ############################################################## # The Punisher (C)1994 CAPCOM # # Made by: Axe # ############################################################## $info=punisher $cmd [Buttons] —————————————————————————————————————————————————————————————— _a: Attack (_P) _b: Jump $end $cmd [Common Commands] —————————————————————————————————————————————————————————————— Roll (hold) _4/_6 x2 - Attack _P - Jump _b - Sweep _a_+_b - Super Kick _2_8_+_P Sweep _a_+_b Super Kick _2_8_+_P Grapple near _6 - Jump Throw ^G(_+_4/_6)_P - Headcrush _b_2_+_P Floor Grapple near downed _P - Jump Throw ^G(_+_4/_6)_P - Headcrush _b_2_+_P Jump Attack _b_P - Rebound _4 - Drop Attack _2_+_P Hand Grendade _b_a_+_b Combo _P_P - Kick Finisher _P - Throw _2_+(_4/_6_+)_P - Overhead Throw _8_+_P - Super Attack _4/_6_+_P - Super Kick _2_8_+_P - Slit Throat/Execute w/Gun/Knife _P $end $info=fightfev $cmd *---INFO---* ----------------------------------------------- Fight Fever (c)1994 Viccom Made by: Fabricio da Silva Coroquer Last Update: March 9th, 2009 ----------------------------------------------- $end $cmd «Buttons» ----------------------------------------------- _A: Weak Punch _B: Weak Kick _C: Strong Punch _D: Strong Kick ----------------------------------------------- $end $cmd «Inscriptions» ----------------------------------------------- :Directional: _6: press Forward :Positon: ^-: must be done close from foe ^=: must be done far from foe _^: must be done in the air :Others: _+: press the motions together [/]: use any motions between the "[]" :Danger Moves: needs Low Life ----------------------------------------------- $end $cmd «Common Commands» ----------------------------------------------- :Movement: Dash _6_6 Retreat _4_4 :Throws: Throw ^-_6_+_C :Other Moves: Taunt ^=_C ----------------------------------------------- $end $cmd Han Baedal Korea ----------------------------------------------- :Command Moves: Rising Tiger Kick _^_2_+_B :Special Moves: Tiger Simoon _2_3_6_+[_A/_C] Fierce Tiger Fist _6_4_6_+_C Tiger Dragon Attack _4_1_2_3_6_+_B :Danger Moves: Ryuuko Ranbu _6_4_1_2_3_6_+_B_+_D ----------------------------------------------- $end $cmd Miyuki Japan ----------------------------------------------- :Special Moves: Spinning Whirlwind _2_1_4_+[_A/_C] Reactive Attack _4_1_2_3_6_+_B Typhoon Kick _6_2_3_+_C Twin Claw Attack _2_8_+_B :Danger Moves: Super Twin Claw Attack _6_3_2_1_6_+_B_+_D ----------------------------------------------- $end $cmd Rophen Heimer Germany ----------------------------------------------- :Special Moves: Thunder Palm Wind/Style _2_1_4_+[_A/_C] Flying Scissors Attack _4_1_2_3_6_+_B Taichi Breaker _6_4_1_2_3_+_C Somersault _2_8_+_B :Danger Moves: Super Taichi Breaker _2_3_6_4_+_A_+_C ----------------------------------------------- $end $cmd Magic Dunker U.S.A ----------------------------------------------- :Special Moves: Thunderstorm Fist _2_3_6_+[_A/_C] Swirling Current Body _6_4_6_+_A Basketball Kick _2_1_4_+_B Flaming Body Pillar _4_1_2_3_6_+_C :Danger Moves: Super Flaming Body Pillar _6_4_1_2_3_+_B_+_D ----------------------------------------------- $end $cmd Golrio Brazil ----------------------------------------------- :Special Moves: Heat Throwing Fist _2_1_4_+[_A/_C] Windmill Attack _2_3_6_9_+_B Turtle Belly Kick _6_2_3_+_C :Danger Moves: Super Turtle Belly Kick _4_6_3_2_1_+_B_+_D ----------------------------------------------- $end $cmd Kim Hoon Mexico ----------------------------------------------- :Special Moves: Eagle Feather Wind _2_3_6_+[_A/_C] Eagle Swooping Strike _4_1_2_3_6_+_B Eagle Heat Kick _6_4_6_+_C Eagle Claw Kick _2_1_4_+_A :Danger Moves: SuperEagleSwoopingStrike _6_4_1_2_3_6_+_B_+_C ----------------------------------------------- $end $cmd Chintao China ----------------------------------------------- :Special Moves: Braided Hair Strike _2_3_6_+_B Snow Scattering Palm _2_1_4_+[_A/_C] Thunderclap Kick _4_1_2_3_+_C :Danger Moves: Super Thunderclap Kick _6_3_2_1_4_6_+_A_+_C ----------------------------------------------- $end $cmd Nick Commando U.S.A ----------------------------------------------- :Special Moves: Hand Grenade _2_1_4_+[_A/_C] Headbutt Attack _6_4_6_+_B Half Moon Fist _6_4_1_2_3_+_A ----------------------------------------------- $end $cmd «Secret Characters» ----------------------------------------------- *Play with Master Taekuk - only for 2P Game *Play with Karate Kenji - playable only with Cheats ----------------------------------------------- $end $cmd Master Taekuk Korea ----------------------------------------------- :Command Moves: Hawk Claw Grip _^_2_+_B :Special Moves: Multiple Foot Strike _2_3_6_+[_A/_C] Pulling Hand Blow _6_4_1_2_3_+_A Perpendicular Attack ^2_8_+_C :Danger Moves: Super Pulling Hand Blow _4_1_2_3_6_3_2_1_6_+_A ----------------------------------------------- $end $cmd Karate Kenji ----------------------------------------------- :Special Moves: Full Moon _2_3_6_+[_A/_C] Ryu Seung Leg _4_1_2_3_6_+_C Lightning Reiki Hammer _6_4_6_+_A Reiki Ryu Wave _2_1_4_+_B ----------------------------------------------- $end ############################################################## # Galaxian (C)1979 Namco / Midway # # Made by: Procyon # ############################################################## $info=galaxian $cmd [Controls] ——————————————————————————————————— _4 - Direct Galaxip left _6 - Direct Galaxip right _a - Fire $end $cmd [Elements] ——————————————————————————————————— Galaxip: This is the name of the ship which you control at the bottom of the screen. Galaxian: These attacking aliens come in three varieties, aqua, purple, and red. They begin in formation at the top of the screen and will occasionally swoop down to attack you before returning to their position in the formation. Flagship: At least two of these appear at the top of the formation at the start of each stage. They will swoop down to attack with one or two red Galaxians if any are nearby. If a flagship is one of the last enemies left of the screen it will run away and appear as a third Flagship at the start of the next stage. $end $cmd [Gameplay] ——————————————————————————————————— _`The goal of each wave is to eliminate every Galaxian. You must fire up and hit each one while dodging their return fire and avoid getting hit by their direct attacks. _`Most of the Galaxians will remain in formation at the top of the screen and move left and right in uniform. Occasionally one or many will drop out of formation and swoop down to attack the player directly. The attacking Galaxian can still fire down at the player along the way. _`The Flagship is also capable of attacking directly. However if there are any red Galaxians near the Flagship before it begins its decent, it will take up to two of them with it as escorts. Flagships are the worth a lot of points but they are worth the most points when you destroy them in mid flight after you destroy it's escorts. _`You lose one life any time you collide with a Galaxian or with one of their shots. At the default settings, you start with two extra lives and gain one extra life at 7000 points. _`If you fail to destroy all of the Flagships by the end of the level, one will escape and join the next wave of Galaxians. _`Pay attention to where you fire. If the bullet is going to go between two columns of Galaxians, the Galaxians will wait for the bullet to fly by before continuing on. $end $cmd [Scoring] ——————————————————————————————————— Formation Swoop Aqua Galaxian 30 60 Purple Galaxian 40 80 Red Galaxian 50 100 Flagship (alone) 60 150 Flagship (1 escort) 150 Flagship (1 escort killed) 200 Flagship (2 escorts) 300 Flagship (2 escorts killed) 800 $end $info=galaxyfg $cmd *---INFO---* ----------------------------------------------- Galaxy Fight - Universal Warriors (c)1995 Sunsoft Made by: t65will Correct by: Fabricio da Silva Coroquer Last Update: December 3rd, 2009 ----------------------------------------------- $end $cmd «Buttons» ----------------------------------------------- _A: Weak Attack _B: Medium Attack _C: Strong Attack _D: Taunt ----------------------------------------------- $end $cmd «Inscriptions» ----------------------------------------------- :Directional: _6: press Forward ^6: hold Forward :Buttons: _X: tap following Button repeatedly :Positon: ^-: must be done close from foe _^: must be done in the air (_^): can be done in the air :Others: _+: press the motions together [/]: use any motions between the "[]" :Throws: must be done close :Air Throws: you and your foe must be close in the air ----------------------------------------------- $end $cmd «Common Commands» ----------------------------------------------- :Movement: Dash _6_6 Retreat _4_4 ----------------------------------------------- $end $cmd Rolf ----------------------------------------------- :Throws: Boost Overdrop [_4/_6]_+_B Boost Pressure [_4/_6]_+_C :Command Moves: Double Jump _^_8 Comet Tail _3_+_A Star Dust Arrow _3_+_B Meteor Launch _3_+_C :Special Moves: Planet Breaker _6_2_3_+[_A/_B/_C] Rolf Shot _2_3_6_+[_A/_B/_C] Rolling Rolf Shot _4_1_2_3_6_+[_A/_B/_C] Rapid Crush _2_1_4_+[_A/_B/_C] Striking Bomb _x_+[_A/_B/_C] ----------------------------------------------- $end $cmd Kazuma ----------------------------------------------- :Throws: Oniyara [_4/_6]_+_B Mizuchi [_4/_6]_+_C :Command Moves: Tensui _3_+_A Bassohanshu _3_+_B Chikokagsetsu _3_+_C :Special Moves: Blade Storm _6_2_3_+[_A/_B/_C] Ninja Replicant _2_3_6_+[_A/_B/_C] Hurricane Destruction (_^)_2_1_4_+[_A/_B/_C] Ninja Death Tornado ^-_6_4_1_2_3_6_+_D ----------------------------------------------- $end $cmd Juri ----------------------------------------------- :Throws: Grand Dump [_4/_6]_+_B Air Dump [_4/_6]_+_C :Air Throws: Air Toss _^[_4/_6]_+_C :Command Moves: Garing Elbow _4_+_B :Special Moves: Laser Stroke _6_2_3_+[_A/_B/_C] Rolling Slicer _2_3_6_+[_A/_B/_C] Somersault Kick _2_1_4_+[_A/_B/_C] Needle Shoot _^_4_1_2_3_6_+[_A/_B/_C] Galactica Cyclone _6_4_1_2_3_6_+_A_+_B_+_C ----------------------------------------------- $end $cmd Roomi ----------------------------------------------- :Throws: Suppoko Ride [_4/_6]_+_C :Command Moves: Star Punch _^_2_+_C :Special Moves: Rabbit Blow _2_3_6_+[_A/_B/_C]x3 Rolling Crush ^4_6_+[_A/_B/_C] Rolling Bomber _^_A_+_B_+_C Giant Knuckle _x_+[_A/_B/_C] ----------------------------------------------- $end $cmd Gunter ----------------------------------------------- :Throws: Bull Smash [_4/_6]_+_C :Special Moves: Gunter Bomber _6_2_3_+[_A/_B/_C] Gunter Breath _6_3_2_1_4_+[_A/_B/_C] Gunter Shoulder ^4_6_+[_A/_B/_C] Wild Shake ^-_x_+[_A/_B/_C] Hammer Brake ^-_x_+_A_+_B_+_C ----------------------------------------------- $end $cmd Alvan ----------------------------------------------- :Throws: Head Bat [_4/_6]_+_B Gamba Through [_4/_6]_+_X_C :Command Moves: Aldigy _^_8_+_B :Special Moves: Aerial Al Blast _6_2_3_+[_A/_B/_C] Al Blast (_^)_2_3_6_+[_A/_B/_C] Al Fire _4_1_2_3_6_+[_A/_B/_C] Al Slugger _A_+_B_+_C Al Thunder ^2_8_+[_A/_B/_C] Super Alvan _6_4_1_2_3_6_+_A_+_B_+_C _`needs Energy Bar flashing ----------------------------------------------- $end $cmd G. Done ----------------------------------------------- :Throws: Double Knee Kick _6_+_A Front Suplex _4_+_A German Suplex _6_+_B Brain Buster _4_+_B Tombstone Piledriver _6_+_C Block Buster _4_+_C :Command Moves: Overhead Kick _3_+_C :Special Moves: Diving Headbutt Dash_6_2_3_+[_A/_B/_C] Hurricane Bolt _^_2_3_6_+[_A/_B/_C] Shoring Roll _2_3_6_+[_A/_B/_C] Flying Cross Chop _^_4_1_2_3_6_+[_A/_B/_C] Retro Attack _^_6_3_2_+[_A/_B/_C] Final Mega Diver _^_6_2_3_+[_A/_B/_C] ----------------------------------------------- $end $cmd Musafar ----------------------------------------------- :Throws: Face Knee Kick [_4/_6]_+_B Hard Slam [_4/_6]_+_C :Air Throws: Air Throw _^[_4/_6]_+_B Head Crusher _^[_4/_6]_+_C :Command Moves: Reverse Spin Kick block_6_+_C Reverse Back Knuckle block_3_+_C Head Upper Dash_2_+_A Sliding Kick Dash_2_+_B Head Sliding Dash_2_+_C :Special Moves: Musafar Punch _6_3_2_1_4_+[_A/_B/_C] Musafar Kick ^2_8_+[_A/_B/_C] Musafar Missile ^4_6_+[_A/_B/_C] Musafar Bomber _x_+[_A/_B/_C] ----------------------------------------------- $end $cmd «Secret Characters» ----------------------------------------------- *Play with Felden and Rouwe - playable only with Cheats ----------------------------------------------- $end $cmd Felden ----------------------------------------------- :Throws: Grand Crusher [_4/_6]_+_B Slow Illusion [_4/_6]_+_C :Command Moves: Flying Elbow _^_2_+_C :Special Moves: Ground Fireball _2_3_6_+[_A/_B/_C] Bouncing Plasma Ball _^_2_3_6_+[_A/_B/_C] Flaming Spin _6_2_3_+[_A/_B/_C] Grab and Plasma Punch ^-_4_1_2_3_6_+[_A/_B/_C] ----------------------------------------------- $end $cmd Rouwe ----------------------------------------------- :Throws: Ground Roll Throw [_4/_6]_+_B Face Bash [_4/_6]_+_C :Command Moves: Water Return [_4/_6]_+_B Water Returns [_4/_6]_+_C Upper Palm _3_+_C :Special Moves: Sand Wave _2_3_6_+[_A/_B/_C] Dragon Punch _6_2_3_+[_A/_B/_C] Hurricane Kick _2_1_4_+[_A/_B/_C] ----------------------------------------------- $end $info=garou $cmd *---INFO---* ----------------------------------------------- Garou - Mark of the Wolves (c)1999 SNK Made by: Axe Correct by: Fabricio da Silva Coroquer Last Update: August 18th, 2009 ----------------------------------------------- $end $cmd «Buttons» ----------------------------------------------- _A: Weak Punch _B: Weak Kick _C: Strong Punch _D: Strong Kick _S: Taunt _P: any Punch Button[_A/_C] _K: any Kick Button[_B/_D] ----------------------------------------------- $end $cmd «Inscriptions» ----------------------------------------------- :Directional: _6: press Forward ^6: hold Forward _?: press any Direction :Buttons: _X: tap following Button repeatedly _O: hold following Button :Positon: ^-: must be done close from foe ^=: must be done far from foe _^: must be done in the air (_^): can be done in the air :Others: _+: press the motions together [/]: use any motions between the "[]" ^!: follow with this move B: Break Move (use_A_+_Bto cancel) c: Cancel in any Special/SP/PP/T.O.P :Throws: must be done close :Air Throws: you and your foe must be close in the air :Super Powers: (SP) needs S. Power :Potential Powers: (PP) needs P. Power :T.O.P. Attack: need Life Bar in T.O.P. Mode ----------------------------------------------- $end $cmd «Common Commands» ----------------------------------------------- :Movement: Run _6^6 Retreat _4_4 :Jumps: Normal Jump press_8 Low Jump tap_8 :Escape Moves: Low Dodge Attack _A_+_B High Dodge Attack _2_+_A_+_B Throw Escape thrown[_4/_6]_+_C :Guard Moves: Just Defense when struck[_4/_1] ^!Guard Cancel do any move :Recovery Moves: Short Evade Forward knocked_A Short Evade Backward knocked_B Long Evade Forward knocked_C Long Evade Backward knocked_D ----------------------------------------------- $end $cmd Bonne Jenet ----------------------------------------------- :Throws: Bye Bye Boo [_4/_6]_+_C :Air Throws: Falling Crush _^_?_+_C :Command Moves: Big Jump _2_8 Harrier Bee _^_2_+_X_K :Special Moves: Buffrass _2_3_6_+_P Crazy Ivan _2_1_4_+_P The Hind _2_3_6_+_K B Gulf Tomahawk _2_1_4_+_K :Super Powers: Many Many Torpedoes _2_3_6x2_+_A Aurora _2_3_6x2_+_B :Potential Powers: Many Many Torpedoes _2_3_6x2_+_C Aurora _2_3_6x2_+_D Ab Oi Mademoiselle Just Defense_A_B_C :T.O.P. Attack: Rolling Thunder _C_+_D :Fake Moves: Fake~Many Many Torpedoes _6_+_A_+_C Fake~Aurora _2_+_A_+_C :Combos: --- 2hits --- ^=_C_C _^vertical_D_A --- 3hits --- _Ac_A_A ----------------------------------------------- $end $cmd Freeman ----------------------------------------------- :Throws: Gore Fest [_4/_6]_+_C :Special Moves: Nightmare _2_3_6_+_P V.O.D. _2_1_4_+_Px3 Crow _2_1_4_+_K Phobia _6_2_3_+_P Morbid Angel _4_1_2_3_6_+_K B :Super Powers: Full Blast _2_3_6x2_+_O_A Creeping Death _2_3_6x2_+_B _`reverse all :Potential Powers: Full Blast _2_3_6x2_+_O_C Creeping Death _2_3_6x2_+_D _`reverse all :T.O.P. Attack: Overkill _C_+_D :Fake Moves: Fake~Phobia _2_+_A_+_C Fake~Full Blast _6_+_A_+_C :Combos: --- 2hits --- ^=_A_A --- 3hits --- _A_A_A ----------------------------------------------- $end $cmd Gato ----------------------------------------------- :Throws: Daien Shin [_4/_6]_+_C Danzetsu Tai [_4/_6]_+_D :Command Moves: Saigaku _6_+_A Muran Geri _6_+_B Kuuchuu Furi Muki _^_C_+_D :Special Moves: Shinga _2_3_6_+_P ^!Totsuga _6_6_+_P Houzan Sai Hekiga ^2_8_+_C Raiga _6_2_3_+_K B Fuuga _2_1_4_+_K ^!Kouga _A ^!Senga _B ^!Kyuuga _C ^!Katsuga _D :Super Powers: Zero Kiba _2_3_6x2_+_A Tatsu Kiba _2_3_6x2_+_B :Potential Powers: Zero Kiba _2_3_6x2_+_C Tatsu Kiba _2_3_6x2_+_D Tenryuu Retsu Kiba _6_2_3_+_A_+_Bx3 :T.O.P. Attack: Mouko Kou Hazan _C_+_D :Fake Moves: Fake~Shinga _6_+_A_+_C Fake~Raiga _2_+_A_+_C :Combos: --- 2hits --- _^_B_A ----------------------------------------------- $end $cmd Hokutomaru ----------------------------------------------- :Throws: Hikkaki [_4/_6]_+_C :Air Throws: Nonmen Tsukuri _^_?_+_C :Command Moves: Double Jump _^_8 Sliding _3_+_B Kuuten Keri _3_+_D :Special Moves: Shuriken (_^)_2_3_6_+_P Kuuha Dan _2_3_6_+_K B Rakka Zan Kyou _^_2_1_4_+_B Rakka Zan Jitsu _^_2_1_4_+_D Karakusa Giri _2_1_4_+_O_P :Super Powers: Chou Hissatsu Shuriken _2_3_6x2_+_A ^!End _A_+_B Ougi Chou Hissatsu Tatsumaki _2_3_6x2_+_B :Potential Powers: Chou Hissatsu Shuriken _2_3_6x2_+_C ^!End _A_+_B Ougi Chou Hissatsu Tatsumaki _2_3_6x2_+_D :T.O.P. Attack: Ninpou Bakuen Jump _C_+_D :Fake Moves: Fake~Shuriken _2_+_A_+_C Fake~Karakusa Giri _6_+_A_+_C :Combos: --- 1hit --- High Dodge Attack_B_+_C(jump over foe) --- 2hits --- _Ac_Bc _Ac_Cc_C(pose) _B_Dc_C(pose) _2_+_Ac_2_+_Bc _2_+_Ac_2_+_C_C(pose) _2_+_Bc_2_+_C_C(pose) _2_+_Bc_2_+_D _^_Ac_Bc _^_Ac_Cc _^_Ac_D _^_Bc_Ac _^_Bc_Cc _^_Bc_D _^_Cc_Ac _^_Cc_Bc _^_Cc_D _^vertical_Dc_Ac _^vertical_Dc_Bc _^vertical_Dc_Cc ----------------------------------------------- $end $cmd Hotaru Futaba ----------------------------------------------- :Throws: Ten Raku-tou [_4/_6]_+_C :Air Throws: Hanten-tou _^_?_+_C :Command Moves: Kou-shuu Da _^_2_+_B Kuuchuu Furi Muki _^_C_+_D :Special Moves: Hakki Shou _2_3_6_+_P Sou Shou Shin _2_1_4_+_P Kobi Kyaku _2_1_4_+_K B Ten Shin Shou _6_2_3_+_K Ren Geki Shou _^_2_1_4_+_K Shin Jou Tai ^-_4_1_2_3_6_+_D :Super Powers: Sou Shou Ten Ren Ge _2_3_6x2_+_A Ten Shou Ran Ki _2_3_6x2_+_B :Potential Powers: Sou Shou Ten Ren Ge _2_3_6x2_+_C Ten Shou Ran Ki _2_3_6x2_+_D :T.O.P. Attack: Sen Kai En _C_+_D :Fake Moves: Fake~Hakki Shou _6_+_A_+_C Fake~Sou Shou Shin _2_+_A_+_C :Combos: --- 2hits --- _^_Ac_Bc _^_Ac_C ----------------------------------------------- $end $cmd Kevin Rian ----------------------------------------------- :Throws: Poli Throw [_4/_6]_+_C :Command Moves: Poli Kick _6_+_B :Special Moves: Hell Rotor _2_1_4_+_O_P ^!Cancel _D Hell Arrest ^-_4_1_2_3_6_+_P Hell Snipe _6_2_3_+_P Hell Creeper _2_1_4_+_B ^!Low Attack _A ^!Mid Attack _B ^!High Attack _C Abide Mine _2_1_4_+_D Hell Trap _2_3_6_+_K B :Super Powers: Lucky Strike _2_3_6x2_+_A Gattling Freezer _2_3_6x2_+_B :Potential Powers: Lucky Strike _2_3_6x2_+_C Gattling Freezer _2_3_6x2_+_D :T.O.P. Attack: Blast Charge _C_+_D :Fake Moves: Fake~Hell Rotor _6_+_A_+_C Fake~Hell Arrest _2_+_A_+_C ----------------------------------------------- $end $cmd Khushnood Butt (Marco Rodriguez on Japanese Version) ----------------------------------------------- :Throws: Kyokugen Zutsuki [_4/_6]_+_C :Command Moves: Kyokugen Hiji _6_+_A :Special Moves: Ko'ou Ken _2_3_6_+_P Kohou _6_2_3_+_P B Hien Shippuu Kyaku _2_3_6_+_K Joudan Harai _2_1_4_+_A Gedan Harai _2_1_4_+_B Ryuusen Ken _O_C Kosen Kyaku _O_D :Super Powers: Haou Shoukou Ken _2_3_6x2_+_A Kyokugen Kohou _2_3_6x2_+_B :Potential Powers: Haou Shoukou Ken _2_3_6x2_+_C Kyokugen Kohou _2_3_6x2_+_D Ryuuko Ranbu _2_3_6x3_+_X_C :T.O.P. Attack: Zanretsu Ken _C_+_D :Fake Moves: Fake~Haou Shoukou Ken _6_+_A_+_C Fake~Kyokugen Kohou _2_+_A_+_C :Combos: --- 2hits --- _^_B_A _^_B_C ----------------------------------------------- $end $cmd Kim Dong Hwan ----------------------------------------------- :Throws: Tai Otoshi [_4/_6]_+_C :Air Throws: Tai Hineri _^_?_+_C :Command Moves: Big Jump _2_8 Ushiro Geri _^_4_+_C Hishou Kyaku _^_2_+_K Sankaku Tobi _^corner_6 :Special Moves: Shiden Kyaku _2_3_6_+_K Kuu Sajin _6_2_3_+_P B Raimei Zan _2_1_4_+_K Ashi Binta _6_3_2_1_4_+_C :Super Powers: Super Dong Hwan Kyaku _^_2_3_6x2_+_A Raimei Dan _2_3_6x2_+_B :Potential Powers: Super Dong Hwan Kyaku _^_2_3_6x2_+_C Raimei Dan _2_3_6x2_+_O_D Ore Sama Hou'ou Kyaku _2_3_6x3_+_C :T.O.P. Attack: Kaiten Dong Hwan _C_+_D :Fake Moves: Fake~Shiden Kyaku with_B _6_+_A_+_C Fake~Shiden Kyaku with_D _2_+_A_+_C :Combos: --- 2hits --- _^_Ac_Cc _^_Bc_Cc ----------------------------------------------- $end $cmd Kim Jae Hoon ----------------------------------------------- :Throws: Tai Otoshi [_4/_6]_+_C :Command Moves: Shou Kyaku Hou retreat_B :Special Moves: Shakka Shuu _2_3_6_+_O_P Ryuusei Raku _2_3_6_+_K Hangetsu Zan _2_1_4_+_K Hien Zan ^2_8_+_K B ^!Tenshou Zan(with_D) _2_+_D Hishou Kyaku _^_2_+_K ^!Hassei Waza _3_+_K ^!Hassei Waza _2_1_4_+_K :Super Powers: Hou Yoku Ten Shou Kyaku _2_3_6x2_+_A Hou'ou Kyaku _2_3_6x2_+_B :Potential Powers: Hou Yoku Ten Shou Kyaku _2_3_6x2_+_O_C Hou'ou Kyaku _2_3_6x2_+_D :T.O.P. Attack: Neri Chagi _C_+_D :Fake Moves: Fake~Shakka Shuu _6_+_A_+_C Fake~Hou'ou Kyaku _2_+_A_+_C :Combos: --- 2hits --- _^_Ac_C _^_Bc_D ----------------------------------------------- $end $cmd Rock Howard ----------------------------------------------- :Throws: Kokuu Sen [_4/_6]_+_C :Special Moves: Reppuu Ken _2_3_6_+_A Double Reppuu Ken _2_3_6_+_C Hard Edge _2_1_4_+_P Rising Tackle ^2_8_+_P Shinkuu Nage ^-_x_+_C B ^!Rassetsu _O_A_+_B Atemi Nage Joudan _2_3_6_+_B _`reverse jump/high/mid/Special/SP/PP Atemi Uchi Gedan _2_3_6_+_D _`reverse low Rage Run Dunk _2_1_4_+_B Rage Run Shift _2_1_4_+_D :Super Powers: Rasing Storm _2_3_6x2_+_A Shine Knuckle _2_3_6x2_+_B :Potential Powers: Rasing Storm _2_3_6x2_+_O_C Shine Knuckle _2_3_6x2_+_D Deadly Rave~Neo _6_3_2_1_4_6_+_A ^!Deadly Rave-combo _A_A_B_B_C_C_D_D ^!Deadly Rave-finisher _2_1_4_+_C :T.O.P. Attack: Overhead Kick _C_+_D :Fake Moves: Fake~Reppuu Ken _2_+_A_+_C Fake~Shine Knuckle _6_+_A_+_C :Combos: --- 2hits --- _Dc_6_+_D _^_A_C _^_C_B ----------------------------------------------- $end $cmd Terry Bogard ----------------------------------------------- :Throws: Buster Throw [_4/_6]_+_C :Special Moves: Power Wave _2_3_6_+_P Power Dunk _6_2_3_+_K B Burn Knuckle _2_1_4_+_P Power Charge _6_6_+_Px3 Crack Shoot _2_1_4_+_K :Super Powers: Power Geyser _2_3_6x2_+_A Buster Wolf _2_3_6x2_+_B :Potential Powers: Power Geyser _2_3_6x2_+_C Buster Wolf _2_3_6x2_+_D :T.O.P. Attack: Max Dunk _C_+_D :Fake Moves: Fake~Burn Knuckle with_A _6_+_A_+_C Fake~Burn Knuckle with_C _2_+_A_+_C :Combos: --- 2hits --- _Cc_6_+_C ----------------------------------------------- $end $cmd Tizoc (The Griffon Mask on Japanese Version) ----------------------------------------------- :Throws: Griffon Tower [_4/_6]_+_C ^!Griffon Fall _3_3_+_C Griffon Hug [_4/_6]_+_D :Special Moves: Justice Hurricane ^-_x_+_P Icarus Crash _^^-_2_3_6_+_A Active Tupon _6_2_3_+_P Poseidon Wave _4_2_1_+_P B _`B only with_C Hercule's Throw ^-_4_1_2_3_6_+_B Olympus Over _2_1_4_+_K B _`B only with_D :Super Powers: Big Fall Griffon ^-_x_x_+_A Daedalus Attack _2_3_6x2_+_B :Potential Powers: Big Fall Griffon ^-_x_x_+_C Daedalus Attack _2_3_6x2_+_D :T.O.P. Attack: Gridro Super Kick _C_+_D :Fake Moves: Fake~Hercule's Throw _6_+_A_+_C Fake~Daedalus Attack _2_+_A_+_C ----------------------------------------------- $end $cmd «Secret Characters» ----------------------------------------------- *Play with Grant (set 1 and set 2 only) - at the Character Select Screen - put the cursor on Dong Hwan_O_S - _8_8_2_2_8_2 *Play with Kain (set 1 and set 2 only) - at the Character Select Screen - put the cursor on Jae Hoon_O_S - _2_2_8_8_2_8 *Play with Grant (bootleg and prototype only) - at the Character Select Screen_O_S - _8_8_8_8_8_8 *Play with Kain (bootleg and prototype only) - at the Character Select Screen_O_S - _2_2_2_2_2_2 ----------------------------------------------- $end $cmd Grant ----------------------------------------------- :Throws: Ankoku Otoshi [_4/_6]_+_C :Command Moves: Maheki _3_+_C Messhou Hisetsu _^_2_+_K :Special Moves: Kokuen Ryuu _2_1_4_+_P Kyou Choujin _6_2_3_+_P B ^!Messhou Hisetsu _2_+_D Gou Retsu Shou _6_4_6_+_P Gou Dangai _2_3_6_+_K :Super Powers: Majin Haten Dan _2_3_6x2_+_A Majin Engetsu Rin _2_3_6x2_+_B :Potential Powers: Majin Haten Dan _2_3_6x2_+_C Majin Engetsu Rin _2_3_6x2_+_D :T.O.P. Attack: Majin Gan _C_+_D :Fake Moves: Fake~Kokuen Ryuu _6_+_A_+_C Fake~Majin Haten Dan _2_+_A_+_C ----------------------------------------------- $end $cmd Kain R. Heinlein ----------------------------------------------- :Throws: Schwarze Mond [_4/_6]_+_C :Special Moves: Schwarze Flamme ^4_6_+_P Schwarze Panzer ^4_6_+_K B _`B with_D Schwarze Lanze ^2_8_+_K B :Super Powers: Himmlischer Atem _2_3_6x2_+_A Himmlische Seele _2_3_6x2_+_B :Potential Powers: Himmlischer Atem _2_3_6x2_+_C Himmlische Seele _2_3_6x2_+_D :T.O.P. Attack: Schwarzer Stob _C_+_D :Fake Moves: Fake~Schwarze Panzer _6_+_A_+_C Fake~Himmlischer Atem _2_+_A_+_C :Combos: --- 2hits --- _2_+_Ac_2_+_B _2_+_Ac_2_+_C _2_+_Bc_2_+_B _2_+_Bc_2_+_C _^vertical_D_A High Dodge Attack_Cc ----------------------------------------------- $end $cmd «Ranking» ----------------------------------------------- :Ranking on Round: M - more than 40000points -> with less than 10sec SSS - 20000 to 39999points -> with less than 10sec - more than 30000points -> with 11 to 15sec - more than 40000points -> with 16 to 20sec SS - 12000 to 19999points -> with less than 10sec - 15000 to 29999points -> with 11 to 15sec - 20000 to 39999points -> with 16 to 20sec - more than 30000points -> with 21 to 25sec - more than 40000points -> with 26 to 30sec S - 8000 to 11999points -> with less than 10sec - 10000 to 14999points -> with 11 to 15sec - 12000 to 19999points -> with 16 to 20sec - 20000 to 29999points -> with 21 to 25sec - 30000 to 39999points -> with 26 to 30sec - more than 40000points -> with 31 to 35sec AAA - less than 8000points -> with less than 10sec - 8000 to 9999points -> with 11 to 15sec - 10000 to 11999points -> with 16 to 20sec - 12000 to 19999points -> with 21 to 25sec - 15000 to 29999points -> with 26 to 30sec - 20000 to 39999points -> with 31 to 35sec - more than 40000points -> with 36 to 40sec - more than 40000points -> with 41 to 45sec AA - less than 8000points -> with 11 to 15sec - less than 9999points -> with 16 to 20sec - 8000 to 11999points -> with 21 to 25sec - 10000 to 14999points -> with 26 to 30sec - 12000 to 19999points -> with 31 to 35sec - 15000 to 39999points -> with 36 to 40sec - 20000 to 39999points -> with 41 to 45sec - more than 40000points -> with 46 to 50sec A - less than 8000points -> with 21 to 25sec - less than 9999points -> with 26 to 30sec - less than 11999points -> with 31 to 35sec - 8000 to 14999points -> with 36 to 40sec - 10000 to 19999points -> with 41 to 45sec - 12000 to 39999points -> with 46 to 50sec - more than 30000points -> with 51 to 55sec B - less than 8000points -> with 36 to 40sec - less than 9999points -> with 41 to 45sec - 8000 to 11999points -> with 46 to 50sec - 10000 to 29999points -> with 51 to 55sec - more than 12000points -> with 56 to 60sec C - less than 8000points -> with 46 to 50sec - less than 9999points -> with 51 to 55sec - less than 11999points -> with 56 to 60sec - any total of points -> Time Over :Points for each grade: M - 90 SSS - 70 SS - 60 S - 50 AAA - 30 AA - 20 A - 15 B - 10 C - 5 ----------------------------------------------- $end $cmd «Cheats» ----------------------------------------------- *Fight Kain - rank over AAA *Survival Mode - after inserting coins_O_A_+_B_+_C_+_Dpress_S *Roulette - at The Character Select Screen_O_S *Increase T.O.P. Attack Damage - at the T.O.P. Area Select Screen[_2/_8] - only on Home Version ----------------------------------------------- $end $info=hsf2 $cmd *---INFO---* ----------------------------------------------- Hyper Street Fighter II - TheAnniversaryEdition (c)2003 Capcom Made by: Fabricio da Silva Coroquer Last Update: March 12th, 2009 ----------------------------------------------- $end $cmd «Buttons» ----------------------------------------------- ^E: Weak Punch ^F: Medium Punch ^G: Strong Punch ^H: Weak Kick ^I: Medium Kick ^J: Strong Kick _P: any Punch Button[^E/^F/^G] _K: any Kick Button[^H/^I/^J] ^U: 3Punch Buttons^E_+^F_+^G ^T: 3Kick Buttons^H_+^I_+^J ----------------------------------------------- $end $cmd «Inscriptions» ----------------------------------------------- :Directional: _6: press Forward ^6: hold Forward :Buttons: _X: tap following Button repeatedly _O: hold following Button :Positon: ^-: must be done close from foe ^=: must be done far from foe _^: must be done in the air (_^): can be done in the air :Others: _+: press the motions together [/]: use any motions between the "[]" ^!: follow with this move W: use this move in "NORMAL" C: use this move in "CHAMP/DASH" H: use this move in "TURBO" N: use this move in "SUPER" S: use this move in "SUPERT/SUPERX" :Throws: must be done close :Air Throws: you and your foe must be close in the air :SUPER: needs a full SUPER bar ----------------------------------------------- $end $cmd «Common Commands» ----------------------------------------------- :Escape Moves: Tech Hit thrown[_4/_6]_+[^G/^J] S _`must be thrown by a SUPERT/SUPERX ----------------------------------------------- $end $cmd «Modes of Play» ----------------------------------------------- :NORMAL: Street Fighter II - World Warrior :CHAMP/DASH: Street Fighter II' - Champion Edition :TURBO: Street Fighter II' Turbo - Hyper Fighting :SUPER: Super Street Fighter II - The New Challengers :SUPERT/SUPERX: Super Street Fighter II Turbo/X ----------------------------------------------- $end $cmd Balrog (M. Bison on Japanese Version) ----------------------------------------------- :Throws: Head Bomber [_4/_6]_+[^F/^G] CHNS :Special Moves: Dash Straight-high ^4_6_+_P CHNS Dash Straight-low ^4_3_+_P S Dash Upper-high ^4_6_+_K CHNS Dash Upper-low ^4_3_+_K S Turn Punch _O[^U/^T] CHNS Buffalo Head ^2_8_+_P NS :SUPER: Crazy Buffalo ^4_6_4_6_+[_P/_K] S ^!Crazy Straight _O_P S ^!Crazy Upper _O_K S ----------------------------------------------- $end $cmd Blanka ----------------------------------------------- :Throws: Wild Fang [_4/_6]_+^G WCHNS :Command Moves: Rock Crush ^-[_4/_6]_+^F WCHNS Surprise Forward _6_+^T S Surprise Back _4_+^T S Amazon River Run _3_+^G S :Special Moves: Electric Thunder _X_P WCHNS Rolling Attack ^4_6_+_P WCHNS Vertical Rolling ^2_8_+_K HNS Backstep Rolling ^4_6_+_K NS :SUPER: Ground Shave Rolling ^4_6_4_6_+_P S ----------------------------------------------- $end $cmd Cammy White ----------------------------------------------- :Throws: Hooligan Suplex [_4/_6]_+[^F/^G] NS Frankensteiner [_4/_6]_+[^I/^J] NS :Air Throws: Frankensteiner _^[_4/_6]_+[^I/^J] NS Flying Neck Hunt _^[_4/_6]_+[^F/^G] NS :Special Moves: Cannon Drill _2_3_6_+_K NS Thrust Kick _6_2_3_+_K NS Axle Spin Knuckle _4_1_2_3_6_+_P NS Hooligan Combination _1_2_3_6_9_+_P S ^!Cancel _K S ^!Razor Edge Slicer _N S ^!Fatal Leg Twister ^-head[_4/_6]_+_K S ^!Cross Scissor Press ^-legs[_4/_6]_+_K S :SUPER: Spin Drive Smasher _2_3_6x2_+_K S ----------------------------------------------- $end $cmd Chun-Li ----------------------------------------------- :Throws: Koshuu Tou [_4/_6]_+[^F/^G] WCHNS :Air Throws: Ryuusei Raku _^[_4/_6]_+[^F/^G] WCHNS :Command Moves: Kouhou Kaiten Kyaku ^-[_4/_6]_+^I CHN Kouhou Kaiten Kyaku _3_+^I S Kaku Kyaku Raku ^-[_4/_6]_+^J CHN Kaku Kyaku Raku _3_+^J S Yousou Kyaku _^_2_+^I WCHNS Sankaku Tobi _^corner_6 WCHNS :Special Moves: Hyakuretsu Kyaku _X_K WCHNS Kikou Ken _4_1_2_3_6_+_P H Kikou Ken ^4_6_+_P NS Spinning Bird Kick ^2_8_+_K WC Spinning Bird Kick (_^)^2_8_+_K HN Spinning Bird Kick (_^)^4_6_+_K S Tenshou Kyaku ^2_8_+_K S :SUPER: Houyoku Sen ^4_6_4_6_+_K S ----------------------------------------------- $end $cmd Dee Jay ----------------------------------------------- :Throws: Funky Shout Throw [_4/_6]_+[^F/^G] NS Monkey Flip [_4/_6]_+[^I/^J] NS :Command Moves: Knee Shot _^diagonal_2_+^H NS :Special Moves: Max Out ^4_6_+_P NS Double Rolling Sobat ^4_6_+_K NS Machine Gun Upper ^2_8_+_X_P NS Jackknife Maximum ^2_8_+_K S :SUPER: Sobat Carnival ^4_6_4_6_+_K S ----------------------------------------------- $end $cmd Dhalsim ----------------------------------------------- :Throws: Yoga Smash [_4/_6]_+^F WCHNS Yoga Throw [_4/_6]_+^G WCHNS :Command Moves: Shock _4_+^E S Shutou Chop _4_+^F S Yoga Headbutt _4_+^G S Short High Kick _4_+^I S Yoga Knee Kick _4_+^J S Short Mid Punch _1_+_P S Short Low Kick _1_+^H S Short sweep _1_+[^I/^J] S Drill Kick _^^J W Drill Kick _^_2_+^J CHN Drill Kick _^_2_+_K S Drill Zutsuki _^^G W Drill Zutsuki _^_2_+^G CHNS :Special Moves: Yoga Fire _2_3_6_+_P WCHNS Yoga Flame _4_1_2_3_6_+_P WCHNS Yoga Blast _4_1_2_3_6_+_K S Yoga Teleport-right _6_2_3_+[^U/^T] HNS Yoga Teleport-left _4_2_1_+[^U/^T] HNS :SUPER: Yoga Inferno _4_1_2_3_6x2_+_P S ----------------------------------------------- $end $cmd Edmond Honda ----------------------------------------------- :Throws: Tawara Nage [_4/_6]_+^F WCHNS Saba Ori [_4/_6]_+^G WCHNS Sekkan Kyaku [_4/_6]_+^J WCHNS :Command Moves: Hiza Geri ^-[_4/_6]_+^I WCHNS Harai Geri [_4/_6]_+^J S Flying Sumo Press _^diagonal_2_+^I NS :Special Moves: Hyakuretsu Harite _X_P WCHNS ^!Move [_4/_6] CHN Super Zutsuki ^4_6_+_P WCHNS Super Hyakkan Otoshi ^2_8_+_K HNS Ooichou Nage ^-_6_3_2_1_4_+_P S :SUPER: Oni Musou ^4_6_4_6_+_P S ----------------------------------------------- $end $cmd Fei Long ----------------------------------------------- :Throws: Gankai Hou [_4/_6]_+[^F/^G] NS Shuu Kubi Kari [_4/_6]_+[^I/^J] NS :Air Throws: Shuu Kubi Raku _^[_4/_6]_+[^F/^G] S :Command Moves: Chookka Raku Shuu [_4/_6]_+^I NS Engeki Shuu _6_+^J NS :Special Moves: Rekka Kan _2_3_6_+_Px3 NS Shien Kyaku _4_2_1_+_K NS Rekkuu Kyaku _1_2_3_6_9_+_K S :SUPER: Rekka Shin Ken _2_3_6x2_+_P S ----------------------------------------------- $end $cmd Guile ----------------------------------------------- :Throws: Judo Throw [_4/_6]_+^F WCHNS Dragon Suplex [_4/_6]_+^G WCHNS :Air Throws: Flying Mayor _^[_4/_6]_+[^F/^G] WCHNS Flying Buster Drop _^[_4/_6]_+[^I/^J] WCHNS :Command Moves: Knee Bazooka ^-[_4/_6]_+^I W Knee Bazooka [_4/_6]_+^I CHN Knee Bazooka [_4/_6]_+^H S Step Kick [_4/_6]_+^I S Jump Sobat ^-[_4/_6]_+^J WCHNS Spinning Back Knuckle _6_+^G S :Special Moves: Sonic Boom ^4_6_+_P WCHNS Somersault Shell ^2_8_+_K WCHNS :SUPER: Somersault Justice ^1_3_1_9_+_K S ----------------------------------------------- $end $cmd Ken Masters ----------------------------------------------- :Throws: Seoi Nage [_4/_6]_+[^F/^G] WCHNS Tsukami Hiza Geri [_4/_6]_+^I S Jigoku Guruma [_4/_6]_+[^I/^J] WCHN Jigoku Guruma [_4/_6]_+^J S :Air Throws: Jigoku Fuusha _^[_4/_6]_+[^I/^J] S :Special Moves: Hadou Ken _2_3_6_+_P WCHNS Shouryuu Ken _6_2_3_+_P WCHNS Tatsumaki Senpuu Kyaku _2_1_4_+_K WC Tatsumaki Senpuu Kyaku (_^)_2_1_4_+_K HNS Kama Barai Geri _2_3_6_+_K S ^!Inazuma Kakato Wari _O_K S Nata Otoshi Geri _6_3_2_+_K S ^!Inazuma Kakato Wari _O_K S Oosoto Mawashi Geri _4_1_2_3_6_+_K S ^!Inazuma Kakato Wari _O_K S :SUPER: Shouryuu Reppa _2_3_6x2_+_P S ----------------------------------------------- $end $cmd M. Bison (Vega on Japanese Version) ----------------------------------------------- :Throws: Death Suplex [_4/_6]_+[^F/^G] CHNS :Special Moves: Psycho Crusher ^4_6_+_P CHNS Double Knee Press ^4_6_+_K CHNS Head Press ^2_8_+_K CHNS ^!Move [_4/_6] CHNS ^!Somersault Skull Diver _P CHNS Somersault Skull Diver ^2_8_+_P NS ^!Attack _P S :SUPER: Knee Press Nightmare ^4_6_4_6_+_K S ----------------------------------------------- $end $cmd Ryu ----------------------------------------------- :Throws: Seoi Nage [_4/_6]_+[^F/^G] WCHNS Tomoe Nage [_4/_6]_+[^I/^J] WCHNS :Command Moves: Sakotsu Wari _6_+^F S Seichuu Nidan Tsuki _6_+^G S :Special Moves: Hadou Ken _2_3_6_+_P WCHNS Shakunetsu Hadou Ken _4_1_2_3_6_+_P NS Shouryuu Ken _6_2_3_+_P WCHNS Tatsumaki Senpuu Kyaku _2_1_4_+_K WC Tatsumaki Senpuu Kyaku (_^)_2_1_4_+_K HNS :SUPER: Shinkuu Hadou Ken _2_3_6x2_+_P S ----------------------------------------------- $end $cmd Sagat ----------------------------------------------- :Throws: Tiger Carry [_4/_6]_+[^F/^G] CHNS :Special Moves: Tiger Shot-high _2_3_6_+_P CHNS Tiger Shot-low _2_3_6_+_K CHNS Tiger Uppercut _6_2_3_+_P CHNS Tiger Crush _2_3_6_9_+_K CHNS :SUPER: Tiger Genocide _2_3_6x2_+_P S ----------------------------------------------- $end $cmd Thunder Hawk ----------------------------------------------- :Throws: Mexican Throw [_4/_6]_+^F NS Neck Hanging Tree [_4/_6]_+^G NS Elbow Stomping [_4/_6]_+^J NS :Command Moves: Thrust Beak [_4/_6]_+^E NS Elbow Drop _^diagonal_2_+^F NS Body Press _^diagonal_2_+^G NS :Special Moves: Condor Dive _^^U NS Tomahawk Buster _6_2_3_+_P NS Mexican Typhoon ^-_x_+_P NS :SUPER: Raging Typhoon _x_x_+_P S ----------------------------------------------- $end $cmd Vega (Balrog on Japanese Version) ----------------------------------------------- :Throws: Rainbow Suplex [_4/_6]_+[^F/^G] CHNS :Air Throws: Stardust Drop _^[_4/_6]_+[^F/^G] CHNS :Command Moves: Sankaku Tobi _^corner_6 CHNS :Special Moves: Rolling Crystal Flash ^4_6_+_P CHNS Backslash _4_4 C Backslash ^U HNS Short Backslash ^T NS Wall Pounce ^2_8_+_K CHNS ^!Flying Barcelona Attack _P CHNS ^!Izuna Drop ^-[_4/_6]_+_P CHNS Sky High Claw ^2_8_+_P NS Scarlet Terror ^1_6_+_K S :SUPER: Rolling... ^1_3_1_9_+_K S ^!Izuna Drop ^-[_4/_6]_+_P S ----------------------------------------------- $end $cmd Zangief ----------------------------------------------- :Throws: Piledriver [_4/_6]_+^F WCHNS Back Throw [_4/_6]_+^G WCH German Suplex [_4/_6]_+^I WCH Knee Smash [_4/_6]_+^J WCH Iron Claw ^=[_4/_6]_+^F WCH Iron Claw [_4/_6]_+^G NS Brain Buster [_4/_6]_+^I NS Kamitsuki ^=[_4/_6]_+^G WCH Kamitsuki [_4/_6]_+^J NS Ground Slam _2_+^F WCH Leg Throw _2_+^G WCH Stomach Claw ^=_2_+[^F/^G] WCH Stomach Claw _2_+[^F/^G] NS :Air Throws: Air Slam _^[_4/_6]_+[^F/^G] NS Air Leg Throw _^[_4/_6]_+[^I/^J] NS :Command Moves: Headbutt-ground [_4/_6]_+[^F/^G] S Headbutt-air _^_8_+[^F/^G] WCHNS Body Press _^diagonal_2_+^G WCHNS Double Knee Drop _^diagonal_2_+^H H Double Knee Drop _^diagonal_2_+[^H/^I] NS :Special Moves: Double Lariat ^U WCHNS ^!Move [_4/_6] CHNS Quick Double Lariat ^T HNS ^!Move [_4/_6] HNS Screw Piledriver _x_+_P WCHNS Flying Powerbomb _x_+_K NS Atomic Suplex ^-_x_+_K NS Banishing Flat _6_3_2_+_P S :SUPER: Final Atomic Buster _x_x_+_P S ----------------------------------------------- $end $cmd «Secret Characters» ----------------------------------------------- *Play with Akuma - at the Character Select Screen - put the cursor on Ryu for 3sec - put the cursor on T. Hawk for 3sec - put the cursor on Guile for 3sec - put the cursor on Cammy for 3sec - put the cursor on Ryu for 3sec - ^U_+_S - only in SUPERT(SUPERX) ----------------------------------------------- $end $cmd Akuma (Gouki on Japanese Version) ----------------------------------------------- :Throws: Seoi Nage [_4/_6]_+[^F/^G] S Tomoe Nage [_4/_6]_+[^I/^J] S :Special Moves: Gou Hadou Ken _2_3_6_+_P S Zankuu Hadou Ken _^_2_3_6_+_P S Shakunetsu Hadou Ken _4_1_2_3_6_+_P S Gou Shouryuu Ken _6_2_3_+_P S Tatsumaki Zankuu Kyaku (_^)_2_1_4_+_K S Ashura Senkuu-right _6_2_3_+[^U/^T] S Ashura Senkuu-left _4_2_1_+[^U/^T] S ----------------------------------------------- $end $cmd «Cheats» ----------------------------------------------- *SUPER mode of SSF2 Turbo version - at the Mode Select Screen - put the cursor on SUPER_O_Spress[_P/_K] *Outfit Scheme - NORMAL mode [_P/_K]: 1st Outfit(SF2 1st outfit) _S: 2nd Outfit(SF2 2nd outfit) - CHAMP/DASH mode [_P/_K]: 1st Outfit(SF2 1st outfit) _S: 2nd Outfit(SF2CE outfit) - Turbo mode [_P/_K]: 1st Outfit(SF2HF outfit) _S: 2nd Outfit(SF2 1st outfit) - SUPER mode [_P/_K]: 1st Outfit(SF2 1st outfit) _S: 2nd Outfit(SF2 2nd outfit) - SUPERT/SUPERX mode ^E: 1st Outfit(SSF2T 1st outfit) ^F: 2nd Outfit(SF2CE outfit) ^G: 3rd Outfit(SF2HF outfit) ^H: 4th Outfit(SSF2T 2nd outfit) ^I: 5th Outfit(SSF2T 3rd outfit) ^J: 6th Outfit(SSF2T 4th outfit) _S: 7th Outfit(SSF2T 5th outfit) _O[_P/_K/_S]: 8th Outfit(SSF2T 6th outfit) *Fight Akuma - don't lose any round ----------------------------------------------- $end $info=kaiserkn $cmd *---INFO---* ----------------------------------------------- Kaiser Knuckle Global Champion (c)1994 Taito Made by: Minoplis Correct by: Fabricio da Silva Coroquer Last Update: March 13th, 2009 ----------------------------------------------- $end $cmd «Buttons» ----------------------------------------------- ^E: Weak Punch ^F: Medium Punch ^G: Strong Punch ^H: Weak Kick ^I: Medium Kick ^J: Strong Kick _P: any Punch Button[^E/^F/^G/^E_+^F/^F_+^G] _K: any Kick Button[^H/^I/^J/^H_+^I/^I_+^J] ----------------------------------------------- $end $cmd «Inscriptions» ----------------------------------------------- :Directional: _6: press Forward ^6: hold Forward :Buttons: _X: tap following Button repeatedly :Positon: ^-: must be done close from foe _^: must be done in the air (_^): can be done in the air :Others: _+: press the motions together :Throws: must be done close :Air Throws: you and your foe must be close in the air :Danger Moves: needs Low Life ----------------------------------------------- $end $cmd «Common Commands» ----------------------------------------------- :Normal Moves: Level 4 Punch ^E_+^F Level 5 Punch ^F_+^G Level 4 Kick ^H_+^I Level 5 Kick ^I_+^J :Command Moves: Dive Kick _^_2_+^H_+^I_+^J ----------------------------------------------- $end $cmd Barts ----------------------------------------------- :Throws: Shoulder Throw [_4/_6]_+^F Ground Slam [_4/_6]_+^G Suplex [_4/_6]_+[^I/^J] :Air Throws: Piledriver _^[_4/_6]_+[^F/^G] :Special Moves: Aura Cannon ^2_8_+_P Moonsault Slash ^2_8_+_K Thunder Knuckle ^4_6_+_P Rolling Smash ^4_6_+_K :Danger Moves: Final Spark ^1_3_4_6_+^F_+^G ----------------------------------------------- $end $cmd Boggy ----------------------------------------------- :Throws: Grab and Elbows [_4/_6]_+^F Grab and Toss [_4/_6]_+^G :Special Moves: Storm Dancer _4_1_2_3_6_+_K Wheel Spin _2_1_4_7_+_K Risky Step _1_3_7_+_K Blast Hurricane _2_8_+_K :Danger Moves: Dead Dance ^-_6_3_2_1_4_1_2_+^G_+^J ----------------------------------------------- $end $cmd Gekkou ----------------------------------------------- :Throws: Grab and Toss [_4/_6]_+[^F/^G] :Air Throws: Grab and Toss _^[_4/_6]_+[^F/^G] :Command Moves: Retreat _4_4 Double Jump _^_8 :Special Moves: Kurojuuji _2_3_6_+_P Jigokugoma (_^)_2_1_4_+_K Air Shuriken _^_8_9_6_+_P Black Death _^^-_3_2_1_+^E_+^F Izuna Otoshi _^^-_4_1_2_3_6_+^F_+^G :Danger Moves: Senpuu Kaen Jigoku no Jutsu ^-_6_4_1_2_+^G_+^J ----------------------------------------------- $end $cmd J-McCoy ----------------------------------------------- :Throws: Grab and Punches [_4/_6]_+^F Ground Slam [_4/_6]_+^G Grab and Knees [_4/_6]_+[^I/^J] :Special Moves: Spark Blow _X_P Boomerang Crush ^4_6_+_P Thunder Bolt ^2_8_+_P Jet Upper ^4_6_+_K Sonic Bomber ^4_6_4_+_P :Danger Moves: Destructive Combination ^1_3_2_1_4_7_+^F_+^G ----------------------------------------------- $end $cmd Kazuya ----------------------------------------------- :Throws: Shoulder Throw [_4/_6]_+[^F/^G] Head Smash [_4/_6]_+^I Backbreaker [_4/_6]_+^J :Special Moves: Ko'oh Ken _2_3_6_+_P Dankuuga _6_2_3_+_K Gasaigeki _6_3_2_1_4_+_P Genroudan _2_1_4_6_+_P Shiten Kongouha _^_2_1_4_6_+_P :Danger Moves: Gen'ei Koroudan _4_1_2_3_6x2_+^F_+^G ----------------------------------------------- $end $cmd Lihua ----------------------------------------------- :Throws: Roll Throw [_4/_6]_+^F Grab and Punch [_4/_6]_+^G Momiji Gari [_4/_6]_+^I Tenrakuna [_4/_6]_+^J :Air Throws: Tenrakuna _^[_4/_6]_+[^I/^J] :Special Moves: Taizan _2_3_6_9_+_P Hen'i Battou Kasumi Girl _2_1_4_6_+_P Mueikassatsu Ken _4_1_2_+_P Shinkuu Nage _6_3_2_1_4_7_+_P :Danger Moves: Shinkuu Sen _6_3_2_1_4_1_7_+^F_+^G ----------------------------------------------- $end $cmd Liza ----------------------------------------------- :Throws: Grab and Punches [_4/_6]_+[^F/^G] Frankensteiner [_4/_6]_+[^I/^J] :Special Moves: Samba _X_K Ester ^2_8_+_P Priego ^2_8_+_K Toto ^4_6_+_P Kiki ^4_6_+_K :Danger Moves: Samba de Excelente ^2_1_2_3_+^I_+^J ----------------------------------------------- $end $cmd Marco ----------------------------------------------- :Throws: Ground Slam [_4/_6]_+^F Grab and Toss [_4/_6]_+^G :Special Moves: Rampaging Tearing _X_P Head Crasher _2_3_6_+_P Magic Hand _6_3_2_1_4_6_+_P :Danger Moves: Marco Dynamite _6_3_2_1_4_1_2_3_6_+^F_+^G ----------------------------------------------- $end $cmd Wulong ----------------------------------------------- :Throws: Ground Slam [_4/_6]_+[^F/^G] Grab and Knees [_4/_6]_+[^I/^J] :Air Throws: Grab and Knees _^[_4/_6]_+[^I/^J] :Special Moves: Ryuugekiken _4_1_2_3_6_+_P Shouten Ryuubu _4_1_2_3_6_+_K Ryuukizan _6_2_3_+_P Nunchuck no Mai _6_3_2_1_4_+_X_P :Danger Moves: Gekisatsu Hiryuuken _4_6_3_2_1_4_6_+^G_+^J ----------------------------------------------- $end $cmd «Secret Characters» ----------------------------------------------- *Play with Azteca, General and Gonzales - playable only with Cheats ----------------------------------------------- $end $cmd Azteca ----------------------------------------------- :Throws: Air Drop [_4/_6]_+[^F/^G] :Special Moves: Mystic Buzzsaw _2_3_6_+_P Silent Spear _2_1_4_6_+_P ----------------------------------------------- $end $cmd General ----------------------------------------------- :Throws: Grab and Slam [_4/_6]_+[^F/^G] Stomp Throw [_4/_6]_+[^I/^J] ----------------------------------------------- $end $cmd Gonzales ----------------------------------------------- :Throws: Back Slam [_4/_6]_+^F Ground Slam [_4/_6]_+^G Dai Tatsumaki Otoshi [_4/_6]_+^I Daisharin Nage [_4/_6]_+^J ----------------------------------------------- $end $info=dankuga $cmd *---INFO---* ----------------------------------------------- Dan-Ku-Ga (c)1994 Taito Made by: Minoplis Correct by: Fabricio da Silva Coroquer Last Update: March 13th, 2009 ----------------------------------------------- $end $cmd «Buttons» ----------------------------------------------- ^E: Weak Punch ^F: Medium Punch ^G: Strong Punch ^H: Weak Kick ^I: Medium Kick ^J: Strong Kick _P: any Punch Button[^E/^F/^G] _K: any Kick Button[^H/^I/^J] ^U: 3Punch Buttons^E_+^F_+^G ^T: 3Kick Buttons^H_+^I_+^J ----------------------------------------------- $end $cmd «Inscriptions» ----------------------------------------------- :Directional: _6: press Forward ^6: hold Forward :Buttons: _X: tap following Button repeatedly :Positon: ^-: must be done close from foe _^: must be done in the air :Others: _+: press the motions together :Throws: must be done close :Air Throws: you and your foe must be close in the air :Danger Moves: needs Low Life ----------------------------------------------- $end $cmd «Common Commands» ----------------------------------------------- :Movement: Retreat _4_4 :Command Moves: Dive Kick _^_2_+^H_+^I_+^J ----------------------------------------------- $end $cmd Azteca ----------------------------------------------- :Throws: Air Drop [_4/_6]_+[^F/^G] :Command Moves: Stand Kick _6_+^J :Special Moves: Mexican Moonsault ^T Mystic Buzzsaw-ground _4_1_2_3_6_+_P Mystic Buzzsaw-air _^_2_3_6_+_P Silent Spear _2_1_4_6_+_P Stone Shock ^-_6_3_2_1_4_+_P :Danger Moves: Death Blow Pressure _4_1_2_4_6_+^F_+^G ----------------------------------------------- $end $cmd Barts ----------------------------------------------- :Throws: Shoulder Throw [_4/_6]_+^F Ground Slam [_4/_6]_+^G Suplex [_4/_6]_+[^I/^J] :Air Throws: Piledriver _^[_4/_6]_+[^F/^G] :Command Moves: Elbow _6_+^G Forward Kick _6_+^J :Special Moves: Aura Cannon ^2_8_+_P Moonsault Slash ^2_8_+_K Thunder Knuckle ^4_6_+_P Rolling Smash _^_4_6_+_K :Danger Moves: Final Spark ^1_3_4_6_+^F_+^G ----------------------------------------------- $end $cmd Boggy ----------------------------------------------- :Throws: Grab and Elbows [_4/_6]_+^F Grab and Toss [_4/_6]_+^G :Special Moves: Storm Dancer _4_1_2_3_6_+_K Wheel Spin _2_1_4_7_+_K Risky Step _4_2_1_+_K Blast Hurricane _2_8_+_K Hell Kiss _2_3_6_+_P :Danger Moves: Dead Dance ^-_6_3_2_1_4_1_2_+^G_+^J ----------------------------------------------- $end $cmd Gekkou ----------------------------------------------- :Throws: Grab and Toss [_4/_6]_+[^F/^G] :Air Throws: Grab and Toss _^[_4/_6]_+[^F/^G] :Command Moves: Jump Kick _6_+^J Double Jump _^_8 :Special Moves: Kurojuuji _2_3_6_+_P Jigokugoma (_^)_2_1_4_+_K Air Shuriken _^_8_9_6_+_P Black Death _^^-_3_2_1_+^E_+^F Izuna Otoshi _^^-_4_1_2_3_6_+^F_+^G :Danger Moves: Senpuu Kaen Jigoku no Jutsu ^-_6_4_1_2_+^G_+^J ----------------------------------------------- $end $cmd Gonzales ----------------------------------------------- :Throws: Back Slam [_4/_6]_+^F Ground Slam [_4/_6]_+^G :Special Moves: Zenpou Kaiten Ukemi ^T Daisharin Nage ^-_6_3_2_1_4_6_+_P Dai Tatsumaki Otoshi ^-_6_2_3_6_9_+_K :Danger Moves: Chou Ginga Nage ^-_4_1_2_3_6_4_6_+^F_+^G ----------------------------------------------- $end $cmd J-McCoy ----------------------------------------------- :Throws: Grab and Punches [_4/_6]_+^F Ground Slam [_4/_6]_+^G Grab and Knees [_4/_6]_+[^I/^J] :Command Moves: Overhead Punch _6_+^G :Special Moves: Spark Blow _X_P Boomerang Crush ^4_6_+_P Thunder Bolt ^2_8_+_P Jet Upper ^4_6_+_K Sonic Bomber ^4_6_4_+_P :Danger Moves: Destructive Combination ^1_3_2_1_4_7_+^F_+^G ----------------------------------------------- $end $cmd Kazuya ----------------------------------------------- :Throws: Shoulder Throw [_4/_6]_+[^F/^G] Head Smash [_4/_6]_+^I Backbreaker [_4/_6]_+^J :Command Moves: Double Kick _6_+^J :Special Moves: Ko'oh Ken _2_3_6_+_P Dankuuga _6_2_3_+_K Gasaigeki _6_3_2_1_4_+_P Genroudan _2_1_4_6_+_P Shiten Kongouha _^_2_1_4_6_+_P :Danger Moves: Gen'ei Koroudan _4_1_2_3_6x2_+^F_+^G ----------------------------------------------- $end $cmd Lihua ----------------------------------------------- :Throws: Roll Throw [_4/_6]_+^F Grab and Punch [_4/_6]_+^G :Air Throws: Stomp Throw _^[_4/_6]_+[^I/^J] :Command Moves: Mid Kick _6_+^J Slide Kick _3_+^J :Special Moves: Taizan _2_3_6_9_+_P Hen'i Battou Kasumi Girl _2_1_4_6_+_P Mueikassatsu Ken _4_1_2_+_P Momiji Gari ^-_6_2_3_+_P Tenrakuna (_^)^-_6_3_2_1_4_+_K Shinkuu Nage _2_1_4_+_P :Danger Moves: Shinkuu Sen _6_3_2_1_4_1_7_+^F_+^G ----------------------------------------------- $end $cmd Liza ----------------------------------------------- :Throws: Grab and Punches [_4/_6]_+[^F/^G] Frankensteiner [_4/_6]_+[^I/^J] :Special Moves: Samba _X_K Ester ^2_8_+_P Priego ^2_8_+_K Toto ^4_6_+_P Kiki ^4_6_+_K :Danger Moves: Samba de Excelente ^2_1_2_3_+^I_+^J ----------------------------------------------- $end $cmd Marco ----------------------------------------------- :Throws: Ground Slam [_4/_6]_+^F Grab and Toss [_4/_6]_+^G :Command Moves: Long Palm _6_+^G Double Kick _6_+^J Upward Palm _3_+^G Slide Kick _3_+^J Body Press _^_2_+^G :Special Moves: Rampaging Tearing _X_P Hammer Punch ^U Head Crasher _2_3_6_+_P Magic Hand _6_3_2_1_4_6_+_P :Danger Moves: Marco Dynamite _6_3_2_1_4_1_2_3_6_+^F_+^G ----------------------------------------------- $end $cmd Wulong ----------------------------------------------- :Throws: Ground Slam [_4/_6]_+[^F/^G] Grab and Knees [_4/_6]_+[^I/^J] :Air Throws: Grab and Knees _^[_4/_6]_+[^I/^J] :Command Moves: Jump Kick _6_+^I Forward Kick _6_+^J Slide Kick _3_+^J :Special Moves: Ryuugekiken _4_1_2_3_6_+_P Shouten Ryuubu _4_1_2_3_6_+_K Ryuukizan _6_2_3_+_P Nunchuck no Mai _6_3_2_1_4_+_P :Danger Moves: Gekisatsu Hiryuuken _4_6_3_2_1_4_6_+^G_+^J ----------------------------------------------- $end $info=karnovr $cmd *---INFO---* ----------------------------------------------- Karnov's Revenge Fighter's History Dynamite (c)1994 Data East Made by: t65will Correct by: Fabricio da Silva Coroquer Last Update: March 14th, 2009 ----------------------------------------------- $end $cmd «Buttons» ----------------------------------------------- _A: Weak Punch _B: Strong Punch _C: Weak Kick _D: Strong Strong _P: any Punch Button[_A/_B] _K: any Kick Button[_C/_D] ----------------------------------------------- $end $cmd «Inscriptions» ----------------------------------------------- :Directional: _6: press Forward ^6: hold Forward _?: press any Direction :Buttons: _X: tap following Button repeatedly :Positon: ^-: must be done close from foe ^=: must be done far from foe _^: must be done in the air (_^): can be done in the air :Others: _+: press the motions together [/]: use any motions between the "[]" ^!: follow with this move :Throws: must be done close :Air Throws: you and your foe must be close in the air ----------------------------------------------- $end $cmd «Common Commands» ----------------------------------------------- :Movement: Retreat _4_4 ----------------------------------------------- $end $cmd Ray McDougal ----------------------------------------------- :Throws: D.D.T. [_4/_6]_+_B :Air Throws: Flying D.D.T. _^[_4/_6]_+_B :Special Moves: Big Tornado _2_3_6_+_P Dynamite Tackle _6_6_+_P Wheel Kick (_^)_2_1_4_+_K Thunder Dynamite Tackle ^4_6_6_+_P ----------------------------------------------- $end $cmd Liu Feilin ----------------------------------------------- :Throws: Knee Falling [_4/_6]_+_B :Command Moves: High Kick ^-[_4/_6]_+_D Flip Kick ^=[_4/_6]_+_D Hishou Kyaku _^_2_+_D :Special Moves: Touroh Zan _2_3_6_+_P Kuuchu Touroh Zan _^_4_1_2_+_P Hakkaku Soubi Ken ^2_8_+_P Kakkou Hakkaku Soubi Ken ^2_1_3_6_9_+_P ----------------------------------------------- $end $cmd Kano Ryoko ----------------------------------------------- :Throws: Judo Throw [_4/_6]_+_B Back Roll [_1/_3]_+_B ^!Submission Hold _2_2_+_P :Air Throws: Izuna Drop _^[_4/_6]_+_B :Special Moves: Cho Yama Arashi ^-_6_3_2_1_4_+_P Zen Ten Ukemi ^4_6_+_K Ippon Seoi (_^)^=_6_3_2_1_4_+_P Kata Guruma ^-_6_9_8_7_4_+_P ----------------------------------------------- $end $cmd Matlock Jade ----------------------------------------------- :Throws: Back Roll [_4/_6]_+_B :Command Moves: Dancing Head Press _^_2_+_K :Special Moves: Spinning Wave ^4_6_+_P Overhead Kick ^4_6_+_K Road Hurricane ^2_8_+_K Loop Hurricane ^2_8_+_X_C_+_D ^!Move [_4/_6] ----------------------------------------------- $end $cmd Samchay Tomyamgun ----------------------------------------------- :Throws: Grab and Elbow [_4/_6]_+_B Grab and Knee [_4/_6]_+_D :Command Moves: Long Punch _6_+_B Long Kick _6_+_D :Special Moves: Maddron Jusarop _2_3_6_+_P Ti-Kaukoun _2_3_6_+_K Ti-Kau Roi _6_1_2_3_+_K Pap Soukau [_A_+_C/_B_+_D] ----------------------------------------------- $end $cmd Lee Diendo ----------------------------------------------- :Throws: Shoulder Throw [_4/_6]_+_B :Special Moves: Zesshou Hou _2_3_6_+_P Super Zesshou Hou _2_3_6_4_+_P ^!Chosin Kou _6_6_+_A ^!Tetsuzan Kou _6_6_+_B Senkyuu Tai _2_3_6_+_K Mouko Kouhazan _4_6_1_2_3_+_A_+_B ----------------------------------------------- $end $cmd Mizoguchi Makoto ----------------------------------------------- :Throws: Neck Throw [_4/_6]_+_B Leg Throw [_4/_6]_+_D :Special Moves: Tiger Bazooka _2_3_6_+_P Ko Ryuu Sai _4_1_2_+_P Ren Zoku Keri (_^)_2_3_6_+_Kx4 Gottsui Tiger Bazooka _2_3_6_+_A_+_B_+_C_+_D Sho Ten Sai _4_1_2_+_A_+_B_+_C_+_D ----------------------------------------------- $end $cmd Jean Pierre ----------------------------------------------- :Throws: Frankensteiner [_4/_6]_+[_B/_D] :Air Throws: Death Lake Driver _^[_4/_6]_+_B :Command Moves: Sliding Kick _3_+_K :Special Moves: Needle Shower _X_P Ball Rose ^4_6_+_P Flic Flac ^2_6_+_K Chojaku Needle Shower _A_+_B_+_C_+_D Rondato ^6_2_1_4_+_K ----------------------------------------------- $end $cmd Marstorius ----------------------------------------------- :Throws: Suplex [_4/_6]_+_B Powerbomb [_1/_3]_+_B :Command Moves: Low Jump Kick _9_+_D Flying Body Splash _^_2_+_B Double Kick _^_2_+_D :Special Moves: Dash Lariot ^4_6_+_P Moonsault Press ^2_8_+_P Double German ^-_6_3_2_1_4_+_P Kneel Kick ^4_6_+_K Drill Power Slam _6_9_8_7_4_+_P Flying Drop ^2_8_+_K ----------------------------------------------- $end $cmd Liu Yungmie ----------------------------------------------- :Throws: Back Roll [_4/_6]_+_B :Command Moves: Sankaku Tobi _^corner_?_+[_P/_K] ^!Attack _2_+_D :Special Moves: Aura Smash _^_2_3_6_+_P Nerichagi _6_1_2_3_+_K Fire Kick _X_A_+_C ----------------------------------------------- $end $cmd Zazie Muhaba ----------------------------------------------- :Throws: Neck Suplex [_4/_6]_+_B :Command Moves: Far Punch ^=[_4/_6]_+_B Double Punch ^-[_4/_6]_+_B :Special Moves: Vulcan Hook _X_P ^!Move [_4/_6] Hellfire _4_1_2_+_P Ducking _6_6_+_K Step Back _6_4_+_K Chojaku Vulcan Hook _A_+_B_+_C_+_D ^!Move [_4/_6] Deshikakato _8_2_+_K ----------------------------------------------- $end $cmd Clown ----------------------------------------------- :Throws: Clown Leg Throw [_4/_6]_+_B :Special Moves: Pick-a-Card ^4_6_+_P Head Stamp ^1_9_+_P Spin Attack ^1_6_+_K Spin Drop ^1_8_+_K ----------------------------------------------- $end $cmd Karnov ----------------------------------------------- :Throws: Headbutt [_4/_6]_+_B :Special Moves: Fireball _2_3_6_+_P Fire Breath _6_6_+[_P/_K] Super 100 Kick ^4_6_+_K Ballon Attack _^_6_3_2_1_4_7_+_P ----------------------------------------------- $end $cmd «Cheats» ----------------------------------------------- *Fight Ox - don't lose any round ----------------------------------------------- $end ############################################################## # Ms. Pac-Man (C)1981 Midway # # Made by: Procyon # ############################################################## $info=mspacman,mspacmab,mspacpls $cmd [Controls] ——————————————————————————————————— _8 - Direct Ms. Pac-Man up _4 - Direct Ms. Pac-Man left _6 - Direct Ms. Pac-Man right _2 - Direct Ms. Pac-Man down $end $cmd [Elements] ——————————————————————————————————— Ms. Pac-Man: The partner of one of the most widely recognized video game characters in history. To distinguish her from the original, she has a bow, eye shadow, and a birth mark. Blinky: The red ghost which follows you more closely than any of the other ghosts. Pinky: The pink ghost tries to second guess which way you will go and trap you. Inky: The aqua ghost will often run away if he is charged at by Ms. Pac-Man Sue: The orange ghost who does her own thing in the maze. Power Pills: The large energizer dots in that start in the four corners of the maze that allow the player to temporarily chase and eat the ghosts until they begin to flash and turn back to normal. Bonuses: The prizes that bounce in to the maze from one of the tunnels, bounce around the ghost pen, and head out through another tunnel if you don't catch it in time. Check Scoring for a complete list. Tunnel: By going through one end of the tunnels, the player can cross over to the other side of the screen. Any ghost who chases the player in to the tunnel will move at half speed. Some boards feature more than one tunnel. $end $cmd [Gameplay] ——————————————————————————————————— _`The goal is simple: eat all of the dots on the screen, and avoid getting caught by the four ghosts. There are four different mazes in total. _`Ms. Pac-Man loses one life when a ghost catches her. At the default setting you start with two extra lives and you will get one extra life for reaching 10000 points. _`Four Power Pills are on every screen and allow the player to turn the tables on the ghosts and eat them for a short time. When the ghosts begin to flash, time is running out and they will switch back so beware. _`The Tunnels are a great way to put some space between you and any ghosts that are on you tail since they can only move half as fast as you when they are in it. _`Each level is indicated by a bonus item, which appear twice per level and can be eaten if caught for bonus points. The higher the level, the more points they are worth, but the ghosts will move faster, and the time they remain blue for becomes shorter. _`The last bonus item is the banana on level 7. After Level 7, the bonus item that appears will be random. _`In Ms. Pac-Man the ghosts do not follow as predictable behavior as they do in Pac-Man. Therefore you can not rely on any one set of patterns to get you safely through the game, making Ms. Pac-Man more challenging than her predacessor. _`You are treated to an entertain- ing intermission after the 2nd, 5th, and 9th boards and every 4th board thereafter depicting the flourishing romance between Pac-Man and Ms. Pac-Man and their first child. $end $cmd [Scoring] ——————————————————————————————————— Dots: 10 Power Pills: 50 1st Blue Ghost: 200 2nd Blue Ghost: 400 3rd Blue Ghost: 800 4th Blue Ghost: 1600 Cherry: 100 Strawberry: 200 Peach: 500 Pretzel: 700 Apple: 1000 Pear: 2000 Banana: 5000 $end $cmd «Buttons» ----------------------------------------------- _a: High Attack _b: Mid Attack _c: Low Attack ----------------------------------------------- $end $cmd «Inscriptions» ----------------------------------------------- :Directional: _6: press Forward ^6: hold Forward :Buttons: _X: tap following Button repeatedly :Positon: ^-: must be done close from foe :Others: _+: press the motions together ----------------------------------------------- $end $cmd «Common Commands» ----------------------------------------------- :Throws: Throw ^-_6_+_b ----------------------------------------------- $end $cmd Avu ----------------------------------------------- :Special Moves: Arabian Burner _2_3_6_+_b Arabian Drill ^4_6_+_b ----------------------------------------------- $end $cmd Bobby ----------------------------------------------- :Special Moves: Hell Slugger _2_3_6_+_b Bloody Screw _2_1_4_+_b ----------------------------------------------- $end $cmd Chaos ----------------------------------------------- :Special Moves: Nile Star _2_3_6_+_b Double Cross ^2_8_+_b ----------------------------------------------- $end $cmd Goldor ----------------------------------------------- :Special Moves: Gol Barrier _X_b Gol Wave ^4_6_+_c ----------------------------------------------- $end $cmd Hoi ----------------------------------------------- :Command Moves: Long Range Kick _4_+_c Heel Kick _^forward_2_+_c :Special Moves: Makuken ^4_6_+_b Sho En Kyaku _6_2_3_+_a ----------------------------------------------- $end $cmd Jin ----------------------------------------------- :Special Moves: Ho'o Ken _2_3_6_+_b Ten Ga Ren Ken _6_2_3_+_a ----------------------------------------------- $end $cmd Mahambah ----------------------------------------------- :Special Moves: Savannah Tornado _6_2_3_+_a Panther Claw ^2_8_+_b ----------------------------------------------- $end $cmd Racheal ----------------------------------------------- :Special Moves: Hiton'no Jutsu _X_b Shadow Attack ^4_6_+_b ----------------------------------------------- $end $cmd Titi ----------------------------------------------- :Special Moves: Hyaku Rettoken _X_b Chameleon Attack _2_3_6_+_b ----------------------------------------------- $end $cmd Zen ----------------------------------------------- :Special Moves: Kumo no Himo _2_3_6_+_b Koma no Mai ^4_6_+_b ----------------------------------------------- $end $info=msh $cmd *---INFO---* ----------------------------------------------- Marvel Super Heroes (c)1995 Capcom Made by: Procyon Correct by: Fabricio da Silva Coroquer Last Update: March 16th, 2009 ----------------------------------------------- $end $cmd «Buttons» ----------------------------------------------- ^E: Weak Punch ^F: Medium Punch ^G: Strong Punch ^H: Weak Kick ^I: Medium Kick ^J: Strong Kick _S: Cycle Gems _P: any Punch Button[^E/^F/^G] _K: any Kick Button[^H/^I/^J] ^W: 2Punch Buttons[^E_+^F/^E_+^G/^F_+^G] ^V: 2Kick Buttons[^H_+^I/^H_+^J/^I_+^J] ^U: 3Punch Buttons^E_+^F_+^G ^T: 3Kick Buttons^H_+^I_+^J ----------------------------------------------- $end $cmd «Inscriptions» ----------------------------------------------- :Directional: _6: press Forward ^6: hold Forward _?: press any Direction :Buttons: _X: tap following Button repeatedly _O: hold following Button :Positon: ^-: must be done close from foe _^: must be done in the air (_^): can be done in the air :Others: _+: press the motions together [/]: use any motions between the "[]" ^!: follow with this move :Throws: must be done close :Air Throws: you and your foe must be close in the air :Infinity Special: needs 1LV :Special Gem: gem when used in this character gives a original powers :Combo Info: combo rules ----------------------------------------------- $end $cmd «Common Commands» ----------------------------------------------- :Movement: Dash [_6_6/^U] Retreat [_4_4/_4_+^U] :Jumps: Super Jump [_2_8/^T] :Escape Moves: Tech Hit thrown[_4/_6]_+[^F/^G/^I/^J] :Recovery Moves: Safety Roll landing_4_1_2_+[_P/_K] :Guard Cancel Moves: Infinity Counter (1LV)block_4_1_2_+[_P/_K] :Other Moves: Taunt _2_2_+_S Activate Infinity Gem _2_1_4_+^W _`needs a Gem ----------------------------------------------- $end $cmd «Gem Info» ----------------------------------------------- Power - strength x2 for Normal Attacks - cause block damage with Normal Attacks Space - gives Super Armor - don't get block damage - resistence x2 Time - speed x2 for Normal Attacks and Movement Soul - recovery 2 blocks of Energy Bar Mind - charge at least 2LV of Power Bar Reality - add projectiles attributes for Normal Attacks ^!High Fireballs ^E ^!Low Fireballs ^H ^!Downward Icicles ^F ^!Upward Icicles ^I ^!Homing Electric Spheres ^G ^!Spread Electric Spheres ^J ^!Pumpkins _S ----------------------------------------------- $end $cmd «Combo Info» ----------------------------------------------- Chain-Combo - Ground you and your foe must be on the ground - Jump you must be in the air and your foe can be on the ground or air - Super Jump you and your foe must be on the Super Jump Punch-to-Kick [^E/^F/^G]->[^H/^I/^J] Kick-to-Punch [^H/^I/^J]->[^E/^F/^G] Weak Start [^E/^H]->[^F/^I/^G/^J] Stronger [^E/^H]->[^F/^I]->[^G/^J] Zig-Zag ^E->^H->^F->^I->^G->^J Strikes - this move launch the foe straight forward starting the Flying Screen Knockdowns - this move knockdown the foe Launchers - this move launch the foe up. you can jump with_8to do a Super Jump Chain-Combo on foe Air Launchers - this move launch the foe up if the foe is in the air. - you can jump with_8to do a Super Jump Chain-Combo on foe Air Combo Finishers - this move finish the Super Jump Chain-Combo and starting the Flying Screen Infinity Counter - this is the move used when the character use the Infinity Counter motion ----------------------------------------------- $end $cmd Blackheart ----------------------------------------------- :Throws: Soul Absorb [_4/_6]_+[^F/^I] Energy Surge [_4/_6]_+[^G/^J] :Air Throws: Energy Surge _^_?_+[^F/^I/^G/^J] :Command Moves: Long Dash [_4^4/_6^6] Air Dash _^[_4_4/_6_6/^U/_4_+^U] :Special Moves: Dark Thunder _4_1_2_3_6_+_P Inferno _6_3_2_1_4_+_P :Infinity Specials: Armageddon _2_3_6_+^W Heart of Darkness _2_3_6_+^V :Special Gem: Reality - turn invisible :Combo Info: Ground Chain-Combo Kick-to-Punch Jump Chain-Combo Kick-to-Punch Super Jump Chain-Combo Zig-Zag Strikes _2_+^F Knockdowns --- Launchers ^F Air Launchers --- Air Combo Finishers ^I Infinity Counter Dark Thunder ----------------------------------------------- $end $cmd Captain America Codename: Steve Rogers ----------------------------------------------- :Throws: 1-hand Slam [_4/_6]_+[^F/^G] Ground Launch [_4/_6]_+[^I/^J] :Air Throws: 1-hand Drop _^_?_+[^F/^G] :Command Moves: Double Kick ^I^I Double Jump _^_8 Hell Kick _^_2_+^J :Special Moves: Shield Slash (_^)_2_3_6_+_P Stars and Stripes _6_2_3_+_P Charging Star _2_3_6_+_K Forward Flip _6_3_2_1_4_+_P :Infinity Special: Final Justice _2_3_6_+^W :Special Gem: Power - all Special Moves become multi-hit attacks :Combo Info: Ground Chain-Combo Stronger Jump Chain-Combo Zig-Zag Super Jump Chain-Combo Zig-Zag Strikes ^G Knockdowns _2_+^J Launchers [^F/_2_+^G] Air Launchers --- Air Combo Finishers [^G/^J/_2_+^J] Infinity Counter Stars and Stripes ----------------------------------------------- $end $cmd Hulk Codename: Robert Bruce Banner ----------------------------------------------- :Throws: 1-Hand Drop [_4/_6]_+[^F/^G] :Air Throws: Drop Slam _^_?_+[^F/^G] :Special Moves: Gamma Slam _4_1_2_3_6_+_P Gamma Tornado _6_3_2_1_4_+_P Gamma Charge-ground ^4_6_+_K ^!Double _?_+_K Gamma Charge-air ^2_8_+_K ^!Double _?_+_K Gamma Lift _2_2_+^W ^!Throw [_P/_K] :Infinity Special: Gamma Crush _2_3_6_+^W ^!Move [_4/_6] :Special Gem: Time - all Normal Attacks become multi-hit attacks - strength increased :Combo Info: Ground Chain-Combo Weak Start Jump Chain-Combo Stronger Super Jump Chain-Combo Zig-Zag Strikes ^G Knockdowns --- Launchers _2_+^G Air Launchers ^J Air Combo Finishers [^G/^J] Infinity Counter Gamma Charge-ground ----------------------------------------------- $end $cmd Iron Man Codename: Anthony 'Tony' Stark ----------------------------------------------- :Throws: Repulsor Slam [_4/_6]_+^F Rocket Corner Slam [_4/_6]_+^G :Air Throws: Repulsor Slam _^_?_+[^F/^G] :Command Moves: Double Punches ^E^E Directed Laser _^[_2/_8]_+^G Air Dash _^_?_+^W Knee Stomp _^_2_+^I Upward Kick _^_8_+^J :Special Moves: Uni-Beam (_^)_4_1_2_3_6_+_P Repulsor Blast _6_3_2_1_4_+_P Smart Bomb (_^)[^E_+^H/^F_+^I/^G_+^J] Flight (_^)_2_1_4_+^V ^!Cancel _2_1_4_+^V :Infinity Special: Proton Cannon _2_3_6_+^W :Special Gem: Soul - add electrical attribute for Normal Moves - absorb foe's Energy Bar :Combo Info: Ground Chain-Combo Stronger Jump Chain-Combo Zig-Zag Super Jump Chain-Combo Zig-Zag Strikes [^G/_2_+^J] Knockdowns _2_+^I Launchers [_2_+^F/^J] Air Launchers --- Air Combo Finishers --- Infinity Counter Repulsor Blast ----------------------------------------------- $end $cmd Juggernaut Codename: Cain Marko ----------------------------------------------- :Throws: Cackling Slam [_4/_6]_+^F Headbutts and Uppercut [_4/_6]_+^G :Air Throws: Air Drop _^_?_+[^F/^G] :Command Moves: Double Punch ^E^E Double Fist _6_+^G :Special Moves: Earthquake Punch _6_3_2_+_P Juggernaut Punch _4_1_2_3_6_+_P Juggernaut Body Press (_^)_4_1_2_3_6_+_K Cyttorak Power-Up _6_2_3_+^W Object Pick Up close object_2_2_+^U ^!Throw Object _P :Infinity Special: Juggernaut Headcrush _2_3_6_+^W :Special Gem: Space - Super Armor increased - nothing will damage you :Combo Info: Ground Chain-Combo Weak Start Jump Chain-Combo Weak Start Super Jump Chain-Combo Zig-Zag Strikes --- Knockdowns _2_+^I Launchers [_6_+^G/_2_+^G] Air Launchers ^G Air Combo Finishers [^G/^J] Infinity Counter Juggernaut Punch ----------------------------------------------- $end $cmd Magneto Codename: Erik 'Magnus' Lehnsherr ----------------------------------------------- :Throws: E-M Repulse [_4/_6]_+^F Scrap Hold [_4/_6]_+^G :Air Throws: E-M Repulse _^_?_+^F Scrap Hold _^_?_+^G :Special Moves: E-M Disruptor (_^)_4_1_2_3_6_+_P Hyper Gravity (_^)_6_3_2_1_4_+_K Magnetic Blast _^_8_9_6_+_P Flight (_^)_2_1_4_+^V ^!Cancel _2_1_4_+^V :Infinity Specials: Magnetic Shockwave _2_3_6_+^W Magnetic Tempest (_^)_2_3_6_+^V :Special Gem: Space - nothing will damage you :Combo Info: Ground Chain-Combo Weak Start Jump Chain-Combo Zig-Zag Super Jump Chain-Combo Zig-Zag Strikes [_2_+^F/^G] Knockdowns _2_+^J Launchers [^F/_2_+^G/^J] Air Launchers --- Air Combo Finishers [^G/^J] Infinity Counter Magnetic Shockwave ----------------------------------------------- $end $cmd Psylocke Codename: Elizabeth 'Betsy' Braddock ----------------------------------------------- :Throws: Vertical Launch [_4/_6]_+^F Rolling Slam [_4/_6]_+^G :Air Throws: Rolling Slam _^_?_+[^F/^G] :Command Moves: Flip Kick _6_+^I Crossover Rolling Roundhouse ^J_6 Delayed Rolling Roundhouse _4_+^J Triple Jump _^_8_8 Moonsault Kick _^_8_+^J :Special Moves: Psi-Blade (_^)_2_3_6_+_P Psi-Spin (_^)_2_3_6_+_K Psi-Spin Arc (_^)_2_3_6_+^H^I^J Psi-Spin Curve (_^)_2_3_6_+^J^I^H Ninjitsu (_^)_6_3_2_1_4_+[_P/_K] ^!Psi-Drill _?_+[_P/_K] :Infinity Specials: Psi-Trust (_^)_2_3_6_+^W ^!Double _?_+[_P/_K] Psi-Maelstrom _2_3_6_+_X^V Butterfly Storm (_^)_2_1_4_+^V :Special Gem: Power - create 2 images - can attack while image is under attack :Combo Info: Ground Chain-Combo Zig-Zag Jump Chain-Combo Zig-Zag Super Jump Chain-Combo Zig-Zag Strikes ^G Knockdowns _2_+^J Launchers [_2_+^I/_2_+^G] Air Launchers --- Air Combo Finishers [^G/^J/_8_+^J] Infinity Counter Psy-Blade ----------------------------------------------- $end $cmd Shuma-Gorath ----------------------------------------------- :Throws: Bit and Throw [_4/_6]_+[^F/^G] Energy Drain [_4/_6]_+[^I/^J] :Air Throws: Blob Drop _^_?_+[^F/^G] Energy Drain _^_?_+[^I/^J] :Command Moves: Air Blast _^_8_+^G Sekika _^_2_+^I :Special Moves: Mystic Stare ^4_6_+_P Mystic Smash (_^)^4_6_+_K Devitalize _6_3_2_1_4_+_K :Infinity Special: Chaos Dimension _2_3_6_+^W ^!Grab [^F/^G/^I/^J] :Special Gem: Time - petrify foe with Normal Attacks :Combo Info: Ground Chain-Combo Punch-to-Kick Jump Chain-Combo Punch-to-Kick Super Jump Chain-Combo Zig-Zag Strikes [_2_+^I/^G/_2_+^G/^J/_2_+^J] Knockdowns --- Launchers ^I Air Launchers --- Air Combo Finishers [^G/_8_+^G/^J] Infinity Counter Mystic Smash ----------------------------------------------- $end $cmd Spider-Man Codename: Peter Parker ----------------------------------------------- :Throws: Shoulder Toss [_4/_6]_+^F Double Rolling Slam [_4/_6]_+^G :Air Throws: Double Rolling Slam _^_?_+[^F/^G] :Command Moves: Sankaku Tobi _^corner_6 :Special Moves: Web Toss (_^)_2_3_6_+_P Spider Sting _6_2_3_+_P_P Web Swing (_^)_2_1_4_+_K Web Throw _6_3_2_1_4_+_P :Infinity Special: Maximum Spider (_^)_2_3_6_+^W ^!Control [_2/_8] :Special Gem: Power - double image and enclose foe - double hits :Combo Info: Ground Chain-Combo Stronger Jump Chain-Combo Zig-Zag Super Jump Chain-Combo Zig-Zag Strikes ^G Knockdowns _2_+^J Launchers ^F Air Launchers ^J Air Combo Finishers [^G/^J] Infinity Counter Spider Sting ----------------------------------------------- $end $cmd Wolverine Codename: James 'Logan' Howlett ----------------------------------------------- :Throws: Shoulder Mount Adamantium Hell [_4/_6]_+^F Ground Mount Adamantium Hell [_4/_6]_+^G :Air Throws: Airborne Adamantium Hell _^_?_+[^F/^G] :Command Moves: Double Claw ^F^F Double Kick ^I^I Sliding Claw _3_+^G Repeted Claw _^_X^F Dart Kick _^_2_+^I Sankaku Tobi _^corner_6 :Special Moves: Berserker Barrage _2_3_6_+_X_P Tornado Claw _6_2_3_+_X_P Drill Claw (_^)_?_+[^E_+^H/^F_+^I/^G_+^J] :Infinity Specials: Berserker Barrage X _2_3_6_+^W Weapon X _6_2_3_+^W :Special Gem: Power - all Normal Attacks become multi-hit attacks - speed increased :Combo Info: Ground Chain-Combo Zig-Zag Jump Chain-Combo Zig-Zag Super Jump Chain-Combo Zig-Zag Strikes [^G/_2_+^J] Knockdowns [_2_+^I/_3_+^G] Launchers ^J Air Launchers --- Air Combo Finishers [^G/^J] Infinity Counter Drill Claw ----------------------------------------------- $end $cmd «Secret Characters» ----------------------------------------------- *Play with Dr. Doom, Thanos and Anita - playable only with Cheats ----------------------------------------------- $end $cmd Dr. Doom Codename: Victor Von Doom ----------------------------------------------- :Throws: Upward Energy Flash [_4/_6]_+^F Ground Slam [_4/_6]_+^G :Air Throws: Upward Energy Flash _^_?_+^F Ground Slam _^_?_+^G :Special Moves: Plasma Beam (_^)_2_3_6_+_P Photon Shot (_^)_6_3_2_1_4_+_P Molecular Shield _6_3_2_1_4_+_K Flight (_^)_2_1_4_+^V ^!Cancel _2_1_4_+^V :Infinity Special: Photon Array (_^)_2_3_6_+^W :Combo Info: Ground Chain-Combo Zig-Zag Jump Chain-Combo Zig-Zag Super Jump Chain-Combo Zig-Zag Strikes ^G Knockdowns _2_+^J Launchers [^I/_2_+^G] Air Launchers --- Air Combo Finishers --- Infinity Counter Plasma Beam ----------------------------------------------- $end $cmd Thanos ----------------------------------------------- :Throws: Soul Drop [_4/_6]_+^F Rock Slab [_4/_6]_+^G :Command Moves: Dash Drop _^_2_+^J :Special Moves: Titanic Rush (_^)_4_1_2_3_6_+_P Death Sphere _2_3_6_+_K :Infinity Specials: Gauntlet - Reality _4_2_1_+^E Gauntlet - Space _4_2_1_+^F Gauntlet - Power _4_2_1_+^G Gauntlet - Time _4_2_1_+^H Gauntlet - Soul _4_2_1_+^I Gauntlet - Mind _4_2_1_+^J :Combo Info: Ground Chain-Combo Zig-Zag Jump Chain-Combo Zig-Zag Super Jump Chain-Combo Zig-Zag Strikes ^G Knockdowns _2_+^I Launchers _2_+^F Air Launchers --- Air Combo Finishers [^G/^J] Infinity Counter Titanic Rush ----------------------------------------------- $end $cmd Anita ----------------------------------------------- :Throws: Sharirum Luna [_4/_6]_+[^F/^G] :Air Throws: Sharirum Luna _^_?_+[^F/^G] :Command Moves: Quadruple Jump _^_8_8_8 :Special Moves: Killshread Plant [^E_+^H/^F_+^I/^G_+^J] ^!Killshread Summon [^E_+^H/^F_+^I/^G_+^J] Akuma Summon (_^)_6_2_3_+_P Lin-Lin Summon (_^)_4_2_1_+_X_P :Infinity Special: Love For You _2_3_6_+^W :Combo Info: Ground Chain-Combo Zig-Zag Jump Chain-Combo Zig-Zag Super Jump Chain-Combo Zig-Zag Strikes --- Knockdowns _2_+^J Launchers _2_+^G Air Launchers --- Air Combo Finishers --- Infinity Counter Akuma Summon ----------------------------------------------- $end $cmd «Cheats» ----------------------------------------------- *No Gems - at the Vs. Screen_O_Son both sides - only on Vs. Mode *Outfit Scheme - [_P/_K]: 1st Outfit - [^8/^2]for 3sec[_P/_K]: 2nd Outfit ----------------------------------------------- $end $info=mshvsf $cmd *---INFO---* ----------------------------------------------- Marvel Super Heroes vs. Street Fighter (c)1997 Capcom Made by: Procyon Correct by: Fabricio da Silva Coroquer Last Update: March 16th, 2009 ----------------------------------------------- $end $cmd «Buttons» ----------------------------------------------- ^E: Weak Punch ^F: Medium Punch ^G: Strong Punch ^H: Weak Kick ^I: Medium Kick ^J: Strong Kick _S: Taunt _P: any Punch Button[^E/^F/^G] _K: any Kick Button[^H/^I/^J] ^W: 2Punch Buttons[^E_+^F/^E_+^G/^F_+^G] ^V: 2Kick Buttons[^H_+^I/^H_+^J/^I_+^J] ^U: 3Punch Buttons^E_+^F_+^G ^T: 3Kick Buttons^H_+^I_+^J ----------------------------------------------- $end $cmd «Inscriptions» ----------------------------------------------- :Directional: _6: press Forward ^6: hold Forward _?: press any Direction :Buttons: _X: tap following Button repeatedly _O: hold following Button :Positon: ^-: must be done close from foe _^: must be done in the air (_^): can be done in the air :Others: _+: press the motions together [/]: use any motions between the "[]" ^!: follow with this move (^M): needs 3LV :Throws: must be done close :Air Throws: you and your foe must be close in the air :Variable Attacks: needs a partner :Hyper Combos: needs 1LV :Combo Info: combo rules ----------------------------------------------- $end $cmd «Common Commands» ----------------------------------------------- :Movement: Dash [_6_6/^U] Retreat [_4_4/_4_+^U] :Jumps: Super Jump [_2_8/^T] :Guard Moves: Advancing Guard block^U :Recovery Moves: Safety Roll landing_4_1_2_+[_P/_K] :Variable Attacks: Variable Assist ^F_+^I Variable Attack ^G_+^J Variable Counter (1LV)block_4_1_2_+^G_+^J Variable Combo (2LV)_2_3_6_+^G_+^J ----------------------------------------------- $end $cmd «Combo Info» ----------------------------------------------- Chain-Combo - Ground you and your foe must be on the ground - Jump you must be in the air and your foe can be on the ground or air - Super Jump you and your foe must be on the Super Jump Punch-to-Kick [^E/^F/^G]->[^H/^I/^J] Kick-to-Punch [^H/^I/^J]->[^E/^F/^G] Weak Start [^E/^H]->[^F/^I/^G/^J] Stronger [^E/^H]->[^F/^I]->[^G/^J] Zig-Zag ^E->^H->^F->^I->^G->^J Strikes - this move launch the foe straight forward starting the Flying Screen Knockdowns - this move knockdown the foe Launchers - this move launch the foe up. you can jump with_8to do a Super Jump Chain-Combo on foe Air Launchers - this move launch the foe up if the foe is in the air. - you can jump with_8to do a Super Jump Chain-Combo on foe Air Combo Finishers - this move finish the Super Jump Chain-Combo and starting the Flying Screen Variable Assist - this is the move used when the character use the Variable Assist motion Variable Counter - this is the move used when the character use the Variable Counter motion Variable Combo - this is the move used when the character use the Variable Combo motion ----------------------------------------------- $end $cmd Blackheart ----------------------------------------------- :Throws: Soul Absorb [_4/_6]_+[^F/^G] Energy Surge [_4/_6]_+[^I/^J] :Air Throws: Energy Surge _^_?_+[^F/^G/^I/^J] :Command Moves: Long Dash [_4^4/_6^6] Air Dash _^[_4_4/_6_6/^U/_4_+^U] :Special Moves: Dark Thunder _4_1_2_3_6_+_P Inferno _6_3_2_1_4_+_P :Hyper Combos: Armageddon _2_3_6_+^W Heart of Darkness _2_3_6_+^V Judgement Day (_^)_2_1_4_+^W :Combo Info: Ground Chain-Combo Kick-to-Punch Jump Chain-Combo Kick-to-Punch Super Jump Chain-Combo Zig-Zag Strikes _2_+^F Knockdowns --- Launchers ^F Air Launchers --- Air Combo Finishers ^I Variable Assist Dark Thunder Variable Counter Dark Thunder Variable Combo Armageddon ----------------------------------------------- $end $cmd Captain America Codename: Steve Rogers ----------------------------------------------- :Throws: 1-hand Slam [_4/_6]_+[^F/^G] Ground Launch [_4/_6]_+[^I/^J] :Air Throws: 1-hand Drop _^_?_+[^F/^G] :Command Moves: Double Kick ^I^I Double Jump _^_8 Hell Kick _^_2_+^J :Special Moves: Shield Slash (_^)_2_3_6_+_P Stars and Stripes _6_2_3_+_P Charging Star _2_3_6_+_K Forward Flip _6_3_2_1_4_+_P :Hyper Combos: Final Justice _2_3_6_+^W Hyper Stars and Stripes _6_2_3_+^W Hyper Charging Star _2_3_6_+^V :Combo Info: Ground Chain-Combo Zig-Zag Jump Chain-Combo Stronger Super Jump Chain-Combo Zig-Zag Strikes ^G Knockdowns _2_+^J Launchers [^F/_2_+^G] Air Launchers --- Air Combo Finishers [^G/^J/_2_+^J] Variable Assist Charging Star Variable Counter Stars and Stripes Variable Combo [HyperS.andS./HyperChargingStar] ----------------------------------------------- $end $cmd Cyclops Codename: Scott Summers ----------------------------------------------- :Throws: Optic Drill [_4/_6]_+^F Ground Slam [_4/_6]_+^G Forward Optic Drill [_4/_6]_+^J Leg Throw [_1/_3]_+[^I/^J] :Air Throws: Downward Optic Drill _^_?_+[^F/^G] :Command Moves: Double Attacks [^E^E/^H^H/^J^J] Double Jump _^_8 Alternate Attacks _^_2_+[^F/^G/^H/^I/^J] :Special Moves: Optic Blast (_^)_2_3_6_+_P Optic Sweep _6_3_2_+_P Gene Splice _6_2_3_+_X_P Cyclone Kick _2_1_4_+_K Rapid Punch ^4_6_+_X_P Neck Breaker Drop ^4_6_+_K :Hyper Combos: Mega Optic Blast _2_3_6_+^W Control Beam (_^)_6_3_2_+^W ^!Control _? :Combo Info: Ground Chain-Combo Zig-Zag Jump Chain-Combo Stronger Super Jump Chain-Combo Zig-Zag Strikes --- Knockdowns _2_+^J Launchers ^F Air Launchers --- Air Combo Finishers [^G/_2_+^G/^J/_2_+^J] Variable Assist Gene Splice Variable Counter Optic Blast Variable Combo Mega Optic Blast ----------------------------------------------- $end $cmd Hulk Codename: Robert Bruce Banner ----------------------------------------------- :Throws: 1-Hand Drop [_4/_6]_+[^F/^G] :Air Throws: Drop Slam _^_?_+[^F/^G] :Special Moves: Gamma Slam _2_3_6_+_P Gamma Tornado _6_3_2_1_4_+_P Gamma Charge-ground ^4_6_+_K ^!Double _?_+_K Gamma Charge-air ^2_8_+_K ^!Double _?_+_K :Hyper Combos: Gamma Wave _2_3_6_+^W Gamma Crush _2_1_4_+^W ^!Move [_4/_6] :Combo Info: Ground Chain-Combo Weak Start Jump Chain-Combo Stronger Super Jump Chain-Combo Zig-Zag Strikes ^G Knockdowns --- Launchers [_2_+^G/^J] Air Launchers --- Air Combo Finishers [^G/^J] Variable Assist Gamma Charge-ground Variable Counter Gamma Charge-ground Variable Combo Gamma Wave ----------------------------------------------- $end $cmd Omega Red Codename: Arkady Russovich ----------------------------------------------- :Throws: Coil Toss [_4/_6]_+^F Powerbomb [_4/_6]_+^G :Air Throws: Powerbomb _^_?_+[^F/^G] :Command Moves: Air Dash _^_6_6 :Special Moves: Carbonadium Coil-ground _2_3_6_+_P ^!Coil Retract _P ^!Flail Smash _?_+_Px2 ^!Death Factor _X_P ^!Energy Drain _X_K Carbonadium Coil-air _^_2_3_6_+[_P/_K] ^!Coil Retract _P ^!Flail Smash _?_+_Px2 ^!Death Factor _X_P ^!Energy Drain _X_K Omega Strike _2_3_6_+_K ^!Strike Cancel _2_+_K ^!Strike Recall _4_+_K :Hyper Combos: Omega Destroyer _2_3_6_+^W Omega Smasher _^_2_3_6_+^W :Combo Info: Ground Chain-Combo Stronger Jump Chain-Combo Stronger Super Jump Chain-Combo Zig-Zag Strikes --- Knockdowns --- Launchers ^F Air Launchers --- Air Combo Finishers ^J Variable Assist ^G Variable Counter Omega Strike Variable Combo Omega Destroyer ----------------------------------------------- $end $cmd Shuma-Gorath ----------------------------------------------- :Throws: Bit and Throw [_4/_6]_+[^F/^G] Energy Drain [_4/_6]_+[^I/^J] :Air Throws: Blob Drop _^_?_+[^F/^G] Energy Drain _^_?_+[^I/^J] :Command Moves: Air Blast _^_8_+^G Sekika _^_2_+^I :Special Moves: Mystic Stare ^4_6_+_P Mystic Smash (_^)^4_6_+_K Devitalize _6_3_2_1_4_+_K :Hyper Combos: Chaos Dimension (^M)_2_3_6_+^W ^!Grab [^F/^G/^I/^J] Chaos Split _2_3_6_+^V :Combo Info: Ground Chain-Combo Punch-to-Kick Jump Chain-Combo Punch-to-Kick Super Jump Chain-Combo Zig-Zag Strikes [_2_+^I/^G/_2_+^G/^J/_2_+^J] Knockdowns --- Launchers ^I Air Launchers --- Air Combo Finishers [^G/^J] Variable Assist Mystic Smash Variable Counter Mystic Smash Variable Combo Hyper Mystic Smash ----------------------------------------------- $end $cmd Spider-Man Codename: Peter Parker ----------------------------------------------- :Throws: Shoulder Toss [_4/_6]_+^F Double Rolling Slam [_4/_6]_+^G :Air Throws: Double Rolling Slam _^_?_+[^F/^G] :Command Moves: Wall Hold _^corner^6 :Special Moves: Web Toss (_^)_2_3_6_+_P Spider Sting _6_2_3_+_P_P Web Swing (_^)_2_1_4_+_K Web Throw _6_3_2_1_4_+_P :Hyper Combos: Maximum Spider (_^)_2_3_6_+^W ^!Control [_2/_8] Crawler Assault _2_3_6_+^V :Combo Info: Ground Chain-Combo Stronger Jump Chain-Combo Stronger Super Jump Chain-Combo Zig-Zag Strikes ^G Knockdowns _2_+^J Launchers ^F Air Launchers ^J Air Combo Finishers [^G/^J] Variable Assist Web Swing Variable Counter Spider Sting Variable Combo Crawler Assault ----------------------------------------------- $end $cmd Wolverine Codename: James 'Logan' Howlett ----------------------------------------------- :Throws: Shoulder Mount Adamantium Hell [_4/_6]_+^F Ground Mount Adamantium Hell [_4/_6]_+^G :Air Throws: Airborne Adamantium Hell _^_?_+[^F/^G] :Command Moves: Double Claw ^F^F Double Kick ^I^I Sliding Claw _3_+^G Repeted Claw _^_X^F Dart Kick _^_2_+^J Sankaku Tobi _^corner_6 :Special Moves: Berserker Barrage _2_3_6_+_X_P Tornado Claw _6_2_3_+_X_P Drill Claw (_^)_?_+^F_+^H :Hyper Combos: Berserker Barrage X _2_3_6_+^W Weapon X _6_2_3_+^W Fatal Claw (_^)_6_2_3_+^V Berserker Charge _2_1_4_+^W :Combo Info: Ground Chain-Combo Zig-Zag Jump Chain-Combo Stronger Super Jump Chain-Combo Zig-Zag Strikes [^G/_2_+^J] Knockdowns _3_+^G Launchers ^J Air Launchers --- Air Combo Finishers [^G/^J/Drill Claw] Variable Assist Berserker Barrage Variable Counter Berserker Barrage Variable Combo Berserker Barrage X ----------------------------------------------- $end $cmd Akuma (Gouki on Japanese Version) ----------------------------------------------- :Throws: Seoi Nage [_4/_6]_+[^F/^G] Jigoku Guruma [_4/_6]_+^I Tomoe Nage [_4/_6]_+^J :Air Throws: Jigoku Guruma _^_?_+[^F/^G] :Command Moves: Zugai Hassatsu _6_+^F Senpuu Kyaku _6_+^I Alternate Kicks _^_8_+[^I/^J] :Special Moves: Gou Hadou Ken _2_3_6_+_P Zankuu Hadou Ken _^_2_3_6_+_P Gou Shouryuu Ken _6_2_3_+_P Tatsumaki Zankuu Kyaku (_^)_2_1_4_+_K Tenma Kuujin Kyaku _^_2_3_6_+_K Ashura Senkuu-right _6_2_3_+[^U/^T] Ashura Senkuu-left _4_2_1_+[^U/^T] :Hyper Combos: Messatsu Gou Hadou _2_1_4_+^W Messatsu Gou Shouryuu _2_3_6_+^W Tenma Gou Zankuu _^_2_3_6_+^W Shun Goku Satsu (^M)^E^E_6^H^G :Combo Info: Ground Chain-Combo Stronger Jump Chain-Combo Stronger Super Jump Chain-Combo Zig-Zag Strikes --- Knockdowns _2_+^J Launchers _2_+^G Air Launchers --- Air Combo Finishers [^G/^J/_8_+^J/ZankuuH.Ken] Variable Assist Tatsumaki Zankuu Kyaku Variable Counter Gou Shouryuu Ken Variable Combo Messatsu Gou Hadou ----------------------------------------------- $end $cmd Chun-Li ----------------------------------------------- :Throws: Koshuu Tou [_4/_6]_+[^F/^G] :Air Throws: Ryuusei Raku _^_?_+[^F/^G] :Command Moves: Mini-kikosho _6_+^G Kaku Kyaku Raku _3_+^J Triple Jump _^_8_8 Air Dash _^[_6_6/^U] Split Kick _^_8_+^H Yosou Kyaku _^_2_+^I Front Kick _^_6_+^J Sankaku Tobi _^corner_6 :Special Moves: Hyakuretsu Kyaku (_^)_X_K Kikou Ken _4_1_2_3_6_+_P Tenshou Kyaku _6_2_3_+_K Sen'en Shuu _6_3_2_1_4_+_K :Hyper Combos: Kikou Shou _2_3_6_+^W Houyoku Sen _2_3_6_+^V Hazan Tenshou Kyaku _6_2_3_+^V :Combo Info: Ground Chain-Combo Zig-Zag Jump Chain-Combo Stronger Super Jump Chain-Combo Zig-Zag Strikes --- Knockdowns _2_+^J Launchers ^J Air Launchers --- Air Combo Finishers [^G/^J/_6_+^J] Variable Assist Kikou Ken Variable Counter Kikou Ken Variable Combo Kikou Shou ----------------------------------------------- $end $cmd Dan Hibiki ----------------------------------------------- :Throws: Seoi Nage [_4/_6]_+[^F/^G] Otoko Zuki [_4/_6]_+[^I/^J] :Air Throws: Otoko Nage _^_?_+[^F/^G] :Command Moves: Kuuchuu Chouhatsu _^_S Shagami Chouhatsu crouch_S :Special Moves: Gadou Ken _2_3_6_+_P Kouryuu Ken _6_2_3_+_P Dankuu Kyaku _2_1_4_+_K Premium Sign _2_3_6_+_K Zenten Chouhatsu _2_3_6_+_S Kouten Chouhatsu _2_1_4_+_S :Hyper Combos: Shinkuu Gadou Ken _2_3_6_+^W Hisshou Burai Ken _2_1_4_+^V Kouryuu Rekka _2_3_6_+^V Chouhatsu Densetsu _2_3_6x2_+_S Otoko Michi (^M)^G^H_4^E^E :Combo Info: Ground Chain-Combo --- Jump Chain-Combo --- Super Jump Chain-Combo Zig-Zag Strikes --- Knockdowns _2_+^J Launchers _2_+^G Air Launchers --- Air Combo Finishers [^G/^J] Variable Assist Gadou Ken Variable Counter Dankuu Kyaku Variable Combo Shinkuu Gadou Ken ----------------------------------------------- $end $cmd Dhalsim ----------------------------------------------- :Throws: Yoga Smash [_4/_6]_+^F Yoga Throw [_4/_6]_+^G Stomach Attack [_4/_6]_+[^I/^J] :Air Throws: Stomach Attack _^_?_+[^F/^G] :Command Moves: Drill Zutsuki _^_2_+^G Drill Kick _^_2_+_K :Special Moves: Yoga Fire (_^)_2_3_6_+_P Yoga Flame _6_3_2_1_4_+_P Yoga Blast _6_3_2_1_4_+_K Yoga Teleport-right (_^)_6_2_3_+[^U/^T] Yoga Teleport-left (_^)_4_2_1_+[^U/^T] Fuyuu (_^)_2_1_4_+^V ^!Cancel _2_1_4_+^V :Hyper Combos: Yoga Inferno (_^)_2_3_6_+^W ^!Control [_2/_8] Yoga Strike _2_3_6_+^V :Combo Info: Ground Chain-Combo --- Jump Chain-Combo Stronger Super Jump Chain-Combo Zig-Zag Strikes ^J Knockdowns _2_+^J Launchers ^-^F Air Launchers --- Air Combo Finishers [^G/^J] Variable Assist Yoga Fire Variable Counter Yoga Flame Variable Combo Yoga Inferno ----------------------------------------------- $end $cmd Ken Masters ----------------------------------------------- :Throws: Jigoku Guruma [_4/_6]_+[^F/^G] Tsukami Hiza Geri [_4/_6]_+[^I/^J] :Air Throws: Jigoku Fuusha _^_?_+[^F/^G] :Command Moves: Inazuma Kakatowari _6_+^I Alternative Kicks _^_8_+[^I/^J] :Special Moves: Hadou Ken (_^)_2_3_6_+_P Shouryuu Ken (_^)_6_2_3_+_P Tatsumaki Senpuu Kyaku (_^)_2_1_4_+_K :Hyper Combos: Shouryuu Reppa _2_3_6_+^W Shinryuu Ken _2_3_6_+_X^V Shippuu Jinrai Kyaku _2_1_4_+^V :Combo Info: Ground Chain-Combo Stronger Jump Chain-Combo Stronger Super Jump Chain-Combo Zig-Zag Strikes --- Knockdowns _2_+^J Launchers _2_+^G Air Launchers --- Air Combo Finishers [^G/^J/_8_+^J/Hadou Ken] Variable Assist Shouryuu Ken Variable Counter Shouryuu Ken Variable Combo [ShouryuuReppa/ShinkuuHKen(Ryu)] ----------------------------------------------- $end $cmd M. Bison (Vega on Japanese Version) ----------------------------------------------- :Throws: Death Suplex [_4/_6]_+[^F/^G] :Air Throws: Psycho Fall _^_?_+[^F/^G] :Special Moves: Psycho Shot _4_1_2_3_6_+_P Psycho Field _6_3_2_1_4_+_P Double Knee Press (_^)_4_1_2_3_6_+_K Head Press (_^)^2_8_+_K ^!Move [_4/_6] ^!Somersault Skull Diver _P Somersault Skull Diver (_^)^2_8_+_P ^!Attack [_4/_6]_+_P Warp (_^)_6_2_3_+[_P/_K] Flight (_^)_2_1_4_+^V ^!Cancel _2_1_4_+^V :Hyper Combos: Psycho Crusher (_^)_2_3_6_+^W Knee Press Nightmare _2_3_6_+^V :Combo Info: Ground Chain-Combo Weak Start Jump Chain-Combo Stronger Super Jump Chain-Combo Stronger Strikes --- Knockdowns _2_+^J Launchers ^G Air Launchers --- Air Combo Finishers [^G/^J] Variable Assist Psycho Shot Variable Counter Double Knee Press Variable Combo Knee Press Nightmare ----------------------------------------------- $end $cmd Ryu ----------------------------------------------- :Throws: Seoi Nage [_4/_6]_+[^F/^G] Tomoe Nage [_4/_6]_+[^I/^J] :Air Throws: Tomoe Nage _^_?_+[^F/^G] :Command Moves: Sakotsu Wari _6_+^F Senpuu Kyaku _6_+^I Alternate Kicks _^_8_+[^I/^J] :Special Moves: Hadou Ken (_^)_2_3_6_+_P Shouryuu Ken _6_2_3_+_P Tatsumaki Senpuu Kyaku (_^)_2_1_4_+_K :Hyper Combos: Shinkuu Hadou Ken (_^)_2_3_6_+^W Shinkuu Tatsumaki Senpuu Kyaku _2_1_4_+^V Shin Shouryuu Ken _6_2_3_+^W :Combo Info: Ground Chain-Combo Stronger Jump Chain-Combo Stronger Super Jump Chain-Combo Zig-Zag Strikes --- Knockdowns _2_+^J Launchers _2_+^G Air Launchers --- Air Combo Finishers [^G/^J/_8_+^J/HKen/TSKyaku] Variable Assist Hadou Ken Variable Counter Hadou Ken Variable Combo Shinkuu Hadou Ken ----------------------------------------------- $end $cmd Sakura Kasugano ----------------------------------------------- :Throws: Sakura-jime [_4/_6]_+[^F/^G] Sailor Shoot [_4/_6]_+[^I/^J] :Air Throws: Sailor Fly _^_?_+[^I/^J] :Command Moves: Flower Kick _6_+^I :Special Moves: Hadou Ken (_^)_2_1_4_+_P Shou'ou Ken (_^)_2_3_6_+_P Shunpuu Kyaku (_^)_2_1_4_+_K :Hyper Combos: Midare Zakura _2_3_6_+^W Shinkuu Hadou Ken _2_1_4_+^W Haru Ichiban _2_1_4_+^V :Combo Info: Ground Chain-Combo Stronger Jump Chain-Combo Stronger Super Jump Chain-Combo Zig-Zag Strikes --- Knockdowns _2_+^J Launchers _2_+^G Air Launchers --- Air Combo Finishers [^G/^J] Variable Assist Shunpuu Kyaku Variable Counter Shou'ou Ken Variable Combo Shinkuu Hadou Ken ----------------------------------------------- $end $cmd Zangief ----------------------------------------------- :Throws: Upward Toss [_4/_6]_+^F Brain Buster [_4/_6]_+^G Kamitsuki [_4/_6]_+[^I/^J] Stomach Claw [_1/_3]_+[^F/^G] :Air Throws: Air Slam _^_?_+[^F/^G] :Command Moves: Elbow Drop _6_+^F Headbutt _^_8_+^F Elbow Dive _^_2_+^F Long Punch _^_6_+^G Body Press _^_2_+^G Double Knee Drop _^_2_+^I Grab Dash Dash[^F/^G/^I/^J] :Special Moves: Double Lariat (_^)^U ^!Move [_4/_6] Quick Double Lariat (_^)^T ^!Move [_4/_6] Screw Piledriver (_^)_x_+_P Flying Powerbomb _4_1_2_3_6_+_K Atomic Suplex ^-_4_1_2_3_6_+_K Banishing Flat _6_2_3_+_P Aerial Russian Slam _6_2_3_+_K :Hyper Combo: Final Atomic Buster _x_+^W :Combo Info: Ground Chain-Combo --- Jump Chain-Combo --- Super Jump Chain-Combo Stronger Strikes --- Knockdowns _2_+^J Launchers [_2_+^F/throw with^F] Air Launchers --- Air Combo Finishers [^G/_2_+^G/_6_+^G/^J] Variable Assist Quick Double Lariat Variable Counter Flying Powebomb Variable Combo [DoubleF.A.Buster/HyperD.Lariat] :Additional Notes: _`can't use Retreat ----------------------------------------------- $end $cmd «Secret Characters» ----------------------------------------------- *Play with Norimaro - only on Japanese version - you need set the machine to "Freeplay" or "1 coin X credit" - if you set "2 coins X credit" he's not appear on Character Select Screen *Play with Armor Spider-Man - at the Character Select Screen - put the cursor on Ryu_O_S,^2for 5sec - [^E_+^G/^H_+^J] - he use the same moves of Spider-Man *Play with Mephisto - at the Character Select Screen - put the cursor on Omega Red_O_S,^2for 5sec - [^E_+^G/^H_+^J] - he use the same moves of Mephisto *Play with U.S. Agent - at the Character Select Screen - put the cursor on M. Bison_O_S,^8for 5sec - [^E_+^G/^H_+^J] - he use the same moves of Captain America *Play with Dark Sakura - at the Character Select Screen - put the cursor on Hulk_O_S,^6for 5sec - [^E_+^G/^H_+^J] *Play with Mech-Zangief - at the Character Select Screen - put the cursor on Blackheart_O_S,^4for 5sec - [^E_+^G/^H_+^J] *Play with Shadow Charlie - at the Character Select Screen - put the cursor on Dhalsim_O_S,^8for 5sec - [^E_+^G/^H_+^J] *Play with Apocalypse and Cyber Akuma - playable only with Cheats ----------------------------------------------- $end $cmd Norimaro ----------------------------------------------- :Throws: Big Headbutt [_4/_6]_+[^F/^G] Hang Bag [_4/_6]_+[^I/^J] :Air Throws: Hang Bag _^_?_+[^I/^J] :Command Moves: Double Jump _^_8 Quadruple Jump _^_8_8wait_8 _`needs cheat Inazuma Kakato Wari _^[_7/_9]_+^I :Special Moves: Super Fantastic Treasure (_^)_2_3_6_+_P Great Fighting Jump _6_2_3_+_P Powerful Rolling Arms _2_3_6_+_K :Hyper Combos: Hyper Strong Miracle Treasure _2_3_6_+^W Ultimate Grand Champion Jump _6_2_3_+^W Ultra Variety Private Memories _2_3_6_+^V :Combo Info: Ground Chain-Combo Stronger Jump Chain-Combo Stronger Super Jump Chain-Combo Zig-Zag Strikes ^G Knockdowns _2_+^J Launchers ^J Air Launchers --- Air Combo Finishers [^G/^J] Variable Assist Super Fantastic Treasure Variable Counter Powerful Rolling Arms Variable Combo Hyper Strong Miracle Treasure ----------------------------------------------- $end $cmd Dark Sakura ----------------------------------------------- :Throws: Sakura-jime [_4/_6]_+[^F/^G] Sailor Shoot [_4/_6]_+[^I/^J] :Air Throws: Sailor Fly _^_?_+[^I/^J] :Command Moves: Flower Kick _6_+^I :Special Moves: Hadou Ken (_^)_2_3_6_+_P Shou'ou Ken (_^)_6_2_3_+_P Shunpuu Kyaku (_^)_2_1_4_+_K Ashura Senkuu-right _6_2_3_+[^U/^T] Ashura Senkuu-left _4_2_1_+[^U/^T] :Hyper Combos: Shinkuu Hadou Ken _2_3_6_+^W Midare Zakura _2_3_6_+^V Haru Ichiban _2_1_4_+^V Shun Goku Satsu (^M)^E^E_6^H^G :Combo Info: Ground Chain-Combo Stronger Jump Chain-Combo Stronger Super Jump Chain-Combo Zig-Zag Strikes --- Knockdowns _2_+^J Launchers _2_+^G Air Launchers --- Air Combo Finishers [^G/^J/Hadou Ken] Variable Assist Shunpuu Kyaku Variable Counter Shou'ou Ken Variable Combo Shinkuu Hadou Ken ----------------------------------------------- $end $cmd Mech-Zangief ----------------------------------------------- :Throws: Upward Toss [_4/_6]_+^F Brain Buster [_4/_6]_+^G Kamitsuki [_4/_6]_+[^I/^J] Stomach Claw [_1/_3]_+[^F/^G] :Air Throws: Air Slam _^_?_+[^F/^G] :Command Moves: Elbow Drop _6_+^F Headbutt _^_8_+^F Elbow Dive _^_2_+^F Long Punch _^_6_+^G Body Press _^_2_+^G Double Knee Drop _^_2_+^I Grab Dash Dash[^F/^G/^I/^J] :Special Moves: Double Lariat ^U ^!Move [_4/_6] Quick Double Lariat ^T ^!Move [_4/_6] Screw Piledriver (_^)_x_+_P Flying Powerbomb _4_1_2_3_6_+_K Atomic Suplex ^-_4_1_2_3_6_+_K Vodka Fire _2_3_6_+_P Aerial Russian Slam _6_2_3_+_K :Hyper Combos: Final Atomic Buster _x_+^W Siberian Blizzard _x_+^V :Combo Info: Ground Chain-Combo --- Jump Chain-Combo --- Super Jump Chain-Combo Stronger Strikes --- Knockdowns _2_+^J Launchers [_2_+^F/throw with^F] Air Launchers --- Air Combo Finishers ^J Variable Assist Quick Double Lariat Variable Counter Flying Powerbomb Variable Combo [DoubleF.A.Buster/HyperD.Lariat] :Additional Notes: _`can't block _`can't use Retreat ----------------------------------------------- $end $cmd Shadow Charlie ----------------------------------------------- :Throws: Dragon Suplex [_4/_6]_+[^F/^G] Knee Gatling [_4/_6]_+[^I/^J] :Air Throws: Flying Buster Drop _^_?_+[^F/^G] :Command Moves: Spinning Back Knuckle _6_+^G Jump Sobat [_4/_6]_+^I Step Kick [_4/_6]_+^J :Special Moves: Sonic Boom ^4_6_+_P Somersault Shell ^2_8_+_K Moonsault Slash _^_8_9_6_+_K :Hyper Combos: Shadow Break _2_3_6_+_X^W Cross Shadow Blitz _2_3_6_+^V Shadow Justice _2_1_4_+^V Final Mission (^M)^4_6_4_6_+^W :Combo Info: Ground Chain-Combo Stronger Jump Chain-Combo Stronger Super Jump Chain-Combo Zig-Zag Strikes --- Knockdowns _2_+^J Launchers _2_+^G Air Launchers --- Air Combo Finishers [^G/^J] Variable Assist Sonic Boom Variable Counter Somersault Shell Variable Combo Shadow Justice ----------------------------------------------- $end $cmd Apocalypse Codename: En Sabah Nur ----------------------------------------------- :Command Moves: Dash ^U Retreat _4_+^U :Special Moves: Shockwave _6_3_2_+_P Hammer Crush _6_2_3_+_P Shoulder Cannon _2_3_6_+^I Drill _2_3_6_+^G Rushing Eye Laser _2_3_6_+^J Bit Laser Automatic :Additional Notes: _`can't block _`can't crouch _`can't jump _`can't use Super Jump _`can't use Safety Roll _`can't use any Variable Move ----------------------------------------------- $end $cmd Cyber-Akuma (Mech-Gouki on Japanese Version) ----------------------------------------------- :Throws: Seoi Nage [_4/_6]_+[^F/^G] Jigoku Guruma [_4/_6]_+^I Tomoe Nage [_4/_6]_+^J :Air Throws: Jigoku Guruma _^_?_+[^F/^G] :Command Moves: Mech Zugai Hassatsu _6_+^F Senpuu Kyaku _6_+^I Alternate Kicks _^_8_+[^I/^J] :Special Moves: Mech Gou Hadou Ken _2_3_6_+_P Mech Zankuu Hadou Ken _^_2_3_6_+_P Mech Gou Shouryuu Ken _6_2_3_+_P Mech Tatsumaki Zankuu Kyaku (_^)_2_1_4_+_K Mech Tenma Kuujin Kyaku _^_2_3_6_+_K Mech Ashura Senkuu-right _6_2_3_+[^U/^T] Mech Ashura Senkuu-left _4_2_1_+[^U/^T] :Hyper Combos: High Mech Gou Beam _2_1_4_+^W Scramble Gou Punch _2_3_6_+^W Thunder Gou Shower _^_2_3_6_+^W Shining Gou Shock (_^)^E^E_6^H^G :Combo Info: Ground Chain-Combo Stronger Jump Chain-Combo Stronger Super Jump Chain-Combo Zig-Zag Strikes --- Knockdowns _2_+^J Launchers _2_+^G Air Launchers --- Air Combo Finishers [^G/^J/_8_+^J/ZHKen/SGShoc] Variable Assist Mech Tatsumaki Zankuu Kyaku Variable Counter Mech Gou Shouryuu Ken Variable Combo High Mech Gou Beam ----------------------------------------------- $end $cmd «Cheats» ----------------------------------------------- *Change Battle Order - at the Vs. Screen_O^U *Dan's Explosion - pick Dan as your first character - at the Vs. Screen_O^E *Norimaro's Quadruple Jump - pick Norimaro as your first character - at the Vs. Screen_O^E_+^F_+^J ----------------------------------------------- $end $info=mvsc $cmd *---INFO---* ----------------------------------------------- Marvel vs. Capcom: Clash of Super Heroes (c)1998 Capcom Made by: Procyon Correct by: Fabricio da Silva Coroquer Last Update: March 16th, 2009 ----------------------------------------------- $end $cmd «Buttons» ----------------------------------------------- ^E: Weak Punch ^F: Medium Punch ^G: Strong Punch ^H: Weak Kick ^I: Medium Kick ^J: Strong Kick _S: Taunt _P: any Punch Button[^E/^F/^G] _K: any Kick Button[^H/^I/^J] ^W: 2Punch Buttons[^E_+^F/^E_+^G/^F_+^G] ^V: 2Kick Buttons[^H_+^I/^H_+^J/^I_+^J] ^U: 3Punch Buttons^E_+^F_+^G ^T: 3Kick Buttons^H_+^I_+^J ----------------------------------------------- $end $cmd «Inscriptions» ----------------------------------------------- :Directional: _6: press Forward ^6: hold Forward _?: press any Direction :Buttons: _X: tap following Button repeatedly _O: hold following Button :Positon: ^-: must be done close from foe _^: must be done in the air (_^): can be done in the air :Others: _+: press the motions together [/]: use any motions between the "[]" ^!: follow with this move (^M): needs 3LV :Throws: must be done close :Air Throws: you and your foe must be close in the air :Variable Attacks: needs a partner :Hyper Combos: needs 1LV :Combo Info: combo rules ----------------------------------------------- $end $cmd «Common Commands» ----------------------------------------------- :Movement: Dash [_6_6/^U] Retreat [_4_4/_4_+^U] :Jumps: Super Jump [_2_8/^T] :Guard Moves: Advancing Guard block^U :Recovery Moves: Safety Roll landing_4_1_2_+[_P/_K] :Variable Moves: Variable Attack ^G_+^J Variable Counter (1LV)block_4_1_2_+^G_+^J Variable Combo (2LV)_2_3_6_+^G_+^J Variable Cross (2 or 3LV)_2_1_4_+^G_+^J :Other Moves: Special Partner ^F_+^I ----------------------------------------------- $end $cmd «Combo Info» ----------------------------------------------- Chain-Combo - Ground you and your foe must be on the ground - Jump you must be in the air and your foe can be on the ground or air - Super Jump you and your foe must be on the Super Jump Punch-to-Kick [^E/^F/^G]->[^H/^I/^J] Weak Start [^E/^H]->[^F/^I/^G/^J] Stronger [^E/^H]->[^F/^I]->[^G/^J] Zig-Zag ^E->^H->^F->^I->^G->^J Strikes - this move launch the foe straight forward starting the Flying Screen Knockdowns - this move knockdown the foe Launchers - this move launch the foe up. you can jump with_8to do a Super Jump Chain-Combo on foe Air Launchers - this move launch the foe up if the foe is in the air. - you can jump with_8to do a Super Jump Chain-Combo on foe Air Combo Finishers - this move finish the Super Jump Chain-Combo and starting the Flying Screen Variable Counter - this is the move used when the character use the Variable Counter motion. Variable Combo - this is the move used when the character use the Variable Combo motion. ----------------------------------------------- $end $cmd «Special Partners» ----------------------------------------------- At The Special Partner Select Screen_O_S_+: 01 - Unknown Soldier ^E 02 - Lou ^F 03 - Arthur ^E_+^F 04 - Saki ^G 05 - Ton-Pooh ^E_+^G 06 - Devilot ^F_+^G 07 - Anita ^E_+^F_+^G 08 - Pure & Fur ^H 09 - Michelle Heart ^E_+^H 10 - Thor ^H_+^F 11 - Cyclops ^E_+^H_+^F 12 - Magneto ^H_+^G 13 - Storm ^E_+^H_+^G 14 - Jubilee ^H_+^F_+^G 15 - Rogue ^E_+^H_+^F_+^G 16 - Psylocke ^I 17 - Juggernaut ^E_+^I 18 - Iceman ^F_+^I 19 - Colossus ^E_+^F_+^I 20 - U.S. Agent ^I_+^G 21 - Shadow ^E_+^I_+^G 22 - Sentinel ^F_+^I_+^G ----------------------------------------------- $end $cmd Captain America Codename: Steve Rogers ----------------------------------------------- :Throws: 1-hand Slam [_4/_6]_+[^F/^G] Ground Launch [_4/_6]_+[^I/^J] :Air Throws: 1-hand Drop _^_?_+[^F/^G] :Command Moves: Double Kick ^I^I Double Jump _^_8 Hell Kick _^_2_+^J :Special Moves: Shield Slash (_^)_2_3_6_+_P Stars and Stripes _6_2_3_+_P Charging Star _2_3_6_+_K Forward Flip _6_3_2_1_4_+_P :Hyper Combos: Final Justice _2_3_6_+^W Hyper Stars and Stripes _6_2_3_+^W Hyper Charging Star _2_3_6_+^V :Combo Info: Ground Chain-Combo Stronger Jump Chain-Combo Stronger Super Jump Chain-Combo Zig-Zag Strikes ^G Knockdowns _2_+^J Launchers _2_+^G Air Launchers ^F Air Combo Finishers [^G/^J/_2_+^J] Variable Counter Charging Star Variable Combo [HyperC.Star/HyperS.andStripes] ----------------------------------------------- $end $cmd Gambit Codename: Jean-Luc 'Remy' LeBeau ----------------------------------------------- :Throws: Charge Hold [_4/_6]_+[^F/^G] Stick Throw [_4/_6]_+[^I/^J] :Air Throws: Kick Throw _^_?_+[^I/^J] :Special Moves: Kinetic Card (_^)_2_3_6_+_P Trick Card _2_1_4_+_P Cajun Slash _6_2_3_+_P Cajun Escape ^2_8_+_P ^!Control [_4/_6] ^!Attack _P Cajun Strike ^2_8_+_K :Hyper Combos: Royal Flush _2_3_6_+^W Cajun Explosion-right _2_3_6_+^V Cajun Explosion-left _2_1_4_+^V :Combo Info: Ground Chain-Combo Zig-Zag Jump Chain-Combo Zig-Zag Super Jump Chain-Combo Zig-Zag Strikes ^G Knockdowns _2_+^J Launchers _2_+^G Air Launchers --- Air Combo Finishers [^G/^J] Variable Counter Cajun Slash Variable Combo Royal Flash ----------------------------------------------- $end $cmd Hulk Codename: Robert Bruce Banner ----------------------------------------------- :Throws: 1-Hand Drop [_4/_6]_+[^F/^G] :Air Throws: Drop Slam _^_?_+[^F/^G] :Special Moves: Gamma Slam _2_3_6_+_P Gamma Tornado _6_3_2_1_4_+_P Gamma Charge-ground ^4_6_+_K ^!Double _?_+_K Gamma Charge-air ^2_8_+_K ^!Double _?_+_K :Hyper Combos: Gamma Wave _2_3_6_+^W Gamma Crush _2_1_4_+^W ^!Move [_4/_6] Gamma Quake _2_3_6_+^V :Combo Info: Ground Chain-Combo Weak Start Jump Chain-Combo Stronger Super Jump Chain-Combo Zig-Zag Strikes [^F/^I/^G/^J/_2_+^J] Knockdowns --- Launchers _2_+^G Air Launchers --- Air Combo Finishers [^F/^G/^J] Variable Counter Gamma Charge-ground Variable Combo Gamma Wave ----------------------------------------------- $end $cmd Spider-Man Codename: Peter Parker ----------------------------------------------- :Throws: Shoulder Toss [_4/_6]_+^F Double Rolling Slam [_4/_6]_+^G :Air Throws: Double Rolling Slam _^_?_+[^F/^G] :Command Moves: Air Dash _^[_6_6/^U] Sankaku Tobi _^corner_6 :Special Moves: Web Toss (_^)_2_3_6_+_P Spider Sting _6_2_3_+_P_P Web Swing (_^)_2_1_4_+_K Web Throw _6_3_2_1_4_+_P :Hyper Combos: Maximum Spider (_^)_2_3_6_+^W ^!Control [_2/_8] Crawler Assault _2_3_6_+^V Ultimate Web Throw _2_1_4_+^W :Combo Info: Ground Chain-Combo Stronger Jump Chain-Combo Zig-Zag Super Jump Chain-Combo Zig-Zag Strikes ^G Knockdowns _2_+^J Launchers ^F Air Launchers ^J Air Combo Finishers [^G/^J] Variable Counter Spider Sting Variable Combo Crawler Assault ----------------------------------------------- $end $cmd Venom Codename: Edward 'Eddie' Brock ----------------------------------------------- :Throws: Web Hold [_4/_6]_+[^F/^G] Ground Slam [_4/_6]_+[^I/^J] :Air Throws: Air Slam _^_?_+[^F/^G] :Command Moves: Air Dash _^[_6_6/^U] :Special Moves: Venom Fang (_^)_2_3_6_+_P Venom Rush _2_3_6_+_K Web Throw _6_3_2_1_4_+_P :Hyper Combos: Venom Web _2_3_6_+^W Death Bite _2_3_6_+^V :Combo Info: Ground Chain-Combo Punch-to-Kick Jump Chain-Combo Punch-to-Kick Super Jump Chain-Combo Zig-Zag Strikes [^G/_2_+^G] Knockdowns _2_+^J Launchers ^F Air Launchers --- Air Combo Finishers ^G Variable Counter Venom Fang Variable Combo Death Bite ----------------------------------------------- $end $cmd War Machine Codename: James R. 'Rhodey' Rhodes ----------------------------------------------- :Throws: Repulsor Slam [_4/_6]_+[^F/^G] Rocket Corner Slam [_4/_6]_+[^I/^J] :Air Throws: Repulsor Slam _^_?_+[^F/^I/^G/^J] :Command Moves: Double Punches ^E^E Directed Laser _^[_2/_8]_+^G Air Dash _^_?_+^U Knee Stomp _^_2_+^I Upward Kick _^_8_+^J :Special Moves: Shoulder Cannon-high (_^)_2_3_6_+_P Shoulder Cannon-low _2_3_6_+_K Repulsor Blast _6_3_2_1_4_+_P Smart Bomb (_^)[_4/_6]_+^F_+^H Flight (_^)_2_1_4_+^V ^!Cancel _2_1_4_+^V :Hyper Combos: Proton Cannon _2_3_6_+^W War Destroyer _2_3_6_+^V :Combo Info: Ground Chain-Combo Zig-Zag Jump Chain-Combo Stronger Super Jump Chain-Combo Zig-Zag Strikes [^G/_2_+^J] Knockdowns _2_+^I Launchers ^J Air Launchers --- Air Combo Finishers [^G/_2_+^G/^J] Variable Counter Repulsor Blast Variable Combo Proton Cannon ----------------------------------------------- $end $cmd Wolverine Codename: James 'Logan' Howlett ----------------------------------------------- :Throws: Shoulder Mount Adamantium Hell [_4/_6]_+^F Ground Mount Adamantium Hell [_4/_6]_+^G :Air Throws: Airborne Adamantium Hell _^_?_+[^F/^G] :Command Moves: Double Claw ^F^F Double Kick ^I^I Sliding Claw _3_+^G Repeted Claw _^_X^F Dart Kick _^_2_+^J Sankaku Tobi _^corner_6 :Special Moves: Berserker Barrage _2_3_6_+_X_P Tornado Claw _6_2_3_+_X_P Drill Claw (_^)_?_+^F_+^H Berserker Slash _2_1_4_+_P :Hyper Combos: Berserker Barrage X _2_3_6_+^W Weapon X _6_2_3_+^W Fatal Claw (_^)_6_2_3_+^V Berserker Charge _2_1_4_+^W :Combo Info: Ground Chain-Combo Zig-Zag Jump Chain-Combo Zig-Zag Super Jump Chain-Combo Zig-Zag Strikes [^G/_2_+^J] Knockdowns _3_+^G Launchers ^J Air Launchers --- Air Combo Finishers [^G/^J/Drill Claw] Variable Counter Berserker Barrage Variable Combo Berserker Barrage X ----------------------------------------------- $end $cmd Captain Commando ----------------------------------------------- :Throws: Throw with Mummy [_4/_6]_+^F Throw with Ninja [_4/_6]_+^G Kick Throw [_4/_6]_+[^I/^J] :Air Throws: Leg Throw _^_?_+[^F/^G] :Special Moves: Captain Fire (_^)_2_3_6_+_P Captain Corrider _2_1_4_+_P Captain Kick _2_1_4_+_K Commando Strike _2_3_6_+_K :Hyper Combos: Captain Sword _2_3_6_+^W Captain Storm _2_3_6_+^V :Combo Info: Ground Chain-Combo Zig-Zag Jump Chain-Combo Stronger Super Jump Chain-Combo Zig-Zag Strikes ^G Knockdowns _2_+^J Launchers [_2_+^F/^J] Air Launchers --- Air Combo Finishers [^G/^J] Variable Counter Captain Corridor Variable Combo Captain Sword ----------------------------------------------- $end $cmd Chun-Li ----------------------------------------------- :Throws: Koshuu Tou [_4/_6]_+[^F/^G] :Air Throws: Ryuusei Raku _^_?_+[^F/^G] :Command Moves: Kaku Kyaku Raku _3_+^J Mini-kikosho _6_+^G Triple Jump _^_8_8 Air Dash _^[_6_6/^U] Yosou Kyaku _^_2_+^I Split Kick _^_8_+^H Front Kick _^_6_+^J Sankaku Tobi _^corner_6 :Special Moves: Hyakuretsu Kyaku (_^)_X_K Kikou Ken _4_1_2_3_6_+_P Tenshou Kyaku _6_2_3_+_K Sen'en Shuu _6_3_2_1_4_+_K :Hyper Combos: Kikou Shou _2_3_6_+^W Houyoku Sen _2_3_6_+^V Hazan Tenshou Kyaku _6_2_3_+^V Shichisei Senkuu Kyaku _^_2_3_6_+^V :Combo Info: Ground Chain-Combo Zig-Zag Jump Chain-Combo Zig-Zag Super Jump Chain-Combo Zig-Zag Strikes --- Knockdowns _2_+^J Launchers ^J Air Launchers --- Air Combo Finishers [^G/^J] Variable Counter Kikou Ken Variable Combo [Kikou Shou/Houyoku Sen] ----------------------------------------------- $end $cmd Jin Saotome ----------------------------------------------- :Throws: Throw with Blodia [_4/_6]_+[^F/^G] Grab and Punch [_4/_6]_+[^I/^J] :Air Throws: Throw with Blodia _^_?_+[^F/^G] :Command Moves: Diving Cyclone _^_2_+_K Saotome Shine Low Life :Special Moves: Saotome Typhoon ^4_6_+_P Saotome Dynamite ^2_8_+_P Saotome Crush _6_3_2_1_4_+_K Saotome Fire _O_S_X_P :Hyper Combos: Blodia Punch _2_3_6_+^W Blodia Vulcan _2_1_4_+^W Saotome Cyclone _2_3_6_+^V :Combo Info: Ground Chain-Combo Weak Start Jump Chain-Combo Weak Start Super Jump Chain-Combo Zig-Zag Strikes [^G/_2_+^G/^J] Knockdowns _2_+^J Launchers ^F Air Launchers --- Air Combo Finishers [^F/^I/^G/^J] Variable Counter Saotome Dynamite Variable Combo Blodia Punch ----------------------------------------------- $end $cmd Megaman (Rockman on Japanese Version) ----------------------------------------------- :Throws: Shoulder Throw [_4/_6]_+[^F/^G] :Air Throws: Shoulder Throw _^_?_+[^F/^G] :Command Moves: Sankaku Tobi _^corner_6 :Special Moves: Mega Buster (_^)^G Charged Mega Buster (_^)_O^G Mega Upper _6_2_3_+_P Eddie's Item Transport~Rockball _2_1_4_+^H ^!Item Use _2_3_6_+_P Eddie's Item Transport~Tornado Hold _2_1_4_+^I ^!Item Use _2_3_6_+_P Eddie's Item Transport~Leaf Shield _2_1_4_+^J ^!Item Use _2_3_6_+_P :Hyper Combos: Hyper Megaman _2_3_6_+^W Rush Drill _2_3_6_+^V ^!Move _? ^!Dask [_P/_K] Beat Plane (_^)_2_1_4_+^V ^!Move _? ^!Attack _X[_P/_K] :Combo Info: Ground Chain-Combo Stronger Jump Chain-Combo Stronger Super Jump Chain-Combo Zig-Zag Strikes --- Knockdowns _2_+^J Launchers ^J Air Launchers --- Air Combo Finishers [^G/^J] Variable Counter Mega Upper Variable Combo Hyper Megaman ----------------------------------------------- $end $cmd Morrigan Aensland ----------------------------------------------- :Throws: Moon Tracer [_4/_6]_+[^F/^G] Breast Anguish [_4/_6]_+[^I/^J] :Air Throws: Sexual Embrace _^_?_+[^F/^G] :Command Moves: Necro Desire _6_+^J Mysterious Arc _3_+^G Air Dash _^[_6_6/^U] Vania Dash Upward _^[_6_6_9/_8_+^U] Vania Dash Downward _^[_6_6_3/_2_+^U] Shell Kick _^_2_+^I Shell Pierce _^_2_+^J :Special Moves: Soul Fist (_^)_2_3_6_+_P Shadow Blade (_^)_6_2_3_+_P Vector Drain ^-_6_3_2_1_4_+_P :Hyper Combos: Soul Eraser _2_3_6_+^W Darkness Illusion (_^)_2_3_6_+^V Silhouette Blade _6_2_3_+^W Eternal Slumber (^M)^E^I_4^F^J :Combo Info: Ground Chain-Combo Zig-Zag Jump Chain-Combo Zig-Zag Super Jump Chain-Combo Zig-Zag Strikes --- Knockdowns _2_+^J Launchers _2_+^G Air Launchers --- Air Combo Finishers [^G/^J/_2_+^J/Soul Fist] Variable Counter Soul Fist Variable Combo Soul Eraser ----------------------------------------------- $end $cmd Ryu ----------------------------------------------- :Throws: Seoi Nage [_4/_6]_+[^F/^G] Tomoe Nage [_4/_6]_+[^I/^J] :Air Throws: Tomoe Nage _^_?_+[^F/^G] :Command Moves: Sakotsu Wari _6_+^F Senpuu Kyaku _6_+^I Alternate Kicks _^_8_+[^I/^J] :Special Moves: Hadou Ken (_^)_2_3_6_+_P Shouryuu Ken _6_2_3_+_P Tatsumaki Senpuu Kyaku (_^)_2_1_4_+_K :Hyper Combos: Shinkuu Hadou Ken (_^)_2_3_6_+^W Shinkuu Tatsumaki Senpuu Kyaku _2_1_4_+^V Shin Shouryuu Ken _6_2_3_+^W Mode Change_&Ken _6_3_2_1_4_+^F Mode Change_&Akuma _6_3_2_1_4_+^G :Combo Info: Ground Chain-Combo Stronger Jump Chain-Combo Stronger Super Jump Chain-Combo Zig-Zag Strikes --- Knockdowns _2_+^J Launchers _2_+^G Air Launchers --- Air Combo Finishers [^G/^J/_8_+^J/HKen/TSKyaku] Variable Counter Hadou Ken Variable Combo Shinkuu Hadou Ken _& KEN MODE MOVES _& :Throws: Jigoku Guruma [_4/_6]_+[^F/^G] Tsukami Hiza Geri [_4/_6]_+[^I/^J] :Air Throws: Jigoku Fuusha _^_?_+[^F/^G] :Command Moves: Inazuma Kakato Wari _6_+^I Alternative Kicks _^_8_+[^I/^J] :Special Moves: Hadou Ken (_^)_2_3_6_+_P Shouryuu Ken (_^)_6_2_3_+_P Tatsumaki Senpuu Kyaku (_^)_2_1_4_+_K :Hyper Combos: Shouryuu Reppa _2_3_6_+^W Shinryuu Ken _2_3_6_+^V Shippuu Jinrai Kyaku _2_1_4_+^V Mode Change_&Ryu _6_3_2_1_4_+^E Mode Change_&Akuma _6_3_2_1_4_+^G :Combo Info: Ground Chain-Combo Stronger Jump Chain-Combo Stronger Super Jump Chain-Combo Zig-Zag Strikes ^J Knockdowns _2_+^J Launchers _2_+^G Air Launchers --- Air Combo Finishers [^G/^J/_8_+^J/Hadou Ken] Variable Counter Hadou Ken Variable Combo Shouryuu Reppa _& AKUMA MODE MOVES _& :Throws: Seoi Nage [_4/_6]_+[^F/^G] Jigoku Guruma [_4/_6]_+[^I/^J] :Air Throws: Jigoku Guruma _^_?_+[^F/^G] :Command Moves: Zugai Hassatsu _6_+^F Senpuu Kyaku _6_+^I Alternate Kicks _^_8_+[^I/^J] :Special Moves: Gou Hadou Ken _2_3_6_+_P Zankuu Hadou Ken _^_2_3_6_+_P Gou Shouryuu Ken _6_2_3_+_P Tatsumaki Zankuu Kyaku (_^)_2_1_4_+_K Tenma Kuujin Kyaku _^_2_3_6_+_K Ashura Senkuu-right _6_2_3_+[^U/^T] Ashura Senkuu-left _4_2_1_+[^U/^T] :Hyper Combos: Messatsu Gou Hadou _2_1_4_+^W Messatsu Gou Shouryuu _2_3_6_+^W Tenma Gou Zanku _^_2_3_6_+^W Shun Goku Satsu (^M)^E^E_6^H^G Mode Change_&Ryu _6_3_2_1_4_+^E Mode Change_&Ken _6_3_2_1_4_+^F :Combo Info: Ground Chain-Combo Stronger Jump Chain-Combo Stronger Super Jump Chain-Combo Zig-Zag Strikes --- Knockdowns _2_+^J Launchers _2_+^G Air Launchers --- Air Combo Finishers [^G/^J/_8_+^J/GouHadou Ken] Variable Counter Gou Hadou Ken Variable Combo Messatsu Gou Hadou ----------------------------------------------- $end $cmd Strider Hiryu ----------------------------------------------- :Throws: Izuna Drop [_4/_6]_+[^F/^G] Throw with Hook [_4/_6]_+[^I/^J] :Air Throws: Kick Throw _^_?_+[^F/^G] :Command Moves: Sliding Kick _3_+^J Double Jump _^_8 Sankaku Tobi _^corner_6 :Special Moves: Ame no Murakumo _2_3_6_+_P Excalibur _^_2_3_6_+[_P/_K] Gram _6_2_3_+[_P/_K] Air Gram _^_6_2_3_+_P Warp _4_2_1_+[_P/_K] Vajra _2_1_4_+_K Formation A _2_3_6_+_K Formation B ^4_6_+_P ^!Formation B Fire (_^)^4_6_+_P Formation C ^4_6_+_K Wall Cling _2_1_4_+_P ^!Climb Up or Down [_8/_2] ^!Ground Drop _6 ^!Wall Shift _4_6 ^!Cipher Kougeki _P ^!Jimen ni Tobigeri _K ^!Climb Down Kick _2_+_K :Hyper Combos: Ragnarok _6_2_3_+^W Ouroboros _2_3_6_+^W Legion _2_3_6_+^V :Combo Info: Ground Chain-Combo Zig-Zag Jump Chain-Combo Zig-Zag Super Jump Chain-Combo Zig-Zag Strikes --- Knockdowns _2_+^J Launchers _2_+^G Air Launchers --- Air Combo Finishers [^G/^J] Variable Counter Ame no Murakumo Variable Combo Legion ----------------------------------------------- $end $cmd Zangief ----------------------------------------------- :Throws: Upward Toss [_4/_6]_+^F Brain Buster [_4/_6]_+^G Kamitsuki [_4/_6]_+[^I/^J] Stomach Claw [_1/_3]_+[^F/^G] :Air Throws: Air Slam _^_?_+[^F/^G] :Command Moves: Elbow Drop _6_+^F Headbutt _^_8_+^F Elbow Dive _^_2_+^F Long Punch _^_6_+^G Body Press _^_2_+^G Double Knee Drop _^_2_+^I Grab Dash Dash[^F/^G/^I/^J] :Special Moves: Double Lariat (_^)^U ^!Move [_4/_6] Quick Double Lariat (_^)^T ^!Move [_4/_6] Screw Piledriver (_^)_x_+_P Flying Powerbomb _4_1_2_3_6_+_K Atomic Suplex ^-_4_1_2_3_6_+_K Banishing Flat _6_2_3_+_P Aerial Russian Slam _6_2_3_+_K :Hyper Combos: Final Atomic Buster _x_+^W Ultra Atomic Buster (^M)_x_+^V Mode Change_&Mech-Zangief _4_2_1_+^H :Combo Info: Ground Chain-Combo --- Jump Chain-Combo --- Super Jump Chain-Combo Stronger Strikes --- Knockdowns _2_+^J Launchers [_2_+^F/throw with^F] Air Launchers --- Air Combo Finishers [^G/_2_+^G/_6_+^G/^J] Variable Counter Flying Powerbomb Variable Combo [DoubleF.A.Buster/HyperD.Lariat] :Additional Notes: _`can't use Retreat _& MECH-ZANGIEF MODE MOVES _& :Throws: Upward Toss [_4/_6]_+^F Brain Buster [_4/_6]_+^G Kamitsuki [_4/_6]_+[^I/^J] Stomach Claw [_1/_3]_+[^F/^G] :Air Throws: Air Slam _^_?_+[^F/^G] :Command Moves: Elbow Drop _6_+^F Headbutt _^_8_+^F Elbow Dive _^_2_+^F Long Punch _^_6_+^G Body Press _^_2_+^G Double Knee Drop _^_2_+^I Grab Dash Dash[^F/^G/^I/^J] :Special Moves: Double Lariat ^U ^!Move [_4/_6] Quick Double Lariat ^T ^!Move [_4/_6] Screw Piledriver (_^)_x_+_P Flying Powerbomb _4_1_2_3_6_+_K Atomic Suplex ^-_4_1_2_3_6_+_K Vodka Fire _2_3_6_+_P Aerial Russian Slam _6_2_3_+_K :Hyper Combos: Final Atomic Buster _x_+^W Siberian Blizzard _x_+^V Mode Change_&Normal Body _4_2_1_+^H :Combo Info: Ground Chain-Combo --- Jump Chain-Combo --- Super Jump Chain-Combo Stronger Strikes --- Knockdowns _2_+^J Launchers [_2_+^F/throw with^F] Air Launchers --- Air Combo Finishers [^G/_2_+^G/_6_+^G/^J] Variable Counter Flying Powerbomb Variable Combo [DoubleF.A.Buster/HyperD.Lariat] :Additional Notes: _`can't block _`can't use Retreat ----------------------------------------------- $end $cmd «Secret Characters» ----------------------------------------------- *Play with Carnage "Red Venom" - at the Character Select Screen - put the cursor on Chun-Li_6_2_2_2_2_4 _8_8_8_8_6_6_2_2_4_4_2_2_6_2_8_8_8_8_4_4_8 *Play with "Golden" War Machine - at the Character Select Screen - put the cursor on Zangief_4_4_2_2_6_6_2_2 _4_4_8_8_8_8_6_6_4_4_2_2_6_6_2_2_4_4_2_2 _6_6_2_2_2_2 *Play with "Orange" Hulk - at the Character Select Screen - put the cursor on Chun-Li_6_6_2_2_4_4_6_6 _2_2_4_4_8_8_8_8_2_2_6_6_8_8_2_2_2_2_8_8_8_8 _4_8 *Play with Lilith "Morrigan" - at the Character Select Screen - put the cursor on Zangief_4_4_2_2_6_6_8_8 _2_2_2_2_4_4_8_8_8_8_6_4_2_2_2_2_6_6_8_8_8_8 _4_4_2_2_2_2_6_2 *Play with Roll - at the Character Select Screen - put the cursor on Zangief_4_4_2_2_6_6_2_2 _4_4_8_6_8_8_6_6 *Play with Shadow Lady - at the Character Select Screen - put the cursor on Morrigan_8_6_6_2_2_2_2_4_4 _8_8_8_8_6_6_4_4_2_2_6_6_2_2_4_4_8_8_6_6_8_8 _4_4_2_2_2_2_2 *Play with Onslaught - playable only with Cheats ----------------------------------------------- $end $cmd Carnage "Red Venom" Codename: Cletus Kasady ----------------------------------------------- :Throws: Web Hold [_4/_6]_+[^F/^G] Ground Slam [_4/_6]_+[^I/^J] :Air Throws: Air Slam _^_?_+[^F/^G] :Command Moves: Air Dash _^[_6_6/^U] :Special Moves: Venom Crush _2_3_6_+_X_P Venom Storm _2_3_6_+_X_K Venom Charge _^_2_3_6_+_P Web Throw _6_3_2_1_4_+_P :Hyper Combos: Venom Web _2_3_6_+^W Death Bite _2_3_6_+^V :Combo Info: Ground Chain-Combo Zig-Zag Jump Chain-Combo Zig-Zag Super Jump Chain-Combo Zig-Zag Strikes _2_+^G Knockdowns _2_+^J Launchers ^G Air Launchers --- Air Combo Finishers ^G Variable Counter Venom Crush Variable Combo Death Bite ----------------------------------------------- $end $cmd "Golden" War Machine ----------------------------------------------- :Throws: Repulsor Slam [_4/_6]_+[^F/^G] Rocket Corner Slam [_4/_6]_+[^I/^J] :Air Throws: Repulsor Slam _^_?_+[^F/^I/^G/^J] :Command Moves: Double Punches ^E^E Directed Laser _^[_2/_8]_+^G Upward Kick _^_8_+^J Knee Stomp super jump_2_+^I :Special Moves: Shoulder Cannon-high (_^)_2_3_6_+_P Shoulder Cannon-low _2_3_6_+_K Smart Bomb (_^)[_4/_6]_+^F_+^H :Hyper Combos: Proton Cannon _2_3_6_+^W War Destroyer _2_3_6_+^V :Combo Info: Ground Chain-Combo Zig-Zag Jump Chain-Combo Stronger Super Jump Chain-Combo Zig-Zag Strikes [^G/_2_+^J] Knockdowns _2_+^I Launchers ^J Air Launchers --- Air Combo Finishers [^G/_2_+^G/^J] Variable Counter Shoulder Cannon Variable Combo Proton Cannon :Additional Notes: _`can't block ----------------------------------------------- $end $cmd "Orange" Hulk Codename: Robert Bruce Banner ----------------------------------------------- :Throws: 1-Hand Drop [_4/_6]_+[^F/^G] :Air Throws: Drop Slam _^_?_+[^F/^G] :Special Moves: Gamma Slam _2_3_6_+_P Gamma Tornado _6_3_2_1_4_+_P Gamma Charge-ground ^4_6_+_K ^!Double _?_+_K Gamma Charge-air ^2_8_+_K ^!Double _?_+_K :Hyper Combos: Gamma Wave _2_3_6_+^W Gamma Crush _2_1_4_+^W ^!Move [_4/_6] Gamma Quake _2_3_6_+^V :Combo Info: Ground Chain-Combo Weak Start Jump Chain-Combo Stronger Super Jump Chain-Combo Zig-Zag Strikes [^G/^J/_2_+^J] Knockdowns --- Launchers _2_+^G Air Launchers --- Air Combo Finishers [^G/^J] Variable Counter Gamma Charge-ground Variable Combo Gamma Wave ----------------------------------------------- $end $cmd Lilith "Morrigan" ----------------------------------------------- :Throws: Moon Tracer [_4/_6]_+[^F/^G] Breast Anguish [_4/_6]_+[^I/^J] :Air Throws: Sexual Embrace _^_?_+[^F/^G] :Command Moves: Necro Desire _6_+^J Mysterious Arc _3_+^G Air Dash _^[_6_6/^U] Vania Dash Upward _^[_6_6_9/_8_+^U] Vania Dash Downward _^[_6_6_3/_2_+^U] Shell Kick _^_2_+^I Shell Pierce _^_2_+^J :Special Moves: Soul Flash (_^)_2_3_6_+_P Shining Blade _6_2_3_+_P Vector Drain ^-_6_3_2_1_4_+_P :Hyper Combos: Brilliant Shower _2_3_6_+^W Luminous Illusion (_^)_2_3_6_+^V Splendor Love _6_2_3_+^W :Combo Info: Ground Chain-Combo Zig-Zag Jump Chain-Combo Zig-Zag Super Jump Chain-Combo Zig-Zag Strikes --- Knockdowns _2_+^J Launchers _2_+^G Air Launchers --- Air Combo Finishers [^G/^J/_2_+^J/Soul Flash] Variable Counter Soul Flash Variable Combo Brilliant Shower ----------------------------------------------- $end $cmd Roll ----------------------------------------------- :Throws: Shoulder Toss [_4/_6]_+[^F/^G] :Air Throws: Shoulder Toss _^_?_+[^F/^G] :Command Moves: Swipe Kick _^_8_+^J :Special Moves: Roll Buster (_^)_2_3_6_+_P Flower Bundle Bomb (_^)_2_1_4_+_P Eddie's Item Transport~Rockball _2_1_4_+^H ^!Item Use _2_3_6_+_K Eddie's Item Transport~Tornado Hold _2_1_4_+^I ^!Item Use _2_3_6_+_K Eddie's Item Transport~Leaf Shield _2_1_4_+^J ^!Item Use _2_3_6_+_K :Hyper Combos: Hyper Roll _2_3_6_+^W Rush Drill _2_3_6_+^V ^!Move _? ^!Dask [_P/_K] Beat Plane (_^)_2_1_4_+^V ^!Move _? ^!Attack _X[_P/_K] :Combo Info: Ground Chain-Combo Stronger Jump Chain-Combo Stronger Super Jump Chain-Combo Zig-Zag Strikes --- Knockdowns _2_+^J Launchers ^J Air Launchers --- Air Combo Finishers [^G/^J] Variable Counter Rock Buster Variable Combo Hyper Roll ----------------------------------------------- $end $cmd Shadow Lady ----------------------------------------------- :Throws: Koshuu Tou [_4/_6]_+[^F/^G] :Air Throws: Ryuusei Raku _^_?_+[^F/^G] :Command Moves: Kaku Kyaku Raku _3_+^J Triple Jump _^_8_8 Air Dash _^[_6_6/^U] Yosou Kyaku _^_2_+^I Split Kick _^_8_+^H Front Kick _^_6_+^J Sankaku Tobi _^corner_6 :Special Moves: Infinity Leg (_^)_X_K Miracle Drill _2_3_6_+_P Rainbow Missile _2_3_6_+_K Sky Counter Crash _6_3_2_1_4_+_K Plasma Barrier _6_2_3_+_P :Hyper Combos: Big Bang Laser _2_3_6_+^W Galaxy Missile _2_3_6_+^V Final Mission (^M)^4_6_4_6_+^V :Combo Info: Ground Chain-Combo Zig-Zag Jump Chain-Combo Zig-Zag Super Jump Chain-Combo Zig-Zag Strikes --- Knockdowns _2_+^J Launchers ^J Air Launchers --- Air Combo Finishers [^G/^J] Variable Counter Miracle Drill Variable Combo Big Bang Laser ----------------------------------------------- $end $cmd Onslaught ----------------------------------------------- :Special Moves: Hyper Gravity _2_3_6_+^E Magnetic Shockwave _2_3_6_+^F Magnetic Tempest _2_3_6_+^G Head Crash _2_3_6_+^H Mega Optic Blast _2_3_6_+^I Sentinel Assist _2_3_6_+^J Warp _6_2_3_+_P Partner Change _2_1_4_+^E :Additional Notes: _`can't block _`can't crouch _`can't jump _`can't use Dash _`can't use Retreat _`can't use Super Jump _`can't use Safety Roll _`can't use any Variable Moves _`can't use Special Partner ----------------------------------------------- $end $cmd «Cheats» ----------------------------------------------- *Change Battle Order - at the Vs. Screen_O^U *Use Opponent's Helper - at the Vs. Screen_O^T ----------------------------------------------- $end $info=matrim $cmd *---INFO---* ----------------------------------------------- Matrimelee Shin Gouketsuji Ichizoku Toukou (c)2002 Atlus / Noise Factory Made by: Minoplis Correct by: Fabricio da Silva Coroquer Last Update: May 26th, 2009 ----------------------------------------------- $end $cmd «Buttons» ----------------------------------------------- _A: Weak Punch _B: Weak Kick _C: Strong Punch _D: Strong Kick _S: Taunt _P: any Punch Button[_A/_C] _K: any Kick Button[_B/_D] ----------------------------------------------- $end $cmd «Inscriptions» ----------------------------------------------- :Directional: _6: press Forward ^6: hold Forward :Buttons: _X: tap following Button repeatedly _O: hold following Button :Positon: ^-: must be done close from foe ^=: must be done far from foe _^: must be done in the air (_^): can be done in the air :Others: _+: press the motions together [/]: use any motions between the "[]" ^!: follow with this move S: Shadow Move (use on Run) c: cancel in any move :Stress Shot: (SS) needs 1 Stress Meter :Ippatsu Ougi: (IO) needs 2 Stress Meter :Kinjite: (KI) needs 3 Stress Meter ----------------------------------------------- $end $cmd «Common Commands» ----------------------------------------------- :Movement: Run _6^6 Retreat _4_4 :Jumps: Normal Jump press_8 Low Jump tap_8 Super Jump _2_8 Double Jump _^_8 :Escape Moves: Roll Forward _A_+_B Roll Backward _4_+_A_+_B :Recovery Moves: Safe Roll landing_A_+_B :Throws: Throw (_^)^-[_4/_6]_+_C :Guard Cancel Moves: Counter Attack (1Strees)block_C_+_D :Command Moves: Knock Opponent _C_+_D Launcher _2_+_C_+_D :Referre Moves: Call Referee _B_+_C ^!Shield Referee on front[_4/_6]_+_B_+_C ^!Shot Referee on back[_4/_6]_+_B_+_C ----------------------------------------------- $end $cmd Anny ----------------------------------------------- :Command Moves: Forward Flip Kick _6_+_B Upward Slap _3_+_A :Special Moves: Annie Dynamic _O_D Golden Swan (_^)_2_3_6_+_P Rainbow Sweep _6_2_3_+_P S :Stress Shot: Psychedelic Throw _6_3_2_1_4x2_+_C :Ippatsu Ougi: Angel Laser Attack _4_6_+_A_1_3_+_C :Combos: --- 2hits --- _Ac_Cc _2_+_Bc_Dc ----------------------------------------------- $end $cmd Buntaro ----------------------------------------------- :Command Moves: Headbutt _6_+_A Shoulder Charger _3_+_C :Special Moves: Bun-chan Kick! _6_2_3_+_K S Gekisoku! Slider! _6_3_2_1_4_+_K Ki! Yuuki! _6_3_2_1_4_+_P Kakatsun Kick _^_2_3_6_+_Kx2 Ground Stomp _2_2_+_K ^!Gekisoku! Slider! _6_3_2_1_4_+_K ^!Ki! Yuuki! _6_3_2_1_4_+_P ^!Double Ground Stomp _2_2_+_K ^!Gekisoku! Slider! _6_3_2_1_4_+_K ^!Ki! Yuuki! _6_3_2_1_4_+_P ^!Triple Ground Stomp _2_2_+_K ^!Gekisoku! Slider! _6_3_2_1_4_+_K ^!Ki! Yuuki! _6_3_2_1_4_+_P :Stress Shot: Somersault Combo _2_1_4_1_2_3_6_+_D :Ippatsu Ougi: Rush Combo ^4_D_B_D_B :Combos: --- 2hits --- _Bc_Dc _2_+_Bc_Dc _^diagonal_Bc_Dc ----------------------------------------------- $end $cmd Chinnen ----------------------------------------------- :Command Moves: Overhead Double Kick _6_+_B Ground Slide _3_+_B :Special Moves: Striking Thunder Fist _6_4_6_+_P S Oro Ball Wave _6_3_2_1_4_+_P Thunder Kick _4_1_2_3_6_+_K S Freeze Curse Card _4_1_2_3_6_+_A_+_C :Stress Shot: Turn of Fate _O_A_O_B_C :Ippatsu Ougi: Rush Combo _2_3_6_3_2_1_4_+_B :Kinjite: Super Rush Combo stress explode_x_x_+_D :Combos: --- 2hits --- _Ac_Bc _Cc_Dc ----------------------------------------------- $end $cmd Clara ----------------------------------------------- :Command Moves: Long Wand Down Swipe _6_+_A Stomp _^_2_+_B :Special Moves: Wand Throw _2_3_6_+_P Hammer Blow _2_1_4_+_P Whirlwind Attack (_^)_2_1_4_+_K S ^!Move(ground version) [_4/_6] Blow Kiss _6_4_1_2_3_6_+_B_+_D :Stress Shot: Starlight Transformation _2_3_6x2_+_C :Ippatsu Ougi: Unknown Creator Call _4_1_2_3_6_4_1_2_+_C ^!Capture _C :Combos: --- 2hits --- _Ac_Cc _^diagonal_Cc_Dc --- 3hits --- _Bc_Bc_Dc ----------------------------------------------- $end $cmd Hikaru ----------------------------------------------- :Command Moves: Knee Hop _6_+_B Forward Roll _3_+_A :Special Moves: Multi Hit Dragon Punch _6_2_3_+_P S Diving Kick _^_2_1_4_+_K Counter _6_2_3_+_K _`reverse all Impulse _6_3_2_1_4_+_P S 2hit Cane Strike _6_3_2_1_4_+_K :Stress Shot: Upper Combo (_^)_2_1_4_1_2_3_6_+_A_+_C :Ippatsu Ougi: Super Counter _2_2_3_6_+_D _`reverse all :Combos: --- 2hits --- _Cc_Cc _Dc_Dc _2_+_Bc_2_+_Cc ----------------------------------------------- $end $cmd Kanji ----------------------------------------------- :Command Moves: Balances on his Stick _6_+_A ^!Move [_4/_6] ^!Gets off his Stick _2 ^!Whacks with his Cane _P ^!Does a Spinning Roll _K :Special Moves: Rapid Cane _X_P S Libido Attack _6_3_2_1_4_+_P Loincloth Snap _4_1_2_3_6_+_K Headbutt Launch _6_4_1_2_3_6_+_P S :Stress Shot: Kanji Combo Rush ^4_6_+_B_+_D :Ippatsu Ougi: Samurai Slash _B_+_D_B_B_D :Combos: --- 2hits --- ^=_Ac_Cc _^vertical_C_C --- 3hits --- _2_+_Bc_Bc_Dc ----------------------------------------------- $end $cmd Keith ----------------------------------------------- :Command Moves: Axe Kick _6_+_B Forward Kick _6_+_D :Special Moves: Lightning Flash _2_1_4_+_P Knuckle Bomber ^4_6_+_P Rolling Cannon _2_1_4_+_K S Spiral Kick (_^)_2_3_6_+_Kx3 :Stress Shot: Knuckle Bomb Flash _2_1_4_1_2_3_6_+_C ^!Super Rolling Cannon _2_1_4_1_2_3_6_+_C :Ippatsu Ougi: Upper Flame Attack _2_3_6x2_+_C :Combos: --- 2hits --- _2_+_Cc_Cc --- 3hits --- _Ccc_Cc ----------------------------------------------- $end $cmd Olof ----------------------------------------------- :Command Moves: Axe Kick _6_+_A 2hit Kick _3_+_B :Special Moves: Auto Reversal _N _`reverse high/mid/Special/SS/IO 2-Spinning Kicks _2_1_4_+_K S Anti Air Double Kick _6_2_3_+_K S Projectile Aimed-straight _2_3_6_+_P Projectile Aimed-downward _2_3_6_+_B Projectile Aimed-upward _2_3_6_+_D Mid-Air Flying Kick _^_2_1_4_+_Kx2 :Stress Shot: Rush Combo _2_3_6_3_2_1_4_+_D :Ippatsu Ougi: Powerful Punch _4_1_4_6_+_P :Combos: --- 2hits --- _Bc_Bc _Cc_Dc _^diagonal_Dc_Dc ----------------------------------------------- $end $cmd Poochy ----------------------------------------------- :Command Moves: Roll Kick _6_+_B Forward Kick _3_+_D :Special Moves: Bone Dig _2_1_4_+_P Swan Dive (_^)_2_1_4_+_K Ear Slap _2_3_6_+_P Doggy Dash _2_3_6_+_K S :Stress Shot: Great Bear Charge _O_A_O_B_C :Ippatsu Ougi: Big Typhoon _6_4_6_4_6_4_6_4 Double Typhoon stress explode_6_4_6_4_6_4_6_4 :Combos: --- 2hits --- _Cc_Cc ----------------------------------------------- $end $cmd Reiji ----------------------------------------------- :Command Moves: Overhead Punch _6_+_A Elbow and Kick _3_+_B :Special Moves: Thunder Kick _X_K S Thunder Glove _2_3_6_+_P Flying Dragon Upper _6_2_3_+_P S Super Spin Kick _^_2_1_4_+_K Roll Tackle Pound ^-_6_3_2_1_4_+_D :Stress Shot: Punch Rush _6_3_2_1_4_6_+_C ^!Finisher _6_2_3_+_C :Ippatsu Ougi: Ground Tiger Punch _2_3_6x2_+_C :Combos: --- 2hits --- _Bc_Dc _2_+_Cc_Cc ----------------------------------------------- $end $cmd Saizo ----------------------------------------------- :Command Moves: Slide Kick _3_+_B Dive Kick _^_2_+_D :Special Moves: Dragon Flame Flash _2_3_6_+_P Dragon Flash Bomb _2_1_4_+_P Dragon Flash-fake _2_1_4_+_B Tsunami Slash _^_2_1_4_+_P Blue Flame Slice _4_1_2_3_6_+_K S :Stress Shot: Flaming Flash Wave (_^)_2_3_6_3_2_1_4_+_C :Ippatsu Ougi: Shadow Ninja Combo _1_3_1_3_+_D :Combos: --- 2hits --- _2_+_Ac_Cc --- 3hits --- _Bc_Dc_Dc ----------------------------------------------- $end $cmd Shintaro ----------------------------------------------- :Command Moves: Headbutt _6_+_A Air Uppercut _^_6_+_A :Special Moves: Rising Kicks _6_2_3_+_K S Backflip (_^)_6_3_2_1_4_+_P S Lunging Punch _2_3_6_+_Px3 Punch Flurry _6_3_2_+_P :Stress Shot: Upper Combo _2_3_6x2_+_C :Ippatsu Ougi: Rush Combo ^4_C_A_C_A :Kinjite: Super Upper Combo ^-_6_2_3_4_+_C :Combos: --- 2hits --- _Cc_Cc ----------------------------------------------- $end $cmd Tane ----------------------------------------------- :Command Moves: 4hit Punch _3_+_C 2hit Stomp _^_2_+_B :Special Moves: Gan Sai Ha ^4_6_+_P Ikaku Gan ^4_6_+_K Sei Ryuu Ranbu Dan ^-_6_3_2_1_4_+_P Tenbu Kyaku ^2_8_+_D :Stress Shot: Big Face Projectile _2_3_6x2_+_C :Ippatsu Ougi: Spirit Charge _4_1_4_6_+_C :Kinjite: Super Big Face Projectile _2_3_6x3_+_C :Combos: --- 2hits --- ^=_Bc_Bc --- 3hits --- _Ccc_Cc _2_+_Bc_Bc_Dc ----------------------------------------------- $end $cmd Ume ----------------------------------------------- :Command Moves: Slide _3_+_B Stomp _^_2_+_B :Special Moves: Gan Sai Ha _2_3_6_+_P Ikaku Gan _6_2_3_+_P S Sei Ryuu Ranbu Dan _6_3_2_1_4_+_P Tenbu Kyaku _^_2_3_6_+_K :Stress Shot: Pillar Face Attack _2_3_6x2_+[_P/_K] :Ippatsu Ougi: Spirit Charge _1_3_4_6_+_A_+_C :Kinjite: Super Pillar Face Attack _2_3_6x3_+_C :Combos: --- 2hits --- _2_+_Bc_2_+_Bc _2_+_Cc_Cc _^diagonal_Cc_Dc --- 3hits --- ^=_Bc_Bc_Bc ----------------------------------------------- $end $cmd White ----------------------------------------------- :Command Moves: Counter Knee _6_+_B Shoulder Attack _3_+_A :Special Moves: Arrow Shot _2_3_6_+_P Flying Elbow Blow _^_2_1_4_+_P Smash Tackle ^4_6_+_P ^!Uppercut(with_C) _6_2_3_+_C ^!Flipping Slam _^^-[_4/_6]_+_C Charging Buffalo ^4_6_+_K :Stress Shot: Indian Pillar _2_3_6_3_2_1_4_+_C :Ippatsu Ougi: Indian Super Grab ^-_6_3_2_1_4x2_+_C :Combos: --- 2hits --- _Dc_Dc ----------------------------------------------- $end $cmd «Secret Characters» ----------------------------------------------- *Play with Elias, Jimmy, Lynn and Mr. Jones - at the Character Select Screen - _8_8_8_8_2_2_2_4_4_6 *Play with Princess Sissy - after choose your character - _O_A_+_B_+_C_+_Duntil match begins ----------------------------------------------- $end $cmd Elias Patrick ----------------------------------------------- :Command Moves: Vertical Punch _6_+_A 2hit Low Kick _3_+_B :Special Moves: Holy Flare _2_3_6_+_P Sinful ^-_6_2_3_+_P Magnus _2_1_4_+_P S Hell or Heaven _4_1_2_3_6_+_K :Stress Shot: Maximum Delirium _6_3_2_1_4_6_+_A :Ippatsu Ougi: Maximum Delirium _6_3_2_1_4_6_+_C :Additional Notes: _`can't use Air Throw :Combos: --- 3hits --- _Ccc_Cc ----------------------------------------------- $end $cmd Jimmy ----------------------------------------------- :Command Moves: Elbow _6_+_A Autoguard Elbow _3_+_A :Special Moves: Red Rage _2_3_6_+_P Shouryuu Dan _6_2_3_+_P S Cannon Kick _2_1_4_+_K Triple Hit Punch Combo _6_3_2_1_4_+_A Heat Hurricane _6_3_2_1_4_+_C ^!Flaming Punch _2_3_6_+_C ^!Overhead Elbow _2_1_4_+_C ^!Uppercut Finish _6_2_3_+_C :Stress Shot: Gun Blow _2_1_4_1_2_3_6_+_A :Ippatsu Ougi: Gun Blow _2_1_4_1_2_3_6_+_C :Additional Notes: _`can't use Air Throw :Combos: --- 2hits --- _2_+_Cc_Cc ----------------------------------------------- $end $cmd Lynn Baker ----------------------------------------------- :Command Moves: Forward Palm _6_+_A Crossup Kick _^_4_+_B :Special Moves: Ko Ryu Sho Zan _2_3_6_+_P Enretsu Ken _6_3_2_1_4_+_P S Ko Ryu Kyaku ^2_8_+_K Ryu En Hou _6_2_3_+_P ^!High Kick _2_3_6_+_K ^!Downward Kick _K :Stress Shot: Tobi Ryu _2_1_4_1_2_3_6_+_B :Ippatsu Ougi: Tobi Ryu _2_1_4_1_2_3_6_+_D :Combos: --- 2hits --- _Cc_Cc _Dc_Dc ----------------------------------------------- $end $cmd Mr. Jones ----------------------------------------------- :Command Moves: Elbow _6_+_A 2hit Sliding Kick _3_+_B :Special Moves: Gaudy Punch _X_P Funky Impact _2_3_6_+_P S Retro Knuckle _2_1_4_+_P Arc Fliegen _2_1_4_+_K :Stress Shot: Groove Master _2_1_4x2_+_B :Ippatsu Ougi: Kang Special _2_3_6_+_B_+_D :Combos: --- 2hits --- _2_+_Cc_Cc ----------------------------------------------- $end $cmd Princess Sissy ----------------------------------------------- :Special Moves: Abubo in a Box _2_3_6_+_P Sword _6_2_3_+_P Unleash Frog _2_3_6_+_K Bomb Throw _2_1_4_+_K :Stress Shot: Super Bomb Throw _2_1_4_1_2_3_6_+_A :Ippatsu Ougi: Transform Shot _2_1_4_1_2_3_6_+_C :Additional Notes: _`can't use Air Throw ----------------------------------------------- $end $info=mbombrd $cmd *---INFO---* ----------------------------------------------- Muscle Bomber Duo - Heat up Warriors Muscle Bomber Duo - Ultimate Team Battle (c)1993 Capcom Made by: Fabricio da Silva Coroquer Last Update: March 19th, 2009 ----------------------------------------------- $end $cmd «Buttons» ----------------------------------------------- _G: Grab _a: Attack _b: Jump ----------------------------------------------- $end $cmd «Inscriptions» ----------------------------------------------- :Directional: _6: press Forward _?: press any Direction :Buttons: _X: tap following Button repeatedly :Positon: ^-: must be done close from foe :Others: _+: press the motions together [/]: use any motions between the "[]" ^!: follow with this move :Grab Moves: Do after a Normal Grab :Super Slam: Do after a Normal Grab :Special Pin: Do after a Normal Grab :Submission Hold: Do after a Normal Grab ----------------------------------------------- $end $cmd «Common Commands» ----------------------------------------------- :Movement: Dash [_4_4/_6_6] :Normal Moves: Guard ^4_+_O_a Look Down Attack _G_+_a Left and Right Attack _a_+_b Slide Dash_2_+_a Pin foe down_a :Normal Grab: Normal Grab ^-_G ^!Throw on the Ropes [_4/_6]_+_G ^!Body Slam _?_+_a ^!Throw _a_+_b :Command Moves: Climb the Turnbuckle on turnbuckle_?_?(same) ^!Taunt [_G/_a] ^!Jump _b ----------------------------------------------- $end $cmd Alexander the Greater ----------------------------------------------- :Special Moves: Shoot Gunstab _X_a Knuckle Gust _2_3_6_+_a :Special Pins: Powerbomb Pin (front)_2_+_G_+_a :Submission Holds: Backbreaker (front)_8_+_G_+_a ----------------------------------------------- $end $cmd Biff Slamkovich ----------------------------------------------- :Special Moves: Sonic Fist _X_a Low Kick _2_+_a Leg Cracker _4_6_+_a :Grab Moves: Piledriver (front)_2_+_a_+_b :Super Slams: Head Rocker _8_9_6_+_a :Special Pins: Perfect Plex (front)_2_+_G_+_a ----------------------------------------------- $end $cmd El Stingray ----------------------------------------------- :Special Moves: Jalapeno Comet _2_3_6_+_a Meteor Southern Cross on turnbuckle_b_2_+_a Back Flip _G_+_a_+_b Flying Headbutt _2_8_+_a :Super Slams: Atomic Diver _6_2_3_+_a :Submission Holds: Choke Hold (back)_G_+_a :Special Pins: Jumping Fall Dashb_G_+_a ----------------------------------------------- $end $cmd Great Oni ----------------------------------------------- :Special Moves: Senbuu Kyaku _G_+_a_+_b Kizan _2_8_+_a :Grab Moves: Super Bulldog (front)_2_+_a_+_b :Super Slams: Neck Wrecker _x_+_a_+_b :Special Pins: Back Suplex (back)_G_+_a ----------------------------------------------- $end $cmd Gunlock ----------------------------------------------- :Special Moves: Sonic Fist _X_a Double Elbow _2_+_a Leg Cracker _4_6_+_a :Super Slams: Head Rocker _8_9_6_+_a :Special Pins: Powerslam (front)_2_+_G_+_a Perfect Plex (front)_2_+_a_+_b ----------------------------------------------- $end $cmd Jumbo Flapjack ----------------------------------------------- :Special Moves: Pancake Poison _4_1_2_3_6_+_a Balloon Missile _8_9_6_+_a :Super Slams: Pancake Toss _8_4_6_+_a :Submission Holds: Bear Hug (front)_G_+_a ----------------------------------------------- $end $cmd King Rasta Mon ----------------------------------------------- :Special Moves: Jungle Fever _X_a Wild Tackle _2_8_+_a :Super Slams: Dread Lock Drop _2_8_+_a :Special Pins: German Suplex (back)_G_+_a ----------------------------------------------- $end $cmd Mike Haggar ----------------------------------------------- :Special Moves: Double Lariat _G_+_a_+_b Angry Hammer _8_9_6_+_a :Super Slams: Spinning Piledriver _x_+_a_+_b :Special Pins: Powerbomb Pin (front)_2_+_G_+_a ----------------------------------------------- $end $cmd Scorpion ----------------------------------------------- :Special Moves: Death Spiral _2_8_+_G_+_a Low Kick _2_+_a Tiger Fang _2_3_6_+_a :Super Slams: Death Spiral _8_2_+_a :Special Pins: Piledriver Pin (front)_G_+_b German Suplex (back)_G_+_a ----------------------------------------------- $end $cmd Titanic Tim ----------------------------------------------- :Special Moves: Tsunami _4_1_2_3_6_+_a Elephant Bomb _8_9_6_+_a :Super Slams: Titan Breaker _1_2_8_+_a :Submission Holds: Choke Hold (front)_2_+_G_+_a Backbreaker (back)_8_+_G_+_a ----------------------------------------------- $end $info=nwarr $cmd *---INFO---* ----------------------------------------------- Night Warriors: Darkstalkers' Revenge Vampire Hunter: Darkstalkers' Revenge (c)1995 Capcom Made by: Procyon Correct by: Fabricio da Silva Coroquer Last Update: March 20th, 2009 ----------------------------------------------- $end $cmd «Buttons» ----------------------------------------------- ^E: Weak Punch ^F: Medium Punch ^G: Strong Punch ^H: Weak Kick ^I: Medium Kick ^J: Strong Kick _P: any Punch Button[^E/^F/^G] _K: any Kick Button[^H/^I/^J] ^W: 2Punch Buttons[^E_+^F/^E_+^G/^F_+^G] ^V: 2Kick Buttons[^H_+^I/^H_+^J/^I_+^J] ----------------------------------------------- $end $cmd «Inscriptions» ----------------------------------------------- :Directional: _6: press Forward ^6: hold Forward :Buttons: _X: tap following Button repeatedly _O: hold following Button :Positon: ^-: must be done close from foe _^: must be done in the air (_^): can be done in the air :Others: _+: press the motions together [/]: use any motions between the "[]" ^!: follow with this move S: ES Special Move (use^V/^W) (needs 1LV) G: Guard Cancel Move (needs 1LV) :Throws: must be done close :Air Throws: you and your foe must be close in the air :EX Moves: needs 1LV ----------------------------------------------- $end $cmd «Common Commands» ----------------------------------------------- :Movement: Dash _6_6 Retreat _4_4 :Escape Moves: Throw Escape thrown[_4/_6]_+[^G/^J] :Recovery Moves: Safety Roll knocked[_4/_6] :Pursuit Moves: Pursuit Attack foe down_8_+_K S ----------------------------------------------- $end $cmd «Super Bar Color» ----------------------------------------------- Level 1------Blue Level 2------Green Level 3------Orange ----------------------------------------------- $end $cmd Anakaris ----------------------------------------------- :Command Moves: Mid-air Float _8 ^!Move [_4/_6] ^!High Float _8 ^!Cancel _2 Diagonal Float [_7/_9]_8 ^!Tombstone Drop _2_+_K ^!Tombstone Dive _3_+_K Seija no Ayumi _6_+^I Floating Coffin [_4/_6]_+^J Reverse Warp against wall_4_4 :Special Moves: Cobra Blow _4_6_+_P S Miira Drop _2_3_6_+_P S Ouke no Sabaki _^_2_3_6_+_P S Hitsugi no Mai [^E_+^H/^F_+^I/^G_+^J] S Kotodama Gaeshi-inhale (_^)_2_1_4_+_K _`absorb projectiles ^!Kotodama Gaeshi-exhale _2_3_6_+_K S :EX Moves: Naraku no Ana _4_1_2_3_6_+^V Pharaoh Magic ^I^E_2^H^F Pharaoh Split ^E^E_2^I^J _`splits in two ----------------------------------------------- $end $cmd Bishamon ----------------------------------------------- :Throws: Kesa Nage [_4/_6]_+[^F/^G] :Air Throws: Mitamanuki _^_?_+[^F/^G] :Command Moves: Alternate Attacks _6_+[_P/_K] Return Giri _6_+_P_P :Special Moves: Hane Ha _4_1_2_3_6_+_P S ^!Tsuji Hayate _2_3_6_+_P ^!Kaeshi Ha _4_+_P ^!Kien Zan _6_2_3_+_P Karame Dama _^_8_9_6_+_P S Iai Giri-high ^4_6_+_P S Iai Giri-low ^4_6_+_K S Kien Zan reversal_6_2_3_+_P SG Kirisute Gomem ^-_x_+_P S :EX Moves: Tsurane Giri _4_1_2_3_6_+^V Oni Kubi Hineri _6_3_2_1_4_+^W Oni Kubi Hineri _6_2_3_+^W ----------------------------------------------- $end $cmd Demitri Maximoff ----------------------------------------------- :Throws: Bat Dive [_4/_6]_+[^F/^G] :Air Throws: Demon Fly _^_?_+[^F/^G] :Special Moves: Chaos Flare (_^)_2_3_6_+_P S Bat Spin (_^)_2_1_4_+_K S Demon Cradle-vertical _6_2_3_+_P SG Demon Cradle-diagonal Dash_6_2_3_+_P S Negative Stolen ^-_x_+[^F/^G] :EX Moves: Midnight Pleasure _2_6_3_+^W Demon Blast _2_6_3_+^V ----------------------------------------------- $end $cmd Donovan Baine ----------------------------------------------- :Throws: Sharirum Luna [_4/_6]_+[^F/^G] :Command Moves: Hop Kick _6_+^J Killshread Surf _^_2_+[^H/^I] Killshread Dive _^_2_+^J :Special Moves: Shiva Summon _4_1_2_3_6_+_P S Ifrit Summon _6_2_3_+_P SG Raiden Summon _4_2_1_+_X_P S Sword Grapple ^-_6_3_2_1_4_+_P Killshread Plant [^E_+^H/^F_+^I/^G_+^J] S ^!Killshread Summon [^E_+^H/^F_+^I/^G_+^J] :EX Moves: Titan Summon _4_1_2_3_6_+_K Charge Immortal ^F^E_4^H^I ----------------------------------------------- $end $cmd Felicia ----------------------------------------------- :Throws: Panic Nail [_4/_6]_+[^F/^G] Tumble Cat [_4/_6]_+[^I/^J] :Air Throws: Flip Cat _^_?_+[^F/^G] :Command Moves: Sankaku Tobi _^corner_6 :Special Moves: Sand Splash _2_3_6_+_K SG Rolling Buckler _2_3_6_+_P_P S Rolling Scratch _2_1_4_+_X_P S Delta Kick _4_2_1_+_K S Hell Cat ^-_6_3_2_1_4_+[^I/^J] S :EX Moves: Dancing Flash _6_2_3_+^W Please Help Me! _4_1_2_3_6_+^V ----------------------------------------------- $end $cmd Hsien-Ko (Lei-Lei on Japanese Version) ----------------------------------------------- :Throws: Hourei [_4/_6]_+[^F/^G] :Air Throws: Houten _^_?_+[^F/^G] :Command Moves: Rantetsu _6_+^F Edoga _6_+^G Air Walk _^[_4_4/_6_6] :Special Moves: Anki Hou _2_3_6_+_P S Henkyou Ki (_^)_2_1_4_+_P SG Senpuu Bu (_^)_6_2_3_+_P S ^!Blender _X_P ^!Cancel _K Houten Geki ^-_6_3_2_1_4_+[^F/^G] :EX Moves: Chirei Tou _4_1_2_3_6_+^V Tenrai Ha ^H^J^F^F_8 ----------------------------------------------- $end $cmd Huitzil (Phobos on Japanese Version) ----------------------------------------------- :Throws: Magneto Slam [_4/_6]_+[^F/^G] :Air Throws: Sky Capture _^_?_+[^F/^G] :Command Moves: Crawl [^1/^3] Air Dash _^[_4_4/_6_6] :Special Moves: Plasma Beam _2_3_6_+_P S Might Launcher _2_3_6_+_K S Genocide Vulcan _4_2_1_+_P S Reflect Wall reversal_6_2_3_+_P SG Circuit Scrapper ^-_6_3_2_1_4_+[^F/^G] S :EX Moves: Confusioner _6_2_3_+^V Final Guardian _6_3_2_1_4_+^V ----------------------------------------------- $end $cmd Jon Talbain (Gallon on Japanese Version) ----------------------------------------------- :Throws: Rapid Crunch [_4/_6]_+[^F/^G] Canyon Rounder [_4/_6]_+[^I/^J] :Air Throws: Canyon Flyer _^_?_+[^F/^G] :Special Moves: Beast Cannon-straight _2_3_6_+_P SG ^!Double _?_+_P Beast Cannon-diving _^_9_6_3_+_P S ^!Double _?_+_P Beast Cannon-rising _6_2_3_+_P S ^!Double _?_+_P Million Flicker _4_2_1_+_P S Climb Laser _2_8_+_K S Wild Circular ^-_6_3_2_1_4_+[^I/^J] S :EX Moves: Dragon Cannon _6_3_2_1_4_+^W Mirage Body _4_1_2_3_6_+^V _`all Normal Attacks become multi-hit ----------------------------------------------- $end $cmd Lord Raptor (Zabel Zarock on Japanese Version) ----------------------------------------------- :Throws: Murder Beat [_4/_6]_+[^F/^G] Deadly Catapult [_4/_6]_+[^I/^J] :Air Throws: Air Catastrophe _^_?_+[^F/^G] :Command Moves: Crawl [^1/^3] Extend Attacks _6_+[_P/_K] Air Dash _^[_4_4/_6_6] Directed Punches _^_2_+_P Diving Stinger _^_2_+_K :Special Moves: Death Hurricane (_^)_2_1_4_+_K SG Skull Sting (_^)_2_8_+_K S Skull Punish ^-_6_3_2_1_4_+[^F/^G] S Hell's Gate _4_1_2_3_6_+_K :EX Moves: Death Voltage (_^)_6_3_2_1_4_+^V Evil Scream _6_4_+^W Hell Dunk _6_2_3_+^W ----------------------------------------------- $end $cmd Morrigan Aensland ----------------------------------------------- :Throws: Moon Tracer [_4/_6]_+[^F/^G] :Air Throws: Sexual Embrace _^_?_+[^F/^G] :Command Moves: Vertical Dash _O^H[_4_4/_6_6] Shell Kick _^_2_+_K :Special Moves: Soul Fist-ground _2_3_6_+_P S Soul Fist-air _^_8_9_6_+_P S Shadow Blade _6_2_3_+_P SG Vector Drain ^-_6_3_2_1_4_+[^F/^G] S :EX Moves: Valkyrie Turn (_^)_6_3_2_1_4_+_K[_P/_K] Darkness Illusion (_^)^E^E_6^H^G Astral Vision (_^)^E^E_6^F^G _`double image and enclose foe _`double hits ----------------------------------------------- $end $cmd Pyron ----------------------------------------------- :Throws: Corona Whip [_4/_6]_+[^F/^G] :Air Throws: Galactic Throw _^_?_+[^F/^G] :Command Moves: Rush Punches _6_+_P Diving Punch _^_2_+_P :Special Moves: Sol Smasher-ground _2_3_6_+_P S Sol Smasher-air _^_8_9_6_+_P S Orbital Blaze _^_2_1_4_+_K S Zodiac Fire _6_2_3_+_P SG Galaxy Trip (_^)_4_2_1_+[_P/_K] Planet Burning ^-_6_3_2_1_4_+[^F/^G] S :EX Moves: Cosmo Disruption _4_1_2_3_6_+[^W/^V] ----------------------------------------------- $end $cmd Rikuo (Aulbath on Japanese Version) ----------------------------------------------- :Throws: Land Fisher [_4/_6]_+[^F/^G] ^!Multi Land Fisher _4_6_4 :Air Throws: Cataract Cry _^_?_+[^F/^G] :Special Moves: Sonic Wave _2_3_6_+_P SG Poison Breath _2_3_6_+_K S Screw Shot _4_6_+_P S Spinning Current _6_6_+^G Trick Fish _4_4_+_K S Crystal Lancer ^-_6_3_2_1_4_+[^F/^G] S Sky Neptune ^-_6_3_2_1_4_+[^I/^J] S :EX Moves: Aqua Spread _6_3_2_+_O[^W/^V] Water Jail _6_2_3_+^W Sea Rage _4_1_2_3_6_+^W Direct Scissors _2_2_+^W _`only with Darkstalkers original outfit ----------------------------------------------- $end $cmd Sasquatch ----------------------------------------------- :Throws: Big Bomb [_4/_6]_+[^F/^G] :Air Throws: Big Air _^_?_+[^F/^G] :Special Moves: Big Typhoon _6_2_3_+_K SG Big Towers _2_2_+_P S Big Snow _2_3_6_+_P S Big Cyclone (_^)_2_1_4_+_K S Big Brunch ^-_6_3_2_1_4_+[^F/^G] S Big Swing ^-_x_+[^I/^J] S :EX Moves: Big Freeze _4_1_2_3_6_+^W Big Ice Burn _4_1_2_3_6_+^V ----------------------------------------------- $end $cmd Victor Von Gerdenheim ----------------------------------------------- :Throws: Jaw Slugger [_4/_6]_+[^F/^G] ^!Gravition Knuckle _2_8_+_P Mega Strangle [_4/_6]_+[^I/^J] :Air Throws: Mega Throw _^_?_+[^F/^G] :Command Moves: Dengeki Touki _O[^F/^G/^I/^J] :Special Moves: Gyro Crush _2_1_4_+_P S Giga Burn _2_1_4_+_K SG Giga Hammer ^4_6_+_P S Giga Buster ^4_6_+_K S Mega Shock ^-_2_3_6_+[^I/^J] Mega Spike ^-_x_+[^F/^G] :EX Moves: Thunder Break ^2_8_+^W Great Geldenheim _4_1_2_3_6_+^V ^!Dash _6_6 ^!Gerdenheim Gyro _P :Additional Notes: _`can't use Dash ----------------------------------------------- $end $cmd «Cheats» ----------------------------------------------- *Outfit Scheme - ^E: 1st Outfit - ^F: 2nd Outfit - ^G: 3rd Outfit - ^H: 4th Outfit - ^I: 5th Outfit - ^J: 6th Outfit(DSTLK 1st outfit) - _S: 7th Outfit(DSTLK 2nd outfit) ----------------------------------------------- $end $info=ninjamas $cmd *---INFO---* ----------------------------------------------- Ninja Master's - haoh-ninpo-cho (c)1996 SNK / ADK Made by: t65will Correct by: Fabricio da Silva Coroquer Last Update: May 27th, 2009 ----------------------------------------------- $end $cmd «Buttons» ----------------------------------------------- _A: Weak Punch _B: Strong Punch _C: Weak Kick _D: Strong Kick _P: any Punch Button[_A/_B] _K: any Kick Button[_C/_D] ----------------------------------------------- $end $cmd «Inscriptions» ----------------------------------------------- :Directional: _6: press Forward ^6: hold Forward _N: directional in Neutral position :Buttons: _X: tap following Button repeatedly _O: hold following Button :Positon: ^-: must be done close from foe ^=: must be done far from foe _^: must be done in the air :Others: _+: press the motions together [/]: use any motions between the "[]" ^!: follow with this move W: Weapon Required to Perform Move N: Move Performed With Bare Hands D: Drop your weapon to Perform Move P: Powered Move (use[_A_+_B/_C_+_D]) _`needs POW Max or Hyper Mode _`doesn't spend gauge :Throws: must be done close :Air Throws: you and your foe must be close in the air :Power Move: needs POW Max or Hyper Mode :Desperation Moves: (DM) needs Low Life or Hyper Mode :Super Desperation Moves: (SDM) foe needs to be with Low Life and you with POW Max or Hyper Mode :Super Chains: needs POW Max or Hyper Mode ----------------------------------------------- $end $cmd «Common Commands» ----------------------------------------------- :Movement: Dash _6_6 WND Retreat _4_4 WND :Command Moves: Change between Weapons/Bare Hands _B_+_C WN Retrive Weapon close weapon_2_+_B_+_C D :Super Moves: Hyper Mode (MAX)_A_+_B_+_C WND ----------------------------------------------- $end $cmd Goemon ----------------------------------------------- :Throws: Large Death _6_+_B WND :Air Throws: Combination Dropping _^_6_+_B WND :Command Moves: Sack Dividing _6_+_A WND Fishing of River _6_+_B_+_C D Hiding Chain Book _4_+_B ND Dove Tail _3_+_A WND Hiding Large Weight _^_2_+_B ND Quarrel Kicking Dash_3_+_D WND :Special Moves: Bakuen Sho _6_2_3_+_O_P WNDP Kaen Sho _2_1_4_+_P NDP Ji Tekkyuu _2_3_6_+_P NDP Go Gekihou _2_3_6_+_P W P Tenchuu Baku-Villainy _2_3_6_+_K WND ^!Tenchuu Baku-Iron Attack _2_3_6_+_K WND ^!Tenchuu Baku-Wealth Jail _2_3_6_+_K WND Bellow Gun ^-_4_2_1_+_D W Impossible Beating ^-_4_2_1_+_D ND Tekkyuu Kaen Goku _2_1_4_6_+_A_+_B WND :Super Moves: Tekkyuu Kaen Goku _2_1_4_6_+_A_+_B WND :Desperation Moves: Darkness Vessel Pair _4_2_1_6_+_A_+_C WND :Super Desperation Moves: Rekka Mess Tu Syo _4_6_2_3_+_A_+_C ND :Super Chains: Destruction Iron Fist(7hits) _3_+_A_B_6_+_B WND :Combos: --- 2hits --- _6_+_A_6_+_B WND _3_+_A_6_+_A WND --- 3hits --- [_A/_B/_C/_D]_D_D WND [_B/_C]_C[_6_+_A/_2_+_D] WND [_B/_C]_C_4_+_B ND _3_+_A_B_2_3_6_+_B W --- 4hits --- [_A/_D][_B/_C]_C[_6_+_A/_2_+_D] WND [_A/_D][_B/_C]_C_4_+_B ND [_A/_D][_B/_C]_D_D WND [_A/_B/_C/_D]_C_B[_6_+_B/_2_+_D] WND [_A/_B/_C/_D]_C_B_2_3_6_+_B W [_B/_C]_C_D_D WND --- 5hits --- [_A/_D][_B/_C]_C_B[_6_+_B/_2_+_D] WND [_A/_D][_B/_C]_C_B_2_3_6_+_B W [_A/_D][_B/_C]_C_D_D WND _3_+_A_B_B_B[_6_+_B/_2_+_D] WND _3_+_A_B_B_B_2_3_6_+_B W ----------------------------------------------- $end $cmd Houoh ----------------------------------------------- :Throws: Throwing _6_+_B WND Asura Revolution Releasing _6_+_D WND :Air Throws: Bullet _^_6_+_B WND :Command Moves: Crow Sand Attacking _6_+_A W The Inside Palm _6_+_A ND Bishamon Attacking _6_+_B W Time _6_+_C WND Wave Barbarian _4_+_C WND Cheap Benevolence _4_+_D WND :Special Moves: Ku Sen Koh ^4_6_+_P WNDP Chi Retsu Sen ^4_6_+_K WNDP Hou'ou Tenbu ^2_8_+_K WNDP Kishin Zan-Wicked Ogre _4_1_2_3_6_+_P WND ^!Kishin Zan-Hungry Ghost _2_3_6_+_P WND ^!Kishin Zan-Demon Ogre _2_3_6_+_P WND Palm ^-_4_6_3_2_+_B WND Ha Ja Rei Ha Doh _2_1_4_6_+_A_+_B WND :Super Moves: Ha Ja Rei Ha Doh _2_1_4_6_+_A_+_B WND :Desperation Moves: Dai Nichi Sya Na Syo Rai _4_1_2_8_+_A_+_C WND :Super Desperation Moves: Mu Soutai Yo Ken _6_3_2_1_4_6_3_2_+_A_+_C W :Super Chains: Houou Flight(8hits) [_A/_C]_B_A_6_+_B WND Houou Flight(9hits) [_A/_B/_C/_D]_D(2hit)_A_6_+_B WND :Combos: --- 2hits --- [_A/_B/_C/_D]_4_+_D WND --- 4hits --- [_A/_C]_B_A_6_+_C WND [_A/_C]_B[_B/_6_+_B]_D WND [_A/_C]_B_D[_B/_D/_4_+_D] WND [_B/_D]_A[_B/_6_+_B]_D WND [_B/_D]_A_D[_B/_D/_4_+_D] WND --- 5hits --- [_A/_C]_B[_B/_6_+_B]_2_+_D[_D/_2_+_D] WND [_A/_B/_C/_D]_D(2hit)_A_6_+_C WND [_A/_B/_C/_D]_D(2hit)[_B/_6_+_B]_D WND [_A/_B/_C/_D]_D(2hit)_D[_B/_D/_4_+_D] WND [_B/_D]_A[_B/_6_+_B]_2_+_D[_D/_2_+_D] WND --- 6hits --- [_A/_B/_C/_D]_D(2hit)_B_2_+_D_D WND [_A/_B/_C/_D]_D(2hit)_B_2_+_D_2_+_D WND [_A/_B/_C/_D]_D(2hit)_6_+_B_2_+_D_D WND [_A/_B/_C/_D]_D(2hit)_6_+_B_2_+_D_2_+_D WND ----------------------------------------------- $end $cmd Kamui ----------------------------------------------- :Throws: Basement Ogre Rain _6_+_B WND :Command Moves: Ogre Stomach Cutting _6_+_A W Shadow Fang _6_+_A ND Shadow Neck Shattering ^=_6_+_B ND Darkness Fang _6_+_C WND Earth Spider _3_+_A WND Sankaku Tobi _^corner_6 WND Shadow Crawling _^corner^4 WND ^!Control [_2/_8] WND ^!Ogre Spider _A WND ^!Darkness Striking _B WND ^!Poison Spider _C WND ^!Darkness Fang _D WND :Special Moves: Fuuga _2_3_6_+_P WNDP Ryu Toh Ga _6_2_3_+_P WNDP Sakki _2_1_4_+_K WND ^!Sakki-Industry _2_1_4_+_K WND ^!Sakki-Finisher _2_1_4_+_K WND Crane Mania ^-_6_4_1_2_+_D WND Kaen Jin One Za Me _^_6_3_2_1_4_+_A_+_B WND :Super Moves: Kaen Jin One Za Me _^_6_3_2_1_4_+_A_+_B WND :Desperation Moves: RetsuChikemuri _6_3_2_1_4_1_2_3_6_+_A_+_C WND :Super Desperation Moves: OgreSealingDestruction _2_2_1_4_6_+_A_+_B W :Super Chains: Darkness Flame Position Ogre(27hits) ^=_A_B_B_6_+_B WND Darkness Flame Position Ogre(28hits) [_A/_3_+_A]_A_B_B_6_+_B WND _D(2hit)_B_B_6_+_B WND Darkness Flame Position Ogre(29hits) _B[_A/_C]_A_B_B_6_+_B WND :Combos: --- 2hits --- [_A/_C][_D/_6_+_C/_4_+_D/_2_+_B] WND [_6_+_A/_6_+_C/_3_+_A][_D/_4_+_D] WND _3_+_A_2_+_B WND ^=_A[_D/_4_+_D/_2_+_B/_2_+_D] WND ^=_6_+_B[_6_+_D/_4_+_D/_2_+_B/_2_+_D] ND --- 3hits --- [_A/_B/_3_+_A]_A[_D/_4_+_D] WND [_A/_3_+_A]_A[_2_+_B/_2_+_D] WND [_A/_B/_C/_6_+_A/_6_+_C/_3_+_A]_B_6_+_D WND [_A/_B/_C/_6_+_A/_6_+_C/_3_+_A]_B_4_+_D WND [_A/_B/_C/_6_+_A/_6_+_C/_3_+_A]_B_2_+_B WND [_A/_B/_C/_6_+_A/_6_+_C/_3_+_A]_B_2_+_D WND [_A/_C/_3_+_A]_C_6_+_D WND [_A/_C/_3_+_A]_C_4_+_D WND [_A/_C/_3_+_A]_C_2_+_B WND [_A/_C/_3_+_A]_C_2_+_D WND _B_C[_D/_4_+_D] WND _D(2hit)[_D/_4_+_D/_2_+_B/_2_+_D] WND ^=_A_B[_D/_4_+_D/_2_+_D] WND ^=_6_+_B[_A/_D][_6_+_D/_4_+_D] ND --- 4hits --- [_A/_3_+_A]_A_B[_D/_4_+_D/_2_+_D] WND [_A/_B/_C/_6_+_A/_6_+_C/_3_+_A]_B_A_6_+_D WND [_A/_B/_C/_6_+_A/_6_+_C/_3_+_A]_B_A_4_+_D WND [_A/_B/_C/_6_+_A/_6_+_C/_3_+_A]_B_D_6_+_D WND [_A/_B/_C/_6_+_A/_6_+_C/_3_+_A]_B_D_4_+_D WND [_A/_C/_3_+_A]_C[_A/_D][_6_+_D/_4_+_D] WND _B[_A/_C]_A[_D/_4_+_D/_2_+_B/_2_+_D] WND _B[_A/_C][_B/_C]_6_+_D WND _B[_A/_C][_B/_C]_4_+_D WND _B[_A/_C][_B/_C]_2_+_B WND _B[_A/_C][_B/_C]_2_+_D WND _D(2hit)_B[_D/_4_+_D/_2_+_D] WND ^=_A_B_6_+_B[_C/_D] WND --- 5hits --- [_A/_3_+_A]_A_B_6_+_B[_C/_D] WND _B[_A/_C]_A_B[_D/_4_+_D/_2_+_D] WND _B[_A/_C][_B/_C][_A/_D][_6_+_D/_4_+_D] WND _D(2hit)_B_6_+_B[_C/_D] WND --- 6hits --- _B[_A/_C]_A_B_6_+_B[_C/_D] WND ----------------------------------------------- $end $cmd Karasu ----------------------------------------------- :Throws: Grab and Stab _6_+_B W Grab and Punch _6_+_B ND :Command Moves: Mid Slash ^-_6_+_A W Breaking ^=_6_+_A W Mourning _6_+_A ND Double Slash ^=_6_+_B W Rough _6_+_B_+_C D Shadow _B_+_C W Black _B_+_C N :Special Moves: Karasu Yaiba _6_2_3_+_P W P Hayate Ba Ne _6_2_3_+_P NDP Ri Dare Ba Ne _2_1_4_+_P W P Ha Ne Yaiba _^_2_3_6_+_P W P Yami Karasu-Shade _2_3_6_+_P WNDP ^!Yami Karasu-Cruel _6_N_P WNDP ^!Yami Karasu-Destruction _6_N_P WNDP Punishment ^-_6_4_1_+_B W Crime ^-_6_4_1_+_B ND Ky Kyo Sho Heki _6_4_1_2_3_6_+_A_+_C WND :Super Moves: Ky Kyo Sho Heki _6_4_1_2_3_6_+_A_+_C WND :Desperation Moves: On Myo Karasu _6_3_2_1_4_6_+_A_+_B WND :Super Desperation Moves: Whirling Crow Hell _4_6_3_2_1_4_+_O_A_+_B WND :Super Chains: Deviation Blade(17hits) [_A/_C]_B_A_B_6_+_B ND [_A/_C][_B/_C]_A_B_+_CW_6_+_B N [_A/_C][_B/_C]_B_+_CW_B_6_+_B N [_A/_C]_C_A_B_6_+_B WND [_A/_C]_C_D_B_6_+_B W _A_C_D_B_+_CN(2hit)_6_+_B W [_A/_C]_6_+_B[_A/_D]_B_6_+_B W _C_C_D_B_+_CW_6_+_B N Deviation Blade(18hits) [_A/_C]_B_B_+_CW_B_+_CN(2hit)_6_+_B N [_A/_C][_C/_6_+_B]_A_B_+_CN(2hit)_6_+_B W [_A/_C][_C/_6_+_B]_B_+_CN(2hit)_B_6_+_B W _A_C_B_+_CW_B_+_CN(2hit)_6_+_B N _A_C_B_+_CN(2hit)_B_+_CW_6_+_B W [_A/_C]_6_+_B_B_+_CN(2hit)_B_+_CW_6_+_B W _A_6_+_B_D_B_+_CN(2hit)_6_+_B W _C_B_+_CN(2hit)_A_B_6_+_B W _C_B_+_CW_A_B_+_CN(2hit)_6_+_B N _C_B_+_CN(2hit)_A_B_+_CW_6_+_B W _C_B_+_CW_B_+_CN(2hit)_B_6_+_B N _C_B_+_CN(2hit)_B_+_CW_B_6_+_B W _C_B_+_CW_B_+_CN(2hit)_B_+_CW_6_+_B N _C_C_D_B_+_CN(2hit)_6_+_B W Deviation Blade(19hits) _C_B_+_CN(2h)_B_+_CW_B_+_CN(2h)_6_+_B W :Combos: --- 3hits --- [_A/_C][_C/_6_+_B]_6_+_A W [_A/_C]_D_B ND _C_B_+_CW_6_+_A N --- 4hits --- [_A/_C]_B_A[_D/_6_+_A] ND [_A/_C]_B_B_6_+_A W [_A/_C][_B/_C]_B_+_CW[_D/_6_+_A] N [_A/_C][_B/_C]_D_B ND [_A/_C][_B/_C]_D_B_+_CW N [_A/_C]_B_D[_6_+_A/_4_+_B] ND [_A/_C]_C_A[_D/_6_+_A] WND [_A/_C]_C_D_D W [_A/_C]_C_D_6_+_A WND [_A/_C]_C_D_4_+_B ND [_A/_C]_C_4_+_B(2hit) W [_A/_C]_6_+_B[_A/_D][_D/_6_+_A] W [_A/_C]_6_+_B_4_+_B(2hit) W _C_B_+_CW[_A/_D][_D/_6_+_A] N _C_B_+_CN(2hit)_D_B W _C_B_+_CW_4_+_B(2hit) N --- 5hits --- [_A/_C]_B_A_B_B ND [_A/_C]_B_B_B_B W [_A/_C][_C/_6_+_B]_B_+_CN(2hit)[_D/_6_+_A] W [_A/_C]_C_D_B_+_CN(2hit) W _C_B_+_CN(2hit)_A[_D/_6_+_A] W _C_B_+_CW_B_+_CN(2hit)[_D/_6_+_A] N _C_B_+_CN(2hit)_B_+_CW[_D/_6_+_A] W _C_B_+_CW_D_B_+_CN(2hit) N _C_B_+_CN(2hit)_D_B_+_CW W _C_B_+_CN(2hit)_D[_6_+_A/_4_+_B] W _C_C_A_B_B ND _C_6_+_B_D_B_+_CN(2hit) W --- 6hits --- [_A/_C][_B/_C]_A_B_+_CW_B(2hit) N [_A/_C][_B/_C]_B_+_CW_B_B(2hit) N [_A/_C][_B/_C]_B_+_CW_B_+_CN(2hit)_B N [_A/_C][_C/_6_+_B]_A_B_B(2hit) W [_A/_C][_C/_6_+_B]_B_+_CN(2hit)_B_B W [_A/_C][_C/_6_+_B]_D_B_B(2hit) W [_A/_C]_6_+_B_A_B_+_CN(2hit)_B W _A_6_+_B_D_B_+_CN(2hit)_B W _C_B_+_CW[_A/_D]_B_B(2hit) N _C_B_+_CN(2hit)_A_B_B W _C_B_+_CW_A_B_+_CN(2hit)_B N _C_B_+_CW_B_+_CN(2hit)_B_B N _C_C_A_B_+_CN(2hit)_B W --- 7hits --- [_A/_C]_C_B_+_CN(2hit)_B_+_CW_B(2hit) W [_A/_C]_6_+_B_B_+_CN(2hit)_B_+_CW_B(2hit) W _C_B_+_CN(2hit)[_A/_D]_B_+_CW_B(2hit) W _C_B_+_CN(2hit)_B_+_CW_B_B(2hit) W _C_B_+_CN(2hit)_B_+_CW_B_+_CN(2hit)_B W _C_B_+_CW_B_+_CN(2hit)_B_+_CW_B(2hit) N ----------------------------------------------- $end $cmd Kasumi ----------------------------------------------- :Throws: Mallow Pushing Down _6_+_B WND :Air Throws: Cicada Repelling _^_6_+_B WND :Command Moves: Reverse Side Crane Leg _6_+_C WND Haze Cutting _3_+_A W Crimson Crane Fist _3_+_A ND Pinwheel _3_+_B W Asaka _B_+_C N Sankaku Tobi _^corner_6 WND :Special Moves: Kakyaku En Sen Syu _2_3_6_+_K WNDP Hisen Syu _6_3_2_1_4_+_K WND Hiryuu Sen _^_8_2_+_K WND Hi Zan Geki-Medicine _2_3_6_+_P WND ^!Hi Zan Geki-Peony _2_3_6_+_P WND ^!Hi Zan Geki-Lily _2_3_6_+_P WND Hiten Kyaku ^2_8_+_K WND ^!Ten Sin Senpuu _P WNDP ^!Hiten Kyaku _K WND ^!Circular Dance ^-[_4/_6]_+_K WND Hien Bu ^-_2_1_4_6_+_B WND He Sen Tyu Geki ^4_6_+_A_+_B WND :Super Moves: He Sen Tyu Geki ^4_6_+_A_+_B WND :Desperation Moves: He Sen _6_3_2_1_4_6_+_A_+_B WND :Super Desperation Moves: RotationCircularDance _2_2_1_4_6_+_A_+_C W :Super Chains: Secret Principles Flower(13hits) [_A/_B/_C][_B/_6_+_A]_A_B_6_+_A WND [_A/_B/_C][_B/_6_+_A]_A_6_+_B_6_+_A WND [_6_+_C/_3_+_A][_B/_6_+_A]_A_B_6_+_A WND [_6_+_C/_3_+_A][_B/_6_+_A]_A_6_+_B_6_+_A WND :Combos: --- 3hits --- ^=_D[_B/_2_+_D]_D WND ^=_D_B_2_+_D WND --- 4hits --- [_A/_B/_C/_6_+_C/_3_+_A]_B_B_D WND [_A/_B/_C/_6_+_C/_3_+_A]_B_B_2_+_D WND [_A/_B/_C/_6_+_C/_3_+_A]_D_B_D WND [_A/_B/_C/_6_+_C/_3_+_A]_D_B_2_+_D WND [_A/_B/_C/_6_+_C/_3_+_A]_D_2_+_D_D WND [_A/_B/_C/_6_+_C/_3_+_A]_6_+_A_B_D WND [_A/_B/_C/_6_+_C/_3_+_A]_6_+_A_B_2_+_D WND ^=_D_2_+_D_2_+_D[_D/_2_+_D] WND --- 5hits --- [_A/_B/_C][_B/_6_+_A]_A[_B/_6_+_B]_B WND [_A/_B/_C][_B/_6_+_A]_A[_B/_6_+_B]_D WND [_A/_B/_C][_B/_6_+_A]_A[_B/_6_+_B]_6_+_B WND [_A/_B/_C][_B/_6_+_A]_A[_B/_6_+_B]_6_+_D WND [_A/_B/_C]_D_2_+_D_2_+_D[_D/_2_+_D] WND [_6_+_C/_3_+_A][_B/_6_+_A]_A_B_B WND [_6_+_C/_3_+_A][_B/_6_+_A]_A_B_D WND [_6_+_C/_3_+_A][_B/_6_+_A]_A_B_6_+_B WND [_6_+_C/_3_+_A][_B/_6_+_A]_A_B_6_+_D WND [_6_+_C/_3_+_A][_B/_6_+_A]_A_6_+_B_B WND [_6_+_C/_3_+_A][_B/_6_+_A]_A_6_+_B_D WND [_6_+_C/_3_+_A][_B/_6_+_A]_A_6_+_B_6_+_B WND [_6_+_C/_3_+_A][_B/_6_+_A]_A_6_+_B_6_+_D WND [_6_+_C/_3_+_A]_D_2_+_D_2_+_D[_D/_2_+_D] WND ^=_D_B_B(3hit) WND --- 6hits --- [_A/_B/_C/_6_+_C/_3_+_A]_B_B_B(3hit) WND [_A/_B/_C/_6_+_C/_3_+_A]_D_B_B(3hit) WND [_A/_B/_C/_6_+_C/_3_+_A]_6_+_A_B_B(3hit) WND ----------------------------------------------- $end $cmd Natsume ----------------------------------------------- :Throws: Lower Dragon _6_+_B WND Violent Earthquake Snake _6_+_D WND Area Dragon foe crouch_3_+_B WND :Air Throws: Empty Dragon _^_6_+_B WND :Command Moves: Snake Mania _6_+_A WND Heaven Spear _6_+_D WND Flying Broadax _3_+_A WND Ascent Axe _8_+_D WND Bloom Nail _B_+_C N :Special Moves: Jin Ku Zan _6_2_3_+_P WNDP Hyakki Ren Sai _2_1_4_+_X_P WNDP Go Zanpuu _2_1_4_+_K WND Asuka _4_1_2_3_6_+_P W P Touha Sen Geki-Sword Axe _2_3_6_+_K WND ^!Touha Sen Geki-Bullet Spear _2_3_6_+_K WND ^!Touha Sen Geki-God _2_3_6_+_K WND Blade Destruction _2_3_6_4_6_+_B ND Large Peak Storm ^-_4_2_1_+_D WND Tenha Rekkyaku _6_4_1_2_3_6_+_C_+_D WND :Super Moves: Tenha Rekkyaku _6_4_1_2_3_6_+_C_+_D WND :Desperation Moves: Oh Satsu Ryouran _6_3_2_1_4_2_3_6_+_A_+_C WND :Super Desperation Moves: Extremely Flow Jail _6_3_2x2_+_A_+_B ND :Super Chains: Nothing Flow Instant(15hits) _6_+_A_6_+_A_A_6_+_B WND ^=_A_6_+_A_A_6_+_B W Nothing Flow Instant(16hits) _3_+_A_6_+_A_6_+_A_A_6_+_B WND :Combos: --- 2hits --- _D[_B/_D] WND --- 3hits --- _A[_B/_D]_D ND _A[_B/_6_+_B]_8_+_D ND _A_D_B ND _A(1hit)[_B/_D]_D W _A(1hit)[_B/_6_+_B]_8_+_D W _A(1hit)_D_B W _B_D[_B/_D] WND [_B/_6_+_A/_3_+_A]_B[_D/_8_+_D] WND [_B/_3_+_A]_6_+_B_8_+_D WND _6_+_A_6_+_B[_B/_2_3_6_+_B] WND _3_+_A[_6_+_A/_6_+_B]_D WND ^=_A_6_+_B[_B/_2_3_6_+_B] W --- 4hits --- _A_D_6_+_A[_B/_2_3_6_+_B] ND _A_D_8_+_D_8_+_D ND _A(1hit)_D_6_+_A[_B/_2_3_6_+_B] W _A(1hit)_D_8_+_D_8_+_D W _B_D_6_+_A[_B/_2_3_6_+_B] WND _B_D_8_+_D_8_+_D WND _6_+_A_6_+_A_A[_D/_2_+_D/_8_+_D] WND _6_+_A_6_+_B_4_6_+_B(2hit) WND _3_+_A_A_B_D WND _3_+_A_A[_B/_6_+_B]_8_+_D WND _3_+_A_6_+_A_B[_D/_8_+_D] WND _3_+_A_6_+_A[_6_+_A/_6_+_B]_B WND _3_+_A_6_+_A[_6_+_A/_6_+_B]_2_3_6_+_B WND ^=_A_B[_D/_8_+_D] W ^=_A_6_+_A_A[_D/_2_+_D/_8_+_D] W ^=_A_6_+_B_4_6_+_B(2hit) W --- 5hits --- _A_D_6_+_A_4_6_+_B(2hit) ND _A(1hit)_D_6_+_A_4_6_+_B(2hit) W _B_D_6_+_A_4_6_+_B(2hit) WND _3_+_A_A_D_8_+_D_8_+_D WND _3_+_A_6_+_A_6_+_A_A[_D/_2_+_D/_8_+_D] WND _3_+_A_6_+_A[_6_+_A/_6_+_B]_4_6_+_B(2hit) WND ----------------------------------------------- $end $cmd Raiga ----------------------------------------------- :Throws: Thunder Fang _6_+_B WND Lightning Cutting _6_+_D WND :Command Moves: Torpedo Attack Bullet _6_+_A WND Thunder Kicking _6_+_C WND Thunderbolt Bullet _^_2_+_B WND Depth Charge Bullet _^_2_+_C WND Assault Thunder Ascent Dash_3_+_B WND Assault Thunder God Kicking Dash_3_+_C WND Assault Thunder Spark Dash_3_+_D WND :Special Moves: Raigeki Satsu _2_1_4_+_P WND ^!Chi Rairyuu _4_1_2_3_6_+_P WNDP Ikazuchi Chiryuu ^4_6_+_K WNDP Ikazuchi Tenryuu ^2_8_+_K WNDP Baku Raigeki-Blast ^4_6_+_P WND ^!Baku Raigeki-Thunder _4_6_+_P WND ^!Baku Raigeki-Death _4_6_+_P WND Thunder Fang Violent Dream ^-_x_+_B WND Raishin Sho ^2_8_+_B_+_D WND :Super Moves: Raishin Sho ^2_8_+_B_+_D WND Desperation Moves: Senco Rai Zin _2_3_6_4_1_2_3_6_+_A_+_B WND :Super Desperation Moves: Depth Charge Position _4_6_4_1_2_+_C_+_D W :Super Chains: Thunder God Descending(15hits) [_B/_C/_D][_B/_C/_D]_B_6_+_B WND Thunder God Descending(16hits) _A[_B/_C][_B/_C/_D]_B_6_+_B WND :Combos: --- 2hits --- [_B/_C/_D]_6_+_C WND --- 3hits --- _A[_B/_C]_6_+_C WND _A_D_B WND [_B/_C/_D][_B/_C/_D]_2_+_D WND _6_+_A_6_+_D[_D/_6_+_C] WND --- 4hits --- _A[_B/_C][_B/_C/_D]_2_+_D WND _A_D[_C/_D]_B WND [_B/_C/_D][_B/_C/_D][_B/_D]_B WND --- 5hits --- _A[_B/_C][_B/_C/_D][_B/_D]_B WND [_B/_C/_D][_B/_C/_D]_D[_C/_D]_B WND --- 6hits --- _A[_B/_C][_B/_C/_D]_D[_C/_D]_B WND ----------------------------------------------- $end $cmd Sasuke ----------------------------------------------- :Throws: Green Intense Position _6_+_B WND Green Shadow Position _6_+_D WND :Command Moves: Wall Palm _6_+_A W Wall Palm Attacking _6_+_A ND Snake Destruction _6_+_B W Destruction Elbow Attacking _6_+_B ND Arc Month _1_1_+_D WND Green Intensity _B_+_C N Sankaku Tobi _^corner_6 WND Green Wheel Dash_3_+_D WND :Special Moves: Hishou Getsu _2_3_6_+_P WNDP Shoukuu Kyaku Sen _2_1_4_+_K WND Shoukuu Kyaku Retsu _^_2_1_4_+_K WND Hishou Ken-Rotation _6_2_3_+_P WNDP ^!Hishou Ken-Sky(with_B) _2_3_6_+_B WND ^!Hishou Ken-Intensity _2_3_6_+_B WND Green Bombing Position ^-_6_3_2_1_4_+_D WND Shin Geki Ha _6_4_1_2_3_6_+_A_+_B WND :Super Moves: Shin Geki Ha _6_4_1_2_3_6_+_A_+_B WND :Desperation Moves: Shippuu Geki _6_3_2_1_4_1_2_3_6_+_A_+_C WND :Super Desperation Moves: Shou Shin Ko Huu Baku _2_2_1_4_6_+_A_+_B N :Super Chains: Shin Mon Satsu(12hits) _B[_A/_B/_C]_B_6_+_B WND Shin Mon Satsu(13hits) [_A/_C/_D][_B/_6_+_A]_B_B_6_+_B WND :Combos: --- 2hits --- [_A/_C/_D][_D/_2_+_D] WND _B[_D/_6_+_A/_2_+_B/_2_+_D] WND --- 3hits --- [_A/_C/_D][_B/_6_+_A]_D WND [_A/_C/_D][_B/_6_+_A]_6_+_A WND [_A/_C/_D][_B/_6_+_A]_2_+_B WND [_A/_C/_D][_B/_6_+_A]_2_+_D WND _B[_A/_B/_C][_D/_6_+_A/_2_+_B/_2_+_D] WND --- 4hits --- [_A/_C/_D][_B/_6_+_A][_B/_C]_D WND [_A/_C/_D][_B/_6_+_A]_B_+_CW_A N [_A/_C/_D][_B/_6_+_A]_B_+_CW_D N [_A/_C/_D][_B/_6_+_A]_B_+_CW_2_+_B N [_A/_C/_D][_B/_6_+_A]_B_+_CW_2_+_D N [_A/_C/_D][_B/_6_+_A]_C_A WND [_A/_C/_D][_B/_6_+_A]_C_2_+_B WND [_A/_C/_D][_B/_6_+_A]_C_2_+_D WND _B[_A/_B/_C][_B/_6_+_B]_D WND _B[_A/_B/_C]_6_+_B_B WND --- 5hits --- [_A/_C/_D][_B/_6_+_A][_B/_C]_B_D WND [_A/_C/_D][_B/_6_+_A]_B_+_CW_B[_B/_D] N [_A/_C/_D][_B/_6_+_A]_C_B_B WND [_A/_C/_D][_B/_6_+_A]_C_6_+_B[_B/_D] ND ----------------------------------------------- $end $cmd Tenho ----------------------------------------------- :Throws: Polar Palm _6_+_B WND :Air Throws: Flight Polar Palm _^_6_+_B WND :Command Moves: Jumping Heel _6_+_C WND Change Over ^=_4_+_B W Sankaku Tobi _^corner_6 WND Monkey Dance _^corner^4 WND ^!Empty Mountain _P WND ^!Monkey Kicking _K WND ^!Top and Bottom Movement [_2/_8] WND ^!Shell Monkey Dance _4_+_D WND Falling Heel Attacking _^_2_+_C WND :Special Moves: Jubaku Fu _2_3_6_+_P WNDP Senkuu Dan _2_3_6_+_K WND Shuu Go Ju Retsu Dan _O_D WND Sen Metsu Sho _X_P NDP Tenma Ensatsu Jin _6_3_2_1_4_+_P NDP Senkuu Ken-Pine Rotation _6_2_3_+_P WND ^!Senkuu Ken-Bamboo Rotation _2_3_6_+_P WND ^!Senkuu Ken-Plum Rotation _2_3_6_+_P WND Back Fan Gun ^-_4_2_1_+_B WND Taikyoku Ha _2_1_4_1_2_3_6_+_A_+_B WND :Super Moves: Taikyoku Ha _2_1_4_1_2_3_6_+_A_+_B WND :Desperation Moves: Sen Jin Fu Ja _6_3_2_1_4_6_3_2_+_A_+_C WND :Super Desperation Moves: Timber Releasing Wickedness _O_A_2_1_4 ND :Super Chains: National Retainer(24hits) [_A/_C][_B/_C]_A_6_+_D_6_+_B W [_A/_C][_B/_C]_B_6_+_D_6_+_B ND [_A/_C][_B/_C]_C_6_+_D_6_+_B WND :Combos: --- 2hits --- [_B/_D]_B W _B[_C/_D] ND _B_D W --- 3hits --- [_A/_C][_B/_C]_6_+_B W [_A/_C][_B/_C]_2_+_B WND _D_6_+_A_B ND _D_6_+_C_B W --- 4hits --- [_A/_C][_B/_C]_A_6_+_C W [_A/_C][_B/_C][_A/_C]_4_+_B W [_A/_C][_B/_C]_B(2hit) W [_A/_C][_B/_C]_B_6_+_C ND [_A/_C][_B/_C]_C_6_+_C WND [_A/_C][_B/_C]_6_+_B[_C/_D] ND --- 5hits --- [_A/_C][_B/_C][_A/_C]_B[_B/_D] W [_A/_C][_B/_C][_A/_C]_D_B W [_A/_C][_B/_C][_A/_C]_6_+_D_6_+_D W [_A/_C][_B/_C]_B_6_+_D_6_+_D ND ----------------------------------------------- $end $cmd Unzen ----------------------------------------------- :Throws: Transfer _6_+_B W Hell Gate _6_+_B ND Paradise Gate foe crouch_3_+_B WND :Command Moves: Great Shattering _6_+_A W The Passing Away _6_+_A ND :Special Moves: Dai Funsai Geki _B_+_D WND Dai Gokusa Tu Geki ^-_2_1_4_6_3_2_1_4_+_P WNDP Inga Ohou _2_1_4_7_+_P WND _`reverse high Daichi Meido _6_3_2_1_4_+_P WNDP Zai Nin Sabaki _6_2_3_+_P W Zan Ge Kaku Go-South _2_3_6_+_K WND ^!Zan Ge Kaku Go-America _2_3_6_+_K WND ^!Zan Ge Kaku Go-France _2_3_6_+_K WND Darkness Sending ^-_1_2_3_6_+_B WND Mei Mya Kumi Zin ^4_6_+_A_+_C WND :Super Moves: Mei Mya Kumi Zin ^4_6_+_A_+_C WND :Desperation Moves: Yomi Okuri _4_6_3_2_1_4_6_+_A_+_C WND :Super Desperation Moves: Pulling Transfer _2_1_4_1_2_3_6_+_A_+_C ND :Super Chains: Surging Waves Flame(14hits) [_A/_C]_A[_B/_D]_6_+_B W [_A/_C][_A/_B/_C]_6_+_A_6_+_B W [_A/_C][_B/_C][_B/_D]_6_+_B WND _6_+_A_B[_B/_D/_6_+_A]_6_+_B W ^=_B_B[_B/_D]_6_+_B ND :Combos: --- 2hits --- ^=_B_6_+_B ND --- 3hits --- [_A/_C][_A/_B/_C]_A W [_A/_C]_A_6_+_B W [_A/_C][_B/_C]_6_+_B WND _6_+_A_B[_A/_6_+_B] W ^=_B_B_6_+_B ND --- 4hits --- [_A/_C][_A/_B/_C][_B/_D/_6_+_A]_2_+_B W [_A/_C]_A[_B/_D]_2_+_D W [_A/_C][_A/_B/_C]_6_+_A_2_+_D W [_A/_C][_B/_C][_B/_D]_2_+_D WND _6_+_A_B[_B/_D/_6_+_A][_2_+_B/_2_+_D] W ^=_B_B[_B/_D]_2_+_D ND --- 5hits --- [_A/_C][_A/_B/_C][_B/_D/_6_+_A]_B_B W _6_+_A_B[_B/_D/_6_+_A]_B_B W ^=_B_B[_B/_D]_6_+_A_B ND ----------------------------------------------- $end $cmd «Secret Characters» ----------------------------------------------- *Play with Nobunaga and Ranmaru - at the Character Select Screen: Player 1 - put the cursor on Kamui - _4_2_4_8_4_2_4_8_6_2_6_8_+_C_+_D Player 2 - put the cursor on Sasuke - _6_2_6_8_6_2_6_8_4_2_6_8_+_C_+_D ----------------------------------------------- $end $cmd Nobunaga ----------------------------------------------- :Throws: Heaping of Dead _6_+_B WND :Command Moves: Flame of Ash to Dust _6_+_A W Blade of Heaven Demon _6_+_A ND Flame of _6_+_B W Blade of Wicked God _6_+_C WND Demon Annihilation _3_+_A WND :Special Moves: Large Six Heaven Demon Mirrors _2_3_6_+_P WND Falling _6_2_3_+_P WNDP Black Rotation Link Shooting _2_3_6_+_K WND Three Boundary Cruel-Heaven ^4_6_+_P WND ^!Three Boundary Cruel-Zoning _4_6_+_P WND ^!Three Boundary Cruel-Human _4_6_+_P WND Flying Spear Heaven Dance ^2_8_+_K WND ^!Flying Heaven Thunder Nail _K WND Road Six ^-_6_4_1_+_D WND RevengeGhostBlast _2_1_4_1_2_3_6_+_A_+_B WND :Super Moves: RevengeGhostBlast _2_1_4_1_2_3_6_+_A_+_B WND :Desperation Moves: JailFlameSwordDance _4_6_3_2_1_4_+_A_+_B WND :Super Desperation Moves: Metempsychosis _2_1_4_6_3_2_1_4_+_A_+_C ND :Super Chains: All Creation Ash to Dust(25hits) _3_+_A_6_+_D_B_D_6_+_B WND :Combos: --- 2hits --- [_A/_B]_D WND --- 3hits --- [_A/_B][_B/_6_+_A][_A/_C/_D] WND [_A/_B]_B_2_+_D WND _6_+_A_A_D WND _3_+_A[_B/_D]_D WND --- 4hits --- [_A/_B]_6_+_C_B(2hit) WND _6_+_A_A[_B/_6_+_A/_6_+_C]_A WND _6_+_A_A_B[_C/_2_+_D] WND _6_+_A_A[_B/_6_+_C]_D WND _3_+_A[_B/_D][_B/_6_+_A/_6_+_C]_A WND _3_+_A[_B/_D]_B[_C/_2_+_D] WND _3_+_A[_B/_D][_B/_6_+_C]_D WND _3_+_A_6_+_D_B[_A/_B] WND --- 5hits --- _6_+_A_A_6_+_C_B(2hit) WND _3_+_A[_B/_D]_6_+_C_B(2hit) WND ----------------------------------------------- $end $cmd Ranmaru ----------------------------------------------- :Throws: Dance of puppet _6_+_B WND :Command Moves: Dream Cherry Tree _6_+_A ND Crimson Cherry Tree _6_+_C WND Fetal Movement of Shadow _B_+_C W Black Coming Maneuvering _B_+_C N :Special Moves: Fantasy Cherry Tree _2_3_6_+_P WNDP Vision Dance _6_2_3_+_P NDP Vision Cherry Tree Dance-Ouka _2_1_4_+_K WNDP ^!Vision C. Tree Dance-Fugetsu _2_1_4_+_K WNDP ^!Vision C.T.D.-Vision Water _2_1_4_+_K WNDP Vision Dance Sky _^_6_3_2_1_4_+_P WNDP Connected Ouka _6_4_1_2_3_6_+_K WND Songstress Night Tune ^-_6_3_2_1_4_+_D WND Dream _6_3_2_1_4_6_+_A_+_B WND :Super Moves: Dream _6_3_2_1_4_6_+_A_+_B WND :Desperation Moves: Fantasy Ouka _4_6_3_2_1_4_+_A_+_B WND :Super Desperation Moves: Vision Demon _4_1_2_3_6_4_1_2_+_A_+_B W :Super Chains: Life Dew Scattering Bloom(19hits) [_A/_C][_B/_C]_AN[_B/_6_+_A]_6_+_B W [_A/_C][_B/_C]_AW_B_6_+_B N [_A/_C][_B/_C]_6_+_A_B_6_+_B W [_B/_D]_A_AN[_B/_6_+_A]_6_+_B W _B_A_B_B_6_+_B W _D[_A/_B]_AW_B_6_+_B N _D_A_B_6_+_A_6_+_B ND _D_A_B_B_6_+_B WND Life Dew Scattering Bloom(20hits) _B(2hit)_A_AW_B_6_+_B N _B(2hit)_A_B[_B/_6_+_A]_6_+_B ND :Combos: --- 2hits --- [_B/_D]_B W --- 3hits --- [_A/_C][_B/_C]_B W [_A/_C][_B/_C]_2_+_D WND _D_B_2_+_D ND --- 4hits --- [_A/_C][_B/_C]_AW[_2_+_B/_2_+_D] N [_A/_C][_B/_C]_AN_2_+_D W [_A/_C][_B/_C]_B_2_+_D ND [_A/_C][_B/_C]_D(2hit) WND [_A/_C][_B/_C]_6_+_A[_2_+_B/_2_+_D] W [_B/_D]_A_AN_2_+_D W [_B/_D]_A_B_2_+_B W _B_A_B_2_+_D W _B(2hit)_B_2_+_D ND _D[_A/_B]_AW[_2_+_B/_2_+_D] N _D_A_B_2_+_D WND _D_B_B_2_+_D ND _D_B_D(2hit) ND --- 5hits --- [_A/_C][_B/_C]_AW_B_B N [_A/_C][_B/_C]_AN[_B/_6_+_A]_D W [_A/_C][_B/_C]_AN_6_+_C[_2_+_D/_2_3_6_+_B] W [_A/_C][_B/_C]_AW_6_+_C[_2_+_D/_2_3_6_+_B] N [_A/_C][_B/_C]_B_A_D ND [_A/_C][_B/_C]_6_+_A_B_B W [_A/_C][_B/_C]_6_+_A_6_+_C_2_+_D W [_A/_C][_B/_C]_6_+_A_6_+_C_2_3_6_+_B W [_B/_D]_A_AN[_B/_6_+_A]_D W [_B/_D]_A_AN_6_+_C[_2_+_D/_2_3_6_+_B] W [_B/_D]_A_B_B_B W _B_A_B_6_+_C[_2_+_D/_2_3_6_+_B] W _B(2hit)[_A/_B]_AW[_2_+_B/_2_+_D] N _B(2hit)[_A/_B]_B_2_+_D ND _B(2hit)_B_D(2hit) ND _D[_A/_B]_AW_B_B N _D[_A/_B]_AW_6_+_C[_2_+_D/_2_3_6_+_B] N _D_A_B[_B/_6_+_A]_D ND _D_A_B_6_+_C[_2_+_D/_2_3_6_+_B] WND _D_B_B_A_D ND --- 6hits --- _B(2hit)[_A/_B]_AW_B_B N _B(2hit)[_A/_B]_AW_6_+_C[_2_+_D/_2_3_6_+_B] N _B(2hit)_A_B[_B/_6_+_A]_D ND _B(2hit)_A_B_6_+_C[_2_+_D/_2_3_6_+_B] ND _B(2hit)_B_B_A_D ND ----------------------------------------------- $end $cmd «Cheats» ----------------------------------------------- *Time Attack Mode - at The Character Select Screen - put the cursor on Kamui - _2_4_8_4_2_4_8_4_2_6_6_6_6_8_+_C_+_D ----------------------------------------------- $end ############################################################## # Puckman / Pac-Man (C)1980 Namco / Midway # # Made by: Procyon # ############################################################## $info=puckman $cmd [Controls] ——————————————————————————————————— _8 - Direct Pac-Man up _4 - Direct Pac-Man left _6 - Direct Pac-Man right _2 - Direct Pac-Man down $end $cmd [Elements] ——————————————————————————————————— Pac-Man: One of the most recognized icons in video game history, you guide the yellow mouth around the maze in order to eat the dots and avoid the ghosts Blinky/Shadow: The red ghost which follows you more closely than any of the other ghosts. Pinky/Speedy: The pink ghost tries to second guess which way you will go and trap you. Inky/Bashful: The aqua ghost will often run away if he is charged at by Pac-Man Clyde/Pokey: The orange ghost who does his own thing in the maze. Power Pills: The large energizer dots in that start in the four corners of the maze that allow the player to temporarily chase and eat the ghosts until they begin to flash and turn back to normal. Bonuses: The prizes that appear in the center of the maze which you can eat for bonus points. Check Scoring for a complete list. Tunnel: By going through one end of the tunnel, the player can cross over to the other side of the screen. Any ghost who chases the player in to the tunnel will move at half speed. $end $cmd [Gameplay] ——————————————————————————————————— _`The goal is simple: eat all of the dots on the screen, and avoid getting caught by the four ghosts. _`Pac-Man loses one life whenever a ghost catches him. At the default setting you start with two extra lives and you will get one extra life for reaching 10000 points. _`Four Power Pills are on every screen and allow the player to turn the tables on the ghosts and eat them for a short time. When the ghosts begin to flash, time is running out and they will switch back so beware. _`The Tunnel is a great way to put some space between you and any ghosts that are on you tail since they can only move half as fast as you when they are in it. _`Each level is indicated by a bonus item, which appear twice per level for 8 seconds and can be eaten for bonus points. The higher the level, the more points they are worth, but the ghosts will move faster, and the time they remain blue for becomes shorter. _`The last bonus item is the key. Once you reach the ninth key, the difficulty will no longer increase and every board the follows will be exactly the same. _`Watch the behavior of the ghosts as they follow basic patterns that you can manipulate to your advantage. Two times per level the ghosts will return to the quadrant of the maze that they are in charge of patrolling. This is a good time to get any difficult dots. _`You are treated to an entertain- ing intermission after the 2nd, 5th, and 9th boards and every 4th board thereafter. $end $cmd [Scoring] ——————————————————————————————————— Dots: 10 Power Pills: 50 1st Blue Ghost: 200 2nd Blue Ghost: 400 3rd Blue Ghost: 800 4th Blue Ghost: 1600 Cherry: 100 Strawberry: 300 Peach: 500 Apple: 700 Grapes: 1000 Galaxian: 2000 Bell: 3000 Key: 5000 $end $info=rotd $cmd *---INFO---* ----------------------------------------------- Rage of the Dragons (c)2002 Evoga / Playmore Made by: Fabricio da Silva Coroquer Last Update: March 25th, 2009 ----------------------------------------------- $end $cmd «Buttons» ----------------------------------------------- _A: Weak Punch _B: Weak Kick _C: Strong Punch _D: Strong Kick _S: Taunt _P: any Punch Button[_A/_C] _K: any Kick Button[_B/_D] ----------------------------------------------- $end $cmd «Inscriptions» ----------------------------------------------- :Directional: _6: press Forward ^6: hold Forward :Buttons: _X: tap following Button repeatedly _O: hold following Button :Positon: ^-: must be done close from foe _^: must be done in the air :Others: _+: press the motions together [/]: use any motions between the "[]" ^!: follow with this move :Air Throws: you and your foe must be close in the air :Desperation Moves: (DM) needs 1LV :Super Desperation Moves: (SDM) needs 2LV :First Impact Combos: use after a First Impact Attack ----------------------------------------------- $end $cmd «Common Commands» ----------------------------------------------- :Movement: Run _6^6 Retreat _4_4 :Jumps: Normal Jump press_8 Low Jump tap_8 High Jump _2_8 :Escape Moves: Dodge _A_+_B Roll Forward _6_+_A_+_B Roll Backward _4_+_A_+_B :Throws: Throw ^-[_4/_6]_+_C :Recovery Moves: Roll knocked_A_+_B Throw Escape thrown_C :Guard Cancel Moves: Counter (1LV)block_C_+_D :Command Moves: First Impact Attack _C_+_D :Tag Moves: Character Change _B_+_C _`needs Full Partner Meter Team Duplex (2LV)_2_3_6_+_B_+_Cx2 _`needs Full Partner Meter Surrender _O_A_+_B_+_C_+_D _`needs Full Partner Meter ----------------------------------------------- $end $cmd Billy ----------------------------------------------- :Command Moves: Axe Kick _6_+_B :Special Moves: Slashing Cross _2_3_6_+_Px2 Ko Ryu Kyaku _6_2_3_+_K Lightning Tail _2_3_6_+_K Blue Rage _2_1_4_+_Kx3 :Desperation Moves: Back Slasher _2_1_4_1_2_3_6_+_B :Super Desperation Moves: Back Slasher _2_1_4_1_2_3_6_+_D :First Impact Combos: Ground _B_A_C_D_D Air _A_B_B_C_D ----------------------------------------------- $end $cmd Lynn Baker ----------------------------------------------- :Air Throws: Grab and Toss _^_6_+_C :Command Moves: Forward Palm _6_+_A Crossup Kick _^_4_+_B :Special Moves: Ko Ryu Sho Zan _2_3_6_+_P Ko Ryu Kyaku ^2_8_+_K Ryu en Hou _6_2_3_+_P ^!High Kick _2_3_6_+_K ^!Downward Kick _K Enretsu Ken _6_3_2_1_4_+_P :Desperation Moves: Tobi Ryu _2_1_4_1_2_3_6_+_B :Super Desperation Moves: Tobi Ryu _2_1_4_1_2_3_6_+_D :First Impact Combos: Ground _A_A_A_C_C Air _A_A_A_C_C ----------------------------------------------- $end $cmd Radel ----------------------------------------------- :Command Moves: 2hit Low Kick _3_+_B :Special Moves: Glass Escape _2_3_6_+_P Head Execution _6_3_2_1_4_+_P ^!Head Execution Finisher _2_1_4_+_P Screw Back _6_3_2_1_4_+_K Dead Dragon _6_2_3_+_P :Desperation Moves: Shadow Sword _2_3_6_3_2_1_4_+_A :Super Desperation Moves: Shadow Sword _2_3_6_3_2_1_4_+_C :First Impact Combos: Ground _A_A_A_C_D Air _A_A_A_C_D ----------------------------------------------- $end $cmd Annie Murakami ----------------------------------------------- :Air Throws: Grab and Toss _^_6_+_C :Command Moves: 2hit Forward Knee _6_+_B :Special Moves: Zuum _2_3_6_+_P Zuum Cross _6_2_3_+_P Ichi ni Zan _6_3_2_1_4_+_K Cat Leap _6_3_2_1_4_+_P Magical Comet _^_2_3_6_+_P :Desperation Moves: Crossing Wrath _2_1_4x2_+_O_A :Super Desperation Moves: Crossing Wrath _2_1_4x2_+_O_C :First Impact Combos: Ground _A_A_B_C_C Air _A_A_B_D_C ----------------------------------------------- $end $cmd Cassandra Murata ----------------------------------------------- :Command Moves: Axe Kick _6_+_B Slide _3_+_B :Special Moves: Fallen Angel _^_2_1_4_+_K Angel Wings _6_2_3_+_P Illusion _2_3_6_+_K Innocence _6_3_2_1_4_+_P _`reverse jump/high/mid :Desperation Moves: White Wave-ground _2_1_4_1_2_3_6_+_A White Wave-air _^_2_3_6_3_2_1_4_+_A :Super Desperation Moves: White Wave-ground _2_1_4_1_2_3_6_+_C White Wave-air _^_2_3_6_3_2_1_4_+_C :First Impact Combos: Ground _A_B_C_C_D Air _A_B_C_C_D ----------------------------------------------- $end $cmd Oni Inomura ----------------------------------------------- :Air Throws: Grab and Stomp _^_6_+_C :Command Moves: 2hit Claw _6_+_A High Kick _3_+_B :Special Moves: The Ripper _4_1_2_3_6_+_P Rising Cutter _6_2_3_+_P Cold Steel _2_1_4_+_Px3 Cutting Edge _^_2_1_4_+_P :Desperation Moves: Bloody Mess _2_3_6x2_+_B :Super Desperation Moves: Bloody Mess _2_3_6x2_+_O_D :First Impact Combos: Ground _A_A_C_C_D Air _A_B_C_C_D ----------------------------------------------- $end $cmd Pepe ----------------------------------------------- :Air Throws: Leg Throw _^_6_+_C :Command Moves: Overhead Punch _6_+_A 2hit Kick _3_+_B :Special Moves: Arriba _6_2_3_+_K Istak _2_1_4_+_P Cuautli ^-_6_3_2_1_4_+_P Temoc _^_2_1_4_+_K :Desperation Moves: Quetzalcoatl _2_3_6x2_+_A :Super Desperation Moves: Quetzalcoatl _2_3_6x2_+_C :First Impact Combos: Ground _A_B_C_D_D Air _B_A_C_D_D ----------------------------------------------- $end $cmd Pupa Salgueiro ----------------------------------------------- :Command Moves: Wrench Attack _6_+_A 3hit Low Kick _3_+_B :Special Moves: Real Beat _X_K ^!Real Beat Finisher _2_3_6_+_K Parafuso _6_3_2_1_4_+_K Benção _2_3_6_+_P Breeze Dancer _6_2_3_+_K ^!Downward Punch _2_+_P Queixada _O_K2sec :Desperation Moves: Au Lande _2_3_6x2_+_B Super Queixada _O_K10sec :Super Desperation Moves: Au Lande _2_3_6x2_+_D Ultimate Queixada _O_K30sec :First Impact Combos: Ground _A_A_B_B_D Air _B_B_D_D_D ----------------------------------------------- $end $cmd Alice Carroll ----------------------------------------------- :Command Moves: 3hit Energy Ball _6_+_A Stomp _^_2_+_B :Special Moves: Eat It _2_1_4_+_P Rising Hell _6_2_3_+_P Twinkle Twinkle _2_3_6_+_P Heads Off _^_2_1_4_+_K :Desperation Moves: Red Rose of Darkness _6_3_2_1_4_6_+_A :Super Desperation Moves: Red Rose of Darkness _6_3_2_1_4_6_+_C :First Impact Combos: Ground _A_A_C_C_C Air _B_A_C_D_D ----------------------------------------------- $end $cmd Elias Patrick ----------------------------------------------- :Command Moves: Vertical Punch _6_+_A 2hit Low Kick _6_+_B :Special Moves: Sinful ^-_6_2_3_+_P Magnus _2_1_4_+_P Holy Flare _2_3_6_+_P Hell or Heaven _4_1_2_3_6_+_K :Desperation Moves: Maximum Delirium _6_3_2_1_4_6_+_A :Super Desperation Moves: Maximum Delirium _6_3_2_1_4_6_+_C :First Impact Combos: Ground _A_B_A_C_D Air _A_C_D_D_D ----------------------------------------------- $end $cmd Mr. Jones ----------------------------------------------- :Air Throws: Grab and Toss _^_6_+_C :Command Moves: Elbow _6_+_A 2hit Sliding Kick _3_+_B :Special Moves: Gaudy Punch _X_P Retro Knuckle _2_1_4_+_P Arc Fliegen _2_1_4_+_K Funky Impact _2_3_6_+_P :Desperation Moves: Groove Master _2_1_4x2_+_B :Super Desperation Moves: Groove Master _2_1_4x2_+_D :First Impact Combos: Ground _A_B_C_D_C Air _A_B_B_C_C ----------------------------------------------- $end $cmd Kang ----------------------------------------------- :Command Moves: Axe Kick _6_+_B 4hit Punch _3_+_A Counter Hit _3_+_C :Special Moves: Fire Bomb _2_3_6_+_P Kang Anger _4_1_2_3_6_+_K Rolling Fire _2_1_4_+_P Kang Screw _6_2_3_+_P :Desperation Moves: Body Press Special ^-_6_3_2_1_4x2_+_A :Super Desperation Moves: Body Press Special ^-_6_3_2_1_4x2_+_C :First Impact Combos: Ground _A_A_A_A_C Air _A_A_A_A_C ----------------------------------------------- $end $cmd Sonia Romanenko ----------------------------------------------- :Command Moves: Axe Kick _6_+_B 2hit Slide _3_+_B :Special Moves: Fascination Sharp _6_3_2_1_4_+_P Snake Hold _2_3_6_+[_P/_K] Snake Bite _2_1_4_+_K Snake Whip _6_2_3_+_K :Desperation Moves: Guardian Mercy _2_3_6x2_+[_A/_B] :Super Desperation Moves: Guardian Mercy _2_3_6x2_+[_C/_D] :First Impact Combos: Ground _A_A_C_C_D Air _B_A_B_A_C ----------------------------------------------- $end $cmd Jimmy ----------------------------------------------- :Command Moves: Elbow _6_+_A Autoguard Elbow _3_+_A :Special Moves: Red Rage _2_3_6_+_P Shouryuu Dan _6_2_3_+_P Heat Hurricane _6_3_2_1_4_+_P ^!Overhead Elbow _8 ^!Uppercut Finish _2 Cannon Kick _2_1_4_+_K :Desperation Moves: Gun Blow _2_1_4_1_2_3_6_+_A :Super Desperation Moves: Gun Blow _2_1_4_1_2_3_6_+_C :First Impact Combos: Ground _A_A_B_C_C Air _B_A_C_D_D ----------------------------------------------- $end $cmd «Secret Characters» ----------------------------------------------- *Play with Abubo Rao - at the Character Select screen - _8_8_8_8_2_2_2_4_4_6 *Play with Johann - playable only with Cheats ----------------------------------------------- $end $cmd Abubo Rao ----------------------------------------------- :Command Moves: Chest Attack _6_+_A 2hit Hammer Punch _3_+_A 2hit Low Punch _3_+_C :Special Moves: Destruction ^-_6_3_2_1_4_+_P Steel Crusher _2_3_6_+_O_P Flea Catch _6_2_3_+_P Violent Instinct _4_1_2_3_6_+_K :Desperation Moves: War Path ^-_6_3_2_1_4x2_+_A :Super Desperation Moves: War Path ^-_6_3_2_1_4x2_+_C :First Impact Combos: Ground _A_A_B_B_D Air _A_A_B_B_D ----------------------------------------------- $end $cmd Johann ----------------------------------------------- :Special Moves: Surge of Anger _2_1_4_+_A Signs of Doom _2_1_4_+_B Silent Sorrow _2_1_4_+_C Painful Scream ^-_2_1_4_+_D :Desperation Moves: Burnt Offering _2_3_6_3_2_1_4_+_A :Super Desperation Moves: Burnt Offering _2_3_6_3_2_1_4_+_C :Additional Notes: _`can't use Team Duplex _`can't use First Impact Attack ----------------------------------------------- $end $info=ragnagrd $cmd *---INFO---* ----------------------------------------------- Ragnagard Shin-Oh-Ken (c)1996 Saurus / System Vision Made by: t65will Correct by: Fabricio da Silva Coroquer Last Update: March 25th, 2009 ----------------------------------------------- $end $cmd «Buttons» ----------------------------------------------- _A: Light Punch _B: Light Kick _C: Heavy Punch _D: Heavy Kick _P: any Punch Button[_A/_C] _K: any Kick Button[_B/_D] ----------------------------------------------- $end $cmd «Inscriptions» ----------------------------------------------- :Directional: _6: press Forward ^6: hold Forward _?: press any Direction :Buttons: _X: tap following Button repeatedly _O: hold following Button :Positon: ^-: must be done close from foe _^: must be done in the air :Others: _+: press the motions together [/]: use any motions between the "[]" F: needs Fire Power C: needs Lightning Power W: needs Water Power B: needs Wind Power :Desperation Moves: (DM) needs POW Max :Super Desperation Moves: (SDM) needs POW Max and Low Life ----------------------------------------------- $end $cmd «Common Commands» ----------------------------------------------- :Movement: Dash (_^)_6_6 Retreat _4_4 :Throws: Throw ^-[_4/_6]_+[_C/_D] Passive Throwing ^-_6_3_2_1_4_+_C :Command Moves: Blow Away Attack _6_+_B_+_C Energy Charge [_A_+_B_+_C/_B_+_C_+_D] Drop Attack _^_2_+_A_+_B Rise Attack _8_+_A_+_B Continual Skill 1 _A_B_C_+_D Continual Skill 2 _B_A_C_+_D ----------------------------------------------- $end $cmd Benten ----------------------------------------------- :Special Moves: Ryuu Sei Zan (_^)_6_2_3_+_P B Sourai Raku _^^-_2_1_4_+_K C Sourai Geki _^^-_2_3_6_+_K C :Desperation Moves: Seki Ryuu Sou Ken _2_1_4_2_3_6_+_A_+_B C Senkuu Hou'ou Yoku _2_3_6_4_6_+_B_+_C B :Super Desperation Moves: Shinkuu Ren Zan _6_4_6_3_2_1_4_+_A_+_B ----------------------------------------------- $end $cmd Binten ----------------------------------------------- :Special Moves: Juu Baku Kin _6_3_2_1_4_+_A W Sai Nen Dan _^_2_3_6_+[_A/_B/_C] B You Sen Nen Ja _2_1_4_+_D W :Desperation Moves: Juu Baku Ten Hyou _2_3_6x2_+_C_+_D W Pun Jin Otoshi ^2_4_6_+_B_+_C B :Super Desperation Moves: HachiMonNenKiJin _4_6_4_1_2_3_6_+_A_+_B_+_C_+_D ----------------------------------------------- $end $cmd Chi Chi-Ne Ne ----------------------------------------------- :Special Moves: Rekka E _A_+_B_+_C_+_D _`exchange character Kururin Ko ^-_2_1_4_2_3_6_+_C Raijin Ken only Chi Chi_6_2_3_+_P C Funjin Kyaku (_^)only Ne Ne_2_1_4_+_K B Mane Mane Attack _6_4_6_+_P Ton De Ke Punch ^4_6_+_P :Desperation Moves: Boko Boko Drop _2_3_6x2_+_D B Biri Biri Cannon _6_2_3x2_+_A_+_B C :Super Desperation Moves: Tensei Fuu Raijin _4_6_1_3_+_A_+_B_+_C_+_D ----------------------------------------------- $end $cmd Gokuu ----------------------------------------------- :Special Moves: Ensatsu Kon _2_1_4_6_+_P F Sou Shin Ni Ki Kyaku _6_2_3_+_K B Sanren Kon _2_3_6_+_P F :Desperation Moves: Ren Sen Kon _4_1_2x2_+_A_+_B B Enjin No Kei _2_3_6x2_+_B_+_C F :Super Desperation Moves: En Bou Jutsu _6_4_6_4_6_+_A_+_B_+_C ----------------------------------------------- $end $cmd Igret ----------------------------------------------- :Special Moves: Soul Slash ^4_2_3_6_+_P C Ripper Haaken ^4_6_+_K F Bramble Ring (_^)^2_8_+_K F :Desperation Moves: Trap Edge ^4_6_3_2_1_4_+_A_+_B C Vigor Remove ^4_6_2_3_6_+_B_+_C F :Super Desperation Moves: Hell Inhabitant _^_x_+_A_+_B ----------------------------------------------- $end $cmd Seena ----------------------------------------------- :Special Moves: 2-Launcher ^4_6_+_P W Tail Whip (_^)^4_6_+_K B Dolphin Roll ^2_8_+_K B Aqua Bell _2_3_6x2_+_B W :Desperation Moves: Bubble Spike _4_1_2_3_6_+_A_+_B B Crystal Splash _2_2_2_+_A_+_B_+_C W :Super Desperation Moves: 2-Mind Storm ^2_4_6_+_B_+_C ----------------------------------------------- $end $cmd Susano ----------------------------------------------- :Special Moves: Koku Ryuu Sai (_^)_6_2_3_+_P F Ryuu Ga Hou _2_3_6_+_P C Ryuu Hare Ba _2_3_6x2_+_P C Ryuu Ga Raku Kyaku (_^)_4_2_1_+_K C :Desperation Moves: Raigeki Rin _2_3_6_2_+_A_+_B C Nana G. _A_+_B_+_C_6_3_2_1_4_+_A_B_C_D_A_B_C F :Super Desperation Moves: Sou Mei Fuu Rai Ken _2_3_6_2_1_4_+_C_+_D ----------------------------------------------- $end $cmd Syuten-Dozi ----------------------------------------------- :Special Moves: Oni Hone Kudaki _2_3_6_+_K F Kongou Hajiki ^6_8_+_P F Daku Ryuu Nada ^-_2_1_4_6_+_P W Oni Kobushi _6_2_3_+_P F :Desperation Moves: Gouen Shu _4_1_2x2_+_A_+_B F Jigoku Nagashi ^-_4_6_+_C W ^!2nd part _2_2_+_C ^!3rd part _2_2_+_B_+_C :Super Desperation Moves: Rei Shuuki Jin Yado Ri _6_2_3x2_+_A_+_B_X_C ----------------------------------------------- $end $cmd «Secret Characters» ----------------------------------------------- *Play with Behemoth - at the Character Select Screen - put the cursor on Syuten-Dozi - _B_C_B_C_B_B_C[_A/_D] *Play with Eelis - at the Character Select Screen - put the cursor on Benten - _C_C_B_B_C_B_C[_A/_D] *Play with Lucifer - at the Character Select Screen - put the cursor on Susano - _B_C_C_C_B_B_B_C[_A/_D] ----------------------------------------------- $end $cmd Behemoth ----------------------------------------------- :Special Moves: Wild Snap _2_3_6_+_P F Deadly Press (_^)_2_1_4_+_A F Nitro Break _6_2_3_+_C C :Desperation Moves: Murder Fang _2_3_6x2_+_B_+_C C Howling Beast ^-_6_4_1_2_3_6_+_A_+_B F :Super Desperation Moves: Grand Explosion _2_1_4_2_3_6_+_C_+_D ----------------------------------------------- $end $cmd Eelis ----------------------------------------------- :Special Moves: Nightmare Wing (_^)_2_3_6_9_+_P B Phantom Kuroishi _6_4_6_+_K B Dancing Needle _^_4_2_1_+_K C Bat Illusion _2_8_+_A B :Desperation Moves: Lunatic Jail _2_1_4_2_3_6_2_1_4_+_A_+_B C Killing Chariot _6_2_3x2_+_C_+_D B :Super Desperation Moves: Midnight Fire _6_3_2_1_4_2_3_6_+_B_+_C ----------------------------------------------- $end $cmd Lucifer ----------------------------------------------- :Special Moves: Pentagram Dune ^4_6_+_P C Pentagram Ruin ^4_6_+_K C Mind Wave ^2_8_+_A_+_B F :Desperation Moves: Dark Side Gate ^4_6_+_A_+_B_+_C C Anger Body Sonic _4_6_4_6_+_A_+_B F :Super Desperation Moves: Flare Burst _O_A_+_B_+_C_+_D ----------------------------------------------- $end $info=rbff1 $cmd *---INFO---* ----------------------------------------------- Real Bout Fatal Fury Real Bout Garou Densetsu (c)1995 SNK Made by: t65will Correct by: Fabricio da Silva Coroquer Last Update: August 19th, 2009 ----------------------------------------------- $end $cmd «Buttons» ----------------------------------------------- _A: Punch _B: Kick _C: Powerful Attack _D: Plane Switch ----------------------------------------------- $end $cmd «Inscriptions» ----------------------------------------------- :Directional: _6: press Forward ^6: hold Forward :Buttons: _X: tap following Button repeatedly _O: hold following Button :Positon: ^-: must be done close from foe ^=: must be done far from foe _^: must be done in the air :Others: _+: press the motions together [/]: use any motions between the "[]" ^!: follow with this move B: pull for Background Plane F: pull for Foreground Plane P: pull for any Plane G: Guard Cancel Move (H.POWER) c: cancel in any Special/SP/PP j: Juggle foe :Throws: must be done close :Air Throws: you and your foe must be close in the air :Recovery Moves: performed when knocked :Pursuit Moves: performed with foe down :Super Power: (SP) needs a S. POWER or Red Life :Potential Power: (PP) needs a P. POWER ----------------------------------------------- $end $cmd «Common Commands» ----------------------------------------------- :Movement: Dash _6_6 Retreat _4_4 Crawl ^3 :Jumps: Normal Jump press_8 Low Jump tap_8 Long Jump Dash_9 :Plane Moves: Change to Background _D Change to Foreground _2_+_D Return to Mid Plane on other plane[_2/_8] Weak Return on other plane[_A/_B] Strong Return on other plane_C P High Pull foe on other plane_D Low Pull foe on other plane_2_+_D :Guard Moves: Dodge Attack block_6_+_A :Other Moves: Taunt ^=_C Turn in the Air _^_O_D ----------------------------------------------- $end $cmd Andy Bogard ----------------------------------------------- :Throws: Uchimata [_4/_6]_+_C :Command Moves: Age Men _1_+_A Abise Geri _6_+_B :Pursuit Moves: Dart Throw _2_+_C :Special Moves: Hishou Ken _2_1_4_+_A Geki Hishou Ken _2_1_4_+_C _`hit on 3 planes Shouryuu Dan _6_2_3_+_C G Zan'ei Ken _1_6_+[_A/_C] ^!Shippuu Uraken(with_C) _1_6_+_C Kuuha Dan _1_2_3_6_+_B Yami Abise Geri _6_2_3_+_B Gen'ei Shiranui _^_2_3_6_+_D F Shippuu Tatsumaki Geri _2_1_4_+_D Shiranui Kumo Karami _^above foe_2_2_+_C :Super Power: Chou Reppa Dan ^2_3_6_+_B_+_C :Potential Power: Zan'ei Reppa _1_2_3_6_+_C :Fake Moves: Fake~Hishou Ken _2_+_A_+_B Fake~Zan'ei Ken _6_+_A_+_B Fake~Chou Reppa Dan _2_+_B_+_C :Combos: --- 3hits --- [_Ac/_2_+_Ac/_2_+_Bc][_Bc/_2_+_Bc]_C [_Ac/_2_+_Ac/_2_+_Bc][_Bc/_2_+_Bc]_6_+_CcF [_Ac/_2_+_Ac/_2_+_Bc][_Bc/_2_+_Bc]_2_+_C [_Ac/_2_+_Ac/_2_+_Bc][_Bc/_2_+_Bc]_1_+_Cj --- 4hits --- _Bc(2hit)[_Bc/_2_+_Bc]_C _Bc(2hit)[_Bc/_2_+_Bc]_6_+_CcF _Bc(2hit)[_Bc/_2_+_Bc]_2_+_C _Bc(2hit)[_Bc/_2_+_Bc]_1_+_Cj --- 8hits --- _Cc(2hit)_Cc(2hit)_Cc(2hit)_Cc_6_+_CF ----------------------------------------------- $end $cmd Billy Kane ----------------------------------------------- :Throws: Ippon Zuri Nage [_4/_6]_+_C Jigoku Otoshi _6_+_B :Command Moves: Pole Stab _6_+_A :Pursuit Moves: Pole Whack _2_+_C :Special Moves: Senpuu Kon _X_A Sansetsu Kon~Chuudan Uchi ^4_6_+_A ^!Kaen Sansetsu Kon~Chuudan Tsuki _4_6_+_C Suzume Otoshi _2_1_4_+_A Kyoushuu Hishou Kon _1_2_3_6_+_B ^!Move [_4/_6] Karyuu Tsuigeki Kon _2_1_4_+_B G _`reverse high/mid Suiryuu Tsuigeki Kon _2_1_4_+_C G _`reverse jump/special/SP/PP :Super Power: Chou Kaen Senpuu Kon _2_3_6_3_2_1_4_+_B_+_C :Potential Power: Guren Sakkon _6_3_2_+_C G :Fake Moves: Fake~Kyoushuu Hishou Kon _4_+_A_+_B :Combos: --- 3hits --- [_Ac/_2_+_Ac]_Ac[_C/_6_+_CcB/_2_+_C] [_Ac/_2_+_Ac/_2_+_Bc]_2_+_Bc_C [_Ac/_2_+_Ac/_2_+_Bc]_2_+_Bc_6_+_CcB [_Ac/_2_+_Ac/_2_+_Bc]_2_+_Bc_2_+_C --- 5hits --- _B(3hit)_2_+_Bc[_C/_6_+_CcB/_2_+_C] --- 10hits --- [_Ac/_2_+_Ac]_Bc(3hit)_2_3_6_+_C(6hit) ----------------------------------------------- $end $cmd Blue Mary ----------------------------------------------- :Throws: Head Throw _4_+_C ^!Achilles Hold _6_+_C :Command Moves: Crouching Punch _3_+_A Double Rolling _4_+_B :Recovery Moves: Fire Vertical Arrow _2_8_+_C :Pursuit Moves: Foot Stomp _2_+_C Leg Drop _8_+_C :Special Moves: Spin Fall _2_3_6_+_A M. Spider _2_3_6_+_C Straight Slicer ^4_6_+_B G ^!Stun Slice _4_6_+_B Crab Clutch ^4_6_+_C Vertical Arrow _6_2_3_+_B ^!M. Snatcher _6_2_3_+_B M. Head Buster _2_1_4_+_B _`reverse high/mid ^!follow with Vertical Arrow Stun Gun Smasher _2_1_4_+_C _`reverse jump/special/SP/PP Quick-sway _2_1_4_+_A ^!Backdrop Real _4_+_A ^!Face Lock _4_+_B :Super Power: M. Driving Smasher _6_4_1_2_3_6_+_B_+_C :Potential Power: M. Typhoon ^-_6_4_1_2_3_6_+_C :Combos: --- 2hits --- _Ac_Cc --- 3hits --- [_Ac/_2_+_Bc][_Bc/_2_+_Bc]_C [_Ac/_2_+_Bc][_Bc/_2_+_Bc]_6_+_Cj [_Ac/_2_+_Bc][_Bc/_2_+_Bc]_4_+_CF [_Ac/_2_+_Bc][_Bc/_2_+_Bc]_2_+_C [_Ac/_2_+_Bc][_Bc/_2_+_Bc]_1_+_Cc [_Ac/_2_+_Bc][_Bc/_2_+_Bc]_3_+_Cc --- 4hits --- _Bc(2hit)[_Bc/_2_+_Bc]_C _Bc(2hit)[_Bc/_2_+_Bc]_6_+_Cj _Bc(2hit)[_Bc/_2_+_Bc]_4_+_CF _Bc(2hit)[_Bc/_2_+_Bc]_2_+_C _Bc(2hit)[_Bc/_2_+_Bc]_1_+_Cc _Bc(2hit)[_Bc/_2_+_Bc]_3_+_Cc ----------------------------------------------- $end $cmd Bob Wilson ----------------------------------------------- :Throws: Falcon [_4/_6]_+_C ^!Wild Wolf _9_9_+_C :Command Moves: Sliding Headbutt _6_+_A Thrust Kick _1_+_A Jump Under Kick _^_2_+_B :Recovery Moves: Bob Somersault _X_C :Pursuit Moves: Ringsu Fang _8_+_C :Special Moves: Rolling Turtle _2_1_4_+[_B/_C] ^!Move(with_C) [_4/_6] Bison Horn ^2_8_+[_B/_C] Wild Wolf ^4_6_+_B Monkey Dance _6_2_3_+_B G :Super Power: Dangerous Wolf _6_4_1_2_3_6_+_B_+_C :Potential Power: Mad Spin Wolf _2_1_4x2_+_C ^!Wolf Fang _X_C :Fake Moves: Fake~Mad Spin Wolf _2_+_B_+_C :Combos: --- 2hits --- [_Ac/_Bc/_2_+_A]_Cc --- 3hits --- [_Ac/_Bc/_2_+_A]_B[_C/_6_+_CcF/_1_+_Cj/_3_+_C] --- 4hits --- _Cc(2hit)_Cc_8_+_C --- 5hits --- _Cc(2hit)_Cc_Cc_8_+_C --- 6hits --- _Cc(2hit)_Cc_Cc_Cc[_Cc/_8_+_C] ----------------------------------------------- $end $cmd Duck King ----------------------------------------------- :Throws: Rolling Neck [_4/_6]_+_C :Air Throws: Reverse Breaker _^_2_+_C :Command Moves: Overhead Axe Handle _4_+_A Sliding Kick _3_+_B Duck Fake Air _^_2_2 ^!Move [_4/_6] Duck Fake Ground Dash_3_+_C :Pursuit Moves: Ground Spin _2_+_C :Special Moves: Head Spin Attack _2_3_6_+[_A/_C] ^!Kick Away(with_C) _C Dancing Dive _2_1_4_+_B G Neo Break Storm _6_2_3_+_B Flying Spin Attack _^_2_1_4_+_A :Super Power: Break Spiral ^-_4_1_2_3_6_9_2_+_B_+_C :Potential Power: Duck Dance _2_2_+_A_+_B_+_C ^!Break Hurricane _2_3_6x2_+_B_+_C ^!Dancing Calibre _2_1_4x2_+_B_+_C ^!Rolling Banisher ^4_6_4_6_+_B_+_C ^!Diving Banisher _^_6_3_2_+_B_+_C :Fake Moves: Fake~Duck Dance _2_+_B_+_C :Combos: --- 3hits --- [_Ac/_Bc/_2_+_Bc][_Bc/_2_+_Bc]_CcB [_Ac/_Bc/_2_+_Bc][_Bc/_2_+_Bc]_4_+_Cj [_Ac/_Bc/_2_+_Bc][_Bc/_2_+_Bc]_2_+_C [_Ac/_Bc/_2_+_Bc][_Bc/_2_+_Bc]_8_+_CF --- 5hits --- _Ac_Ac_Bc_Bc_C --- 6hits --- _Ac_Ac_Bc_Bc_4_+_Cc(2hit) ----------------------------------------------- $end $cmd Franco Bash ----------------------------------------------- :Throws: Side Buster [_4/_6]_+_C :Command Moves: Back Tornado _6_+_B F Step Axe Dash_C :Recovery Moves: Power Uppercut _X_C :Special Moves: Double Kong _2_1_4_+[_A/_C] G _`Guard Cancel with_C Power Bicycle _2_3_6_+_B F _`hit on 3 planes Meteo Shot _2_3_6_+_A Meteo Tackle _1_6_+_C ^!Meteo Back Blow _1_6_+_C Waving Blow _4_1_2_3_6_+_D ^!Double Waving Blow _4_1_2_3_6_+_D Waving Step ^4_6_+_B ^!Quick Step [_4_6/_6_4]_+_B :Super Power: Final Omega Shot _2_1_4_1_6_+_B_+_C :Potential Power: Armageddon Buster ^-_6_3_2_1_4_+_C _`can use the moves below up to 3 times ^!Hook _2_1_4_+_A ^!High Kick _2_1_4_+_B ^!Straight _2_3_6_+_A _`can use the moves below once time ^!Back Finish _2_3_6_+_B ^!Tackle _2_3_6_+_C ^!Upperhigh Kick _6_2_3_+_A ^!Reverse High Kick _6_2_3_+_B ^!Bicycle _6_2_3_+_C _`the move below is the final move ^!Omega Shot _2_1_4_+_C :Fake Moves: Fake~Meteo Shot _2_+_A_+_B :Combos: --- 2hits --- _Bc_Cc --- 3hits --- [_Ac/_Bc/_2_+_Bc][_Bc/_2_+_Bc]_C [_Ac/_Bc/_2_+_Bc][_Bc/_2_+_Bc]_6_+_C [_Ac/_Bc/_2_+_Bc][_Bc/_2_+_Bc]_2_+_C [_Ac/_Bc/_2_+_Bc][_Bc/_2_+_Bc]_1_+_Cj [_Ac/_Bc/_2_+_Bc][_Bc/_2_+_Bc]_8_+_CB --- 8hits --- _Ac_Cc(2hit)_Cc(2hit)_Cc(2hit)[_6_+_CcB/_8_+_C] ----------------------------------------------- $end $cmd Geese Howard ----------------------------------------------- :Throws: Shinkuu Nage _6_+_C Kosatsu Nage _4_+_C ^!Zetsumei Hitonaka Uchi _6_+_C Ura Kumo Kakushii _1_+_C ^!Zetsumei Hitchu Shime _9_+_C Kosatsu Sho _3_+_C :Command Moves: Upper Palm _1_+_A Raikou Mawashi Geri _4_+_B B :Pursuit Moves: Raimei Gouha Nage _2_+_C :Special Moves: Reppuu Ken _2_1_4_+_A Double Reppuu Ken _2_1_4_+_C Shippuu Ken _^_2_1_4_+[_A/_C] ^!Move(with_A) [_4/_6] Ja'ei Ken ^4_6_+[_B/_C] G _`Guard Cancel with_C Joudan Atemi Nage _4_1_2_3_6_+_B _`reverse jump/special/SP/PP Chudan Atemi Uchi _4_1_2_3_6_+_C G _`reverse high/mid :Super Power: Rasing Storm _1_6_3_2_1_4_3_+_B_+_C _`hit on 3 planes :Potential Powers: Thunder Break _6_3_2_+_C _`hit on 3 planes Deadly Rave _6_3_2_1_4_6_+_A ^!Deadly Rave-combo _A_B_C_C_C_B_C ^!Deadly Rave-finisher _2_1_4_+_C :Fake Moves: Fake~Reppuu Ken _2_+_A_+_B Fake~Ja'ei Ken _6_+_A_+_B Fake~Rasing Storm _2_+_B_+_C :Combos: --- 3hits --- [_Ac/_2_+_Ac][_Ac/_2_+_Ac]_C [_Ac/_2_+_Ac][_Ac/_2_+_Ac]_6_+_CcB [_Ac/_2_+_Ac][_Ac/_2_+_Ac]_2_+_C [_Ac/_2_+_Ac][_Ac/_2_+_Ac]_1_+_Cj [_Bc/_2_+_Bc]_Bc[_C/_6_+_CcB/_2_+_C/_1_+_Cj] _2_+_Bc_2_+_Bc[_C/_6_+_CcB/_2_+_C/_1_+_Cj] --- 7hits --- _Ac_Cc(2hit)_Cc_Cc(2hit)_6_+_C ----------------------------------------------- $end $cmd Hon Fu ----------------------------------------------- :Throws: Back Flip [_4/_6]_+_C Keiraku Randa _3_+_C :Command Moves: High NC hit _1_+_A Fumi Somi Sokukeri _6_+_B :Pursuit Moves: Low NC Hit _2_+_C :Special Moves: Honou no Taneuma _X_A Seikuu Rekka Kon _6_2_3_+_A G Kyu Ryu no Yomi ^-_4_1_2_3_6_+_C Koku Ryu ^-foe in air_4_1_2_3_6_+_C Denkou Sekka no Chi ^1_6_+_B ^!Denkou Pachiki _B Denkou Sekka no Ten _2_1_4_+_B Hissho Kyakushu Kyaku _2_1_4_+_C :Super Power: Bakuhatsu Goro _2_1_4_1_6_+_B_+_C :Potential Power: Gadenza no Arashi _2_1_4_1_6_+_C :Fake Moves: Fake~Seikuu Rekka Kon _4_+_A_+_B Fake~Denkou Sekka no Chi _6_+_A_+_B :Combos: --- 2hits --- _Ac_Cc --- 3hits --- [_Ac/_2_+_Ac]_Ac[_C/_6_+_CcF/_2_+_C/_1_+_Cj] [_Ac/_Bc/_2_+_Ac/_2_+_Bc]_Bc_C [_Ac/_Bc/_2_+_Ac/_2_+_Bc]_Bc_6_+_CcF [_Ac/_Bc/_2_+_Ac/_2_+_Bc]_Bc_2_+_C [_Ac/_Bc/_2_+_Ac/_2_+_Bc]_Bc_1_+_Cj [_Bc/_2_+_Ac/_2_+_Bc]_2_+_Bc_C [_Bc/_2_+_Ac/_2_+_Bc]_2_+_Bc_6_+_CcF [_Bc/_2_+_Ac/_2_+_Bc]_2_+_Bc_2_+_C [_Bc/_2_+_Ac/_2_+_Bc]_2_+_Bc_1_+_Cj _1_+_Ac_C_C ----------------------------------------------- $end $cmd Jin Chonrei ----------------------------------------------- :Throws: Energy Burst [_4/_6]_+_C :Command Moves: Axe Kick _6_+_B :Special Moves: Teio Jinsoku Ken-short _6_6_+_A Teio Jinsoku Ken-long _6_6_6_+_A Teio Tengan Ken _2_3_6_+[_A/_C] Teio Tenji Ken _6_2_3_+[_A/_C] G _`Guard Cancel with_A Teio Rojin Ken _2_1_4_6_+_C Teio Tashin Ken _2_1_4_+_B _`reflect projectile Ryu Ten Shin _2_3_6_+_B :Super Power: Teio Syu Myo Ken _6_4_1_2_3_6_+_B_+_C _`hit on 3 planes :Potential Power: Teio Ryusei Ken _6_4_1_2_3_6_+_C :Fake Moves: Fake~Teio Tengan Ken _2_+_A_+_B Fake~Teio Syu Myo Ken _2_+_B_+_C :Combos: --- 3hits --- [_Ac/_2_+_Ac]_Ac[_C/_6_+_CcB/_2_+_C] [_Ac/_Bc/_2_+_Ac/_2_+_Bc][_Bc/_2_+_Bc]_C [_Ac/_Bc/_2_+_Ac/_2_+_Bc][_Bc/_2_+_Bc]_6_+_CcB [_Ac/_Bc/_2_+_Ac/_2_+_Bc][_Bc/_2_+_Bc]_2_+_C ----------------------------------------------- $end $cmd Jin Chonshu ----------------------------------------------- :Throws: Energy Burst [_4/_6]_+_C :Command Moves: Chop _6_+_A Tatsukai Atama _3_+_C :Special Moves: Teio Jinsoku Ken _6_6_+_A Teio Tengan Ken _2_3_6_+[_A/_C] Teio Tenji Ken _6_2_3_+[_A/_C] G _`Guard Cancel with_C Teio Jingan Ken _6_3_2_1_4_+[_A/_B/_C] ^!Teio Hagane Kachi [_A/_B/_C] :Super Power: Teio Rojin Ken _2_1_4_6_+_B_+_C :Potential Power: Teio Sukyu Kyo Ken _2_1_4_6_+_C :Fake Moves: Fake~Teio Tengan Ken _2_+_A_+_B Fake~Teio Rojin Ken _2_+_B_+_C :Combos: --- 5hits --- [_A(2hit)/_2_+_Ac(2hit)]_Ac(2hit)_C [_A(2hit)/_2_+_Ac(2hit)]_Ac(2hit)_6_+_CcF [_A(2hit)/_2_+_Ac(2hit)]_Ac(2hit)_2_+_C [_A(2hit)/_2_+_Ac(2hit)]_Bc(2hit)_C [_A(2hit)/_2_+_Ac(2hit)]_Bc(2hit)_6_+_CcF [_A(2hit)/_2_+_Ac(2hit)]_Bc(2hit)_2_+_C [_A(2hit)/_2_+_Ac(2hit)]_2_+_Bc(2hit)_C [_A(2hit)/_2_+_Ac(2hit)]_2_+_Bc(2hit)_6_+_CcF [_A(2hit)/_2_+_Ac(2hit)]_2_+_Bc(2hit)_2_+_C [_B(2hit)/_2_+_B(2hit)]_Bc(2hit)_C [_B(2hit)/_2_+_B(2hit)]_Bc(2hit)_6_+_CcF [_B(2hit)/_2_+_B(2hit)]_Bc(2hit)_2_+_C [_B(2hit)/_2_+_B(2hit)]_2_+_Bc(2hit)_C [_B(2hit)/_2_+_B(2hit)]_2_+_Bc(2hit)_6_+_CcF [_B(2hit)/_2_+_B(2hit)]_2_+_Bc(2hit)_2_+_C ----------------------------------------------- $end $cmd Joe Higashi ----------------------------------------------- :Throws: Joe Special [_4/_6]_+_C Hiza Jigoku _3_+_C :Command Moves: Vertical Upper _4_+_A High Elbow _1_+_A Joe Sobat _4_+_B F Sliding Kick _3_+_B :Special Moves: Bakuretsu Ken _X_A ^!Bakuretsu Elbow _2_3_6_+_A Bakuretsu Hurricane _4_1_2_3_6_+[_A/_C] _`hit on 3 planes with_C Tiger Kick _6_2_3_+_B G Slash Kick _1_6_+[_B/_C] Ougon no Kakato _2_1_4_+_B Pressure Knee _2_3_6_+_D :Super Power: Screw Upper _6_4_1_2_3_6_+_B_+_C :Potential Power: Slide Screw _6_4_1_2_3_6_+_C :Fake Moves: Fake~Bakuretsu Hurricane _2_+_A_+_B Fake~Tiger Kick _4_+_A_+_B Fake~Slash Kick _6_+_A_+_B Fake~Screw Upper _2_+_B_+_C :Combos: --- 2hits --- _Ac_Cc --- 3hits --- [_Ac/_Bc/_2_+_Ac/_2_+_Bc][_Bc/_2_+_Bc]_C [_Ac/_Bc/_2_+_Ac/_2_+_Bc][_Bc/_2_+_Bc]_6_+_CcF [_Ac/_Bc/_2_+_Ac/_2_+_Bc][_Bc/_2_+_Bc]_2_+_C [_Ac/_Bc/_2_+_Ac/_2_+_Bc][_Bc/_2_+_Bc]_1_+_Cj _1_+_Ac_C_C --- 9hits --- _4_+_Ac(2hit)_Cc(2hit)_Cc(2hit)_Cc(2hit)_Cj ----------------------------------------------- $end $cmd Kim Kaphwan ----------------------------------------------- :Throws: Sakkyaku Nage [_4/_6]_+_C :Command Moves: Neri Chagi _6_+_B Haki Kyaku _A_+_B Hishou Kyaku _^_2_+_B :Special Moves: Hangetsu Zan _2_1_4_+[_B/_C] Hien Zan ^2_8_+_B ^!Tenshou Zan _2_+_B Kuu Sajin _6_2_3_+_A G _`hit on 3 planes :Super Power: Hou'ou Tenbu Kyaku _^_4_1_2_3_6_+_B_+_C :Potential Power: Hou'ou Kyaku _2_1_4_1_6_+_C :Fake Moves: Fake~Hangetsu Zan _6_+_A_+_B Fake~Hou'ou Kyaku _2_+_B_+_C :Combos: --- 2hits --- ^=_C_C --- 3hits --- [_Ac/_Bc/_2_+_Ac/_2_+_Bc][_Bc/_2_+_Bc]_C [_Ac/_Bc/_2_+_Ac/_2_+_Bc][_Bc/_2_+_Bc]_6_+_CcF [_Ac/_Bc/_2_+_Ac/_2_+_Bc][_Bc/_2_+_Bc]_2_+_C [_Ac/_Bc/_2_+_Ac/_2_+_Bc][_Bc/_2_+_Bc]_1_+_Cj --- 6hits --- _Ac_Bc_Bc_Cj_Cj on 2nd(2hit) ----------------------------------------------- $end $cmd Mai Shiranui ----------------------------------------------- :Throws: Fuusha Kuzuki Kai [_4/_6]_+_C :Air Throws: Yume Zakura _^_2_+_C :Command Moves: Ryu no Mai _4_+_A B Thrust Kick _6_+_B :Recovery Moves: Double Kick _X_C :Special Moves: Kacho Sen _2_3_6_+_A Midare Kacho Sen _2_1_4_+_C _`hit on 3 planes Ryuu Enbu _2_1_4_+_A G Kagero no Mai _2_2_+_C Hissatsu Shinobi Bachi _4_1_2_3_6_+_C Musasabi no Mai _^_2_+_A_+_B Gen'ei Shiranui _^_2_3_6_+_D F :Super Power: Chou Hissatsu Shinobi Bachi _6_1_6_+_B_+_C :Potential Power: Leotard Shinobi Bachi _6_1_6_+_C :Fake Moves: Fake~Kacho Sen _2_+_A_+_B Fake~Ryuu Enbu _4_+_A_+_B :Combos: --- 2hits --- _2_+_Ac_2_+_Cc --- 3hits --- _Ac_Cc(2hit) [_Ac/_Bc/_2_+_Ac/_2_+_Bc][_Bc/_2_+_Bc]_C [_Ac/_Bc/_2_+_Ac/_2_+_Bc][_Bc/_2_+_Bc]_6_+_CcF [_Ac/_Bc/_2_+_Ac/_2_+_Bc][_Bc/_2_+_Bc]_2_+_C [_Ac/_Bc/_2_+_Ac/_2_+_Bc][_Bc/_2_+_Bc]_1_+_Cj _Bc_C_C --- 4hits --- [_Ac/_2_+_Ac]_Ac(2hit)_C [_Ac/_2_+_Ac]_Ac(2hit)_6_+_CcF [_Ac/_2_+_Ac]_Ac(2hit)_2_+_C [_Ac/_2_+_Ac]_Ac(2hit)_1_+_Cj ----------------------------------------------- $end $cmd Ryuji Yamazaki ----------------------------------------------- :Throws: Bun Nage [_4/_6]_+_C Bakudan Pachiki _3_+_C :Command Moves: Bussashi _6_+_A Uppercut _1_+_A :Recovery Moves: Dust Throw _X_C :Pursuit Moves: Palm Smash _2_+_C :Special Moves: Hebi Tsukai Zenpou _2_1_4_+_O_C ^!Hebi Damashi _A ^!Hebi Tsukai Taikuu _9 Bai Gaeshi _2_3_6_+_C _`reflect projectile Sabaki no Aikuchi _6_1_6_+[_A/_C] G _`Guard Cancel with_C Sadomazo _4_1_2_3_6_+_B _`reverse jump/high/mid/special/SP/PP :Super Power: Guillotine _6_3_2_1_6_+_B_+_C :Potential Power: Drill ^-_x_+_X_C :Combos: --- 2hits --- _Bc[_CcB/_6_+_CcF] --- 3hits --- [_Ac/_Bc/_2_+_Bc][_Bc/_6_+_Bc/_2_+_Bc]_Cc [_Ac/_Bc/_2_+_Bc][_Bc/_6_+_Bc/_2_+_Bc]_6_+_C [_Ac/_Bc/_2_+_Bc][_Bc/_6_+_Bc/_2_+_Bc]_2_+_C [_Ac/_Bc/_2_+_Bc][_Bc/_6_+_Bc/_2_+_Bc]_1_+_Cj --- 6hits --- _Ac_Cc_Cc[_Cc/_6_+_C/_4_+_C] ----------------------------------------------- $end $cmd Sokaku Mochizuki ----------------------------------------------- :Throws: Muken Jigoku Nage _6_+_C Mudoh Shibari Nage _4_+_C ^!Jigoku Mon _6_+_C :Air Throws: Shoten Satsu _^_2_+_C :Command Moves: Shukajoh Joudan Uchi _1_+_A :Pursuit Moves: Lightning _2_+_C :Special Moves: Makibishi Masher _2_3_6_+_A Nozaru Geri _2_1_4_+_A Hyoi Dan _6_4_6_+_C Higi Kaminari Otoshi _6_2_3_+_B Gen Mu Jin _6_2_3_+_A Ja Kon Bu _X_A ^!Ten Ha _1_+_C ^!Fu Ha _3_+_C ^!Toppa _6_+_C ^!Kou Ha _9_+_C ^!Tou Ha _D Jashin Kon _4_1_2_3_6_+_B _`reflect projectile Hametsu no Honou _2_4_1_+_B G Kimon Jin ^-_x_+_C :Super Power: Ikazuchi _6_3_2_3_6_+_B_+_C :Potential Power: Raijin no Ibuki _6_3_2_3_6_+_C :Fake Moves: Fake~Makibishi Masher _2_+_A_+_B Fake~Raijin no Ibuki _2_+_B_+_C :Combos: --- 2hits --- _Ac_Cc --- 3hits --- [_Ac/_Bc/_2_+_Bc][_Bc/_2_+_Bc]_CcB [_Ac/_Bc/_2_+_Bc][_Bc/_2_+_Bc]_6_+_C [_Ac/_Bc/_2_+_Bc][_Bc/_2_+_Bc]_2_+_C [_Ac/_Bc/_2_+_Bc][_Bc/_2_+_Bc]_1_+_Cj _Bc_6_+_Cc_6_+_CcF --- 6hits --- _Cc(2hit)_Cc_Cc_Cc_2_+_C ----------------------------------------------- $end $cmd Terry Bogard ----------------------------------------------- :Throws: Buster Throw [_4/_6]_+_C :Command Moves: Rising Upper _1_+_A Backspin Kick _6_+_B B Charging Kick Dash_6_+_C :Special Moves: Power Wave _2_3_6_+_A Round Wave _2_3_6_+_C _`hit on 3 planes Rising Tackle ^2_8_+_A Power Dunk _6_2_3_+_B G Crack Shoot _2_1_4_+_B Burn Knuckle _2_1_4_+[_A/_C] Passing Sway _2_3_6_+_D :Super Power: Power Geyser _2_1_4_1_6_+_B_+_C _`hit on 3 planes :Potential Power: Triple Geyser _2_1_4_1_6_+_C _`hit on 3 planes :Fake Moves: Fake~Power Wave _2_+_A_+_B Fake~Burn Knuckle _6_+_A_+_B Fake~Power Geyser _2_+_B_+_C :Combos: --- 2hits --- _Ac_Cc _2_+_Ac_2_+_Cc --- 3hits --- [_Ac/_Bc/_2_+_Ac/_2_+_Bc][_Bc/_2_+_Bc]_C [_Ac/_Bc/_2_+_Ac/_2_+_Bc][_Bc/_2_+_Bc]_6_+_CB [_Ac/_Bc/_2_+_Ac/_2_+_Bc][_Bc/_2_+_Bc]_2_+_C [_Ac/_Bc/_2_+_Ac/_2_+_Bc][_Bc/_2_+_Bc]_1_+_Cj --- 5hits --- Dash_Ac_Cc_Cc_Cc_C ----------------------------------------------- $end $cmd «Ranking» ----------------------------------------------- :Ranking on Round: SSS - more than 8000points -> with less than 6sec - more than 9000points -> with 7 to 10sec SS - 6000 to 7999points -> with less than 6sec - 7000 to 8999points -> with 7 to 10sec - more than 8000points -> with 11 to 15sec - more than 9000points -> with 16 to 20sec S - 3000 to 5999points -> with less than 6sec - 4000 to 6999points -> with 7 to 10sec - 5000 to 7999points -> with 11 to 15sec - 6000 to 8999points -> with 16 to 20sec - more than 7000points -> with 21 to 25sec - more than 8000points -> with 26 to 30sec AAA - less than 3000points -> with less than 6sec - 3000 to 3999points -> with 7 to 10sec - 4000 to 4999points -> with 11 to 15sec - 5000 to 5999points -> with 16 to 20sec - 6000 to 6999points -> with 21 to 25sec - 7000 to 7999points -> with 26 to 30sec - more than 9000points -> with 31 to 35sec AA - less than 3000points -> with 7 to 10sec - less than 3999points -> with 11 to 15sec - 3000 to 4999points -> with 16 to 20sec - 4000 to 5999points -> with 21 to 25sec - 5000 to 6999points -> with 26 to 30sec - 7000 to 8999points -> with 31 to 35sec - more than 9000points -> with 36 to 40sec A - less than 3000points -> with 16 to 20sec - less than 3999points -> with 21 to 25sec - 3000 to 4999points -> with 26 to 30sec - 5000 to 6999points -> with 31 to 35sec - 7000 to 8999points -> with 36 to 40sec - more than 9000points -> with 41 to 45sec B - less than 3000points -> with 26 to 30sec - 3000 to 4999points -> with 31 to 35sec - 5000 to 6999points -> with 36 to 40sec - 7000 to 8999points -> with 41 to 45sec - more than 9000points -> with more than 46sec C - less than 3000points -> with 31 to 35sec - less than 4999points -> with 36 to 40sec - less than 6999points -> with 41 to 45sec - less than 8999points -> with more than 46sec - any total of points -> Time Over :Points for each grade: SSS - 41 SS - 33 S - 25 AAA - 17 AA - 12 A - 9 B - 9 C - 5 All these points are summed up and you will be awarded a Fighter Grade. :Fighter Grade: Holy Fighter more than 850 Genius Fighter 849 to 650 Master Fighter 649 to 442 Ace Fighter 441 to 351 Hope Fighter 350 to 221 Average Fighter 220 to 156 Trainee Fighter 155 to 117 Beginner Fighter less than 117 ----------------------------------------------- $end $info=rbff2 $cmd *---INFO---* ----------------------------------------------- Real Bout Fatal Fury 2 - The Newcomers Real Bout Garou Densetsu 2 - the newcomers (c)1998 SNK Made by: t65will Correct by: Fabricio da Silva Coroquer Last Update: May 28th, 2009 ----------------------------------------------- $end $cmd «Buttons» ----------------------------------------------- _A: Punch _B: Kick _C: Powerful Attack _D: Move to Other Fighting Plane ----------------------------------------------- $end $cmd «Inscriptions» ----------------------------------------------- :Directional: _6: press Forward ^6: hold Forward _?: press any Direction :Buttons: _X: tap following Button repeatedly _O: hold following Button :Positon: ^-: must be done close from foe ^=: must be done far from foe _^: must be done in the air :Others: _+: press the motions together [/]: use any motions between the "[]" ^!: follow with this move P: pull for Background Plane G: Guard Cancel Move (H.POWER) c: cancel in any Special/SP/PP j: Juggle foe :Throws: must be done close :Air Throws: you and your foe must be close in the air :Recovery Moves: performed when knocked :Pursuit Moves: performed with foe down :Super Power: (SP) needs a S. POWER or Red Life :Potential Power: (PP) needs a P. POWER ----------------------------------------------- $end $cmd «Common Commands» ----------------------------------------------- :Movement: Dash _6_6 Retreat _4_4 Crawl ^3 :Jumps: Normal Jump press_8 Low Jump tap_8 :Plane Moves: Change Plane _D Return to Mid Plane on other plane_2 Stay on Background Plane on other plane_8 High Return on other plane_A Low Return on other plane_B Strong Return on other plane_C High Pull foe on other plane_D Low Pull foe on other plane_2_+_D :Recovery Moves: Line Roll (H.POWER)landing_8_+_D Quick Recover knocked_2_+_D :Other Moves: Attack Avoider _A_+_B Taunt _C_+_D Turn in the Air _^_D ----------------------------------------------- $end $cmd Andy Bogard ----------------------------------------------- :Throws: Uchimata [_4/_6]_+_C :Command Moves: Age Men _3_+_A Abise Geri _6_+_B ^!2hit Somersault _9_+_C :Special Moves: Hishou Ken _2_1_4_+_A G Geki Hishou Ken _2_1_4_+_C G Shouryuu Dan _6_2_3_+_C G Zan'ei Ken _1_6_+[_A/_C] ^!Shippuu Uraken(with_C) _1_6_+_C Kuuha Dan _1_2_3_6_+_B G Gen'ei Shiranui _^_2_1_4_+_D :Super Power: Chou Reppa Dan _2_1_4_1_6_+_B_+_C :Potential Power: Dan Da Dan _2_1_4_1_6_+_X_C G :Fake Moves: Fake~Hishou Ken _2_+_A_+_C Fake~Zan'ei Ken _6_+_A_+_C Fake~Chou Reppa Dan _2_+_B_+_C :Combos: --- 2hits --- _Ac_Cc _3_+_Ac_2_+_C --- 3hits --- [_Ac/_Bc/_2_+_Ac/_2_+_Bc]_Bc_C [_Ac/_Bc/_2_+_Ac/_2_+_Bc]_Bc_6_+_CP [_Ac/_Bc/_2_+_Ac/_2_+_Bc]_Bc_2_+_C [_Ac/_Bc/_2_+_Ac/_2_+_Bc]_Bc_3_+_Cj [_Ac/_Bc/_2_+_Ac/_2_+_Bc]_2_+_Bc_2_+_C [_Ac/_Bc/_2_+_Ac/_2_+_Bc]_2_+_Bc_3_+_Cj _3_+_Ac_B_C _3_+_Ac_Cc_Cc ----------------------------------------------- $end $cmd Billy Kane ----------------------------------------------- :Throws: Ippon Zuri Nage [_4/_6]_+_C Jigoku Otoshi _3_+_C :Pursuit Moves: Pole Whack _2_+_C :Special Moves: Senpuu Kon _X_A Sansetsu Kon~Chuudan Uchi ^4_6_+_A ^!Kaen Sansetsu Kon~Chuudan Tsuki _4_6_+_C Suzume Otoshi _2_1_4_+_A G Kyoushuu Hishou Kon _1_2_3_6_+_B G ^!Move [_4/_6] Karyuu Tsuigeki Kon _2_1_4_+_B G :Super Powers: Chou Kaen Senpuu Kon _6_4_1_2_3_6_+_B_+_C Guren Sakkon _6_3_2_+_C :Potential Power: Salamander Stream _6_4_1_2_3_6_+_C :Fake Moves: Fake~Kyoushuu Hishou Kon _4_+_A_+_C :Combos: --- 2hits --- _Ac_Cc _2_+_Ac_2_+_Cc --- 3hits --- _Ac_6_+_Cc(2hit)P --- 6hits --- _2_+_C(1hit)_C_2_3_6_+_C(4hit) ----------------------------------------------- $end $cmd Blue Mary ----------------------------------------------- :Throws: Head Throw [_4/_6]_+_C ^!Achilles Hold _6_3_2_+_C :Command Moves: Heel Follow _6_+_B Double Rolling _4_+_B ^!Climbing Arrow _3_+_C :Pursuit Moves: Leg Press _2_+_B :Special Moves: Crab Clutch ^4_6_+_B M. Snatcher _6_2_3_+_B G Real Counter _2_1_4_+_A ^!Backdrop Real ^-_A ^!Face Lock ^-_B ^!Good Night Backbreaker ^-_C Leg Drop ^2_8_+_C ^!Reverse Kick _4_+_B ^!M. Spider _2_3_6_+_C M. Spider _^forward_2_3_6_+_C :Super Power: M. Typhoon _6_4_1_2_3_6_+_B_+_C :Potential Power: M. Escalation _6_4_1_2_3_6_+_C ^!Spin Fall _2_3_6_+_C G ^!Double Spin Fall _2_3_6_+_C ^!M. Dynamite Swing _2_+_C ^!Vertical Arrow _6_2_3_+_A G ^!M. Snatcher _6_2_3_+_B ^!M. Dynamite Swing _2_+_C ^!Straight Slicer ^4_6_+_A G ^!Crab Clutch _4_6_+_B ^!M. Dynamite Swing _2_+_C ^!M. Double Swing foe down_2_+_C :Fake Moves: Fake~M. Snatcher _4_+_A_+_C :Combos: --- 2hits --- _Ac_Cc _A_+_Bc_C --- 3hits --- [_Ac/_Bc/_2_+_Bc]_Bc[_C/_6_+_CP/_2_+_C/_3_+_Cj] [_Ac/_Bc/_2_+_Ac/_2_+_Bc]_2_+_Bc_2_+_C [_Ac/_Bc/_2_+_Ac/_2_+_Bc]_2_+_Bc_3_+_Cj _2_+_Ac_C_3_3_+_C --- 4hits --- _Cc(2hit)_C_C ----------------------------------------------- $end $cmd Bob Wilson ----------------------------------------------- :Throws: Falcon [_4/_6]_+_C ^!Wild Wolf _3_3_+_C :Air Throws: Eagle Catch _^_2_+_C :Command Moves: Thrust Kick _3_+_A Jump Under Kick _^_2_+_B Sliding Headbutt Dash_6_+_C :Recovery Moves: Bob Somersault _X_C :Pursuit Moves: Ringsu Fang _8_+_C :Special Moves: Rolling Turtle _2_1_4_+_B G ^!Move [_4/_6] Sidewinder _2_1_4_+_C G Frog Hunting _4_6_6_+_B_+_C Bison Horn ^2_8_+_C G Wild Wolf ^4_6_+_B G Monkey Dance _6_2_3_+_B G :Super Power: Dangerous Wolf _6_4_1_2_3_6_+_B_+_C :Potential Power: Dancing Bison _6_4_1_2_3_6_+_C :Fake Moves: Fake~Dancing Bison _2_+_B_+_C :Combos: --- 2hits --- [_Ac/_Bc]_Cc --- 3hits --- [_Ac/_Bc/_2_+_Ac/_2_+_Bc]_Bc[_C/_3_+_Cj] [_Ac/_Bc/_2_+_Ac/_2_+_Bc]_2_+_Bc_2_+_C _Cc(1hit)_C[_6_+_C/_8_+_C] _3_+_Ac_2_+_B_2_+_Cc ----------------------------------------------- $end $cmd Cheng Sinzan ----------------------------------------------- :Throws: Aiki Nage [_4/_6]_+_C Zutsuki Satsu _3_+_C :Command Moves: Energy Ball _4_+_A P Energy Balls _6_+_A ^!Cancel and Crawl [_1_1/_3_3]_+_C :Special Moves: Kiten Hinzan-high _2_3_6_+_A G Kiten Hinzan-upward _6_2_3_+_A G Hagan Geki ^4_6_+[_B/_C] G Dai Taikobara Uchi ^2_8_+_X_A Flexible Geezer _2_1_4_+_O_B G Fatty Bazooka _2_1_4_+_C :Super Power: Bakurai Hoh ^1_2_3_6_+_B_+_C G :Potential Power: Collapse of Creation _^_4_1_2_3_6_+_O_C ^!Move [_4/_6] :Fake Moves: Fake~Hagan Geki _6_+_A_+_C Fake~Fatty Bazooka _2_+_A_+_C :Combos: --- 2hits --- _Ac[_Cc/_3_+_Cj] _Cc(1hit)_C _4_+_AcP_Dc [_2_+_Ac/_2_+_Bc]_2_+_Cc --- 5hits --- on other Plane[_A/_B/_C]_C_C_C_C ----------------------------------------------- $end $cmd Duck King ----------------------------------------------- :Throws: Rolling Neck [_4/_6]_+_C :Air Throws: Reverse Breaker _^_2_+_C :Command Moves: Overhead Axe Handle _4_+_A Sliding Kick _3_+_B Duck Fake Air _^_2_2 ^!follow with Flying Spin Attack Duck Fake Ground Dash_3_+_C :Pursuit Moves: Ground Spin _2_+_C :Special Moves: Head Spin Attack _2_3_6_+[_A/_C] G ^!Kick Away(with_C) _C Dancing Dive _2_1_4_+_B G ^!Dancing Dive Return _2_3_6_+_B Cross Head Spin on other Plane_8_2_+_D Neo Break Storm _6_2_3_+_X_B ^!follow with Break Spiral(without_X_B) Flying Spin Attack _^_2_1_4_+_A :Super Powers: Break Spiral ^-_4_1_2_3_6_9_2_+_B_+_C Break Spiral _^^-_4_1_2_3_6_+_B_+_C :Potential Power: Duck Dance _6_4_1_2_3_6_+_X_C _`_X_Cto charge the LVs ^!Diving Banisher LV1_^_2_1_4_+_B_+_C ^!Rolling Banisher LV2_2_3_6_+_B_+_C ^!Dancing Calibre LV3_2_1_4_+_B_+_C ^!Break Hurricane LV3_6_2_3_+_B_+_C ^!Duck Rave LV4_6_3_2_1_4_+_C :Fake Moves: Fake~Duck Dance _2_+_B_+_C :Combos: --- 1hit --- _2_+_Ac_2_+_C(Duck Fake Ground) --- 3hits --- [_Ac/_Bc/_2_+_Ac/_2_+_Bc]_Bc_C [_Ac/_Bc/_2_+_Ac/_2_+_Bc]_Bc_6_+_CP [_Ac/_Bc/_2_+_Ac/_2_+_Bc]_Bc_2_+_C [_Ac/_Bc/_2_+_Ac/_2_+_Bc]_Bc_3_+_Cj [_Bc/_2_+_Bc]_2_+_Bc[_2_+_C/_3_+_Cj] --- 5hits --- _2_+_C(1hit)_2_+_Cc(2hit)_2_3_6_9_+_B(2hit) ----------------------------------------------- $end $cmd Franco Bash ----------------------------------------------- :Throws: Gut Punch [_4/_6]_+_C :Command Moves: Back Tornado _6_+_B P Big Punch _B_+_C :Recovery Moves: Power Uppercut _X_C :Special Moves: Double Kong _2_1_4_+_A G Power Stomp _2_3_6_9_+_B G Meteo Shock _2_3_6_+_A G Meteo Tackle ^1_6_+_C G Waving Blow _2_3_6_+_D :Super Powers: Megaton Scruncher _6_3_2_1_4_+_B_+_C Final Omega Shot _6_4_1_2_3_6_+_B_+_C G :Potential Power: Armageddon Buster _6_4_1_2_3_6_+_C :Fake Moves: Fake~Power Stomp _6_+_A_+_C Fake~Armageddon Buster _2_+_B_+_C :Combos: --- 3hits --- [_Ac/_Bc/_2_+_Ac/_2_+_Bc]_Ac_Ac [_Ac/_Bc/_2_+_Ac/_2_+_Bc]_Ac_Bc [_Ac/_Bc/_2_+_Ac/_2_+_Bc]_Ac_C [_Ac/_Bc/_2_+_Ac/_2_+_Bc]_Ac_2_+_C [_Ac/_Bc/_2_+_Ac/_2_+_Bc]_Ac_3_+_Cj [_Ac/_Bc/_2_+_Ac/_2_+_Bc]_Cc_Ac [_Ac/_Bc/_2_+_Ac/_2_+_Bc]_Cc_Bc [_Ac/_Bc/_2_+_Ac/_2_+_Bc]_Cc_C [_Ac/_Bc/_2_+_Ac/_2_+_Bc]_Cc_2_+_C [_Ac/_Bc/_2_+_Ac/_2_+_Bc]_Cc_3_+_Cj [_Ac/_Bc/_2_+_Ac/_2_+_Bc]_2_+_Bc_Ac [_Ac/_Bc/_2_+_Ac/_2_+_Bc]_2_+_Bc_Bc [_Ac/_Bc/_2_+_Ac/_2_+_Bc]_2_+_Bc_C [_Ac/_Bc/_2_+_Ac/_2_+_Bc]_2_+_Bc_2_+_C [_Ac/_Bc/_2_+_Ac/_2_+_Bc]_2_+_Bc_3_+_Cj --- 4hits --- _6_+_BcP_Dc[_Ac/_Cc/_2_+_Bc]_Ac _6_+_BcP_Dc[_Ac/_Cc/_2_+_Bc]_Bc _6_+_BcP_Dc[_Ac/_Cc/_2_+_Bc]_C _6_+_BcP_Dc[_Ac/_Cc/_2_+_Bc]_2_+_C _6_+_BcP_Dc[_Ac/_Cc/_2_+_Bc]_3_+_Cj ----------------------------------------------- $end $cmd Geese Howard ----------------------------------------------- :Throws: Kosatsu Nage [_4/_6]_+_C ^!Zetsumei Hitonaka Uchi _6_3_2_+_C Kosatsu Sho _3_+_C :Command Moves: Raikou Mawashi Geri _4_+_B P :Pursuit Moves: Raimei Gouha Nage _2_+_C :Special Moves: Reppuu Ken _2_1_4_+_A G Double Reppuu Ken _2_1_4_+_C G Shinkuu Nage ^-_x_+_A Gedan Atemi Nage _4_1_2_3_6_+_A _`reverse low Chudan Atemi Nage _4_1_2_3_6_+_B _`reverse jump/special/SP/PP Joudan Atemi Uchi _4_1_2_3_6_+_C _`reverse high/mid :Super Power: Rasing Storm _6_4_1_2_3_6_+_B_+_C :Potential Powers: Rashoumon ^-_x_+_C Deadly Rave _6_3_2_1_4_6_+_A G ^!Deadly Rave-combo _A_A_B_B_B_C_C_C ^!Deadly Rave-finisher _2_1_4_+_C :Fake Moves: Fake~Reppuu Ken _2_+_A_+_C Fake~Rasing Storm _2_+_B_+_C :Combos: --- 2hits --- _4_+_BP[_Dc/_2_+_Dc] _2_+_Ac_2_+_Cc --- 3hits --- _Ac_Bc[_C/_2_+_Cc] [_Bc/_2_+_Ac]_Cc(2hit) _6_+_A_C_x_+_A _2_+_Bc_2_+_Bc[_2_+_Cc/_3_+_Cj] _3_+_Ac(2hit)_2_+_Cc --- 4hits --- _3_+_Ac(2hit)_C_2_2_+_C ----------------------------------------------- $end $cmd Hon Fu ----------------------------------------------- :Throws: Back Flip [_4/_6]_+_C Keiraku Randa _3_+_C :Command Moves: High NC hit _3_+_A Fumi Somi Sokukeri _6_+_B :Pursuit Moves: Low NC Hit _2_+_C :Special Moves: Honou no Taneuma _2_1_4_+_X_A Seikuu Rekka Kon _6_2_3_+[_A/_C] G Kyu Ryu no Yomi ^-_4_1_2_3_6_+_C Koku Ryu ^-foe in air_4_1_2_3_6_+_C Denkou Sekka no Chi ^1_6_+_X_B G Denkou Sekka no Ten _2_1_4_+_B G Victory Counter Attack _2_1_4_+_C _`reverse jump/high/mid _`he only attack after reverse 3 times :Super Power: Bakuhatsu Goro _2_1_4_1_6_+_B_+_C :Potential Power: Gadenza no Arashi _2_1_4_1_6_+_C G :Fake Moves: Fake~Seikuu Rekka Kon _4_+_A_+_C :Combos: --- 2hits --- _6_+_B_3_+_C [_2_+_Ac/_2_+_Bc]_2_+_Cc _3_+_Ac_2_+_C --- 3hits --- [_Ac/_Bc/_2_+_Ac/_2_+_Bc]_Bc_C [_Ac/_Bc/_2_+_Ac/_2_+_Bc]_Bc_6_+_CP [_Ac/_Bc/_2_+_Ac/_2_+_Bc]_Bc_2_+_C [_Ac/_Bc/_2_+_Ac/_2_+_Bc]_Bc_3_+_Cj _Ac_Cc_Cc [_Ac/_Bc/_2_+_Ac/_2_+_Bc]_2_+_Bc_2_+_C [_Ac/_Bc/_2_+_Ac/_2_+_Bc]_2_+_Bc_3_+_Cj _3_+_Ac_C_Cj ----------------------------------------------- $end $cmd Jin Chonrei ----------------------------------------------- :Throws: Energy Burst [_4/_6]_+_C :Command Moves: Axe Kick _6_+_B :Special Moves: Teio Jinsoku Ken-short _6_6_+_A Teio Jinsoku Ken-long _6_6_6_+_A Teio Tengan Ken _2_3_6_+[_A/_C] G Teio Tenji Ken _6_2_3_+[_A/_C] G Teio Rojin Ken _2_1_4_6_+_C G Teio Tashin Ken _2_1_4_+_O_B Ryu Ten Shin _2_3_6_+_O_B :Super Power: Teio Syu Myo Ken _6_4_1_2_3_6_+_B_+_C ^!multiple fireball _X_C ^!old-style fireball _O_B_+_C :Potential Power: Teio Ryusei Ken _6_4_1_2_3_6_+_C :Fake Moves: Fake~Teio Syu Myo Ken _2_+_B_+_C :Combos: --- 2hits --- _Cc[_6_+_B/_2_+_Bc] --- 3hits --- [_Ac/_2_+_Ac][_Bc/_2_+_Bc][_C/_6_+_CcP/_2_+_C] _Bc_Cc[_Cc/_3_+_Cj/_8_+_C] ----------------------------------------------- $end $cmd Jin Chonshu ----------------------------------------------- :Throws: Energy Burst [_4/_6]_+_C :Command Moves: Chop _6_+_A :Special Moves: Teio Jinsoku Ken _6_6_+_A Teio Tengan Ken _2_3_6_+[_A/_C] G Teio Tenji Ken _6_2_3_+[_A/_C] G Teio Jingan Ken _6_3_2_1_4_+[_A/_B/_C] G ^!Hagane Kachi(with_B) [_A/_B/_C] Tatsu Tomoshibi _2_3_6_+_B ^!Tatsu Tomoshibi Genmetsu _6_3_2_1_4_+_B TeioKarasatsuKamiManakoKobushi _^_2_1_4_+_B :Super Powers: Teio Rojin Ken-ground _6_4_1_2_3_6_+_B_+_C G Teio Rojin Ken-air _^_2_1_4_6_+_B_+_C :Potential Power: Teio Sukyu Kyo Ken _6_4_1_2_3_6_+_C :Fake Moves: Fake~Teio Sukyu Kyo Ken _2_+_B_+_C :Combos: --- 3hits --- [_2_+_A(2hit)/_2_+_B(2hit)]_2_+_C --- 4hits --- [_A(2hit)/_2_+_A(2hit)/_2_+_B(2hit)]_Ac_C [_A(2hit)/_2_+_A(2hit)/_2_+_B(2hit)]_Ac_6_+_CP [_A(2hit)/_2_+_A(2hit)/_2_+_B(2hit)]_Ac_2_+_C [_A(2hit)/_2_+_A(2hit)/_2_+_B(2hit)]_Ac_3_+_Cj [_A(2hit)/_2_+_A(2hit)][_Bc/_2_+_Bc]_C [_A(2hit)/_2_+_A(2hit)][_Bc/_2_+_Bc]_6_+_CP [_A(2hit)/_2_+_A(2hit)][_Bc/_2_+_Bc]_2_+_C [_A(2hit)/_2_+_A(2hit)][_Bc/_2_+_Bc]_3_+_Cj [_B(2hit)/_2_+_B(2hit)][_Bc/_2_+_Bc]_C [_B(2hit)/_2_+_B(2hit)][_Bc/_2_+_Bc]_6_+_CP [_B(2hit)/_2_+_B(2hit)][_Bc/_2_+_Bc]_2_+_C [_B(2hit)/_2_+_B(2hit)][_Bc/_2_+_Bc]_3_+_Cj _Cc(1hit)_C_C_6_4_+_Cj ----------------------------------------------- $end $cmd Joe Higashi ----------------------------------------------- :Throws: Joe Special [_4/_6]_+_C ^!Downward Kick _2 Hiza Jigoku _3_+_C :Command Moves: Joe Sobat _4_+_B Sliding Kick _3_+_B :Pursuit Moves: Taunt _2_+_C :Special Moves: Bakuretsu Ken _X_A G ^!Bakuretsu Elbow _2_3_6_+[_A/_C] Hurricane Upper _4_1_2_3_6_+[_A/_C] G Tiger Kick _6_2_3_+_B G Slash Kick _1_6_+[_B/_C] Ougon no Kakato _2_1_4_+_B G :Super Power: Screw Upper _6_4_1_2_3_6_+_B_+_C :Potential Power: Thunder Fire _6_4_1_2_3_6_+[_C/_D] :Fake Moves: Fake~Hurricane Upper _2_+_A_+_C Fake~Slash Kick _6_+_A_+_C :Combos: --- 2hits --- [_Ac/_Bc/_2_+_C]_Cc --- 3hits --- [_Ac/_2_+_Ac][_Ac/_Bc/_2_+_Bc]_A [_Ac/_2_+_Ac][_Ac/_Bc/_2_+_Bc]_Bc [_Ac/_2_+_Ac][_Ac/_Bc/_2_+_Bc]_C [_Ac/_2_+_Ac][_Ac/_Bc/_2_+_Bc]_3_+_Cj [_Ac/_2_+_Ac][_Ac/_Bc/_2_+_Bc]_8_+_C --- 5hits --- ^=_Bc_Cc_2_3_6_+_C(3hit) ----------------------------------------------- $end $cmd Kim Kaphwan ----------------------------------------------- :Throws: Sakkyaku Nage [_4/_6]_+_C :Command Moves: Neri Chagi _6_+_B :Special Moves: Hangetsu Zan _2_1_4_+[_B/_C] G Hien Zan ^2_8_+_B G Kuu Sajin ^2_8_+_A ^!Kuu Sazan _2_+_A Haki Kyaku _2_2_+_B G Hishou Kyaku _^_2_+_B ^!Hassei Waza _3_+_B :Super Power: Hou'ou Tenbu Kyaku _^_4_1_2_3_6_+_B_+_C :Potential Power: Hou'ou Kyaku _2_1_4_1_6_+_C :Fake Moves: Fake~Hou'ou Kyaku _2_+_B_+_C :Combos: --- 3hits --- _Ac[_Ac/_Bc]_CcP --- 5hits --- _Ac_Ac_Bc_C(2hit) _Cc(2hit)_Ac_Bj_C ----------------------------------------------- $end $cmd Laurence Blood ----------------------------------------------- :Throws: Matador Buster [_4/_6]_+_C :Air Throws: Flying Buster _^_2_+_C :Command Moves: Spin Kick _6_+_B P Ole Dodge _B_+_C :Special Moves: Bloody Mixer _X_A Bloody Spin _6_3_2_1_4_+[_A/_C] G Bloody Saber ^4_6_+_C Bloody Cutter ^2_8_+_C G :Super Power: Bloody Flash _6_4_1_2_3_6_+_B_+_C :Potential Power: Bloody Shadow _6_4_1_2_3_6_+_C :Combos: --- 1hit --- _B_+_C(no hit)[_Bc/_2_+_C] --- 2hits --- _B_+_C(no hit)_C_6_3_2_+_C _6_+_Bc[_Dc/_2_+_Dc] --- 6hits --- _Cc(2hit)_Cc(2hit)_C(2hit) ----------------------------------------------- $end $cmd Li Xiangfei (Hanna on Korean Version) ----------------------------------------------- :Throws: Ryokuchi Kou'en [_4/_6]_+_C :Command Moves: Ri Mon Chou Chu _6_+_A Kyuuho~Kousentai _4_+_B ^!Hop _C :Special Moves: Nanpa _2_3_6_+[_A/_C] G Senri Chuu'ou _2_3_6_+_B ^!Kankuu _2_3_6_+_B ^!Shinsaiha _2_1_4_+_B Tenpou Zan _6_2_3_+_B G Esaka _A_8 G _`reverse jump Esaka _A_6 G _`reverse high Esaka _A_2 G _`reverse mid/low :Super Powers: Dai Tetsujin _6_4_1_2_3_6_+_B_+_C G Chou Pai-Long-starter ^-_C_6_1_6_+_A_+_B ^!Chou Pai-Long-finish _6_1_6_+_A_+_B :Potential Power: Majinga ^-_x_+_C :Fake Moves: Fake~Tenpou Zan _4_+_A_+_C Fake~Dai Tetsujin _2_+_B_+_C :Combos: --- 1hit --- _Cc_6_6_+_A(crawl) --- 2hits --- [_A/_Bc/_2_+_Ac/_6_+_Ac/_2_+_Bc]_Bc_D(retreat) [_A/_Bc/_2_+_Ac/_6_+_Ac/_2_+_Bc]_2_+_Bc_D(retr) --- 3hits --- [_A/_2_+_Ac/_6_+_Ac][_Ac/_2_+_Ac]_Cc [_A/_2_+_Ac/_6_+_Ac][_Bc/_2_+_Bc][_C/_2_+_C] [_A/_2_+_Ac/_6_+_Ac]_Cc_Ac_A_+_B(taunt) [_A/_2_+_Ac/_6_+_Ac]_Cc_Ac_D(taunt) [_A/_2_+_Ac/_6_+_Ac]_Cc_Bc [_Bc/_2_+_Bc][_Bc/_2_+_Bc][_C/_2_+_C] --- 4hits --- [_A/_2_+_Ac/_6_+_Ac][_Ac/_2_+_Ac]_Ac_Bc [_A/_2_+_Ac/_6_+_Ac][_Ac/_2_+_Ac]_Ac_C [_A/_2_+_Ac/_6_+_Ac][_Ac/_2_+_Ac]_2_+_Ac_Bc [_A/_2_+_Ac/_6_+_Ac][_Ac/_2_+_Ac]_2_+_Ac_C [_A/_2_+_Ac/_6_+_Ac]_Bc_3_+_Cj on 2nd(2hit) [_A/_2_+_Ac]_Cc_Ac_C [_A/_2_+_Ac/_6_+_Ac]_2_+_Bc_3_+_Cj on 2nd(2hit) [_Bc/_2_+_Bc][_Bc/_2_+_Bc]_3_+_Cj on 2nd(2hit) --- 5hits --- [_A/_2_+_Ac/_6_+_Ac]_Ac_Ac_A_6_+_A [_A/_2_+_Ac/_6_+_Ac]_Ac_Ac_2_+_A_6_+_A [_A/_2_+_Ac/_6_+_Ac]_Ac_2_+_Ac_A_6_+_A [_A/_2_+_Ac/_6_+_Ac]_Ac_2_+_Ac_2_+_A_6_+_A [_A/_2_+_Ac/_6_+_Ac]_2_+_Ac_Ac_A_6_+_A [_A/_2_+_Ac/_6_+_Ac]_2_+_Ac_Ac_2_+_A_6_+_A [_A/_2_+_Ac/_6_+_Ac]_2_+_Ac_2_+_Ac_A_6_+_A [_A/_2_+_Ac/_6_+_Ac]_2_+_Ac_2_+_Ac_2_+_A_6_+_A _6_+_Ac_Cc_Ac_C ----------------------------------------------- $end $cmd Mai Shiranui ----------------------------------------------- :Throws: Fuusha Kuzuki Kai [_4/_6]_+_C :Air Throws: Yume Zakura _^_2_+_C :Command Moves: Ryu no Mai _4_+_A Sankaku Tobi _^corner_6 :Recovery Moves: Double Kick _X_C :Special Moves: Kacho Sen _2_3_6_+_A G Sachiyo Dori _2_1_4_+_C G Ryuu Enbu _2_1_4_+_A G Hissatsu Shinobi Bachi _4_1_2_3_6_+_C G Musasabi no Mai _^_2_+_A_+_B :Super Power: Chou H. Shinobi Bachi _6_4_1_2_3_6_+_B_+_C :Potential Power: Hana Arashi _6_4_1_2_3_6_+_C :Fake Moves: Fake~Kacho Sen _2_+_A_+_C Fake~Hana Arashi _2_+_B_+_C :Combos: --- 2hits --- [_Ac/_Bc/_2_+_Ac/_2_+_Bc]_Cc [_Ac/_Bc/_2_+_Ac]_2_+_Bc _4_+_AcP[_Dc/_2_+_Dc] [_2_+_Ac/_2_+_Bc]_2_+_Cc --- 3hits --- [_Ac/_Bc/_2_+_Ac]_Bc_C --- 5hits --- [_Ac/_Bc/_2_+_Ac]_Bc_3_+_Cj_Cc[_Bc/_Cc] ----------------------------------------------- $end $cmd Rick Strowd ----------------------------------------------- :Throws: Dynamite Puncher [_4/_6]_+_C :Command Moves: 1-2 Puncher _6_+_A Uppercut _3_+_A Dashing Punch Dash_6_+_C :Special Moves: Shooting Star _2_3_6_+[_A/_C] G Helion _6_2_3_+_A G Blazing Sun Burst _2_1_4_+_A G ^!follow with EX/MAX Shooting Star Full Moon Fever _2_1_4_+_O_B Divine Blast _2_1_4_+_C G ^!Cancel _D :Super Powers: Gaia Press _6_4_1_2_3_6_+_B_+_C EX Shooting Star (some Power)_2_3_6_+_C :Potential Powers: Howling Bull _6_4_1_2_3_6_+_C MAX Shooting Star (some Power)_2_3_6_+_C :Fake Moves: Fake~Shooting Star _6_+_A_+_C :Combos: --- 2hits --- [_Ac/_Bc/_Cc/_2_+_Ac]_Cc _2_+_Bc_Bc _3_+_Ac[_4_+_CP/_3_3_+_B] Dash_6_+_C_Cc --- 3hits --- _Ac_Bc_C _Bc_Bc[_Cc/_3_+_Cj] [_Bc/_2_+_Ac]_2_+_Bc_2_+_C _2_+_Bc_2_+_Cc_6_+_C --- 4hits --- _3_+_Ac_Bc_6_+_C_2_2_+_C ----------------------------------------------- $end $cmd Ryuji Yamazaki ----------------------------------------------- :Throws: Bun Nage [_4/_6]_+_C :Command Moves: Bussashi _6_+_A Uppercut _3_+_A Short Uppercut _^_B_+_C :Recovery Moves: Dust Throw _X_C :Pursuit Moves: Todome _2_2_+_C :Special Moves: Hebi Tsukai _2_1_4_+_O[_A/_B/_C] G ^!Hebi Damashi _D Bai Gaeshi-absorb _2_3_6_+_C _`absorb projectile Bai Gaeshi-reflect _2_3_6_+_O_C _`reflect projectile Sabaki no Aikuchi _6_2_3_+_A G Yakiire _6_2_3_+_B Sadomazo _4_1_2_3_6_+_B _`reverse jump/high/mid/special/SP/PP Bakudan Pachiki ^-_6_4_2_8_+_C :Super Power: Guillotine _6_4_1_2_3_6_+_B_+_C :Potential Power: Drill ^-_x_+_X_C ^!8 Bai Gaeshi _A_+_B_+_C :Fake Moves: Fake~Sabaki no Aikuchi _6_+_A_+_C :Combos: --- 2hits --- _Ac[_Cc/_6_+_C] [_Ac/_Bc][_2_+_Cc/_3_+_Cj] _Bc_CcP --- 3hits --- _6_+_A(2hit)_CcP _3_+_Ac_Cc_C ----------------------------------------------- $end $cmd Sokaku Mochizuki ----------------------------------------------- :Throws: Mudoh Shibari Nage [_4/_6]_+_C ^!Jigoku Mon _6_3_2_+_C :Air Throws: Shoten Satsu _^_2_+_C :Command Moves: Shukajoh Joudan Uchi _3_+_A :Pursuit Moves: Lightning _2_+_C :Special Moves: Makibishi Masher _2_3_6_+_A G Nozaru Geri _2_1_4_+_A G Hyoi Dan _6_4_6_+_C G Ja Kon Bu _X_A ^!Ten Ha _1_+_C ^!Fu Ha _3_+_C ^!Toppa _6_+_C ^!Kou Ha _9_+_C ^!Tou Ha _D P Jashin Kon _6_3_2_1_4_+_B G Hametsu no Honou on other Plane_8_2_+_D Kimon Jin ^-_x_+_C :Super Power: Ikazuchi _6_4_1_2_3_6_+_B_+_C _`hit on both planes :Potential Power: Raijin no Ibuki _6_4_1_2_3_6_+_C :Fake Moves: Fake~Makibishi Masher _2_+_A_+_C Fake~Ikazuchi _2_+_B_+_C :Combos: --- 2hits --- _Ac_Cc _2_+_Ac_2_+_Cc _2_+_Bc_6_+_CP --- 3hits --- [_Bc/_2_+_Bc]_C_2_2_+_C --- 4hits --- _Cc(2hit)_6_+_B_6_2_3_+_A --- 5hits --- _6_3_2_1_4_+_B(3hit)_C_x_+_C ----------------------------------------------- $end $cmd Terry Bogard ----------------------------------------------- :Throws: Buster Throw [_4/_6]_+_C :Command Moves: Rising Upper _3_+_A ^!Power Dunk _9_+_B Backspin Kick _6_+_B Charging Kick Dash_6_+_C Power Charge Attack Avoider_6_+_C :Special Moves: Power Wave _2_3_6_+_A G Round Wave _2_3_6_+_C G _`hit on both planes Rising Tackle ^2_8_+_A Crack Shoot _2_1_4_+_B G Burn Knuckle _2_1_4_+[_A/_C] G Fire Kick _2_3_6_+_B G Passing Sway _2_3_6_+_D :Super Power: Power Geyser _2_1_4_1_6_+_B_+_C G :Potential Power: Triple Geyser _2_1_4_1_6_+_C :Fake Moves: Fake~Burn Knuckle _6_+_A_+_C Fake~Power Geyser _2_+_B_+_C :Combos: --- 2hits --- [_Ac/_Bc]_Cc _6_+_BP[_Dc/_2_+_Dc] [_2_+_Ac/_3_+_Ac]_2_+_Cc --- 3hits --- [_Ac/_Bc/_2_+_Ac/_2_+_Bc]_Bc_C [_Ac/_Bc/_2_+_Ac/_2_+_Bc]_Bc_6_+_CP [_Ac/_Bc/_2_+_Ac/_2_+_Bc]_Bc_2_+_C [_Ac/_Bc/_2_+_Ac/_2_+_Bc]_Bc_3_+_Cj [_Ac/_Bc/_2_+_Ac/_2_+_Bc]_2_+_Bc_2_+_C [_Ac/_Bc/_2_+_Ac/_2_+_Bc]_2_+_Bc_3_+_Cj _3_+_Ac_Cc_Cc ----------------------------------------------- $end $cmd Tung Fu Rue ----------------------------------------------- :Throws: Energy Blast [_4/_6]_+_C :Command Moves: Upper Fist _3_+_A :Special Moves: Shouha _2_3_6_+_A G Gekihou _2_3_6_+_O_C Ressen Kyaku _6_2_3_+_B G Sen Shippo _2_1_4_+[_A/_C] G Meditation _C_+_D_C_+_D ^!Cho Ressen Kyaku _B ^!Cho Sen Shippo _C ^!Meditation 2 _C_+_D ^!Cho Ressen Kyaku _B ^!Cho Sen Shippo _C :Super Power: Senpuu Gou Ken _6_4_1_2_3_6_+_B_+_C _`hit on both planes :Potential Power: Chou Gekihou _6_4_1_2_3_6_+_O_C :Fake Moves: Fake~Senpuu Gou Ken _2_+_B_+_C :Combos: --- 2hits --- _A_+_Bc_C _3_+_Ac_Cc ----------------------------------------------- $end $cmd Wolfgang Krauser ----------------------------------------------- :Throws: Knee Smasher [_4/_6]_+_C :Command Moves: Overhead Punch _6_+_A Stomach Splash _^_2_+_C :Pursuit Moves: Elbow Drop _2_+_C :Special Moves: Blitz Ball-high _2_1_4_+_A G Blitz Ball-low _2_1_4_+_C G Leg Tomahawk _2_3_6_+_B G Scum Gale ^-_4_1_2_3_6_+_A ^!Scum Gale Finisher _6_6_+_C Phoenix Thrust _4_1_2_3_6_+_C _`reverse jump/special/SP/PP Kaiser Claw _6_2_3_+_C Lift Up Blow ^-_6_3_2_1_4_+_B :Super Power: Kaiser Wave ^1_6_+_O_B_+_C G :Potential Powers: Gigantic Cyclone ^-_x_+_C Deadly Rave _6_3_2_1_4_6_+_A ^!Deadly Rave-combo _A_B_C_B_C_A_B_C ^!Long Punch _C ^!Gigantic Cyclone _4_2_1_+_A_+_C :Fake Moves: Fake~Low Blitz Ball _2_+_A_+_C Fake~Kaiser Wave _2_+_B_+_C :Combos: --- 2hits --- [_Ac/_2_+_Ac]_Cc _Bc_C _2_+_Bc_2_+_C --- 3hits --- _Cc(2hit)_3_+_Cj --- 7hits --- _Cc(2hit)_Cc_2_3_6_+_C(4hit) ----------------------------------------------- $end $cmd «Secret Characters» ----------------------------------------------- *Play with Alfred - playable only with Cheats ----------------------------------------------- $end $cmd Alfred Airhawk ----------------------------------------------- :Throws: Sonic Wing [_4/_6]_+_C :Command Moves: Step Kick _6_+_B Retreat Kick _4_+_B Fokker _^_2_+_B :Special Moves: Augmentor Wing _2_3_6_+_A G Diver Jens _2_3_6_+_C G Critical Wing _2_1_4_+[_A/_C] G Mayday Mayday _^_2_1_4_+_X_B S.TOL _6_9_8_+_B :Super Power: Shock Stall _^_4_1_2_3_6_+_B_+_C :Potential Power: Wave Rider _2_3_6x2_+_C :Fake Moves: Fake~Diver Jens _2_+_A_+_C Fake~Critical Wing _4_+_A_+_C :Additional Notes: _`can't use Crawl _`can't use High Return _`can't use Low Return _`can't use Strong Return _`can't use High Pull _`can't use Low Pull ----------------------------------------------- $end $cmd «Cheats» ----------------------------------------------- *Fight Alfred - don't lose a round - get a score over 750.000 - perform 7 S.Power moves or 5 P.Power moves ----------------------------------------------- $end $info=rbffspec $cmd *---INFO---* ----------------------------------------------- Real Bout Fatal Fury Special Real Bout Garou Densetsu Special (c)1996 SNK Made by: t65will Correct by: Fabricio da Silva Coroquer Last Update: August 19th, 2009 ----------------------------------------------- $end $cmd «Buttons» ----------------------------------------------- _A: Punch _B: Kick _C: Powerful Attack _D: Move to Other Fighting Plane ----------------------------------------------- $end $cmd «Inscriptions» ----------------------------------------------- :Directional: _6: press Forward ^6: hold Forward :Buttons: _X: tap following Button repeatedly _O: hold following Button :Positon: ^-: must be done close from foe ^=: must be done far from foe _^: must be done in the air (_^): can be done in the air :Others: _+: press the motions together [/]: use any motions between the "[]" ^!: follow with this move P: pull for Background Plane G: Guard Cancel Move (H.POWER) c: cancel in any Special/SP/PP j: Juggle foe :Throws: must be done close :Air Throws: you and your foe must be close in the air :Recovery Moves: performed when knocked :Pursuit Moves: performed with foe down :Super Power: (SP) needs a S. POWER or Red Life :Potential Power: (PP) needs a P. POWER ----------------------------------------------- $end $cmd «Common Commands» ----------------------------------------------- :Movement: Dash _6_6 Retreat _4_4 Crawl ^3 :Jumps: Normal Jump press_8 Low Jump tap_8 :Plane Moves: Change Plane _D Weak Return on other plane[_A/_B] High Pull foe on other plane_C Low Pull foe on other plane_2_+_C :Recovery Moves: Roll Recovery (H.POWER)landing_4_1_2_+_D :Other Moves: Taunt ^=_C Turn in the Air _^_D ----------------------------------------------- $end $cmd Andy Bogard ----------------------------------------------- :Throws: Uchimata [_4/_6]_+_C :Command Moves: Age Men _3_+_A Abise Geri _6_+_B :Special Moves: Hishou Ken _2_1_4_+_A Shouryuu Dan _6_2_3_+_C Zan'ei Ken _1_6_+[_A/_C] ^!Shippuu Uraken(with_C) _1_6_+_C Grab Explosion _6_3_2_1_4_+_C Kuuha Dan _1_2_3_6_+_B G :Super Power: Chou Reppa Dan ^2_3_6_+_B_+_C :Potential Power: Zan'ei Reppa _1_2_3_6_+_C :Fake Moves: Fake~Hishou Ken _2_+_A_+_B Fake~Zan'ei Ken _6_+_A_+_B Fake~Chou Reppa Dan _2_+_B_+_C :Combos: --- 3hits --- [_Ac/_Bc/_2_+_Ac/_2_+_Bc]_Bc_C [_Ac/_Bc/_2_+_Ac/_2_+_Bc][_Bc/_2_+_Bc]_2_+_C [_Ac/_Bc/_2_+_Ac/_2_+_Bc][_Bc/_2_+_Bc]_3_+_Cj --- 4hits --- [_Ac/_Bc/_2_+_Ac/_2_+_Bc]_Bc_6_+_CcP_4_+_CcP --- 5hits --- _3_+_Ac_Cc_Cc_Cc_6_+_C ----------------------------------------------- $end $cmd Billy Kane ----------------------------------------------- :Throws: Ippon Zuri Nage [_4/_6]_+_C Jigoku Otoshi _6_+_B :Pursuit Moves: Pole Whack _2_+_C :Special Moves: Senpuu Kon _X_A Sansetsu Kon~Chuudan Uchi ^4_6_+_A ^!Kaen Sansetsu Kon~Chuudan Tsuki _4_6_+_C Suzume Otoshi _2_1_4_+_A Kyoushuu Hishou Kon _1_2_3_6_+_B ^!Move [_4/_6] Karyuu Tsuigeki Kon _2_1_4_+_B G :Super Power: Chou Kaen Senpuu Kon _2_3_6_3_2_1_4_+_B_+_C :Potential Power: Guren Sakkon _2_3_6_3_2_1_4_+_C :Fake Moves: Fake~Kyoushuu Hishou Kon _4_+_A_+_B :Combos: --- 3hits --- [_Ac/_2_+_Ac/_2_+_Bc]_Bc_C [_Ac/_2_+_Ac/_2_+_Bc][_Bc/_2_+_Bc]_2_+_C --- 4hits --- [_Ac/_2_+_Ac/_2_+_Bc]_Bc_6_+_CcP_4_+_CcP [_Ac/_2_+_Ac]_Cc(3hit) --- 5hits --- _B(3hit)_Bc_C _B(3hit)[_Bc/_2_+_Bc]_2_+_C --- 6hits --- _B(3hit)_Bc_6_+_CcP_4_+_CcP --- 10hits --- _2_+_C(1hit)_Cc(3hit)_2_3_6_+_C(6hit) ----------------------------------------------- $end $cmd Blue Mary ----------------------------------------------- :Throws: Knee in the Back [_4/_6]_+_C ^!Elbow Bash _6_6_+_C :Command Moves: Double Rolling _4_+_B :Pursuit Moves: Leg Drop _8_+_C :Special Moves: Spider Fall _2_3_6_+_A Straight Slicer ^4_6_+_B ^!Stun Slice _4_6_+_B Vertical Arrow _6_2_3_+_B G ^!M. Snatcher _6_2_3_+_B M. Head Buster _2_1_4_+_B _`reverse high ^!follow with Vertical Arrow Stun Gun Smasher _2_1_4_+_C _`reverse jump/special/SP/PP Backdrop Real _3_3_+_A_+_B :Super Power: M. Splash Rose _6_4_1_2_3_6_+_B_+_C :Potential Power: M. Typhoon ^-_6_4_1_2_3_6_+_C :Combos: --- 2hits --- _Ac_Cc --- 3hits --- [_Ac/_2_+_Ac/_2_+_Bc]_Bc[_Cj/_6_+_Cc] [_Ac/_2_+_Ac/_2_+_Bc][_Bc/_2_+_Bc]_2_+_C [_Ac/_2_+_Ac/_2_+_Bc][_Bc/_2_+_Bc]_3_+_Cj --- 4hits --- _Bc(2hit)_Bc[_Cj/_6_+_Cc] _Bc(2hit)[_Bc/_2_+_Bc][_2_+_C/_3_+_Cj] _Cc(1hit)_Cc_C_4_6_+_B ----------------------------------------------- $end $cmd Bob Wilson ----------------------------------------------- :Throws: Falcon [_4/_6]_+_C ^!Wild Wolf _3_3_+_C ^!Frog Hunting _4_6_6_+_B_+_C :Air Throws: Eagle Catch _^_2_+_C :Command Moves: Thrust Kick _3_+_A Jump Under Kick _^_2_+_B :Recovery Moves: Bob Somersault _X_C :Pursuit Moves: Ringsu Fang _8_+_C :Special Moves: Rolling Turtle _2_1_4_+_B ^!Move [_4/_6] Sidewinder _2_1_4_+_C Sliding Headbutt _6_6_+_A Bison Horn ^2_8_+_C Wild Wolf ^4_6_+_B Monkey Dance _6_2_3_+_B G :Super Power: Dangerous Wolf _6_4_1_2_3_6_+_B_+_C :Potential Power: Mad Spin Wolf _2_1_4x2_+_C ^!Wolf Fang _X_C :Fake Moves: Fake~Mad Spin Wolf _2_+_B_+_C :Combos: --- 2hits --- _Bc_Cc --- 3hits --- [_Ac/_Bc/_2_+_Ac/_2_+_Bc]_Bc_C [_Ac/_Bc/_2_+_Ac/_2_+_Bc][_Bc/_2_+_Bc]_2_+_C [_Ac/_Bc/_2_+_Ac/_2_+_Bc][_Bc/_2_+_Bc]_3_+_Cj _Cc(1hit)_Cc_8_+_C _3_+_Ac_2_+_Bc_2_+_Cc --- 4hits --- _Cc(1hit)_Cc_Cc_8_+_C --- 5hits --- _Cc(1hit)_Cc_Cc_Cc_6_+_C ----------------------------------------------- $end $cmd Cheng Sinzan ----------------------------------------------- :Throws: Aiki Nage [_4/_6]_+_C Zutsuki Satsu _3_+_C :Command Moves: Energy Balls _6_+_A Energy Ball _A_+_B P :Special Moves: Kiten Hinzan-high _2_3_6_+_A Kiten Hinzan-upward _6_2_3_+_A Hagan Geki ^4_6_+[_B/_C] G _`Guard Cancel with_C Dai Taikobara Uchi ^2_8_+_X_A Flexible Geezer _6_3_2_1_4_+_B _`reverse jump/high/mid/special/SP/PP :Super Power: Bakurai Hoh ^1_2_3_6_+_B_+_C :Potential Power: Collapse of Creation _6_3_2_1_4_+_C ^!Move [_4/_6] :Fake Moves: Fake~Kiten Hinzan _2_+_A_+_B Fake~Hagan Geki _6_+_A_+_B :Combos: --- 2hits --- _Ac_Cc --- 3hits --- [_Ac/_Bc/_2_+_Ac/_2_+_Bc][_Bc/_2_+_Bc]_2_+_C [_Ac/_Bc/_2_+_Ac/_2_+_Bc][_Bc/_2_+_Bc]_3_+_Cj --- 4hits --- [_Ac/_Bc/_2_+_Ac/_2_+_Bc]_Bc_C_2_3_6_+_C _Cc(1hit)_Cc_6_+_C_4_6_+_C ----------------------------------------------- $end $cmd Duck King ----------------------------------------------- :Throws: Rolling Neck [_4/_6]_+_C :Air Throws: Reverse Breaker _^_2_+_C :Command Moves: Overhead Axe Handle _4_+_A Sliding Kick _3_+_B Duck Fake Air _^_2_2 ^!Move [_4/_6] ^!follow with Flying Spin Attack Duck Fake Ground Dash_3_+_C :Pursuit Moves: Ground Spin _2_+_C :Special Moves: Head Spin Attack _2_3_6_+[_A/_C] ^!Kick Away(with_C) _C Dancing Dive _2_1_4_+_B G Cross Head Spin _2_1_4_+_D Neo Break Storm _6_2_3_+_B Flying Spin Attack _^_2_1_4_+_A :Super Power: Break Spiral ^-_4_1_2_3_6_9_2_+_B_+_C :Potential Power: Duck Dance _2_2_+_O_A_+_B_+_C _`_O_A_+_B_+_Cto charge the LVs ^!Rolling Banisher LV1^4_6_4_6_+_B_+_C ^!Diving Banisher LV1_^_6_3_2_+_B_+_C ^!Dancing Calibre LV2_2_1_4x2_+_B_+_C ^!Break Hurricane LV3_2_3_6x2_+_B_+_C ^!Duck Rave LV4_6_3_2_1_4_+_C ^!Duck Rave-combo _A_A_B_A_B_B_C_C ^!Duck Rave-finisher _6_2_3_+_C :Fake Moves: Fake~Duck Dance _2_+_B_+_C :Combos: --- 3hits --- [_Ac/_Bc/_2_+_Ac/_2_+_Bc]_Bc[_C/_6_+_CcP] [_Ac/_Bc/_2_+_Ac/_2_+_Bc][_Bc/_2_+_Bc]_2_+_C [_Ac/_Bc/_2_+_Ac/_2_+_Bc][_Bc/_2_+_Bc]_3_+_Cj --- 10hits --- _2_+_C(1h)_2_+_Cc(2h)_2_+_C(2h)_2_3_6_9_+_B(5h) ----------------------------------------------- $end $cmd Franco Bash ----------------------------------------------- :Throws: Gut Punch [_4/_6]_+_C :Command Moves: Back Tornado _6_+_B P Big Punch _A_+_B :Recovery Moves: Power Uppercut _X_C :Special Moves: Double Kong _2_1_4_+_A G Power Stomp _2_3_6_9_+_B Meteo Shot _2_3_6_+_A Meteo Tackle ^1_6_+_C Waving Blow _4_1_2_3_6_+_D :Super Power: Final Omega Shot _2_1_4_1_6_+_B_+_C :Potential Power: Armageddon Buster ^-_6_3_2_1_4_+_C ^!Low Punches _X_A ^!Knee Thrusts _X_B ^!Gut Punch Combos _X_C :Fake Moves: Fake~Meteo Shot _2_+_A_+_B :Combos: --- 2hits --- _Ac_Cc --- 3hits --- [_Ac/_Bc/_2_+_Ac/_2_+_Bc]_Bc_C [_Ac/_Bc/_2_+_Ac/_2_+_Bc][_Bc/_2_+_Bc]_2_+_C [_Ac/_Bc/_2_+_Ac/_2_+_Bc][_Bc/_2_+_Bc]_3_+_C --- 5hits --- _Cc(1hit)_Cc_Cc_Cc_6_+_C ----------------------------------------------- $end $cmd Hon Fu ----------------------------------------------- :Throws: Back Flip [_4/_6]_+_C Keiraku Randa _3_+_C :Command Moves: High NC hit _3_+_A Fumi Somi Sokukeri _6_+_B :Pursuit Moves: Low NC Hit _2_+_C :Special Moves: Honou no Taneuma _2_1_4_+_X_A Seikuu Rekka Kon _6_2_3_+[_A/_C] G _`Guard Cancel with_A Kyu Ryu no Yomi ^-_4_1_2_3_6_+_C Koku Ryu ^-foe in air_4_1_2_3_6_+_C Denkou Sekka no Chi ^1_6_+_B ^!Denkou Pachiki _B Denkou Sekka no Ten _2_1_4_+_B Hissho Kyakushu Kyaku _2_1_4_+_C :Super Power: Bakuhatsu Goro _2_1_4_1_6_+_B_+_C ^!Somersault and Headbutt _X_x :Potential Power: Gadenza no Arashi _2_1_4_1_6_+_C G :Fake Moves: Fake~Seikuu Rekka Kon _4_+_A_+_B :Combos: --- 3hits --- [_Ac/_Bc/_2_+_Ac/_2_+_Bc]_Bc_C [_Ac/_Bc/_2_+_Ac/_2_+_Bc][_Bc/_2_+_Bc]_2_+_C [_Ac/_Bc/_2_+_Ac/_2_+_Bc][_Bc/_2_+_Bc]_3_+_Cj _3_+_Ac_Cc_Cj --- 4hits --- [_Ac/_Bc/_2_+_Ac/_2_+_Bc]_Bc_6_+_CcP_4_+_CcP ----------------------------------------------- $end $cmd Jin Chonrei ----------------------------------------------- :Throws: Energy Burst [_4/_6]_+_C :Command Moves: Axe Kick _6_+_B :Special Moves: Teio Jinsoku Ken-short _6_6_+_A Teio Jinsoku Ken-long _6_6_6_+_A Teio Tengan Ken _2_3_6_+_O_C Teio Tenji Ken _6_2_3_+[_A/_C] G _`Guard Cancel with_C Teio Rojin Ken _2_1_4_6_+_C Teio Tashin Ken _2_1_4_+_B _`reflect projectile Ryu Ten Shin _2_3_6_+_O_B :Super Power: Teio Syu Myo Ken _6_4_1_2_3_6_+_B_+_C :Potential Power: Teio Ryuusei Ken _6_4_1_2_3_6_+_C :Fake Moves: Fake~Teio Syu Myo Ken _2_+_B_+_C :Combos: --- 2hits --- _Ac_Cc --- 3hits --- [_Ac/_Bc/_2_+_Ac/_2_+_Bc]_Bc_C [_Ac/_Bc/_2_+_Ac/_2_+_Bc][_Bc/_2_+_Bc]_2_+_C --- 4hits --- [_Ac/_Bc/_2_+_Ac/_2_+_Bc]_Bc_6_+_CcP_4_+_CcP _Cc(1hit)_Cc_2_+_C_2_3_6_+_C ----------------------------------------------- $end $cmd Jin Chonshu ----------------------------------------------- :Throws: Energy Burst [_4/_6]_+_C :Command Moves: Chop _4_+_A Tatsukai Atama _3_+_C :Special Moves: Teio Jinsoku Ken _6_6_+_A Teio Tengan Ken _2_3_6_+[_A/_C] Teio Tenji Ken _6_2_3_+[_A/_C] Teio Jingan Ken _6_3_2_1_4_+[_A/_B/_C] G _`Guard Cancel with_C ^!Teio Hagane Kachi(with_B) [_A/_B/_C] TeioKarasatsuKamiManakoKobushi _^_6_3_2_+_B :Super Power: Teio Rojin Ken (_^)_2_1_4_6_+_B_+_C :Potential Power: Teio Sukyu Kyo Ken _2_1_4_6_+_C :Fake Moves: Fake~Teio Rojin Ken _2_+_B_+_C :Combos: --- 4hits --- [_A(2hit)/_2_+_A(2hit)]_Ac[_C/_2_+_C/_3_+_Cj] _Cc(1hit)_Cc_C_6_4_+_Cj --- 5hits --- [_A(2hit)/_2_+_A(2hit)]_Bc(2hit)_C [_A(2hit)/_2_+_A(2hit)]_Bc(2hit)_2_+_C [_A(2hit)/_2_+_A(2hit)]_Bc(2hit)_3_+_Cj [_A(2hit)/_2_+_A(2hit)]_2_+_Bc(2hit)_C [_A(2hit)/_2_+_A(2hit)]_2_+_Bc(2hit)_2_+_C [_A(2hit)/_2_+_A(2hit)]_2_+_Bc(2hit)_3_+_Cj [_B(2hit)/_2_+_B(2hit)]_Bc(2hit)_C [_B(2hit)/_2_+_B(2hit)]_Bc(2hit)_2_+_C [_B(2hit)/_2_+_B(2hit)]_Bc(2hit)_3_+_Cj [_B(2hit)/_2_+_B(2hit)]_2_+_Bc(2hit)_C [_B(2hit)/_2_+_B(2hit)]_2_+_Bc(2hit)_2_+_C [_B(2hit)/_2_+_B(2hit)]_2_+_Bc(2hit)_3_+_Cj ----------------------------------------------- $end $cmd Joe Higashi ----------------------------------------------- :Throws: Joe Special [_4/_6]_+_C ^!Downward Kick _2 Hiza Jigoku _3_+_C :Command Moves: Vertical Upper _4_+_A High Elbow _3_+_A Joe Sobat _4_+_B P Sliding Kick _3_+_B :Pursuit Moves: Taunt _2_+_C :Special Moves: Bakuretsu Ken _X_A ^!Bakuretsu Elbow _2_3_6_+_A Bakuretsu Hurricane _6_3_2_1_4_+[_A/_C] Tiger Kick _6_2_3_+_B G Slash Kick _1_6_+[_B/_C] Ougon no Kakato _2_1_4_+_B Pressure Knee _6_2_3_+_C ^!follow with Ougon no Kakato :Super Power: Screw Upper _6_4_1_2_3_6_+_B_+_C :Potential Power: Slide Screw _6_4_1_2_3_6_+_C :Fake Moves: Fake~Bakuretsu Hurricane _2_+_A_+_B Fake~Tiger Kick _4_+_A_+_B :Combos: --- 2hits --- _Ac_Cc --- 3hits --- [_Ac/_Bc/_2_+_Ac/_2_+_Bc]_Bc_C [_Ac/_Bc/_2_+_Ac/_2_+_Bc][_Bc/_2_+_Bc]_2_+_C [_Ac/_Bc/_2_+_Ac/_2_+_Bc][_Bc/_2_+_Bc]_3_+_Cj --- 4hits --- [_Ac/_Bc/_2_+_Ac/_2_+_Bc]_Bc_6_+_CcP_4_+_CcP --- 6hits --- _Bc_Cc_Cc_2_3_6_+_Cj on 3rd(3hit) _4_+_Ac(2hit)_Cc_Cc_Cc_6_+_C ----------------------------------------------- $end $cmd Kim Kaphwan ----------------------------------------------- :Throws: Sakkyaku Nage [_4/_6]_+_C :Command Moves: Neri Chagi _6_+_B Hishou Kyaku _^_2_+_B ^!Hassei Waza _3_+_B :Special Moves: Hangetsu Zan _2_1_4_+[_B/_C] Hien Zan ^2_8_+_B ^!Tenshou Zan _2_+_B Haki Kyaku _2_1_4_+_A Kuu Sajin _6_2_3_+_A G :Super Power: Hou'ou Tenbu Kyaku _^_4_1_2_3_6_+_B_+_C :Potential Power: Hou'ou Kyaku _2_1_4_1_6_+_C :Fake Moves: Fake~Hou'ou Kyaku _2_+_B_+_C :Combos: --- 3hits --- [_Ac/_Bc/_2_+_Ac/_2_+_Bc]_Bc_C [_Ac/_Bc/_2_+_Ac/_2_+_Bc][_Bc/_2_+_Bc]_2_+_C [_Ac/_Bc/_2_+_Ac/_2_+_Bc][_Bc/_2_+_Bc]_3_+_Cj --- 4hits --- [_Ac/_Bc/_2_+_Ac/_2_+_Bc]_Bc_6_+_CcP_4_+_CcP --- 7hits --- _Cc(2hit)_Cj_6_+_C_6_2_3_+_A(3hit) ----------------------------------------------- $end $cmd Laurence Blood ----------------------------------------------- :Throws: Matador Slash [_4/_6]_+_C :Air Throws: Flying Buster _^_2_+_C :Command Moves: Heat Saber _4_+_A Ole Dodge _A_+_B Spin Kick _6_+_B P Saber Poke _^_2_+_A :Special Moves: Bloody Saber _2_3_6_+_Ax3 Bloody Spin ^4_6_+[_A/_C] G _`Guard Cancel with_C Bloody Axle _2_3_6_+_C ^!Bloody Cutter [_A/_B/_C] ^!Bloody Press ^-_6_+_C ^!Bloody Shooter _2_1_4_+[_A/_B] :Super Power: Bloody Flash _3_4_1_2_3_6_1_+_B_+_C :Potential Power: Certain Death _2_3_6_3_2_1_4_+_C :Fake Moves: Fake~Bloody Flash _2_+_B_+_C :Combos: --- 2hits --- _A_+_B(no hit)_6_+_C_6_3_2_+_C --- 3hits --- [_Ac/_2_+_Ac]_Ac[_C/_2_+_C] [_Ac/_Bc/_2_+_Ac/_2_+_Bc][_Bc/_2_+_Bc]_C [_Ac/_Bc/_2_+_Ac/_2_+_Bc][_Bc/_2_+_Bc]_2_+_C _Ac_Cc(2hit) --- 4hits --- [_Ac/_2_+_Ac]_Ac_6_+_CcP_4_+_CcP [_Ac/_Bc/_2_+_Ac][_Bc/_2_+_Bc]_6_+_CcP_4_+_CcP _2_+_Bc[_Bc/_2_+_Bc]_6_+_CcP_4_+_CcP --- 5hits --- _Cc(1hit)_Cc_Cc_Cc_6_+_C ----------------------------------------------- $end $cmd Mai Shiranui ----------------------------------------------- :Throws: Fuusha Kuzuki Kai [_4/_6]_+_C :Air Throws: Yume Zakura _^_2_+_C :Command Moves: Ryu no Mai _4_+_A P Sankaku Tobi _^corner_6 :Recovery Moves: Double Kick _X_C :Special Moves: Kacho Sen _2_3_6_+_A Midare Kacho Sen _2_1_4_+_Cx5 Ryuu Enbu _2_1_4_+_A G Kagero no Mai ^2_8_+_C Hissatsu Shinobi Bachi _4_1_2_3_6_+_C Musasabi no Mai _^_2_+_A_+_B :Super Power: Chou Hissatsu Shinobi Bachi _6_1_6_+_B_+_C :Potential Power: Leotard Shinobi Bachi _6_1_6_+_C :Fake Moves: Fake~Kacho Sen _2_+_A_+_B :Combos: --- 2hits --- _2_+_Ac_2_+_Cc --- 3hits --- [_Ac/_2_+_Ac]_Ac[_Cj/_2_+_C] [_Ac/_Bc/_2_+_Ac/_2_+_Bc][_Bc/_2_+_Bc]_Cj [_Ac/_Bc/_2_+_Ac/_2_+_Bc][_Bc/_2_+_Bc]_2_+_C --- 4hits --- [_Ac/_2_+_Ac]_Ac_6_+_CcP_4_+_CcP [_Ac/_Bc/_2_+_Ac][_Bc/_2_+_Bc]_6_+_CcP_4_+_CcP _2_+_Bc[_Bc/_2_+_Bc]_6_+_CcP_4_+_CcP --- 5hits --- _Cc(2hit)_Cc_Cc_2_+_Cc ----------------------------------------------- $end $cmd Ryuji Yamazaki ----------------------------------------------- :Throws: Bun Nage [_4/_6]_+_C :Command Moves: Bussashi _6_+_A Uppercut _3_+_A Short Uppercut _^_B_+_C :Recovery Moves: Dust Throw _X_C :Pursuit Moves: Palm Smash _2_+_C :Special Moves: Hebi Tsukai _2_1_4_+_O[_A/_B/_C] ^!Hebi Damashi _D Bai Gaeshi-absorb _2_3_6_+_C _`absorb projectile Bai Gaeshi-reflect _2_3_6_+_O_C _`reflect projectile Sabaki no Aikuchi _6_1_6_+_A G Sadomazo _4_1_2_3_6_+_B _`reverse jump/high/mid/special/SP/PP Bakudan Pachiki ^-_6_4_2_8_+_C :Super Power: Guillotine _6_3_2_1_6_+_B_+_C :Potential Power: Drill ^-_x_+_X_C :Combos: --- 2hits --- _Ac_Cc --- 3hits --- [_Ac/_Bc/_2_+_Ac/_2_+_Bc]_Bc_C [_Ac/_Bc/_2_+_Ac/_2_+_Bc][_Bc/_2_+_Bc]_2_+_C [_Ac/_Bc/_2_+_Ac/_2_+_Bc][_Bc/_2_+_Bc]_3_+_Cj --- 6hits --- _3_+_Ac_Cc_Cc_Cc_Cc_4_+_C ----------------------------------------------- $end $cmd Sokaku Mochizuki ----------------------------------------------- :Throws: Muken Jigoku Nage _6_+_C Mudoh Shibari Nage _4_+_C ^!Jigoku Mon _4_1_2_+_C :Air Throws: Shoten Satsu _^_2_+_C :Command Moves: Shukajoh Joudan Uchi _3_+_A :Pursuit Moves: Lightning _2_+_C :Special Moves: Makibishi Masher _2_3_6_+_A Nozaru Geri _2_1_4_+_A G Hyoi Dan _6_4_6_+_C Higi Kaminari Otoshi _6_2_3_+_B Ja Kon Bu _X_A ^!Ten Ha _1_+_C ^!Fu Ha _3_+_C ^!Toppa _6_+_C ^!Kou Ha _9_+_C ^!Tou Ha _D P Jashin Kon _6_3_2_1_4_+_B Hametsu no Honou _2_1_4_+_D Kimon Jin ^-_x_+_C :Super Power: Ikazuchi _6_3_2_3_6_+_B_+_C _`hit on both planes :Potential Power: Raijin no Ibuki _6_3_2_3_6_+_C :Fake Moves: Fake~Makibishi Masher _2_+_A_+_B Fake~Ikazuchi _2_+_B_+_C :Combos: --- 3hits --- [_Ac/_Bc/_2_+_Ac/_2_+_Bc]_Bc[_C/_6_+_CcP] [_Ac/_Bc/_2_+_Ac/_2_+_Bc][_Bc/_2_+_Bc]_2_+_C [_Ac/_Bc/_2_+_Ac/_2_+_Bc][_Bc/_2_+_Bc]_3_+_Cj --- 6hits --- _Cc(1hit)_Cc(2hit)_2_+_Cj_2_+_Cj_2_+_C ----------------------------------------------- $end $cmd Terry Bogard ----------------------------------------------- :Throws: Buster Throw [_4/_6]_+_C :Command Moves: Rising Upper _3_+_A Backspin Kick _6_+_B P Charging Kick Dash_6_+_C :Special Moves: Power Wave _2_3_6_+_A Round Wave _2_3_6_+_C _`hit on both planes Rising Tackle ^2_8_+_A Power Dunk _6_2_3_+_B G Power Charge _4_6_6_+_A Crack Shoot _2_1_4_+_B Burn Knuckle _2_1_4_+[_A/_C] Passing Sway _2_3_6_+_D :Super Power: Power Geyser _2_1_4_1_6_+_B_+_C :Potential Power: Triple Geyser _2_1_4_1_6_+_C :Fake Moves: Fake~Burn Knuckle _6_+_A_+_B Fake~Power Geyser _2_+_B_+_C :Combos: --- 2hits --- _Ac_Cc _2_+_Ac_2_+_Cc --- 3hits --- [_Ac/_Bc/_2_+_Ac/_2_+_Bc]_Bc_C [_Ac/_Bc/_2_+_Ac/_2_+_Bc][_Bc/_2_+_Bc]_2_+_C [_Ac/_Bc/_2_+_Ac/_2_+_Bc][_Bc/_2_+_Bc]_3_+_Cj --- 4hits --- [_Ac/_Bc/_2_+_Ac/_2_+_Bc]_Bc_6_+_CcP_4_+_CcP --- 5hits --- _3_+_Ac_Cc_Cc_Cc_6_+_C ----------------------------------------------- $end $cmd Tung Fu Rue ----------------------------------------------- :Throws: Energy Blast [_4/_6]_+_C :Command Moves: Upper Fist _3_+_A :Special Moves: Spit Fireball _2_3_6_+_A Ressen Kyaku _6_2_3_+_B G Shouha ^1_6_+_C Sen Shippo _2_1_4_+[_A/_C] Super Taunt Taunt_X_C :Super Power: Senpuu Gou Ken _6_3_2_8_+_B_+_C :Potential Power: Gekihou _6_4_1_2_3_6_+_O_C :Fake Moves: Fake~Spit Fireball _2_+_A_+_B Fake~Senpuu Gou Ken _2_+_B_+_C :Combos: --- 3hits --- [_Ac/_Bc/_2_+_Ac/_2_+_Bc]_Bc_C [_Ac/_Bc/_2_+_Ac/_2_+_Bc][_Bc/_2_+_Bc]_2_+_C [_Ac/_Bc/_2_+_Ac/_2_+_Bc][_Bc/_2_+_Bc]_3_+_Cj _3_+_Ac_Cc_6_+_Cj --- 4hits --- [_Ac/_Bc/_2_+_Ac/_2_+_Bc]_Bc_6_+_CcP_4_+_CcP ----------------------------------------------- $end $cmd Wolfgang Krauser ----------------------------------------------- :Throws: Knee Smasher [_4/_6]_+_C :Command Moves: Overhead Punch _6_+_B_+_C Stomach Splash _^_2_+_C :Pursuit Moves: Elbow Drop _2_+_C :Special Moves: Blitz Ball-high _2_1_4_+_A Blitz Ball-low _2_1_4_+_C Leg Tomahawk _2_3_6_+_B G Dangerous Thrust ^-_4_1_2_3_6_+_A Phoenix Thrust _4_1_2_3_6_+_C P _`reverse jump/special/SP/PP Lift Up Blow ^-_6_3_2_1_4_+_B :Super Power: Kaiser Wave ^4_9_+_B_+_C :Potential Powers: Gigantic Cyclone ^-_6_3_2_1_4_6_3_2_+_C Deadly Rave _6_3_2_1_4_6_+_A ^!Deadly Rave-combo _A_B_C_B_C_A_B_C ^!Long Punch _C ^!Gigantic Cyclone _4_2_1_+_A_+_C :Fake Moves: Fake~High Blitz Ball _2_+_A_+_B Fake~Kaiser Wave _2_+_B_+_C :Combos: --- 2hits --- _Ac_Cc --- 3hits --- [_Ac/_Bc/_2_+_Ac/_2_+_Bc]_Bc_C [_Ac/_Bc/_2_+_Ac/_2_+_Bc][_Bc/_2_+_Bc]_2_+_C [_Ac/_Bc/_2_+_Ac/_2_+_Bc][_Bc/_2_+_Bc]_3_+_C --- 9hits --- _Cc(1hit)_Cc(2hit)_2_3_6_+_C(6hit) ----------------------------------------------- $end $cmd «Secret Characters» ----------------------------------------------- *Play with EX Andy Bogard - at the Character Select Screen - put the cursor on Andy_O_S - _B_B_C_C_O_B_+_O_C[_A/_D] *Play with EX Billy Kane - at the Character Select Screen - put the cursor on Billy_O_S - _B_B_C_C_O_B_+_O_C[_A/_D] *Play with EX Blue Mary - at the Character Select Screen - put the cursor on Mary_O_S - _B_B_C_C_O_B_+_O_C[_A/_D] *Play with EX Tung Fu Rue - at the Character Select Screen - put the cursor on Tung_O_S - _B_B_C_C_O_B_+_O_C[_A/_D] *Play with Geese Howard - defeat Geese on 1P Game - wait for the Ranking Screen - _6_9_8_7_4_1_2_3_6^3_+_A_B_C - only for Home Version - needed to select the EX Characters ----------------------------------------------- $end $cmd EX Andy Bogard ----------------------------------------------- :Throws: Uchimata [_4/_6]_+_C :Command Moves: Age Men _3_+_A :Pursuit Moves: Dart Throw _2_+_C :Special Moves: Geki Hishou Ken _2_1_4_+_C Zan'ei Ken _1_6_+_C Yami Abise Geri _4_2_1_+_B G Shiranui Kumo Karami _^above foe_2_2_+_C Illusion Kick Dash_6_3_2_+_D :Super Power: Chou Reppa Dan ^2_3_6_+_B_+_C :Potential Power: Zan'ei Reppa _1_2_3_6_+_C :Combos: --- 3hits --- [_Ac/_Bc/_2_+_Ac/_2_+_Bc]_Bc_C [_Ac/_Bc/_2_+_Ac/_2_+_Bc][_Bc/_2_+_Bc]_2_+_C [_Ac/_Bc/_2_+_Ac/_2_+_Bc][_Bc/_2_+_Bc]_3_+_Cj --- 4hits --- [_Ac/_Bc/_2_+_Ac/_2_+_Bc]_Bc_6_+_CcP_4_+_CcP _3_+_Ac_C_C_Cj ----------------------------------------------- $end $cmd EX Billy Kane ----------------------------------------------- :Throws: Ippon Zuri Nage [_4/_6]_+_C Jigoku Otoshi _6_+_B :Pursuit Moves: Pole Whack _2_+_C :Special Moves: Senpuu Kon _X_A Sansetsu Kon~Chuudan Uchi ^4_6_+_A ^!Kaen Sansetsu Kon~Chuudan Tsuki _4_6_+_C Suzume Otoshi _2_1_4_+_A Kyoushuu Hishou Kon _1_2_3_6_+_B ^!Move [_4/_6] Karyuu Tsuigeki Kon _2_1_4_+_B G _`reverse high/mid Suiryuu Tsuigeki Kon _2_1_4_+_C G _`reverse jump/special/SP/PP :Super Power: Chou Kaen Senpuu Kon _2_3_6_3_2_1_4_+_B_+_C :Potential Power: Guren Sakkon _6_3_2_+_C G :Fake Moves: Fake~Kyousyuu Hishou Kon _4_+_A_+_B :Combos: --- 3hits --- [_Ac/_2_+_Ac/_2_+_Bc]_Bc_C [_Ac/_2_+_Ac/_2_+_Bc][_Bc/_2_+_Bc]_2_+_C --- 4hits --- [_Ac/_2_+_Ac/_2_+_Bc]_Bc_6_+_CcP_4_+_CcP [_Ac/_2_+_Ac]_Cc(3hit) --- 5hits --- _B(3hit)_Bc_C _B(3hit)[_Bc/_2_+_Bc]_2_+_C --- 6hits --- _B(3hit)_Bc_6_+_CcP_4_+_CcP _2_+_C(1hit)_Cc_2_+_C(3hit)_4_6_+_C ----------------------------------------------- $end $cmd EX Blue Mary ----------------------------------------------- :Throws: Head Throw [_4/_6]_+_C ^!Achilles Hold _6_3_2_+_C :Command Moves: Climbing Arrow _3_+_A :Pursuit Moves: Leg Press _2_+_B :Special Moves: M. Spider _2_3_6_+_C G Straight Slice ^4_6_+_B ^!Club clutcher _4_1_2_3_6_+_B M. Snatcher _6_2_3_+_B G ^!Face Lock _1_6_+_C Real Counter _A_+_B ^!Backdrop Real _6_3_2_1_4_+_C Achilles Hold ^-_2_1_4_+_C :Super Power: M. Typhoon _6_4_1_2_3_6_+_B_+_C :Potential Power: M. Driving Smasher _A_A_4_B_C :Combos: --- 2hits --- [_2_+_Ac/_2_+_Bc]_2_+_Cj --- 3hits --- _Ac_C_6_3_2_1_4_+_C --- 4hits --- _Bc(2hit)_C_6_3_2_1_4_+_C ----------------------------------------------- $end $cmd EX Tung Fu Rue ----------------------------------------------- :Throws: Ressen Shou [_4/_6]_+_C :Command Moves: Upper Fist _3_+_A :Special Moves: Gekihou _X_C Ressen Kyaku ^-_6_2_3_+_B Shouha ^1_6_+_A Sen Shippo _2_1_4_+[_A/_C] G _`Guard Cancel with_C Super Taunt Taunt_X_C :Super Power: Senpuu Gou Ken _6_3_2_8_+_B_+_C :Potential Power: Million Kick _6_2_3_+_C :Fake Moves: Fake~Power Wave _2_+_A_+_B Fake~Iron Hurricane _2_+_B_+_C ----------------------------------------------- $end $cmd Geese Howard ----------------------------------------------- :Throws: Shinkuu Nage [_4/_6]_+_C Kosatsu Sho _3_+_C :Command Moves: Upper Palm _3_+_A Low Swip _A_+_B Raikou Mawashi Geri _4_+_B P Quick Swipe block_6_+_A :Pursuit Moves: Raimei Gouha Nage _2_+_C :Special Moves: Reppuu Ken _2_1_4_+_A Double Reppuu Ken _2_1_4_+_C Shippuu Ken _^_2_1_4_+_A ^!Double _A ^!Move [_4/_6] Double Shippuu Ken _^_2_1_4_+_Cx2 Ja'ei Ken ^4_6_+[_B/_C] G _`Guard Cancel with_B Joudan Atemi Nage _4_1_2_3_6_+_B _`reverse jump/special/SP/PP Chudan Atemi Uchi _4_1_2_3_6_+_C _`reverse high/mid :Super Power: Rasing Storm _1_6_3_2_1_4_3_+_B_+_C :Potential Powers: Thunder Break _6_3_2_+_C _`hit on both planes Deadly Rave _6_3_2_1_4_6_+_A ^!Deadly Rave-combo _A_A_B_B_B_C_C_C ^!Deadly Rave-finisher _2_1_4_+_C :Fake Moves: Fake~Reppuu Ken _2_+_A_+_B Fake~Rasing Storm _2_+_B_+_C :Combos: --- 3hits --- [_Ac/_Bc/_2_+_Ac/_2_+_Bc]_Bc_C [_Ac/_Bc/_2_+_Ac/_2_+_Bc][_Bc/_2_+_Bc]_2_+_C [_Ac/_Bc/_2_+_Ac/_2_+_Bc][_Bc/_2_+_Bc]_3_+_Cj _Ac_Cc(2hit) _3_+_Ac(1hit)_Cj_C --- 4hits --- [_Ac/_Bc/_2_+_Ac/_2_+_Bc]_Bc_6_+_CcP_4_+_CcP ----------------------------------------------- $end $cmd «Ranking» ----------------------------------------------- :Ranking on Round: SSS - more than 8000points -> with less than 15sec - more than 9000points -> with 16 to 20sec SS - 6000 to 7999points -> with less than 15sec - 7000 to 8999points -> with 16 to 20sec - more than 8000points -> with 21 to 25sec - more than 9000points -> with 26 to 30sec S - 3000 to 5999points -> with less than 15sec - 4000 to 6999points -> with 16 to 20sec - 5000 to 7999points -> with 21 to 25sec - 6000 to 8999points -> with 26 to 30sec - more than 7000points -> with 31 to 35sec - more than 9000points -> with 36 to 40sec AAA - less than 3000points -> with less than 15sec - 3000 to 3999points -> with 16 to 20sec - 4000 to 4999points -> with 21 to 25sec - 5000 to 5999points -> with 26 to 30sec - 6000 to 6999points -> with 31 to 35sec - 7000 to 8999points -> with 36 to 40sec - more than 9000points -> with 41 to 45sec AA - less than 3000points -> with 16 to 20sec - less than 3999points -> with 21 to 25sec - 3000 to 4999points -> with 26 to 30sec - 4000 to 5999points -> with 31 to 35sec - 5000 to 6999points -> with 36 to 40sec - 7000 to 8999points -> with 41 to 45sec - more than 9000points -> with 46 to 50sec A - less than 3000points -> with 26 to 30sec - less than 3999points -> with 31 to 35sec - 3000 to 4999points -> with 36 to 40sec - 5000 to 6999points -> with 41 to 45sec - 7000 to 8999points -> with 46 to 50sec - more than 9000points -> with 51 to 55sec B - less than 3000points -> with 36 to 40sec - 3000 to 4999points -> with 41 to 45sec - 5000 to 6999points -> with 46 to 50sec - 7000 to 8999points -> with 51 to 55sec - more than 9000points -> with more than 56sec C - less than 3000points -> with 41 to 45sec - less than 4999points -> with 46 to 50sec - less than 6999points -> with 51 to 55sec - less than 8999points -> with more than 56sec - any total of points -> Time Over :Points for each grade: SSS - 53 SS - 45 S - 33 AAA - 25 AA - 17 A - 12 B - 9 C - 5 All these points are summed up and you will be awarded a Fighter Grade. :Fighter Grade: Holy Fighter more than 850 Genius Fighter 849 to 650 Master Fighter 649 to 442 Ace Fighter 441 to 351 Hope Fighter 350 to 221 Average Fighter 220 to 156 Trainee Fighter 155 to 117 Beginner Fighter less than 117 ----------------------------------------------- $end $cmd «Cheats» ----------------------------------------------- *Fight Geese - don't lose a round - get a score over 750.000 - rank over S at least once - never get a rank C ----------------------------------------------- $end $info=ringdest $cmd *---INFO---* ----------------------------------------------- Ring of Destruction: Slammasters II Super Muscle Bomber: The International Blowout (c)1994 Capcom Made by: Fabricio da Silva Coroquer Last Update: March 30th, 2009 ----------------------------------------------- $end $cmd «Buttons» ----------------------------------------------- _G: Grab ^E: Light Punch ^G: Hard Punch ^H: Light Kick ^J: Hard Kick _P: any Punch Button[^E/^G] _K: any Kick Button[^H/^J] ^W: 2Punch Buttons^E_+^G ^V: 2Kick Buttons^H_+^J ----------------------------------------------- $end $cmd «Inscriptions» ----------------------------------------------- :Directional: _6: press Forward ^6: hold Forward :Buttons: _X: tap following Button repeatedly :Positon: ^-: must be done close from foe :Others: _+: press the motions together [/]: use any motions between the "[]" :Super: Do after a Taunt ----------------------------------------------- $end $cmd «Common Commands» ----------------------------------------------- :Movement: Running [_4_4/_6_6] :Command Moves: Dashing Grab _2_3_6_+_G Bounce against the Ropes toward the ropes^6 Taunt _P_+_K ----------------------------------------------- $end $cmd Alexander the Greater ----------------------------------------------- :Special Moves: Shoot Gunstab _X_P Death Feather Rain _2_3_6_+_P Knuckle Gust _4_6_+_P :Super: Tornado Slam _6_9_8_+_G ----------------------------------------------- $end $cmd Biff Slamkovich ----------------------------------------------- :Special Moves: Sonic Fist _X_P Trinity Wave _2_3_6_+_P Leg Cracker _2_1_4_+_K :Super: Sunset Splash _8_7_4_+_G ----------------------------------------------- $end $cmd Black Widow ----------------------------------------------- :Command Moves: Crawl ^3 :Special Moves: Tarantula Net _2_3_6_+_P Rising Cutter _6_2_3_+_P Illusion Parade _2_3_6_9_+_K :Super: Vortex Fall _2_1_4_7_8_+_G ----------------------------------------------- $end $cmd El Stingray ----------------------------------------------- :Command Moves: Heel Kick _^_2_+^H :Special Moves: Jalapeno Comet _2_3_6_+_P Meteor Southern Cross ^W Spiral Moon ^V Back Flip _2_1_4_+_K :Super: Atomic Dive _6_2_3_+_G ----------------------------------------------- $end $cmd Great Oni ----------------------------------------------- :Special Moves: Senbuu Kyaku [^W/^V] Dohatsuryuu _2_3_6_+_P Obarokendoku _4_6_+_P Kizan _2_8_+_K :Super: Keppujin _x_+_G ----------------------------------------------- $end $cmd Gunloc ----------------------------------------------- :Special Moves: Sonic Fist _X_P Crescent Slash _6_2_3_+_K Leg Cracker _2_1_4_+_K :Super: Sunset Splash _8_7_4_+_G ----------------------------------------------- $end $cmd Jumbo Flapjack ----------------------------------------------- :Special Moves: Pancake Poison [^W/^V] Hellbane _2_3_6_+_P Balloon Missile _4_6_+_P :Super: Giant Swing _4_1_2_3_6_+_G ----------------------------------------------- $end $cmd King Rasta Mon ----------------------------------------------- :Special Moves: Monkey Help _2_3_6_+_P Wild Tackle _2_8_+_P Jungle Panic _4_6_+_P Jungle Climb _2_8_+_K :Super: Hurricane Stomp _2_8_+_G ----------------------------------------------- $end $cmd Mike Haggar ----------------------------------------------- :Command Moves: Jumping Body Attack _^diagonal_2_+^G Guillotine Drop _^_2_+^H :Special Moves: Double Lariat [^W/^V] Violent Axe _4_1_2_3_6_+_P Angry Hammer _4_6_+_P :Super: Screw Piledriver _x_+_G ----------------------------------------------- $end $cmd Ortega ----------------------------------------------- :Special Moves: Knuckle Big Bang _2_1_4_7_+_P Aura Buster _4_1_2_3_6_+_P Aura Fire _4_6_+_P :Super: Muscle Bomb _4_2_1_+_G ----------------------------------------------- $end $cmd Saber ----------------------------------------------- :Special Moves: Carnage Saber [^W/^V] TNT Buster _2_3_6_+_P Flash Nuts _4_6_+_P Ground Crawl _4_1_2_+_K Ground Crawl _6_3_2_+_K :Super: Fatal Air Raid _3_7_+_G ----------------------------------------------- $end $cmd Scorpion ----------------------------------------------- :Special Moves: Death Spiral [^W/^V] Tiger Fang _4_6_+_K Shaft Harrier _2_8_+_K K3 _6_2_3_+_K Teleport [_4/_6]_+_G_+^W :Super: Pyramid Crush _8_2_+_G ----------------------------------------------- $end $cmd Titanic Tim ----------------------------------------------- :Special Moves: Tsunami [^W/^V] Mountain Break _2_3_6_9_+_P Elephant Bomb _2_1_4_+_K :Super: Titan Breaker _1_2_8_+_G ----------------------------------------------- $end $cmd Wraith ----------------------------------------------- :Special Moves: Burning Dead [^W/^V] Bloodsuck _2_3_6_+_P Meat Grind _4_1_2_3_6_+_K :Super: Lucifer Drop _6_9_8_+_G ----------------------------------------------- $end $info=samsho $cmd *---INFO---* ----------------------------------------------- Samurai Shodown Samurai Spirits (c)1993 SNK Made by: t65will Correct by: Fabricio da Silva Coroquer Last Update: March 30th, 2009 ----------------------------------------------- $end $cmd «Buttons» ----------------------------------------------- _A: Weak Slash _B: Medium Slash _C: Weak Kick _D: Medium Kick ^s: any Slash Button[_A/_B/_A_+_B] _K: any Kick Button[_C/_D/_C_+_D] ----------------------------------------------- $end $cmd «Inscriptions» ----------------------------------------------- :Directional: _6: press Forward ^6: hold Forward :Buttons: _X: tap following Button repeatedly :Positon: ^-: must be done close from foe _^: must be done in the air :Others: _+: press the motions together [/]: use any motions between the "[]" ^!: follow with this move W: Weapon is Required to perform move :Throws: must be done close :Air Throws: you and your foe must be close in the air ----------------------------------------------- $end $cmd «Common Commands» ----------------------------------------------- :Normal Attacks: Strong Slash _A_+_B W Strong Kick _C_+_D :Movement: Run _6^6 Retreat _4_4 ----------------------------------------------- $end $cmd Charlotte Christine Colde ----------------------------------------------- :Throws: Lion Lance _6_+[_B/_A_+_B/_D] :Special Moves: Splash Fount _X^s W Power Gradation _1_2_3_+^s W ----------------------------------------------- $end $cmd Earthquake ----------------------------------------------- :Throws: Fat Buster _6_+[_B/_D] Go to Heaven _6_+_C_+_D :Command Moves: Sankaku Tobi _^corner_6 :Special Moves: Fat Bound _^_2_X_C_+_D Fat Chainsaw _X^s W :Additional Notes: _`can't be thrown ----------------------------------------------- $end $cmd Galford D. Weiler ----------------------------------------------- :Throws: Ground Slam _6_+[_B/_A_+_B] Slam and Stab _6_+[_D/_C_+_D] :Air Throws: Stardust Drop _^_2_+[_B/_A_+_B/_D/_C_+_D] :Command Moves: Sankaku Tobi _^corner_6 :Special Moves: Plasma Blade _2_3_6_+^s Rush Dog _2_1_4_+^s Machine Gun Dog _2_1_4_+[_C/_D] Shadow Copy _6_4_1_2_3_6_+[^s/_K] Imitate Replica when hit_B_+_C_+_D Replica Attack _6_3_2_1_4_+_B_+_C_+_D Strike Heads ^-_6_2_3_+_K ----------------------------------------------- $end $cmd Gen-An Shiranui ----------------------------------------------- :Throws: Diving Claw _6_+_B Grabs and Bashes _6_+_D :Command Moves: Crawl [^1/^3] :Special Moves: Doku Fubuki _2_3_6_+^s Nikuten Tsuki _6_2_3_+^s ----------------------------------------------- $end $cmd Hanzo Hattori ----------------------------------------------- :Throws: Ground Slam _6_+[_B/_A_+_B] Slam and Stab _6_+[_D/_C_+_D] :Air Throws: Kuuten Geki _^_2_+[_B/_A_+_B/_D/_C_+_D] :Command Moves: Sankaku Tobi _^corner_6 :Special Moves: Ninpou Reppuu Shuriken _2_3_6_+^s Ninpou Bakuen Ryuu ^4_6_+^s Ninpou Kage Bunshin _6_4_1_2_3_6_+[^s/_K] Ninpou Migwari no Jutsu when hit_B_+_C_+_D Ninpou Utsusemi Tenbu _6_3_2_1_4_+_B_+_C_+_D Ninpou Mozu Otoshi ^-_6_2_3_+_K ----------------------------------------------- $end $cmd Haohmaru ----------------------------------------------- :Throws: Slam onto Ground _6_+[_B/_A_+_B] Monkey Flip _6_+[_D/_C_+_D] :Special Moves: Ougi Senpuu Retsu Zan _2_3_6_+^s W Ougi Kogetsu Zan _6_2_3_+^s W ----------------------------------------------- $end $cmd Jubei Yagyu ----------------------------------------------- :Throws: Ground Slam _6_+[_B/_A_+_B] Overhead Toss _6_+[_D/_C_+_D] :Special Moves: Hassou Happa _X^s W Kattou Suigetsu Tou _2_3_6_+^s W Nikkaku Ratou _6_2_3_+^s W ----------------------------------------------- $end $cmd Kyoshiro Senryo ----------------------------------------------- :Throws: Spear Toss _6_+[_B/_A_+_B] Hair Toss _6_+_D Hair Strangle _6_+_C_+_D :Command Moves: Crawl [^1/^3] :Special Moves: Choubi Jishi _2_1_4_+_K W Kaen Kyokubu _1_2_3_6_+^s Kaiten Kyokubu _6_2_3_+^s W Chikemuri Kuruwa _8_2_+_A_+_B W Fuuretsu Sen _2_1_4_+^s ----------------------------------------------- $end $cmd Nakoruru ----------------------------------------------- :Throws: 2-handed Toss _6_+_B Sit and Stab _6_+_A_+_B W Climb and Kicks _6_+_D Climb and Slap unarmed_6_+_A_+_B :Command Moves: Sankaku Tobi _^corner_6 :Special Moves: Annu Mutsube _4_1_2_+^s W Rera Mutsube _2_3_6_+^s W Amube Yatoro _6_3_2_1_4_+^s Taka ni Tsukamaru _2_1_4_+_C ^!Yatoro Pok _2_+[^s/_K] ^!Kamui Mutsube [^s/_K] ^!Taka ni Oriru _2 ----------------------------------------------- $end $cmd Tam Tam ----------------------------------------------- :Throws: Headbutt _6_+[_B/_D] Grab and Stab _6_+_A_+_B :Special Moves: Moora Moora _2_3_6_+^s Paguna Dios _2_1_4_+_K Paguna Paguna ^4_6_+^s W ^!Move [_4/_6] W Ahau Gaburu _6_3_2_1_4_+^s ----------------------------------------------- $end $cmd Ukyo Tachibana ----------------------------------------------- :Throws: Scabbard Slap _6_+_B W Throw and Slash _6_+_A_+_B W Trip and Stab _6_+[_D/_C_+_D] W Toss unarmed_6_+[_B/_A_+_B/_D/_C_+_D] :Special Moves: Hiken Sasameyuki _2_1_4_+^s W Hiken Tsubame Gaeshi _^_1_2_3_6_+^s W ----------------------------------------------- $end $cmd Wan-Fu ----------------------------------------------- :Throws: Grab and Slash _6_+_B W Sit and Bash _6_+_A_+_B W Drop foe on Knee _6_+_D Grab and Sit _6_+_C_+_D Throw Against Wall unarmed_6_+_B Smash into Ground unarmed_6_+_A_+_B :Command Moves: Crawl [^1/^3] :Special Moves: Shin Kikou Bakutenhoh _2_1_4_+^s W Kikou Senpuu Geki _6_2_3_+^s W ----------------------------------------------- $end $cmd «Secret Characters» ----------------------------------------------- *Play with Amakusa Shiro Tokisada - playable only with Cheats ----------------------------------------------- $end $cmd Shiro Amakusa Tokisada ----------------------------------------------- :Command Moves: Sankaku Tobi _^corner_6 ^!Nanji,Anten Nyuumetsu Seyo~Ankoku Otoshi ^s W :Special Moves: Oumagatoki~Mae _2_3_6_+^s W Oumagatoki~Ushiro _2_3_6_+_K Shiryou Ha _2_1_4_+^s W Ridicule _A_+_B Meifu Mashou Dan _A_+_B_+_C_+_D W :Additional Notes: _`can't use Strong Slash _`can't use Strong Kick _`can't use Run _`can't use Retreat ----------------------------------------------- $end $info=samsho2 $cmd *---INFO---* ----------------------------------------------- Samurai Shodown II Shin Samurai Spirits - Haohmaru jigokuhen Saulabi Spirits / Jin Saulabi Tu Hon (c)1994 SNK Made by: t65will Correct by: Fabricio da Silva Coroquer Last Update: March 30th, 2009 ----------------------------------------------- $end $cmd «Buttons» ----------------------------------------------- _A: Weak Slash _B: Medium Slash _C: Weak Kick _D: Medium Kick ^s: any Slash Button[_A/_B/_A_+_B] _K: any Kick Button[_C/_D/_C_+_D] ----------------------------------------------- $end $cmd «Inscriptions» ----------------------------------------------- :Directional: _6: press Forward ^6: hold Forward :Buttons: _X: tap following Button repeatedly _O: hold following Button :Positon: ^-: must be done close from foe ^=: must be done far from foe _^: must be done in the air :Others: _+: press the motions together [/]: use any motions between the "[]" ^!: follow with this move W: Weapon is Required to perform move :Throws: must be done close :Air Throws: you and your foe must be close in the air :POW Special: needs POW MAX ----------------------------------------------- $end $cmd «Common Commands» ----------------------------------------------- :Normal Attacks: Strong Slash _A_+_B W Strong Kick _C_+_D :Movement: Run _6^6 ^!Roll Forward _3 Retreat _4_4 ^!Lie Down ^2 ^!Roll Forward _3 ^!Run ^6 ^!Roll Forward _3 Lie Down _2^2 Roll Back _1_1 Roll Forward _3_3 :Escape Moves: Hop Away _B_+_C Hop Up _6_+_B_+_C :Counter Moves: Counter unarmed_4_1_2_3_6 :Other Moves: Taunt 1 ^=_O_A_+_C Taunt 2 ^=_O_B_+_D Retrieve Weapon close weapon[_A/_B] ----------------------------------------------- $end $cmd Cham Cham ----------------------------------------------- :Throws: Back Scratcher _6_+[_B/_A_+_B/_D/_C_+_D] :Command Moves: Sankaku Tobi _^corner_6 :Special Moves: Boomerang Gut Buster _2_3_6_+^s W Boomerang Beheader _2_1_4_+^s W Tobi Hikkaki _2_3_6_+_K Mura Paku Paku _6_3_2_1_4_+_C Ahau Paku Paku _6_3_2_1_4_+_D Paku Gaburu _6_3_2_1_4_+_C_+_D Super Deformed _6_3_2_1_4x2_+_C :POW Special: Metamolie Animal Attack _6_4_1_2_3_6_+_A ----------------------------------------------- $end $cmd Charlotte Christine Colde ----------------------------------------------- :Throws: Lion Lance _6_+[_B/_A_+_B/_D/_C_+_D] :Special Moves: Splash Fount _X^s W Power Gradation _1_2_3_+^s W Tri-Slash _6_2_3_+^s W Super Deformed _6_3_2_1_4x2_+_D :POW Special: Splash Gradation _6_3_2_1_4_6_+_B W ----------------------------------------------- $end $cmd Earthquake ----------------------------------------------- :Throws: Fat Buster _6_+[_B/_D] Fat Buster _6_+[_A_+_B/_C_+_D] :Command Moves: Fat Bound _^_2_+_K Sankaku Tobi _^corner_6 :Special Moves: Fat Chainsaw _X^s W Fat Breath _2_1_4_+^s Fat Replica Attack _6_3_2_1_4_+_B_+_C_+_D Fat Copy _6_4_1_2_3_6_+[_A/_B] Super Deformed _6_4_6_4_6_4_2_+_B :POW Special: Earth Got 'Em _6_4_1_2_3_6_+_C_+_D W ^!Move [_4/_6] W :Additional Notes: _`can't be thrown ----------------------------------------------- $end $cmd Galford D. Weiler ----------------------------------------------- :Throws: Ground Slam _6_+[_B/_A_+_B] Slam and Stab _6_+[_D/_C_+_D] :Air Throws: Stardust Drop _^_2_+[_B/_A_+_B] :Command Moves: Sankaku Tobi _^corner_6 :Special Moves: Plasma Blade _2_3_6_+^s Rush Dog _2_1_4_+^s Machine Gun Dog _2_1_4_+_C Replica Dog _2_1_4_+_D Shadow Copy _6_4_1_2_3_6_+[_A/_B] Imitate Replica when hit_B_+_C_+_D Replica Attack _6_3_2_1_4_+_B_+_C_+_D Strike Heads ^-_6_2_3_+_K Invisibility _6_4_6_4_6_4_2_+_B_+_C_+_D Super Deformed _6_3_2_1_4_6_4_+_C :POW Special: Mega Strike Dog _6_3_2_1_4_6_+_D ----------------------------------------------- $end $cmd Gen-An Shiranui ----------------------------------------------- :Throws: Grabs and Bashes _6_+[_B/_A_+_B/_D/_C_+_D] :Command Moves: Crawl [^1/^3] Sankaku Tobi _^corner_6 :Special Moves: Doku Fubuki _2_3_6_+^s Nikuten Tsuki _6_2_3_+^s Tsume Tsunami _6_3_2_1_4_+^s W Gen-An Dappi when hit_B_+_C_+_D Gen-An Utsusemi Dappi _3_2_1_+_B_+_C_+_D Super Deformed _6_3_2_1_4x2_+_C :POW Special: Madou Diving Claw _6_3_2_1_4_6_+_A_+_B W ----------------------------------------------- $end $cmd Genjuro Kibagami ----------------------------------------------- :Throws: Slam onto Ground _6_+[_B/_A_+_B/_D/_C_+_D] :Special Moves: Sanren Satsu _2_3_6_+^sx3 W Touha Kouyoku Jin _6_2_3_+^s W Ouka Zan _2_1_4_+^s W Super Deformed _6_3_2_1_4_6_4_+_B :POW Special: Gokou Zan _6_3_2_1_4_6_+_A W ----------------------------------------------- $end $cmd Hanzo Hattori ----------------------------------------------- :Throws: Ground Slam _6_+[_B/_A_+_B] Slam and Stab _6_+[_D/_C_+_D] :Air Throws: Kuuten Geki _^_2_+[_B/_A_+_B] :Command Moves: Sankaku Tobi _^corner_6 :Special Moves: Ninpou Reppuu Shuriken _^_4_1_2_3_6_+^s Ninpou Mozu Otoshi ^-_6_2_3_+_K Ninpou Mozu Otoshi~Hayate Run^-_6_2_3_+_K Ninpou Kage Bunshin _6_4_1_2_3_6_+[_A/_B] Ninpou Bakuen Ryuu _6_3_2_1_4_+^s Ninpou Migwari no Jutsu when hit_B_+_C_+_D Ninpou Utsusemi Tenbu _6_3_2_1_4_+_B_+_C_+_D Kage Mai _6_4_6_4_6_4_2_+_B_+_C_+_D Super Deformed _6_4_6_4_6_4_2_+_A :POW Special: Tenma Rimetsu _6_3_2_1_4_6_+_D W ----------------------------------------------- $end $cmd Haohmaru ----------------------------------------------- :Throws: Slam onto Ground _6_+[_B/_A_+_B] Monkey Flip _6_+[_D/_C_+_D] :Special Moves: Ougi Senpuu Retsu Zan _2_3_6_+^s W Ougi Senpuu Retsu Zan-fake _2_3_6_+_K W Ougi Kogetsu Zan _6_2_3_+^s W Ougi Resshin Zan _6_2_3_+_K W Sake Kougeki _2_1_4_+_A HiougiT.FuujinZan _3_4_1_2_3_6_4_2_1_+_B_+_C W Super Deformed _6_3_2_1_4_6_4_+_B :POW Special: Tenha Seikou Zan _6_3_2_1_4_6_+_A W ----------------------------------------------- $end $cmd Jubei Yagyu ----------------------------------------------- :Throws: Ground Slam _6_+[_B/_A_+_B] Overhead Toss _6_+[_D/_C_+_D] :Special Moves: Hassou Happa _X^s W Kattou Suigetsu Tou _2_3_6_+^s W Nikkaku Ratou _6_2_3_+^s W Yagyu Shingan Tou~Suigetsu _2_1_4_6_+_A _`reverse jump/high/mid Super Deformed _6_3_2_1_4_6_4_+_D :POW Special: Zetsu Suigetsu Tou _6_3_2_1_4_6_+_C W ----------------------------------------------- $end $cmd Kyoshiro Senryo ----------------------------------------------- :Throws: Spear Toss _6_+[_B/_A_+_B] W Hair Toss _6_+_D Hair Strangle _6_+_C_+_D Hair Toss unarmed_6_+_B Hair Strangle unarmed_6_+_A_+_B :Command Moves: Crawl [^1/^3] :Special Moves: Choubi Jishi _2_1_4_+_K W Kaiten Kyokubu _6_2_3_+^s W Kaen Kyokubu _2_3_6_+^s Chikemuri Kuruwa _^_2_+_A_+_B W Fuuretsu Sen _2_1_4_+^s Super Deformed _6_4_1_2_3_6_4_+_D :POW Special: AragotoshiK~Ketsuniku no Mai _6_4_1_2_3_6_+_C W ----------------------------------------------- $end $cmd Nakoruru ----------------------------------------------- :Throws: 2-handed Toss _6_+_B Sit and Stab _6_+_A_+_B W Climb and Kicks _6_+[_D/_C_+_D] Climb and Slap unarmed_6_+_A_+_B :Air Throws: Rera Kishima Tek _^_2_+[_B/_A_+_B] :Command Moves: Sankaku Tobi _^corner_6 :Special Moves: Annu Mutsube _4_1_2_+^s W Rera Mutsube _2_3_6_+^s W Amube Yatoro _6_3_2_1_4_+^s Taka ni Tsukamaru _2_1_4_+_C ^!Kamui Mutsube [^s/_K] ^!Yatoro Pok _2_+[^s/_K] ^!Taka ni Oriru _2 Mamaha Call unarmed_2_1_4_+_C Mamaha Call unarmed_6_3_2_1_4_+^s Kamui Rimse _2_1_4_+^s Apefuchi Kamui Rimse _3_2_1_4_6_2_3_+_B_+_C Super Deformed _6_3_2_1_4x2_+_D :POW Special: Irusuka Yatoro Lise _6_4_1_2_3_6_+_A ----------------------------------------------- $end $cmd Neinhalt Sieger ----------------------------------------------- :Throws: Grab and Slam _6_+[_B/_A_+_B] Trip and Sit _6_+[_D/_C_+_D] :Air Throws: Grab and Punch _^_2_+[_B/_A_+_B] :Special Moves: Wolf Fangen _6_4_1_2_3_6_+_A_+_B W Vulcan Weinen _2_3_6_+_X_A W Blitz Jaeger _6_3_2_1_4_+_K W Tigerkopf _2_3_6_+_C ^!Falkennagel _2_3_6_+_B ^!Elefantglied _6_3_2_1_4_+_A Firestorm _3_+_B_+_C W Super Deformed _6_3_2_1_4_6_4_+_A :POW Special: Operation Tiger _6_3_2_1_4_6_+_C_+_D W ----------------------------------------------- $end $cmd Nicotine Caffeine ----------------------------------------------- :Throws: Steals Life into Bowl _6_+_B W Machine Gun with Staff _6_+_A_+_B W Grab and Breath _6_+[_D/_C_+_D] Grab and Breath unarmed_6_+[_B/_A_+_B] :Special Moves: Bakusa Jougeki _6_3_2_1_4_+^s W Shikigamireifu Rai _2_3_6_+^s Shikigamireifu En _2_3_6_+_K Shinjou Rasen Kyaku _^_1_2_3_6_+_K W Rashin Jufu _4_2_1_+_A_+_B Super Deformed _4_1_2_1_4_6_+_D :POW Special: Niou Furei Satsu _6_4_1_2_3_6_+_D W ----------------------------------------------- $end $cmd Ukyo Tachibana ----------------------------------------------- :Throws: Scabbard Slap _6_+_B W Throw and Slash _6_+_A_+_B W Trip and Stab _6_+[_D/_C_+_D] W Toss unarmed_6_+[_B/_A_+_B/_D/_C_+_D] :Special Moves: Hiken Sasameyuki _2_1_4_+^s W Hiken Sasameyuki-fake _2_1_4_+_K W Hiken Tsubame Gaeshi _^_1_2_3_6_+^s W Hiken Oboro Gatana _2_3_6_+_K W Super Deformed _6_3_2_1_4_6_2_3_+_B :POW Special: Tsubame Rokuren _6_4_1_2_3_6_+_A_+_B_O_C W ----------------------------------------------- $end $cmd Wan-Fu ----------------------------------------------- :Throws: Sit and Bash _6_+[_B/_A_+_B] W Drop Foe on Knee _6_+_D Throw Against Wall unarmed_6_+_B Slam into Ground unarmed_6_+_A_+_B Grab and Sit unarmed_6_+_C_+_D :Command Moves: Crawl [^1/^3] :Special Moves: Shin Kikou Bakutenhoh _2_1_4_+^s W Kikou Senpuu Geki _6_2_3_+^s W Benpatsu _2_1_4_+_C_+_D W Kikou Dai Bokusatsu _2_3_6_+^s W Super Deformed _6_4_1_2_3_6_4_+_D :POW Special: Shin Kikou Dai Bakuten _6_4_1_2_3_6_+_B W ----------------------------------------------- $end $cmd «Secret Characters» ----------------------------------------------- *Play with Kuroko - at the Character Select Screen - _8_2_4_8_2_6_+_A - only for 2P Game - only for Home Version *Play with Mizuki Rashoushin - playable only with Cheats ----------------------------------------------- $end $cmd Kuroko ----------------------------------------------- :Throws: Ressen Kyaku _6_+[_B/_A_+_B/_D/_C_+_D] W :Special Moves: Ko'ou Ken _2_3_6_+_A W Haoh Shoukou Ken _6_4_1_2_3_6_+_A W Double Ko'ou Ken _2_1_4_+_A W Mega Smash _2_3_6_+_B W Gekihou _X_C W Za Tetsu Ha _2_3_6_3_2_1_4_+_A W Flags of Fury _6_3_2_1_4_+_A W Mass Slash _6_+[_A_+_B_+_C/_B_+_C_+_D] W Spike Ball _2_1_4_1_6_+_B_+_C W Side Splitter-left when hit_A_+_B_+_C W Side Splitter-right when hit_B_+_C_+_D W Bukurai Hoh ^1_2_3_6_+_B_+_C W Cookie Cutter ^1_6_+_A W Weapon Split in confront^2 W Super Deformed _4_1_2_3_6x2_+_D W :POW Special: Ryuuko Ranbu _6_3_2_1_4_6_+_A_+_B W Alternate Ryuuko Ranbu _6_4_1_2_3_6_+_C_+_D W :Additional Notes: _`can't use Counter _`can't be thrown _`can't lose the weapon ----------------------------------------------- $end $cmd Mizuki Rashoujin ----------------------------------------------- :Throws: Levitate Crush _6_+[_B/_D] W :Command Moves: Sankaku Tobi _^corner_6 W :Special Moves: Jashin Kyoumei _2_3_6_+^s W _`change foe controls Haki Inmetsu Jin _2_3_6_+_C_+_D W Shinma Messatsu Jin _2_1_4_+_C W Gashin Kyoumei Kon _2_1_4_+[_A/_B] W Makai Tensei-left _2_+_A_+_B_+_C W Makai Tensei-right _2_+_B_+_C_+_D W :POW Special: Tenchi Makyou Jin _6_3_2_1_4_6_+_A W :Additional Notes: _`can't use Strong Kick _`can't use Lie Down _`can't use Hop Away _`can't use Hop Up _`can't use Counter _`can't use Taunt 2 _`can't be thrown _`can't lose the weapon ----------------------------------------------- $end $info=samsho3 $cmd *---INFO---* ----------------------------------------------- Samurai Shodown III Samurai Spirits - Zankurou Musouken Fighters Swords (c)1995 SNK Made by: Axe Correct by: Fabricio da Silva Coroquer Last Update: March 30th, 2009 ----------------------------------------------- $end $cmd «Buttons» ----------------------------------------------- _A: Weak Slash _B: Medium Slash _C: Strong Slash _D: Kick ^s: any Slash Button[_A/_B/_C] ----------------------------------------------- $end $cmd «Inscriptions» ----------------------------------------------- :Directional: _6: press Forward ^6: hold Forward :Buttons: _X: tap following Button repeatedly _O: hold following Button :Positon: ^-: must be done close from foe ^=: must be done far from foe _^: must be done in the air :Others: _+: press the motions together [/]: use any motions between the "[]" ^!: follow with this move W: Weapon is Required to perform move :Air Throws: you and your foe must be close in the air :POW Special: needs POW MAX ----------------------------------------------- $end $cmd «Common Commands» ----------------------------------------------- :Movement: Run _6^6 Retreat _4_4 :Kicks: Sweep Kick _3_+_D Standing Kick _6_+_D :Escape Moves: Sidestep ^=_A_+_B Behind Step ^-_A_+_B :Throws: Pulling Guard Crush ^-_4_+_C Pushing Guard Crush ^-_6_+_C :Escape Moves: Hop Crush _B_+_C :Counter Moves: Block Stun _4_1_2_3_6 W Catch and Throw unarmed_4_1_2_3_6 :Recovery Moves: Roll Back knocked_4 Roll Forward knocked_6 Quick Recovery knocked_8 :Command Moves: POW Charge _O_A_+_B_+_C :Other Moves: Retrieve Weapon close weapon^s ----------------------------------------------- $end $cmd «Level Select» ----------------------------------------------- Beginners Class - less damage - auto-guard Medium Grade - normal game Upper Grade - POW Max - no guard ----------------------------------------------- $end $cmd Basara Kubikiri - SLASH ----------------------------------------------- :Command Moves: Sashi Ashi _^_2_+_D ^!Move [_4/_6] Toukotsu Wari _^[_1/_3]_+_D Sankaku Tobi _^corner_6 :Special Moves: Chisashi _2_3_6_+^s W Sorasashi _^_2_3_6_+^s W Tomobiki ^-_4_1_2_3_6_+_A W Kage Nui _6_3_2_1_4_+^s W Kage Sui _2_1_4_+_D ^!Move [_4/_6] Nue Dama _4_3_2_1_+_C W :POW Special: Kage Mai~Mukui _4_1_2_3_6_4_+_A_+_B W ----------------------------------------------- $end $cmd Basara Kubikiri - BUST ----------------------------------------------- :Command Moves: Sashi Ashi _^_2_+_D ^!Move [_4/_6] Toukotsu Wari _^[_1/_3]_+_D Sankaku Tobi _^corner_6 :Special Moves: Chisashi _2_3_6_+^s W Sorasashi _^_2_3_6_+^s W Tomobiki ^-_4_1_2_3_6_+_A W Kage Ide _6_2_3_+^s W Kage Sui _2_1_4_+_D ^!Move [_4/_6] Kage Damashi~Zenpou Jump _6_4_6_4_+_A W Kage Damashi~Suichoku Jump _6_4_6_4_+_B W Kage Damashi~Zenshin _6_4_6_4_+_C W Kage Damashi~Tobikomi _6_4_6_4_+_D W :POW Special: Kage Mai~Yumebiki _4_1_2_3_6_4_+_B_+_C W ----------------------------------------------- $end $cmd Gaira Caffeine - SLASH (Kim Ung Che on Korean Version) ----------------------------------------------- :Command Moves: Buchinomeshi _^_2_+_C W Hyakkan Otoshi _^_2_+_D :Special Moves: Kachi Age _6_2_3_+^s W Midare Uchi _2_3_6_+_A_+_B W Katsu! _2_1_4_+_A Jishin Gan _2_2_+_A_+_B W Tsukamuzo~Kumi-tenjou _4_2_1_+_A Tsukamuzo~Ishi-atama _4_2_1_+_B Tsukamuzo~Shiri-mekuri _4_2_1_+_C :POW Special: Kenbu _2_3_6x2_+_A_+_B W ----------------------------------------------- $end $cmd Gaira Caffeine - BUST (Kim Ung Che on Korean Version) ----------------------------------------------- :Command Moves: Hyakkan Otoshi _^_2_+_D :Special Moves: Deadly Pokes _2_3_6_+^s W Katsu! _2_1_4_+_A Jishin Gan _2_2_+_A_+_B W Jissatsu Enshin Satsu _2_1_4_6_+_C_+_D W ^!Damage Zouka _X_x W Kaiten Enshin Satsu _2_1_4_6_+_A_+_B W ^!Damage Zouka _X_x W :POW Special: Kenbu _2_3_6x2_+_A_+_B W ----------------------------------------------- $end $cmd Galford D. Weiler - SLASH ----------------------------------------------- :Air Throws: Stardust Drop _^_2_+_C :Command Moves: Sankaku Tobi _^corner_6 :Special Moves: Plasma Blade _2_3_6_+^s Rolling Crush ^-_6_2_3_+_C Rush Dog _2_1_4_+_A Plasma Dog _2_1_4x2_+_A Machine Gun Dog _2_1_4_+_B Replica Dog _2_1_4_+_C Overhead Crash _2_1_4_+_D Shadow Copy _6_4_1_2_3_6_+[_A/_B] Replica Attack-left _6_3_2_1_4_+_A_+_C Replica Attack-right _6_3_2_1_4_+_B_+_D Imitate Replica-left when hit_A_+_C Imitate Replica-right when hit_B_+_D :POW Special: DoubleMegaStrikeHeads-left _6_4_1_2_3_6_+_C W DoubleMegaStrikeHeads-right _6_4_1_2_3_6_+_D W ----------------------------------------------- $end $cmd Galford D. Weiler - BUST ----------------------------------------------- :Air Throws: Stardust Drop _^_2_+_C :Command Moves: Sankaku Tobi _^corner_6 :Special Moves: Plasma Factor [_6/_3]_+_A_+_B Lightning Slash _6_2_3_+_C W Plasma Break _2_3_6_+^s Strike Heads ^-_6_2_3_+_D _`also when Run Shadow Copy _6_4_1_2_3_6_+[_A/_B] Replica Attack-left _6_3_2_1_4_+_A_+_C Replica Attack-right _6_3_2_1_4_+_B_+_D Imitate Replica-left when hit_A_+_C Imitate Replica-right when hit_B_+_D :POW Special: Lightning Strike Three _6_3_2_1_4_6_+_C W ----------------------------------------------- $end $cmd Genjuro Kibagami - SLASH ----------------------------------------------- :Special Moves: Sanren Satsu _2_3_6_+^sx3 W Touha Kouyoku Jin _6_2_3_+^s W Ouka Zan _2_1_4_+^s W Shizuku Jin ^-_4_2_1_+_C W Kurenai _6_3_2_+^s W :POW Special: Gokou Zan _6_4_1_2_3_6_+_A_+_B W ----------------------------------------------- $end $cmd Genjuro Kibagami - BUST ----------------------------------------------- :Special Moves: Sanku Satsu _2_3_6_+^sx3 W Touha Kouyoku Jin _6_2_3_+^s W Hyakki Satsu _6_4_6_+^s W Ura Ouka _2_1_4_+^s W ^!Ayame when blocked_O^s W Shigure _6_3_2_+^s W :POW Special: Ura Gokou _6_4_1_2_3_6_+_C_+_D W ----------------------------------------------- $end $cmd Hanzo Hattori - SLASH ----------------------------------------------- :Air Throws: Kuuten Geki _^_2_+_C :Command Moves: Sankaku Tobi _^corner_6 :Special Moves: Ninpou Shizune _2_2_+_A Ninpou Bakuen Ryuu _2_1_4_+^s Ninpou Reppuu Shuriken _^_2_3_6_+^s Ninpou Mozu Otoshi ^-_6_2_3_+_C_+_D Ninpou MozuOtoshi~Hayate Run^-_6_2_3_+_C_+_D Ninpou Kage Bunshin _6_4_1_2_3_6_+[_A/_B] Ninpou Utsusemi-high _6_3_2_1_4_+_B_+_C_+_D Ninpou Utsusemi-low _4_1_2_3_6_+_B_+_C_+_D Ninpou Migwari no Jutsu-high when hit_A_+_C Ninpou Migwari no Jutsu-low when hit_B_+_D :POW Special: Fujite Mijin Gakure _2_2_2_+_A_+_B ----------------------------------------------- $end $cmd Hanzo Hattori - BUST ----------------------------------------------- :Air Throws: Kuuten Geki _^_2_+_C :Command Moves: Sankaku Tobi _^corner_6 :Special Moves: Ninpou Shizune _2_2_+_A Ninpou Bakuen Ryuu _2_1_4_+^s Ninpou Reppuu Shuriken _^_2_3_6_+^s Ninpou Enbu _4_2_1_+[^s/_D] Ninpou Bakuen Mijin Gakure ^-_6_2_3_+_C_+_D Ninpou Kage Bunshin _6_4_1_2_3_6_+[_A/_B] Ninpou Utsusemi-high _6_3_2_1_4_+_B_+_C_+_D Ninpou Utsusemi-low _4_1_2_3_6_+_B_+_C_+_D :POW Special: Fujite Dokuu Ryuu _6_3_2_1_4_6_+_C_+_D W ----------------------------------------------- $end $cmd Haohmaru - SLASH ----------------------------------------------- :Special Moves: Ougi Senpuu Retsu Zan _2_3_6_+^s W Ougi Kogetsu Zan _6_2_3_+^s W Ougi Shippuu Kogetsu Zan Run_6_2_3_+^s W Zankousen _6_3_2_1_4_+_C W Ougi Resshin Zan _4_2_1_+^s W Ougi Sora Resshin Zan _^_2_1_4_+_C W Ougi Sora Senpuu Retsu Zan _^_2_3_6_+^s W :POW Special: Hiougi Tenha Fuujin Zan _6_2_3x2_+_A_+_B W ----------------------------------------------- $end $cmd Haohmaru - BUST ----------------------------------------------- :Command Moves: Force Fang after^-_Cpress_C W Broiler Blast after^-_2_+_Cpress_C W :Special Moves: Ougi Senpuu Retsu Zan~Sen _2_3_6_+^s W Ougi Kogetsu Zan _6_2_3_+^s W Ougi Shippuu Kogetsu Zan Run_6_2_3_+^s W Gou Ha _6_2_3_+_D Senpuu Ha _2_3_6_+_D W Nagi Yaiba _2_1_4_6_+_C W :POW Special: Tenha Dankuu Retsu Zan _6_4_1_2_3_6_+_C_+_D W ----------------------------------------------- $end $cmd Kyoshiro Senryo - SLASH ----------------------------------------------- :Command Moves: Chikemuri Kuruwa _^_2_+_A W :Special Moves: Kaen Kyokubu _2_3_6_+^s Kaiten Kyokubu _6_2_3_+^s W Gama Jigoku _6_4_1_2_3_6_+_A_+_C W Oo Tsunami _2_1_4_+^s Kyoshiro Enbu _2_3_6x2_+_C W Chobi Jishi _6_3_2_1_4_+^s W :POW Special: Aragotoshi K.~Chiniku no Mai _2_3_6x2_+_B_+_C W ----------------------------------------------- $end $cmd Kyoshiro Senryo - BUST ----------------------------------------------- :Command Moves: Chikemuri Kuruwa _^_2_+_A W :Special Moves: Jisatsu Kaen Kyokubu _2_3_6_+^s Yamata no Orochi _2_1_4x2_+_C Chikaze Goma _6_2_3_+^s W Kyoshiro Enbu _2_3_6x2_+_C W Chobi Jishi~Ranshin _6_3_2_1_4_+^s W :POW Special: Aragotoshi K.~Chiniku no Mai _2_3_6x2_+_B_+_C W ----------------------------------------------- $end $cmd Nakoruru - SLASH ----------------------------------------------- :Air Throws: Rera Kishima Tek _^_2_+_C :Command Moves: Kamui Fumu Kesupu _^_2_+_D Sankaku Tobi _^corner_6 :Special Moves: Annu Mutsube _4_1_2_+^s W Rera Mutsube _2_3_6_+^s W Kamui Rimse _4_2_1_+^s ^!Final Flick _X^s Lela O Chikiri ^-_6_2_3_+_D Taka ni Tsukamaru _2_1_4_+_D ^!Taka Tsukamari Kougeki ^s ^!Kamui Mutsube _2_3_6_+_C ^!Taka ni Oriru _2_+_D Shichikapu Etu _6_3_2_1_4_+_B Shichikapu Amyu _6_3_2_1_4_+_C Le Lashe _6_3_2_1_4_+_A :POW Special: Elerush Kamui Rimse _6_3_2_1_4x2_+_A_+_B ----------------------------------------------- $end $cmd Nakoruru - BUST ----------------------------------------------- :Air Throws: Rera Kishima Tek _^_2_+_C :Command Moves: Kamui Fumu Kesupu _^_2_+_D Sankaku Tobi _^corner_6 :Special Moves: Annu Mutsube _4_1_2_+^s W Rera Mutsube _2_3_6_+^s W Kamui Rimse _4_2_1_+^s ^!Final Flick _X^s Lela O Chikiri ^-_6_2_3_+_D Wolf Pounce _2_1_4_+_D ^!Ookami Nori Kougeki ^s ^!Mer Shikite _4_1_2_+_C ^!Bunshin Kougeki _?_+_C ^!Kanto Shikite _2_3_6_+_C ^!Bunshin Kougeki _?_+_C ^!Imeru Shikite _^_6_2_3_+_C ^!Bunshin Kougeki _?_+_C ^!Ookami ni Oriru _8_+_D Epunkine Shikite knocked_A_+_C :POW Special: Nubeki Kamui Shikite _4_1_2_3_6_2_3_+_B_+_C W ----------------------------------------------- $end $cmd Rimururu - SLASH ----------------------------------------------- :Command Moves: Sankaku Tobi _^corner_6 :Special Moves: Konru Mem _4_1_2_+_A Rupush Kuare~Nishi _2_3_6_+^s Konru Nonno _6_2_3_+_A Konru Shirar _^_6_3_2_+_A ^!Double Jump _8 Rupu Tunu Tiu ^-_6_3_2_1_4_+_B Kamui Shituki _2_1_4_6_+_C :POW Special: Rupush Kamui Emush~Nishi _6_3_2_1_4x2_+_C_+_D ----------------------------------------------- $end $cmd Rimururu - BUST ----------------------------------------------- :Command Moves: Sankaku Tobi _^corner_6 :Special Moves: Upun Op _X^s Lopu Thomumu [_6/_3]_+_A_+_B Konru Mem _4_1_2_+_A Rupush Kuare~Nishi _2_3_6_+^s Rupu Tunu Yaku ^-_6_3_2_1_4_+_D :POW Special: Rupush Kamui Emush~Nishi _6_3_2_1_4x2_+_C_+_D ----------------------------------------------- $end $cmd Shiro Amakusa Tokisada - SLASH ----------------------------------------------- :Command Moves: Sankaku Tobi _^corner_6 :Special Moves: Shiryou Ha _2_3_6_+^s W Tenshou Fuu'ou Jin _4_6_4_6_+^s W Nanji, Anten Nyuumetsu Seyo _6_4_1_2_3_6_+_C W ^!Ankoku Otoshi ^s W ^!Chuushi _D W Shoki Dan _4_2_1_+_A W Oumagatoki~Mae _4_1_2_3_6_+_D W Oumagatoki~Ushiro _6_3_2_1_4_+_D W Kairetsu Shou ^-_6_3_2_+_C :POW Special: Kyoumei Jussatsu Jin _4_6_2_3_+_B_+_C W ----------------------------------------------- $end $cmd Shiro Amakusa Tokisada - BUST ----------------------------------------------- :Command Moves: Sankaku Tobi _^corner_6 :Special Moves: Meifu Mashou Dan _2_3_6_+^s W Kouma Shorai Ha _4_6_4_6_+^s W Nanji, Anten Nyuumetsu Seyo _6_4_1_2_3_6_+_C W ^!Ankoku Otoshi ^s W ^!Chuushi _D W Kairetsu Shou ^-_6_3_2_+_C Oumagatoki~Mae _4_1_2_3_6_+_D W Oumagatoki~Ushiro _6_3_2_1_4_+_D W Shoki Dan _4_2_1_+_A W :POW Special: Kyoumei Jussatsu Jin _4_6_2_3_+_B_+_C W ----------------------------------------------- $end $cmd Shizumaru Hisame - SLASH ----------------------------------------------- :Command Moves: Sankaku Tobi _^corner_6 :Special Moves: Hitou-ryuu Kirisame Jin _2_3_6_+^s W Hitou-ryuu Baiu Ensatsu Jin _6_2_3_+^s W Hitou-ryuu Samidare Giri _6_3_2_1_4_+^s W Hitou-ryuu Hisame Gaeshi _4_1_2_3_6_+_A W Kyouraku Zan _4_2_1_+^s W :POW Special: H.Kinjite~BouuKyoufuuZan _6_3_2_1_4x2_+_C_+_D W ----------------------------------------------- $end $cmd Shizumaru Hisame - BUST ----------------------------------------------- :Command Moves: Hitou-ryuu Shigure _^_2_+_C W ^!Move [_4/_6] W Hitou-ryuu Kosame _^_8_+_C W ^!Chakuchi _2 W ^!Move [_4/_6] W Sankaku Tobi _^corner_6 :Special Moves: Hitou-ryuu Kirisame Jin _2_3_6_+^s W Hitou-ryuu Baiu Ensatsu Jin _6_2_3_+^s W Kyouraku Zan _4_2_1_+^s W :POW Special: H.Kinjite~UryuRessatuJin _6_4_1_2_3_6_+_A_+_B W ----------------------------------------------- $end $cmd Ukyo Tachibana - SLASH ----------------------------------------------- :Special Moves: Hiken Sasameyuki _2_1_4_+^s W Hiken Sasameyuki-fake _2_1_4_+_D W Hiken Oboro Gatana _2_3_6_+^s W Hiken Tsubame Gaeshi _^_1_2_3_6_+^s W Hiken _6_3_2_1_4_+_C W ^!Heaven's Gale _A W ^!Warrior's Wind _B W :POW Special: Tsubame Rokuren _6_3_2_1_4_6_+_B_+_C W ----------------------------------------------- $end $cmd Ukyo Tachibana - BUST ----------------------------------------------- :Special Moves: Hiken Sasameyuki~Sen _2_1_4_+^s W Hiken Bame Gaeshi _4_6_+_A W Hiken Tsubame Gaeshi _^_1_2_3_6_+^s W Hiken Kagero _6_2_3_+^s W Hiken Kiris _6_3_2_1_4_6_+_C W :POW Special: Musou Zankou-ka _6_4_6_+_C_+_D W ----------------------------------------------- $end $cmd «Secret Characters» ----------------------------------------------- *Play with Zankuro Minazuki - playable only with Cheats ----------------------------------------------- $end $cmd Zankuro Minazuki - SLASH/BUST ----------------------------------------------- :Command Moves: Slash Down _^_2_+_C W :Special Moves: Mugen-ryuu Shippuu Zan _2_3_6_+^s W Mugenhou _2_1_4_6_+^s W Mugen-ryuu Tenhou Zan _6_2_3_+^s W Mugen-ryuu Muhou Ken _4_6_+_A Ittou Zan _4_1_2_+_A_+_B W Mugen-ryuu Tenchuu _4_1_2_3_6_+_D W _`reverse high/mid/low :POW Special: Mugen-ryuu Gokui,Musou Ken _2_2_2_3_6_+_A_+_B W ----------------------------------------------- $end $info=samsho4 $cmd *---INFO---* ----------------------------------------------- Samurai Shodown IV - Amakusa's Revenge Samurai Spirits - Amakusa Kourin Pae Wang Jeon Seol / Legend of a Warrior (c)1996 SNK Made by: Axe Correct by: Fabricio da Silva Coroquer Last Update: March 30th, 2009 ----------------------------------------------- $end $cmd «Buttons» ----------------------------------------------- _A: Weak Slash _B: Medium Slash _C: Strong Slash _D: Kick ^s: any Slash Button[_A/_B/_C] ----------------------------------------------- $end $cmd «Inscriptions» ----------------------------------------------- :Directional: _6: press Forward ^6: hold Forward _?: press any Direction :Buttons: _X: tap following Button repeatedly _O: hold following Button :Positon: ^-: must be done close from foe ^=: must be done far from foe _^: must be done in the air :Others: _+: press the motions together [/]: use any motions between the "[]" ^!: follow with this move W: Weapon is Required to perform move P: Powered Move (POW Max) :Air Throws: you and your foe must be close in the air :POW Special: needs POW Max or Rage Explosion ----------------------------------------------- $end $cmd «Common Commands» ----------------------------------------------- :Movement: Run _6^6 Retreat _4_4 :Kicks: Sweep Kick _3_+_D Standing Kick _6_+_D :Escape Moves: Dodge _A_+_B Behind Step ^-_6_+_A_+_B :Throws: Pulling Guard Crush ^-_4_+_C Pushing Guard Crush ^-_6_+_C :Counter Moves: Block Stun _2_1_4_6_+_D W Catch and Throw unarmed_2_1_4_6_+_D :Escape Moves: Hop Crush _B_+_C :Pursuit Moves: Ground Attack foe down^-_3_+^s Pounce Attack foe down^=_8_+^s :Recovery Moves: Roll Back knocked_4 Roll Forward knocked_6 Quick Recovery knocked_8 Restore Life knocked_2_+_X[^s/_D] :Chain Combo System: Grade Chain Combo _C_+_D W ^!Chain Combo 1 _A_A_A W ^!Chain Combo 2 _A_B_C W ^!Chain Combo 3 _B_B_C W ^!DeadlyChain _6_+_A_A_B_B_C_C_A_B_C_C_C_C_C W :Rage Moves: Rage Explosion _A_+_B_+_C W ^!Combination Slash _A_+_B_+_C W ^!Issen _B_+_C_+_D W :Other Moves: Weapon Loss and Taunt _Sx3 W Retrieve Weapon close weapon[_A/_B] Suicide _4_6_2_+_S W Fatal Move _2_2_8_6_6_+_C W _`win 2 rounds and wait for a No Contest _`can't be used on Nakoruru, Rimururu, CPU Amakusa, CPU Zankuro and last CPU foe _`foe must be on ground ----------------------------------------------- $end $cmd «Level Select» ----------------------------------------------- Beginners Class - auto 4hit chain with_C_+_D - POW Special with_A_+_B_+_C_+_D - can't use normal Chain Combo System - can't use Rage Explosion - POW gauge charge slowly Medium Grade - normal game Upper Grade - faster character - no guard ----------------------------------------------- $end $cmd Basara Kubikiri - SLASH ----------------------------------------------- :Command Moves: Sashi Ashi _^_2_+_D ^!Move [_4/_6] Toukotsu Wari _^[_1/_3]_+_D Sankaku Tobi _^corner_6 :Special Moves: Kage Nui _2_3_6_+^s W Sorasashi _^_2_3_6_+^s W Tomobiki ^-_6_2_3_+[^s/_D] WP Kage Sui _2_1_4_+[^s/_D] ^!Move [_4/_6] Nue Dama _4_2_1_+^s W :POW Special: Kage Mai~Mukui _4_6_2_+_A_+_B W ----------------------------------------------- $end $cmd Basara Kubikiri - BUST ----------------------------------------------- :Command Moves: Sashi Ashi _^_2_+_D ^!Move [_4/_6] Toukotsu Wari _^[_1/_3]_+_D Sankaku Tobi _^corner_6 :Special Moves: Chisashi _2_3_6_+^s W Sorasashi _^_2_3_6_+^s W Kage Ide _6_2_3_+^s WP Kage Sui _2_1_4_+[^s/_D] ^!Move [_4/_6] Kage Damashi~Zenpou Jump _4_2_1_+_A Kage Damashi~Suichoku Jump _4_2_1_+_B Kage Damashi~Kouhou Jump _4_2_1_+_C Kage Damashi~Zenshin _4_2_1_+_D :POW Special: Kage Mai~Yumebiki _4_6_2_+_A_+_B W ----------------------------------------------- $end $cmd Charlotte Christine Colde - SLASH ----------------------------------------------- :Special Moves: Power Gradation _6_2_3_+^s W Splash Fount _6_+_X^s W Tri-Slash _2_3_6_+_O^s WP :POW Special: Splash Gradation _4_6_2_+_A_+_B W ^!Alternative Finish _O[^s/_D] W ----------------------------------------------- $end $cmd Charlotte Christine Colde - BUST ----------------------------------------------- :Special Moves: Power Gradation _6_2_3_+^s WP Lion Lance _2_3_6_+_D Bayonette Lunge _2_3_6_+_O^s WP :POW Special: Crystal Rose _4_6_2_+_A_+_B W ----------------------------------------------- $end $cmd Gaira Caffeine - SLASH (Kim Ung Che on Korean Version) ----------------------------------------------- :Command Moves: Buchinomeshi _^_2_+[^s/_D] W :Special Moves: Kachi Age _6_2_3_+^s WP Midare Uchi _2_3_6_+^s W Jishin Gan _2_2_+[^s/_D] W Tsukamuzo~Kumi-tenjou _4_2_1_+_A Tsukamuzo~Ishi-atama _4_2_1_+_B Tsukamuzo~Shiri-mekuri _4_2_1_+_C :POW Special: Kenbu _4_6_2_+_A_+_B W ----------------------------------------------- $end $cmd Gaira Caffeine - BUST (Kim Ung Che on Korean Version) ----------------------------------------------- :Command Moves: Hyakkan Otoshi _^_2_+[^s/_D] :Special Moves: Katsu! _2_3_6_+^s Enshin Satsu _2_1_4_6_+^s WP ^!Damage Zouka _X_x W :POW Special: Nion Bakushin Satsu _4_6_2_+_A_+_B W ----------------------------------------------- $end $cmd Galford D. Weiler - SLASH ----------------------------------------------- :Air Throws: Stardust Drop _^_2_+_C :Command Moves: Sankaku Tobi _^corner_6 :Special Moves: Plasma Blade _2_3_6_+^s Shadow Copy _6_4_1_2_3_6_+[_A/_B] Rush Dog _2_1_4_+_A P Machine Gun Dog _2_1_4_+_B Replica Dog _2_1_4_+_C Overhead Crush _2_1_4_+_D Replica Attack-left _6_3_2_1_4_+_A_+_C Replica Attack-right _6_3_2_1_4_+_B_+_D Imitate Replica-left when hit_A_+_C Imitate Replica-right when hit_B_+_D :POW Special: DoubleMegaStrikeHeads-left _4_6_2_+_A_+_B W DoubleMegaStrikeHeads-right _4_6_2_+_C_+_D W ----------------------------------------------- $end $cmd Galford D. Weiler - BUST ----------------------------------------------- :Air Throws: Stardust Drop _^_2_+_C :Command Moves: Sankaku Tobi _^corner_6 :Special Moves: Plasma Factor _2_3_6_+[_A/_B] Lightning Slash _2_3_6_+_C Plasma Break _6_+_X^s P Shadow Copy _6_4_1_2_3_6_+[_A/_B] Strike Heads ^-_6_2_3_+[^s/_D] _`also when Run Replica Attack-left _6_3_2_1_4_+_A_+_C Replica Attack-right _6_3_2_1_4_+_B_+_D Imitate Replica-left when hit_A_+_C Imitate Replica-right when hit_B_+_D :POW Special: Lightning Strike Three _4_6_2_+_A_+_B W ----------------------------------------------- $end $cmd Genjuro Kibagami - SLASH ----------------------------------------------- :Special Moves: Sanren Satsu _2_3_6_+^sx3 W Touha Kouyoku Jin _6_2_3_+^s WP Ouka Zan _2_1_4_+^s W Shizuku Jin ^-_6_2_3_+_D W Kurenai _4_2_1_+^s W :POW Special: Gokou Zan _4_6_2_+_A_+_B W ----------------------------------------------- $end $cmd Genjuro Kibagami - BUST ----------------------------------------------- :Special Moves: Sanku Satsu _2_3_6_+^sx3 W Touha Kouyoku Jin _6_2_3_+^s WP Ura Ouka _2_1_4_+^s W ^!Ayame when blocked_O^s W Hyakki Satsu _2_1_4_6_+^s W Shigure _4_2_1_+^s W :POW Special: Ura Gokou _4_6_2_+_A_+_B W ----------------------------------------------- $end $cmd Hanzo Hattori - SLASH ----------------------------------------------- :Air Throws: Kuuten Geki _^_2_+_C :Command Moves: Sankaku Tobi _^corner_6 :Special Moves: Ninpou Bakuen Ryuu _2_1_4_+^s P Ninpou Kage Bunshin _6_4_1_2_3_6_+[_A/_B] Ninpou Reppuu Shuriken _^_2_3_6_+^s Ninpou Mozu Otoshi ^-_6_2_3_+^s Ninpou Mozu Otoshi~Hayate Run^-_6_2_3_+^s Ninpou Utsusemi-high _6_3_2_1_4_+_A_+_C Ninpou Utsusemi-low _6_3_2_1_4_+_B_+_D Ninpou Migwari no Jutsu-high when hit_A_+_C Ninpou Migwari no Jutsu-low when hit_B_+_D :POW Special: Fujite Mijin Gakure _4_6_2_+_A_+_B ----------------------------------------------- $end $cmd Hanzo Hattori - BUST ----------------------------------------------- :Air Throws: Kuuten Geki _^_2_+_C :Command Moves: Sankaku Tobi _^corner_6 :Special Moves: Ninpou Bakuen Ryuu _2_1_4_+^s P Ninpou Kage Bunshin _6_4_1_2_3_6_+[_A/_B] Ninpou Shizune _2_2_+^s Ninpou Enbu _4_2_1_+[^s/_D] Ninpou Reppuu Shuriken _^_2_3_6_+^s Ninpou Bakuen Mijin Gakure ^-_6_2_3_+[^s/_D] _`also when Run :POW Special: Fujite Dokuu Ryuu _4_6_2_+_A_+_B ----------------------------------------------- $end $cmd Haohmaru - SLASH ----------------------------------------------- :Special Moves: Ougi Senpuu Retsu Zan _2_3_6_+^s W Ougi Kogetsu Zan _6_2_3_+^s WP Ougi Shippuu Kogetsu Zan Run_6_2_3_+^s WP Ougi Resshin Zan _4_2_1_+^s W :POW Special: Hiougi Tenha Fuujin Zan _4_6_2_+_A_+_B W ----------------------------------------------- $end $cmd Haohmaru - BUST ----------------------------------------------- :Special Moves: Ougi Senpuu Retsu Zan~Sen _2_3_6_+^s W Ougi Kogetsu Zan _6_2_3_+^s WP Ougi Shippuu Kogetsu Zan Run_6_2_3_+^s WP Gou Ha _6_2_3_+_D Senpuu Ha _2_3_6_+_D W Nagi Yaiba _4_2_1_+^s W :POW Special: Tenha Dankuu Retsu Zan _4_6_2_+_A_+_B W ----------------------------------------------- $end $cmd Jubei Yagyu - SLASH ----------------------------------------------- :Special Moves: Kattotsu Suigetsu Tou _2_3_6_+^s W Nikkaku Ratou _6_2_3_+^s WP ^!Downward Slash(with_Cnot in MAX) _2_+_C W Hassou Happa _6_+_X^s W :POW Special: Zetsu Suigetsu Tou _4_6_2_+_A_+_B W ----------------------------------------------- $end $cmd Jubei Yagyu - BUST ----------------------------------------------- :Special Moves: Kattotsu Suigetsu Tou _2_3_6_+^s WP Yagyu Shingan Tou~Suigetsu _2_1_4_+_A W _`reverse low/mid/special Yagyu Shingan Tou~Souha _2_1_4_+_B W _`reverse high Yagyu Shingan Tou~Tenra _2_1_4_+_C W _`reverse jump/special Y.Sougetsu Jin~Ichi foe block_2_3_6_+_A_+_B W ^!Ni no Tachi _2_3_6_+_A W ^!San no Tachi _2_3_6_+_B W :POW Special: Geki Souran Jin _4_6_2_+_A_+_B W ----------------------------------------------- $end $cmd Kazuki Kazama - SLASH ----------------------------------------------- :Unique Chain Combos: Grade Chain Combo _C_+_D W ^!First _C_C W ^!Second _C_B_B_B W :Command Moves: Sankaku Tobi _^corner_6 :Special Moves: Saien _2_1_4_+[^s/_D] W Shounetsu Kon~Saien Nashi _2_3_6_+_A WP Shounetsu Kon~Saien Hitotsu _2_3_6_+_B WP _`needs Saien x1 Shounetsu Kon~Saien Futatsu _2_3_6_+_C WP _`needs Saien x2 Shounetsu Kon~Saien Mittsu _2_3_6_+_D WP _`needs Saien x3 Dai Bakusatsu~Saien Nashi ^-_6_2_3_+_A W Dai Bakusatsu~Saien Hitotsu ^-_6_2_3_+_B W _`needs Saien x1 Dai Bakusatsu~Saien Futatsu ^-_6_2_3_+_C W _`needs Saien x2 Dai Bakusatsu~Saien Mittsu ^-_6_2_3_+_D W _`needs Saien x3 Enmetsu _4_2_1_+[^s/_D] W Homura Gaeshi when hit_A_+_C _`needs Saien x1 :POW Special: Boubaku~Kaen Geki _4_6_2_+_A_+_B W ----------------------------------------------- $end $cmd Kazuki Kazama - BUST ----------------------------------------------- :Unique Chain Combos: Grade Chain Combo _C_+_D W ^!First _C_C W ^!Second _C_B_B_B W :Command Moves: Sankaku Tobi _^corner_6 :Special Moves: Rikudou Rekka~Jigoku-dou _2_3_6_+_A WP ^!Rikudou Rekka~Gakidou _2_3_6_+_B W ^!Rikudou Rekka~Tendou _2_3_6_+_C W Guren Kyaku _6_2_3_+[^s/_D] ^!Tsuika Nyuuryoku _4_+[^s/_D] ^!Tsuika Nyuuryoku _6_+[^s/_D] Enmetsu _4_2_1_+[^s/_D] W :POW Special: Enja Bakunetsu _4_6_2_+_A_+_B W ^!Kakusei Chuushi _A_+_B_+_C_+_D W ----------------------------------------------- $end $cmd Kyoshiro Senryo - SLASH ----------------------------------------------- :Command Moves: Chikemuri Kuruwa _^_2_+^s W :Special Moves: Kaen Kyokubu _4_2_1_+^s P Kaiten Kyokubu _6_2_3_+^s W Gama Jigoku _2_3_6_+_D W Oo Tsunami _2_3_6_+^s Choubi Jishi _2_1_4_+^s W :POW Special: AragotoshiKyoshiro~Oni no Mai _4_6_2_+_A_+_B W ----------------------------------------------- $end $cmd Kyoshiro Senryo - BUST ----------------------------------------------- :Special Moves: Yamata no Orochi _2_3_6_+^s Chikaze Goma _6_2_3_+^s W Kyoshiro Enbu _2_3_6_+_D W Choubi Jishi~Ranshin _2_1_4_+^s WP :POW Special: AragotoshiK.~Ketsuniku no Mai _4_6_2_+_A_+_B W ----------------------------------------------- $end $cmd Nakoruru - SLASH ----------------------------------------------- :Unique Chain Combos: Grade Chain Combo _C_+_D W ^!First _A_A_A_A_A :Air Throws: Rera Kishima Tek _^_2_+_C :Command Moves: Kamui Fumu Kesupu _^_2_+_D Sankaku Tobi _^corner_6 :Special Moves: Annu Mutsube _4_1_2_+^s WP Rera Mutsube _2_3_6_+^s W Kamui Rimse _4_2_1_+^s ^!Final Flick _X^s Taka ni Tsukamaru _2_1_4_+_D ^!Taka Tsukamari Kougeki [_A/_B] ^!Mamahaha Attack Down _C ^!Kamui Mutsube _A_+_B P ^!Taka ni Oriru _2_+_D Shichikapu Etu _2_1_4_+^s :POW Special: Elerush Kamui Rimse _4_6_2_+_A_+_B ----------------------------------------------- $end $cmd Nakoruru - BUST ----------------------------------------------- :Unique Chain Combos: Grade Chain Combo _C_+_D W ^!First _A_A_A_A_A W :Air Throws: Rera Kishima Tek _^_2_+_C :Command Moves: Kamui Fumu Kesupu _^_2_+_D Sankaku Tobi _^corner_6 :Special Moves: Kamui Rimse _4_2_1_+^s ^!Final Flick _X^s Ookami Ni Noru _2_1_4_+[^s/_D] ^!Ookami Nori Kougeki [^s/_D] ^!Mer Shikite _4_1_2_+^s P ^!Bunshin Kougeki _?_+_C ^!Kanto Shikite _6_2_3_+^s P ^!Bunshin Kougeki _?_+_C ^!Imeru Shikite _^_2_3_6_+^s ^!Bunshin Kougeki _?_+_C ^!Imeru Shikite _^_6_2_3_+^s ^!Bunshin Kougeki _?_+_C ^!Ookami Ni Oriru _?_+_D Epunkine Shikite knocked_A_+_C :POW Special: Nubeki Kamui Shikite _4_6_2_+_A_+_B W ----------------------------------------------- $end $cmd Rimururu - SLASH ----------------------------------------------- :Command Moves: Konru Shirar _^_2_+^s ^!Double Jump _8 Sankaku Tobi _^corner_6 :Special Moves: Kamui Shituki _4_2_1_+^s Konru Mem _2_1_4_+^s Rupush Kuare~Nishi _2_3_6_+^s Konru Nonno _6_2_3_+^s P R.KamuiWaysanPekoru~Atama unarmed Run_A_+_C R.KamuiWaysanPekoru~Ashi unarmed Run_B_+_D :POW Special: Rupush Kamui Emush~Nishi _4_6_2_+_A_+_B ----------------------------------------------- $end $cmd Rimururu - BUST ----------------------------------------------- :Command Moves: Sankaku Tobi _^corner_6 :Special Moves: Konru Mem _2_1_4_+^s Rupush Kuare~Toitoi _2_3_6_+^s Rupush Tum _6_2_3_+^s P Upun Op _6_+_X^s R.KamuiWaysanPekoru~Atama unarmed Run_A_+_C R.KamuiWaysanPekoru~Ashi unarmed Run_B_+_D :POW Special: Rupush Kamui Emush~Toitoi _4_6_2_+_A_+_B ----------------------------------------------- $end $cmd Shiro Amakusa Tokisada - SLASH ----------------------------------------------- :Command Moves: Sankaku Tobi _^corner_6 :Special Moves: Shiryou Ha _2_3_6_+^s WP Tenshou Fuu'ou Jin _2_1_4_+^s W Nanji, Anten Nyuumetsu Seyo _6_2_3_+^s W ^!Ankoku Otoshi ^s W ^!Chuushi _D W Shoki Dan _6_2_3_+_D W Oumagatoki~Mae _2_3_6_+_D Oumagatoki~Ushiro _2_1_4_+_D :POW Special: Kyoumei Jussatsu Jin _4_6_2_+_A_+_B W ----------------------------------------------- $end $cmd Shiro Amakusa Tokisada - BUST ----------------------------------------------- :Command Moves: Sankaku Tobi _^corner_6 :Special Moves: Meifu Mashou Dan _2_3_6_+^s WP Kouma Shorai Ha _2_1_4_+^s W Nanji, Anten Nyumetsu Seyo _6_2_3_+^s W ^!Ankoku Otoshi ^s W ^!Chuushi _D W Kairetsu Shou _6_2_3_+_D Oumagatoki~Mae _2_3_6_+_D Oumagatoki~Ushiro _2_1_4_+_D :POW Special: Kyoumei Jussatsu Jin _4_6_2_+_A_+_B W ----------------------------------------------- $end $cmd Shizumaru Hisame - SLASH ----------------------------------------------- :Unique Chain Combos: Grade Chain Combo _C_+_D W ^!First _C_C_D W :Command Moves: Sankaku Tobi _^corner_6 :Special Moves: Hitou-ryuu Samidare Giri _2_1_4_+^s W Hitou-ryuu Kirisame Jin _2_3_6_+^s W Hitou-ryuu Hisame Gaeshi _2_3_6_+_D W Kyouraku Zan _O_D W Hitou-ryuu Baiu Ensatsu Jin _6_2_3_+^s WP :POW Special: H. Kinjite~Bouu Kyoufuu Zan _4_6_2_+_A_+_B W ----------------------------------------------- $end $cmd Shizumaru Hisame - BUST ----------------------------------------------- :Unique Chain Combos: Grade Chain Combo _C_+_D W ^!First _C_C_D W :Command Moves: Hitou-ryuu Shigure _^_2_+^s W ^!Move [_4/_6] W Hitou-ryuu Kosame _^_8_+^s W ^!Hitou-ryuu Raiu ^s W ^!Chakuchi _2 W ^!Move [_4/_6] W Sankaku Tobi _^corner_6 :Special Moves: Hitou-ryuu Kirisame Jin _2_3_6_+^s W Kyouraku Zan _O_D W Hitou-ryuu Baiu Ensatsu Jin _6_2_3_+^s WP :POW Special: H. Kinjite~Uryu Ressatu Jin _4_6_2_+_A_+_B W ----------------------------------------------- $end $cmd Sogetsu Kazama - SLASH ----------------------------------------------- :Unique Chain Combos: Grade Chain Combo _C_+_D W ^!First _C_C W ^!Second _C_B_B_B W :Command Moves: Sankaku Tobi _^corner_6 :Special Moves: Gekkou _6_2_3_+^s WP Fuzuki _2_3_6_+[^s/_D] W ^!Fuzuki Soushi _?_+_O[^s/_D] W Tsukigakure _2_1_4_+^s W :POW Special: Shouha~Fuugetsu Zan _4_6_2_+_A_+_B W ----------------------------------------------- $end $cmd Sogetsu Kazama - BUST ----------------------------------------------- :Unique Chain Combos: Grade Chain Combo _C_+_D W ^!First _C_C W ^!Second _C_B_B_B W :Command Moves: Sankaku Tobi _^corner_6 :Special Moves: Shizuki _^_2_1_4_+^s Engetsu _^_6_2_3_+^s W ^!Kuuchuu Idou _? W Getsurin Ha Chi _2_3_6_+^s WP Getsurin Ha Ku _^_2_3_6_+^s WP :POW Special: Tenshou~Suichuu Ha _4_6_2_+_A_+_B W ----------------------------------------------- $end $cmd Tam Tam - SLASH ----------------------------------------------- :Special Moves: Paguna Paguna _6_+_X^s W ^!Move _6 W Moora Moora-high _2_3_6_+^s Moora Moora-low _2_1_4_+^s Ahau Gaburu _6_2_3_+^s P Paguna Dios _4_2_1_+^s :POW Special: Ahau Tiuwakan _4_6_2_+_A_+_B W ----------------------------------------------- $end $cmd Tam Tam - BUST ----------------------------------------------- :Special Moves: Gaburu Gaburu _2_3_6_+_C Moora Moora-high _2_3_6_+_Ax3 Moora Moora-low _2_3_6_+_Bx3 Paguna Dios _4_2_1_+^s P :POW Special: Ahau Tiuwakan _4_6_2_+_A_+_B W ----------------------------------------------- $end $cmd Ukyo Tachibana - SLASH ----------------------------------------------- :Special Moves: Hiken Sasameyuki _2_1_4_+^s W Hiken Sasameyuki-fake _2_1_4_+_D W Hiken Oboro Gatana _2_3_6_+^s W Hiken Tsubame Gaeshi _^_1_2_3_6_+^s WP :POW Special: Tsubame Rokuren _4_6_2_+_A_+_B W ----------------------------------------------- $end $cmd Ukyo Tachibana - BUST ----------------------------------------------- :Special Moves: Hiken Bame Gaeshi _2_1_4_+_D W Hiken Sasameyuki~Sen _2_1_4_+^s W Hiken Tsubame Gaeshi _^_1_2_3_6_+^s WP Hiken Kagero _2_3_6_+^s W :POW Special: Musou Zankou-ka _4_6_2_+_A_+_B W ----------------------------------------------- $end $cmd «Secret Characters» ----------------------------------------------- *Play with Zankuro Minazuki - playable only with Cheats ----------------------------------------------- $end $cmd Zankuro Minazuki - SLASH/BUST ----------------------------------------------- :Special Moves: Mugen-ryuu Shippuu Zan _2_3_6_+^s W Mugen-ryuu Tenhou Zan _6_2_3_+^s W Mugen-ryuu Mohou Ken _2_3_6_+_D Mugen-ryuu Tenchuu _6_2_3_+_D W _`reverse high/mid/low :POW Special: Mugen-ryuu Mugen Hou _4_6_2_+_A_+_B W ----------------------------------------------- $end $cmd «Cheats» ----------------------------------------------- *Blood Code - at the Title Screen_O_Sand select "Options" - put the cursor on "Exit" - _A_+_B_+_C_+_D - only on Home Version ----------------------------------------------- $end $info=samsho5 $cmd *---INFO---* ----------------------------------------------- Samurai Shodown V Samurai Spirits Zero (c)2003 Yuki Enterprise / SNK Playmore Made by: Fabricio da Silva Coroquer Last Update: March 31st, 2009 ----------------------------------------------- $end $cmd «Buttons» ----------------------------------------------- _A: Weak Slash _B: Medium Slash _C: Kick _D: Meditation ^s: any Slash Button[_A/_B/_A_+_B] ----------------------------------------------- $end $cmd «Inscriptions» ----------------------------------------------- :Directional: _6: press Forward ^6: hold Forward _?: press any Direction _N: directional in Neutral position :Buttons: _X: tap following Button repeatedly _O: hold following Button :Positon: ^-: must be done close from foe ^=: must be done far from foe _^: must be done in the air :Others: _+: press the motions together [/]: use any motions between the "[]" ^!: follow with this move W: Weapon is Required to perform move :Air Throws: you and your foe must be close in the air :Weapon-Flipping Technique: needs POW MAX or Rage Explosion ----------------------------------------------- $end $cmd «Common Commands» ----------------------------------------------- :Normal Attacks: Strong Slash _A_+_B W Sweep Kick _3_+_C Standing Kick _6_+_C Surprise Attack _B_+_C :Movement: Run _6^6 Retreat _4_4 :Throws: Guard Destroyer~Pulling Towards ^-_4_+_C ^!Destroyer Slash ^s Guard Destroyer~Pushing Away ^-_6_+_C ^!Destroyer Slash ^s :Escape Moves: Hopping _6_+_D Lower Evade _4_+_D Forward Roll _1_+_D Backward Roll _3_+_D Lay Down _2_+_D :Counter Moves: Block Stun _2_1_4_6_+_D W Catch and Throw unarmed_2_1_4_6_+_D :Pursuit Moves: Ground Attack foe down^-_2_+_B_+_C Pounce Attack foe down^=_8_+_B_+_C :Recovery Moves: Quick Getting Up knocked_8 Getting Up Backward Roll knocked_4 Getting Up Forward Roll knocked_6 :Rage Moves: Rage Explosion _A_+_B_+_C :Other Moves: Meditation _O_D Weapon Loss and Taunt _Sx3 W Retrieve Weapon close weapon[_A/_A_+_B] Mu no Kyouchi _2_1_4_+_C_+_D _`needs Life on Blue Mark ^!Issen _B_+_C_+_D W Suicide _4_6_2_+_S W ----------------------------------------------- $end $cmd Basara Kubikiri ----------------------------------------------- :Command Moves: Sashi Ashi _^_2_+_C ^!Move [_4/_6] Toukotsu Wari _^[_1/_3]_+_C Sankaku Tobi _^corner_6 :Special Moves: Chisashi _2_3_6_+^s W Sorasashi _^_2_3_6_+^s W Kage Ide _6_2_3_+^s W Tomobiki ^-_6_2_3_+_C W Nue Dama _2_3_6_+_C W Kage Sui _2_1_4_+_C ^!Move [_4/_6] Kage Damashi~Zenpou Jump _4_2_1_+_A Kage Damashi~Suichoku Jump _4_2_1_+_B Kage Damashi~Kouhou Jump _4_2_1_+_C Kage Damashi~Zenshin _4_2_1_+_A_+_B Kage Damashi~Zenten _4_2_1_+_A_+_C Kage Damashi~Tobikomi _4_2_1_+_B_+_C Kage Damashi~Kouten _4_2_1_+_B_+_D :Weapon-Flipping Technique: Kage Mai~Yumebiki _2_3_6_+_C_+_D W ----------------------------------------------- $end $cmd Charlotte Christine Colde ----------------------------------------------- :Special Moves: Tri-Slash _2_3_6_+_O^s W Lion Lance _2_3_6_+_C Power Gradation _6_2_3_+^s W Bayonette Lunge _2_1_4_+^s W Splash Fount _6_+_X^s W :Weapon-Flipping Technique: Crystal Rose _2_3_6_+_C_+_D W ----------------------------------------------- $end $cmd Enja ----------------------------------------------- :Command Moves: Sankaku Tobi _^corner_6 :Special Moves: Rikudou Rekka~Jigoku-dou _2_3_6_+_A W ^!Rikudou Rekka~Gakidou _2_3_6_+_B W ^!Rikudou Rekka~Tendou _2_3_6_+_C W Enmetsu _4_2_1_+[_A/_B/_C] W Guren Kyaku _6_2_3_+^s ^!Tsuika Nyuuryoku _4_+[^s/_C] ^!Tsuika Nyuuryoku _6_+[^s/_C] :Weapon-Flipping Technique: Enja Bakunetsu _2_3_6_+_C_+_D W ^!Kakusei Chuushi _A_+_B_+_C_+_D W ----------------------------------------------- $end $cmd Gaira Caffeine ----------------------------------------------- :Special Moves: Hyakkan Otoshi _^_8_+_A_+_B Katsu! _2_3_6_+^s Jishin Gan _2_2_+[_A/_B/_C] W Tsukamuzo~Kumi-tenjou _4_2_1_+_A Tsukamuzo~Ishi-atama _4_2_1_+_B Tsukamuzo~Shiri-mekuri _4_2_1_+_C Enshin Satsu _4_7_8_9_6_+_A_+_B W ^!Damage Zouka _X_x W :Weapon-Flipping Technique: Nion Bakushin Satsu _2_3_6_+_C_+_D W ----------------------------------------------- $end $cmd Galford D. Weiler ----------------------------------------------- :Air Throws: Stardust Drop _^_2_+_C :Command Moves: Sankaku Tobi _^corner_6 :Special Moves: Plasma Blade _2_3_6_+^s Shadow Copy _6_4_1_2_3_6_+[_A/_B] Strike Heads ^-_6_2_3_+^s Rush Dog _2_1_4_+_A Machine Gun Dog _2_1_4_+_B Replica Dog _2_1_4_+_A_+_B Overhead Crash _2_1_4_+_C Replica Attack-left _6_3_2_1_4_+_A_+_C Replica Attack-right _6_3_2_1_4_+_B_+_C ImitateReplica-left when hit_6_4x3_2_+_A_+_C ImitateReplica-right when hit_6_4x3_2_+_B_+_C :Weapon-Flipping Technique: Double Mega Strike Heads-left _2_3_6_+_C_+_D W Double Mega Strike Heads-right _2_3_6_+_B_+_C W ----------------------------------------------- $end $cmd Genjurou Kibagami ----------------------------------------------- :Special Moves: Sanren Satsu _2_3_6_+^sx3 W Touha Kouyoku Jin _6_2_3_+^s W Ura Ouka _2_1_4_+^s W ^!Ayame when blocked_O^s W Shizuku Jin ^-_6_2_3_+_C W Hyakki Satsu _4_2_1_+^s W :Weapon-Flipping Technique: Gokou Zan _2_3_6_+_C_+_D W ----------------------------------------------- $end $cmd Hanzo Hattori ----------------------------------------------- :Air Throws: Kuuten Geki _^_2_+_C :Command Moves: Sankaku Tobi _^corner_6 :Special Moves: Ninpou Shizune _2_2_+^s Ninpou Bakuen Ryuu _2_1_4_+^s Ninpou Reppuu Shuriken _^_2_3_6_+^s Ninpou Kage Bunshin _6_4_1_2_3_6_+[_A/_B] Ninpou Enbu _4_2_1_+[^s/_C/_D] Ninpou Mozu Otoshi ^-_6_2_3_+^s Ninpou Mozu Otoshi~Hayate Run^-_6_2_3_+^s Ninpou Utsusemi-high _6_3_2_1_4_+_A_+_C Ninpou Utsusemi-low _6_3_2_1_4_+_B_+_C N.MigwariJutsu-high when hit_6_4x3_2_+_A_+_C N.MigwariJutsu-low when hit_6_4x3_2_+_B_+_C :Weapon-Flipping Technique: Shin Mozu Otoshi ^-_2_3_6_+_C_+_D ----------------------------------------------- $end $cmd Haohmaru ----------------------------------------------- :Special Moves: Ougi Senpuu Retsu Zan _2_3_6_+^s W Ougi Senpuu Retsu Zan-fake _2_3_6_+_C W Ougi Kogetsu Zan _6_2_3_+^s W Ougi Shippuu Kogetsu Zan Run_6_2_3_+^s W Ougi Resshin Zan _4_2_1_+^s W Zankousen _6_3_2_1_4_6_+_A_+_B W Sake Kougeki _2_1_4_+_C :Weapon-Flipping Technique: Hiougi Tenha Fuujin Zan _2_3_6_+_C_+_D W ----------------------------------------------- $end $cmd Jubei Yagyu ----------------------------------------------- :Special Moves: Kattotsu Suigetsu Tou _2_3_6_+[_A/_B] W Retsu Suigetsu Tou _2_3_6_+_A_+_B W Nikkaku Ratou _6_2_3_+^s W Hassou Happa _6_+_X^s W Yagyu Shingan Tou~Suigetsu _2_1_4_+_A W _`reverse low/mid/special Yagyu Shingan Tou~Souha _2_1_4_+_B W _`reverse high Yagyu Shingan Tou~Tenra _2_1_4_+_C W _`reverse jump/special :Weapon-Flipping Technique: Zetsu Suigetsu Tou _2_3_6_+_C_+_D W ----------------------------------------------- $end $cmd Kasaregedo Youkai ----------------------------------------------- :Special Moves: Akuryou Yobi _2_3_6_+^s Ieki Haki _2_1_4_+[_A/_B] W Niku Mochiage _4_2_1_+_C W Gedo no Rakuin Oshi ^-_6_4_2_N_8_+_C W Doro Nage _3_4_1_2_3_6_4_2_1_+_B_+_C W :Weapon-Flipping Techniques: Tobi Zutsuki _2_3_6_+_C_+_D Gedo noEmonoGari ^-_6_9_8_7_4_1_2_N_8_+_C_+_D W ----------------------------------------------- $end $cmd Kazuki Kazama ----------------------------------------------- :Command Moves: Sankaku Tobi _^corner_6 :Special Moves: Saien _2_1_4_+[^s/_D] W Shounetsu Kon~Saien Nashi _2_3_6_+_A W Shounetsu Kon~Saien Hitotsu _2_3_6_+_B W _`needs Saien x1 Shounetsu Kon~Saien Futatsu _2_3_6_+_C W _`needs Saien x2 Shounetsu Kon~Saien Mittsu _2_3_6_+_A_+_B W _`needs Saien x3 Dai Bakusatsu~Saien Nashi ^-_6_2_3_+_A W Dai Bakusatsu~Saien Hitotsu ^-_6_2_3_+_B W _`needs Saien x1 Dai Bakusatsu~Saien Futatsu ^-_6_2_3_+_C W _`needs Saien x2 Dai Bakusatsu~Saien Mittsu ^-_6_2_3_+_A_+_B W _`needs Saien x3 Enmetsu _4_2_1_+[_A/_B/_C] W Homura Gaeshi when hit_A_+_C _`needs Saien x1 :Weapon-Flipping Technique: Boubaku~Kaen Geki _2_3_6_+_C_+_D W ----------------------------------------------- $end $cmd Kyoshiro Senryo ----------------------------------------------- :Command Moves: Chikemuri Kuruwa _^_2_+^s W :Special Moves: Oo Tsunami _2_3_6_+^s Choubi Jishi _2_1_4_+[_A/_B] W Choubi Jishi~Ranshin _2_1_4_+_A_+_B W Gama Jigoku _2_1_4_+_C Kaen Kyokubu _4_2_1_+^s Kaiten Kyokubu _6_2_3_+^s W :Weapon-Flipping Technique: Aragotoshi K.~Ketsuniku no Mai _2_3_6_+_C_+_D W ----------------------------------------------- $end $cmd Mina Majikina ----------------------------------------------- :Command Moves: Kajifuchi _^_2_+_C Sankaku Tobi _^corner_6 :Special Moves: Jikyuu Shin ^4_6_+^s W Tenkyuu Shin ^4_6_+_C W Shinimabui no Nageki _6_2_3_+^s W Sungan no Sasoi _4_2_1_+_Ax3 W ^!Sungan no Mukae _4_2_1_+_Bx3 W Chanpuru, kocchi-oide _2_1_4_+_B W Chanpuru, oyasumi-nasai _2_1_4_+_C W :Weapon-Flipping Technique: Umichimun no Ikari _2_3_6_+_C_+_D W ----------------------------------------------- $end $cmd Nakoruru ----------------------------------------------- :Air Throws: Rera Kishima Tek _^_2_+_C :Command Moves: Kamui Fumu Kesupu _^_2_+_C Sankaku Tobi _^corner_6 :Special Moves: Rera Mutsube _2_3_6_+^s W Annu Mutsube _4_1_2_+^s W Kamui Rimse _4_2_1_+^s ^!Final Flick ^s Amube Yatoro _2_1_4_+^s Taka ni Tsukamaru _2_1_4_+_C ^!Taka ni Oriru _2_+_C ^!Taka Tsukamari Kougeki ^s ^!Kamui Mutsube _B_+_C ApefuchiK.Rimse unarmed_3_2_1_4_6_2_3_+_B_+_C :Weapon-Flipping Technique: Elerush Kamui Rimse _2_3_6_+_C_+_D ----------------------------------------------- $end $cmd Rera ----------------------------------------------- :Air Throws: Rera Kishima Tek _^_2_+_C :Command Moves: Kamui Fumu Kesupu _^_2_+_C Sankaku Tobi _^corner_6 :Special Moves: Ookami ni Noru _2_1_4_+_C ^!Ookami ni Oriru (_^)_?_+_C ^!Ookami Nori Kougeki ^s ^!Mer Shikite _4_1_2_+^s ^!Bunshin Kougeki _?_+_C ^!Kanto Shikite _6_2_3_+^s ^!Bunshin Kougeki _?_+_C ^!Imeru Shikite _^_2_3_6_+^s ^!Bunshin Kougeki _?_+_C :Weapon-Flipping Technique: Nubeki Kamui Shikite _2_3_6_+_C_+_D W ----------------------------------------------- $end $cmd Resetsumaru ----------------------------------------------- :Special Moves: Senpuu Retsu Zan~Setsu _2_3_6_+^s W Senpuu Ha _2_3_6_+_C W Nagi Yaiba _6_2_3_+^s W _`reverse all Gou Ha _6_2_3_+_C Shitatari _2_1_4_+_C W _`charge POW :Weapon-Flipping Technique: Tenha Dankuu Retsu Zan _2_3_6_+_C_+_D W ----------------------------------------------- $end $cmd Rimururu ----------------------------------------------- :Command Moves: Konru Shirar _^_2_+^s ^!Double Jump _8 Sankaku Tobi _^corner_6 :Special Moves: Kamui Shituki _4_2_1_+^s Rupush Kuare~Nishi _2_3_6_+[_A/_B] Rupush Kuare~Toitoi _2_3_6_+_A_+_B Konru Mem _2_1_4_+^s Upun Op _6_+_X^s Konru Nonno _6_2_3_+^s R.Kamui WeisanPekoru~Atama unarmed Run_A_+_C R.Kamui WeisanPekoru~Ashi unarmed Run_B_+_C :Weapon-Flipping Technique: Rupush Kamui Emush~Toitoi _2_3_6_+_C_+_D R.K.W.Pekoru Ruyanpe~Atama unarmed Run_A_+_C _`doesn't spend the gauge R.K.W.Pekoru Ruyanpe~Ashi unarmed Run_B_+_C _`doesn't spend the gauge ----------------------------------------------- $end $cmd Shizumaru Hizame ----------------------------------------------- :Command Moves: Hitou-ryuu Kosame _^_8_+^s W ^!Hitou-ryuu Raiu _A_+_B W ^!Chakuchi _2 W ^!Move [_4/_6] W Hitou-ryuu Shigure _^_2_+^s W ^!Move [_4/_6] W Sankaku Tobi _^corner_6 :Special Moves: Hitou-ryuu Kirisame Jin _2_3_6_+^s W Hitou-ryuu Hisame Gaeshi _2_3_6_+_C W Hitou-ryuu Baiu Ensatsu Jin _6_2_3_+^s W Kyouraku Zan _O_D W Hitou-ryuu Samidare Giri _2_1_4_+^s W Hitou-ryuu AmanagareRessatsuJin when hit_O_D W :Weapon-Flipping Technique: H. Kinjite~Bouu Kyoufuu Zan _2_3_6_+_C_+_D W ----------------------------------------------- $end $cmd Sogetsu Kazama ----------------------------------------------- :Command Moves: Sankaku Tobi _^corner_6 :Special Moves: Fuzuki _2_3_6_+^s W ^!Fuzuki Sousui _?_+_O^s W Gekkou _6_2_3_+^s W Tsukigakure _2_1_4_+^s W :Weapon-Flipping Technique: Shouha~Fuugetsu Zan _2_3_6_+_C_+_D W ----------------------------------------------- $end $cmd Suija ----------------------------------------------- :Command Moves: Sankaku Tobi _^corner_6 :Special Moves: Shizuki _^_2_1_4_+^s Shougetsu _^_1_2_3_6_+^s W Getsurin Ha _^_4_2_1_+^s W Engetsu _6_2_3_+^s W ^!Kuuchuu Idou _? W :Weapon-Flipping Technique: Tenshou~Suichuu Ha _^_2_3_6_+_C_+_D W ----------------------------------------------- $end $cmd Tam Tam ----------------------------------------------- :Special Moves: Moora Moora _2_3_6_+[_A/_B]x3 Gaburu Gaburu ^-_2_3_6_+_C Ahau Gaburu _6_2_3_+^s Paguna Dios _4_2_1_+^s Paguna Paguna _6_+_X^s W ^!Move _6 W :Weapon-Flipping Technique: Magnas Dios Zarl _2_3_6_+_C_+_D W ----------------------------------------------- $end $cmd Ukyo Tachibana ----------------------------------------------- :Special Moves: Hiken Sasameyuki _2_1_4_+^s W Hiken Sasameyuki-fake _2_1_4_+_C Hiken Tsubame Gaeshi _^_1_2_3_6_+^s W Hiken Oboro Gatana _2_3_6_+^s W :Weapon-Flipping Technique: Tsubame Rokuren _2_3_6_+_C_+_D W ----------------------------------------------- $end $cmd Yoshitora Tokugawa ----------------------------------------------- :Special Moves: Ichi no Tachi~Nadeshiko _2_3_6_+^s W Ni no Tachi~Shirayuri _6_2_3_+^s W San no Tachi~Botan _^_2_3_6_+^s W Yon no Tachi~Tsubaki _4_2_1_+^s W Go no Tachi~Asagao _2_1_4_+^s W Roku no Tachi~Yuugao ^-_6_2_3_+_C W Nana no Tachi~Yuchouka _6_3_2_1_4_6_+_B_+_C W _`only after hit foe with all Special Moves :Weapon-Flipping Technique: Aoi _2_3_6_+_C_+_D W ----------------------------------------------- $end $cmd Yunfei Liu ----------------------------------------------- :Air Throws: Tensui Choukan _^_2_+_C :Command Moves: Sankaku Tobi _^corner_6 :Special Moves: Tenki Shichiyou~Tsuki _2_1_4_+_A Tenki Shichiyou~Hi _2_1_4_+_B Tenki Shichiyou~Mizu _^_2_3_6_+_A Tenki Shichiyou~Mizu _^_2_1_4_+_A Tenki Shichiyou~Ki _^_2_3_6_+_B Tenki Shichiyou~Ki _^_2_1_4_+_B Tenki Shichiyou~Kon _^_2_3_6_+_C Tenki Shichiyou~Kon _^_2_1_4_+_C Tenki Shichiyou~Do _^_2_3_6_+_D Tenki Shichiyou~Do _^_2_1_4_+_D Tenki Shichiyou~Nichi _^_A_+_C Tenmou Konji~Zenpou _^_2_3_6_+_A_+_B W Tenmou Konji~Zenpou _^_2_1_4_+_A_+_B W Tenmou Konji~Kouhou _^_2_3_6_+_C_+_D W Tenmou Konji~Kouhou _^_2_1_4_+_C_+_D W Ten'i Daihou _2_3_6_+[_A/_B] W Tenkoku Houra ^-_6_2_3_+_C W ^!Tensatsu Daisai _2_3_6_+_A_+_B W :Weapon-Flipping Technique: Tenkai Unri _2_3_6_+_C_+_D W ----------------------------------------------- $end $cmd «Secret Characters» ----------------------------------------------- *Play with Poppy - at the Character Select Screen - put the cursor on Galford - _6_4_6_4_4_6_6_4_4_6_+[_A/_B/_C/_D] *Play with Sankuro, Yumeji, and Gaoh - playable only with Cheats ----------------------------------------------- $end $cmd Poppy ----------------------------------------------- :Special Moves: Rush Dog _2_3_6_+[_A/_B] Machine Gun Dog _2_3_6_+_A_+_B Replica Dog _2_1_4_+^s Strike Dog ^-_6_2_3_+_C :Weapon-Flipping Technique: Mega Strike Dog ^-_2_3_6_+_C_+_D :Additional Notes: _`can't block _`can't use Sweep Kick _`can't use Standing Kick _`can't use Guard Destroyer _`can't use Lay Down _`can't use Catch and Throw _`can't lose the weapon ----------------------------------------------- $end $cmd Sankuro Yorozu ----------------------------------------------- :Special Moves: Sushi _2_3_6_+^s Goshichi _2_1_4_+_A Ippachi _2_1_4_+_B Fuyo _2_1_4_+_C :Weapon-Flipping Technique: Hajiki _2_3_6_+_C_+_D ----------------------------------------------- $end $cmd Yumeji Kurokochi ----------------------------------------------- :Special Moves: Shin Musou Ittou-ryuu~Kagerou _2_3_6_+^s W ShinMusouIttou-ryuu~Sasameyuki-Sen _2_1_4_+^s W Yagyu Shingan Tou~Souha _2_1_4_+_C W _`reverse all Hiken Tsubame Gaeshi _1_2_3_6_+_C W Ougi Kogetsu Zan _6_2_3_+_A W Bayonette Lunge _6_2_3_+_B W Ninpou Mozu Otoshi _6_2_3_+_A_+_B W Sanren Satsu _6_2_3_+_C W Choubi Jishi _4_2_1_+_A W Yon no Tachi~Tsubaki _4_2_1_+_C W Annu Mutsube _4_1_2_+^s W Rupush Kamui Weisan Pekoru-Ashi _6_3_2_+^s W ----------------------------------------------- $end $cmd Gaoh Hinowanokami Kyougoku ----------------------------------------------- :Command Moves: Ibushi Miyabe _2_+_A W Overhead Slash [_1/_3]_+_C W :Special Moves: Kabuto Goma _1_+_A_+_B W Imi Kagura _2_3_6_+_B W Oboro Bayashi _4_6_4_+^s W Kurogane Kudaki ^-_6_6_+_A_+_B W :Weapon-Flipping Technique: Naraku Boe_&Ankiou [charge POW/_Sx3] W :Additional Notes: _`can't crouch _`can't use Sweep Kick _`can't use Standing Kick _`can't use Run _`can't use Block Stun _`can't use Catch and Throw _`can't use Ground Attack _`can't lose the weapon _& ANKIOU MOVES _& :Command Moves: Long Distance Slash _C Very Long Distance Slash _6_+_C Overhead Downward Slash [_2/_1]_+_C Low Sweep Slash _3_+_C :Special Moves: Dashing Horn Toss _6_N_2_3_+_B :Weapon-Flipping Technique: Yomi Yashiro ^-_2_3_6_+_C_+_D :Additional Notes: _`become invincible _`can't crouch _`can't jump _`can't block _`can't use any Commom Command _`can't lose the weapon ----------------------------------------------- $end $info=samsh5sp $cmd *---INFO---* ----------------------------------------------- Samurai Shodown V Special Samurai Spirits Zero Special (c)2004 SNK Playmore Made by: Fabricio da Silva Coroquer Last Update: March 31st, 2009 ----------------------------------------------- $end $cmd «Buttons» ----------------------------------------------- _A: Weak Slash _B: Medium Slash _C: Kick _D: Meditation ^s: any Slash Button[_A/_B/_A_+_B] ----------------------------------------------- $end $cmd «Inscriptions» ----------------------------------------------- :Directional: _6: press Forward ^6: hold Forward _?: press any Direction _N: directional in Neutral position :Buttons: _X: tap following Button repeatedly _O: hold following Button :Positon: ^-: must be done close from foe ^=: must be done far from foe _^: must be done in the air :Others: _+: press the motions together [/]: use any motions between the "[]" ^!: follow with this move W: Weapon is Required to perform move :Air Throws: you and your foe must be close in the air :Weapon-Flipping Technique: needs POW MAX or Rage Explosion :Zetsumei Ougi: needs Rage Explosion and foe life on Blue Mark ----------------------------------------------- $end $cmd «Common Commands» ----------------------------------------------- :Normal Attacks: Strong Slash _A_+_B W Sweep Kick _3_+_C Standing Kick _6_+_C Surprise Attack _B_+_C :Movement: Run _6^6 Retreat _4_4 :Throws: Guard Destroyer~Pulling Toward ^-_4_+_C_+_D ^!Destroyer Slash ^s Guard Destroyer~Pushing Away ^-_6_+_C_+_D ^!Destroyer Slash ^s :Escape Moves: Hopping _6_+_D Lower Evade _4_+_D Forward Roll _1_+_D Backward Roll _3_+_D Lay Down _2_+_D :Counter Moves: Block Stun _2_1_4_6_+_D W Catch and Throw unarmed_2_1_4_6_+_D :Pursuit Moves: Ground Attack foe down^-_2_+_B_+_C Pounce Attack foe down^=_8_+_B_+_C :Recovery Moves: Quick Getting Up knocked_8 Getting Up Backward Roll knocked_4 Getting Up Forward Roll knocked_6 :Rage Moves: Rage Explosion _A_+_B_+_C W :Other Moves: Meditation _O_D Weapon Loss and Taunt _Sx3 W Retrieve Weapon close weapon[_A/_A_+_B] Mu no Kyouchi _B_+_C_+_D _`needs Life on Blue Mark ^!Issen _B_+_C_+_D W Suicide _4_6_2_+_S W ----------------------------------------------- $end $cmd Basara Kubikiri ----------------------------------------------- :Command Moves: Sashi Ashi _^_2_+_C ^!Move [_4/_6] Toukotsu Wari _^[_1/_3]_+_C Sankaku Tobi _^corner_6 :Special Moves: Chisashi _2_3_6_+^s W Sorasashi _^_2_3_6_+^s W Nue Dama _2_3_6_+_C W Kage Sui _2_1_4_+_C ^!Move [_4/_6] Kage Ide _6_2_3_+^s W Tomobiki ^-_6_2_3_+_C W Kage Damashi~Zenpou Jump _4_2_1_+_A Kage Damashi~Suichoku Jump _4_2_1_+_B Kage Damashi~Kouhou Jump _4_2_1_+_C Kage Damashi~Zenshin _4_2_1_+_A_+_B Kage Damashi~Zenten _4_2_1_+_A_+_C Kage Damashi~Fumikomi _4_2_1_+_B_+_C Kage Damashi~Enbu _4_2_1_+_B_+_D :Weapon-Flipping Technique: Kage Mai~Yumebiki _2_3_6_+_C_+_D W :Zetsumei Ougi: Gokumon _2_1_4_+_C_+_D W ----------------------------------------------- $end $cmd Charlotte Christine Colde ----------------------------------------------- :Special Moves: Tri-Slash _2_3_6_+_O^s W Lion Lance _2_3_6_+_C Bayonette Lunge _2_1_4_+^s W Power Gradiation _6_2_3_+^s W Splash Fount _6_+_X^s W :Weapon-Flipping Technique: Crystal Rose _2_3_6_+_C_+_D W :Zetsumei Ougi: Splash Gradation _2_1_4_+_C_+_D W ----------------------------------------------- $end $cmd Enja ----------------------------------------------- :Command Moves: Sankaku Tobi _^corner_6 :Special Moves: Rikudou Rekka~Jigoku-dou _2_3_6_+_A W ^!Rikudou Rekka~Gakidou _2_3_6_+_B W ^!Rikudou Rekka~Tendou _2_3_6_+_C W Enmetsu _4_2_1_+[_A/_B/_C] W Guren Kyaku _6_2_3_+^s ^!Tsuika Kougeki _4_+[^s/_C/_D] ^!Tsuika Kougeki _6_+[^s/_C/_D] :Weapon-Flipping Technique: Enja Bakunetsu _2_3_6_+_C_+_D W ^!Kakusei Chuushi _A_+_B_+_C_+_D W :Zetsumei Ougi: Sanzendaisen-sekai Zen Shoudo _2_1_4_+_C_+_D W ----------------------------------------------- $end $cmd Gaira Caffeine ----------------------------------------------- :Special Moves: Hyakkan Otoshi _^_8_+_A_+_B Katsu! _2_3_6_+^s Tsukamuzo~Kumi-tenjou _4_2_1_+_A Tsukamuzo~Ishi-atama _4_2_1_+_B Tsukamuzo~Shiri-mekuri _4_2_1_+_C Jishin Gan _2_2_+[_A/_B/_C] W Enshin Satsu _4_7_8_9_6_+_A_+_B W ^!Damage Zouka _X_x W :Weapon-Flipping Technique: Nion Bakushin Satsu _2_3_6_+_C_+_D W :Zetsumei Ougi: Kachiwaruzo-koraa! _2_1_4_+_C_+_D W ----------------------------------------------- $end $cmd Galford D. Weiler ----------------------------------------------- :Air Throws: Stardust Drop _^_2_+_C :Command Moves: Sankaku Tobi _^corner_6 :Special Moves: Plasma Blade _2_3_6_+^s Strike Heads ^-_6_2_3_+^s Rush Dog _2_1_4_+_A Machine Gun Dog _2_1_4_+_B Replica Dog _2_1_4_+_A_+_B Overhead Crash _2_1_4_+_C Replica Attack-left _6_3_2_1_4_+_A_+_C Replica Attack-right _6_3_2_1_4_+_B_+_C ImitateReplica-left when hit_6_4x3_2_+_A_+_C ImitateReplica-right when hit_6_4x3_2_+_B_+_C :Weapon-Flipping Technique: Double Mega Strike Heads-left _2_3_6_+_C_+_D W Double Mega Strike Heads-right _2_3_6_+_B_+_C W :Zetsumei Ougi: Zetsu-Heaven's Wolf-Bad Fang _2_1_4_+_C_+_D ----------------------------------------------- $end $cmd Gaoh Hinowanokami Kyougoku ----------------------------------------------- :Special Moves: Imi Kagura _2_3_6_+^s W Ibushi Miyabe _2_1_4_+_C Kabuto Goma _6_2_3_+^s W Kurogane Kudaki ^-_6_2_3_+_C Oboro Bayashi _6_+_X^s W :Weapon-Flipping Technique: Naraku Boe _2_3_6_+_C_+_D W :Zetsumei Ougi: Yomi Yashiro _2_1_4_+_C_+_D W ----------------------------------------------- $end $cmd Genjurou Kibagami ----------------------------------------------- :Special Moves: Sanren Satsu _2_3_6_+^sx3 W Ura Ouka _2_1_4_+_O^s W ^!Ayame when blocked_O^s W Touha Kouyoku Jin _6_2_3_+^s W Shizuku Jin ^-_6_2_3_+_C W Hyakki Satsu _4_2_1_+^s W :Weapon-Flipping Technique: Gokou Zan _2_3_6_+_C_+_D W :Zetsumei Ougi: Fudajimai _2_1_4_+_C_+_D W ----------------------------------------------- $end $cmd Hanzo Hattori ----------------------------------------------- :Air Throws: Kuuten Geki _^_2_+_C :Command Moves: Sankaku Tobi _^corner_6 :Special Moves: Ninpou Bakuen Ryuu _2_1_4_+^s Ninpou Reppuu Shuriken _^_2_3_6_+^s Ninpou Shizune _2_2_+^s Ninpou Enbu _4_2_1_+[^s/_C/_D] Ninpou Mozu Otoshi ^-_6_2_3_+^s Ninpou Mozu Otoshi~Hayate Run^-_6_2_3_+^s Ninpou Utsusemi-high _6_3_2_1_4_+_A_+_C Ninpou Utsusemi-low _6_3_2_1_4_+_B_+_C N.MigwariJutsu-high when hit_6_4x3_2_+_A_+_C N.MigwariJutsu-low when hit_6_4x3_2_+_B_+_C :Weapon-Flipping Technique: Shin Mozu Otoshi ^-_2_3_6_+_C_+_D :Zetsumei Ougi: Kinki~Mozu Kudaki _2_1_4_+_C_+_D ----------------------------------------------- $end $cmd Haohmaru ----------------------------------------------- :Special Moves: Ougi Senpuu Retsu Zan _2_3_6_+^s W Ougi Senpuu Retsu Zan-fake _2_3_6_+_C W Ougi Resshin Zan _4_2_1_+^s W Ougi Kogetsu Zan _6_2_3_+^s W Ougi Shippuu Kogetsu Zan Run_6_2_3_+^s W Zankousen _6_3_2_1_4_6_+_A_+_B W Sake Kougeki _2_1_4_+_C :Weapon-Flipping Technique: Hiougi Tenha Fuujin Zan _2_3_6_+_C_+_D W :Zetsumei Ougi: Tenha Seiou Zan _2_1_4_+_C_+_D W ----------------------------------------------- $end $cmd Jubei Yagyu ----------------------------------------------- :Special Moves: Kattotsu Suigetsu Tou _2_3_6_+[_A/_B] W Retsu Suigetsu Tou _2_3_6_+_A_+_B W Nikkaku Ratou _6_2_3_+^s W Hassou Happa _6_+_X^s W Yagyu Shingan Tou~Suigetsu _2_1_4_+_A W _`reverse low/mid/special Yagyu Shingan Tou~Souha _2_1_4_+_B W _`reverse high Yagyu Shingan Tou~Tenra _2_1_4_+_C W _`reverse jump/special :Weapon-Flipping Technique: Zetsu Suigetsu Tou _2_3_6_+_C_+_D W :Zetsumei Ougi: Y.Shin'in-ryuuHiden~MuniRaten _2_1_4_+_C_+_D W ----------------------------------------------- $end $cmd Kasaregedo Youkai ----------------------------------------------- :Special Moves: Akuryou Yobi _2_3_6_+^s Ieki Haki _2_1_4_+[_A/_B] W Niku Mochiage _4_2_1_+_C W Gedo no Rakuin Oshi ^-_6_4_2_N_8_+_C W Doro Nage _3_4_1_2_3_6_4_2_1_+_B_+_C W :Weapon-Flipping Techniques: Tobi Zutsuki _2_3_6_+_C_+_D Gedo noEmonoGari ^-_6_9_8_7_4_1_2_N_8_+_C_+_D W :Zetsumei Ougi: Gedo no Banzan _2_1_4_+_C_+_D W ----------------------------------------------- $end $cmd Kazuki Kazama ----------------------------------------------- :Command Moves: Sankaku Tobi _^corner_6 :Special Moves: Saien _2_1_4_+[^s/_C/_D] W Shounetsu Kon~Saien Nashi _2_3_6_+_A W Shounetsu Kon~Saien Hitotsu _2_3_6_+_B W _`needs Saien x1 Shounetsu Kon~Saien Futatsu _2_3_6_+_C W _`needs Saien x2 Shounetsu Kon~Saien Mittsu _2_3_6_+_A_+_B W _`needs Saien x3 Dai Bakusatsu~Saien Nashi ^-_6_2_3_+_A W Dai Bakusatsu~Saien Hitotsu ^-_6_2_3_+_B W _`needs Saien x1 Dai Bakusatsu~Saien Futatsu ^-_6_2_3_+_C W _`needs Saien x2 Dai Bakusatsu~Saien Mittsu ^-_6_2_3_+_A_+_B W _`needs Saien x3 Enmetsu _4_2_1_+[_A/_B/_C] W Homura Gaeshi when hit_A_+_C _`needs Saien x1 :Weapon-Flipping Technique: Boubaku~Kaen Geki _2_3_6_+_C_+_D W :Zetsumei Ougi: Kyougeki,Hidaruma Dai Tosshin _2_1_4_+_C_+_D W ----------------------------------------------- $end $cmd Kyoshiro Senryo ----------------------------------------------- :Command Moves: Chikemuri Kuruwa _^_2_+^s W :Special Moves: Oo Tsunami _2_3_6_+^s Choubi Jishi _2_1_4_+[_A/_B] W Choubi Jishi~Ranshin _2_1_4_+_A_+_B W Gama Jigoku _2_1_4_+_C Kaen Kyokubu _4_2_1_+^s Kaiten Kyokubu _6_2_3_+^s W :Weapon-Flipping Technique: Aragotoshi K.~Ketsuniku no Mai _2_3_6_+_C_+_D W :Zetsumei Ougi: Dokudanjou~Oni no Mai _2_1_4_+_C_+_D W ----------------------------------------------- $end $cmd Mina Majikina ----------------------------------------------- :Command Moves: Kajifuchi _^_2_+_C Sankaku Tobi _^corner_6 :Special Moves: Jikyuu Shin ^4_6_+^s W Tenkyuu Shin ^4_6_+_C W Shinimabui no Nageki _6_2_3_+^s W Sungan no Sasoi _4_2_1_+_Ax3 W ^!Sungan no Mukae _4_2_1_+_Bx3 W Chanpuru, kocchi-oide _2_1_4_+_B W Chanpuru, oyasumi-nasai _2_1_4_+_C W :Weapon-Flipping Technique: Umichimun no Ikari _2_3_6_+_C_+_D W :Zetsumei Ougi: Niruya-Kanaya no Jubaku _2_1_4_+_C_+_D W ----------------------------------------------- $end $cmd Mizuki Rashoujin ----------------------------------------------- :Command Moves: Sankaku Tobi _^corner_6 :Special Moves: Juka Soudan _2_3_6_+[_A/_B] Magauta Tsumabiki _2_3_6_+_A_+_B Haki Inmetsu Jin _2_1_4_+^s W Jashin Kyoumei _2_1_4_+_C _`change foe controls Gashin Kyoumei Kon _6_2_3_+^s W Shinma Messatsu Jin ^-_6_2_3_+_C W Makai Tensei _4_2_1_+^s W :Weapon-Flipping Technique: Tenchi Makyou Jin _2_3_6_+_C_+_D W :Zetsumei Ougi: Kyoumashi Engoku _2_1_4_+_C_+_D W ----------------------------------------------- $end $cmd Nakoruru ----------------------------------------------- :Air Throws: Rera Kishima Tek _^_2_+_C :Command Moves: Kamui Fumu Kesupu _^_2_+_C Sankaku Tobi _^corner_6 :Special Moves: Rera Mutsube _2_3_6_+^s W Annu Mutsube _4_1_2_+^s W Kamui Rimse _4_2_1_+^s ^!Final Flick ^s Amube Yatoro _2_1_4_+^s Taka ni Tsukamaru _2_1_4_+_C ^!Taka Tsukamari Kougeki ^s ^!Taka ni Oriru _2_+_C ^!Kamui Mutsube _B_+_C ^!Yatoro Pok _2_3_6_+^s ApefuchiK.Rimse unarmed_3_2_1_4_6_2_3_+_B_+_C :Weapon-Flipping Technique: Elerush Kamui Rimse _2_3_6_+_C_+_D :Zetsumei Ougi: Turuse Sanpe Kiku Mutsube _2_1_4_+_C_+_D W ----------------------------------------------- $end $cmd Rera ----------------------------------------------- :Air Throws: Rera Kishima Tek _^_2_+_C :Command Moves: Kamui Fumu Kesupu _^_2_+_C Sankaku Tobi _^corner_6 :Special Moves: Ookami ni Noru _2_1_4_+_C ^!Ookami Nori Kougeki ^s ^!Ookami ni Oriru (_^)_?_+_C ^!Mer Shikite _4_1_2_+^s ^!Bunshin Kougeki _?_+_C ^!Kanto Shikite _6_2_3_+^s ^!Bunshin Kougeki _?_+_C ^!Imeru Shikite _^_2_3_6_+^s ^!Bunshin Kougeki _?_+_C :Weapon-Flipping Technique: Nubeki Kamui Shikite _2_3_6_+_C_+_D W :Zetsumei Ougi: Irusuka Emush Newa Shikite _2_1_4_+_C_+_D W ----------------------------------------------- $end $cmd Resetsumaru ----------------------------------------------- :Special Moves: Senpuu Retsu Zan~Setsu _2_3_6_+^s W Senpuu Ha _2_3_6_+_C W Nagi Yaiba _6_2_3_+^s W _`reverse all Gou Ha _6_2_3_+_C Shitatari _2_1_4_+_C W _`charge POW :Weapon-Flipping Technique: Tenha Dankuu Retsu Zan _2_3_6_+_C_+_D W :Zetsumei Ougi: Zoubu Eguri _2_1_4_+_C_+_D W ----------------------------------------------- $end $cmd Rimururu ----------------------------------------------- :Command Moves: Konru Shirar _^_2_+^s ^!Double Jump _8 Sankaku Tobi _^corner_6 :Special Moves: Rupush Kuare~Nishi _2_3_6_+[_A/_B] Rupush Kuare~Toitoi _2_3_6_+_A_+_B Konru Mem _2_1_4_+^s Konru Nonno _6_2_3_+^s Kamui Shituki _4_2_1_+^s Upun Op _6_+_X^s R.Kamui WeisanPekoru~Atama unarmed Run_A_+_C R.Kamui WeisanPekoru~Ashi unarmed Run_B_+_C :Weapon-Flipping Technique: Rupush Kamui Emush~Toitoi _2_3_6_+_C_+_D R.K.W.Pekoru Ruyanpe~Atama unarmed Run_A_+_C _`doesn't spend the gauge R.K.W.Pekoru Ruyanpe~Ashi unarmed Run_B_+_C _`doesn't spend the gauge :Zetsumei Ougi: Konru Sutu Poro _2_1_4_+_C_+_D ----------------------------------------------- $end $cmd Shiro Amakusa Tokisada ----------------------------------------------- :Command Moves: Sankaku Tobi _^corner_6 :Special Moves: Shiryou Ha _2_3_6_+^s W Tenshou Fuu'ou Jin _2_1_4_+^s W Oumagatoki~Mae _2_3_6_+_C Oumagatoki~Ushiro _2_1_4_+_C Kairetsu Shou ^-_6_2_3_+_C Nanji, Anten Nyuumetsu Seyo _6_2_3_+^s W ^!Ankoku Otoshi ^s W ^!Chuushi _D W :Weapon-Flipping Technique: Kyoumei Jussatsu Jin _2_3_6_+_C_+_D W :Zetsumei Ougi: N.,sangeseyo.Ware,metsuzaisen. _2_1_4_+_C_+_D W ----------------------------------------------- $end $cmd Shizumaru Hizame ----------------------------------------------- :Command Moves: Hitou-ryuu Kosame _^_8_+^s W ^!Hitou-ryuu Raiu _A_+_B W ^!Chakuchi _2 W ^!Move [_4/_6] W Hitou-ryuu Shigure _^_2_+_C W ^!Move [_4/_6] W Sankaku Tobi _^corner_6 :Special Moves: Hitou-ryuu Kirisame Jin _2_3_6_+^s W Hitou-ryuu Hisame Gaeshi _2_3_6_+_C W Hitou-ryuu Samidare Giri _2_1_4_+^s W Hitou-ryuu Baiu Ensatsu Jin _6_2_3_+^s W Kyouraku Zan _O[^s/_C/_D] W H. AmanagareRessatsuJin when hit_O[^s/_C/_D] W :Weapon-Flipping Technique: H. Kinjite~Bouu Kyoufuu Zan _2_3_6_+_C_+_D W :Zetsumei Ougi: Oni no Kioku~Mugen Hou _2_1_4_+_C_+_D W ----------------------------------------------- $end $cmd Sogetsu Kazama ----------------------------------------------- :Command Moves: Sankaku Tobi _^corner_6 :Special Moves: Fuzuki _2_3_6_+^s W ^!Fuzuki Sousui _?_+_O^s W Gekkou _6_2_3_+^s W Tsukigakure _2_1_4_+^s W :Weapon-Flipping Technique: Shouha~Fuugetsu Zan _2_3_6_+_C_+_D W :Zetsumei Ougi: Kotsuki~Suikyou no Jin _2_1_4_+_C_+_D W ----------------------------------------------- $end $cmd Suija ----------------------------------------------- :Command Moves: Sankaku Tobi _^corner_6 :Special Moves: Shougetsu _^_1_2_3_6_+^s W Getsurin Ha _^_4_2_1_+^s W Shizuki _^_2_1_4_+^s Engetsu _^_6_2_3_+^s W ^!Kuuchuu Idou _? W :Weapon-Flipping Technique: Tenshou~Suichuu Ha _^_2_3_6_+_C_+_D W :Zetsumei Ougi: Byoudou-katsuShinseinaruSabaki _2_1_4_+_C_+_D W ----------------------------------------------- $end $cmd Tam Tam ----------------------------------------------- :Special Moves: Moora Moora _2_3_6_+[_A/_B]x3 Gaburu Gaburu ^-_2_3_6_+_C Ahau Gaburu _6_2_3_+^s Paguna Dios _4_2_1_+^s Paguna Paguna _6_+_X^s W ^!Move _6 W :Weapon-Flipping Technique: Magnas Dios Zarl _2_3_6_+_C_+_D W :Zetsumei Ougi: Ahau Casteegar _2_1_4_+_C_+_D W ----------------------------------------------- $end $cmd Ukyo Tachibana ----------------------------------------------- :Special Moves: Hiken Sasameyuki _2_1_4_+^s W Hiken Sasameyuki-fake _2_1_4_+_C Hiken Tsubame Gaeshi _^_1_2_3_6_+^s W Zanzou Fumikomi Giri _2_3_6_+^s W :Weapon-Flipping Technique: Tsubame Rokuren _2_3_6_+_C_+_D W :Zetsumei Ougi: Musou Zankou-ka _2_1_4_+_C_+_D W ----------------------------------------------- $end $cmd Yoshitora Tokugawa ----------------------------------------------- :Special Moves: Ichi no Tachi~Nadeshiko _2_3_6_+^s W Ni no Tachi~Shirayuri _6_2_3_+^s W San no Tachi~Botan _^_2_3_6_+^s W Yon no Tachi~Tsubaki _4_2_1_+^s W Go no Tachi~Asagao _2_1_4_+^s W Roku no Tachi~Yuugao ^-_6_2_3_+_C W Nana no Tachi~Yuchouka _6_3_2_1_4_6_+_B_+_C W _`only after hit foe with all Special Moves :Weapon-Flipping Technique: Aoi _2_3_6_+_C_+_D W :Zetsumei Ougi: Hyakka-ryouran _2_1_4_+_C_+_D W ----------------------------------------------- $end $cmd Yunfei Liu ----------------------------------------------- :Air Throws: Tensui Choukan _^_2_+_C :Special Moves: Ten'i Daihou _2_3_6_+[_A/_B] W Tenki Shichiyou~Tsuki _2_1_4_+_A Tenki Shichiyou~Hi _2_1_4_+_B Tenki Shichiyou~Mizu _^_2_3_6_+_A Tenki Shichiyou~Mizu _^_2_1_4_+_A Tenki Shichiyou~Ki _^_2_3_6_+_B Tenki Shichiyou~Ki _^_2_1_4_+_B Tenki Shichiyou~Kon _^_2_3_6_+_C Tenki Shichiyou~Kon _^_2_1_4_+_C Tenki Shichiyou~Do _^_2_3_6_+_D Tenki Shichiyou~Do _^_2_1_4_+_D Tenki Shichiyou~Nichi _^_A_+_C Tenmou Konji~Zenpou _^_2_3_6_+_A_+_B W Tenmou Konji~Zenpou _^_2_1_4_+_A_+_B W Tenmou Konji~Kouhou _^_2_3_6_+_C_+_D W Tenmou Konji~Kouhou _^_2_1_4_+_C_+_D W Tenkoku Houra ^-_6_2_3_+_C W ^!Tensatsu Daisai _2_3_6_+_A_+_B W :Weapon-Flipping Technique: Tenkai Unri _2_3_6_+_C_+_D W :Zetsumei Ougi: Tenbatsu Soumon _2_1_4_+_C_+_D W ----------------------------------------------- $end $cmd Zankuro Minazuki ----------------------------------------------- :Special Moves: Mugen-ryuu Shippuu Zan _2_3_6_+^s W Mugen-ryuu Muhou Ken _2_3_6_+_C Mugen-ryuu Tenhou Zan _6_2_3_+^s W Mugen-ryuu Tenchuu _2_1_4_+_C W _`reverse high/mid/low :Weapon-Flipping Technique: Mugen-ryuu Mugen Hou _2_3_6_+_C_+_D W :Zetsumei Ougi: Mugen-ryuu Gokui, Musou Ken _2_1_4_+_C_+_D W ----------------------------------------------- $end $info=slammast $cmd *---INFO---* ----------------------------------------------- Saturday Night Slam Masters Muscle Bomber - The Body Explosion (c)1993 Capcom Made by: Fabricio da Silva Coroquer Last Update: March 31st, 2009 ----------------------------------------------- $end $cmd «Buttons» ----------------------------------------------- _a: Attack _b: Jump ----------------------------------------------- $end $cmd «Inscriptions» ----------------------------------------------- :Directional: _6: press Forward _?: press any Direction :Buttons: _X: tap following Button repeatedly :Positon: ^-: must be done close from foe :Others: _+: press the motions together [/]: use any motions between the "[]" ^!: follow with this move :Grab Moves: Do after a Normal Grab :Super Slam: Do after a Normal Grab :Special Pin: Do after a Normal Grab :Submission Hold: Do after a Normal Grab ----------------------------------------------- $end $cmd «Common Commands» ----------------------------------------------- :Movement: Dash [_4_4/_6_6] :Normal Grab: Normal Grab ^-_6_+_a ^!Attack _a ^!Throw on the Ropes [_4/_6]_+_a ^!Body Slam [_2/_8]_+_a :Command Moves: Get Out of the Ring on Ropes_?_?(same) Climb the Turnbuckle on turnbuckle_?_?(same) ^!Taunt _a ^!Jump _b :Other Moves: Use Weapon close weapon_a ----------------------------------------------- $end $cmd Alexander the Greater ----------------------------------------------- :Special Moves: Rapid Fists _X_a :Special Pin: Powerbomb Pin (front)_2_+_a_+_b :Submission Hold: Backbreaker (front)_8_+_a ----------------------------------------------- $end $cmd Biff Slamkovich ----------------------------------------------- :Special Moves: Sonic Fist _X_a :Grab Moves: Piledriver (front)_2_+_a_+_b :Super Slam: Head Rocker _8_9_6_+_a :Special Pin: Perfect Plex _2_+_a ----------------------------------------------- $end $cmd El Stingray ----------------------------------------------- :Special Moves: Jalapeno Comet _2_3_6_+_a :Super Slam: Atomic Diver _6_2_3_+_a :Submission Hold: Choke Hold (back)_a ----------------------------------------------- $end $cmd Great Oni ----------------------------------------------- :Special Moves: Senbuu Kyaku _a_+_b :Grab Moves: Super Bulldog (front)_2_+_a_+_b :Super Slam: Neck Wrecker _x_+_a_+_b :Special Pin: Back Suplex (back)_2_+_a ----------------------------------------------- $end $cmd Gunlock ----------------------------------------------- :Special Moves: Sonic Fist _X_a :Super Slam: Head Rocker _8_9_6_+_a :Special Pin: Perfect Plex (front)_2_+_a ----------------------------------------------- $end $cmd King Rasta Mon ----------------------------------------------- :Special Moves: Jungle Fever _X_a :Super Slam: Dread Lock Drop _2_8_+_a :Special Pin: German Suplex (back)_2_+_a ----------------------------------------------- $end $cmd Mike Haggar ----------------------------------------------- :Special Moves: Double Lariat _a_+_b :Super Slam: Spinning Piledriver _x_+_a_+_b :Special Pin: Powerbomb Pin (front)_2_+_a ----------------------------------------------- $end $cmd Titanic Tim ----------------------------------------------- :Special Moves: Tsunami _4_1_2_3_6_+_a :Submission Holds: Choke Hold (front)_2_+_a Backbreaker (back)_8_+_a ----------------------------------------------- $end $cmd «Secret Characters» ----------------------------------------------- *Play with Jumbo Flapjack and Scorpion - only unlocked on Tag Team Battle Royal mode ----------------------------------------------- $end $cmd Jumbo Flapjack ----------------------------------------------- :Special Moves: Pancake Poison _4_1_2_3_6_+_a :Super Slam: Pancake Toss _8_4_6_+_a :Special Pin: Bear Hug (front)_8_+_a ----------------------------------------------- $end $cmd Scorpion ----------------------------------------------- :Special Moves: Slam Stand _2_8_+_a :Super Slam: Death Spiral _8_2_+_a :Special Pins: Pile Drive Pin (front)_2_+_a_+_b German Suplex (back)_2_+_a ----------------------------------------------- $end $info=savagere $cmd *---INFO---* ----------------------------------------------- Savage Reign Fu'un Mokoshiroku - kakutou sousei (c)1995 SNK Made by: t65will Correct by: Fabricio da Silva Coroquer Last Update: March 31st, 2009 ----------------------------------------------- $end $cmd «Buttons» ----------------------------------------------- _A: Punch _B: Kick _C: Weapon Strike _D: Dimensional Attack ----------------------------------------------- $end $cmd «Inscriptions» ----------------------------------------------- :Directional: _6: press Forward ^6: hold Forward :Buttons: _X: tap following Button repeatedly :Positon: ^-: must be done close from foe _^: must be done in the air :Others: _+: press the motions together [/]: use any motions between the "[]" :Air Throws: you and your foe must be close in the air :Danger Moves: needs Low Life ----------------------------------------------- $end $cmd «Common Commands» ----------------------------------------------- :Normal Moves: Light Punch tap_A Heavy Punch press_A Light Kick tap_B Heavy Kick press_B :Movement: Dash _6_6 Retreat _4_4 Large Dash _1_6_6 Large Backstep _3_4_4 :Throws: Throw ^-[_4/_6]_+_C :Counter Moves: Counter Attack block_6_+_A :Dimensional Attacks: Dimensional Attack _A_+_B Foward Step Line Attack _2_3_6_+_A_+_B Backward Step Line Attack _2_1_4_+_A_+_B Big Jump Line Attack _2_8_+_A_+_B Super Line Attack _6_4_1_2_+_A_+_B :Weapon Moves: Light Weapon Throw _B_+_C Heavy Weapon Throw _A_+_B_+_C ----------------------------------------------- $end $cmd Carol Stanzack ----------------------------------------------- :Command Moves: Dream Angel _^_2_+_C :Special Moves: Spinning Top _2_1_4_+[_A/_B] Swan Dive Dumper ^1_6_+[_A/_B] Fast Ball Flash _4_1_2_3_6_+[_B_+_C/_A_+_B_+_C] Rainbow Attack _6_2_3_+[_B_+_C/_A_+_B_+_C] :Danger Moves: Naughty Ball _6_4_2_8_+_A ----------------------------------------------- $end $cmd Chung Paifu ----------------------------------------------- :Special Moves: Sen Shushou Uchi _2_3_6_9_+[_A/_B] Hakukoh Dan ^1_6_+[_A/_B] Kiden Dama _2_8_2_8_+[_A/_B] _`hanging on the pipe Shien Ryu _6_2_3_+[_B_+_C/_A_+_B_+_C] Change_&Angry Mode Low Life _& ANGRY MODE MOVES _& :Special Moves: Sen Shushou Uchi _2_3_6_9_+[_A/_B] Hakukoh Dan ^1_6_+[_A/_B] Kiden Dama _2_8_2_8_+[_A/_B] _`hanging on the pipe Senpuu Enbu _2_1_4_7_+_C Shien Ryu _6_2_3_+[_B_+_C/_A_+_B_+_C] Chocho Henka _6_4_6_+[_B_+_C/_A_+_B_+_C] :Danger Moves: Sennin Happa _2_2_2_2_8_+_A ----------------------------------------------- $end $cmd Eagle, Max ----------------------------------------------- :Air Throws: Diving Head Buster _^_6_+_C :Special Moves: American Screw _2_1_4_+[_A/_B] Flash Wing _2_3_6_9_+[_A/_B] Axe Boom _4_1_2_3_6_+[_B_+_C/_A_+_B_+_C] :Danger Moves: Eagle Special ^-_6_3_2_1_4_6_+_C ----------------------------------------------- $end $cmd Gordon Bowman ----------------------------------------------- :Air Throws: Hard Pusher _^_6_+_C :Special Moves: Friction Heat _6_3_2_1_4_+[_A/_B] Launch Upper _1_4_6_+[_A/_B] Cyclone Tonfa _2_3_6_+_C Spark Bolt _6_4_6_+[_B_+_C/_A_+_B_+_C] :Danger Moves: Mad Police ^-_6_3_2_1_4_6_+_C ----------------------------------------------- $end $cmd Gozu ----------------------------------------------- :Special Moves: Youen Ken _X_A Gohten _2_3_6_9_+_C Mudoh Goenha _6_3_2_8_+[_A/_B] Gouen Dan _6_2_3_+[_B_+_C/_A_+_B_+_C] :Danger Moves: Jaga Rangeki Shoh ^1_6_+_X_A ----------------------------------------------- $end $cmd Hayate, Sho ----------------------------------------------- :Command Moves: Reppuu Satsu _^_2_+[_A/_B] :Special Moves: Kyoretsu Zan _2_3_6_+_C Hi Tensho Oh Kyaku _2_1_4_+[_A/_B] Genei Hikon _6_2_3_+[_B_+_C/_A_+_B_+_C] Nendou Hikon _6_4_6_+[_B_+_C/_A_+_B_+_C] :Danger Moves: Hioh! Musou Ranbu _2_1_4_1_2_3_6_+_A ----------------------------------------------- $end $cmd Joker ----------------------------------------------- :Command Moves: Blood Parasol _^_2_+[_A/_B] :Special Moves: Crazy Toy _2_3_6_9_+_C Blood Parasol _^_2_1_4_+[_A/_B] Roller Dash ^1_6_+[_A/_B] Transporter _2_2_+[_A/_B] Murder Hat _6_3_2_1_4_6_+[_B_+_C/_A_+_B_+_C] :Danger Moves: Good Face _2_1_2_3_6_9_+_A ----------------------------------------------- $end $cmd King Lion (Kage Shishioh on Japanese Version) ----------------------------------------------- :Special Moves: Nightmare _2_3_6_9_+_C Beast Blow _1_4_6_+[_A/_B] Earth Chopper _2_1_4_7_+_C Silent Storm _6_3_2_8_+[_B_+_C/_A_+_B_+_C] God Bless ^2_8_+[_B_+_C/_A_+_B_+_C] :Danger Moves: King Straight _6_3_2_1_4_6_4_6_+_A ----------------------------------------------- $end $cmd Mezu ----------------------------------------------- :Special Moves: Youen Kyaku _X_B Gohten _2_3_6_9_+_C Mudoh Suiryuu Ha _6_3_2_8_+[_A/_B] Ryuuhyou Dan _6_2_3_+[_B_+_C/_A_+_B_+_C] :Danger Moves: Jaga Rangeki Kyaku ^1_6_+_X_B ----------------------------------------------- $end $cmd Nicola Zara ----------------------------------------------- :Air Throws: Power Driver _^_4_+_C :Special Moves: Galvanic Smash _2_3_6_9_+_C Discus Driver _2_1_4_+[_A/_B] Samson Spirit _6_3_2_1_4_6_+[_B_+_C/_A_+_B_+_C] U.F.O. Blaster _4_2_1_+[_B_+_C/_A_+_B_+_C] :Danger Moves: Lazer of Hell _2_1_2_3_6_9_+_A ----------------------------------------------- $end $cmd «Secret Characters» ----------------------------------------------- *Play with King Leo - finish the game with all 10 characters - at the Character Select Screen - put the cursor on King Lion_2x10_+_A - only for 2P Game - only for Home Version ----------------------------------------------- $end $cmd King Leo (Shin Shishioh on Japanese Version) ----------------------------------------------- :Special Moves: Nightmare _2_3_6_9_+_C Beast Blow _1_4_6_+[_A/_B] Hunter Killer _2_1_4_+[_A/_B] Earth Chopper _2_1_4_7_+_C Silent Storm _6_3_2_8_+[_B_+_C/_A_+_B_+_C] God Bless ^2_8_+[_B_+_C/_A_+_B_+_C] Thunder God Breath _4_2_1_+[_B_+_C/_A_+_B_+_C] :Danger Moves: King Straight _6_3_2_1_4_6_4_6_+_A King Upper _6_3_2_1_4_6_4_6_+_B ----------------------------------------------- $end $info=svc, svcpcb $cmd *---INFO---* ----------------------------------------------- SNK vs. CAPCOM SVC CHAOS (c)2003 SNK Playmore Made by: Fabricio da Silva Coroquer Last Update: March 31st, 2009 ----------------------------------------------- $end $cmd «Buttons» ----------------------------------------------- _A: Weak Punch _B: Weak Kick _C: Strong Punch _D: Strong Kick _S: Taunt _P: any Punch Button[_A/_C] _K: any Kick Button[_B/_D] ----------------------------------------------- $end $cmd «Inscriptions» ----------------------------------------------- :Directional: _6: press Forward ^6: hold Forward _?: press any Direction _N: directional in Neutral position :Buttons: _X: tap following Button repeatedly _O: hold following Button :Positon: ^-: must be done close from foe _^: must be done in the air (_^): can be done in the air :Others: _+: press the motions together [/]: use any motions between the "[]" ^!: follow with this move !: Super Cancel (MAXIMUM Mode) I: Anywhere Cancel In (MAXIMUM Mode) O: Anywhere Cancel Out (MAXIMUM Mode) :Throws: must be close, spend 25% of LV if miss :Air Throws: you and your foe must be close in the air :Desperation Moves: (DM) needs 1LV or be in MAXIMUM Mode :Exceed Moves: (EX) needs Red Life and name flashing ----------------------------------------------- $end $cmd «Common Commands» ----------------------------------------------- :Movement: Dash _6_6 Retreat _4_4 :Jumps: High Jump _2_8 Long Jump Dash_9 :Escape Moves: Throw Escape thrown[_A_+_B/_C_+_D] :Recovery Moves: Safe Roll landing_A_+_B :Guard Cancel Moves: GC Front Step 1 (20% of LV)block_6_6 GC Front Step 2 (60% of LV)block_B_+_C GC Strong Attack (1LV)block_C_+_D O ----------------------------------------------- $end $cmd «MAX MODE» ----------------------------------------------- - can cancel any normal attack into any move with "I" - can cancel any jumping attack into any move with "I" - can cancel any move with "O" into any move with "I" ----------------------------------------------- $end $cmd Choi Bounge ----------------------------------------------- :Throws: Zujou Sashi _A_+_B Geketsu Zuki _C_+_D :Command Moves: Toorima Geri [_4/_6]_+_B Sankaku Tobi _^corner_6 :Special Moves: Tatsumaki Shippuu Zan ^2_8_+_P !IO _`! on 1st hit Kaiten Hien Zan _2_1_4_+_P I ^!Kishuu Hien Zuki _P ^!follow with Hishou Kyaku Hien Zan _6_2_3_+_K IO Senpuu Hien Sashi ^4_6_+_P I ^!Houkou Tenkan _?_+[_P/_K] Hishou Kuuretsu Zan ^2_8_+_O_K I ^!Houkou Tenkan _?_+[_P/_K] Hishou Kyaku _^_2_3_6_+_K :Desperation Moves: Shin! ChouzetsuShinkuuZan _6_3_2_1_4x2_+_P Hou'ou Kyaku _2_3_6_3_2_1_4_+_K :Exceed Moves: Shakushi _^_4_1_2_3_6x2_+_A_+_C ----------------------------------------------- $end $cmd Earthquake ----------------------------------------------- :Throws: Go to Heaven _A_+_B Fat Buster _C_+_D :Command Moves: Fat Bound _^_2_+_K Fat Triangle _^corner_6 :Special Moves: Fat Burst _2_3_6_+_P I Chainsaw Dive _^_2_3_6_+_P Fat Chainsaw _6_2_3_+_P I Fat Breath _2_1_4_+_P I ^!Control [_2/_8] Fat Fake _6_3_2_1_4_+_B I Fat Replica Attack _6_3_2_1_4_+_D I ^!follow with Fat Bound ^!follow with Chainsaw Dive :Desperation Moves: Earth Got 'Em 2003 _2_3_6x2_+_P Fat Guilty _2_3_6x2_+_K :Exceed Moves: Fat Carnival _2_3_6_3_2_1_4_+_A_+_C ----------------------------------------------- $end $cmd Genjyuro Kibagami ----------------------------------------------- :Throws: Tsukitobashi _A_+_B Ashige _C_+_D :Command Moves: Gekikaze _3_+_C Suso Kosuri _6_+_D :Special Moves: Sanren Satsu _2_3_6_+_Px3 IO Touha Kouyoku Jin _6_2_3_+_P IO Hyakki Satsu _2_1_4_6_+_P I Gashin Totsu _2_1_4_+_O_K IO Ouka Zan _2_1_4_+_P Gekka Zan ^-_6_2_3_+_K O :Desperation Moves: Gokou Zan _2_3_6x2_+_P :Exceed Moves: Ikari Bakuha _A_+_B_+_C _`attack power up ^!Issen _B_+_C_+_D ----------------------------------------------- $end $cmd Iori Yagami ----------------------------------------------- :Throws: Sakahagi _A_+_B Saka Sakahagi _C_+_D :Command Moves: Ge Shiki~Yumebiki _6_+_A_A O _`O on 1st hit Ge Shiki~Goufu In Shinigame _6_+_B O Ge Shiki~Yuri Ori _^_4_+_B :Special Moves: 108 Shiki~Yami Barai _2_3_6_+_P I 100 Shiki~Oniyaki _6_2_3_+_P !IO 311 Shiki~Tsumagushi _6_2_3_+_K IO 127 Shiki~Aoi Hana _2_1_4_+_Px3 IO 212 Shiki~Kototsuki In _6_3_2_1_4_+_K !IO _`! on 1st hit Kuzukaze ^-_6_3_2_1_4_6_+_P :Desperation Moves: Kin 1211 Shiki~Ya Otome _2_3_6_3_2_1_4_+_P ^!Ura 316 Shiki~Saika _2_3_6x4_+_A_+_C Ura 311 Shiki~Saku Tsumagushi _2_3_6x2_+_K :Exceed Moves: Chi no Bousou _6_3_2_1_4x2_+_A_+_C _`reverse all ----------------------------------------------- $end $cmd Kasumi Todoh ----------------------------------------------- :Throws: Maki Age _A_+_B Aiki Nage _C_+_D :Command Moves: Hiji Ate _6_+_A O :Special Moves: Kasane Ate (_^)_2_3_6_+_P Senkou Nagashi _2_1_4_+_Px3 IO Hakusan Tou~Dageki Bougyo _2_1_4_+_K ! O Messhin Mutou~Joudan Atemi _4_1_2_3_6_+_B I _`reverse jump/special/DM/EX Sasshou Inshuu~Chuudan Atemi _4_1_2_3_6_+_D I _`reverse high/mid Hanshin~Morote Gaeshi _2_2_+_K I _`reverse low Tatsumaki Souda~Dageki ^-_6_3_2_1_4_6_+_P !IO :Desperation Moves: Chou Kasane Ate _2_3_6x2_+_P Shiranui ^-_6_3_2_1_4x2_+_K :Exceed Moves: ShinganKazuraOtoshi _2_3_6_3_2_1_4_+_A_+_C _`reverse all ----------------------------------------------- $end $cmd Kim Kaphwan ----------------------------------------------- :Throws: Kubikime Otoshi _A_+_B Sakkyaku Nage _C_+_D :Command Moves: Neri Chagi _6_+_B O :Special Moves: Hangetsu Zan _2_1_4_+_K !IO _`! on 1st hit with_B Hien Zan ^2_8_+_K !IO _`! on 1st hit with_D ^!Tenshou Zan(with_D) _2_+_D Sanren Geki _2_1_4_+_Px3 !IO _`! on 4th hit Sankuu Kyaku _2_1_4_+_P IO ^!Sankuu Kyaku Finisher _9_+_K_2_+_K ! _`! on 1st hit Hishou Kyaku _^_2_3_6_+_K Haki Kyaku _2_2_+_K ! O _`! with_Bonly on Hou'ou Kyaku :Desperation Moves: Hou'ou Kyaku (_^)_2_1_4_1_6_+_K Hou'ou Hiten Kyaku _2_3_6x2_+_K :Exceed Moves: Hou'ou Kyaku (_^)_2_1_4_1_6_+_B_+_D ----------------------------------------------- $end $cmd Kyo Kusanagi ----------------------------------------------- :Throws: Hatsugane _A_+_B Issetsu Seoi Nage _C_+_D :Command Moves: Ge Shiki~Goufu You _6_+_B O 88 Shiki _3_+_D O Ge Shiki~Naraku Otoshi _^_2_+_C :Special Moves: 114 Shiki~Aragami _2_3_6_+_A IO ^!128 Shiki~Kono Kizu _2_3_6_+_P O ^!127 Shiki~Yano Sabi _P O ^!125 Shiki~Nanase _K O ^!127 Shiki~Yano Sabi _6_3_2_1_4_+_P O ^!Ge Shiki~Migiri Ugachi _P O ^!125 Shiki~Nanase _K O ^!212 Shiki~Kototsuki You _6_3_2_1_4_+_K 115 Shiki~Dokugami _2_3_6_+_C IO ^!401 Shiki~Tsumi Yomi _6_3_2_1_4_+_P O ^!402 Shiki~Batsu Yomi _6_+_P ^!100 Shiki~Oniyaki _6_2_3_+_P 100 Shiki~Oniyaki _6_2_3_+_P ! O R.E.D. KicK _4_2_1_+_K I 212 Shiki~Kototsuki You _6_3_2_1_4_+_K IO 75 Shiki Kai _2_3_6_+_K_K I :Desperation Moves: Ura 108~Orochi Nagi _2_1_4_1_2_3_6_+_O_P 182 Shiki _2_3_6x2_+_O_P :Exceed Moves: SaishuuKessenOugi~MuShiki _2_3_6x2_+_A_+_C ----------------------------------------------- $end $cmd Mai Shiranui ----------------------------------------------- :Throws: Shiranui Gourin _A_+_B Fuusha Kuzushi _C_+_D :Air Throws: Yume Zakura _^[_A_+_B/_C_+_D] :Command Moves: Koukaku no Mai _6_+_B O Koku'en no Mai _3_+_B Dairin Fuusha Otoshi _^_2_+_A Ukihane _^_2_+_B Yusura Ume _^_2_+_D Sankaku Tobi _^corner_6 :Special Moves: Kachou Sen _2_3_6_+_P I Ryuu Enbu _2_1_4_+_P !I _`! on 1st hit with_C Sachiyo Dori _2_1_4_+_K IO Hissatsu Shinobi Bachi _4_1_2_3_6_+_K IO Hakuro no Mai _6_2_3_+_P IO Koshuu no Mai _6_2_3_+_K O ^!Tsuika Kougeki _6_2_3_+_K ! O _`! on 1st hit Musasabi no Mai-air _^_2_1_4_+_P Musasabi no Mai-ground ^2_8_+_P ^!Musasabi no Mai _2_1_4_+_P ^!Musasabi no Mai _O_P ^!Yusura Ume _2_+_P ^!Ukihane _2_+_K ^!Toki Tsubute ^-foe in air_2_+_D :Desperation Moves: Hou'ou no Mai _2_1_4x2_+_P Mizudori no Mai _2_3_6x2_+_P :Exceed Moves: ChouHissatsuS.Bachi _2_1_4_1_2_3_6_+_B_+_D ----------------------------------------------- $end $cmd Mr. Karate ----------------------------------------------- :Throws: Oosotogari _A_+_B Ippon Seoi _C_+_D :Command Moves: Oni Guruma _6_+_A Kawara Wari _6_+_B O Hisha Otoshi _4_+_A O :Special Moves: Ko'ou Ken _2_3_6_+_P I Kohou _6_2_3_+_P IO Zanretsu Ken _6_4_6_+_P Mouko Burai Gan _2_1_4_+_P !IO Hien Shippuu Kyaku ^1_6_+_K I Shouran Kyaku _6_3_2_1_4_+_K I :Desperation Moves: Haou Shikou Ken _6_4_1_2_3_6_+_O_P Kyokugen Kohou _2_3_6x2_+_K :Exceed Moves: Chou Haou Shikou Ken _6_4_1_2_3_6_+_O_A_+_C ----------------------------------------------- $end $cmd Ryo Sakazaki ----------------------------------------------- :Throws: Tomoe Nage _A_+_B Tani Otoshi _C_+_D :Command Moves: Hyouchuu Wari _6_+_A O Joudan Uke _6_+_B ! _`block jump/high Gedan Uke _3_+_B ! _`block mid/low :Special Moves: Ko'ou Ken _2_3_6_+_P I Kohou _6_2_3_+_P !IO Hien Shippuu Kyaku _6_3_2_1_4_+_K I Kohou Shippuu Ken _2_1_4_+_P !IO Mouko Raijin Setsu _2_3_6_+_K I Zanretsu Ken _6_4_6_+_P :Desperation Moves: Haoh Shoukou Ken _6_4_1_2_3_6_+_P Ryuuko Ranbu _2_3_6_3_2_1_4_+_P :Exceed Moves: Tenchi Haou Ken _2_3_6x2_+_A_+_C ----------------------------------------------- $end $cmd Shiki ----------------------------------------------- :Throws: Zebu _A_+_B Kokuu _C_+_D :Command Moves: Tsurane Giri~Tensei _6_+_A_A_A_A O _`O on 2nd/3rd/4th/5th hit Tsurane Giri~Rinne _6_+_B_B_B_B O :Special Moves: Tsuyuharai _2_3_6_+_P !IO ^!Shizuku Gari _K Tenhourin (_^)_6_2_3_+_P O Meika _2_3_6_+_K IO Kourin _^_2_3_6_+_K IO Mumyou ^-_6_3_2_1_4_+_K _`change foe controls Setsuna _2_2_+[_P/_K] I :Desperation Moves: Tenma Hajun _2_1_4_1_2_3_6_+_P :Exceed Moves: Shikiju _2_1_4_1_2_3_6_+_B_+_D ----------------------------------------------- $end $cmd Terry Bogard ----------------------------------------------- :Throws: Grasping Upper _A_+_B Buster Throw _C_+_D :Command Moves: Rising Upper _3_+_C :Special Moves: Power Wave _2_3_6_+_A Round Wave _2_3_6_+_C !I ^!follow with Rising Tackle ^!follow with Crack Shoot ^!follow with Power Dunk Rising Tackle ^2_8_+_P !IO Crack Shoot _2_1_4_+_K I Burn Knuckle _2_1_4_+_P I Power Dunk _6_2_3_+_K IO :Desperation Moves: Power Geyser _2_1_4_1_6_+_P ^!Double Geyser _2_3_6_+_P ^!Triple Geyser _2_3_6_+_P High Angle Geyser _2_3_6x2_+_K O _`O on 1st/2nd/3rd hit Buster Wolf _2_3_6x2_+_P O _`O on 1st hit :Exceed Moves: Rising Beat _2_1_4_6_+_B_+_C ^!Rising Beat-combo _A_A_B_B_C_C_D_D O ^!Rising Beat-finisher _2_1_4_+_C_+_D ----------------------------------------------- $end $cmd Akuma (Gouki on Japanese Version) ----------------------------------------------- :Throws: Seoi Nage _A_+_B Tomoe Nage _C_+_D :Command Moves: Zugai Hassatsu _6_+_C O Hiza Geri _6_+_D I Kurubushi Kick _1_+_D Tenma Kuujin Kyaku _^forward_2_+_B :Special Moves: Gou Hadou Ken _2_3_6_+_P Zankuu Hadou Ken _^_2_3_6_+_P I Shakunetsu Hadou Ken _6_3_2_1_4_+_P Gou Shouryuu Ken _6_2_3_+_P !IO _`! on 1st/2nd hit _`O on 1st/2nd hit Tatsumaki Zankuu Kyaku (_^)_2_1_4_+_K I _`I on ground version Ashura Senkuu-right _6_2_3_+[_A_+_C/_B_+_D] Ashura Senkuu-left _4_2_1_+[_A_+_C/_B_+_D] Hyakki Shuu _6_2_3_+_K I ^!Hyakki Gou Zan _N O ^!Hyakki Gou Shou _P ^!Hyakki Gou Sen _K O ^!Hyakki Gou Sai ^-foe in air_A_+_B ^!Hyakki Gou Sai ^-foe in air_C_+_D :Desperation Moves: Messatsu Gou Shouryuu _2_3_6x2_+_P Messatsu Gou Hadou _6_3_2_1_4x2_+_P Tenma Gou Zanku _^_2_3_6x2_+_P :Exceed Moves: Shun Goku Satsu _A_A_6_B_C ----------------------------------------------- $end $cmd Balrog (M. Bison on Japanese Version) ----------------------------------------------- :Throws: Head Bomber _A_+_B Lever Break _C_+_D :Special Moves: Dash Straight-high ^4_6_+_P IO Dash Straight-low ^4_3_+_P IO Dash Upper-high ^4_6_+_K IO Dash Upper-low ^4_3_+_K IO Turn Punch _O[_A_+_C/_B_+_D] IO Buffalo Head ^2_8_+_P I Wild Smash ^2_8_+_K IO :Desperation Moves: Crazy Buffalo ^4_6_4_6_+_P ^!Crazy Straight _O_P ^!Crazy Upper _O_K Gigaton Blow ^4_6_4_6_+_K :Exceed Moves: Ultimate Wild Smash ^1_3_1_9_+_B_+_D ----------------------------------------------- $end $cmd Chun-Li ----------------------------------------------- :Throws: Kirin Shuu _A_+_B Koshuu Tou _C_+_D :Air Throws: Ryuusei Raku _^_A_+_B :Command Moves: Kakusen Kyaku _6_+_B Kakusen Rakushuu _6_+_D O Zensou Sentai _3_+_B Kaku Kyaku Raku _3_+_D Youshi Ken _^forward_C_C Yousou Kyaku _^_2_+_B Sankaku Tobi _^corner_6 :Special Moves: Hyakuretsu Kyaku _X_K I Spinning Bird Kick ^2_8_+_K I Kikou Ken _4_1_2_3_6_+_P !IO _`! with_A _`I with_A _`O with_A Tenshin Enbu ^-_6_3_2_1_4_+_P Sen'en Shuu _6_3_2_1_4_+_K I Tenshou Kyaku _6_2_3_+_K I :Desperation Moves: Kikou Shou _2_3_6x2_+_P Houyoku Sen _2_3_6x2_+_K :Exceed Moves: Hazan Tenshou Kyaku ^1_3_1_9_+_B_+_D ----------------------------------------------- $end $cmd Dhalsim ----------------------------------------------- :Throws: Yoga Smash _A_+_B Yoga Throw _C_+_D :Command Moves: Shutou Chop _4_+_A O Low Kick _4_+_B Yoga Headbutt _4_+_C O _`O on 2nd hit Yoga Knee Kick _4_+_D Zoom Punch _3_+_P O Sliding _3_+_K O Jump Side Punch _^_4_+_A Jump Punch _^_4_+_C Jump Mae Geri _^_4_+_K Drill Zutsuki _^_2_+_C Drill Kick _^_2_+_D Move Kick Dash_D :Special Moves: Yoga Fire _2_3_6_+_P I Yoga Flame _6_3_2_1_4_+_P I Yoga Blast _6_3_2_1_4_+_K I YTeleport-right (_^)_6_2_3_+[_A_+_C/_B_+_D] I YTeleport-left (_^)_4_2_1_+[_A_+_C/_B_+_D] I :Desperation Moves: Yoga Inferno _2_3_6x2_+_P Yoga Drill Zutsuki _^_2_3_6x2_+_B Yoga Drill Kick _^_2_3_6x2_+_D :Exceed Moves: Yoga Legend-Yoga Headbutt _2_3_6x2_+_B Yoga Legend-Drill Kick _2_3_6x2_+_D ----------------------------------------------- $end $cmd Guile ----------------------------------------------- :Throws: Judo Throw _A_+_B Dragon Suplex _C_+_D :Air Throws: Flying Mayor _^[_A_+_B/_C_+_D] :Command Moves: Knee Bazooka [_4/_6]_+_B Jump Sobat [_4/_6]_+_D O Spinning Back Knuckle _6_+_C I Slide Kick _3_+_B I :Special Moves: Sonic Boom ^4_6_+_P Somersault Shell ^2_8_+_K :Desperation Moves: Somersault Slash ^1_3_1_9_+_P Crossfire Blitz ^4_6_4_6_+_K Somersault Justice ^1_3_1_9_+_K :Exceed Moves: Sonic Hurricane ^4_6_4_6_+_A_+_C ----------------------------------------------- $end $cmd Hugo ----------------------------------------------- :Throws: Body Slam _A_+_B Neck Hanging Three _C_+_D :Command Moves: Elbow ^-_C O Slap _6_+_A I Hip Press _6_+_B I Drop Kick [_4/_6]_+_D High Parry _6_+_A_+_C ! O _`O only in Slap or Hip Press Low Parry _2_+_B_+_D ! O _`O only in Slap or Hip Press Body Press _^_2_+_C :Special Moves: Monster Lariat _2_3_6_+_K IO Shootdown Backbreaker _6_2_3_+_K I Giant Palm Bomber _2_1_4_+_P IO Ultra Throw ^-_6_3_2_1_4_+_K Moonsault Press ^-_x_+_P Meat Squasher _x_+_K :Desperation Moves: Hammer Frenzy _2_3_6x2_+_O_P Megaton Press _2_3_6x2_+_K :Exceed Moves: Gigas Breaker _x_+_A_+_C ----------------------------------------------- $end $cmd Ken Masters ----------------------------------------------- :Throws: Seoi Nage _A_+_B Jigoku Guruma _C_+_D :Air Throws: Jigoku Fuusha _^_C_+_D :Command Moves: Inazuma Kakato Wari _6_+_B IO Kurubushi Kick _1_+_D :Special Moves: Hadou Ken _2_3_6_+_P Shouryuu Ken _6_2_3_+_P !IO _`O on 1st/2nd hit Tatsumaki Senpuu Kyaku (_^)_2_1_4_+_K I _`I on ground version Kama Barai Geri _4_1_2_3_6_+_B IO ^!Inazuma Kakato Wari _O_K O Nata Otoshi Geri _4_1_2_3_6_+_D IO ^!Inazuma Kakato Wari _O_K O Oosoto Mawashi Geri _4_1_2_3_6_+_B_+_D O ^!Inazuma Kakato Wari _O_K O :Desperation Moves: Shouryuu Reppa _2_3_6x2_+_P Shippuu Jinrai Kyaku _2_1_4x2_+_K :Exceed Moves: Shinryuu Ken _2_3_6x2_+_X_B_+_D ----------------------------------------------- $end $cmd M. Bison (Vega on Japanese Version) ----------------------------------------------- :Throws: Deadly Throw _A_+_B Death Tower _C_+_D :Special Moves: Psycho Crusher ^4_6_+_P I Double Knee Press ^4_6_+_K I Head Press ^2_8_+_K I ^!Move [_4/_6] ^!Somersault Skull Diver _P Somersault Skull Diver ^2_8_+_P I ^!Devil Reverse _P Warp-right _6_2_3_+[_A_+_C/_B_+_D] I Warp-left _4_2_1_+[_A_+_C/_B_+_D] I :Desperation Moves: Mega Psycho Crusher ^4_6_4_6_+_P Knee Press Nightmere ^4_6_4_6_+_K :Exceed Moves: Final Psycho Crusher ^4_6_4_6_+_A_+_C ----------------------------------------------- $end $cmd Ryu ----------------------------------------------- :Throws: Seoi Nage _A_+_B Tomoe Nage _C_+_D :Command Moves: Sakotsu Wari _6_+_A IO Senpuu Kyaku _6_+_B I Hiji Ate _4_+_A Kurubushi Kick _1_+_D :Special Moves: Hadou Ken _2_3_6_+_P I Shakunetsu Hadou Ken _4_1_2_3_6_+_P Shouryuu Ken _6_2_3_+_P !IO _`! only on Shin Shouryuu Ken Tatsumaki Senpuu Kyaku (_^)_2_1_4_+_K I _`I only in ground version :Desperation Moves: Shinkuu Hadou Ken _2_3_6x2_+_P Shinkuu Tatsumaki Senpuu Kyaku _2_1_4x2_+_K :Exceed Moves: Shin Shouryuu Ken _2_3_6x2_+_B_+_D ----------------------------------------------- $end $cmd Sagat ----------------------------------------------- :Throws: Tiger Rage _A_+_B Tiger Carry _C_+_D :Command Moves: Tiger Hook _6_+_A O Tiger Tail _1_+_D :Special Moves: Tiger Shot-high _2_3_6_+_P I Tiger Shot-low _2_3_6_+_K I Tiger Uppercut _6_2_3_+_P IO Tiger Crush _6_2_3_+_K I :Desperation Moves: Tiger Cannon-high _2_3_6x2_+_P Tiger Cannon-low _2_1_4x2_+_P Tiger Raid _2_1_4x2_+_K :Exceed Moves: Tiger Genocide _2_3_6x2_+_B_+_D ----------------------------------------------- $end $cmd Tessa (Tabasa on Japanese Version) ----------------------------------------------- :Throws: Squash Hat _A_+_B Kitten Scratch _C_+_D :Command Moves: Flask-Tachi _6_+_O_C I Flask-Shagami _3_+_O_C I Haul Flapper _3_+_B I Restive Kitten _3_+_D IO Inroad Fowl _^_2_+_O_D :Special Moves: Chakra Wave (_^)_2_3_6_+_P Winder Fist _2_3_6_+_K IO ^!She's On Enemy _2_3_6_+_K Reverie Sword _6_2_3_+_P IO Jamming Ghost _6_2_3_+_K Ascend Proof ^-_6_3_2_1_4_+_P :Desperation Moves: Tricicle Edge _2_3_6x2_+_O_P Death Phenomeno _6_3_2_1_4x2_+_K :Exceed Moves: Meteo Fall ^-_6_3_2_1_4x2_+_A_+_C ----------------------------------------------- $end $cmd Vega (Balrog on Japanese Version) ----------------------------------------------- :Throws: Carmine Flip _A_+_B Rainbow Suplex _C_+_D :Air Throws: Stardust Shoot _^[_A_+_B/_C_+_D] :Command Moves: Peace of Mercury _6_+_B Cosmic Smart _6_+_D O Round Slider _3_+_D O Sankaku Tobi _^corner_6 :Special Moves: Rolling Crystal Flash ^4_6_+_P IO Scarlet Terror ^1_6_+_K IO Sky High Claw ^2_8_+_P I Wall Pounce ^2_8_+_K ^!Flying Barcelona Attack _P ^!Izuna Drop ^-_?_+_P Backslash _A_+_C I Short Backslash _B_+_D I :Desperation Moves: Rolling... ^1_3_1_9_+_K ^!Flying Barcelona Special _P ^!Izuna Drop ^-_?_+_P Scarlet Mirage ^4_6_4_6_+_K :Exceed Moves: Red Impact ^4_6_4_6_+_C ----------------------------------------------- $end $cmd «Secret Characters» ----------------------------------------------- *Play with Goenitz - at the Character Select Screen_O_S - _2_2_2_6_2_4_4_4_+[_P/_K] *Play with Dan Hibiki - at the Character Select Screen_O_S - _2_4_4_4_4_4_4_4_+[_P/_K] *Play with Geese Howard - at the Character Select Screen_O_S - _4_4_4_2_4_8_6_8_+[_P/_K] *Play with Demitri Maximoff - at the Character Select Screen_O_S - _6_6_6_4_8_6_2_8_+[_P/_K] *Play with Mars People - at the Character Select Screen_O_S - _8_2_6_6_6_8_2_4_4_2_+[_P/_K] *Play with Zero - at the Character Select Screen_O_S - _8_6_6_4_4_2_8_8_8_6_+[_P/_K] *Play with Orochi Iori - at the Character Select Screen_O_S - _8_8_8_2_4_6_2_4_+[_P/_K] *Play with Violent Ken - at the Character Select Screen_O_S - _8_8_2_4_4_6_4_8_+[_P/_K] *Play with Serious Mr. Karate - at the Character Select Screen_O_S - _8_4_8_2_6_6_2_4_8_4_6_6_+[_P/_K] - before the time reach 10 - only for Home Version *Play with Shin Akuma - at the Character Select Screen_O_S - _4_8_8_6_8_2_2_6_4_4_8_2_+[_P/_K] - before the time reach 10 - only for Home Version *Play with Athena and Red Arremer - playable only with Cheats ----------------------------------------------- $end $cmd Goenitz, Leopold ----------------------------------------------- :Throws: Meifu no Mon _A_+_B Soukatsu Satsu _C_+_D :Special Moves: Yonokaze _4_1_2_3_6_+[_P/_K] I Shin Aoi Hana~Seiran _2_1_4_+_Px3 IO Wanpyuu Tokobuse _6_2_3_+_A IO Wanpyuu Mametsu _6_2_3_+_C IO Hyouga _2_1_4_+_K I :Desperation Moves: Fuujin Ibuki _2_3_6x2_+_A_+_C Yamidoukoku ^-_6_3_2_1_4x2_+_P :Exceed Moves: Shin Yaotome _2_1_4_1_2_3_6_+_P ----------------------------------------------- $end $cmd Dan Hibiki ----------------------------------------------- :Throws: Otoko Zuki _A_+_B Seoi Nage _C_+_D :Command Moves: Shagami Chouhatsu crouch_A_+_C Kuuchuu Chouhatsu _^_A_+_C :Special Moves: Gadou Ken _2_3_6_+_P I Gadou Shoukou Ken _6_4_1_2_3_6_+_P I Kouryuu Ken _6_2_3_+_P IO Dankuu Kyaku-ground _2_1_4_+_K I Dankuu Kyaku-air _^_2_1_4_+_K Zenten Chouhatsu _2_3_6_+_A_+_C I Kouten Chouhatsu _2_1_4_+_A_+_C KyuukyokuTenchiGadouZuki _2_1_4x2_+_A_+_C IO :Desperation Moves: Kouryuu Rekka _2_3_6x2_+_K Chouhatsu Densetsu _2_3_6x2_+_A_+_C _`charge POW bar for you and your foe Hisshou Burai Ken _2_1_4x2_+_K :Exceed Moves: Otoko Michi _C_B_4_A_A ----------------------------------------------- $end $cmd Geese Howard ----------------------------------------------- :Throws: Katate Nage _A_+_B Shinkuu Nage _C_+_D :Command Moves: Fudou Sakkatsu Uraken _6_+_C Raikou Mawashi Geri _6_+_D I Raimei Gouha Nage foe down^-_3_+_C :Special Moves: Reppuu Ken _2_3_6_+_A I Reppuu Ken'96 attack_2_3_6_+_A I Double Reppuu Ken _2_3_6_+_C Double Reppuu Ken'96 attack_2_3_6_+_C Hishou Nichirin Zan _6_2_3_+_P IO Shippuu Ken _^_2_1_4_+_P I Ja'ei Ken _4_1_2_3_6_+_K IO Gedan Atemi Nage _6_3_2_1_4_+_A _`reverse low Joudan Atemi Nage _6_3_2_1_4_+_B _`reverse jump/special/DM/EX Chuudan Atemi Nage _6_3_2_1_4_+_D _`reverse high/mid :Desperation Moves: Rasing Storm _1_6_3_2_1_4_3_+_P Rashoumon ^-_6_3_2_1_4x2_+_C :Exceed Moves: Deadly Rave _6_3_2_1_4_6_+_B_+_C_+_D ^!Deadly Rave-combo _A_A_B_B_C_C_D_D ^!Deadly Rave-finisher _2_1_4_+_C_+_D ----------------------------------------------- $end $cmd Demitri Maximoff ----------------------------------------------- :Throws: Bat Dive _A_+_B Light Pleasure _C_+_D :Command Moves: Standing LP _6_+_A O Standing MP _4_+_A O Standing HP _6_+_C O Standing LK _6_+_B O Standing MK _4_+_B O Standing HK _D Crouching LP _3_+_A O Crouching MP _1_+_A O Crouching HP _3_+_C O Crouching LK _3_+_B O Crouching MK _1_+_B O Crouching HK _2_+_D O Hunter Chain [_6/_3]_+_A_B_A_B_C_D Hell Ride foe down_8_+_K :Special Moves: Chaos Flare (_^)_2_3_6_+_P I ES Chaos Flare (1LV)(_^)_2_3_6_+_A_+_C Demon Cradle _6_2_3_+_P !IO _`O on 1st/2nd hit Bat Spin (_^)_2_1_4_+[_K/_B_+_D] I Tokushu Idou [_4_6/_6_4]_+_B_+_C I ^!follow with Demon Cradle Tokushu Idou _O_B_+_C[_4_6/_6_4] I ^!follow with Demon Cradle :Desperation Moves: Midnight Bliss _2_6_3_+_A_+_C Midnight Pleasure _A_A_6_B_D :Exceed Moves: Demon Flare _2_3_6x2_+_A_+_B_+_C_+_D ----------------------------------------------- $end $cmd Mars People ----------------------------------------------- :Throws: Mars Back _A_+_B Million Leg Lariat _C_+_D :Command Moves: Slide Head _4_+_C O Hopping Knee _4_+_D Mars Slider _3_+_D O :Special Moves: Mars Shot _2_3_6_+_P I Area 801 _2_3_6_+_K I Roswell Vanish _6_3_2_1_4_+_K IO Plasma Abduction ^-_6_3_2_1_4_+_K Plasma Spin _6_2_3_+_K I :Desperation Moves: Not Independence _4_1_2_3_6x2_+_P MP12 _6_3_2_1_4x2_+_K :Exceed Moves: Tungus Incident _2_2_2_+_A_+_B Tungus Incident _2_2_2_+_A_+_C Tungus Incident _2_2_2_+_A_+_D Tungus Incident _2_2_2_+_B_+_C Tungus Incident _2_2_2_+_C_+_D ----------------------------------------------- $end $cmd Zero ----------------------------------------------- :Throws: Upper _A_+_B Tensou Buster Shot _C_+_D :Command Moves: 3-Dan Zuki _6_+_B_B_B Jouhou Zuki _4_+_B O Naname Shitazuki _3_+_B O Sliding _3_+_D IO Jump Kahou Zuki _^_2_+_B Sankaku Tobi _^corner_6 :Special Moves: Buster Shot (_^)_2_3_6_+_A I Charge Shot (_^)_2_3_6_+_O_C I Zed Saber (_^)_4_1_2_3_6_+_B !IO Charge Zed Saber (_^)_4_1_2_3_6_+_O_D !IO _`O only in Sliding Triple Saber _2_1_4_+_Px3 IO Shield Boomerang _2_1_4_+_K Triple Rod (_^)_6_2_3_+_B I Charge Triple Rod (_^)_6_2_3_+_O_D I Irregular Hunt _6_4_1_2_3_6_+_P Cyber Elf-Support-life ^4_6_+_A _`restore a small amount of life _`3 for battle Cyber Elf-Support-absorb ^4_6_+_B _`absorb a projectile _`gain 1LV _`3 for battle Cyber Elf-Support-arrow ^4_6_+_C _`throw arrows _`3 for battle Cyber Elf-Support-elf change ^4_6_+_D _`foe become a elf(not in MAXIMUM) _`3 for battle Cyber Elf-Bakudan Setchi ^2_8_+[_P/_K] _`3 for battle :Desperation Moves: Spiral Shot _2_3_6x2_+_O_P Ultimate Saber _2_1_4_1_2_3_6_+_K :Exceed Moves: Cyber Elf Force _A_A_2_B_D _`restore a small amount of life _`speed up(not in MAXIMUM) _`attack power up(not in MAXIMUM) _`defense power up(not in MAXIMUM) _`timer goes down slower(not in MAXIMUM) ----------------------------------------------- $end $cmd Orochi Iori ----------------------------------------------- :Throws: Hiriki Kine _A_+_B Saka Sakahagi _C_+_D :Command Moves: Ge Shiki~Yumebiki _6_+_A_A Ge Shiki~Goufu In Shinigame _6_+_B O Ge Shiki~Yuri Ori _^_4_+_B :Special Moves: 108 Shiki~Yami Barai _2_3_6_+_P I 100 Shiki~Oniyaki _6_2_3_+_P IO 127 Shiki~Aoi Hana _2_1_4_+_Px3 IO 212 Shiki~Kototsuki In _6_3_2_1_4_+_K IO Kuzukaze ^-_6_3_2_1_4_6_+_P :Desperation Moves: Kin 1211 Shiki~Ya Otome _2_3_6_3_2_1_4_+_P Ura 108~Ya Sakazuki _2_1_4_1_2_3_6_+_O_P :Exceed Moves: ???! ^-_2_3_6_3_2_1_4_+_B_+_D ----------------------------------------------- $end $cmd Violent Ken ----------------------------------------------- :Throws: Tsukami Hiza Geri _A_+_B Jigoku Guruma _C_+_D :Air Throws: Jigoku Fuusha _^_C_+_D :Command Moves: Inazuma Kakato Wari _6_+_B O Kurubushi Kick _1_+_D :Special Moves: Hadou Ken _2_3_6_+_P Shouryuu Ken _6_2_3_+_P !IO _`O on 1st/2nd hit Rasetsu Kyaku _6_2_3_+_K I Tatsumaki Senpuu Kyaku (_^)_2_1_4_+_K I _`I only in ground version Kama Barai Geri _4_1_2_3_6_+_B IO ^!Inazuma Kakato Wari _O_K O Nata Otoshi Geri _4_1_2_3_6_+_D IO ^!Inazuma Kakato Wari _O_K O Oosoto Mawashi Geri _4_1_2_3_6_+_B_+_D O ^!Inazuma Kakato Wari _O_K O :Desperation Moves: Shinryuu Ken _2_3_6x2_+_X_K Kuzuryuu Reppa _2_1_4x2_+_K :Exceed Moves: Shinbu Messatsu _2_3_6_3_2_1_4_+_A_+_C ----------------------------------------------- $end $cmd Serious Mr. Karate ----------------------------------------------- :Throws: Oosotogari _A_+_B Ippon Seoi _C_+_D :Command Moves: Yoke Migi Seiken Zuki _4_+_A O Ducking Shite Mawashi Geri _4_+_B O Jigoku Zuki _3_+_C O Soku Gatana _3_+_D O Kiryoku Tame _O_A_+_B_+_C _`charge POW Sankaku Tobi _^corner_6 :Special Moves: Ko'ou Ken'02 _2_3_6_+_P I Built Upper _6_2_3_+_P IO Hien Shippuu Kyaku ^1_6_+_K I Zanretsu Ken _6_4_6_+_P Kyokugen Kohou _2_3_6x2_+_K IO Kishin Geki ^-_2_1_4x2_+_P O Haou Shikou Ken _6_4_1_2_3_6_+_O_P I Chou Haou Shikou Ken _6_4_1_2_3_6_+_O_A_+_C :Exceed Moves: Chou Ryuuko Ranbu _2_3_6_3_2_1_4_+_A_+_C ----------------------------------------------- $end $cmd Shin Akuma (Shin Gouki on Japanese Version) ----------------------------------------------- :Throws: Seoi Nage _A_+_B Tomoe Nage _C_+_D :Command Moves: Zugai Hassatsu _6_+_C O Hiza Geri _6_+_D I Kurubushi Kick _1_+_D Tenma Kuujin Kyaku _^forward_2_+_B :Special Moves: Gou Hadou Ken _2_3_6_+_P Zankuu Hadou Ken _^_2_3_6_+_P Shakunetsu Hadou Ken _6_3_2_1_4_+_P Gou Shouryuu Ken _6_2_3_+_P IO _`O on 1st/2nd hit Tatsumaki Zankuu Kyaku (_^)_2_1_4_+_K I _`I only in ground version Ashura Senkuu-right _6_2_3_+[_A_+_C/_B_+_D] Ashura Senkuu-left _4_2_1_+[_A_+_C/_B_+_D] Messatsu Gou Shouryuu _2_3_6x2_+_P O _`O on 1st/2nd/3rd/4th/5th/6th hit Messatsu Gou Hadou _6_3_2_1_4x2_+_P Tenma Gou Zanku _^_2_3_6x2_+_P :Desperation Moves: Shun Goku Satsu _A_A_6_B_C :Exceed Moves: Misogi _6_3_2_1_4x2_+_B_+_D ----------------------------------------------- $end $cmd Athena Asamiya ----------------------------------------------- :Throws: Flow of Life [_A_+_B/_C_+_D] :Command Moves: Sliding _3_+_D :Special Moves: Heaven's Gate _2_3_6_+_P IO _`O only if lion's body hits Poseidon Rage _2_3_6_+_K I Milk Crown _2_1_4_+_P Bow of Judgement ^4_6_+_P I end of the TRIP or NIGHT ^4_6_+_K IO _`O on 2nd hit :Exceed Moves: Pegasus*Fantasy _2_1_4_+_B_+_D ----------------------------------------------- $end $cmd Red Arremer ----------------------------------------------- :Throws: Demon Head [_A_+_B/_C_+_D] :Command Moves: Sankaku Tobi _^corner_6 :Special Moves: Fireball (_^)_2_3_6_+_P I Woody Pig _2_3_6_+_B Zombie _2_3_6_+_D Puchi Devil _^_2_3_6_+_K Hell Hunter-diving _2_1_4_+_K I Hell Hunter-straight _6_2_3_+_K I Demon Pillar _6_2_3_+_P I Death Cannon _6_4_1_2_3_6_+_P I :Exceed Moves: Suppertime _2_3_6x2_+_K :Additional Notes: _`can't crouch ----------------------------------------------- $end $cmd «Cheats» ----------------------------------------------- *Roulette - at The Character Select Screen_O_S *Challenger Battle (Stage 4) Goenitz or Dan - don't met any conditions below Geese or Demitri - get 1 round with Exceed Finish - don't win any round by Time Out - don't lose any round Mars People or Zero - get 3 round with Exceed Finish - don't win any round by Time Out - don't lose any round *Mid-Boss Battle (Stage 7) Orochi Iori - if you 6th character was an SNK Violent Ken - if you 6th character was a Capcom *Secret Boss Battle (Stage 9) Athena - don't lose any rounds - don't win any round via block damage Red Arremer - don't lose any rounds - win 5 rounds via block damage ----------------------------------------------- $end $info=sfa2 $cmd *---INFO---* ----------------------------------------------- Street Fighter Alpha 2 Street Fighter Zero 2 (c)1996 Capcom Made by: Procyon Correct by: Fabricio da Silva Coroquer Last Update: April 2nd, 2009 ----------------------------------------------- $end $cmd «Buttons» ----------------------------------------------- ^E: Weak Punch ^F: Medium Punch ^G: Strong Punch ^H: Weak Kick ^I: Medium Kick ^J: Strong Kick _S: Taunt _P: any Punch Button[^E/^F/^G] _K: any Kick Button[^H/^I/^J] ^W: 2Punch Buttons[^E_+^F/^E_+^G/^F_+^G] ^V: 2Kick Buttons[^H_+^I/^H_+^J/^I_+^J] ^U: 3Punch Buttons^E_+^F_+^G ^T: 3Kick Buttons^H_+^I_+^J ----------------------------------------------- $end $cmd «Inscriptions» ----------------------------------------------- :Directional: _6: press Forward ^6: hold Forward _N: directional in Neutral position :Buttons: _X: tap following Button repeatedly _O: hold following Button :Positon: ^-: must be done close from foe ^=: must be done far from foe _^: must be done in the air (_^): can be done in the air :Others: _+: press the motions together [/]: use any motions between the "[]" ^!: follow with this move (^M): needs 3LV :Throws: must be done close :Air Throws: you and your foe must be close in the air :Super Combos: needs 1LV if made with[_P/_K] needs 2LV if made with[^W/^V] needs 3LV if made with[^U/^T] ----------------------------------------------- $end $cmd «Common Commands» ----------------------------------------------- :Escape Moves: Tech Hit thrown[_4/_6]_+[^G/^J] :Recovery Moves: Safe Roll landing_4_1_2_+[_P/_K] :Guard Cancel Moves: Alpha Counter (1LV)block_4_1_2_+[_P/_K] :Command Moves: Custom Combo (1LV)[^W_+_K/^V_+_P] ----------------------------------------------- $end $cmd Adon ----------------------------------------------- :Throws: Jaguar Carry [_4/_6]_+[^F/^G] Jaguar Slam [_4/_6]_+[^I/^J] :Command Moves: Jaguar Crunch _6_+^F Jutting Kick _3_+^I :Special Moves: Jaguar Kick _2_3_6_+_K Rising Jaguar _6_2_3_+_K Jaguar Tooth _6_3_2_1_4_+_K :Super Combos: Jaguar Varied Assault _2_3_6x2_+_P ^!Jaguar Thousand (^M)_X_P ^!Jaguar Assassin (^M)_X_K Jaguar Revolver _2_3_6x2_+_K ----------------------------------------------- $end $cmd Akuma (Gouki on Japanese Version) ----------------------------------------------- :Throws: Seoi Nage [_4/_6]_+[^F/^G] Tomoe Nage [_4/_6]_+^I Jigoku Guruma [_4/_6]_+^J :Command Moves: Zugai Hassatsu _6_+^F Senpuu Kyaku _6_+^I Tenma Kuujin Kyaku _^forward_2_+^I :Special Moves: Gou Hadou Ken _2_3_6_+_P Zankuu Hadou Ken _^_2_3_6_+_P Shakunetsu Hadou Ken _6_3_2_1_4_+_P Gou Shouryuu Ken _6_2_3_+_P Tatsumaki Zankuu Kyaku (_^)_2_1_4_+_K Zenpou Tenshin _2_1_4_+_P Hyakki Shuu _2_3_6_9_+_P ^!Hyakki Gou Zan _N ^!Hyakki Gou Shou _P ^!Hyakki Gou Sen _K ^!Hyakki Gou Sai ^-[_4/_6]_+_P ^!Hyakki Gou Tsui ^-foe in air[_4/_6]_+_K Ashura Senkuu-right _6_2_3_+[^U/^T] Ashura Senkuu-left _4_2_1_+[^U/^T] :Super Combos: Messatsu Gou Hadou _6_3_2_1_4x2_+_P Messatsu Gou Shouryuu _2_3_6x2_+_P Tenma Gou Zankuu _^_2_3_6x2_+_P Shun Goku Satsu (^M)^E^E_6^H^G ----------------------------------------------- $end $cmd Birdie ----------------------------------------------- :Throws: Bull Spike [_4/_6]_+[^F/^G] Bad Throw [_4/_6]_+[^I/^J] :Command Moves: Bull Drop _6_+^J Body Slam _^_2_+^G :Special Moves: Murderer Chain _x_+_P Bandit Chain _x_+_K Bull Head ^4_6_+_P Bull Horn _O[^W/^V] :Super Combos: The Birdie ^4_6_4_6_+_P Bull Revenger _2_3_6x2_+[_P/_K] ----------------------------------------------- $end $cmd Charlie (Nash on Japanese Version) ----------------------------------------------- :Throws: Dragon Suplex [_4/_6]_+[^F/^G] Knee Gatling [_4/_6]_+[^I/^J] :Air Throws: Flying Buster Drop _^[_4/_6]_+[^F/^G] :Command Moves: Spinning Back Knuckle _6_+^G Jump Sobat [_4/_6]_+^I Step Kick [_4/_6]_+^J :Special Moves: Sonic Boom ^4_6_+_P Somersault Shell ^2_8_+_K :Super Combos: Sonic Break ^4_6_4_6_+_X_P Crossfire Blitz ^4_6_4_6_+_K Somersault Justice ^1_3_1_9_+_K ----------------------------------------------- $end $cmd Chun-Li ----------------------------------------------- :Throws: Koshuu Tou [_4/_6]_+[^F/^G] :Air Throws: Ryuusei Raku _^[_4/_6]_+[^F/^G] :Command Moves: Kaku Kyaku Raku _3_+^J Yousou Kyaku _^_2_+^I Sankaku Tobi _^corner_6 :Special Moves: Hyakuretsu Kyaku _X_K Kikou Ken _4_1_2_3_6_+_P Sen'en Shuu _6_3_2_1_4_+_K Tenshou Kyaku ^2_8_+_K :Super Combos: Kikou Shou _2_3_6x2_+_P Houyoku Sen ^4_6_4_6_+_K Hazan Tenshou Kyaku ^1_3_1_9_+_K ----------------------------------------------- $end $cmd Dan Hibiki ----------------------------------------------- :Throws: Seoi Nage [_4/_6]_+[^F/^G] :Command Moves: Kuuchuu Chouhatsu _^_S Shagami Chouhatsu crouch_S :Special Moves: Gadou Ken _2_3_6_+_P Kouryuu Ken _6_2_3_+_P Dankuu Kyaku _2_1_4_+_K Zenten Chouhatsu _2_3_6_+_S Kouten Chouhatsu _2_1_4_+_S :Super Combos: Shinkuu Gadou Ken _2_3_6x2_+_P Hisshou Burai Ken _2_1_4x2_+_K Kouryuu Rekka _2_3_6x2_+_K Chouhatsu Densetsu _2_3_6x2_+_S ----------------------------------------------- $end $cmd Dhalsim ----------------------------------------------- :Throws: Yoga Smash [_4/_6]_+^F Yoga Throw [_4/_6]_+^G :Command Moves: Yoga Palm _6_+^E Yoga Shock _4_+_O^E Shutou Chop _4_+^F Yoga Headbutt _4_+^G Short Mid Kick _4_+^H Short High Kick _4_+^I Yoga Knee Kick _4_+^J Short Mid Punch _1_+_P Short Low Kick _1_+_K Kuuchuu Chouhatsu _^_S Air Short Punch _^_4_+_P Air Short Kick _^_4_+_K Drill Zutsuki _^_2_+^G Drill Kick _^_2_+_K :Special Moves: Yoga Fire _2_3_6_+_P Yoga Flame _6_3_2_1_4_+_P Yoga Blast _6_3_2_1_4_+_K Yoga Teleport-right (_^)_6_2_3_+[^U/^T] Yoga Teleport-left (_^)_4_2_1_+[^U/^T] Yoga Escape landing_4_1_2_+_K :Super Combos: Yoga Inferno _2_3_6x2_+_P Yoga Strike _2_3_6x2_+_K ----------------------------------------------- $end $cmd Gen ----------------------------------------------- _& SOU-RYUU STYLE MOVES _& :Throws: Juraku [_4/_6]_+[^F/^G] Houzen [_4/_6]_+[^I/^J] :Command Moves: Ansatsu Ken_&Ki-ryuu Style (_^)^T :Special Moves: Hyakurenkou _X_P Gekirou _6_2_3_+_X_K :Super Combos: Zan'ei _2_3_6x2_+_P Shitenshuu _2_1_4x2_+_P _& KI-RYUU STYLE MOVES _& :Throws: Juraku [_4/_6]_+[^F/^G] Houzen [_4/_6]_+[^I/^J] :Command Moves: Ansatsu Ken_&Sou-ryuu Style (_^)^U Uken~Shakudan _^^J^J :Special Moves: Jasen ^4_6_+_P Ouga ^2_8_+_K ^!Cancel _4 ^!Short Kick _N ^!Long Kick _6 ^!Stomp Kick _8 ^!Cancel _8 ^!Left Kick _4 ^!Right Kick _6 :Super Combos: Kouga _^_2_1_4x2_+_K ^!Left Kick ^H ^!Stomp Kick ^I ^!Right Kick ^J Jakouha _2_3_6x2_+_K ----------------------------------------------- $end $cmd Guy ----------------------------------------------- :Throws: Seoi Nage [_4/_6]_+[^F/^G] Tsukami Nage [_4/_6]_+[^I/^J] ^!Bushin-ryuu Seoi Nage _6_9_8_7_4_+[^F/^G] :Air Throws: Izuna Otoshi _^[_4/_6]_+[^F/^G] :Command Moves: Kubi Kudaki _6_+^F Kamaitachi _3_+^J Hiji Otoshi _^_2_+^F Sankaku Tobi _^corner_6 :Special Moves: Forward Leap _2_3_6_+_P ^!Bushin Izuna Otoshi ^-_P ^!Izuna no Hiji Otoshi ^=_P Houzantou _2_1_4_+_P Hayagake~Kyuuteishi _2_3_6_+^H_K Hayagake~Kage Sukui _2_3_6_+^I_K Hayagake~Kubikari _2_3_6_+^J_K Bushin Senpuu Kyaku _2_1_4_+_K Bushin Gokusa Ken ^-^E^F^G^J :Super Combos: Bushin Hassou Ken _2_3_6x2_+_P Bushin Gourai Kyaku _2_3_6x2_+_K ----------------------------------------------- $end $cmd Ken Masters ----------------------------------------------- :Throws: Jigoku Guruma [_4/_6]_+[^F/^G] Tsukami Hiza Geri [_4/_6]_+[^I/^J] :Air Throws: Jigoku Fuusha _^[_4/_6]_+[^F/^G] :Command Moves: Inazuma Kakato Wari _6_+^I :Special Moves: Hadou Ken _2_3_6_+_P Shouryuu Ken _6_2_3_+_P Tatsumaki Senpuu Kyaku (_^)_2_1_4_+_K Zenpou Tenshin _2_1_4_+_P Zentou _2_3_6_+_S :Super Combos: Shouryuu Reppa _2_3_6x2_+_P Shinryuu Ken _2_3_6x2_+_X_K ----------------------------------------------- $end $cmd M. Bison (Vega on Japanese Version) ----------------------------------------------- :Throws: Death Suplex [_4/_6]_+[^F/^G] :Air Throws: Psycho Fall _^[_4/_6]_+[^F/^G] :Special Moves: Psycho Shot ^4_6_+_P Double Knee Press ^4_6_+_K Head Press ^2_8_+_K ^!Move [_4/_6] ^!Somersault Skull Diver _P Somersault Skull Diver ^2_8_+_P ^!Attack _P Warp-right _6_2_3_+[^U/^T] Warp-left _4_2_1_+[^U/^T] :Super Combos: Psycho Crusher ^4_6_4_6_+_P Knee Press Nightmare ^4_6_4_6_+_K ----------------------------------------------- $end $cmd Rolento Schugerg ----------------------------------------------- :Throws: Colonel Carrier [_4/_6]_+[^F/^G] Deadly Package [_4/_6]_+[^I/^J] :Command Moves: High Jump _2_8 Fake Rod _6_+^I Spike Rod _^_2_+^I Trick Landing _^landing[_4/_6]_+^T :Special Moves: Patroit Circle _2_3_6_+_Px3 Stinger _6_2_3_+_K[_P/_K] Mekong Delta Air Raid _2_1_4_+_P_P Mekong Delta Escape _2_1_4_+_K[_4/_6]_+_P Mekong Delta Attack ^U_P :Super Combos: Mine Sweeper _2_1_4x2_+_P Take No Prisoner _2_3_6x2_+_K ----------------------------------------------- $end $cmd Rose ----------------------------------------------- :Throws: Soul Drain [_4/_6]_+[^F/^G] :Command Moves: Sliding _3_+^I :Special Moves: Soul Spark _4_1_2_3_6_+_P Soul Throw _6_2_3_+_P Soul Reflect-absorb _2_1_4_+^E _`absorb projectile _`a next Soul Spark will do more damage Soul Reflect-straight _2_1_4_+^F _`reflect projectile Soul Reflect-upward _2_1_4_+^G _`reflect projectile Soul Spiral _2_3_6_+_K :Super Combos: Aura Soul Spark _2_1_4x2_+_P Aura Soul Throw _2_3_6x2_+_P Soul Illusion _2_3_6x2_+_K ----------------------------------------------- $end $cmd Ryu ----------------------------------------------- :Throws: Seoi Nage [_4/_6]_+[^F/^G] Tomoe Nage [_4/_6]_+[^I/^J] :Command Moves: Sakotsu Wari _6_+^F Senpuu Kyaku _6_+^I :Special Moves: Hadou Ken _2_3_6_+_P Hadou no Kamae _2_3_6_+_S Shouryuu Ken _6_2_3_+_P Tatsumaki Senpuu Kyaku (_^)_2_1_4_+_K :Super Combos: Shinkuu Hadou Ken _2_3_6x2_+_P Shinkuu Tatsumaki Senpuu Kyaku _2_1_4x2_+_K ----------------------------------------------- $end $cmd Sagat ----------------------------------------------- :Throws: Tiger Rage [_4/_6]_+[^F/^G] :Special Moves: Tiger Shot-high _2_3_6_+_P Tiger Shot-low _2_3_6_+_K Tiger Blow _6_2_3_+_P Tiger Crush _6_2_3_+_K :Super Combos: Tiger Cannon _2_3_6x2_+_P Tiger Genocide _2_3_6x2_+_K Tiger Raid _2_1_4x2_+_K ----------------------------------------------- $end $cmd Sakura Kasugano ----------------------------------------------- :Throws: Sakura-jime [_4/_6]_+[^F/^G] Sailor Shoot [_4/_6]_+[^I/^J] :Command Moves: Flower Kick _6_+^I :Special Moves: Hadou Ken _2_3_6_+_X_P Shou'ou Ken _6_2_3_+_P Shunpuu Kyaku _2_1_4_+_K :Super Combos: Shinkuu Hadou Ken _2_3_6x2_+_P Haru Ichiban _2_1_4x2_+_K Midare Zakura _2_3_6x2_+_K ----------------------------------------------- $end $cmd Sodom ----------------------------------------------- :Throws: Shogun Throw [_4/_6]_+[^F/^G/^I/^J] :Special Moves: Jigoku Scrape _2_3_6_+_P Shiraha Catch _6_2_3_+_K _`reverse overhead Butsumetsu Buster _x_+_P Daikyou Burning _x_+_K Kouten Okiagari landing_6_3_2_+_P Tengu Walking landing_4_1_2_+_K :Super Combos: Meido no Miyage _2_3_6x2_+_P Ten Chuu Satsu _x_x_+_P ----------------------------------------------- $end $cmd Zangief ----------------------------------------------- :Throws: Brain Buster [_4/_6]_+[^F/^G] Kamitsuki [_4/_6]_+[^I/^J] Stomach Claw _3_+[^F/^G] :Command Moves: Dynamite Kick _1_+^I Russian Kick _1_+^J Body Press _^diagonal_2_+^G Double Knee Drop _^diagonal_2_+[^H/^I] Headbutt _^_8_+[^F/^G] :Special Moves: Double Lariat ^U ^!Move [_4/_6] Quick Double Lariat ^T ^!Move [_4/_6] Screw Piledriver _x_+_P Flying Powerbomb _x_+_K Atomic Suplex ^-_x_+_K Banishing Flat _6_2_3_+_P :Super Combos: Final Atomic Buster _x_x_+_P Aerial Russian Slam _2_3_6x2_+_K ----------------------------------------------- $end $cmd «Secret Characters» ----------------------------------------------- *Play with Chun-Li 'SF2 Outfit - at the Character select Screen - put the cursor on Chun-Li_O_Sfor 5sec_P *Play with Dhalsim 'SF2 - at the Character Select Screen - put the cursor on Dhalsim_S - _4_2_6_8_O_Spress[_P/_K] - only for USA Version *Play with Evil Ryu - at the Character Select Screen - put the cursor on Ryu_S - _6_8_2_4_O_Spress[_P/_K] - only for USA Version *Play with Zangief 'SF2 - at the Character Select Screen - put the cursor on Zangief_S - _2_4_4_4_4_8_8_6_6_6_6_2_O_Spress[_P/_K] - only for USA Version ----------------------------------------------- $end $cmd Chun-Li 'SF2 Outfit ----------------------------------------------- :Throws: Koshuu Tou [_4/_6]_+[^F/^G] :Air Throws: Ryuusei Raku _^[_4/_6]_+[^F/^G] :Command Moves: Kaku Kyaku Raku _3_+^J Yousou Kyaku _^_2_+^I Sankaku Tobi _^corner_6 :Special Moves: Hyakuretsu Kyaku _X_K Kikou Ken ^4_6_+_P Sen'en Shuu _6_3_2_1_4_+_K Tenshou Kyaku ^2_8_+_K :Super Combos: Kikou Shou _2_3_6x2_+_P Houyoku Sen ^4_6_4_6_+_K Hazan Tenshou Kyaku ^1_3_1_9_+_K ----------------------------------------------- $end $cmd Dhalsim 'SF2 ----------------------------------------------- :Throws: Yoga Smash [_4/_6]_+^F Yoga Throw [_4/_6]_+^G :Command Moves: Drill Zutsuki _^_2_+^G Drill Kick _^_2_+^J :Special Moves: Yoga Fire _2_3_6_+_P Yoga Flame _4_1_2_3_6_+_P :Additional Notes: _`can't use Tech Hit _`can't use Safe Roll _`can't use Alpha Counter _`can't use Custom Combo ----------------------------------------------- $end $cmd Evil Ryu (Satsui no Hadou Ryu on Japanese Version) ----------------------------------------------- :Throws: Seoi Nage [_4/_6]_+[^F/^G] Tomoe Nage [_4/_6]_+[^I/^J] :Command Moves: Sakotsu Wari _6_+^F Senpuu Kyaku _6_+^I :Special Moves: Hadou Ken _2_3_6_+_P Hadou no Kamae _2_3_6_+_S Shouryuu Ken _6_2_3_+_P Tatsumaki Senpuu Kyaku (_^)_2_1_4_+_K Ashura Senkuu-right _6_2_3_+[^U/^T] Ashura Senkuu-left _4_2_1_+[^U/^T] :Super Combos: Shinkuu Hadou Ken _2_3_6x2_+_P Shinkuu Tatsumaki Senpuu Kyaku _2_1_4x2_+_K Messatsu Gou Shouryuu _2_3_6x2_+_K Shun Goku Satsu (^M)^E^E_6^H^G ----------------------------------------------- $end $cmd Zangief 'SF2 ----------------------------------------------- :Throws: Brain Buster [_4/_6]_+[^F/^G] Kamitsuki [_4/_6]_+[^I/^J] Stomach Claw _3_+[^F/^G] :Command Moves: Body Press _^diagonal_2_+^G Double Knee Drop _^diagonal_2_+[^H/^I] Headbutt _^_8_+[^F/^G] :Special Moves: Double Lariat ^U ^!Move [_4/_6] Screw Piledriver _x_+_P :Additional Notes: _`can't use Tech Hit _`can't use Safe Roll _`can't use Alpha Counter _`can't use Custom Combo ----------------------------------------------- $end $cmd «Cheats» ----------------------------------------------- *Outfit Scheme - _P: 1st Outfit - _K: 2nd Outfit - ^W: 3rd Outfit - ^V: 4th Outfit *Fight Mid-Boss - win 5 rounds with SuperCombo or CustomCombo - don't lose any rounds *Alternate Sodom Stage - appears every 4096 matches *Fight Shin Akuma - win 3 rounds with Perfect - win 3 rounds with SuperCombo or CustomCombo - don't lose any rounds ----------------------------------------------- $end $info=sfa3 $cmd *---INFO---* ----------------------------------------------- Street Fighter Alpha 3 Street Fighter Zero 3 (c)1998 Capcom Made by: Procyon Correct by: Fabricio da Silva Coroquer Last Update: August 22nd, 2009 ----------------------------------------------- $end $cmd «Buttons» ----------------------------------------------- ^E: Weak Punch ^F: Medium Punch ^G: Strong Punch ^H: Weak Kick ^I: Medium Kick ^J: Strong Kick _S: Taunt _P: any Punch Button[^E/^F/^G] _K: any Kick Button[^H/^I/^J] ^W: 2Punch Buttons[^E_+^F/^E_+^G/^F_+^G] ^V: 2Kick Buttons[^H_+^I/^H_+^J/^I_+^J] ^U: 3Punch Buttons^E_+^F_+^G ^T: 3Kick Buttons^H_+^I_+^J ----------------------------------------------- $end $cmd «Inscriptions» ----------------------------------------------- :Directional: _6: press Forward ^6: hold Forward _N: directional in Neutral position :Buttons: _X: tap following Button repeatedly _O: hold following Button :Positon: ^-: must be done close from foe ^=: must be done far from foe _^: must be done in the air (_^): can be done in the air :Others: _+: press the motions together [/]: use any motions between the "[]" ^!: follow with this move (^M): needs 3LV X: use this move in X-ISM A: use this move in A/Z-ISM V: use this move in V-ISM :Throws: must be done close :Air Throws: you and your foe must be close in the air :Super Combos: needs 1LV if made with[^E/^H] in A/Z-ISM needs 2LV if made with[^F/^I] in A/Z-ISM needs 3LV if made with[^G/^J] in A/Z-ISM needs a Full Super Bar in X-ISM ----------------------------------------------- $end $cmd «Common Commands» ----------------------------------------------- :Guard Cancel Moves: Alpha Counter block_6_+_P_+_K AV _`on A/Z-ISM needs 1LV _`on V-ISM needs 50% of Super Bar _`use 1 Guard Gauge :Escape Moves: Tech Hit thrown[_4/_6]_+[^W/^V] XAV :Recovery Moves: Air Recovery when hit_^[_4/_6]_+^W XAV Ground Recovery landing^V AV ^!Long Roll ^6 AV :Command Moves: Custom Combo (50%)[^E_+^H/^F_+^I/^G_+^J] V :Other Moves: Taunt _S AV ----------------------------------------------- $end $cmd «ISM's and MODE's» ----------------------------------------------- :ISM's: X-ISM - can't use Air Blocking - only Dan can use Taunts - Big Guard Gauge - Slow Gauge Speed Charge - 1LV Super Bar - Damage x1.2(not for Super Combos) - Defense x0.8 A/Z-ISM - can use Air Blocking - Medium Guard Gauge - Normal Gauge Speed Charge - 3LV Super Bar - Damage x1.0 - Defense x1.0 V-ISM - can use Air Blocking - Little Guard Gauge - Fast Gauge Speed Charge - 2LV Super Bar(50%/100%) - Damage x0.8 - Defense x1.0 :MODE'S: CLASSIC - Without Guard Gauge - More Damage than X-ISM - can't use Air Blocking - can't use Air Recovery - can't use Ground Recovery - only Dan can use Taunts - can't use Super Combos MAZI - Bigger Damage - Lesses Resistence - Your foe need win only 1 round SAIKYO - Mini Guard Gauge - Can't cancel normal moves into Special Moves - Dizzed quickly ----------------------------------------------- $end $cmd Adon ----------------------------------------------- :Throws: Jaguar Carry [_4/_6]_+^W XAV Jaguar Slam [_4/_6]_+^V XAV :Air Throws: Jaguar Stab _^[_4/_6]_+^W XAV Jaguar Throw _^[_4/_6]_+^V XAV :Variable Attacks: Variable Kick _4_+^J V :Command Moves: Doujioshi SP ^E^H_+^G X Jaguar Crunch _6_+^F XAV :Special Moves: Jaguar Kick _^_K X Jaguar Kick _4_2_1_+_K AV Rising Jaguar _6_2_3_+_K XAV Jaguar Tooth _6_3_2_1_4_+_K XAV :Super Combos: Jaguar Varied Assault _2_3_6x2_+_P XA ^!Jaguar Thousand (^M)_X_P XA ^!Jaguar Assassin (^M)_X_K XA Jaguar Revolver _2_3_6x2_+_K A ----------------------------------------------- $end $cmd Akuma (Gouki on Japanese Version) ----------------------------------------------- :Throws: Seoi Nage [_4/_6]_+^W XAV Tomoe Nage [_4/_6]_+^V XAV :Air Throws: Jigoku Guruma _^[_4/_6]_+^V XAV :Variable Attacks: Variable Punch 1 _4_+^F V Variable Punch 2 _4_+^G V Variable Kick 1 _4_+^I V Variable Kick 2 _4_+^J V :Command Moves: Zugai Hassatsu _6_+^F XAV Senpuu Kyaku _6_+^I XAV Doujioshi SP _2_+^H^H_+^G X Doujioshi SP _2_+^H_2_+^H_+^G X Tenma Kuujin Kyaku _^forward_2_+^I XAV :Special Moves: Gou Hadou Ken _2_3_6_+_P XAV Zankuu Hadou Ken _^_2_3_6_+_P XAV Shakunetsu Hadou Ken _6_3_2_1_4_+_P XAV Gou Shouryuu Ken _6_2_3_+_P XAV Tatsumaki Zankuu Kyaku (_^)_2_1_4_+_K XAV Ashura Senkuu-right _6_2_3_+[^U/^T] XAV Ashura Senkuu-left _4_2_1_+[^U/^T] XAV Zenpou Tenshin _2_1_4_+_P AV Hyakki Shuu _2_3_6_9_+_P AV ^!Hyakki Gou Zan _N AV ^!Hyakki Gou Shou _P AV ^!Hyakki Gou Sen _K AV ^!Hyakki Gou Sai ^-[_4/_6]_+_P AV ^!Hyakki Gou Tsui ^-foe in air[_4/_6]_+_K AV :Super Combos: Messatsu Gou Shouryuu _2_3_6x2_+_P A Messatsu Gou Hadou _6_3_2_1_4x2_+_P A Tenma Gou Zankuu _^_2_3_6x2_+_P A Shun Goku Satsu (^M)^E^E_6^H^G XA ----------------------------------------------- $end $cmd Birdie ----------------------------------------------- :Throws: Bull Spike [_4/_6]_+^W XAV Bad Throw [_4/_6]_+^V XAV :Air Throws: Bad Scrap _^[_4/_6]_+^W XAV :Variable Attack: Variable Punch _4_+^G V :Command Moves: Bad Hammer ^-^G_8 X Bull Drop _6_+^J XAV Body Slam _^_2_+^G XAV :Special Moves: Murderer Chain _x_+_P XAV Bandit Chain _x_+_K XAV Bull Head ^4_6_+_P XAV Bull Horn _O[^W/^V] XAV :Super Combos: The Birdie ^4_6_4_6_+_P XA Bull Revenger _2_3_6x2_+[_P/_K] A ----------------------------------------------- $end $cmd Blanka ----------------------------------------------- :Throws: Wild Fang [_4/_6]_+^W XAV :Air Throws: Jungle Slam _^[_4/_6]_+^W XAV Wild Shoot _^[_4/_6]_+^V XAV :Variable Attacks: Variable Punch _4_+^E V Variable Kick 1 _4_+^H V Variable Kick 2 _4_+^I V :Command Moves: Surprise Forward ^T XAV Surprise Back _4_+^T XAV Rock Crush [_4/_6]_+^F XA Rock Crush _4_+^F V Amazon River Run _3_+^G XAV :Special Moves: Electric Thunder _X_P XAV Rolling Attack ^4_6_+_P XAV Backstep Rolling ^4_6_+_K XAV Vertical Rolling ^2_8_+_K XAV :Super Combos: Ground Shave Rolling ^4_6_4_6_+_O_P XA Tropical Hazard ^1_3_1_9_+_X_K A ----------------------------------------------- $end $cmd Cammy White ----------------------------------------------- :Throws: Hooligan Suplex [_4/_6]_+^W XAV Frankensteiner [_4/_6]_+^V XAV :Air Throws: Flying Neck Hunt _^[_4/_6]_+^W XAV Frankensteiner _^[_4/_6]_+^V XAV :Variable Attacks: Variable Punch 1 _4_+^E V Variable Punch 2 _4_+^F V Variable Punch 3 _4_+^G V Variable Kick 1 _4_+^H V Variable Kick 2 _4_+^I V Variable Kick 3 _4_+^J V :Command Moves: Doujioshi SP ^H^H_+^G X Doujioshi SP _2_+^H^H_+^G X Doujioshi SP _2_+^H_2_+^H_+^G X :Special Moves: Spiral Arrow _2_3_6_+_K XAV Cannon Spike _6_2_3_+_K XAV Hooligan Combination _1_2_3_6_9_+_P XAV ^!Cancel _K XAV ^!Razor Edge Slicer _N XAV ^!Fatal Leg Twister ^-head[_4/_6]_+_K XAV ^!Cross Scissor Pressure ^-legs[_4/_6]_+_K XAV Axle Spin Knuckle _6_3_2_1_4_+_P XA Cannon Strike _^forward_2_1_4_+_K V Cannon Revenge _2_1_4_+_P V _`reverse jump/overhead :Super Combos: Spin Drive Smasher _2_3_6x2_+_K XA Reverse Shaft Breaker _2_1_4x2_+_X_K A Killer Bee Assault ^1_3_1_9_+_K A ----------------------------------------------- $end $cmd Charlie (Nash on Japanese Version) ----------------------------------------------- :Throws: Dragon Suplex [_4/_6]_+^W XAV Knee Gatling [_4/_6]_+^V XAV :Air Throws: Flying Buster Drop _^[_4/_6]_+^W XAV Airjack _^[_4/_6]_+^V XAV :Variable Attacks: Variable Punch 1 _4_+^F V Variable Punch 2 _4_+^G V :Command Moves: Dash _6_6 AV ^!Knee Bazooka _K AV Knee Bazzoka [_4/_6]_+^H X Jump Sobat [_4/_6]_+^I XAV Step Kick [_4/_6]_+^J XAV :Special Moves: Sonic Boom ^4_6_+_P XAV Somersault Shell ^2_8_+_K XAV :Super Combos: Sonic Break ^4_6_4_6_+_X_P A Crossfire Blitz ^4_6_4_6_+_K A Somersault Justice ^1_3_1_9_+_K XA ----------------------------------------------- $end $cmd Chun-Li ----------------------------------------------- :Throws: Koshuu Tou [_4/_6]_+^W XAV :Air Throws: Ryuusei Raku _^[_4/_6]_+^W XAV :Variable Attacks: Variable Punch _4_+^G V Variable Kick 1 _4_+^I V Variable Kick 2 _4_+^J V :Command Moves: Doujioshi SP ^E^H_+^G X Kouhou Kaiten Kyaku _3_+^I XAV Kaku Kyaku Raku _3_+^J XAV Yousou Kyaku _^_2_+^I XAV Sankaku Tobi _^corner_6 XAV :Special Moves: Hyakuretsu Kyaku _X_K XAV Kikou Ken _4_1_2_3_6_+_P AV Sen'en Shuu _6_3_2_1_4_+_K AV Tenshou Kyaku reversal^2_8_+_K X Tenshou Kyaku ^2_8_+_K AV Sou Hakkei ^4_6_+_P X Spinning Bird Kick (_^)^4_6_+_K X :Super Combos: Kikou Shou _2_3_6x2_+_P A Houyoku Sen ^4_6_4_6_+_K XA Hazan Tenshou Kyaku ^1_3_1_9_+_K A ----------------------------------------------- $end $cmd Cody Travers ----------------------------------------------- :Throws: Prisoner Throw [_4/_6]_+^W XAV Bad Stamp [_4/_6]_+^V XAV :Air Throws: Guilty Stamp _^[_4/_6]_+^V XAV :Command Moves: Stomach Blow _6_+^F XAV Crack Kick _6_+^J XAV Yoke when attacked[_4/_1] V :Special Moves: Bad Stone _2_3_6_+_O_P XAV Fake Throw _2_3_6_+_O_S AV Ruffian Kick _2_3_6_+_K XAV Criminal Upper _2_1_4_+_P XAV Bad Spray reversal_4_1_2_+_P XAV TokushuKoudou~KnifeHiroi close knife_2_+^W XAV ^!Knife Kougeki (_^)_P XAV ^!Knife Nage _2_3_6_+_P XAV :Super Combos: Final Destruction _2_3_6x2_+_P XA ^!Final Fight Combo _X[_P/_K] X ^!FinalFightThrow on 3rd hit_2_+[_P/_K] X Dead End Irony _2_3_6x2_+_K A ----------------------------------------------- $end $cmd Dan Hibiki ----------------------------------------------- :Throws: Seoi Nage [_4/_6]_+^W XAV :Air Throws: Otoko Nage _^[_4/_6]_+^W XAV :Command Moves: Saikyou-ryuu Bougyo (_^)block_6_+^U V Kuuchuu Chouhatsu _^_S XAV Shagami Chouhatsu crouch_S XAV :Special Moves: Gadou Ken _2_3_6_+_P XAV Kouryuu Ken _6_2_3_+_P XAV Dankuu Kyaku-ground _2_1_4_+_K XAV Dankuu Kyaku-air _^_2_1_4_+_K AV Zenten Chouhatsu _2_3_6_+_S XAV Kouten Chouhatsu _2_1_4_+_S XAV :Super Combos: Shinkuu Gadou Ken _2_3_6x2_+_P A Kouryuu Rekka _2_3_6x2_+_K A Hisshou Burai Ken _2_1_4x2_+_K XA Chouhatsu Densetsu _2_3_6x2_+_S A Chouhatsu Shinwa (^M)_2_1_4x2_+_S A ^!Chouhatsu (_^)[_P/_K/_S] A ^!Zenten Chouhatsu _1_+[_P/_K/_S] A ^!Kouten Chouhatsu _3_+[_P/_K/_S] A ----------------------------------------------- $end $cmd Dhalsim ----------------------------------------------- :Throws: Yoga Smash [_4/_6]_+^W XAV Yoga Throw [_4/_6]_+^V XAV :Air Throws: Yoga Trip _^[_4/_6]_+^W XAV :Command Moves: Yoga Palm _6_+^E AV Yoga Shock _4_+_O^E A Shutou Chop _4_+^F AV Yoga Headbutt _4_+^G AV Short Mid Kick _4_+^H AV Short High Kick _4_+^I AV Yoga Knee Kick _4_+^J AV Short Mid Punch _1_+_P AV Short Low Kick _1_+_K AV Kuuchuu Chouhatsu _^_S AV Air Short Punch _^_4_+_P AV Air Short Kick _^_4_+_K AV Drill Zutsuki _^_2_+^G XAV Drill Kick _^_2_+_K XAV :Special Moves: Yoga Fire _2_3_6_+_P XAV Yoga Flame _4_1_2_3_6_+_P X Yoga Flame _6_3_2_1_4_+_P AV Yoga Blast _4_1_2_3_6_+_K X Yoga Blast _6_3_2_1_4_+_K AV Yoga Teleport-right _6_2_3_+[^U/^T] X Yoga Teleport-left _4_2_1_+[^U/^T] X Yoga Teleport-right (_^)_6_2_3_+[^U/^T] AV Yoga Teleport-left (_^)_4_2_1_+[^U/^T] AV Yoga Escape landing_4_1_2_+_K AV :Super Combos: Yoga Tempest _4_1_2_3_6x2_+_P X Yoga Inferno _2_3_6x2_+_P A Yoga Strike _2_3_6x2_+_K A Yoga Stream _2_1_4x2_+_P A ----------------------------------------------- $end $cmd Edmond Honda ----------------------------------------------- :Throws: Tawara Nage [_4/_6]_+^W XAV Saba Ori [_4/_6]_+^V XAV :Air Throws: Tsuriyane Nage _^[_4/_6]_+^W XAV :Command Moves: Hiza Geri [_4/_6]_+^I X Hiza Geri _6_+^I AV Harai Geri [_4/_6]_+^J X Harai Geri _6_+^J AV Flying Sumo Press _^_2_+^I X :Special Moves: Hyakuretsu Harite _X_P XAV Super Zutsuki ^4_6_+_P XAV Super Hyakkan Otoshi ^2_8_+_K XAV Ooichou Nage _x_+_P XAV :Super Combos: Oni Musou ^4_6_4_6_+_P XA Fuji Oroshi ^4_6_4_6_+_K A Orochi Kudaki (^M)_x_x_+_P A ----------------------------------------------- $end $cmd Gen ----------------------------------------------- _& SOU-RYUU STYLE MOVES _& :Throws: Juraku [_4/_6]_+^W XAV Houzen [_4/_6]_+^V XAV :Air Throws: Shuuga _^[_4/_6]_+^V XAV :Command Moves: Ansatsu Ken_&Ki-ryuu Style (_^)^T AV Doujioshi SP _2_+^H^H_+^G X Doujioshi SP _2_+^H_2_+^H_+^G X :Special Moves: Hyakurenkou _X_P XAV Gekirou _6_2_3_+_X_K XAV :Super Combos: Zan'ei _2_3_6x2_+_P XA Shitenshuu _2_1_4x2_+_P A _& KI-RYUU STYLE MOVES _& :Throws: Juraku [_4/_6]_+^W XAV Houzen [_4/_6]_+^V XAV :Air Throws: Shuuga _^[_4/_6]_+^V XAV :Command Moves: Uken~Shakudan _^^J^J AV Ansatsu Ken_&Sou-ryuu Style (_^)^U AV :Special Moves: Jasen ^4_6_+_P XAV Ouga ^2_8_+_K AV ^!Cancel _4 AV ^!Short Kick _N AV ^!Long Kick _6 AV ^!Stomp Kick _8 AV ^!Cancel _8 AV ^!Left Kick _4 AV ^!Right Kick _6 AV :Super Combos: Kouga _^_2_1_4x2_+_K A ^!Left Kick ^H A ^!Stomp Kick ^I A ^!Right Kick ^J A Jakouha _2_3_6x2_+_K A ----------------------------------------------- $end $cmd Guy ----------------------------------------------- :Throws: Seoi Nage [_4/_6]_+^W XAV Tsukami Nage [_4/_6]_+^V XAV ^!Bushin-ryuu Seoi Nage _6_9_8_7_4_+^W XAV :Air Throws: Izuna Otoshi _^[_4/_6]_+^W XAV :Variable Attacks: Variable Punch 1 _4_+^F V Variable Punch 2 _4_+^G V Variable Kick 1 _4_+^I V Variable Kick 2 _4_+^J V :Command Moves: Doujioshi SP ^H^H_+^G X Kubi Kudaki _6_+^F XAV Doujioshi SP _2_+^H_2_+^H_+^G X Kamaitachi _3_+^J XAV Hiji Otoshi _^_2_+^F XAV Sankaku Tobi _^corner_6 XAV :Special Moves: Forward Leap _2_3_6_+_P XAV ^!Bushin Izuna Otoshi ^-_P XAV ^!Izuna no Hiji Otoshi ^=_P XAV Houzantou _2_1_4_+_P XAV Hayagake~Kyuuteishi _2_3_6_+^H_K XAV Hayagake~Kage Sukui _2_3_6_+^I_K XAV Hayagake~Kubikari _2_3_6_+^J_K XAV Bushin Senpuu Kyaku _2_1_4_+_K XAV Bushin Gokusa Ken ^-^E^F^G^J XAV Bushin-ryuu Seoi Nage ^-^E^F^G_2_+^J X :Super Combos: Bushin Hassou Ken _2_3_6x2_+_P A Bushin Gourai Kyaku _2_3_6x2_+_K A Bushin Musou Renge (^M)_6_3_2_1_4x2_+_P XA ----------------------------------------------- $end $cmd Karin Kanzuki ----------------------------------------------- :Throws: Yashiro Kuzushi [_4/_6]_+^W XAV Homura Geri [_4/_6]_+^V XAV :Air Throws: Abise Yashiro Kuzushi _^[_4/_6]_+[^W/^V] XAV :Command Moves: Tsumuji-gari _6_+^I XAV Doujioshi SP _2_+^H^H_+^G X Doujioshi SP _2_+^H_2_+^H_+^G X :Special Moves: Guren Ken _2_3_6_+_P XAV ^!Guren Hou Shou _6_+_P XAV ^!Guren Mujin Kyaku _K XAV ^!Guren Chou Chuu _3_+_P_P XAV ^!Guren Yasha-Joudan _4_+_P XAV _`reverse jump/high ^!Guren Yasha-Gedan _4_+_K XAV _`reverse mid/low ^!Guren Ressen Ha _8_+_K XAV ^!Guren Kusabi _2_+_K XAV Guren Ken _2_3_6_+_P_P XAV ^!Guren Hou Shou _P XAV ^!Guren Mujin Kyaku _K XAV ^!Guren Chou Chuu _3_+_P_P XAV ^!Guren Yasha-Joudan _4_+_P XAV _`reverse jump/high ^!Guren Yasha-Gedan _4_+_K XAV _`reverse mid/low ^!Guren Ressen Ha _8_+_K XAV ^!Guren Kusabi _2_+_K XAV Hou Shou _6_2_3_+_P XAV Mujin Kyaku _6_2_3_+_K XAV Ressen Chou _4_2_1_+_P XAV ^!Ressen Chuu _P XAV Ressen Ha _2_3_6_9_+_K XAV Yasha Gaeshi-Joudan _2_1_4_+_P XAV _`reverse jump/high Yasha Gaeshi-Gedan _2_1_4_+_K XAV _`reverse mid/low Arakuma Inashi _x_+_K XAV :Super Combos: Kanzuki-ryuu Shinpikaibyaku _2_3_6x2_+_P XA Kanzuki-ryuu Kou'ou Ken _2_3_6x2_+_K A ----------------------------------------------- $end $cmd Ken Masters ----------------------------------------------- :Throws: Jigoku Guruma [_4/_6]_+^W XAV Tsukami Hiza Geri [_4/_6]_+^V XAV :Air Throws: Jigoku Fuusha _^[_4/_6]_+^W XAV :Variable Attacks: Variable Punch 1 _4_+^F V Variable Punch 2 _4_+^G V Variable Kick 1 _4_+^I V Variable Kick 2 _4_+^J V :Command Moves: Inazuma Kakato Wari _6_+^I XAV Ushiro Mawashi Geri _6_+^J XAV Doujioshi SP _2_+^H^H_+^G X Doujioshi SP _2_+^H_2_+^H_+^G X :Special Moves: Hadou Ken _2_3_6_+_P XAV Shouryuu Ken _6_2_3_+_P XAV Tatsumaki Senpuu Kyaku (_^)_2_1_4_+_K XAV Zenpou Tenshin _2_1_4_+_P AV Zentou _2_3_6_+_S AV :Super Combos: Shouryuu Reppa _2_3_6x2_+_P XA Shinryuu Ken _2_3_6x2_+_X_K A Shippuu Jinrai Kyaku (^M)_2_1_4x2_+_K A ----------------------------------------------- $end $cmd M. Bison (Vega on Japanese Version) ----------------------------------------------- :Throws: Death Suplex [_4/_6]_+^W XAV :Air Throws: Psycho Fall _^[_4/_6]_+^W XAV :Variable Attacks: Variable Punch 1 _4_+^F V Variable Punch 2 _4_+^G V Variable Kick 1 _4_+^I V Variable Kick 2 _4_+^J V :Special Moves: Psycho Crusher ^4_6_+_P X Psycho Shot ^4_6_+_P AV Double Knee Press ^4_6_+_K XAV Head Press ^2_8_+_K XAV ^!Move [_4/_6] XAV ^!Somersault Skull Diver _P XAV Somersault Skull Diver ^2_8_+_P XAV ^!Attack _P XAV Warp-right _6_2_3_+[^U/^T] AV Warp-left _4_2_1_+[^U/^T] AV :Super Combos: Psycho Crusher ^4_6_4_6_+_P XA Knee Press Nightmare ^4_6_4_6_+_K A ----------------------------------------------- $end $cmd Rainbow Mika Nakanawa ----------------------------------------------- :Throws: German Suplex [_4/_6]_+^W XAV Brain Buster [_4/_6]_+^V XAV Headbutt [_1/_3]_+^W XAV :Air Throws: Hip Buster _^[_4/_6]_+^W XAV Neck Breaker _^[_4/_6]_+^V XAV :Command Moves: Rainbow Sobat [_4/_6]_+^I X Rainbow Sobat _6_+^I AV Flying Body Attack _^diagonal_2_+^G XAV Knee Drop _^diagonal_2_+^H XAV :Special Moves: Flying Peach _2_1_4_+_P XAV Shooting Peach _2_1_4_+_K XAV Paradise Hold _x_+_P XAV Daydream Headlock _x_+_X_K XAV Wingless Airplane _^_6_3_2_1_4_+_K XAV :Super Combos: Heavenly Dynamite _x_x_+_X_P A Rainbow Hip Rush _2_3_6x2_+_P A Sardine's Beach Special _2_3_6x2_+_K XA ^!Hashiri [^4/^6] XA ^!Dageki~J. Ocean Drop Kick ^E XA ^!Dageki~Mika Sliding ^F XA ^!Dageki~Mika Lariat ^G XA ^!Moonsault Press [_P/_N] XA ^!Missile Kick _K XA ^!Paradise Hold [^4/^6]_+_P XA ^!Wingless Airplane [_4/_6]_+_K XA ^!Tobikoshi [_K/collide] XA ^!Haigotori _X[_P/_K] XA ^!Enzui Lariat _P XA ^!Enzui Drop Kick _K XA ^!Rainbow Suplex [_4/_6]_+_P XA ^!Daydream Headlock [_4/_6]_+_K XA ----------------------------------------------- $end $cmd Rolento Schugerg ----------------------------------------------- :Throws: Colonel Carrier [_4/_6]_+^W XAV Deadly Package [_4/_6]_+^V XAV :Air Throws: Fatality Package _^[_4/_6]_+^V XAV :Variable Attacks: Variable Punch 1 _4_+^E V Variable Punch 2 _4_+^F V Variable Punch 3 _4_+^G V Variable Kick 1 _4_+^H V Variable Kick 2 _4_+^I V Variable Kick 3 _4_+^J V :Command Moves: High Jump tap_2_8 AV Fake Rod _6_+^I XAV Spike Rod _^_2_+^I XAV Trick Landing _^landing[_4/_6]_+^T XAV :Special Moves: Patroit Circle _2_3_6_+_Px3 XAV Stinger _6_2_3_+_K[_P/_K] XAV Mekong Delta Air Raid _2_1_4_+_P_P XAV Mekong Delta Escape _2_1_4_+_K[_4/_6]_+_P XAV Mekong Delta Attack ^U_P XAV :Super Combos: Take No Prisoner _2_3_6x2_+_P XA Steel Rain _2_3_6x2_+_K A Mine Sweeper _2_1_4x2_+_P A ----------------------------------------------- $end $cmd Rose ----------------------------------------------- :Throws: Soul Drain [_4/_6]_+^W XAV :Air Throws: Soul Fade _^[_4/_6]_+^W XAV :Variable Attacks: Variable Punch 1 _4_+^F V Variable Punch 2 _4_+^G V Variable Kick 1 _4_+^I V Variable Kick 2 _4_+^J V :Command Moves: Soul-piette _6_+^J AV Sliding _3_+^I XAV :Special Moves: Soul Spark _4_1_2_3_6_+_P XAV Soul Throw _6_2_3_+_P XAV Soul Reflect-absorb _2_1_4_+^E XAV _`absorb projectile _`a next Soul Spark will do more damage Soul Reflect-straight _2_1_4_+^F XAV _`reflect projectile Soul Reflect-upward _2_1_4_+^G XAV _`reflect projectile Soul Spiral _2_3_6_+_K XAV :Super Combos: Aura Soul Throw _2_3_6x2_+_P XA Aura Soul Spark _2_1_4x2_+_P A Soul Illusion _2_3_6x2_+_K A ----------------------------------------------- $end $cmd Ryu ----------------------------------------------- :Throws: Seoi Nage [_4/_6]_+^W XAV Tomoe Nage [_4/_6]_+^V XAV :Air Throws: Seoi Nage _^[_4/_6]_+^W XAV :Variable Attacks: Variable Punch 1 _4_+^E V Variable Punch 2 _4_+^F V Variable Punch 3 _4_+^G V Variable Kick _4_+^J V :Command Moves: Sakotsu Wari _6_+^F XAV Seichuu Nidan Tsuki _6_+^G X V Senpuu Kyaku _6_+^I AV Doujioshi SP _2_+^H^H_+^G X Doujioshi SP _2_+^H_2_+^H_+^G X :Special Moves: Hadou Ken _2_3_6_+_P XAV Hadou no Kamae _2_3_6_+_S AV Shakunetsu Hadou Ken _4_1_2_3_6_+_P XAV Shouryuu Ken _6_2_3_+_P XAV Tatsumaki Senpuu Kyaku (_^)_2_1_4_+_K XAV :Super Combos: Shinkuu Hadou Ken _2_3_6x2_+_P XA Shinkuu Tatsumaki Senpuu Kyaku _2_1_4x2_+_K A Metsu Shouryuu Ken (^M)^-_2_3_6x2_+_K A Shin Shouryuu Ken (^M)^=_2_3_6x2_+_K A ----------------------------------------------- $end $cmd Sagat ----------------------------------------------- :Throws: Tiger Carry [_4/_6]_+^W XAV Tiger Rage [_4/_6]_+^V XAV :Air Throws: Tiger Carry _^[_4/_6]_+^W XAV :Variable Attacks: Variable Punch 1 _4_+^F V Variable Punch 2 _4_+^G V :Command Moves: Fake Kick ^I^I AV :Special Moves: Tiger Shot-high _2_3_6_+_P XAV Tiger Shot-low _2_3_6_+_K XAV Tiger Uppercut _6_2_3_+_P X Tiger Blow _6_2_3_+_P AV Tiger Crush _2_3_6_9_+_K X Tiger Crush _6_2_3_+_K AV :Super Combos: Tiger Cannon _2_3_6x2_+_P A Tiger Genocide _2_3_6x2_+_K XA Tiger Raid _2_1_4x2_+_K A Angry Charge _2_3_6_+_S A _`a next Tiger Blow will do more damage ----------------------------------------------- $end $cmd Sakura Kasugano ----------------------------------------------- :Throws: Sakura-jime [_4/_6]_+^W XAV Sailor Shoot [_4/_6]_+^V XAV :Air Throws: Sailor Fly _^[_4/_6]_+^V XAV :Variable Attacks: Variable Punch 1 _4_+^F V Variable Punch 2 _4_+^G V Variable Kick _4_+^J V :Command Moves: Flower Kick _6_+^I XAV Doujioshi SP _2_+^H^H_+^G X Doujioshi SP _2_+^H_2_+^H_+^G X :Special Moves: Hadou Ken _2_3_6_+_X_P XAV Shou'ou Ken _6_2_3_+_P XAV Shunpuu Kyaku (_^)_2_1_4_+_K XAV Sakura Otoshi _6_2_3_+_K_X_P AV :Super Combos: Midare Zakura _2_3_6x2_+_K XA Shinkuu Hadou Ken _2_3_6x2_+_P A Haru Ichiban _2_1_4x2_+_K A ----------------------------------------------- $end $cmd Sodom ----------------------------------------------- :Throws: Shogun Throw [_4/_6]_+[^W/^V] XAV :Air Throws: Daimyo Throw _^[_4/_6]_+^W XAV :Variable Attacks: Variable Punch 1 _4_+^F V Variable Punch 2 _4_+^G V :Special Moves: Jigoku Scrape _2_3_6_+_P XAV Shiraha Catch _6_2_3_+_K XAV _`reverse overhead Butsumetsu Buster _x_+_P XAV Daikyou Burning _x_+_K XAV Yagura Reverse _4_2_1_+_K XAV Kouten Okiagari landing_6_3_2_+_P XAV ^!Long Roll ^6 XAV Tengu Walking landing_4_1_2_+_K XAV :Super Combos: Meido no Miyage _2_3_6x2_+_P XA Ten Chuu Satsu _x_x_+_P A ----------------------------------------------- $end $cmd Vega (Balrog on Japanese Version) ----------------------------------------------- :Throws: Rainbow Suplex [_4/_6]_+^W XAV :Air Throws: Stardust Drop _^[_4/_6]_+^W XAV Crescent Line _^[_4/_6]_+^V XAV :Command Moves: Cosmic Smart _6_+^J XAV Sankaku Tobi _^corner_6 XAV :Special Moves: Rolling Crystal Flash ^4_6_+_P XAV Sky High Claw ^2_8_+_P XAV Wall Pounce ^2_8_+_K XAV ^!Flying Barcelona Attack _P XAV ^!Izuna Drop ^-[_4/_6]_+_P XAV Kabe Hari Tsuki ^2_8_+^T XAV _`on his Stage ^!Flying Barcelona Attack _P XAV ^!Izuna Drop ^-[_4/_6]_+_P XAV Backslash ^U XAV Short Backslash ^T XAV Scarlet Terror ^1_6_+_K V :Super Combos: Rolling... ^1_3_1_9_+_K XA ^!Flying Barcelona Special _P XA ^!Izuna Drop ^-[_4/_6]_+_P XA Hari Tsuki Rolling... ^1_3_1_9_+^T XA _`on his Stage ^!Flying Barcelona Special _P XA ^!Izuna Drop ^-[_4/_6]_+_P XA Scarlet Mirage ^4_6_4_6_+_K A Red Impact (^M)^4_6_4_6_+_P A ----------------------------------------------- $end $cmd Zangief ----------------------------------------------- :Throws: Brain Buster [_4/_6]_+^W XAV Kamitsuki [_4/_6]_+^V XAV Stomach Claw [_1/_3]_+^W XAV Piledriver [_1/_3]_+^V XAV :Air Throws: Flying Piledriver _^[_4/_6]_+^W XAV :Command Moves: Headbutt _6_+^G X Headbutt _6_+^F V Dynamite Kick _1_+^I XAV Russian Kick _1_+^J XAV Body Press _^diagonal_2_+^G XAV Double Knee Drop _^diagonal_2_+[^H/^I] XAV Headbutt-air _^_8_+[^F/^G] XAV :Special Moves: Double Lariat ^U XAV ^!Move [_4/_6] XAV Quick Double Lariat ^T XAV ^!Move [_4/_6] XAV Screw Piledriver _x_+_P XAV Flying Powerbomb _x_+_K XAV Atomic Suplex ^-_x_+_K XAV Banishing Flat _6_3_2_+_P X Banishing Flat _6_2_3_+_P AV :Super Combos: Final Atomic Buster _x_x_+_P XA Aerial Russian Slam _2_3_6x2_+_K A ----------------------------------------------- $end $cmd «Secret Characters» ----------------------------------------------- *Play with Balrog - needs a Red Title Screen - at the Character Select Screen - put the cursor on Karin for 5sec - move to any Random Select Square - _O_Spress[_P/_K] *Play with Juli - needs a Red Title Screen - at the Character Select Screen - put the cursor on Karin for 5sec - move to [left/right] Random Select Square - [^4/^6]press[_P/_K] *Play with Juni - needs a Red Title Screen - at the Character Select Screen - put the cursor on Karin for 5sec - move to [top/bottom] Random Select Square - [^8/^2]press[_P/_K] ----------------------------------------------- $end $cmd Balrog (M. Bison on Japanese Version) ----------------------------------------------- :Throws: Head Bomber [_4/_6]_+^W XAV :Air Throws: Head Bomber _^[_4/_6]_+^W XAV :Variable Attacks: Variable Punch 1 _4_+^F V Variable Punch 2 _4_+^G V Variable Kick 1 _4_+^I V Variable Kick 2 _4_+^J V :Command Moves: Doujioshi SP ^E^E_+^G X Doujioshi SP ^E_2_+^E_+^G X :Special Moves: Dash Straight-high ^4_6_+_P XAV Dash Straight-low ^4_3_+_P AV Dash Upper-high ^4_6_+_K XAV Dash Upper-low ^4_3_+_K AV Buffalo Head reversal^2_8_+_P A Buffalo Head ^2_8_+_P V Turn Punch _O[^U/^T] XAV :Super Combos: Crazy Buffalo ^4_6_4_6_+[_P/_K] X ^!Crazy Straight _O_P X ^!Crazy Upper _O_K X Crazy Buffalo ^4_6_4_6_+_P A ^!Crazy Straight _O_P A ^!Crazy Upper _O_K A Gigaton Blow (^M)^4_6_4_6_+_K A ----------------------------------------------- $end $cmd Juli ----------------------------------------------- :Throws: Hooligan Suplex [_4/_6]_+^W XAV Frankensteiner [_4/_6]_+^V XAV :Air Throws: Flying Neck Hunt _^[_4/_6]_+^W XAV Frankensteiner _^[_4/_6]_+^V XAV :Command Moves: Doujioshi SP ^H^H_+^G X Falling Arc _6_+^I XAV Doujioshi SP _2_+^H^H_+^G X Doujioshi SP _2_+^H_2_+^H_+^G X Psycho Charge Beta ^T XAV _`Dramatic Battle Only _`restore a small amount of life Psycho Charge Gamma Only for CPU XAV _`Dramatic Battle Only :Special Moves: Sniping Arrow _2_3_6_+_K XAV Cannon Spike _6_2_3_+_K XAV Axel Spin Knuckle _6_3_2_1_4_+_P XAV :Super Combos: Spin Drive Smasher _2_3_6x2_+_K A Reverse Shaft Breaker _2_1_4x2_+_X_K XA Psycho Rolling _2_3_6x2_+_P A _`Dramatic Battle Only Death Cross Dancing (^M)^E^E_6^H^G A _`Dramatic Battle Only ----------------------------------------------- $end $cmd Juni ----------------------------------------------- :Throws: Hooligan Suplex [_4/_6]_+^W XAV Frankensteiner [_4/_6]_+^V XAV :Air Throws: Flying Neck Hunt _^[_4/_6]_+^W XAV Frankensteiner _^[_4/_6]_+^V XAV :Command Moves: Doujioshi SP ^H^H_+^G X Falling Arc _6_+^I XAV Doujioshi SP _2_+^H^H_+^G X Doujioshi SP _2_+^H_2_+^H_+^G X Psycho Shield block_6_+^U X Psycho Shield (_^)block_6_+^U AV Psycho Charge Alpha ^U XAV _`Dramatic Battle Only _`restore a small amount of Super bar :Special Moves: Spiral Arrow (_^)^4_6_+_K XAV Cannon Spike ^2_8_+_K XAV Mach Slide _2_3_6_+_K XAV Cannon Strike _^forward_2_3_6_+_K XAV Hooligan Combination _1_2_3_6_9_+_P XAV ^!Cancel _K XAV ^!Razor Edge Slicer _N XAV ^!Fatal Leg Twister ^-head[_4/_6]_+_K XAV ^!Cross Scissor Pressure ^-legs[_4/_6]_+_K XAV Earth Direct _x_+_P XAV :Super Combos: Psycho Streak ^4_6_4_6_+_P XA Spin Drive Smasher ^1_3_1_9_+_K A Psycho Rolling _2_3_6x2_+_P A _`Dramatic Battle Only Death Cross Dancing (^M)^E^E_6^H^G A _`Dramatic Battle Only ----------------------------------------------- $end $cmd «Cheats» ----------------------------------------------- *Title Color Chart Cream - (default color) Green - Classical Mode Red - Unlock secret characters Dark Blue - Mazi Mode Purple - Saikyou Mode Light Blue - Can select the 3 Battle Modes *Operator's Code - after all codes - exit Test Mode - insert a coin and_O_S - restart the machine Green - at the Test Mode - go into COLOR and press - ^Hon player 1 - ^Jon player 2 - ^Fon player 1 - ^Fon player 2 - _8on player 1 - _S_+^Eon player 1 - 'TRADITIONAL FIGHT BEGINS' should appear. Red - at the Test Mode - go into INPUT and press - ^Eon player 1 - ^Eon player 1 - _6on player 1 - ^Hon player 1 - ^Gon player 1 - _S_+^Eon player 1 - 'HERE COME NEW CHALLENGERS' should appear. Purple - at the Test Mode - go into GAME DATA and press - _6on player 2 - _2on player 2 - _4on player 1 - ^Jon player 2 - _6on player 1 - _2on player 1 - ^Eon player 2 - _8on player 1 - _S_+^Eon player 1 - 'ENJOY NEW FIGHTING STYLE' should appear. *Modes of Play Classic Mode - needs a Green Title Screen - after insert a coin_O^G_+^Jpress_S Mazi Mode - needs a Dark Blue Title Screen - after insert a coin_O^F_+^Ipress_S Saikyo Mode - needs a Purple Title Screen - after insert a coin_O^E_+^Hpress_S *Final Battle Mode - needs a Light Blue Title Screen - after select your ISM_O_S_+^E_+^I_+^G *Dramatic Battle Mode - needs a Light Blue Title Screen - after insert a coin_O^Tpress_S *Survival Mode - needs a Light Blue Title Screen - after insert acoin_O^Upress_S ----------------------------------------------- $end $info=sfa, sfzch $cmd *---INFO---* ----------------------------------------------- Street Fighter Alpha: Warriors' Dreams Street Fighter Zero CPS Changer - Street Fighter Zero CPS Changer - Street Fighter Alpha (c)1995 Capcom Made by: Procyon Correct by: Fabricio da Silva Coroquer Last Update: April 2nd, 2009 ----------------------------------------------- $end $cmd «Buttons» ----------------------------------------------- ^E: Weak Punch ^F: Medium Punch ^G: Strong Punch ^H: Weak Kick ^I: Medium Kick ^J: Strong Kick _S: Taunt _P: any Punch Button[^E/^F/^G] _K: any Kick Button[^H/^I/^J] ^W: 2Punch Buttons[^E_+^F/^E_+^G/^F_+^G] ^V: 2Kick Buttons[^H_+^I/^H_+^J/^I_+^J] ^U: 3Punch Buttons^E_+^F_+^G ^T: 3Kick Buttons^H_+^I_+^J ----------------------------------------------- $end $cmd «Inscriptions» ----------------------------------------------- :Directional: _6: press Forward ^6: hold Forward _N: directional in Neutral position :Buttons: _X: tap following Button repeatedly _O: hold following Button :Positon: ^-: must be done close from foe ^=: must be done far from foe _^: must be done in the air (_^): can be done in the air :Others: _+: press the motions together [/]: use any motions between the "[]" ^!: follow with this move (^M): needs 3LV :Throws: must be done close :Air Throws: you and your foe must be close in the air :Super Combos: needs 1LV if made with[_P/_K] needs 2LV if made with[^W/^V] needs 3LV if made with[^U/^T] :Alpha Counters: needs 1LV ----------------------------------------------- $end $cmd «Common Commands» ----------------------------------------------- :Escape Moves: Tech Hit thrown[_4/_6]_+[^G/^J] :Recovery Moves: Safe Roll landing_4_1_2_+[_P/_K] ----------------------------------------------- $end $cmd Adon ----------------------------------------------- :Throws: Jaguar Carry [_4/_6]_+[^F/^G] Jaguar Slam [_4/_6]_+[^I/^J] :Command Moves: Jutting Kick _3_+^I :Special Moves: Rising Jaguar _2_3_6_9_+_K Jaguar Kick _4_2_1_+_K Jaguar Tooth _6_3_2_1_4_+_K :Super Combos: Jaguar Varied Assault _2_3_6x2_+_P ^!Jaguar Thousand (^M)_X_P ^!Jaguar Assasin (^M)_X_K Jaguar Revolver _2_1_4x2_+_K :Alpha Counter: Rising Jaguar block_4_1_2_+_K ----------------------------------------------- $end $cmd Birdie ----------------------------------------------- :Throws: Bull Spike [_4/_6]_+[^F/^G] Bad Throw [_4/_6]_+[^I/^J] :Command Moves: Body Slam _^_2_+^G :Special Moves: Murderer Chain _x_+_P Bull Head ^4_6_+_P Bull Horn _O[^W/^V] :Super Combos: The Birdie ^4_6_4_6_+_P Bull Revenger _2_3_6x2_+[_P/_K] :Alpha Counter: Bull Head block_4_1_2_+_P ----------------------------------------------- $end $cmd Charlie (Nash on Japanese Version) ----------------------------------------------- :Throws: Dragon Suplex [_4/_6]_+[^F/^G] Knee Gatling [_4/_6]_+[^I/^J] :Air Throws: Flying Buster Drop _^[_4/_6]_+[^F/^G] :Command Moves: Spinning Back Knuckle _6_+^G Jump Sobat [_4/_6]_+^I Step Kick [_4/_6]_+^J :Special Moves: Sonic Boom ^4_6_+_P Somersault Shell ^2_8_+_K :Super Combos: Sonic Break ^4_6_4_6_+_X_P Crossfire Blitz ^4_6_4_6_+_K Somersault Justice ^1_3_1_9_+_K :Alpha Counter: Spinning Back Knuckle block_4_1_2_+_P ----------------------------------------------- $end $cmd Chun-Li ----------------------------------------------- :Throws: Koshuu Tou [_4/_6]_+[^F/^G] :Air Throws: Ryuusei Raku _^[_4/_6]_+[^F/^G] :Command Moves: Kaku Kyaku Raku _3_+^J Yousou Kyaku _^_2_+^I Sankaku Tobi _^corner_6 :Special Moves: Hyakuretsu Kyaku _X_K Sen'en Shuu _6_3_2_1_4_+_K Tenshou Kyaku ^2_8_+_K :Super Combos: Kikou Shou _2_3_6x2_+_P Houyoku Sen ^4_6_4_6_+_K Hazan Tenshou Kyaku ^1_3_1_9_+_K :Alpha Counter: Crouch Medium Kick block_4_1_2_+_K ----------------------------------------------- $end $cmd Guy ----------------------------------------------- :Throws: Seoi Nage [_4/_6]_+[^F/^G] Tsukami Nage [_4/_6]_+[^I/^J] ^!Bushin-ryuu Seoi Nage _6_9_8_7_4_+[^F/^G] :Air Throws: Izuna Otoshi _^[_4/_6]_+[^F/^G] :Command Moves: Kubi Kudaki _6_+^F Kamaitachi _3_+^J Hiji Otoshi _^_2_+^F Sankaku Tobi _^corner_6 :Special Moves: Forward Leap _2_3_6_+_P ^!Bushin Izuna Otoshi ^-_P ^!Izuna no Hiji Otoshi ^=_P Hayagake~Kyuuteishi _2_3_6_+^H_K Hayagake~Kage Sukui _2_3_6_+^I_K Hayagake~Kubikari _2_3_6_+^J_K Bushin Senpuu Kyaku _2_1_4_+_K Bushin Gokusa Ken ^-^E^F^G^J :Super Combos: Bushin Hassou Ken _2_3_6x2_+_P ^!Bushin Starter (2LV/^M)_P Bushin Gourai Kyaku _2_3_6x2_+_K :Alpha Counter: Crouch Medium Kick block_4_1_2_+_K ----------------------------------------------- $end $cmd Ken Masters ----------------------------------------------- :Throws: Jigoku Guruma [_4/_6]_+[^F/^G] Tsukami Hiza Geri [_4/_6]_+[^I/^J] :Air Throws: Jigoku Fuusha _^[_4/_6]_+[^F/^G] :Command Moves: Inazuma Kakato Wari _6_+^I :Special Moves: Hadou Ken _2_3_6_+_P Shouryuu Ken _6_2_3_+_P Tatsumaki Senpuu Kyaku (_^)_2_1_4_+_K Zenpou Tenshin _2_1_4_+_P :Super Combos: Shouryuu Reppa _2_3_6x2_+_P Shinryuu Ken _2_3_6x2_+_X_K :Alpha Counter: Shouryuu Ken block_4_1_2_+_P ----------------------------------------------- $end $cmd Rose ----------------------------------------------- :Throws: Soul Drain [_4/_6]_+[^F/^G] :Command Moves: Sliding _3_+^I :Special Moves: Soul Spark _4_1_2_3_6_+_P Soul Throw _6_2_3_+_P Soul Reflect-absorb _2_1_4_+^E _`absorb projectile _`a next Soul Spark will do more damage Soul Reflect-straight _2_1_4_+^F _`reflect projectile Soul Reflect-upward _2_1_4_+^G _`reflect projectile :Super Combos: Aura Soul Spark _2_1_4x2_+_P Aura Soul Throw _2_3_6x2_+_P Soul Illusion _2_3_6x2_+_K :Alpha Counter: Soul Throw block_4_1_2_+_P ----------------------------------------------- $end $cmd Ryu ----------------------------------------------- :Throws: Seoi Nage [_4/_6]_+[^F/^G] Tomoe Nage [_4/_6]_+[^I/^J] :Command Moves: Sakotsu Wari _6_+^F Senpuu Kyaku _6_+^I :Special Moves: Hadou Ken _2_3_6_+_P Shouryuu Ken _6_2_3_+_P Tatsumaki Senpuu Kyaku (_^)_2_1_4_+_K :Super Combos: Shinkuu Hadou Ken _2_3_6x2_+_P Shinkuu Tatsumaki Senpuu Kyaku _2_1_4x2_+_K :Alpha Counter: Shouryuu Ken block_4_1_2_+_P ----------------------------------------------- $end $cmd Sagat ----------------------------------------------- :Throws: Tiger Rage [_4/_6]_+[^F/^G] :Special Moves: Tiger Shot-high _2_3_6_+_P Tiger Shot-low _2_3_6_+_K Tiger Blow _6_2_3_+_P Tiger Crush _6_2_3_+_K :Super Combos: Tiger Cannon _2_3_6x2_+_P Tiger Genocide _2_3_6x2_+_K Tiger Raid _2_1_4x2_+_K :Alpha Counter: Standing Medium Kick block_4_1_2_+_K ----------------------------------------------- $end $cmd Sodom ----------------------------------------------- :Throws: Shogun Throw [_4/_6]_+[^F/^I/^G/^J] :Special Moves: Jigoku Scrape _6_2_3_+_P Butsumetsu Buster _x_+_P Daikyou Burning _x_+_K Kouten Okiagari landing_6_3_2_+_P Tengu Walking landing_4_1_2_+_K :Super Combos: Meido no Miyage _2_3_6x2_+_P Ten Chuu Satsu _x_x_+_P :Alpha Counter: Jigoku Scrape block_4_1_2_+_P ----------------------------------------------- $end $cmd «Secret Characters» ----------------------------------------------- *Play with Akuma - at the Character Select Screen - put the cursor on "?" box on your side - _O_Sand press: Player 1 - _2_2_2_4_4_4_+[^E_+^G/^H_+^J] Player 2 - _2_2_2_6_6_6_+[^E_+^G/^H_+^J] *Play with Dan Hibiki - after insert a credit_O_S - at the Character Select Screen - put the cursor on "?" Box - [^E^H^I^J^G^F/^G^J^I^H^E^F] *Play with M. Bison - at the Character Select Screen - put the cursor on "?" box on your side - _O_Sand press: Player 1 - _2_2_4_4_2_4_4_+[^E_+^G/^H_+^J] Player 2 - _2_2_6_6_2_6_6_+[^E_+^G/^H_+^J] ----------------------------------------------- $end $cmd Akuma (Gouki on Japanese Version) ----------------------------------------------- :Throws: Seoi Nage [_4/_6]_+[^F/^G] Tomoe Nage [_4/_6]_+[^I/^J] :Command Moves: Zugai Hassatsu _6_+^F Senpuu Kyaku _6_+^I Tenma Kuujin Kyaku _^forward_2_+^I :Special Moves: Gou Hadou Ken _2_3_6_+_P Zankuu Hadou Ken _^_2_3_6_+_P Shakunetsu Hadou Ken _4_1_2_3_6_+_P Gou Shouryuu Ken _6_2_3_+_P Tatsumaki Zankuu Kyaku (_^)_2_1_4_+_K Hyakki Shuu _2_3_6_9_+_P ^!Hyakki Gou Zan _N ^!Hyakki Gou Shou _P ^!Hyakki Gou Sen _K ^!Hyakki Gou Sai ^-[_4/_6]_+_P ^!Hyakki Gou Tsui ^-foe in air[_4/_6]_+_K Zenpou Tenshin _2_1_4_+_P Ashura Senkuu-right _6_2_3_+[^U/^T] Ashura Senkuu-left _4_2_1_+[^U/^T] :Super Combos: Messatsu Gou Shouryuu _2_3_6x2_+_P Messatsu Gou Hadou _6_3_2_1_4x2_+_P Tenma Gou Zankuu _^_2_3_6x2_+_P Shun Goku Satsu (^M)^E^E_6^H :Alpha Counter: Crouch Strong Kick block_4_1_2_+_K ----------------------------------------------- $end $cmd Dan Hibiki ----------------------------------------------- :Throws: Seoi Nage [_4/_6]_+[^F/^G] :Special Moves: Gadou Ken _2_3_6_+_P Kouryuu Ken _6_2_3_+_P Dankuu Kyaku _2_1_4_+_K :Super Combos: Shinkuu Gadou Ken _2_3_6x2_+_P Hisshou Burai Ken _2_1_4x2_+_K Kouryuu Rekka _2_3_6x2_+_K :Alpha Counter: Crouch Strong Kick block_4_1_2_+_K ----------------------------------------------- $end $cmd M. Bison (Vega on Japanese Version) ----------------------------------------------- :Throws: Death Suplex [_4/_6]_+[^F/^G] :Special Moves: Psycho Shot ^4_6_+_P Double Knee Press ^4_6_+_K Head Press ^2_8_+_K ^!Move [_4/_6] ^!Somersault Skull Diver _P Somersault Skull Diver ^2_8_+_P ^!Attack _P Warp-right _6_2_3_+[^U/^T] Warp-left _4_2_1_+[^U/^T] :Super Combos: Psycho Crusher ^4_6_4_6_+_P Knee Press Nightmare ^4_6_4_6_+_K :Alpha Counter: Standing Medium Punch block_4_1_2_+_P ----------------------------------------------- $end $cmd «Cheats» ----------------------------------------------- *Select Win Quote - after win a match^2_+_O[^U/^T] *Dramatic Battle Mode - player 1 put the cursor on Ryu_O_Spress_8_8 - _8_8_+^E - player 2 put the cursor on Ken_O_Spress_8_8 - _8_8_+^G - only on Vs. mode - doesn't work on CPS Changer *Fight Akuma - at the Character Select Screen_O_S_+^F_+^I *Fight Dan - win 5 matchs with the same winning quote - don't lose any rounds ----------------------------------------------- $end $info=sf2 $cmd *---INFO---* ----------------------------------------------- Street Fighter II - The World Warrior (c)1991 Capcom Made by: Procyon Correct by: Fabricio da Silva Coroquer Last Update: April 3rd, 2009 ----------------------------------------------- $end $cmd «Buttons» ----------------------------------------------- ^E: Weak Punch ^F: Medium Punch ^G: Strong Punch ^H: Weak Kick ^I: Medium Kick ^J: Strong Kick _P: any Punch Button[^E/^F/^G] _K: any Kick Button[^H/^I/^J] ^U: 3Punch Buttons^E_+^F_+^G ----------------------------------------------- $end $cmd «Inscriptions» ----------------------------------------------- :Directional: _6: press Forward ^6: hold Forward :Buttons: _X: tap following Button repeatedly :Positon: ^-: must be done close from foe ^=: must be done far from foe _^: must be done in the air :Others: _+: press the motions together [/]: use any motions between the "[]" :Throws: must be done close :Air Throws: you and your foe must be close in the air ----------------------------------------------- $end $cmd Blanka ----------------------------------------------- :Throws: Wild Fang [_4/_6]_+^G :Command Moves: Rock Crush ^-[_4/_6]_+^F :Special Moves: Electric Thunder _X_P Rolling Attack ^4_6_+_P ----------------------------------------------- $end $cmd Chun-Li ----------------------------------------------- :Throws: Koshuu Tou [_4/_6]_+[^F/^G] :Air Throws: Ryuusei Raku _^[_4/_6]_+[^F/^G] :Command Moves: Yousou Kyaku _^_2_+^I Sankaku Tobi _^corner_6 :Special Moves: Hyakuretsu Kyaku _X_K Spinning Bird Kick ^2_8_+_K ----------------------------------------------- $end $cmd Dhalsim ----------------------------------------------- :Throws: Yoga Smash [_4/_6]_+^F Yoga Throw [_4/_6]_+^G :Command Moves: Drill Zutsuki _^_2_+^G Drill Kick _^_2_+^J :Special Moves: Yoga Fire _2_3_6_+_P Yoga Flame _4_1_2_3_6_+_P ----------------------------------------------- $end $cmd Edmond Honda ----------------------------------------------- :Throws: Tawara Nage [_4/_6]_+^F Saba Ori [_4/_6]_+^G Sekkan Kyaku [_4/_6]_+^J :Command Moves: Hiza Geri ^-[_4/_6]_+^I :Special Moves: Hyakuretsu Harite _X_P Super Zutsuki ^4_6_+_P ----------------------------------------------- $end $cmd Guile ----------------------------------------------- :Throws: Judo Throw [_4/_6]_+^F Dragon Suplex [_4/_6]_+^G :Air Throws: Flying Mayor _^[_4/_6]_+[^F/^G] Flying Buster Drop _^[_4/_6]_+[^I/^J] :Command Moves: Knee Bazooka ^-[_4/_6]_+^I Jump Sobat ^-[_4/_6]_+^J :Special Moves: Sonic Boom ^4_6_+_P Somersault Shell ^2_8_+_K ----------------------------------------------- $end $cmd Ken Masters ----------------------------------------------- :Throws: Seoi Nage [_4/_6]_+[^F/^G] Jigoku Guruma [_4/_6]_+[^I/^J] :Special Moves: Hadou Ken _2_3_6_+_P Shouryuu Ken _6_2_3_+_P Tatsumaki Senpuu Kyaku _2_1_4_+_K ----------------------------------------------- $end $cmd Ryu ----------------------------------------------- :Throws: Seoi Nage [_4/_6]_+[^F/^G] Tomoe Nage [_4/_6]_+[^I/^J] :Special Moves: Hadou Ken _2_3_6_+_P Shouryuu Ken _6_2_3_+_P Tatsumaki Senpuu Kyaku _2_1_4_+_K ----------------------------------------------- $end $cmd Zangief ----------------------------------------------- :Throws: Piledriver [_4/_6]_+^F Back Throw [_4/_6]_+^G German Suplex [_4/_6]_+^I Knee Smash [_4/_6]_+^J Iron Claw ^=[_4/_6]_+^F Kamitsuki ^=[_4/_6]_+^G Ground Slam _2_+^F Leg Throw _2_+^G Stomach Claw ^=_2_+[^F/^G] :Command Moves: Body Press _^diagonal_2_+^G Headbutt _^_8_+[^F/^G] :Special Moves: Double Lariat ^U Screw Piledriver _x_+_P ----------------------------------------------- $end $cmd «Cheats» ----------------------------------------------- *Character Stats - during the demo fight in attract mode - _8_8_2_2_4_6_4_6_+^F^Eon Player 2 ----------------------------------------------- $end $info=sf2ce $cmd *---INFO---* ----------------------------------------------- Street Fighter II' - Champion Edition (c)1992 Capcom Made by: Procyon Correct by: Fabricio da Silva Coroquer Last Update: April 3rd, 2009 ----------------------------------------------- $end $cmd «Buttons» ----------------------------------------------- ^E: Weak Punch ^F: Medium Punch ^G: Strong Punch ^H: Weak Kick ^I: Medium Kick ^J: Strong Kick _P: any Punch Button[^E/^F/^G] _K: any Kick Button[^H/^I/^J] ^U: 3Punch Buttons^E_+^F_+^G ^T: 3Kick Buttons^H_+^I_+^J ----------------------------------------------- $end $cmd «Inscriptions» ----------------------------------------------- :Directional: _6: press Forward ^6: hold Forward :Buttons: _X: tap following Button repeatedly _O: hold following Button :Positon: ^-: must be done close from foe ^=: must be done far from foe _^: must be done in the air :Others: _+: press the motions together [/]: use any motions between the "[]" ^!: follow with this move :Throws: must be done close :Air Throws: you and your foe must be close in the air ----------------------------------------------- $end $cmd Balrog (M. Bison on Japanese Version) ----------------------------------------------- :Throws: Head Bomber [_4/_6]_+[^F/^G] :Special Moves: Dash Straight ^4_6_+_P Dash Upper ^4_6_+_K Turn Punch _O[^U/^T] ----------------------------------------------- $end $cmd Blanka ----------------------------------------------- :Throws: Wild Fang [_4/_6]_+^G :Command Moves: Rock Crush ^-[_4/_6]_+^F :Special Moves: Electric Thunder _X_P Rolling Attack ^4_6_+_P ----------------------------------------------- $end $cmd Chun-Li ----------------------------------------------- :Throws: Koshuu Tou [_4/_6]_+[^F/^G] :Air Throws: Ryuusei Raku _^[_4/_6]_+[^F/^G] :Command Moves: Kouhou Kaiten Kyaku ^-_6_+^I Kaku Kyaku Raku ^-_6_+^J Yousou Kyaku _^_2_+^I Sankaku Tobi _^corner_6 :Special Moves: Hyakuretsu Kyaku _X_K Spinning Bird Kick ^2_8_+_K ----------------------------------------------- $end $cmd Dhalsim ----------------------------------------------- :Throws: Yoga Smash [_4/_6]_+^F Yoga Throw [_4/_6]_+^G :Command Moves: Drill Zutsuki _^_2_+^G Drill Kick _^_2_+^J :Special Moves: Yoga Fire _2_3_6_+_P Yoga Flame _4_1_2_3_6_+_P ----------------------------------------------- $end $cmd Edmond Honda ----------------------------------------------- :Throws: Tawara Nage [_4/_6]_+^F Saba Ori [_4/_6]_+^G Sekkan Kyaku [_4/_6]_+^J :Command Moves: Hiza Geri ^-[_4/_6]_+^I :Special Moves: Hyakuretsu Harite _X_P ^!Move [_4/_6] Super Zutsuki ^4_6_+_P ----------------------------------------------- $end $cmd Guile ----------------------------------------------- :Throws: Judo Throw [_4/_6]_+^F Dragon Suplex [_4/_6]_+^G :Air Throws: Flying Mayor _^[_4/_6]_+[^F/^G] Flying Buster Drop _^[_4/_6]_+[^I/^J] :Command Moves: Knee Bazooka [_4/_6]_+^I Jump Sobat ^-[_4/_6]_+^J :Special Moves: Sonic Boom ^4_6_+_P Somersault Shell ^2_8_+_K ----------------------------------------------- $end $cmd Ken Masters ----------------------------------------------- :Throws: Seoi Nage [_4/_6]_+[^F/^G] Jigoku Guruma [_4/_6]_+[^I/^J] :Special Moves: Hadou Ken _2_3_6_+_P Shouryuu Ken _6_2_3_+_P Tatsumaki Senpuu Kyaku _2_1_4_+_K ----------------------------------------------- $end $cmd M. Bison (Vega on Japanese Version) ----------------------------------------------- :Throws: Death Suplex [_4/_6]_+[^F/^G] :Special Moves: Psycho Crusher ^4_6_+_P Double Knee Press ^4_6_+_K Head Press ^2_8_+_K ^!Move [_4/_6] ^!Somersault Skull Drive _P ----------------------------------------------- $end $cmd Ryu ----------------------------------------------- :Throws: Seoi Nage [_4/_6]_+[^F/^G] Tomoe Nage [_4/_6]_+[^I/^J] :Special Moves: Hadou Ken _2_3_6_+_P Shouryuu Ken _6_2_3_+_P Tatsumaki Senpuu Kyaku _2_1_4_+_K ----------------------------------------------- $end $cmd Sagat ----------------------------------------------- :Throws: Tiger Carry [_4/_6]_+[^F/^G] :Special Moves: Tiger Shot-high _2_3_6_+_P Tiger Shot-low _2_3_6_+_K Tiger Uppercut _6_2_3_+_P Tiger Crush _2_3_6_9_+_K ----------------------------------------------- $end $cmd Vega (Balrog on Japanese Version) ----------------------------------------------- :Throws: Rainbow Suplex [_4/_6]_+[^F/^G] :Air Throws: Stardust Drop _^[_4/_6]_+[^F/^G] :Command Moves: Sankaku Tobi _^corner_6 :Special Moves: Rolling Crystal Flash ^4_6_+_P Backslash _4_4 Wall Pounce ^2_8_+_K ^!Flying Barcelona Attack _P ^!Izuna Drop ^-[_4/_6]_+_P ----------------------------------------------- $end $cmd Zangief ----------------------------------------------- :Throws: Piledriver [_4/_6]_+^F Back Throw [_4/_6]_+^G German Suplex [_4/_6]_+^I Knee Smash [_4/_6]_+^J Iron Claw ^=[_4/_6]_+^F Kamitsuki ^=[_4/_6]_+^G Ground Slam _2_+^F Leg Throw _2_+^G Stomach Claw ^=_2_+[^F/^G] :Command Moves: Body Press _^diagonal_2_+^G Headbutt _^_8_+[^F/^G] :Special Moves: Double Lariat ^U ^!Move [_4/_6] Screw Piledriver _x_+_P ----------------------------------------------- $end $cmd «Cheats» ----------------------------------------------- *Character Stats - during the demo fight in attract mode - _8_8_2_2_4_6_4_6_+^F^Eon player 2 *Outfit Scheme - [_P/_K]: 1st Outfit - _S: 2nd Outfit ----------------------------------------------- $end $info=sf2hf, sf2hfu, sf2hfj $cmd *---INFO---* ----------------------------------------------- Street Fighter II' - Hyper Fighting Street Fighter II' Turbo - Hyper Fighting (c)1992 Capcom Made by: Procyon Correct by: Fabricio da Silva Coroquer Last Update: April 3rd, 2009 ----------------------------------------------- $end $cmd «Buttons» ----------------------------------------------- ^E: Weak Punch ^F: Medium Punch ^G: Strong Punch ^H: Weak Kick ^I: Medium Kick ^J: Strong Kick _P: any Punch Button[^E/^F/^G] _K: any Kick Button[^H/^I/^J] ^U: 3Punch Buttons^E_+^F_+^G ^T: 3Kick Buttons^H_+^I_+^J ----------------------------------------------- $end $cmd «Inscriptions» ----------------------------------------------- :Directional: _6: press Forward ^6: hold Forward :Buttons: _X: tap following Button repeatedly _O: hold following Button :Positon: ^-: must be done close from foe ^=: must be done far from foe _^: must be done in the air (_^): can be done in the air :Others: _+: press the motions together [/]: use any motions between the "[]" ^!: follow with this move :Throws: must be done close :Air Throws: you and your foe must be close in the air ----------------------------------------------- $end $cmd Balrog (M. Bison on Japanese Version) ----------------------------------------------- :Throws: Head Bomber [_4/_6]_+[^F/^G] :Special Moves: Dash Straight ^4_6_+_P Dash Upper ^4_6_+_K Turn Punch _O[^U/^T] ----------------------------------------------- $end $cmd Blanka ----------------------------------------------- :Throws: Wild Fang [_4/_6]_+^G :Command Moves: Rock Crush ^-[_4/_6]_+^F :Special Moves: Electric Thunder _X_P Rolling Attack ^4_6_+_P Vertical Rolling ^2_8_+_K ----------------------------------------------- $end $cmd Chun-Li ----------------------------------------------- :Throws: Koshuu Tou [_4/_6]_+[^F/^G] :Air Throws: Ryuusei Raku _^[_4/_6]_+[^F/^G] :Command Moves: Kouhou Kaiten Kyaku ^-_6_+^I Kaku Kyaku Raku ^-_6_+^J Yousou Kyaku _^_2_+^I Sankaku Tobi _^corner_6 :Special Moves: Hyakuretsu Kyaku _X_K Spinning Bird Kick (_^)^2_8_+_K Kikou Ken _4_1_2_3_6_+_P ----------------------------------------------- $end $cmd Dhalsim ----------------------------------------------- :Throws: Yoga Smash [_4/_6]_+^F Yoga Throw [_4/_6]_+^G :Command Moves: Drill Zutsuki _^_2_+^G Drill Kick _^_2_+^J :Special Moves: Yoga Fire _2_3_6_+_P Yoga Flame _4_1_2_3_6_+_P Yoga Teleport-right _6_2_3_+[^U/^T] Yoga Teleport-left _4_2_1_+[^U/^T] ----------------------------------------------- $end $cmd Edmond Honda ----------------------------------------------- :Throws: Tawara Nage [_4/_6]_+^F Saba Ori [_4/_6]_+^G Sekkan Kyaku [_4/_6]_+^J :Command Moves: Hiza Geri ^-[_4/_6]_+^I :Special Moves: Hyakuretsu Harite _X_P ^!Move [_4/_6] Super Zutsuki ^4_6_+_P Super Hyakkan Otoshi ^2_8_+_K ----------------------------------------------- $end $cmd Guile ----------------------------------------------- :Throws: Judo Throw [_4/_6]_+^F Dragon Suplex [_4/_6]_+^G :Air Throws: Flying Mayor _^[_4/_6]_+[^F/^G] Flying Buster Drop _^[_4/_6]_+[^I/^J] :Command Moves: Knee Bazooka [_4/_6]_+^I Jump Sobat ^-[_4/_6]_+^J :Special Moves: Sonic Boom ^4_6_+_P Somersault Shell ^2_8_+_K ----------------------------------------------- $end $cmd Ken Masters ----------------------------------------------- :Throws: Seoi Nage [_4/_6]_+[^F/^G] Jigoku Guruma [_4/_6]_+[^I/^J] :Special Moves: Hadou Ken _2_3_6_+_P Shouryuu Ken _6_2_3_+_P Tatsumaki Senpuu Kyaku (_^)_2_1_4_+_K ----------------------------------------------- $end $cmd M. Bison (Vega on Japanese Version) ----------------------------------------------- :Throws: Death Suplex [_4/_6]_+[^F/^G] :Special Moves: Psycho Crusher ^4_6_+_P Double Knee Press ^4_6_+_K Head Press ^2_8_+_K ^!Move [_4/_6] ^!Somersault Skull Drive _P ----------------------------------------------- $end $cmd Ryu ----------------------------------------------- :Throws: Seoi Nage [_4/_6]_+[^F/^G] Tomoe Nage [_4/_6]_+[^I/^J] :Special Moves: Hadou Ken _2_3_6_+_P Shouryuu Ken _6_2_3_+_P Tatsumaki Senpuu Kyaku (_^)_2_1_4_+_K ----------------------------------------------- $end $cmd Sagat ----------------------------------------------- :Throws: Tiger Carry [_4/_6]_+[^F/^G] :Special Moves: Tiger Shot-high _2_3_6_+_P Tiger Shot-low _2_3_6_+_K Tiger Uppercut _6_2_3_+_P Tiger Crush _2_3_6_9_+_K ----------------------------------------------- $end $cmd Vega (Balrog on Japanese Version) ----------------------------------------------- :Throws: Rainbow Suplex [_4/_6]_+[^F/^G] :Air Throws: Stardust Drop _^[_4/_6]_+[^F/^G] :Command Moves: Sankaku Tobi _^corner_6 :Special Moves: Rolling Crystal Flash ^4_6_+_P Backslash ^U Wall Pounce ^2_8_+_K ^!Flying Barcelona Attack _P ^!Izuna Drop ^-[_4/_6]_+_P ----------------------------------------------- $end $cmd Zangief ----------------------------------------------- :Throws: Piledriver [_4/_6]_+^F Back Throw [_4/_6]_+^G German Suplex [_4/_6]_+^I Knee Smash [_4/_6]_+^J Iron Claw ^=[_4/_6]_+^F Kamitsuki ^=[_4/_6]_+^G Ground Slam _2_+^F Leg Throw _2_+^G Stomach Claw ^=_2_+[^F/^G] :Command Moves: Body Press _^diagonal_2_+^G Headbutt _^_8_+[^F/^G] :Special Moves: Double Lariat ^U ^!Move [_4/_6] Quick Double Lariat ^T ^!Move [_4/_6] Screw Piledriver _x_+_P ----------------------------------------------- $end $cmd «Cheats» ----------------------------------------------- *Outfit Scheme - [_P/_K]: 1st Outfit - _S: 2nd Outfit ----------------------------------------------- $end $info=sfz2al $cmd *---INFO---* ----------------------------------------------- Street Fighter Zero 2 Alpha (c)1996 Capcom Made by: Procyon Correct by: Fabricio da Silva Coroquer Last Update: April 4th, 2009 ----------------------------------------------- $end $cmd «Buttons» ----------------------------------------------- ^E: Weak Punch ^F: Medium Punch ^G: Strong Punch ^H: Weak Kick ^I: Medium Kick ^J: Strong Kick _S: Taunt _P: any Punch Button[^E/^F/^G] _K: any Kick Button[^H/^I/^J] ^W: 2Punch Buttons[^E_+^F/^E_+^G/^F_+^G] ^V: 2Kick Buttons[^H_+^I/^H_+^J/^I_+^J] ^U: 3Punch Buttons^E_+^F_+^G ^T: 3Kick Buttons^H_+^I_+^J ----------------------------------------------- $end $cmd «Inscriptions» ----------------------------------------------- :Directional: _6: press Forward ^6: hold Forward _N: directional in Neutral position :Buttons: _X: tap following Button repeatedly _O: hold following Button :Positon: ^-: must be done close from foe ^=: must be done far from foe _^: must be done in the air (_^): can be done in the air :Others: _+: press the motions together [/]: use any motions between the "[]" ^!: follow with this move (^M): needs 3LV :Throws: must be done close :Air Throws: you and your foe must be close in the air :Super Combos: needs 1LV if made with[_P/_K] needs 2LV if made with[^W/^V] needs 3LV if made with[^U/^T] ----------------------------------------------- $end $cmd «Common Commands» ----------------------------------------------- :Escape Moves: Tech Hit thrown[_4/_6]_+[^G/^J] :Recovery Moves: Safe Roll landing_4_1_2_+[_P/_K] :Counter Moves: Alpha Counter (1.5LV)block_4_1_2_+[_P/_K] :Command Moves: Custom Combo (1LV)^G_+^J ----------------------------------------------- $end $cmd Adon ----------------------------------------------- :Throws: Jaguar Carry [_4/_6]_+[^F/^G] Jaguar Slam [_4/_6]_+[^I/^J] :Command Moves: Jaguar Crunch _6_+^F Jutting Kick _3_+^I :Special Moves: Jaguar Kick _2_3_6_+_K Rising Jaguar _6_2_3_+_K Jaguar Tooth _6_3_2_1_4_+_K :Super Combos: Jaguar Varied Assault _2_3_6x2_+_P ^!Jaguar Thousand (^M)_X_P ^!Jaguar Assassin (^M)_X_K Jaguar Revolver _2_3_6x2_+_K ----------------------------------------------- $end $cmd Akuma (Gouki on Japanese Version) ----------------------------------------------- :Throws: Seoi Nage [_4/_6]_+[^F/^G] Tomoe Nage [_4/_6]_+^I Jigoku Guruma [_4/_6]_+^J :Command Moves: Zugai Hassatsu _6_+^F Senpuu Kyaku _6_+^I Tenma Kuujin Kyaku _^forward_2_+^I :Special Moves: Gou Hadou Ken _2_3_6_+_P Zankuu Hadou Ken _^_2_3_6_+_P Shakunetsu Hadou Ken _6_3_2_1_4_+_P Gou Shouryuu Ken _6_2_3_+_P Tatsumaki Zankuu Kyaku (_^)_2_1_4_+_K Zenpou Tenshin _2_1_4_+_P Hyakki Shuu _1_2_3_6_9_+_P ^!Hyakki Gou Zan _N ^!Hyakki Gou Shou _P ^!Hyakki Gou Sen _K ^!Hyakki Gou Sai ^-[_4/_6]_+_P ^!Hyakki Gou Tsui ^-foe in air[_4/_6]_+_K Ashura Senkuu-right _6_2_3_+[^U/^T] Ashura Senkuu-left _4_2_1_+[^U/^T] :Super Combos: Messatsu Gou Hadou _6_3_2_1_4x2_+_P Messatsu Gou Shouryuu _2_3_6x2_+_P Tenma Gou Zankuu _^_2_3_6x2_+_P Shun Goku Satsu (^M)^E^E_6^H^G ----------------------------------------------- $end $cmd Birdie ----------------------------------------------- :Throws: Bull Spike [_4/_6]_+[^F/^G] Bad Throw [_4/_6]_+[^I/^J] :Command Moves: Body Slam _^_2_+^G :Special Moves: Murderer Chain _x_+_P Bandit Chain _x_+_K Bull Head ^4_6_+_P Bull Horn _O[^W/^V] :Super Combos: The Birdie ^4_6_4_6_+_P Bull Revenger _2_3_6x2_+[_P/_K] ----------------------------------------------- $end $cmd Charlie (Nash on Japanese Version) ----------------------------------------------- :Throws: Dragon Suplex [_4/_6]_+[^F/^G] Knee Gatling [_4/_6]_+[^I/^J] :Air Throws: Flying Buster Drop _^[_4/_6]_+[^F/^G] :Command Moves: Spinning Back Knuckle _6_+^G Jump Sobat [_4/_6]_+^I Step Kick [_4/_6]_+^J :Special Moves: Sonic Boom ^4_6_+_P Somersault Shell ^2_8_+_K :Super Combos: Sonic Break ^4_6_4_6_+_X_P Crossfire Blitz ^4_6_4_6_+_K Somersault Justice ^1_3_1_9_+_K ----------------------------------------------- $end $cmd Chun-Li ----------------------------------------------- :Throws: Koshuu Tou [_4/_6]_+[^F/^G] :Air Throws: Ryuusei Raku _^[_4/_6]_+[^F/^G] :Command Moves: Kaku Kyaku Raku _3_+^J Yousou Kyaku _^_2_+^I Sankaku Tobi _^corner_6 :Special Moves: Hyakuretsu Kyaku _X_K Kikouken _4_1_2_3_6_+_P Sen'en Shuu _6_3_2_1_4_+_K Tenshou Kyaku ^2_8_+_K :Super Combos: Kikou Shou _2_3_6x2_+_P Houyoku Sen ^4_6_4_6_+_K Hazan Tenshou Kyaku ^1_3_1_9_+_K ----------------------------------------------- $end $cmd Dan Hibiki ----------------------------------------------- :Throws: Seoi Nage [_4/_6]_+[^F/^G] :Command Moves: Kuuchuu Chouhatsu _^_S Shagami Chouhatsu crouch_S :Special Moves: Gadou Ken _2_3_6_+_P Kouryuu Ken _6_2_3_+_P Dankuu Kyaku _2_1_4_+_K Zenten Chouhatsu _2_3_6_+_S Kouten Chouhatsu _2_1_4_+_S :Super Combos: Shinkuu Gadou Ken _2_3_6x2_+_P Hisshou Burai Ken _2_1_4x2_+_K Kouryuu Rekka _2_3_6x2_+_K Chouhatsu Densetsu _2_3_6x2_+_S ----------------------------------------------- $end $cmd Dhalsim ----------------------------------------------- :Throws: Yoga Smash [_4/_6]_+^F Yoga Throw [_4/_6]_+^G :Command Moves: Yoga Palm _6_+^E Yoga Shock _4_+_O^E Shutou Chop _4_+^F Yoga Headbutt _4_+^G Short Mid Kick _4_+^H Short High Kick _4_+^I Yoga Knee Kick _4_+^J Short Mid Punch _1_+_P Short Low Kick _1_+_K Kuuchuu Chouhatsu _^_S Air Short Punch _^_4_+_P Air Short Kick _^_4_+_K Drill Zutsuki _^_2_+^G Drill Kick _^_2_+_K :Special Moves: Yoga Fire _2_3_6_+_P Yoga Flame _6_3_2_1_4_+_P Yoga Blast _6_3_2_1_4_+_K Yoga Teleport-right (_^)_6_2_3_+[^U/^T] Yoga Teleport-left (_^)_4_2_1_+[^U/^T] Yoga Escape landing_4_1_2_+_K :Super Combos: Yoga Inferno _2_3_6x2_+_P Yoga Strike _2_3_6x2_+_K Yoga Tempest _6_3_2_1_4x2_+_P ----------------------------------------------- $end $cmd Gen ----------------------------------------------- _& SOU-RYUU STYLE MOVES _& :Throws: Juraku [_4/_6]_+[^F/^G] Houzen [_4/_6]_+[^I/^J] :Command Moves: Ansatsu Ken_&Ki-ryuu Style (_^)^T :Special Moves: Hyakurenkou _X_P Gekirou _6_2_3_+_X_K :Super Combos: Zan'ei _2_3_6x2_+_P Shitenshuu _2_1_4x2_+_P _& KI-RYUU STYLE MOVES _& :Throws: Juraku [_4/_6]_+[^F/^G] Houzen [_4/_6]_+[^I/^J] :Command Moves: Ansatsu Ken_&Sou-ryuu Style (_^)^U Uken~Shakudan _^^J^J :Special Moves: Jasen ^4_6_+_P Ouga ^2_8_+_K ^!Cancel _4 ^!Short Kick _N ^!Long Kick _6 ^!Stomp Kick _8 ^!Cancel _8 ^!Left Kick _4 ^!Right Kick _6 :Super Combos: Kouga _^_2_1_4x2_+_K ^!Left Kick ^H ^!Stomp Kick ^I ^!Right Kick ^J Jakouha _2_3_6x2_+_K ----------------------------------------------- $end $cmd Guy ----------------------------------------------- :Throws: Seoi Nage [_4/_6]_+[^F/^G] Tsukami Nage [_4/_6]_+[^I/^J] ^!Bushin-ryuu Seoi Nage _6_9_8_7_4_+[^F/^G] :Air Throws: Izuna Otoshi _^[_4/_6]_+[^F/^G] :Command Moves: Kubi Kudaki _6_+^F Kamaitachi _3_+^J Hiji Otoshi _^_2_+^F Sankaku Tobi _^corner_6 :Special Moves: Forward Leap _2_3_6_+_P ^!Bushin Izuna Otoshi ^-_P ^!Izuna no Hiji Otoshi ^=_P Houzantou _2_1_4_+_P Hayagake~Kyuuteishi _2_3_6_+^H_K Hayagake~Kage Sukui _2_3_6_+^I_K Hayagake~Kubikari _2_3_6_+^J_K Bushin Senpuu Kyaku _2_1_4_+_K Bushin Gokusa Ken ^-^E^F^G^J :Super Combos: Bushin Hassou Ken _2_3_6x2_+_P Bushin Gourai Kyaku _2_3_6x2_+_K Bushin Musou Renge (^M)_6_3_2_1_4x2_+_P ----------------------------------------------- $end $cmd Ken Masters ----------------------------------------------- :Throws: Jigoku Guruma [_4/_6]_+[^F/^G] Tsukami Hiza Geri [_4/_6]_+[^I/^J] :Air Throws: Jigoku Fuusha _^[_4/_6]_+[^F/^G] :Command Moves: Inazuma Kakato Wari _6_+^I :Special Moves: Hadou Ken _2_3_6_+_P Shouryuu Ken _6_2_3_+_P Tatsumaki Senpuu Kyaku (_^)_2_1_4_+_K Zenpou Tenshin _2_1_4_+_P Zentou _2_3_6_+_S :Super Combos: Shouryuu Reppa _2_3_6x2_+_P Shinryuu Ken _2_3_6x2_+_X_K ----------------------------------------------- $end $cmd M. Bison (Vega on Japanese Version) ----------------------------------------------- :Throws: Death Suplex [_4/_6]_+[^F/^G] :Air Throws: Psycho Fall _^[_4/_6]_+[^F/^G] :Special Moves: Psycho Shot ^4_6_+_P Double Knee Press ^4_6_+_K Head Press ^2_8_+_K ^!Move [_4/_6] ^!Somersault Skull Diver _P Somersault Skull Diver ^2_8_+_P ^!Attack _P Warp-right _6_2_3_+[^U/^T] Warp-left _4_2_1_+[^U/^T] :Super Combos: Psycho Crusher ^4_6_4_6_+_P Knee Press Nightmare ^4_6_4_6_+_K ----------------------------------------------- $end $cmd Rolento Schugerg ----------------------------------------------- :Throws: Colonel Carrier [_4/_6]_+[^F/^G] Deadly Package [_4/_6]_+[^I/^J] :Command Moves: High Jump _2_8 Fake Rod _6_+^I Spike Rod _^_2_+^I Trick Landing _^landing[_4/_6]_+^T :Special Moves: Patroit Circle _2_3_6_+_Px3 Stinger _6_2_3_+_K[_P/_K] Mekong Delta Air Raid _2_1_4_+_P_P Mekong Delta Escape _2_1_4_+_K[_4/_6]_+_P Mekong Delta Attack ^U_P :Super Combos: Mine Sweeper _2_1_4x2_+_P Take No Prisoner _2_3_6x2_+_K ----------------------------------------------- $end $cmd Rose ----------------------------------------------- :Throws: Soul Drain [_4/_6]_+[^F/^G] :Command Moves: Soul-piette _6_+^J Sliding _3_+^I :Special Moves: Soul Spark _4_1_2_3_6_+_P Soul Throw _6_2_3_+_P Soul Reflect-absorb _2_1_4_+^E _`absorb projectile _`a next Soul Spark will do more damage Soul Reflect-straight _2_1_4_+^F _`reflect projectile Soul Reflect-upward _2_1_4_+^G _`reflect projectile Soul Spiral _2_3_6_+_K :Super Combos: Aura Soul Spark _2_1_4x2_+_P Aura Soul Throw _2_3_6x2_+_P Soul Illusion _2_3_6x2_+_K ----------------------------------------------- $end $cmd Ryu ----------------------------------------------- :Throws: Seoi Nage [_4/_6]_+[^F/^G] Tomoe Nage [_4/_6]_+[^I/^J] :Command Moves: Sakotsu Wari _6_+^F Senpuu Kyaku _6_+^I :Special Moves: Hadou Ken _2_3_6_+_P Hadou no Kamae _2_3_6_+_S Shakunetsu Hadou Ken _4_1_2_3_6_+_P Shouryuu Ken _6_2_3_+_P Tatsumaki Senpuu Kyaku (_^)_2_1_4_+_K :Super Combos: Shinkuu Hadou Ken _2_3_6x2_+_P Shinkuu Tatsumaki Senpuu Kyaku _2_1_4x2_+_K ----------------------------------------------- $end $cmd Sagat ----------------------------------------------- :Throws: Tiger Rage [_4/_6]_+[^F/^G] :Command Moves: Fake Kick ^I^I :Special Moves: Tiger Shot-high _2_3_6_+_P Tiger Shot-low _2_3_6_+_K Tiger Blow _6_2_3_+_P Tiger Crush _6_2_3_+_K :Super Combos: Tiger Cannon _2_3_6x2_+_P Tiger Genocide _2_3_6x2_+_K Tiger Raid _2_1_4x2_+_K Angry Charge _2_3_6_+_S _`a next Tiger Blow will do more damage ----------------------------------------------- $end $cmd Sakura Kasugano ----------------------------------------------- :Throws: Sakura-jime [_4/_6]_+[^F/^G] Sailor Shoot [_4/_6]_+[^I/^J] :Command Moves: Flower Kick _6_+^I :Special Moves: Hadou Ken _2_3_6_+_X_P Shou'ou Ken _6_2_3_+_P Shunpuu Kyaku _2_1_4_+_K Sakura Otoshi _6_2_3_+_K_X_P :Super Combos: Shinkuu Hadou Ken _2_3_6x2_+_P Haru Ichiban _2_1_4x2_+_K Midare Zakura _2_3_6x2_+_K ----------------------------------------------- $end $cmd Sodom ----------------------------------------------- :Throws: Shogun Throw [_4/_6]_+[^F/^G/^I/^J] :Special Moves: Jigoku Scrape _2_3_6_+_P Shiraha Catch _6_2_3_+_K _`reverse overhead Butsumetsu Buster _x_+_P Daikyou Burning _x_+_K Kouten Okiagari landing_6_3_2_+_P Tengu Walking landing_4_1_2_+_K :Super Combos: Meido no Miyage _2_3_6x2_+_P Ten Chuu Satsu _x_x_+_P ----------------------------------------------- $end $cmd Zangief ----------------------------------------------- :Throws: Brain Buster [_4/_6]_+[^F/^G] Kamitsuki [_4/_6]_+[^I/^J] Stomach Claw _3_+[^F/^G] :Command Moves: Dynamite Kick _1_+^I Russian Kick _1_+^J Body Press _^diagonal_2_+^G Double Knee Drop _^diagonal_2_+[^H/^I] Headbutt _^_8_+[^F/^G] :Special Moves: Double Lariat ^U ^!Move [_4/_6] Quick Double Lariat ^T ^!Move [_4/_6] Screw Piledriver _x_+_P Flying Powerbomb _x_+_K Atomic Suplex ^-_x_+_K Banishing Flat _6_2_3_+_P :Super Combos: Final Atomic Buster _x_x_+_P Aerial Russian Slam _2_3_6x2_+_K ----------------------------------------------- $end $cmd «Secret Characters» ----------------------------------------------- *Play with Chun-Li 'SF2 - at the Character Select Screen - put the cursor on Chun-Li_S_S *Play with Chun-Li 'SF2 Outfit - at the Character select Screen - put the cursor on Chun-Li_S *Play with Dhalsim 'SF2 - at the Character Select Screen - put the cursor on Dhalsim_S *Play with Evil Ryu - at the Character Select Screen - put the cursor on Ryu_S_S *Play with Ken 'SF2 - at the Character Select Screen - put the cursor on Ken_S *Play with M. Bison 'SF2 - at the Character Select Screen - put the cursor on M. Bison_S *Play with Ryu 'SF2 - at the Character Select Screen - put the cursor on Ryu_S *Play with Sagat 'SF2 - at the Character Select Screen - put the cursor on Sagat_S *Play with Sakura 'Special Outfit - at the Character select Screen - put the cursor on Sakura_S_S_S_S_S - she use the same moves of Sakura *Play with Zangief 'SF2 - at the Character Select Screen - put the cursor on Zangief_S ----------------------------------------------- $end $cmd Chun-Li 'SF2 ----------------------------------------------- :Throws: Koshuu Tou [_4/_6]_+[^F/^G] :Air Throws: Ryuusei Raku _^[_4/_6]_+[^F/^G] :Command Moves: Yousou Kyaku _^_2_+^I Sankaku Tobi _^corner_6 :Special Moves: Hyakuretsu Kyaku _X_K Sen'en Shuu ^2_8_+_K :Additional Notes: _`can't use Tech Hit _`can't use Safe Roll _`can't use Alpha Counter _`can't use Custom Combo ----------------------------------------------- $end $cmd Chun-Li 'SF2 Outfit ----------------------------------------------- :Throws: Koshuu Tou [_4/_6]_+[^F/^G] :Air Throws: Ryuusei Raku _^[_4/_6]_+[^F/^G] :Command Moves: Kaku Kyaku Raku _3_+^J Yousou Kyaku _^_2_+^I Sankaku Tobi _^corner_6 :Special Moves: Hyakuretsu Kyaku _X_K Kikouken ^4_6_+_P Sen'en Shuu _6_3_2_1_4_+_K Tenshou Kyaku ^2_8_+_K :Super Combos: Kikou Shou _2_3_6x2_+_P Houyoku Sen ^4_6_4_6_+_K Hazan Tenshou Kyaku ^1_3_1_9_+_K ----------------------------------------------- $end $cmd Dhalsim 'SF2 ----------------------------------------------- :Throws: Yoga Smash [_4/_6]_+^F Yoga Throw [_4/_6]_+^G :Command Moves: Drill Zutsuki _^_2_+^G Drill Kick _^_2_+^J :Special Moves: Yoga Fire _2_3_6_+_P Yoga Flame _4_1_2_3_6_+_P :Additional Notes: _`can't use Tech Hit _`can't use Safe Roll _`can't use Alpha Counter _`can't use Custom Combo ----------------------------------------------- $end $cmd Evil Ryu (Satsui no Hadou Ryu on Japanese Version) ----------------------------------------------- :Throws: Seoi Nage [_4/_6]_+[^F/^G] Tomoe Nage [_4/_6]_+[^I/^J] :Command Moves: Sakotsu Wari _6_+^F Senpuu Kyaku _6_+^I :Special Moves: Hadou Ken _2_3_6_+_P Hadou no Kamae _2_3_6_+_S Shakunetsu Hadou Ken _4_1_2_3_6_+_P Shouryuu Ken _6_2_3_+_P Tatsumaki Senpuu Kyaku (_^)_2_1_4_+_K Ashura Senkuu-right _6_2_3_+[^U/^T] Ashura Senkuu-left _4_2_1_+[^U/^T] :Super Combos: Shinkuu Hadou Ken _2_3_6x2_+_P Shinkuu Tatsumaki Senpuu Kyaku _2_1_4x2_+_K Messatsu Gou Shouryuu _2_3_6x2_+_K Shun Goku Satsu (^M)^E^E_6^H^G ----------------------------------------------- $end $cmd Ken 'SF2 ----------------------------------------------- :Throws: Jigoku Guruma [_4/_6]_+[^F/^G] Tsukami Hiza Geri [_4/_6]_+[^I/^J] :Command Moves: Doujioshi SP _2_+^H^H_+^G :Special Moves: Hadou Ken _2_3_6_+_P Shouryuu Ken _6_2_3_+_P Tatsumaki Senpuu Kyaku _2_1_4_+_K :Additional Notes: _`can't use Tech Hit _`can't use Safe Roll _`can't use Alpha Counter _`can't use Custom Combo ----------------------------------------------- $end $cmd M. Bison 'SF2 (Vega 'SF2 on Japanese Version) ----------------------------------------------- :Throws: Death Suplex [_4/_6]_+[^F/^G] :Special Moves: Psycho Crusher ^4_6_+_P Double Knee Press ^4_6_+_K Head Press ^2_8_+_K ^!Move [_4/_6] ^!Somersault Skull Diver _P :Additional Notes: _`can't use Tech Hit _`can't use Safe Roll _`can't use Alpha Counter _`can't use Custom Combo ----------------------------------------------- $end $cmd Ryu 'SF2 ----------------------------------------------- :Throws: Seoi Nage [_4/_6]_+[^F/^G] Tomoe Nage [_4/_6]_+[^I/^J] :Command Moves: Doujioshi SP _2_+^H^H_+^G :Special Moves: Hadou Ken _2_3_6_+_P Shouryuu Ken _6_2_3_+_P Tatsumaki Senpuu Kyaku _2_1_4_+_K :Additional Notes: _`can't use Tech Hit _`can't use Safe Roll _`can't use Alpha Counter _`can't use Custom Combo ----------------------------------------------- $end $cmd Sagat 'SF2 ----------------------------------------------- :Throws: Tiger Rage [_4/_6]_+[^F/^G] :Special Moves: Tiger Shot-high _2_3_6_+_P Tiger Shot-low _2_3_6_+_K Tiger Blow _6_2_3_+_P Tiger Crush _2_3_6_9_+_K :Additional Notes: _`can't use Tech Hit _`can't use Safe Roll _`can't use Alpha Counter _`can't use Custom Combo ----------------------------------------------- $end $cmd Zangief 'SF2 ----------------------------------------------- :Throws: Brain Buster [_4/_6]_+[^F/^G] Kamitsuki [_4/_6]_+[^I/^J] Stomach Claw _3_+[^F/^G] :Command Moves: Body Press _^diagonal_2_+^G Double Knee Drop _^diagonal_2_+[^H/^I] Headbutt _^_8_+[^F/^G] :Special Moves: Double Lariat ^U ^!Move [_4/_6] Screw Piledriver _x_+_P :Additional Notes: _`can't use Tech Hit _`can't use Safe Roll _`can't use Alpha Counter _`can't use Custom Combo ----------------------------------------------- $end $cmd «Cheats» ----------------------------------------------- *Fight Mid-Boss - win 5 rounds with SuperCombo or CustomCombo - don't lose any rounds *Fight Shin Akuma - win 3 rounds with Perfect - win 5 rounds with SuperCombo or CustomCombo - don't lose any rounds *Dramatic Battle Mode - after insert a coin_O^Tpress_S *Survival Mode - after insert a coin_O^Upress_S *Shin Gouki Mode - after insert a coin_O^F_+^Ipress_S ----------------------------------------------- $end $info=sdodgeb $cmd *---INFO---* ----------------------------------------------- Super Dodge Ball Kunio no Nekketsu Toukyuu Densetsu (c)1996 Technos Made by: Axe Correct by: Fabricio da Silva Coroquer Last Update: February 25th, 2009 ----------------------------------------------- $end $cmd «Buttons» ----------------------------------------------- :Offense: _A: Throw Ball _B: Pass _C: Jump _D: Fake :Defense: _A: Catch Ball/Block _B: Dodge Ball/Crouch _C: Jump _D: Taunt ----------------------------------------------- $end $cmd «Inscriptions» ----------------------------------------------- :Directional: _6: press Forward :Others: _+: press the motions together :Desperation Moves: needs Power Max ----------------------------------------------- $end $cmd «Common Commands» ----------------------------------------------- :Movement: Run _6_6 Retreat _4_4 ----------------------------------------------- $end $cmd Offense Moves ----------------------------------------------- :Special Moves: Special 1 _2_3_6_+_A _`Main character only Special 2 _6_2_3_+_A :Desperation Moves: Tag Team Super _6_4_1_2_3_6_+_A _`Main character only ----------------------------------------------- $end $cmd Defense Moves ----------------------------------------------- :Special Moves: Charge Power _A_+_B Special Defense _6_2_3_+_A ----------------------------------------------- $end $info=sgemf $cmd *---INFO---* ----------------------------------------------- Super Gem Fighter - Mini Mix Pocket Fighter (c)1997 Capcom Made by: Procyon Correct by: Fabricio da Silva Coroquer Last Update: April 5th, 2009 ----------------------------------------------- $end $cmd «Buttons» ----------------------------------------------- _P: Punch _K: Kick ^s: Special _S: Taunt ----------------------------------------------- $end $cmd «Inscriptions» ----------------------------------------------- :Directional: _6: press Forward _?: press any Direction _N: directional in Neutral position :Buttons: _X: tap following Button repeatedly _O: hold following Button :Positon: ^-: must be done close from foe _^: must be done in the air (_^): can be done in the air :Others: _+: press the motions together [/]: use any motions between the "[]" ^!: follow with this move :Gem Powered Special Moves: can be power up with Gems R = Red GEM Y = Yellow GEM B = Blue GEM :Mighty Combos: needs 1LV ----------------------------------------------- $end $cmd «Common Commands» ----------------------------------------------- :Movement: Dash _6_6 Retreat _4_4 :Jumps: High Jump _2_8 :Guard Cancel Moves: Guard Cancel (1LV)block_6_+^s :Throws: Throw (_^)^-_P_+_K Special Throw ^-_6_3_2_1_4_+_P_+_K Special Throw ^-_4_1_2_3_6_+_P_+_K :Pursuit Moves: Pursuit foe down_8_+[_P/_K] :Command Moves: Guard Crush _?_+^s Mega Crush (1LV)_P_+_K_+^s Item Throw _?_+_K_+^s ----------------------------------------------- $end $cmd Chun-Li ----------------------------------------------- :Command Moves: Forward Kick _6_+_K Upward Kick _3_+_P Roundhouse Kick _3_+_K Yousou Kyaku _^_2_+_K Sankaku Tobi _^corner_6 :Gem Powered Special Moves: Hyakuretsu Kyaku _X_K R Kikou Ken _4_1_2_3_6_+_P Y Hishou Kyaku _6_2_3_+_K B :Regular Special Moves: Spinning Bird Kick _4_1_2_3_6_+_K :Mighty Combos: -normal motion- Kikou Shou _2_3_6x2_+_P Rinkaishou _6_3_2_1_4_1_2_3_6_+_P Hazan Hishou Kyaku _2_3_6x2_+_K :Mighty Combos: -simple motion- Kikou Shou _2_3_6_+^s Rinkaishou _6_3_2_1_4_+^s Hazan Hishou Kyaku _6_2_3_+^s ----------------------------------------------- $end $cmd Felicia ----------------------------------------------- :Command Moves: Upper Kick _3_+_P Toe Kick _3_+_K Sankaku Tobi _^corner_6 :Gem Powered Special Moves: Sand Splash _2_3_6_+_K R Rolling Buckler _2_3_6_+_P_P Y Delta Kick _6_2_3_+_X_K B :Regular Special Moves: Hysteric Star _X_P Rolling Scratch _2_1_4_+_X_P Gamo Screw ^-_x_+_P_+_K :Mighty Combos: -normal motion- Please Help Me! _6_3_2_1_4_1_2_3_6_+_P Crazy For You _4_1_2_3_6_3_2_1_4_+_K Dancing Flash _2_3_6x2_+_P :Mighty Combos: -simple motion- Please Help Me! _4_1_2_3_6_+^s Crazy For You _6_3_2_1_4_+^s Dancing Flash _6_2_3_+^s ----------------------------------------------- $end $cmd Hsien-Ko (Lei-Lei on Japanese Version) ----------------------------------------------- :Command Moves: Double Panda _6_+_P Chainsaw Blade _6_+_K Uppercut _3_+_P Teleport Dash _O^s_6_6 Air Dash _^[_4_4/_6_6] :Gem Powered Special Moves: Anki Hou _2_3_6_+_P R Henkyou Ki (_^)_2_3_6_+_P Y Chirei Tou _4_1_2_3_6_+_K B :Mighty Combos: -normal motion- Tenrai Ha --- Rairai Kyuu _2_3_6x2_+_K Tenkaisan _2_3_6x2_+_P :Mighty Combos: -simple motion- Tenrai Ha _6_3_2_1_4_+^s Rairai Kyuu _2_3_6_+^s Tenkaisan _6_2_3_+^s ----------------------------------------------- $end $cmd Ibuki ----------------------------------------------- :Command Moves: Split Kick _3_+_P Spin Kick _3_+_K :Gem Powered Special Moves: Kunai (_^)_2_3_6_+_P R Kazekiri _6_2_3_+_K Y Hien _4_2_1_+_K B :Regular Special Moves: Tsumuji _2_1_4_+_K ^!Medium Kick _Kx2 ^!Low Kick _2_+_Kx2 :Mighty Combos: -normal motion- Kasumi Suzaku (_^)_2_3_6x2_+_P Hayate _2_3_6x2_+_P Jiraiya _6_3_2_1_4_1_2_3_6_+_K :Mighty Combos: -simple motion- Kasumi Suzaku (_^)_2_3_6_+^s Hayate _6_2_3_+^s Jiraiya _6_3_2_1_4_+^s ----------------------------------------------- $end $cmd Ken Masters ----------------------------------------------- :Command Moves: Inazuma Kakato Wari _6_+_K Uppercut _3_+_P Front Kick _3_+_K :Gem Powered Special Moves: Hadou Ken _2_3_6_+_P R Shouryuu Ken _6_2_3_+_P Y Tatsumaki Senpuu Kyaku (_^)_2_1_4_+_K B :Mighty Combos: -normal motion- Shouryuu Reppa _2_3_6x2_+_P Shinryuu Ken _2_3_6x2_+_X_K Shippuu Jinrai Kyaku _2_1_4x2_+_K :Mighty Combos: -simple motion- Shouryuu Reppa _6_2_3_+^s Shinryuu Ken _4_2_1_+_X^s Shippuu Jinrai Kyaku _4_1_2_3_6_+^s ----------------------------------------------- $end $cmd Morrigan Aensland ----------------------------------------------- :Command Moves: Shoe Attack _6_+_P Uppercut Fist _3_+_P Vania Dash _O^s[_4_4/_6_6] Shell Kick _^_2_+_K :Gem Powered Special Moves: Soul Fist (_^)_2_3_6_+_P R Shadow Blade _6_2_3_+_P Y Parasite Roll _2_1_4_+_K B :Mighty Combos: -normal motion- Death Blade _2_3_6x2_+_P Parasite Tempest _2_1_4x2_+_K Darkness Illusion _P_P_6_K^s :Mighty Combos: -simple motion- Death Blade _6_2_3_+^s Parasite Tempest _2_1_4_+^s Darkness Illusion _4_1_2_3_6_+^s ----------------------------------------------- $end $cmd Ryu ----------------------------------------------- :Command Moves: Sakotsu Wari _6_+_P Overhead Kick _6_+_K Quick Punch _4_+_P Uppercut _3_+_P Front Kick _3_+_K :Gem Powered Special Moves: Hadou Ken _2_3_6_+_P R Shouryuu Ken _6_2_3_+_P Y Tatsumaki Senpuu Kyaku (_^)_2_1_4_+_K B :Mighty Combos: -normal motion- Shinkuu Hadou Ken _2_3_6x2_+_P Thunder Storm Kick _2_1_4x2_+_K Reppuu Jinrai Shou _P_P_6_K^s :Mighty Combos: -simple motion- Shinkuu Hadou Ken _2_3_6_+^s Thunder Storm Kick _2_1_4_+^s Reppuu Jinrai Shou _6_2_3_+^s ----------------------------------------------- $end $cmd Sakura Kasugano ----------------------------------------------- :Command Moves: Flower Kick _6_+_K Double Punch _3_+_P Slow Sweep _3_+_K :Gem Powered Special Moves: Hadou Ken _2_3_6_+_P R Shou'ou San _6_2_3_+_P Y Shunka Shuutou _4_1_2_3_6_+_X_K B :Mighty Combos: -normal motion- Shinkuu Hadou Ken _2_3_6x2_+_P Midare Harusame _2_3_6x2_+_K Haru Ranman _6_3_2_1_4_1_2_3_6_+_P :Mighty Combos: -simple motion- Shinkuu Hadou Ken _2_3_6_+^s Midare Harusame _6_2_3_+^s Haru Ranman _6_3_2_1_4_+^s ----------------------------------------------- $end $cmd Tessa (Tabasa on Japanese Version) ----------------------------------------------- :Command Moves: Cat Kick-ground _6_+_K Witch's Hat _3_+_P Hurl Flapper _3_+_K Cat Kick-air _^_6_+_K Mew Sweep high jump_2_+_K :Gem Powered Special Moves: Dragon Blow _2_3_6_+_P R Reverie Sword _6_2_3_+_P Y Dragon Roar _2_3_6_+_K B :Mighty Combos: -normal motion- Astron Cannon _2_1_4x2_+_P Untouchable Force _6_3_2_1_4_1_2_3_6_+_P_+_K Dragon Apocalypse _2_3_6x2_+_X_K :Mighty Combos: -simple motion- Astron Cannon _2_3_6_+^s Untouchable Force _6_3_2_1_4_+^s Dragon Apocalypse _6_2_3_+_X^s ----------------------------------------------- $end $cmd Zangief ----------------------------------------------- :Command Moves: Hammer Throw ^-[_4/_6]_+_P_+_K Piledriver ^-_2_+_P_+_K Strong Upper _3_+_P Dynamite Kick _3_+_K Body Press _^_2_+_P Double Knee Drop _^_2_+_K :Gem Powered Special Moves: Screw Piledriver _x_+_P_+_K R Double Lariat _P_+^s Y ^!Move [_4/_6] Banishing Flat _6_2_3_+_P B :Regular Special Moves: Iron Press _^_2_2_+_P German Suplex ^-_2_3_6_+_P_+_K :Mighty Combos: -normal motion- Russian Beat _2_3_6x2_+_K Heavy Bite _2_1_4x2_+_P_+_K Final Atomic Buster _x_x_+_P_+_K :Mighty Combos: -simple motion- Russian Beat _6_2_3_+^s Heavy Bite _4_1_2_3_6_+^s Final Atomic Buster _x_+^s ----------------------------------------------- $end $cmd «Secret Characters» ----------------------------------------------- *Play with Akuma - at the Character Select Screen - put the cursor on Ryu_4 *Play with Dan Hibiki - at the Character Select Screen - put the cursor on Ken_6 ----------------------------------------------- $end $cmd Akuma (Gouki on Japanese Version) ----------------------------------------------- :Command Moves: Overhead Kick _6_+^I Uppercut _3_+_P Front Kick _3_+_K Tenma Kuujin Kyaku _^forward_2_+^I :Gem Powered Special Moves: Gou Hadou Ken _2_3_6_+_P R Zankuu Hadou Ken _^_2_3_6_+_P R Gou Shouryuu Ken _6_2_3_+_P Y Tatsumaki Zankuu Kyaku (_^)_2_1_4_+_K B :Regular Special Moves: Shakunetsu Hadou Ken _6_3_2_1_4_+_P Ashura Senkuu-right _6_2_3_+[_P_+^s/_K_+^s] Ashura Senkuu-left _4_2_1_+[_P_+^s/_K_+^s] Hyakki Shuu _2_3_6_9_+_P ^!Hyakki Gou Zan _N ^!Hyakki Gou Shou _P ^!Hyakki Gou Sen _K ^!Hyakki Gou Sai ^-[_4/_6]_+_P ^!Hyakki Gou Tsui ^-foe in air[_4/_6]_+_K :Mighty Combos: -normal motion- Messatsu Gou Hadou _6_3_2_1_4_1_2_3_6_+_P Messatsu Gou Shouryuu _2_3_6x2_+_P Tenma Gou Zankuu _^_6_3_2_1_4_1_2_3_6_+_P Shun Goku Satsu (3LV)_P_P_6_K^s :Mighty Combos: -simple motion- Messatsu Gou Hadou _4_1_2_3_6_+^s Messatsu Gou Shouryuu _6_2_3_+^s Tenma Gou Zankuu _^_4_1_2_3_6_+^s Shun Goku Satsu (3LV)_6_3_2_1_4_+^s ----------------------------------------------- $end $cmd Dan Hibiki ----------------------------------------------- :Command Moves: Uppercut _3_+_P Front Kick _3_+_K Shagami Chouhatsu _2_+_S Kuuchuu Chouhatsu _^_S :Gem Powered Special Moves: Gadou Ken _2_3_6_+_P R Kouryuu Ken _6_2_3_+_P Y Dankuu Kyaku _2_1_4_+_K B :Mighty Combos: -normal motion- Shinkuu Gadou Ken _2_3_6x2_+_P Kouryuu Rekka _2_3_6x2_+_K Oyaji Blast _2_1_4_1_2_3_6_+_P Jun Koku Satsu (3LV)_P_P_6_K^s Legendary Taunt _2_3_6x2_+_S :Mighty Combos: -simple motion- Shinkuu Gadou Ken _2_3_6_+^s Kouryuu Rekka _6_2_3_+^s Oyaji Blast _4_1_2_3_6_+^s Jun Koku Satsu (3LV)_6_3_2_1_4_+^s Legendary Taunt --- ----------------------------------------------- $end $cmd «Cheats» ----------------------------------------------- *Fight Dan Hibiki - don't lose any round - finish 3 rounds within 40 seconds - finish 3 rounds with 75% or higher health - finish 2 rounds with Gem Moves Lv1 - finish 2 rounds while your foe Gem Moves Lv3 *Fight Akuma - don't lose any round - finish 6 battles with a Mighty Combo Finish - finish 2 rounds within 20 seconds - finish 2 rounds with 90% or higher health - finish 2 rounds with Gem Moves Lv3 - finish 2 rounds while your foe Gem Moves Lv1 ----------------------------------------------- $end $info=ssf2, ssf2mdb $cmd *---INFO---* ----------------------------------------------- Super Street Fighter II: The New Challengers Super Street Fighter II: The Tournament Battle (c)1993 Capcom Super Street Fighter II (MegaDrive bootleg) (c)1995 Unknown Made by: Procyon Correct by: Fabricio da Silva Coroquer Last Update: April 5th, 2009 ----------------------------------------------- $end $cmd «Buttons» ----------------------------------------------- ^E: Weak Punch ^F: Medium Punch ^G: Strong Punch ^H: Weak Kick ^I: Medium Kick ^J: Strong Kick _P: any Punch Button[^E/^F/^G] _K: any Kick Button[^H/^I/^J] ^U: 3Punch Buttons^E_+^F_+^G ^T: 3Kick Button^H_+^I_+^J ----------------------------------------------- $end $cmd «Inscriptions» ----------------------------------------------- :Directional: _6: press Forward ^6: hold Forward :Buttons: _X: tap following Button repeatedly _O: hold following Button :Positon: ^-: must be done close from foe _^: must be done in the air (_^): can be done in the air :Others: _+: press the motions together [/]: use any motions between the "[]" ^!: follow with this move :Throws: must be done close :Air Throws: you and your foe must be close in the air ----------------------------------------------- $end $cmd Balrog (M. Bison on Japanese Version) ----------------------------------------------- :Throws: Head Bomber [_4/_6]_+[^F/^G] :Special Moves: Dash Straight ^4_6_+_P Dash Upper ^4_6_+_K Buffalo Head ^2_8_+_P Turn Punch _O[^U/^T] ----------------------------------------------- $end $cmd Blanka ----------------------------------------------- :Throws: Wild Fang [_4/_6]_+^G :Command Moves: Rock Crush ^-[_4/_6]_+^F :Special Moves: Electric Thunder _X_P Rolling Attack ^4_6_+_P Vertical Rolling ^2_8_+_K Backstep Rolling ^4_6_+_K ----------------------------------------------- $end $cmd Cammy White ----------------------------------------------- :Throws: Hooligan Suplex [_4/_6]_+[^F/^G] Frankensteiner [_4/_6]_+[^I/^J] :Air Throws: Flying Neck Hunt _^[_4/_6]_+^G Frankensteiner _^[_4/_6]_+^J :Special Moves: Cannon Drill _2_3_6_+_K Thrust Kick _6_2_3_+_K Axle Spin Knuckle _4_1_2_3_6_+_P ----------------------------------------------- $end $cmd Chun-Li ----------------------------------------------- :Throws: Koshuu Tou [_4/_6]_+[^F/^G] :Air Throws: Ryuusei Raku _^[_4/_6]_+[^F/^G] :Command Moves: Kouhou Kaiten Kyaku ^-[_4/_6]_+^I Kaku Kyaku Raku ^-[_4/_6]_+^J Yousou Kyaku _^_2_+^I Sankaku Tobi _^corner_6 :Special Moves: Hyakuretsu Kyaku _X_K Spinning Bird Kick (_^)^2_8_+_K Kikou Ken ^4_6_+_P ----------------------------------------------- $end $cmd Dee Jay ----------------------------------------------- :Throws: Funky Shout Throw [_4/_6]_+[^F/^G] Monkey Flip [_4/_6]_+[^I/^J] :Command Moves: Knee Shot _^diagonal_2_+^H :Special Moves: Max Out ^4_6_+_P Rolling Sobat ^4_6_+_K Machine Gun Upper ^2_8_+_X_P ----------------------------------------------- $end $cmd Dhalsim ----------------------------------------------- :Throws: Yoga Smash [_4/_6]_+^F Yoga Throw [_4/_6]_+^G :Command Moves: Drill Zutsuki _^_2_+^G Drill Kick _^_2_+^J :Special Moves: Yoga Fire _2_3_6_+_P Yoga Flame _4_1_2_3_6_+_P Yoga Teleport-right _6_2_3_+[^U/^T] Yoga Teleport-left _4_2_1_+[^U/^T] ----------------------------------------------- $end $cmd Edmond Honda ----------------------------------------------- :Throws: Tawara Nage [_4/_6]_+^F Saba Ori [_4/_6]_+^G Sekkan Kyaku [_4/_6]_+^J :Command Moves: Hiza Geri ^-[_4/_6]_+^I Flying Sumo Press _^diagonal_2_+^I :Special Moves: Hyakuretsu Harite _X_P Super Zutsuki ^4_6_+_P Super Hyakkan Otoshi ^2_8_+_K ----------------------------------------------- $end $cmd Fei Long ----------------------------------------------- :Throws: Gankai Hou [_4/_6]_+[^F/^G] Shuu Kubi Kari [_4/_6]_+[^I/^J] :Command Moves: Chokka Raku Shuu [_4/_6]_+^I Engeki Shuu _6_+^J :Special Moves: Rekka Kan _2_3_6_+_Px3 Shien Kyaku _4_2_1_+_K ----------------------------------------------- $end $cmd Guile ----------------------------------------------- :Throws: Judo Throw [_4/_6]_+^F Dragon Suplex [_4/_6]_+^G :Air Throws: Flying Mayor _^[_4/_6]_+[^F/^G] Flying Buster Drop _^[_4/_6]_+[^I/^J] :Command Moves: Knee Bazooka [_4/_6]_+^I Jump Sobat ^-[_4/_6]_+^J :Special Moves: Sonic Boom ^4_6_+_P Somersault Shell ^2_8_+_K ----------------------------------------------- $end $cmd Ken Masters ----------------------------------------------- :Throws: Seoi Nage [_4/_6]_+[^F/^G] Jigoku Guruma [_4/_6]_+[^I/^J] :Special Moves: Hadou Ken _2_3_6_+_P Shouryuu Ken _6_2_3_+_P Tatsumaki Senpuu Kyaku (_^)_2_1_4_+_K ----------------------------------------------- $end $cmd M. Bison (Vega on Japanese Version) ----------------------------------------------- :Throws: Death Suplex [_4/_6]_+[^F/^G] :Special Moves: Psycho Crusher ^4_6_+_P Double Knee Press ^4_6_+_K Somersault Skull Diver ^2_8_+_P Head Press ^2_8_+_K ^!Move [_4/_6] ^!Somersault Skull Diver _P ----------------------------------------------- $end $cmd Ryu ----------------------------------------------- :Throws: Seoi Nage [_4/_6]_+[^F/^G] Tomoe Nage [_4/_6]_+[^I/^J] :Special Moves: Hadou Ken _2_3_6_+_P Shakunetsu Hadou Ken _4_1_2_3_6_+_P Shouryuu Ken _6_2_3_+_P Tatsumaki Senpuu Kyaku (_^)_2_1_4_+_K ----------------------------------------------- $end $cmd Sagat ----------------------------------------------- :Throws: Tiger Carry [_4/_6]_+[^F/^G] :Special Moves: Tiger Shot-high _2_3_6_+_P Tiger Shot-low _2_3_6_+_K Tiger Uppercut _6_2_3_+_P Tiger Crush _2_3_6_9_+_K ----------------------------------------------- $end $cmd Thunder Hawk ----------------------------------------------- :Throws: Mexican Throw [_4/_6]_+^F Neck Hanging Tree [_4/_6]_+^G Elbow Stomping [_4/_6]_+^J :Command Moves: Thrust Beak [_4/_6]_+^E Elbow Drop _^diagonal_2_+^F Body Press _^diagonal_2_+^G :Special Moves: Condor Dive _^^U Tomahawk Buster _6_2_3_+_P Mexican Typhoon ^-_x_+_P ----------------------------------------------- $end $cmd Vega (Balrog on Japanese Version) ----------------------------------------------- :Throws: Rainbow Suplex [_4/_6]_+[^F/^G] :Air Throws: Stardust Drop _^[_4/_6]_+[^F/^G] :Command Moves: Sankaku Tobi _^corner_6 :Special Moves: Rolling Crystal Flash ^4_6_+_P Backslash ^U Short Backslash ^T Sky High Claw ^2_8_+_P Wall Pounce ^2_8_+_K ^!Flying Barcelona Attack _P ^!Izuna Drop ^-[_4/_6]_+_P ----------------------------------------------- $end $cmd Zangief ----------------------------------------------- :Throws: Piledriver [_4/_6]_+^F Iron Claw [_4/_6]_+^G Brain Buster [_4/_6]_+^I Kamitsuki [_4/_6]_+^J Stomach Claw _2_+[^F/^G] :Air Throws: Air Slam _^[_4/_6]_+[^F/^G] Air Leg Throw _^[_4/_6]_+[^I/^J] :Command Moves: Body Press _^diagonal_2_+^G Double Knee Drop _^diagonal_2_+[^H/^I] Headbutt _^vertical_8_+^F/^G :Special Moves: Double Lariat ^U ^!Move [_4/_6] Quick Double Lariat ^T ^!Move [_4/_6] Screw Piledriver _x_+_P Flying Powerbomb _x_+_K Atomic Suplex ^-_x_+_K ----------------------------------------------- $end $cmd «Cheats» ----------------------------------------------- *Outfit Scheme - ^E: 1st Outfit(SF2 outfit) - ^F: 2nd Outfit(SF2CE outfit) - ^G: 3rd Outfit(SF2HF outfit) - ^H: 4th Outfit - ^I: 5th Outfit - ^J: 6th Outfit - _S: 7th Outfit - _O[_P/_K/_S]: 8th Outfit ----------------------------------------------- $end $info=ssf2t, ssf2ta, ssf2tu, ssf2tur1, ssf2xj, ssf2xjd $cmd *---INFO---* ----------------------------------------------- Super Street Fighter II Turbo SuperStreet Fighter II X:Grand Master Challenge (c)1994 Capcom Made by: Procyon Correct by: Fabricio da Silva Coroquer Last Update: April 5th, 2009 ----------------------------------------------- $end $cmd «Buttons» ----------------------------------------------- ^E: Weak Punch ^F: Medium Punch ^G: Strong Punch ^H: Weak Kick ^I: Medium Kick ^J: Strong Kick _P: any Punch Button[^E/^F/^G] _K: any Kick Button[^H/^I/^J] ^U: 3Punch Buttons^E_+^F_+^G ^T: 3Kick Button^H_+^I_+^J ----------------------------------------------- $end $cmd «Inscriptions» ----------------------------------------------- :Directional: _6: press Forward ^6: hold Forward _N: directional in Neutral position :Buttons: _X: tap following Button repeatedly _O: hold following Button :Positon: ^-: must be done close from foe _^: must be done in the air (_^): can be done in the air :Others: _+: press the motions together [/]: use any motions between the "[]" ^!: follow with this move N: use this move in SSF2 version (New Challengers) S: use this move in SSF2T (Super Turbo/X) :Throws: must be done close :Air Throws: you and your foe must be close in the air :SUPER: needs a full SUPER bar ----------------------------------------------- $end $cmd «Common Commands» ----------------------------------------------- :Escape Moves: Tech Hit thrown[_4/_6]_+[^G/^J] S _`must be thrown by a SSF2T ----------------------------------------------- $end $cmd «SSF2 Codes» ----------------------------------------------- - at the Character Select Screen - choose the character and do the code below: Ryu _6_6_6_4_+^E Ken _4_4_4_6_+^E Guile _8_2_2_2_+^E Dhalsim _2_8_8_8_+^E Edmond Honda _8_8_8_2_+^E Chun-Li _2_2_2_8_+^E Blanka _6_4_4_4_+^E Zangief _4_6_6_6_+^E Thunder Hawk _6_6_4_4_+^E Fei Long _4_4_6_6_+^E Dee Jay _2_2_8_8_+^E Cammy _8_8_2_2_+^E Balrog _6_4_6_4_+^E Vega _4_6_6_4_+^E Sagat _8_2_2_8_+^E M. Bison _2_8_8_2_+^E ----------------------------------------------- $end $cmd Balrog (M. Bison on Japanese Version) ----------------------------------------------- :Throws: Head Bomber [_4/_6]_+[^F/^G] NS :Special Moves: Dash Straight-high ^4_6_+_P NS Dash Straight-low ^4_3_+_P S Dash Upper-high ^4_6_+_K NS Dash Upper-low ^4_3_+_K S Buffalo Head ^2_8_+_P NS Turn Punch _O[^U/^T] NS :SUPER: Crazy Buffalo ^4_6_4_6_+[_P/_K] S ^!Crazy Straight _O_P S ^!Crazy Upper _O_K S ----------------------------------------------- $end $cmd Blanka ----------------------------------------------- :Throws: Wild Fang [_4/_6]_+^G NS :Command Moves: Rock Crush ^-[_4/_6]_+^F NS Surprise Forward _6_+^T S Surprise Back _4_+^T S Amazon River Run _3_+^G S :Special Moves: Electric Thunder _X_P NS Rolling Attack ^4_6_+_P NS Vertical Rolling ^2_8_+_K NS Backstep Rolling ^4_6_+_K NS :SUPER: Ground Shave Rolling ^4_6_4_6_+_P S ----------------------------------------------- $end $cmd Cammy White ----------------------------------------------- :Throws: Hooligan Suplex [_4/_6]_+[^F/^G] NS Frankensteiner [_4/_6]_+[^I/^J] NS :Air Throws: Flying Neck Hunt _^[_4/_6]_+[^F/^G] NS Frankensteiner _^[_4/_6]_+[^I/^J] NS :Special Moves: Cannon Drill _2_3_6_+_K NS Thrust Kick _6_2_3_+_K NS Axle Spin Knuckle _4_1_2_3_6_+_P NS Hooligan Combination _1_2_3_6_9_+_P S ^!Cancel _K S ^!Razor Edge Slicer _N S ^!Fatal Leg Twister ^-head[_4/_6]_+_K S ^!Cross Scissor Pressure ^-legs[_4/_6]_+_K S :SUPER: Spin Drive Smasher _2_3_6x2_+_K S ----------------------------------------------- $end $cmd Chun-Li ----------------------------------------------- :Throws: Koshuu Tou [_4/_6]_+[^F/^G] NS :Air Throws: Ryuusei Raku _^[_4/_6]_+[^F/^G] NS :Command Moves: Kouhou Kaiten Kyaku _6_+^I N Kouhou Kaiten Kyaku _3_+^I S Kaku Kyaku Raku _6_+^J N Kaku Kyaku Raku _3_+^J S Yousou Kyaku _^_2_+^I NS Sankaku Tobi _^corner_6 NS :Special Moves: Hyakuretsu Kyaku _X_K NS Kikou Ken ^4_6_+_P NS Spinning Bird Kick ^2_8_+_K N Spinning Bird Kick (_^)^4_6_+_K S Tenshou Kyaku ^2_8_+_K S :SUPER: Houyoku Sen ^4_6_4_6_+_K S ----------------------------------------------- $end $cmd Dee Jay ----------------------------------------------- :Throws: Funky Shout Throw [_4/_6]_+[^F/^G] NS Monkey Flip [_4/_6]_+[^I/^J] NS :Command Moves: Knee Shot _^diagonal_2_+^H S :Special Moves: Max Out ^4_6_+_P NS Double Rolling Sobat ^4_6_+_K NS Machine Gun Upper ^2_8_+_P NS Jackknife Maximum ^2_8_+_K S :SUPER: Sobat Carnival ^4_6_4_6_+_K S ----------------------------------------------- $end $cmd Dhalsim ----------------------------------------------- :Throws: Yoga Smash [_4/_6]_+^F NS Yoga Throw [_4/_6]_+^G NS :Command Moves: Shock _4_+^E S Shutou Chop _4_+^F S Yoga Headbutt _4_+^G S Short High Kick _4_+^I S Yoga Knee Kick _4_+^J S Short Mid Punch _1_+_P S Short Low Kick _1_+^H S Short sweep _1_+[^I/^J] S Drill Zutsuki _^_2_+^G NS Drill Kick _^_2_+^J N Drill Kick _^_2_+_K S :Special Moves: Yoga Fire _2_3_6_+_P NS Yoga Flame _4_1_2_3_6_+_P NS Yoga Blast _4_1_2_3_6_+_K S Yoga Teleport-right _6_2_3_+[^U/^T] NS Yoga Teleport-left _4_2_1_+[^U/^T] NS :SUPER: Yoga Inferno _4_1_2_3_6x2_+_P S ----------------------------------------------- $end $cmd Edmond Honda ----------------------------------------------- :Throws: Tawara Nage [_4/_6]_+^F NS Saba Ori [_4/_6]_+^G NS Sekkan Kyaku [_4/_6]_+^J NS :Command Moves: Hiza Geri ^-_6_+^I S Shiko Geri ^-_4_+^I S Harai Geri [_4/_6]_+^J NS Flying Sumo Press _^diagonal_2_+^I NS :Special Moves: Hyakuretsu Harite _X_P NS Super Zutsuki ^4_6_+_P NS Super Hyakkan Otoshi ^2_8_+_K NS Ooichou Nage ^-_6_3_2_1_4_+_P S :SUPER: Oni Musou ^4_6_4_6_+_P S ----------------------------------------------- $end $cmd Fei Long ----------------------------------------------- :Throws: Gankai Hou [_4/_6]_+[^F/^G] NS Shuu Kubi Kari [_4/_6]_+[^I/^J] NS :Air Throws: Shuu Kubi Raku [_4/_6]_+[^F/^G] S :Command Moves: Chookka Raku Shuu [_4/_6]_+^I NS Engeki Shuu _6_+^J NS :Special Moves: Rekka Ken _2_3_6_+_Px3 NS Shien Kyaku _4_2_1_+_K NS Rekkuu Kyaku _1_2_3_6_9_+_K S :SUPER: Rekka Shin Ken _2_3_6x2_+_P S ----------------------------------------------- $end $cmd Guile ----------------------------------------------- :Throws: Judo Throw [_4/_6]_+^F NS Dragon Suplex [_4/_6]_+^G NS :Air Throws: Flying Mayor _^[_4/_6]_+[^F/^G] NS Flying Buster Drop _^[_4/_6]_+[^I/^J] NS :Command Moves: Spinning Back Knuckle _6_+^G S Knee Bazooka [_4/_6]_+^I N Knee Bazooka [_4/_6]_+^H S Step Kick [_4/_6]_+^I S Jump Sobat ^-[_4/_6]_+^J NS :Special Moves: Sonic Boom ^4_6_+_P NS Somersault Shell ^2_8_+_K NS :SUPER: Somersault Justice ^1_3_1_9_+_K S ----------------------------------------------- $end $cmd Ken Masters ----------------------------------------------- :Throws: Seoi Nage [_4/_6]_+[^F/^G] NS Tsukami Hiza Geri [_4/_6]_+^I NS Jigoku Guruma [_4/_6]_+[^I/^J] N Jigoku Guruma [_4/_6]_+^J S :Air Throws: Jigoku Fuusha _^[_4/_6]_+[^I/^J] S :Special Moves: Hadou Ken _2_3_6_+_P NS Shouryuu Ken _6_2_3_+_P NS Tatsumaki Senpuu Kyaku (_^)_2_1_4_+_K NS Kama Barai Geri _2_3_6_+_K S ^!Inazuma Kakato Wari _O_K S Nata Otoshi Geri _6_3_2_+_K S ^!Inazuma Kakato Wari _O_K S Oosoto Mawashi Geri _4_1_2_3_6_+_K S ^!Inazuma Kakato Wari _O_K S :SUPER: Shouryuu Reppa _2_3_6x2_+_P S ----------------------------------------------- $end $cmd M. Bison (Vega on Japanese Version) ----------------------------------------------- :Throws: Death Suplex [_4/_6]_+[^F/^G] NS :Special Moves: Psycho Crusher ^4_6_+_P NS Double Knee Press ^4_6_+_K NS Head Press ^2_8_+_K NS ^!Move [_4/_6] NS ^!Somersault Skull Diver _P NS Somersault Skull Diver ^2_8_+_P N Somersault Skull Diver ^2_8_+_P S ^!Attack _P S :SUPER: Knee Press Nightmare ^4_6_4_6_+_K S ----------------------------------------------- $end $cmd Ryu ----------------------------------------------- :Throws: Seoi Nage [_4/_6]_+[^F/^G] NS Tomoe Nage [_4/_6]_+[^I/^J] NS :Command Moves: Sakotsu Wari _6_+^F S Seichuu Nidan Tsuki _6_+^G S :Special Moves: Hadou Ken _2_3_6_+_P NS Shakunetsu Hadou Ken _4_1_2_3_6_+_P NS Shouryuu Ken _6_2_3_+_P NS Tatsumaki Senpuu Kyaku (_^)_2_1_4_+_K NS :SUPER: Shinkuu Hadou Ken _2_3_6x2_+_P S ----------------------------------------------- $end $cmd Sagat ----------------------------------------------- :Throws: Tiger Carry [_4/_6]_+[^F/^G] NS :Special Moves: Tiger Shot-high _2_3_6_+_P NS Tiger Shot-low _2_3_6_+_K NS Tiger Uppercut _6_2_3_+_P NS Tiger Crush _2_3_6_9_+_K NS :SUPER: Tiger Genocide _2_3_6x2_+_P S ----------------------------------------------- $end $cmd Thunder Hawk ----------------------------------------------- :Throws: Mexican Throw [_4/_6]_+^F NS Neck Hanging Tree [_4/_6]_+^G NS Elbow Stomping [_4/_6]_+^J NS :Command Moves: Thrust Beak [_4/_6]_+^E S Elbow Drop _^diagonal_2_+^F NS Body Press _^diagonal_2_+^G NS :Special Moves: Condor Dive _^^U NS Tomahawk Buster _6_2_3_+_P NS Mexican Typhoon _x_+_P NS :SUPER: Raging Typhoon _x_x_+_P S ----------------------------------------------- $end $cmd Vega (Balrog on Japanese Version) ----------------------------------------------- :Throws: Rainbow Suplex [_4/_6]_+[^F/^G] NS :Air Throws: Stardust Drop _^[_4/_6]_+[^F/^G] NS :Command Moves: Sankaku Tobi _^corner_6 NS :Special Moves: Rolling Crystal Flash ^4_6_+_P NS Backslash ^U NS Short Backslash ^T NS Sky High Claw ^2_8_+_P NS Wall Pounce ^2_8_+_K NS ^!Flying Barcelona Attack _P NS ^!Izuna Drop ^-[_4/_6]_+_P NS Scarlet Terror ^1_6_+_K S :SUPER: Rolling... ^1_3_1_9_+_K S ^!Izuna Drop ^-[_4/_6]_+_P S ----------------------------------------------- $end $cmd Zangief ----------------------------------------------- :Throws: Piledriver [_4/_6]_+^F NS Iron Claw [_4/_6]_+^G NS Brain Buster [_4/_6]_+^I NS Kamitsuki [_4/_6]_+^J NS Stomach Claw _2_+[^F/^G] NS :Air Throws: Air Slam _^[_4/_6]_+[^F/^G] NS Air Leg Throw _^[_4/_6]_+[^I/^J] NS :Command Moves: Headbutt [_4/_6]_+[^F/^G] S Body Press _^diagonal_2_+^G NS Double Knee Drop _^diagonal_2_+[^H/^I] NS Headbutt _^_8_+[^F/^G] S :Special Moves: Double Lariat ^U NS ^!Move [_4/_6] NS Quick Double Lariat ^T NS ^!Move [_4/_6] NS Screw Piledriver _x_+_P NS Flying Powerbomb _x_+_K NS Atomic Suplex ^-_x_+_K NS Banishing Flat _6_3_2_+_P S :SUPER: Final Atomic Buster _x_x_+_P S ----------------------------------------------- $end $cmd «Secret Characters» ----------------------------------------------- *Play with Akuma - at the Character Select Screen - put the cursor on Ryu for 3sec - put the cursor on T. Hawk for 3sec - put the cursor on Guile for 3sec - put the cursor on Cammy for 3sec - put the cursor on Ryu for 3sec - ^U_+_S ----------------------------------------------- $end $cmd Akuma (Gouki on Japanese Version) ----------------------------------------------- :Throws: Seoi Nage [_4/_6]_+[^F/^G] S Tomoe Nage [_4/_6]_+[^I/^J] S :Special Moves: Gou Hadou Ken _2_3_6_+_P S Zankuu Hadou Ken _^_2_3_6_+_P S Shakunetsu Hadou Ken _4_1_2_3_6_+_P S Gou Shouryuu Ken _6_2_3_+_P S Tatsumaki Zankuu Kyaku (_^)_2_1_4_+_K S Ashura Senkuu-right _6_2_3_+[^U/^T] S Ashura Senkuu-left _4_2_1_+[^U/^T] S ----------------------------------------------- $end $cmd «Cheats» ----------------------------------------------- *Outfit Scheme - ^E: 1st Outfit - ^F: 2nd Outfit(SF2CE outfit) - ^G: 3rd Outfit(SF2HF outfit) - ^H: 4th Outfit - ^I: 5th Outfit - ^J: 6th Outfit - _S: 7th Outfit - _O[_P/_K]: 8th Outfit *Fight Akuma - don't lose any round ----------------------------------------------- $end $info=kof94 $cmd *---INFO---* ----------------------------------------------- The King of Fighters '94 (c)1994 SNK Made by: Minoplis Correct by: Fabricio da Silva Coroquer Last Update: April 6th, 2009 ----------------------------------------------- $end $cmd «Buttons» ----------------------------------------------- _A: Weak Punch _B: Weak Kick _C: Strong Punch _D: Strong Kick _P: any Punch Button[_A/_C] _K: any Kick Button[_B/_D] ----------------------------------------------- $end $cmd «Inscriptions» ----------------------------------------------- :Directional: _6: press Forward ^6: hold Forward _?: press any Direction :Buttons: _X: tap following Button repeatedly _O: hold following Button :Positon: ^-: must be done close from foe ^=: must be done far from foe _^: must be done in the air (_^): can be done in the air :Others: _+: press the motions together [/]: use any motions between the "[]" ^!: follow with this move :Throws: must be done close :Air Throws: you and your foe must be close in the air :Desperation Moves: (DM) needs Low Life or POW MAX ----------------------------------------------- $end $cmd «Common Commands» ----------------------------------------------- :Movement: Dash _6_6 Retreat _4_4 :Escape Moves: Sidestep _A_+_B :Recovery Moves: Team Assistance dizzy_A_+_B_+_C :Guard Cancel Moves: GC in Attack (MAX)block_6_+_A :Command Moves: Body Blow (_^)_C_+_D Charge POW gauge _O_A_+_B_+_C :Other Moves: Taunt ^=_C ----------------------------------------------- $end $cmd Kyo Kusanagi JAPAN TEAM ----------------------------------------------- :Throws: Issetsu Seoi Nage [_4/_6]_+_C :Command Moves: Ge Shiki~Goufu You _6_+_D Ge Shiki~Naraku Otoshi _^_2_+_C :Special Moves: 108 Shiki~Yami Barai _2_3_6_+_P 100 Shiki~Oniyaki _6_2_3_+_P 101 Shiki~Oboro Guruma _4_2_1_+_K :Desperation Moves: Ura 108 Shiki~Orochi Nagi _2_1_4_1_2_3_6_+_C ----------------------------------------------- $end $cmd Benimaru Nikaido JAPAN TEAM ----------------------------------------------- :Throws: Front Suplex [_4/_6]_+[_C/_D] :Air Throws: Spinning Knee Drop _^_?_+_C :Command Moves: Flying Drill _^_2_+_D :Special Moves: Raijin Ken _6_2_3_+_P Iai Geri _2_3_6_+_K Shinkuu Katategoma _6_3_2_1_4_+_K ^!Cancel _A_+_B_+_C_+_D :Desperation Moves: Raikou Ken _2_3_6x2_+_C ----------------------------------------------- $end $cmd Goro Daimon JAPAN TEAM ----------------------------------------------- :Throws: Juuji Shime [_4/_6]_+_C Tsukami Tataki Tsuke ^=[_4/_6]_+_C Okuri Ashi Barai [_4/_6]_+_D :Special Moves: Jiraishin _6_2_3_+_P Tenchi Gaeshi ^-_6_3_2_1_4_6_+_C Chou Oosotogari ^-_6_1_2_3_+_D Chou Ukemi _2_1_4_+_K :Desperation Moves: Jigoku Gokuraku Otoshi ^-_6_3_2_1_4x2_+_C ----------------------------------------------- $end $cmd Terry Bogard ITALY TEAM ----------------------------------------------- :Throws: Buster Throw [_4/_6]_+[_C/_D] :Command Moves: Crawl ^3 :Special Moves: Power Wave _2_3_6_+_P Rising Tackle ^2_8_+_P Crack Shoot _2_1_4_7_+_K Burn Knuckle _2_1_4_+_P :Desperation Moves: Power Geyser _2_1_4_1_6_+_B_+_C ----------------------------------------------- $end $cmd Andy Bogard ITALY TEAM ----------------------------------------------- :Throws: Kakaekomi Nage [_4/_6]_+[_C/_D] :Command Moves: Crawl ^3 :Special Moves: Hishou Ken _2_1_4_+_P Shouryuu Dan _2_3_6_+_P Zan'ei Ken ^1_6_+_P Kuuha Dan ^1_9_+_K :Desperation Moves: Chou Reppa Dan ^2_3_6_+_B_+_D ----------------------------------------------- $end $cmd Joe Higashi ITALY TEAM ----------------------------------------------- :Throws: Leg Throw [_4/_6]_+_C Hiza Jigoku [_4/_6]_+_D :Command Moves: Crawl ^3 :Special Moves: Bakuretsu Ken _X_P Hurricane Upper _4_1_2_3_6_+_P Tiger Kick _2_3_6_9_+_K Slash Kick ^1_9_+_K :Desperation Moves: Screw Upper _6_4_1_2_3_6_+_B_+_C ----------------------------------------------- $end $cmd Ryo Sakazaki MEXICO TEAM ----------------------------------------------- :Throws: Tomoe Nage [_4/_6]_+[_C/_D] :Special Moves: Ko'ou Ken (_^)_2_3_6_+_P Kohou _6_2_3_+_P Zanretsu Ken _6_3_2_1_4_+_P Hien Shippuu Kyaku ^1_6_+_K Haoh Shoukou Ken _6_4_1_2_3_6_+_P :Desperation Moves: Ryuuko Ranbu _2_3_6_3_2_1_4_+_C ----------------------------------------------- $end $cmd Robert Garcia MEXICO TEAM ----------------------------------------------- :Throws: Ryuuchou Kyaku [_4/_6]_+[_C/_D] :Special Moves: Ryuugeki Ken _2_3_6_+_P Ryuuga _6_2_3_+_P Gen'ei Kyaku _6_3_2_1_4_+_K Hien Shippuu Kyaku ^1_6_+_K Hien Ryuujin Kyaku _^_2_1_4_+_K Haoh Shoukou Ken _6_4_1_2_3_6_+_P :Desperation Moves: Ryuuko Ranbu _2_3_6_3_2_1_4_+_C ----------------------------------------------- $end $cmd Takuma Sakazaki MEXICO TEAM ----------------------------------------------- :Throws: Ippon Seoi [_4/_6]_+[_C/_D] :Special Moves: Ko'ou Ken _2_3_6_+_P Zanretsu Ken _6_3_2_1_4_+_P Hien Shippuu Kyaku ^1_6_+_K Shouran Kyaku ^-_6_3_2_1_4_+_K Haoh Shikou Ken _6_4_1_2_3_6_+_P :Desperation Moves: Ryuuko Ranbu _2_3_6_4_6_+_A_+_C ----------------------------------------------- $end $cmd Heidern BRAZIL TEAM ----------------------------------------------- :Throws: Raid Hell Char [_4/_6]_+_C :Air Throws: Critical Drive _^_?_+[_C/_D] :Special Moves: Cross Cutter ^4_6_+_P Moon Slasher ^2_8_+_P Neck Roller ^2_8_+_K Storm Bringer ^-_6_3_2_1_4_+_C :Desperation Moves: Final Bringer ^4_1_2_8_+_B_+_C ----------------------------------------------- $end $cmd Ralf Jones BRAZIL TEAM ----------------------------------------------- :Throws: Dropping Wheel [_4/_6]_+[_C/_D] :Special Moves: Vulcan Punch _X_P Gatling Attack ^4_6_+_P Super Argentine Backbreaker ^-_4_1_2_3_6_+_D :Desperation Moves: Baribari Vulcan Punch ^1_4_6_+_C ----------------------------------------------- $end $cmd Clark Steel BRAZIL TEAM ----------------------------------------------- :Throws: Death Mountain Buster [_4/_6]_+[_C/_D] :Special Moves: Vulcan Punch _X_P Gatling Attack ^4_6_+_P Super Argentine Backbreaker ^-_4_1_2_3_6_+_D :Desperation Moves: Ultra Argentine Backbreaker ^-_6_3_2_1_4x2_+_C ----------------------------------------------- $end $cmd Athena Asamiya CHINA TEAM ----------------------------------------------- :Throws: Bit Throw [_4/_6]_+[_C/_D] :Air Throws: Psychic Shoot _^_?_+_C :Command Moves: Phoenix Bomb _^_2_+_D Sankaku Tobi _^corner_6 :Special Moves: Psycho Ball Attack _2_1_4_+_P Phoenix Arrow _^_2_1_4_+_P Psycho Reflector _4_1_2_3_6_+_K _`reflect projectile :Desperation Moves: Shining Crystal Bit _4_6_3_2_1_4_7_+_B_+_C ----------------------------------------------- $end $cmd Sie Kensou CHINA TEAM ----------------------------------------------- :Throws: Hakkei [_4/_6]_+_C Tomoe Nage [_4/_6]_+_D :Special Moves: Choukyuu Dan _2_1_4_+_P Ryuu Renga~Chiryuu _4_1_2_3_6_+_P Ryuu Gakusai _4_2_1_+_K :Desperation Moves: Shinryuu Tenbu Kyaku _2_3_6_4_6_+_D ----------------------------------------------- $end $cmd Chin Gentsai CHINA TEAM ----------------------------------------------- :Throws: Gou Inshu [_4/_6]_+_C Gyaku Ashi Nage [_4/_6]_+_D :Special Moves: Hyoutan Geki _2_1_4_+_P Ryuurin Hourai _4_2_1_+_P Kaiten-teki Kuutotsu Ken _4_1_2_3_6_+_K :Desperation Moves: Gouran Enpou _2_3_6x2_+_C ----------------------------------------------- $end $cmd Yuri Sakazaki ENGLAND TEAM ----------------------------------------------- :Throws: Silent Nage [_4/_6]_+[_C/_D] :Air Throws: Tsubame Otoshi _^_?_+_C :Command Moves: En Yoku _6_+_D :Special Moves: Ko'ou Ken _2_3_6_+_P Saiha _2_1_4_+_P Hyakuretsu Binta ^-_6_2_3_+_P Raiou Ken _2_3_6_+_K Haoh Shoukou Ken _6_4_1_2_3_6_+_P :Desperation Moves: Hien Hou'ou Kyaku _6_4_6_3_2_1_4_+_B_+_C ----------------------------------------------- $end $cmd Mai Shiranui ENGLAND TEAM ----------------------------------------------- :Throws: Fuusha Kuzushi [_4/_6]_+[_C/_D] :Air Throws: Yume Zakura _^_?_+_D :Command Moves: Crawl ^3 Dairin Fuusha Otoshi _^_2_+_C Sankaku Tobi _^corner_6 :Special Moves: Kacho Sen _2_3_6_+_P Ryuu Enbu _2_1_4_+_P Musasabi no Mai ^2_8_+_P Hissatsu Shinobi Bachi _4_1_2_3_6_+_K :Desperation Moves: Chou Hissatsu Shinobi Bachi _6_1_6_+_B_+_C ----------------------------------------------- $end $cmd King ENGLAND TEAM ----------------------------------------------- :Throws: Hook Buster [_4/_6]_+[_C/_D] :Special Moves: Venom Strike _2_3_6_+_K Double Strike _6_4_6_3_2_+_K Moushuu Kyaku _2_1_4_+_K Tornado Kick _4_2_1_+_K Trap Shot _6_2_3_+_K :Desperation Moves: Illusion Dance _4_6_3_2_1_4_+_B_+_D ----------------------------------------------- $end $cmd Kim Kaphwan KOREA TEAM ----------------------------------------------- :Throws: Sakkyaku Nage [_4/_6]_+[_C/_D] :Command Moves: Crawl ^3 Hishou Kyaku _^_2_+_K :Special Moves: Hangetsu Zan _2_1_4_+_K Hien Zan ^2_8_+_K :Desperation Moves: Hou'ou Kyaku _2_1_4_1_6_+_B_+_D ----------------------------------------------- $end $cmd Chang Koehan KOREA TEAM ----------------------------------------------- :Throws: Dai Hakai Nage [_4/_6]_+_C Hagan Geki [_4/_6]_+_D :Special Moves: Tekkyuu Dai Kaiten _X_P ^!Cancel _A_+_B_+_C_+_D Tekkyuu Funsai Geki ^4_6_+_P :Desperation Moves: Tekkyuu Dai Bousou _2_3_6_3_2_1_4_+_C ----------------------------------------------- $end $cmd Choi Bounge KOREA TEAM ----------------------------------------------- :Throws: Zujou Sashi [_4/_6]_+_C Geketsu Tsuki [_4/_6]_+_D :Command Moves: Sankaku Tobi _^corner_6 :Special Moves: Kaiten Hien Zan ^4_6_+_P ^!Kaiten Hien Zuki _P Tatsumaki Shippuu Zan ^2_8_+_P Hishou Kuuretsu Zan ^2_8_+_K :Desperation Moves: Shin! Chouzetsu T. Shinkuu Zan ^4_1_2_8_+_B_+_C ----------------------------------------------- $end $cmd Heavy D! USA TEAM ----------------------------------------------- :Throws: Stomach Buster [_4/_6]_+_C Shadow [_4/_6]_+_D :Command Moves: Rock Crush _6_+_C :Special Moves: Rolling Soul Driver _6_2_3_+_P Soul Flower _4_1_2_3_6_+_P Blast Upper _2_3_6_9_+_K :Desperation Moves: D. Crazy _2_3_6_3_2_1_4_+_C ----------------------------------------------- $end $cmd Lucky Glauber USA TEAM ----------------------------------------------- :Throws: Dunk Buster [_4/_6]_+_C Lucky Crash [_4/_6]_+_D :Command Moves: Dunk Otoshi _^_2_+_C :Special Moves: Death Bound _2_3_6_+_P Cyclone Break _2_1_4_7_+_K Lucky Vision _4_1_2_3_6_+_K :Desperation Moves: Hell Bound _2_1_4_1_6_+_B_+_C ----------------------------------------------- $end $cmd Brian Battler USA TEAM ----------------------------------------------- :Throws: Atomic Drop [_4/_6]_+_C Rock Buster [_4/_6]_+_D :Command Moves: Buster Tomahawk _^_2_+_C :Special Moves: Brian Tornado _6_2_3_+_P Hyper Tackle _6_3_2_1_4_+_P Screw Body Press _^_2_3_6_+_K :Desperation Moves: Big Bang Tackle _2_1_4_6_3_2_1_4_+_C ----------------------------------------------- $end $cmd «Secret Characters» ----------------------------------------------- *Play with Rugal Bernstein - playable only with Cheats ----------------------------------------------- $end $cmd Rugal Bernstein ----------------------------------------------- :Throws: Rugal Execution [_4/_6]_+[_C/_D] :Special Moves: Reppuu Ken _2_3_6_+_P Kaiser Wave _2_1_4_+_P Genocide Cutter _2_3_6_+_K Dark Barrier _2_1_4_+_K _`reflect projectile :Desperation Moves: Gigantic Pressure _6_1_2_3_+_C :Additional Notes: _`can't use Body Blow on 1st form _`invincible when charging POW on 1st form _`can't use GC in Attack _`all moves work only on 2nd form _`lose a round for change to 2nd form ----------------------------------------------- $end $cmd «Cheats» ----------------------------------------------- *Blood Code - wait for the high scores table appear - on player 1_O_A_+_Dand - on player 2_O_B_+_Cpress_S - only on Home Version ----------------------------------------------- $end $info=kof95 $cmd *---INFO---* ----------------------------------------------- The King of Fighters '95 (c)1995 SNK Made by: Minoplis Correct by: Fabricio da Silva Coroquer Last Update: April 6th, 2009 ----------------------------------------------- $end $cmd «Buttons» ----------------------------------------------- _A: Weak Punch _B: Weak Kick _C: Strong Punch _D: Strong Kick _P: any Punch Button[_A/_C] _K: any Kick Button[_B/_D] ----------------------------------------------- $end $cmd «Inscriptions» ----------------------------------------------- :Directional: _6: press Forward ^6: hold Forward _?: press any Direction :Buttons: _X: tap following Button repeatedly _O: hold following Button :Positon: ^-: must be done close from foe ^=: must be done far from foe _^: must be done in the air (_^): can be done in the air :Others: _+: press the motions together [/]: use any motions between the "[]" ^!: follow with this move :Throws: must be done close :Air Throws: you and your foe must be close in the air :Desperation Moves: (DM) needs Low Life or POW MAX ----------------------------------------------- $end $cmd «Common Commands» ----------------------------------------------- :Movement: Dash _6_6 Retreat _4_4 :Jumps: Normal Jump press_8 High Jump tap_8 :Escape Moves: Sidestep _A_+_B ^!Sidestep Attack [_P/_K] :Guard Cancel Moves: GC in Attack (MAX)block[any Special/DM] :Recovery Moves: Team Assistance dizzy_A_+_B_+_C :Command Moves: Body Blow (_^)_C_+_D Charge POW gauge _O_A_+_B_+_C :Other Moves: Taunt _B_+_C ----------------------------------------------- $end $cmd Kyo Kusanagi JAPAN TEAM ----------------------------------------------- :Throws: Issetsu Seoi Nage [_4/_6]_+_C :Command Moves: Ge Shiki~Goufu You _6_+_D 88 Shiki _3_+_D Ge Shiki~Naraku Otoshi _^_2_+_C :Special Moves: 108 Shiki~Yami Barai _2_3_6_+_P 100 Shiki~Oniyaki _6_2_3_+_P 101 Shiki~Oboro Guruma _4_2_1_+_K 212 Shiki~Kototsuki You _6_3_2_1_4_+_K 75 Shiki Kai _2_3_6_+_K_K :Desperation Moves: Ura 108 Shiki~Orochi Nagi _2_1_4_1_2_3_6_+_O_C ----------------------------------------------- $end $cmd Benimaru Nikaido JAPAN TEAM ----------------------------------------------- :Throws: Front Suplex [_4/_6]_+[_C/_D] :Air Throws: Spinning Knee Drop _^_?_+_C :Command Moves: Flying Drill _^_2_+_D :Special Moves: Raijin Ken _6_2_3_+_P Iai Geri _2_3_6_+_K ^!follow with Handou Sandan Geri Handou Sandan Geri _2_8_+_K Shinkuu Katategoma _6_3_2_1_4_+_K ^!Cancel _A_+_B_+_C_+_D :Desperation Moves: Raikou Ken _2_3_6x2_+_C ----------------------------------------------- $end $cmd Goro Daimon JAPAN TEAM ----------------------------------------------- :Throws: Juuji Shime [_4/_6]_+_C Tsukami Tataki Tsuke ^=[_4/_6]_+_C Okuri Ashi Barai [_4/_6]_+_D :Special Moves: Jiraishin _6_2_3_+_A Jiraishin-fake _6_2_3_+_C Kumo Tsukami Nage _4_1_2_3_6_+_A Kirikabu Gaeshi _4_1_2_3_6_+_C Tenchi Gaeshi ^-_6_3_2_1_4_6_+_C Chou Oosotogari ^-_6_1_2_3_+_D Chou Ukemi _2_1_4_+_K :Desperation Moves: Jigoku Gokuraku Otoshi ^-_6_3_2_1_4x2_+_C ----------------------------------------------- $end $cmd Terry Bogard FATAL FURY TEAM ----------------------------------------------- :Throws: Buster Throw [_4/_6]_+[_C/_D] :Command Moves: Crawl ^3 Back Knuckle _6_+_C :Special Moves: Power Wave _2_3_6_+_P Rising Tackle ^2_8_+_P Power Dunk _6_2_3_+_K Crack Shoot _2_1_4_7_+_K Burn Knuckle _2_1_4_+_P :Desperation Moves: Power Geyser _2_1_4_1_6_+_B_+_C ----------------------------------------------- $end $cmd Andy Bogard FATAL FURY TEAM ----------------------------------------------- :Throws: Kakaekomi Nage [_4/_6]_+[_C/_D] :Command Moves: Crawl ^3 :Special Moves: Hishou Ken _2_1_4_+_P Shouryuu Dan _6_2_3_+_P Zan'ei Ken ^1_6_+_P Kuuha Dan _1_9_+_K Gekiheki Haisui Shou _2_1_4_+_Kx3 :Desperation Moves: Chou Reppa Dan ^2_3_6_+_B_+_D ----------------------------------------------- $end $cmd Joe Higashi FATAL FURY TEAM ----------------------------------------------- :Throws: Leg Throw [_4/_6]_+_C Hiza Jigoku [_4/_6]_+_D :Command Moves: Crawl ^3 Sliding Kick _3_+_D :Special Moves: Bakuretsu Ken _X_P ^!Bakuretsu Upper _2_3_6_+_P Hurricane Upper _4_1_2_3_6_+_P Tiger Kick _2_3_6_9_+_K Slash Kick _1_6_+_K Ougon no Kakato _2_1_4_+_K :Desperation Moves: Screw Upper _6_4_1_2_3_6_+_B_+_C ----------------------------------------------- $end $cmd Ryo Sakazaki ART OF FIGHTING TEAM ----------------------------------------------- :Throws: Tomoe Nage [_4/_6]_+[_C/_D] :Command Moves: Hyouchuu Wari _6_+_C :Special Moves: Ko'ou Ken (_^)_2_3_6_+_P Kohou _6_2_3_+_P Zanretsu Ken _6_3_2_1_4_+_P Hien Shippuu Kyaku ^1_6_+_K Kyokugen-ryuu Renbu Ken ^-_4_1_2_3_6_+_C Haoh Shoukou Ken _6_4_1_2_3_6_+_P :Desperation Moves: Ryuuko Ranbu _2_3_6_3_2_1_4_+_C ----------------------------------------------- $end $cmd Robert Garcia ART OF FIGHTING TEAM ----------------------------------------------- :Throws: Ryuuchou Kyaku [_4/_6]_+[_C/_D] :Special Moves: Ryuugeki Ken _2_3_6_+_P Ryuuga _6_2_3_+_P Gen'ei Kyaku _6_3_2_1_4_+_K Hien Shippuu Kyaku ^1_6_+_K Hien Ryuujin Kyaku _^_2_1_4_+_K Kyokugen-ryuu Renbu Kyaku ^-_4_1_2_3_6_+_D Haoh Shoukou Ken _6_4_1_2_3_6_+_P :Desperation Moves: Ryuuko Ranbu _2_3_6_3_2_1_4_+_C ----------------------------------------------- $end $cmd Takuma Sakazaki ART OF FIGHTING TEAM ----------------------------------------------- :Throws: Ippon Seoi [_4/_6]_+[_C/_D] :Special Moves: Ko'ou Ken _2_3_6_+_P Zanretsu Ken _6_3_2_1_4_+_P Hien Shippuu Kyaku ^1_6_+_K Shouran Kyaku ^-_6_3_2_1_4_+_B Shouran Kyaku _6_3_2_1_4_+_D Haoh Shikou Ken _6_4_1_2_3_6_+_P :Desperation Moves: Ryuuko Ranbu _2_3_6_4_6_+_A_+_C ----------------------------------------------- $end $cmd Heidern IKARI TEAM ----------------------------------------------- :Throws: Raid Hell Char [_4/_6]_+[_C/_D] :Air Throws: Critical Drive _^_?_+[_C/_D] :Special Moves: Cross Cutter ^4_6_+_P Moon Slasher ^2_8_+_P Neck Roller ^2_8_+_K Storm Bringer ^-_6_3_2_1_4_+_C :Desperation Moves: Final Bringer ^4_1_2_8_+_B_+_C ----------------------------------------------- $end $cmd Ralf Jones IKARI TEAM ----------------------------------------------- :Throws: Dropping Wheel [_4/_6]_+[_C/_D] :Special Moves: Vulcan Punch _X_P ^!Move _6 Gatling Attack ^4_6_+_P Super Argentine Backbreaker ^-_4_1_2_3_6_+_D Kyuukouka Bakudan Punch ^2_8_+_P :Desperation Moves: Baribari Vulcan Punch ^1_4_6_+_C ----------------------------------------------- $end $cmd Clark Steel IKARI TEAM ----------------------------------------------- :Throws: Death Mountain Buster [_4/_6]_+[_C/_D] :Special Moves: Vulcan Punch _X_P Gatling Attack ^4_6_+_P S.Arabian Burglary Backbreaker ^-_4_1_2_3_6_+_C Super Argentine Backbreaker ^-_4_1_2_3_6_+_D :Desperation Moves: Ultra Argentine Backbreaker ^-_6_3_2_1_4x2_+_C ----------------------------------------------- $end $cmd Athena Asamiya PSYCHO SOLDIER TEAM ----------------------------------------------- :Throws: Bit Throw [_4/_6]_+[_C/_D] :Air Throws: Psychic Shoot _^_?_+_C :Command Moves: Phoenix Bomb _^_2_+_D Sankaku Tobi _^corner_6 :Special Moves: Psycho Ball Attack _2_1_4_+_P Psycho Sword (_^)_6_2_3_+_P Phoenix Arrow _^_2_1_4_+_P Psycho Reflector _4_1_2_3_6_+_K _`reflect projectile :Desperation Moves: Shining Crystal Bit _4_6_3_2_1_4_7_+_B_+_C ^!Cancel _A_+_B_+_C_+_D ^!Crystal Shoot _2_1_4_+_O_P ----------------------------------------------- $end $cmd Sie Kensou PSYCHO SOLDIER TEAM ----------------------------------------------- :Throws: Hakkei [_4/_6]_+_C Tomoe Nage [_4/_6]_+_D :Command Moves: Kobokushu _6_+_C Kousentai _6_+_D :Special Moves: Choukyuu Dan _2_1_4_+_P Ryuu Renga~Chiryuu _4_1_2_3_6_+_P Ryuu Gakusai _4_2_1_+_K Ryuu Sougeki _^_2_1_4_+_P :Desperation Moves: Shinryuu Tenbu Kyaku _2_3_6_4_6_+_D ----------------------------------------------- $end $cmd Chin Gentsai PSYCHO SOLDIER TEAM ----------------------------------------------- :Throws: Gou Inshu [_4/_6]_+_C Gyaku Ashi Nage [_4/_6]_+_D :Special Moves: Hyoutan Geki _2_1_4_+_P Ryuurin Hourai _6_2_3_+_P Kaiten-teki Kuutotsu Ken _4_1_2_3_6_+_K :Desperation Moves: Gouran Enpou _2_3_6x2_+_C ----------------------------------------------- $end $cmd Kim Kaphwan KOREA TEAM ----------------------------------------------- :Throws: Sakkyaku Nage [_4/_6]_+[_C/_D] :Command Moves: Crawl ^3 :Special Moves: Hangetsu Zan _2_1_4_+_K Hien Zan ^2_8_+_K Hishou Kyaku _^_2_3_6_+_K Ryuusei Raku ^4_6_+_K :Desperation Moves: Hou'ou Kyaku (_^)_2_1_4_1_6_+_B_+_D ----------------------------------------------- $end $cmd Chang Koehan KOREA TEAM ----------------------------------------------- :Throws: Dai Hakai Nage [_4/_6]_+_C Hagan Geki [_4/_6]_+_D :Special Moves: Tekkyuu Dai Kaiten _X_P ^!Cancel _A_+_B_+_C_+_D Tekkyuu Funsai Geki ^4_6_+_P Tekkyuu Hien Zan ^2_8_+_K :Desperation Moves: Tekkyuu Dai Bousou _2_3_6_3_2_1_4_+_C ----------------------------------------------- $end $cmd Choi Bounge KOREA TEAM ----------------------------------------------- :Throws: Zujou Sashi [_4/_6]_+_C :Command Moves: Nidan Zan _6_+_C Toorima Geri _6_+_D Sankaku Tobi _^corner_6 :Special Moves: Kaitei Hien Zan ^4_6_+_P ^!Kishuu Hien Zuki _P Tatsumaki Shippuu Zan ^2_8_+_P Hishou Kyaku _^_2_3_6_+_K Hishou Kuuretsu Zan ^2_8_+_O_K Senpuu Hien Sashi ^4_6_+_K :Desperation Moves: Shin! Chouzetsu T. Shinkuu Zan ^4_1_2_8_+_B_+_C ----------------------------------------------- $end $cmd Yuri Sakazaki WOMEN'S FIGHTERS TEAM ----------------------------------------------- :Throws: Silent Nage [_4/_6]_+[_C/_D] :Air Throws: Tsubame Otoshi _^_?_+[_C/_D] :Command Moves: En Yoku _6_+_D :Special Moves: Ko'ou Ken _2_3_6_+_P Saiha _2_1_4_+_P Kuuga _6_2_3_+_P Hyakuretsu Binta ^-_6_3_2_1_4_+_A Hyakuretsu Binta _6_3_2_1_4_+_C Raiou Ken _2_3_6_+_K Haoh Shoukou Ken _6_4_1_2_3_6_+_P :Desperation Moves: Hien Hou'ou Kyaku _6_4_6_3_2_1_4_+_B_+_C ----------------------------------------------- $end $cmd Mai Shiranui WOMEN'S FIGHTERS TEAM ----------------------------------------------- :Throws: Fuusha Kuzushi [_4/_6]_+[_C/_D] :Air Throws: Yume Zakura _^_?_+_D :Command Moves: Crawl ^3 Dairin Fuusha Otoshi _^_2_+_C Sankaku Tobi _^corner_6 :Special Moves: Kacho Sen _2_3_6_+_P Ryuu Enbu _2_1_4_+_P Musasabi no Mai-ground ^2_8_+_O_P Musasabi no Mai-air _^_2_1_4_+_P Hishou Ryuu'en Jin _6_2_3_+_K Hissatsu Shinobi Bachi _4_1_2_3_6_+_K :Danger Moves: Chou Hissatsu Shinobi Bachi _6_1_6_+_B_+_C ----------------------------------------------- $end $cmd King WOMEN'S FIGHTERS TEAM ----------------------------------------------- :Throws: Hook Buster [_4/_6]_+[_C/_D] :Command Moves: Sliding Kick _3_+_D :Special Moves: Venom Strike _2_3_6_+_K Double Strike _6_4_6_3_2_+_K Surprise Rose _2_1_4_7_+_K Tornado Kick _6_3_2_1_4_+_K Trap Shot _6_2_3_+_K :Desperation Moves: Illusion Dance _4_6_3_2_1_4_+_B_+_D ----------------------------------------------- $end $cmd Iori Yagami RIVAL TEAM ----------------------------------------------- :Throws: Sakahagi [_4/_6]_+_C Kuzukaze [_4/_6]_+_D :Command Moves: Ge Shiki~Yumekibi _6_+_C_C Ge Shiki~Goufu In Shinigame _6_+_D Ge Shiki~Yuri Ori _^_4_+_D :Special Moves: 108 Shiki~Yami Barai _2_3_6_+_P 100 Shiki~Oniyaki _6_2_3_+_P 127 Shiki~Aoi Hana _2_1_4_+_Px3 212 Shiki~Kototsuki In _6_3_2_1_4_+_K :Desperation Moves: Kin 1211 Shiki~Ya Otome _2_1_4_1_2_3_6_+_C ----------------------------------------------- $end $cmd Eiji Kisaragi RIVAL TEAM ----------------------------------------------- :Throws: Kuuchuu Ippon Seoi [_4/_6]_+[_C/_D] :Command Moves: Sankaku Tobi _^corner_6 :Special Moves: Ryu Ei Jin _4_1_2_3_6_+_P Kikou Hau _2_3_6_+_P Kisaragi Ryuu Ren Ken Kyaku _2_3_6_+_K Koppa Giri _6_3_2_1_4_+_K Tenba Kyaku _2_1_4_7_+_K Kasumi Giri _2_1_4_+_P Zan Tetsu Ha _2_3_6_3_2_1_4_+_P :Desperation Moves: Zantetsu Kamakiriken _4_1_2_3_6_3_2_+_B ----------------------------------------------- $end $cmd Billy Kane RIVAL TEAM ----------------------------------------------- :Throws: Ippon Zuri Nage [_4/_6]_+[_C/_D] :Command Moves: Crawl ^3 Boutaka Tobigeri _6_+_D :Special Moves: Senpuu Kon _X_P Sansetsu Kon~Chuudan Uchi _4_1_2_3_6_+_P Kyoushuu Hishou Kon _1_2_3_6_+_K ^!Move [_4/_6] Suzume Otoshi _2_1_4_7_+_P :Desperation Moves: Chou Kaen Senpuu Kon _2_3_6_3_2_1_4_+_A_+_C ----------------------------------------------- $end $cmd «Secret Characters» ----------------------------------------------- *Play with Saisyu Kusanagi and Omega Rugal - at the Character Select Screen - choose TEAM EDIT_O_S - _8_+_B_6_+_C_4_+_A_2_+_D ----------------------------------------------- $end $cmd Saisyu Kusanagi ----------------------------------------------- :Throws: Issetsu Seoi Nage [_4/_6]_+[_C/_D] :Command Moves: Ge Shiki~Gou Tsui _6_+_C :Special Moves: 108 Shiki~Yami Barai _2_3_6_+_P 100 Shiki~Oniyaki _6_2_3_+_P 427 Shiki~Kamu Kakari _6_3_2_1_4_+_P :Desperation Moves: Ura 108 Shiki~Orochi Nagi _2_1_4_1_2_3_6_+_O_C ----------------------------------------------- $end $cmd Omega Rugal ----------------------------------------------- :Throws: Rugal Execution [_4/_6]_+[_C/_D] :Special Moves: Reppuu Ken _2_3_6_+_P Kaiser Wave _6_4_1_2_3_6_+_P Genocide Cutter _2_1_4_7_+_K God Press _6_3_2_1_4_+_P Dark Barrier _2_3_6_+_K _`reflect projectile :Desperation Moves: Gigantic Pressure _6_3_2_1_4x2_+_B_+_C ----------------------------------------------- $end $cmd «Cheats» ----------------------------------------------- *Blood Code - wait for the high scores table appear - on player 1_O_A_+_Dand - on player 2_O_B_+_Cpress_S - only on Home Version ----------------------------------------------- $end $info=kof96 $cmd *---INFO---* ----------------------------------------------- The King of Fighters '96 (c)1996 SNK Made by: Minoplis Correct by: Fabricio da Silva Coroquer Last Update: April 6th, 2009 ----------------------------------------------- $end $cmd «Buttons» ----------------------------------------------- _A: Weak Punch _B: Weak Kick _C: Strong Punch _D: Strong Kick _P: any Punch Button[_A/_C] _K: any Kick Button[_B/_D] ----------------------------------------------- $end $cmd «Inscriptions» ----------------------------------------------- :Directional: _6: press Forward ^6: hold Forward _?: press any Direction :Buttons: _X: tap following Button repeatedly _O: hold following Button :Positon: ^-: must be done close from foe ^=: must be done far from foe _^: must be done in the air (_^): can be done in the air :Others: _+: press the motions together [/]: use any motions between the "[]" ^!: follow with this move :Throws: must be done close :Air Throws: you and your foe must be close in the air :Desperation Moves: (DM) needs Low Life or POW MAX :Super Desperation Moves: (SDM) you must do a Desperation Move with a Low Life and POW MAX ----------------------------------------------- $end $cmd «Common Commands» ----------------------------------------------- :Movement: Run _6^6 Retreat _4_4 Run Backward _6_6_7^6 :Jumps: Normal Jump press_8 Low Jump tap_8 High Jump _2_8 Long Jump Run_9 :Escape Moves: Forward Roll _6_+_A_+_B Backward Roll _A_+_B Throw Escape thrown_A_+_B :Recovery Moves: Safe Roll landing_A_+_B Team Assistance dizzy_2_+_A_+_B_+_C :Guard Cancel Moves: GC in Forward Roll (MAX)block_6_+_A_+_B GC in Backward Roll (MAX)block_A_+_B GC in Body Blow (MAX)block_C_+_D :Command Moves: Body Blow (_^)_C_+_D Charge POW Meter _O_A_+_B_+_C :Other Moves: Taunt _B_+_C ----------------------------------------------- $end $cmd Kyo Kusanagi HERO TEAM ----------------------------------------------- :Throws: Hatsugane [_4/_6]_+_C Issetsu Seoi Nage [_4/_6]_+_D :Special Moves: 114 Shiki~Aragami _2_3_6_+_A ^!128 Shiki~Kono Kizu _2_3_6_+_P ^!127 Shiki~Yano Sabi _P ^!125 Shiki~Nanase _K ^!127 Shiki~Yano Sabi _6_3_2_1_4_+_P ^!Ge Shiki~Migiri Ugashi _P ^!125 Shiki~Nanase _K 115 Shiki~Dokugami _2_3_6_+_C ^!401 Shiki~Tsumi Yomi _6_3_2_1_4_+_P ^!402 Shiki~Batsu Yomi _6_+_P 100 Shiki~Oniyaki _6_2_3_+_P R.E.D. KicK _4_2_1_+_K 212 Shiki~Kototsuki You _6_3_2_1_4_+_K 75 Shiki Kai _2_3_6_+_K_K 910 Shiki~Nue Tumi _2_1_4_+_P _`reverse high/mid(Ge Shiki~Ryuu Iri) _`reverse low(Ge Shiki~Tora Fuse) :Desperation Moves: Ura 108 Shiki~Orochi Nagi _2_1_4_1_2_3_6_+_O_P ----------------------------------------------- $end $cmd Benimaru Nikaido HERO TEAM ----------------------------------------------- :Throws: Catch and Shoot [_4/_6]_+_C Front Suplex [_4/_6]_+_D :Air Throws: Spinning Knee Drop _^_?_+[_C/_D] :Special Moves: Raijin Ken (_^)_2_3_6_+_P Iai Geri _2_3_6_+_K ^!Handou Sandan Geri _2_8_+_K Handou Sandan Geri _4_2_1_+_K Super Inazuma Kick _6_2_3_+_K Shinkuu Katategoma _6_3_2_1_4_+_K Benimaru Collider ^-_4_1_2_3_6_+_C :Desperation Moves: Raikou Ken _2_3_6x2_+_P ----------------------------------------------- $end $cmd Goro Daimon HERO TEAM ----------------------------------------------- :Throws: Juuji Shime [_4/_6]_+_C Tsukami Tataki Tsuke ^=[_4/_6]_+_C Okuri Ashi Barai [_4/_6]_+_D :Command Moves: '94/'95 Sidestep _B_+_C_+_D :Special Moves: Jiraishin _6_2_3_+_A Jiraishin-fake _6_2_3_+_C Kumo Tsukami Nage _4_1_2_3_6_+_A Kirikabu Gaeshi _4_1_2_3_6_+_C Chou Oosotogari _4_1_2_3_6_+_B Tenchi Gaeshi ^-_6_3_2_1_4_6_+_C Chou Ukemi _2_1_4_+_K :Desperation Moves: Jigoku Gokuraku Otoshi ^-_6_3_2_1_4x2_+_C ----------------------------------------------- $end $cmd Terry Bogard FATAL FURY TEAM ----------------------------------------------- :Throws: Grasping Upper [_4/_6]_+_C Buster Throw [_4/_6]_+_D :Special Moves: Power Wave _2_3_6_+_P Rising Tackle _6_2_3_+_P Power Dunk _6_2_3_+_K Crack Shoot _2_1_4_+_K Burn Knuckle _2_1_4_+_P :Desperation Moves: Power Geyser _2_1_4_1_6_+_P ----------------------------------------------- $end $cmd Andy Bogard FATAL FURY TEAM ----------------------------------------------- :Throws: Gourin Kai [_4/_6]_+_C Kakaekomi Nage [_4/_6]_+_D :Special Moves: Hishou Ken _2_1_4_+_P Shouryuu Dan _6_2_3_+_P Zan'ei Ken _1_6_+_P ^!Gadankou _2_3_6_+_P Gen'ei Shiranui _^_2_3_6_+_K ^!Shimo Agito _P ^!Uwa Agito _K Kuuha Dan _4_1_2_3_6_+_K Gekiheki Haisui Shou ^-_4_1_2_3_6_+_C :Desperation Moves: Chou Reppa Dan _2_1_4_1_2_3_6_+_K ----------------------------------------------- $end $cmd Joe Higashi FATAL FURY TEAM ----------------------------------------------- :Throws: Hiza Jigoku [_4/_6]_+_C Leg Throw [_4/_6]_+_D :Special Moves: Bakuretsu Ken _X_P ^!Bakuretsu Elbow _2_3_6_+_A ^!Bakuretsu Kick _2_3_6_+_C Hurricane Upper _4_1_2_3_6_+_P Tiger Kick _6_2_3_+_K Slash Kick _4_1_2_3_6_+_K Ougon No Kakato _2_1_4_+_K :Desperation Moves: Screw Upper _2_3_6x2_+_P ----------------------------------------------- $end $cmd Ryo Sakazaki ART OF FIGHTING TEAM ----------------------------------------------- :Throws: Tani Otoshi [_4/_6]_+_C Tomoe Nage [_4/_6]_+_D :Special Moves: Ko'ou Ken _2_3_6_+_P Kohou _6_2_3_+_P Hien Shippuu Kyaku _6_3_2_1_4_+_K Mouko Raijin Gou _2_1_4_+_P ^!follow with Kohou Kyokugen-ryuu Renbu Ken ^-_4_1_2_3_6_+_C :Desperation Moves: Haoh Shoukou Ken _6_4_1_2_3_6_+_P Ryuuko Ranbu _2_3_6_3_2_1_4_+_P ----------------------------------------------- $end $cmd Robert Garcia ART OF FIGHTING TEAM ----------------------------------------------- :Throws: Kubikiri Nage [_4/_6]_+_C Ryuuchou Kyaku [_4/_6]_+_D :Special Moves: Ryuugeki Ken _2_3_6_+_P Ryuuga _6_2_3_+_P Hien Shippuu Kyaku _6_3_2_1_4_+_K Hien Ryuujin Kyaku _^_2_1_4_+_K Kyokugen-ryuu Renbu Kyaku ^-_4_1_2_3_6_+_D :Desperation Moves: Haoh Shoukou Ken _6_4_1_2_3_6_+_P Ryuuko Ranbu _2_3_6_3_2_1_4_+_P ----------------------------------------------- $end $cmd Yuri Sakazaki ART OF FIGHTING TEAM ----------------------------------------------- :Throws: Oni Harite [_4/_6]_+_C Silent Nage [_4/_6]_+_D :Air Throws: Tsubame Otoshi _^_?_+[_C/_D] :Special Moves: Ko'ou Ken _2_3_6_+_P Kuuga _6_2_3_+_P ^!Ura Kuuga(with_C) _6_2_3_+_P Hien Senpuu Ken _2_1_4_+_P Hyakuretsu Binta ^-_6_3_2_1_4_+_A Hyakuretsu Binta _6_3_2_1_4_+_C Hien Senpuu Kyaku _2_1_4_+_K Raiou Ken _2_3_6_+_K :Desperation Moves: Haoh Shoukou Ken _6_4_1_2_3_6_+_P Hien Hou'ou Kyaku _2_3_6_3_2_1_4_+_K ----------------------------------------------- $end $cmd Leona Heidern IKARI TEAM ----------------------------------------------- :Throws: Killer Bite [_4/_6]_+_C Order Buckler [_4/_6]_+_D :Air Throws: Heidern Inferno _^_?_+[_C/_D] :Special Moves: Baltic Launcher ^4_6_+_P Moon Slasher ^2_8_+_P Ground Saber ^4_6_+_K ^!Gliding Buster(with_D) _6_+_D X-Calibur ^2_8_+_K :Desperation Moves: V-Slasher _^_2_3_6_3_2_1_4_+_P ----------------------------------------------- $end $cmd Ralf Jones IKARI TEAM ----------------------------------------------- :Throws: Dynamite Headbutt [_4/_6]_+_C Northern Light Bomb [_4/_6]_+_D :Special Moves: Vulcan Punch _X_P ^!Move _6 Gatling Attack ^4_6_+_P Kyuukouka Bakudan Punch-ground ^2_8_+_P Kyuukouka Bakudan Punch-air _^_2_3_6_+_P Ralf Kick ^4_6_+_K Super Argentine Backbreaker ^-_4_1_2_3_6_+_K :Desperation Moves: Baribari Vulcan Punch _2_3_6_3_2_1_4_+_P Umanori Vulcan Punch _2_3_6_3_2_1_4_+_K ----------------------------------------------- $end $cmd Clark Steel IKARI TEAM ----------------------------------------------- :Throws: Nageppanashi German [_4/_6]_+_C Fisherman Buster [_4/_6]_+_D :Air Throws: Death Lake Driver _^_?_+[_C/_D] :Command Moves: '94/'95 Sidestep _B_+_C_+_D :Special Moves: Vulcan Punch _X_P ^!Move _6 Napalm Stretch _6_2_3_+_P ^!Flashing Elbow _2_3_6_+_P Rolling Cradler _4_1_2_3_6_+_P ^!Flashing Elbow _2_3_6_+_P Frankensteiner _4_1_2_3_6_+_B ^!Flashing Elbow _2_3_6_+_P Super Argentine Backbreaker ^-_4_1_2_3_6_+_D ^!Flashing Elbow _2_3_6_+_P :Desperation Moves: Ultra Argentine Backbreaker ^-_6_3_2_1_4x2_+_C ----------------------------------------------- $end $cmd Athena Asamiya PSYCHO SOLDIER TEAM ----------------------------------------------- :Throws: Psychic Throw [_4/_6]_+_C Bit Throw [_4/_6]_+_D :Air Throws: Psychic Shoot _^_?_+[_C/_D] :Command Moves: Sankaku Tobi _^corner_6 :Special Moves: Psycho Ball Attack _2_1_4_+_P Psycho Sword (_^)_6_2_3_+_P Phoenix Arrow _^_2_1_4_+_P Psychic Teleport _2_3_6_+_K Psycho Reflector _6_3_2_1_4_+_K _`reflect projectile :Desperation Moves: Shining Crystal Bit (_^)_4_6_3_2_1_4_+_P ^!Cancel _A_+_B_+_C_+_D ^!Crystal Shoot _2_1_4_+_O_P ----------------------------------------------- $end $cmd Sie Kensou PSYCHO SOLDIER TEAM ----------------------------------------------- :Throws: Hakkei [_4/_6]_+_C Tomoe Nage [_4/_6]_+_D :Special Moves: Choukyuu Dan _2_1_4_+_P Ryuu Renga~Chiryuu _4_1_2_3_6_+_A Ryuu Renga~Tenryuu _4_1_2_3_6_+_C Ryuu Gakusai _4_2_1_+_K Ryuu Sougeki _^_2_1_4_+_P :Desperation Moves: Shinryuu Seiou Rekkyaku _2_3_6_3_2_1_4_+_B Shinryuu Tenbu Kyaku _2_3_6_3_2_1_4_+_D ----------------------------------------------- $end $cmd Chin Gentsai PSYCHO SOLDIER TEAM ----------------------------------------------- :Throws: Gou Inshu [_4/_6]_+_C Gyaku Ashi Nage [_4/_6]_+_D :Special Moves: Hyoutan Geki _2_1_4_+_P Ryuurin Hourai _6_2_3_+_P Kaiten-teki Kuutotsu Ken _4_1_2_3_6_+_K Choushuu Rikugyo _2_3^6_+_P Suikan Kanou _2_3_6_+_P ^!Cancel _A_+_B_+_C_+_D ^!Choushuu Rikugyo _6_+_P ^!Kaiten-teki Kuutotsu Ken _6_+_K Bougetsu Sui _2_1_4_+_K ^!Cancel _A_+_B_+_C_+_D ^!Move [_4/_6] ^!Rouja Hanhou _8_+_B ^!Rigyo Hanhou _8_+_D ^!Kaiten-teki Kuutotsu Ken _4_1_2_3_6_+_K :Desperation Moves: Gouran Enpou _2_3_6x2_+_P ----------------------------------------------- $end $cmd Kim Kaphwan KOREA TEAM ----------------------------------------------- :Throws: Kubikime Otoshi [_4/_6]_+_C Sakkyaku Nage [_4/_6]_+_D :Special Moves: Hangetsu Zan _2_1_4_+_K Hien Zan ^2_8_+_K Kuu Sajin ^2_8_+_P Hishou Kyaku _^_2_3_6_+_K Ryuusei Raku ^4_6_+_K :Desperation Moves: Hou'ou Kyaku (_^)_2_1_4_1_6_+_K ----------------------------------------------- $end $cmd Chang Koehan KOREA TEAM ----------------------------------------------- :Throws: Hagan Geki [_4/_6]_+_C Kusari Jime [_4/_6]_+_D :Special Moves: Tekkyuu Dai Kaiten _X_P ^!Cancel _A_+_B_+_C_+_D Tekkyuu Funsai Geki ^4_6_+_P Tekkyuu Hien Zan ^2_8_+_K Dai Hakai Nage ^-_6_3_2_1_4_6_+_C :Desperation Moves: Tekkyuu Dai Bousou _2_3_6_3_2_1_4_+_P ----------------------------------------------- $end $cmd Choi Bounge KOREA TEAM ----------------------------------------------- :Throws: Zujou Sashi [_4/_6]_+[_C/_D] :Command Moves: Sankaku Tobi _^corner_6 :Special Moves: Shissou Hishou Zan ^4_6_+_P Tatsumaki Shippuu Zan ^2_8_+_P Hishou Kyaku _^_2_3_6_+_K Hishou Kuuretsu Zan ^2_8_+_O_K ^!Houkou Tenkan _?_+[_P/_K] Senpuu Hien Sashi ^4_6_+_K ^!Houkou Tenkan _?_+[_P/_K] :Desperation Moves: Shin! Chouzetsu T. Shinkuu Zan _6_3_2_1_4x2_+_P ^!Move [_4/_6] ----------------------------------------------- $end $cmd Kasumi Todoh WOMEN'S FIGHTERS TEAM ----------------------------------------------- :Throws: Okuri Ashi Barai [_4/_6]_+[_C/_D] :Special Moves: Kasane Ate (_^)_2_3_6_+_P Hakusan Tou~Dageki Bougyou _2_1_4_+_P Messhin Mutou~Joudan Atemi _4_1_2_3_6_+_B _`reverse jump/Special/DM/SDM Sasshou Inshuu~Chuudan Atemi _4_1_2_3_6_+_D _`reverse high/mid Tatsumaki Souda~Nage Dageki ^-_6_3_2_1_4_+_C :Desperation Moves: Chou Kasane Ate _2_3_6x2_+_O_P ----------------------------------------------- $end $cmd Mai Shiranui WOMEN'S FIGHTERS TEAM ----------------------------------------------- :Throws: Shiranui Gourin [_4/_6]_+_C Fuusha Kuzushi [_4/_6]_+_D :Air Throws: Yume Zakura _^_?_+[_C/_D] :Command Moves: Sankaku Tobi _^corner_6 :Special Moves: Kacho Sen _2_3_6_+_P Ryuu Enbu _2_1_4_+_P Hishou Ryuu'en Jin _6_2_3_+_K Musasabi no Mai-ground _6_3_2_1_4_+_O_P Musasabi no Mai-air _^_2_1_4_+_P Hissatsu Shinobi Bachi _4_1_2_3_6_+_K :Desperation Moves: Chou Hissatsu Shinobi Bachi _2_1_4_1_2_3_6_+_K ----------------------------------------------- $end $cmd King WOMEN'S FIGHTERS TEAM ----------------------------------------------- :Throws: Hold Rush [_4/_6]_+_C Hook Buster [_4/_6]_+_D :Special Moves: Venom Strike _2_3_6_+_K Double Strike _2_3_6x2_+_K Surprise Rose _6_2_3_+_P Trap Shot _6_2_3_+_K Tornado Kick _6_3_2_1_4_+_K Mirage Kick _4_1_2_3_6_+_K :Desperation Moves: Illusion Dance _2_3_6_3_2_1_4_+_K ----------------------------------------------- $end $cmd Iori Yagami YAGAMI TEAM ----------------------------------------------- :Throws: Sakahagi [_4/_6]_+_C Saka Sakahagi [_4/_6]_+_D :Special Moves: 108 Shiki~Yami Barai _2_3_6_+_P 100 Shiki~Oniyaki _6_2_3_+_P 127 Shiki~Aoi Hana _2_1_4_+_Px3 212 Shiki~Kototsuki In _6_3_2_1_4_+_K Kuzukaze ^-_4_1_2_3_6_+_C :Desperation Moves: Kin 1211 Shiki~Ya Otome _2_1_4_1_2_3_6_+_P ----------------------------------------------- $end $cmd Mature YAGAMI TEAM ----------------------------------------------- :Throws: Death Blow [_4/_6]_+_C Back Rush [_4/_6]_+_D :Special Moves: Death Row _2_1_4_+_Px3 Despair _2_3_6_+_P Decide _4_1_2_3_6_+_P Metal Massacre _2_1_4_+_K :Desperation Moves: Heaven's Gate _2_1_4_1_2_3_6_+_K ----------------------------------------------- $end $cmd Vice YAGAMI TEAM ----------------------------------------------- :Throws: Death Blow [_4/_6]_+_C Back Rush [_4/_6]_+_D :Special Moves: Outrage _2_1_4_+_K Ravenous _^_2_1_4_+_K Decide _4_1_2_3_6_+_P Gore Fest ^-_6_3_2_1_4_6_+_C :Desperation Moves: Negative Gain ^-_6_3_2_1_4x2_+_C ----------------------------------------------- $end $cmd Geese Howard BOSS TEAM ----------------------------------------------- :Throws: Katate Nage [_4/_6]_+_C Shinkuu Nage [_4/_6]_+_D :Special Moves: Reppuu Ken _2_3_6_+_A Double Reppuu Ken _2_3_6_+_C Shippuu Ken _^_2_1_4_+_P Hisshou Nichirin Zan _6_2_3_+_P Ja'ei Ken _6_3_2_1_4_+_P Joudan Atemi Nage _4_1_2_3_6_+_B _`reverse jump/Special/DM/SDM Chudan Atemi Uchi _4_1_2_3_6_+_D _`reverse high/mid :Desperation Moves: Rasing Storm _1_6_3_2_1_4_3_+_P ----------------------------------------------- $end $cmd Wolfgang Krauser BOSS TEAM ----------------------------------------------- :Throws: Cliffhanger Drop [_4/_6]_+_C Kaiser Driver '91 [_4/_6]_+_D :Special Moves: Blitz Ball-high _2_1_4_+_P Blitz Ball-low _2_1_4_+_K Leg Tomahawk _2_3_6_+_K Lift Up Blow ^-_6_3_2_1_4_6_+_C Kaiser Dual Sobal _4_1_2_3_6_+_K Kaiser Kick _6_2_3_+_K :Desperation Moves: Kaiser Wave _6_4_1_2_3_6_+_P ----------------------------------------------- $end $cmd Mr. Big BOSS TEAM ----------------------------------------------- :Throws: Million Dolar Buster [_4/_6]_+_C High Lift Throw [_4/_6]_+_D :Special Moves: Crazy Drum _X_P Ground Blaster _2_3_6_+_P California Romance _6_2_3_+_P Cross Diving _6_3_2_1_4_+_P Spinning Lancer _6_3_2_1_4_+_K :Desperation Moves: Blaster Wave _2_3_6x2_+_P ----------------------------------------------- $end $cmd «Secret Characters» ----------------------------------------------- *Play with Chizuru Kagura and Goenitz - playable only with Cheats ----------------------------------------------- $end $cmd Chizuru Kagura ----------------------------------------------- :Throws: Reigetsu [_4/_6]_+_C Kaiten [_4/_6]_+_D :Special Moves: 100 Katsu~Tenjin no Kotowari _6_2_3_+_P 212Katsu~Shinsoku no Norito _6_3_2_1_4_+[_P/_K] ^!Tenzui _2_1_4_+[_P/_K] 108 Katsu~Tamayura on Shitsune _4_1_2_3_6_+_P _`reflect projectile :Desperation Moves: Rimen 85~Reigi no Ishizue _2_1_4_1_2_3_6_+_P _`foe can't use Special/DM/SDM Rimen 1 Katsu~Sanrai no Fujin _2_1_4x2_+_K ----------------------------------------------- $end $cmd Goenitz, Leopold ----------------------------------------------- :Throws: Meifu no Mon [_4/_6]_+_C Soukatsu Satsu [_4/_6]_+_D :Special Moves: Yonokaze _4_1_2_3_6_+[_P/_K] Hyouga _2_1_4_+_K Wanpyou Tokobuse _2_1_4_+_A Wanpyou Mametsu _2_1_4_+_C :Desperation Moves: Yamidoukoku ^-_6_3_2_1_4x2_+_C _`can be done at anytime _`doesn't have a SDM version Shin Ya Otome _2_1_4_1_2_3_6_+_P _`can be done at anytime ----------------------------------------------- $end $info=kof97 $cmd *---INFO---* ----------------------------------------------- The King of Figthers '97 (c)1997 SNK King of Gladiator (c)1997 Unknown Made by: Minoplis Correct by: Fabricio da Silva Coroquer Last Update: April 6th, 2009 ----------------------------------------------- $end $cmd «Buttons» ----------------------------------------------- _A: Weak Punch _B: Weak Kick _C: Strong Punch _D: Strong Kick _S: Taunt _P: any Punch Button[_A/_C] _K: any Kick Button[_B/_D] ----------------------------------------------- $end $cmd «Inscriptions» ----------------------------------------------- :Directional: _6: press Forward ^6: hold Forward _?: press any Direction :Buttons: _X: tap following Button repeatedly _O: hold following Button :Positon: ^-: must be done close from foe ^=: must be done far from foe _^: must be done in the air (_^): can be done in the air :Others: _+: press the motions together [/]: use any motions between the "[]" ^!: follow with this move :Throws: must be done close :Air Throws: you and your foe must be close in the air :Desperation Moves: (DM) needs 1 stock(Advanced) or POW MAX / Low Life(Extra) :Super Desperation Moves: (SDM) you must do a Desperation Move with 1 stock and Time Gauge(Advanced) or Low Life and POW MAX(Extra) ----------------------------------------------- $end $cmd «Advanced Mode Common Commands» ----------------------------------------------- :Movement: Run _6^6 Retreat _4_4 :Jumps: Normal Jump press_8 Low Jump tap_8 High Jump _2_8 Long Jump Run_9 :Escape Moves: Forward Roll _A_+_B Backward Roll _4_+_A_+_B :Recovery Moves: Safe Roll landing_A_+_B :Guard Cancel Moves: GC in Forward Roll (1Stock)block_6_+_A_+_B GC in Backward Roll (1Stock)block_A_+_B GC in Body Blow (1Stock)block_C_+_D :Command Moves: Body Blow (_^)_C_+_D Activate Time Gauge (1Stock)_A_+_B_+_C ----------------------------------------------- $end $cmd «Extra Mode Common Commands» ----------------------------------------------- :Movement: Dash _6_6 Retreat _4_4 :Jumps: Normal Jump _8 High Jump _2_8 :Escape Moves: Sidestep _A_+_B :Recovery Moves: Safe Roll landing_A_+_B Team Assistance dizzy_A_+_B_+_C :Guard Cancel Moves: GC in Forward Roll (MAX)block_6_+_A_+_B GC in Backward Roll (MAX)block_A_+_B GC in Body Blow (MAX)block_C_+_D :Command Moves: Body Blow (_^)_C_+_D Charge Power Gauge _O_A_+_B_+_C ----------------------------------------------- $end $cmd Kyo Kusanagi HERO TEAM ----------------------------------------------- :Throws: Hatsugane [_4/_6]_+_C Issetsu Seoi Nage [_4/_6]_+_D :Command Moves: Ge Shiki~Goufu You _6_+_B 88 Shiki _3_+_D Ge Shiki~Naraku Otoshi _^_2_+_C :Special Moves: 114 Shiki~Aragami _2_3_6_+_A ^!128 Shiki~Kono Kizu _2_3_6_+_P ^!127 Shiki~Yano Sabi _P ^!125 Shiki~Nanase _K ^!127 Shiki~Yano Sabi _6_3_2_1_4_+_P ^!Ge Shiki~Migiri Ugashi _P ^!125 Shiki~Nanase _K 115 Shiki~Dokugami _2_3_6_+_C ^!401 Shiki~Tsumi Yomi _6_3_2_1_4_+_P ^!402 Shiki~Batsu Yomi _6_+_P 100 Shiki~Oniyaki _6_2_3_+_P 212 Shiki~Kototsuki You _6_3_2_1_4_+_K R.E.D. KicK _4_2_1_+_K 75 Shiki Kai _2_3_6_+_K_K 910 Shiki~Nue Tsumi _2_1_4_+_P _`reverse high/mid(Ge Shiki~Ryuu Iri) _`reverse low(Ge Shiki~Tora Fuse) :Desperation Moves: Ura 108 Shiki~Orochi Nagi _2_1_4_1_2_3_6_+_O_P Saishuu Kessen Ougi~Mu Shiki _2_3_6x2_+_P ^!Chouhatsu _X_P _`on Desperation Move only ----------------------------------------------- $end $cmd Benimaru Nikaido HERO TEAM ----------------------------------------------- :Throws: Catch and Shoot [_4/_6]_+_C Front Suplex [_4/_6]_+_D :Air Throws: Spinning Knee Drop _^_?_+[_C/_D] :Command Moves: Jackknife Kick _6_+_B Flying Drill _^_2_+_D :Special Moves: Raijin Ken (_^)_2_3_6_+_P Shinkuu Katategoma _2_1_4_+_P Super Inazuma Kick _6_2_3_+_K Iai Geri _2_3_6_+_K Handou Sandan Geri _6_3_2_1_4_+_K Benimaru Collider ^-_6_3_2_1_4_6_+_P :Desperation Moves: Raikou Ken _2_3_6x2_+_P Elec-Trigger ^-_6_3_2_1_4x2_+_P ----------------------------------------------- $end $cmd Goro Daimon HERO TEAM ----------------------------------------------- :Throws: Juuji Shime [_4/_6]_+_C Tsukami Tataki Tsuke ^=[_4/_6]_+_C Okuri Ashi Barai [_4/_6]_+_D :Command Moves: Tama Tsubushi _6_+_A Zujou Barai _3_+_C :Special Moves: Jiraishin _6_2_3_+_A Jiraishin-fake _6_2_3_+_C Kumo Tsukami Nage _4_1_2_3_6_+_A Kirikabu Gaeshi _4_1_2_3_6_+_C Chou Oosotogari ^-_6_2_3_+_K Tenchi Gaeshi ^-_6_3_2_1_4_6_+_P Ura Nage _6_3_2_1_4_6_+_K Nekko Gaeshi _2_3_6_+_K _`reverse high/mid Chou Ukemi _2_1_4_+_K :Desperation Moves: Jigoku Gokuraku Otoshi ^-_6_3_2_1_4x2_+_P Arashi no Yama~Nekko Meki ^-_4_1_2_3_6x2_+_K ^!Zoku~Kirikabu Gaeshi _4_1_2_3_6_+_K ^!Bukko Nuki Ura Nage _6_2_3_+_K ----------------------------------------------- $end $cmd Terry Bogard FATAL FURY TEAM ----------------------------------------------- :Throws: Grasping Upper [_4/_6]_+_C Buster Throw [_4/_6]_+_D :Command Moves: Back Knuckle _6_+_A Rising Upper _3_+_C Special Moves Power Wave _2_3_6_+_P Rising Tackle _6_2_3_+_P Power Dunk _6_2_3_+_K Crack Shoot _2_1_4_+_K Burn Knuckle _2_1_4_+_P Power Charge _4_1_2_3_6_+_K :Desperation Moves: Power Geyser _2_1_4_1_2_3_6_+_P High Angle Geyser _2_3_6x2_+_K ----------------------------------------------- $end $cmd Andy Bogard FATAL FURY TEAM ----------------------------------------------- :Throws: Gourin Kai [_4/_6]_+_C Kakaekomi Nage [_4/_6]_+_D :Command Moves: Uwa Agito _6_+_B :Special Moves: Hishou Ken _2_1_4_+_P Shouryuu Dan _6_2_3_+_P Zan'ei Ken _1_6_+_P ^!Gadankou _2_3_6_+_P Kuuha Dan _4_1_2_3_6_+_K Gekiheki Haisui Shou ^-_4_1_2_3_6_+_P Gen'ei Shiranui _^_2_3_6_+_K ^!Shimo Agito _P ^!Uwa Agito _K :Desperation Moves: Chou Reppa Dan _2_1_4_1_2_3_6_+_K Hishou Ryuusei Ken _2_3_6x2_+_P ----------------------------------------------- $end $cmd Joe Higashi FATAL FURY TEAM ----------------------------------------------- :Throws: Hiza Jigoku [_4/_6]_+_C Leg Throw [_4/_6]_+_D :Command Moves: Low Kick _6_+_B Sliding Kick _3_+_B :Special Moves: Bakuretsu Ken _X_P ^!Bakuretsu Elbow _2_3_6_+_A ^!Bakuretsu Kick _2_3_6_+_C Hurricane Upper _4_1_2_3_6_+_P Tiger Kick _6_2_3_+_K Slash Kick _4_1_2_3_6_+_K Ougon no Kakato _2_1_4_+_K :Desperation Moves: Screw Upper _2_3_6x2_+_P BakuretsuHuricaneTigerKakato _2_3_6_3_2_1_4_+_P ----------------------------------------------- $end $cmd Ryo Sakazaki ART OF FIGHTING TEAM ----------------------------------------------- :Throws: Tani Otoshi [_4/_6]_+_C Tomoe Nage [_4/_6]_+_D :Command Moves: Hyouchuu Wari _6_+_A :Special Moves: Ko'ou Ken _2_3_6_+_P Kohou _6_2_3_+_P Hien Shippuu Kyaku _6_3_2_1_4_+_K Mouko Raijin Gou _2_1_4_+_P ^!follow with Kohou Mouko Raijin Setsu _2_3_6_+_K Kyokugen-ryuu Renbu Ken ^-_4_1_2_3_6_+_P :Desperation Moves: Haoh Shoukou Ken _6_4_1_2_3_6_+_P Ryuuko Ranbu _2_3_6_3_2_1_4_+_P Tenchi Haoh Ken _2_3_6x2_+_P ----------------------------------------------- $end $cmd Robert Garcia ART OF FIGHTING TEAM ----------------------------------------------- :Throws: Kubikiri Nage [_4/_6]_+_C Ryuuchou Kyaku [_4/_6]_+_D :Command Moves: Ryuu Hanshuu _6_+_B :Special Moves: Ryuugeki Ken _2_3_6_+_P Ryuuga _6_2_3_+_P Ryuu Zanshou _6_2_3_+_K Hien Shippuu Kyaku _6_3_2_1_4_+_K Kyokugen-ryuu Renbu Kyaku ^-_4_1_2_3_6_+_K Hien Ryuujin Kyaku _^_2_1_4_+_K :Desperation Moves: Haoh Shoukou Ken _6_4_1_2_3_6_+_P Ryuuko Ranbu _2_3_6_3_2_1_4_+_P Muei Shippuu Juudan Kyaku _2_3_6x2_+_K ----------------------------------------------- $end $cmd Yuri Sakazaki ART OF FIGHTING TEAM ----------------------------------------------- :Throws: Oni Harite [_4/_6]_+_C Silent Nage [_4/_6]_+_D :Air Throws: Tsubame Otoshi _^_?_+[_C/_D] :Command Moves: En Yoku _6_+_B :Special Moves: Ko'ou Ken _2_3_6_+_P Raiou Ken _2_3_6_+_K Kuuga _6_2_3_+_P ^!Ura Kuuga(with_C) _6_2_3_+_P Hien Senpuu Ken _2_1_4_+_P Hien Senpuu Kyaku _2_1_4_+_K Hyakuretsu Binta _6_3_2_1_4_+_P :Desperation Moves: Haoh Shoukou Ken _6_4_1_2_3_6_+_P Hien Hou'ou Kyaku _2_3_6_3_2_1_4_+_K Hien Rekkou _2_3_6x2_+_P ----------------------------------------------- $end $cmd Leona Heidern IKARI TEAM ----------------------------------------------- :Throws: Leona Crush [_4/_6]_+_C Order Buckler [_4/_6]_+_D :Air Throws: Heidern Inferno _^_?_+[_C/_D] :Special Moves: Baltic Launcher ^4_6_+_P Moon Slasher ^2_8_+_P X-Calibur ^2_8_+_K Ground Saber ^4_6_+_K ^!Gliding Buster(with_D) _6_+_D Eye Slasher _2_1_4_+_P :Desperation Moves: V-Slasher _^_2_3_6_3_2_1_4_+_P Gravity Storm _2_3_6x2_+_P Rebel Spark _2_1_4_1_2_3_6_+_K ----------------------------------------------- $end $cmd Ralf Jones IKARI TEAM ----------------------------------------------- :Throws: Dynamite Headbutt [_4/_6]_+_C Northern Light Bomb [_4/_6]_+_D :Special Moves: Vulcan Punch _X_P ^!Move _6 Gatling Attack ^4_6_+_P Kyuukouka Bakudan Punch-ground ^2_8_+_P Kyuukouka Bakudan Punch-air _^_2_3_6_+_P Ralf Kick ^4_6_+_K Super Argentine Backbreaker ^-_4_1_2_3_6_+_K :Desperation Moves: Baribari Vulcan Punch _2_3_6_3_2_1_4_+_P Umanori Vulcan Punch _2_1_4_1_2_3_6_+_K Galactica Phantom _2_3_6x2_+_P ----------------------------------------------- $end $cmd Clark Steel IKARI TEAM ----------------------------------------------- :Throws: Nageppanashi German [_4/_6]_+_C Fisherman Buster [_4/_6]_+_D :Air Throws: Death Lake Drive _^_?_+[_C/_D] :Command Moves: Stomping _6_+_B :Special Moves: Vulcan Punch _X_P ^!Move _6 Napalm Stretch _6_2_3_+_P ^!Flashing Elbow _2_3_6_+_P Frankensteiner _6_2_3_+_K ^!Flashing Elbow _2_3_6_+_P Rolling Cradler _4_1_2_3_6_+_P ^!Flashing Elbow _2_3_6_+_P Super Argentine Backbreaker ^-_4_1_2_3_6_+_K ^!Flashing Elbow _2_3_6_+_P :Desperation Moves: Ultra Argentine Backbreaker ^-_6_3_2_1_4x2_+_P Running Three _4_1_2_3_6x2_+_K ----------------------------------------------- $end $cmd Athena Asamiya PSYCHO SOLDIER TEAM ----------------------------------------------- :Throws: Psychic Throw [_4/_6]_+_C Bit Throw [_4/_6]_+_D :Air Throws: Psychic Shoot _^_?_+[_C/_D] :Command Moves: Renkan Tai _6_+_B Phoenix Bomb _^_2_+_B :Special Moves: Psycho Ball Attack _2_1_4_+_P Phoenix Arrow _^_2_1_4_+_P Psycho Sword (_^)_6_2_3_+_P Psychic Teleport _2_3_6_+_K Psycho Reflector _6_3_2_1_4_+_K _`reflect projectile Super Psychic Throw ^-_4_1_2_3_6_+_C :Desperation Moves: Shining Crystal Bit (_^)_4_6_3_2_1_4_+_P ^!Cancel _A_+_B_+_C_+_D ^!Crystal Shoot _2_1_4_+_O_P Phoenix Fang Arrow _^_2_3_6x2_+_P ----------------------------------------------- $end $cmd Sie Kensou PSYCHO SOLDIER TEAM ----------------------------------------------- :Throws: Hakkei [_4/_6]_+_C Tomoe Nage [_4/_6]_+_D :Command Moves: Kobokushu _6_+_A Kousentai _6_+_B :Special Moves: Choukyuu Dan _2_1_4_+_P Ryuu Sougeki _^_2_1_4_+_P Ryuu Renda ^-_6_2_3_+_X_P Ryuu Renga~Chiryuu _4_1_2_3_6_+_A Ryuu Renga~Tenryuu _4_1_2_3_6_+_C Ryuu Gakusai _4_2_1_+_K :Desperation Moves: Shinryuu Tenbu Kyaku _2_3_6_3_2_1_4_+_B Shinryuu Seiou Rekkyaku _2_3_6_3_2_1_4_+_D Senki Hakkei ^-_2_3_6x2_+_P Niku Man o Kuu _2_1_4x2_+_P _`recovery life ----------------------------------------------- $end $cmd Chin Gentsai PSYCHO SOLDIER TEAM ----------------------------------------------- :Throws: Gou Inshu [_4/_6]_+_C Gyaku Ashi Nage [_4/_6]_+_D :Command Moves: Suiho Hyoutan Shuu _6_+_A :Special Moves: Hyoutan Geki _2_1_4_+_P Ryuurin Hourai _6_2_3_+_P Kaiten-teki Kuutotsu Ken _4_1_2_3_6_+_K Choushuu Rikugyo _2_3^6_+_P Suikan Kanou _2_3_6_+_P ^!Cancel _A_+_B_+_C_+_D ^!Choushuu Rikugyo _6_+_P ^!Kaiten-teki Kuutotsu Ken _6_+_K Bougetsu Sui _2_1_4_+_K ^!Move [_4/_6] ^!Cancel _A_+_B_+_C_+_D ^!Ryuuja Hanhou _8_+_B ^!Rigyo Hanhou _8_+_D ^!Kaiten-teki Kuutotsu Ken _6_+_K :Desperation Moves: Gouran Enpou _2_3_6x2_+_P Gou'en Shourai _2_3_6_3_2_1_4_+_P ----------------------------------------------- $end $cmd Chizuru Kagura WOMEN'S FIGHTERS TEAM ----------------------------------------------- :Throws: Reigetsu [_4/_6]_+_C Kaiten [_4/_6]_+_D :Special Moves: 100 Katsu~Tenjin no Kotowari _6_2_3_+_P 212Katsu~Shinsoku no Norito _6_3_2_1_4_+[_P/_K] ^!Tenzui _2_1_4_+[_P/_K] 212K.OtsuShiki~Choumon noIsshin _2_3_6_+[_P/_K] 106 Katsu~Tamayura no Shitsune _4_1_2_3_6_+_P _`reflect projectile :Desperation Moves: Rimen 85~Reigi no Ishizue _2_1_4_1_2_3_6_+_P _`foe can't use Special/DM/SDM Rimen 1 Katsu~Sanrai no Fujin _2_3_6x2_+_K ----------------------------------------------- $end $cmd Mai Shiranui WOMEN'S FIGHTERS TEAM ----------------------------------------------- :Throws: Shiranui Gourin [_4/_6]_+_C Fuusha Kuzushi [_4/_6]_+_D :Air Throws: Yume Zakura _^_?_+[_C/_D] :Command Moves: Benitsuru no Mai _3_+_B :Special Moves: Kacho Sen _2_3_6_+_P Ryuu Enbu _2_1_4_+_P Hishou Ryuu'en Jin _6_2_3_+_K Musasabi no Mai-ground ^2_8_+_O_P Musasabi no Mai-air _^_2_1_4_+_P Hissatsu Shinobi Bachi _4_1_2_3_6_+_K Hakuro no Mai _6_2_3_+_P :Desperation Moves: Chou Hissatsu Shinobi Bachi _2_1_4_1_2_3_6_+_K Hou'ou no Mai _2_1_4x2_+_P Mizudori no Mai _2_3_6x2_+_P ----------------------------------------------- $end $cmd King WOMEN'S FIGHTERS TEAM ----------------------------------------------- :Throws: Hold Rush [_4/_6]_+_C Hook Buster [_4/_6]_+_D :Command Moves: Sliding Kick _3_+_D :Special Moves: Venom Strike _2_3_6_+_K Double Strike _2_3_6x2_+_K Surprise Rose _6_2_3_+_P Trap Shot _6_2_3_+_K Tornado Kick _6_3_2_1_4_+_K Mirage Kick _4_1_2_3_6_+_K :Desperation Moves: Illusion Dance _2_3_6_3_2_1_4_+_K Silent Flash _2_1_4x2_+_K ----------------------------------------------- $end $cmd Kim Kaphwan KOREA TEAM ----------------------------------------------- :Throws: Kubikime Otoshi [_4/_6]_+_C Sakkyaku Nage [_4/_6]_+_D :Command Moves: Dora Yup Chagi _6_+_A Neri Chagi _6_+_B :Special Moves: Hangetsu Zan _2_1_4_+_K Hien Zan ^2_8_+_K ^!Tenshou Zan(with_D) _2_+_D Kuu Sajin ^2_8_+_P Hishou Kyaku _^_2_3_6_+_K Ryuusei Raku ^4_6_+_K :Desperation Moves: Hou'ou Kyaku (_^)_2_1_4_1_2_3_6_+_K Hou'ou Tenbu Kyaku _^_2_3_6_3_2_1_4_+_K ----------------------------------------------- $end $cmd Chang Koehan KOREA TEAM ----------------------------------------------- :Throws: Hagan Geki [_4/_6]_+_C Kusari Jime [_4/_6]_+_D :Command Moves: Hiki Nige _3_+_A :Special Moves: Tekkyuu Dai Kaiten _X_P ^!Move [_4/_6] ^!Cancel _A_+_B_+_C_+_D Tekkyuu Funsai Geki ^4_6_+_P Tekkyuu Hien Zan ^2_8_+_K Dai Hakai Nage ^-_6_3_2_1_4_6_+_C :Desperation Moves: Tekkyuu Dai Bousou _2_3_6_3_2_1_4_+_P Tekkyuu Dai Assatsu _2_3_6x2_+_P ----------------------------------------------- $end $cmd Choi Bounge KOREA TEAM ----------------------------------------------- :Throws: Zujou Sashi [_4/_6]_+_C Geketsu Tsuki [_4/_6]_+_D :Command Moves: Nidan Zan _6_+_A Toorima Geri _6_+_B :Special Moves: Tatsumaki Shippuu Zan ^2_8_+_P Hishou Kuuretsu Zan ^2_8_+_O_K ^!Houkou Tenkan _?_+[_P/_K] Senpuu Hien Sashi ^4_6_+_K ^!Houkou Tenkan _?_+[_P/_K] Shissou Hishou Zan ^4_6_+_P Hishou Kyaku _^_2_3_6_+_K :Desperation Moves: Shin! Chouzetsu T. Shinkuu Zan _6_3_2_1_4x2_+_P ^!Move [_4/_6] Hou'ou Kyaku _2_3_6_3_2_1_4_+_K ----------------------------------------------- $end $cmd Yashiro Nanakase NEW FACES TEAM ----------------------------------------------- :Throws: Lever Blow [_4/_6]_+_C Hatchet Throw [_4/_6]_+_D :Command Moves: Step Side Kick _6_+_B :Special Moves: Upper Duel _6_2_3_+_P Sledgehammer _2_1_4_+_P Missile Might Bash _6_3_2_1_4_+_P Jet Counter _4_1_2_3_6_+_P :Desperation Moves: Million Bash Stream _2_1_4_1_2_3_6_+_P Final Impact _2_3_6x2_+_O_P ----------------------------------------------- $end $cmd Shermie NEW FACES TEAM ----------------------------------------------- :Throws: Shermie Flash~Original [_4/_6]_+_C Front Flash [_4/_6]_+_D :Command Moves: Shermie Stand _6_+_B :Special Moves: Shermie Whip _6_2_3_+_K Axle Spin Kick _2_1_4_+_K Shermie Shoot _4_1_2_3_6_+_K Shermie Spiral ^-_4_1_2_3_6_+_P :Desperation Moves: Shermie Flash ^-_6_3_2_1_4x2_+_P Shermie Cranival ^-_4_1_2_3_6x2_+_P ----------------------------------------------- $end $cmd Chris NEW FACES TEAM ----------------------------------------------- :Throws: Step Turn [_4/_6]_+_C Aerial Drop [_4/_6]_+_D :Command Moves: Spinning Array _6_+_A :Special Moves: Slide Touch _2_3_6_+_P Glider Stomp _^_2_3_6_+_K Hunting Air _6_2_3_+_K Shooting Dancer~Thrust _6_3_2_1_4_+_P Shooting Dancer~Step _6_3_2_1_4_+_K ^!follow with Glider Stomp :Desperation Moves: Chain Slide Touch _2_3_6x2_+_P Twister Drive _2_1_4x2_+_K ----------------------------------------------- $end $cmd Ryuji Yamazaki '97 SPECIAL TEAM ----------------------------------------------- :Throws: Shime Age [_4/_6]_+_C Bun Nage [_4/_6]_+_D :Command Moves: Bussashi _6_+_A :Special Moves: Hebi Tsukai _2_1_4_+_O[_A/_B/_C] ^!Hebi Damashi _D Sabaki no Aikuchi _6_2_3_+_P Bai Gaeshi-absorb _2_3_6_+_A _`absorb projectile Bai Gaeshi-reflect _2_3_6_+_C _`reflect projectile Suna Kake _6_2_3_+_K ^!follow with Hebi Tsukai Bakudan Pachiki ^-_4_1_2_3_6_+_P Sadomazo _4_1_2_3_6_+_K _`reverse jump/high/mid/Special/DM/SDM :Desperation Moves: Guillotine _2_3_6x2_+_P Drill ^-_6_3_2_1_4x2_+_X_P ----------------------------------------------- $end $cmd Blue Mary '97 SPECIAL TEAM ----------------------------------------------- :Throws: Victor Nage [_4/_6]_+_C Head Throw [_4/_6]_+_D :Command Moves: Hammer Arch _6_+_A Climbing Arrow _3_+_B :Special Moves: M. Spider _2_3_6_+_P Spin Fall _2_3_6_+_K Straight Slicer ^4_6_+_K ^!Crab Clutch _2_3_6_+_K Vertical Arrow _6_2_3_+_K ^!M. Snatcher _6_2_3_+_K M. Reverse Facelock _2_1_4_+_B _`reverse jump/Special/DM/SDM M. Head Buster _2_1_4_+_D _`reverse high/mid Backdrop Real ^-_4_1_2_3_6_+_P :Desperation Moves: M. Typhoon ^-_6_3_2_1_4x2_+_K M. Splash Rose _2_3_6_3_2_1_4_+_P M. Dynamite Swing _2_3_6x2_+_K ----------------------------------------------- $end $cmd Billy Kane '97 SPECIAL TEAM ----------------------------------------------- :Throws: Jigoku Otoshi [_4/_6]_+_C Ippon Zuri Nage [_4/_6]_+_D :Command Moves: Dai Kaiten Geri _6_+_A Boutaka Tobigeri _6_+_B :Special Moves: Senpuu Kon _X_A Shuuten Renpa Kon _X_C Sen'en Sakkon _6_2_3_+_P Sansetsu Kon~Chuudan Uchi _4_1_2_3_6_+_P ^!Kaen Sansetsu Kon~Chuudan Tsuki _2_3_6_+_P Kyoushuu Hishou Kon _6_2_3_+_K ^!Move [_4/_6] Karyuu Tsuigeki Kon _2_1_4_+_B _`reverse jump/Special/DM/SDM Suiryuu Tsuigeki Kon _2_1_4_+_D _`reverse high/mid :Desperation Moves: Chou Kaen Senpuu Kon _2_3_6_3_2_1_4_+_P Dai Senpuu _2_3_6x2_+_P ----------------------------------------------- $end $cmd Iori Yagami EDIT TEAM ----------------------------------------------- :Throws: Sakahagi [_4/_6]_+_C Saka Sakahagi [_4/_6]_+_D :Command Moves: Ge Shiki~Yumekibi _6_+_A_A Ge Shiki~Goufu In Shinigame _6_+_B Ge Shiki~Yuri Ori _^_4_+_B :Special Moves: 108 Shiki~Yami Barai _2_3_6_+_P 100 Shiki~Oniyaki _6_2_3_+_P 127 Shiki~Aoi Hana _2_1_4_+_Px3 212 Shiki~Kototsuki In _6_3_2_1_4_+_K Kuzukaze ^-_4_1_2_3_6_+_P :Desperation Moves: Kin 1211 Shiki~Ya Otome _2_3_6_3_2_1_4_+_P Ura 108 Shiki~Ya Sakazuki _2_1_4_1_2_3_6_+_P ^!Delay _O_P_+_K ----------------------------------------------- $end $cmd Shingo Yabuki EDIT TEAM ----------------------------------------------- :Throws: Hatsugane [_4/_6]_+_C Ippon Seoi Nage Fukanzen [_4/_6]_+_D :Command Moves: Ge Shiki~Goufu Kakkodake _6_+_B :Special Moves: 114 Shiki~Aragami Mikansei _2_3_6_+_A 115 Shiki~Dokugami Mikansei _2_3_6_+_C 100 Shiki~Oniyaki Mikansei _6_2_3_+_P 101 Shiki~Oboro Guruma Mikansei _2_1_4_+_K Shingo Kick _4_1_2_3_6_+_K :Desperation Moves: Ge Shiki~Kake Hourin _2_3_6x2_+_P ^!Idol Teishi _P Burning Shingo _2_1_4_1_2_3_6_+_P ----------------------------------------------- $end $cmd «Secret Characters» ----------------------------------------------- *Play with Kyo Kusanagi '94 - at the Character Select Screen - put the cursor on Kyo_O_Spress[_P/_K] *Play with Orochi Leona - at the Character Select Screen_O_S - _8_2_8_2_8_2_+_B_+_D - she use the same moves of Leona *Play with Orochi Iori - at the Character Select Screen_O_S - _4_6_4_6_4_6_+_A_+_C - he use the same moves of Iori *Play with Orochi Team - at the Character Select Screen_O_S - _8_4_2_6_8_2_+_B_+_C - only after a code for Orochi Iori or Leona *Play with Orochi - playable only with Cheats ----------------------------------------------- $end $cmd Kyo Kusanagi '94 ----------------------------------------------- :Throws: Hatsugane [_4/_6]_+_C Issetsu Seoi Nage [_4/_6]_+_D :Command Moves: Ge Shiki~Goufu You _6_+_B 88 Shiki _3_+_D Ge Shiki~Naraku Otoshi _^_2_+_C :Special Moves: 108 Shiki~Yami Barai _2_3_6_+_P 100 Shiki~Oniyaki _6_2_3_+_P 101 Shiki~Oboro Guruma _4_2_1_+_K :Desperation Moves: Ura 108 Shiki~Orochi Nagi _2_1_4_1_2_3_6_+_O_P ----------------------------------------------- $end $cmd Yashiro of the Parched Earth OROCHI TEAM ----------------------------------------------- :Throws: Baku [_4/_6]_+_C Beki [_4/_6]_+_D :Command Moves: Bu _6_+_B :Special Moves: Odoru Daichi ^-_4_1_2_3_6_+_P Niragu Daichi ^-_6_3_2_1_4_6_+_P Musebu Daichi _4_1_2_3_6_+_K Kujiku Daichi _2_1_4_+_P :Desperation Moves: AnkokuJigokuGokurakuOtoshi ^-_6_3_2_1_4x2_+_P Araburu Daichi ^-_4_1_2_3_6x2_+_P Hoeru Daichi _2_3_6x2_+_O_P ----------------------------------------------- $end $cmd Shermie of the Insanely Violent Lightning OROCHI TEAM ----------------------------------------------- :Throws: Bakurai [_4/_6]_+_C Enrai [_4/_6]_+_D :Command Moves: Kourai _6_+_B :Special Moves: Mugetsu no Raiun _4_1_2_3_6_+[_P/_K] Yatanagi no Muchi _2_1_4_+_P Shajitsu no Odori _2_1_4_+_K Raijin no Tsue _^_2_3_6_+_K :Desperation Moves: Ankoku Raiko Ken _2_3_6x2_+_P Shukumei, Gen'ei, Shinshi _2_1_4_1_2_3_6_+_K ----------------------------------------------- $end $cmd Chris of the Flame of Destiny OROCHI TEAM ----------------------------------------------- :Throws: Chi no Batsu [_4/_6]_+_C Ten no Tsumi [_4/_6]_+_D :Command Moves: Muyou no Ono _6_+_A :Special Moves: Taiyou o Iru Honoo _2_3_6_+_P Tsuki o Tsumu Honoo _6_2_3_+_P Kagami o Hofuru Honoo _2_1_4_+_P Shishi o Kamu Honoo ^-_4_1_2_3_6_+_P :Desperation Moves: Ankoku Orochi Nagi _2_1_4_1_2_3_6_+_O_P Daichi o Harau Gouka _2_3_6x2_+_P ----------------------------------------------- $end $cmd Orochi ----------------------------------------------- :Throws: Arahabaki [_4/_6]_+[_C/_D] :Special Moves: Kaijo _2_3_6_+_A Ken Imi-straight _2_3_6_+_B Ken Imi-upward _2_3_6_+_C Tadasu normal attack_2_3_6_+_D Katakenawa _6_3_2_1_4_+[_P/_K] :Desperation Moves: Kon _2_1_4_+_P _`doesn't have a SDM version Ookami _6_2_3_+_P _`doesn't have a SDM version :Additional Notes: _`can't crouch ----------------------------------------------- $end $info=kof98 $cmd *---INFO---* ----------------------------------------------- The King of Figthers '98 - The Slugfest The King of Fighters '98-dream match never ends (c)1998 SNK Made by: Axe Correct by: Fabricio da Silva Coroquer Last Update: April 6th, 2009 ----------------------------------------------- $end $cmd «Buttons» ----------------------------------------------- _A: Weak Punch _B: Weak Kick _C: Strong Punch _D: Strong Kick _S: Taunt _P: any Punch Button[_A/_C] _K: any Kick Button[_B/_D] ----------------------------------------------- $end $cmd «Inscriptions» ----------------------------------------------- :Directional: _6: press Forward ^6: hold Forward _?: press any Direction :Buttons: _X: tap following Button repeatedly _O: hold following Button :Positon: ^-: must be done close from foe ^=: must be done far from foe _^: must be done in the air (_^): can be done in the air :Others: _+: press the motions together [/]: use any motions between the "[]" ^!: follow with this move :Throws: must be done close :Air Throws: you and your foe must be close in the air :Desperation Moves: (DM) needs 1 stock(Advanced) or POW MAX / Low Life(Extra) :Super Desperation Moves: (SDM) you must do a Desperation Move with 1 stock and Time Gauge(Advanced) or Low Life and POW MAX(Extra) ----------------------------------------------- $end $cmd «Advanced Mode Common Commands» ----------------------------------------------- :Movement: Run _6^6 Retreat _4_4 :Jumps: Normal Jump press_8 Low Jump tap_8 High Jump _2_8 Long Jump Run_9 :Escape Moves: Forward Roll _A_+_B Backward Roll _4_+_A_+_B Throw Escape thrown[_4/_6]_+[_P/_K] :Recovery Moves: Safe Fall landing_A_+_B :Guard Cancel Moves: GC in Forward Roll (1Stock)block_6_+_A_+_B GC in Backward Roll (1Stock)block_A_+_B GC in Body Blow (1Stock)block_C_+_D :Command Moves: Body Blow (_^)_C_+_D Activate Time Gauge (1Stock)_A_+_B_+_C ----------------------------------------------- $end $cmd «Extra Mode Common Commands» ----------------------------------------------- :Movement: Dash _6_6 Retreat _4_4 :Jumps: Normal Jump press_8 Low Jump tap_8 High Jump _2_8 :Escape Moves: Sidestep _A_+_B ^!Sidestep Attack [_P/_K] :Recovery Moves: Safe Fall landing_A_+_B Team Assistance dizzy_A_+_B_+_C :Guard Cancel Moves: GC in Forward Roll (MAX)block_6_+_A_+_B GC in Backward Roll (MAX)block_A_+_B GC in Body Blow (MAX)block_C_+_D :Command Moves: Body Blow (_^)_C_+_D Charge Power Gauge _O_A_+_B_+_C ----------------------------------------------- $end $cmd Kyo Kusanagi HERO TEAM ----------------------------------------------- :Throws: Hatsugane [_4/_6]_+_C Issetsu Seoi Nage [_4/_6]_+_D :Command Moves: Ge Shiki~Goufu You _6_+_B 88 Shiki _3_+_D Ge Shiki~Naraku Otoshi _^_2_+_C :Special Moves: 114 Shiki~Aragami _2_3_6_+_A ^!128 Shiki~Kono Kizu _2_3_6_+_P ^!127 Shiki~Yano Sabi _P ^!125 Shiki~Nanase _K ^!127 Shiki~Yano Sabi _6_3_2_1_4_+_P ^!Ge Shiki~Migiri Ugachi _P ^!125 Shiki~Nanase _K 115 Shiki~Dokugami _2_3_6_+_C ^!401 Shiki~Tsumi Yomi _6_3_2_1_4_+_P ^!402 Shiki~Batsu Yomi _6_+_P 100 Shiki~Oniyaki _6_2_3_+_P 75 Shiki Kai _2_3_6_+_K_K R.E.D. KicK _4_2_1_+_K 212 Shiki~Kototsuki You _6_3_2_1_4_+_K 910 Shiki~Nue Tsumi _2_1_4_+_P _`reverse high/mid(Ge Shiki~Ryuu Iri) _`reverse low(Ge Shiki~Tora Fuse) :Desperation Moves: Ura 108 Shiki~Orochi Nagi _2_1_4_1_2_3_6_+_O_P Saishuu Kessen Ougi~Mu Shiki _2_3_6x2_+_P ^!Chouhatsu _X_P _`on Desperation Move only ----------------------------------------------- $end $cmd Benimaru Nikaido HERO TEAM ----------------------------------------------- :Throws: Catch and Shoot [_4/_6]_+_C Front Suplex [_4/_6]_+_D :Air Throws: Spinning Knee Drop _^_?_+[_C/_D] :Command Moves: Jackknife Kick _6_+_B Flying Drill _^_2_+_D :Special Moves: Raijin Ken (_^)_2_3_6_+_P Shinkuu Katategoma _2_1_4_+_P Iai Geri _2_3_6_+_K Super Inazuma Kick _6_2_3_+_K Handou Sandan Geri _6_3_2_1_4_+_K Benimaru Collider ^-_6_3_2_1_4_6_+_P :Desperation Moves: Raikou Ken _2_3_6x2_+_P Elec-Trigger ^-_6_3_2_1_4x2_+_P ----------------------------------------------- $end $cmd Goro Daimon HERO TEAM ----------------------------------------------- :Throws: Juuji Shime [_4/_6]_+_C Tsukami Tataki Tsuke ^=[_4/_6]_+_C Okuri Ashi Barai [_4/_6]_+_D :Command Moves: Tama Tsubushi _6_+_A Zujou Barai _3_+_C :Special Moves: Jiraishin _6_2_3_+_A Jiraishin-fake _6_2_3_+_C Kumo Tsukami Nage _4_1_2_3_6_+_A Kirikabu Gaeshi _4_1_2_3_6_+_C Chou Oosotogari ^-_6_2_3_+_K Tenchi Gaeshi ^-_6_3_2_1_4_6_+_P Ura Nage _6_3_2_1_4_6_+_K Nekko Gaeshi _2_3_6_+_K _`reverse high/mid Chou Ukemi _2_1_4_+_K :Desperation Moves: Jigoku Gokuraku Otoshi ^-_6_3_2_1_4x2_+_P Arashi no Yama~Nekko Nuki ^-_4_1_2_3_6x2_+_K ^!Zoku~Kirikabu Gaeshi _4_1_2_3_6_+_K ^!Bukko Nuki Ura Nage _6_2_3_+_K ----------------------------------------------- $end $cmd Terry Bogard FATAL FURY TEAM ----------------------------------------------- :Throws: Grasping Upper [_4/_6]_+_C Buster Throw [_4/_6]_+_D :Command Moves: Back Knuckle _6_+_A Rising Upper _3_+_C :Special Moves: Power Wave _2_3_6_+_P Rising Tackle _6_2_3_+_P Power Dunk _6_2_3_+_K Crack Shoot _2_1_4_+_K Burn Knuckle _2_1_4_+_P Power Charge _4_1_2_3_6_+_K :Desperation Moves: Power Geyser _2_1_4_1_6_+_P High Angle Geyser _2_3_6x2_+_K ----------------------------------------------- $end $cmd Andy Bogard FATAL FURY TEAM ----------------------------------------------- :Throws: Gourin Kai [_4/_6]_+_C Kakaekomi Nage [_4/_6]_+_D :Command Moves: Uwa Agito _6_+_B Age Men _3_+_A :Special Moves: Hishou Ken _2_1_4_+_P Shouryuu Dan _6_2_3_+_P Zan'ei Ken _1_6_+_P ^!Gadankou _2_3_6_+_P Kuuha Dan _4_1_2_3_6_+_K Gekiheki Haisui Shou ^-_4_1_2_3_6_+_P Gen'ei Shiranui _^_2_3_6_+_K ^!Shimo Agito _P ^!Uwa Agito _K :Desperation Moves: Chou Reppa Dan _2_1_4_1_6_+_K Hishou Ryuusei Ken _2_3_6x2_+_P ----------------------------------------------- $end $cmd Joe Higashi FATAL FURY TEAM ----------------------------------------------- :Throws: Hiza Jigoku [_4/_6]_+_C Leg Throw [_4/_6]_+_D :Command Moves: Low Kick _6_+_B Sliding Kick _3_+_B :Special Moves: Bakuretsu Ken _X_P ^!Bakuretsu Elbow _2_3_6_+_A ^!Bakuretsu Kick _2_3_6_+_C Hurricane Upper _4_1_2_3_6_+_P Ougon no Kakato _2_1_4_+_K Tiger Kick _6_2_3_+_K Slash Kick _4_1_2_3_6_+_K :Desperation Moves: Screw Upper _2_3_6x2_+_P BakuretsuHuricaneTigerKakato _2_3_6_3_2_1_4_+_P ----------------------------------------------- $end $cmd Ryo Sakasaki ART OF FIGHTING TEAM ----------------------------------------------- :Throws: Tani Otoshi [_4/_6]_+_C Tomoe Nage [_4/_6]_+_D :Command Moves: Hyouchuu Wari _6_+_A :Special Moves: Ko'ou Ken _2_3_6_+_P Kohou _6_2_3_+_P Hien Shippuu Kyaku _6_3_2_1_4_+_K Mouko Raijin Gou _2_1_4_+_P ^!follow with Kohou Mouko Raijin Setsu _2_3_6_+_K Kyokugen-ryuu Renbu Ken ^-_4_1_2_3_6_+_P :Desperation Moves: Haoh Shoukou Ken _6_4_1_2_3_6_+_P Ryuuko Ranbu _2_3_6_3_2_1_4_+_P Tenchi Haoh Ken _2_3_6x2_+_P ----------------------------------------------- $end $cmd Robert Garcia ART OF FIGHTING TEAM ----------------------------------------------- :Throws: Kubikiri Nage [_4/_6]_+_C Ryuuchou Kyaku [_4/_6]_+_D :Command Moves: Kouryuu Koukyaku Geri _6_+_A Ryuu Hanshuu _6_+_B :Special Moves: Ryuugeki Ken _2_3_6_+_P Ryuuga _6_2_3_+_P Ryuu Zanshou _6_2_3_+_K Hien Shippuu Kyaku _6_3_2_1_4_+_K Hien Ryuujin Kyaku _^_2_1_4_+_K Kyokugen-ryuu Renbu Kyaku ^-_4_1_2_3_6_+_K :Desperation Moves: Haoh Shoukou Ken _6_4_1_2_3_6_+_P Ryuuko Ranbu _2_3_6_3_2_1_4_+_P Muei Shippuu Juudan Kyaku _2_3_6x2_+_K ----------------------------------------------- $end $cmd Yuri Sakazaki ART OF FIGHTING TEAM ----------------------------------------------- :Throws: Oni Harite [_4/_6]_+_C Silent Nage [_4/_6]_+_D :Air Throws: Tsubame Otoshi _^_?_+[_C/_D] :Command Moves: En Yoku _6_+_B :Special Moves: Ko'ou Ken _2_3_6_+_P Kuuga _6_2_3_+_P ^!Ura Kuuga(with_C) _6_2_3_+_P Hien Senpuu Ken _2_1_4_+_P Raiou Ken _2_3_6_+_K Hien Senpuu Kyaku _2_1_4_+_K :Desperation Moves: Haou Shoukou Ken _6_4_1_2_3_6_+_P Hien Hou'ou Kyaku _2_3_6_3_2_1_4_+_K Hien Rekkou _2_3_6x2_+_P ----------------------------------------------- $end $cmd Leona Heidern IKARI TEAM ----------------------------------------------- :Throws: Leona Crush [_4/_6]_+_C Order Buckler [_4/_6]_+_D :Air Throws: Heidern Inferno _^_?_+[_C/_D] :Command Moves: Strike Arch _6_+_B :Special Moves: Baltic Launcher ^4_6_+_P Moon Slasher ^2_8_+_P Ground Saber ^4_6_+_K ^!Gliding Buster(with_D) _6_+_D X-Calibur ^2_8_+_K Eye Slasher _2_1_4_+_P Earring Bakudan _2_1_4_+_K :Desperation Moves: V-Slasher _^_2_3_6_3_2_1_4_+_P Gravity Storm _2_3_6x2_+_P Rebel Spark _2_1_4_1_2_3_6_+_K ----------------------------------------------- $end $cmd Ralf Jones IKARI TEAM ----------------------------------------------- :Throws: Dynamite Headbutt [_4/_6]_+_C Northern Light Bomb [_4/_6]_+_D :Special Moves: Vulcan Punch _X_P ^!Move _6 Gattling Attack ^4_6_+_P Kyuukouka Bakudan Punch-ground ^2_8_+_P Kyuukouka Bakudan Punch-air _^_2_3_6_+_P Super Argentine Backbreaker ^-_4_1_2_3_6_+_K Ralf Kick ^4_6_+_K :Desperation Moves: Baribari Vulcan Punch _2_3_6_3_2_1_4_+_P Umanori Vulcan Punch _2_1_4_1_2_3_6_+_K Galactica Phantom _2_3_6x2_+_P ----------------------------------------------- $end $cmd Clark Steel IKARI TEAM ----------------------------------------------- :Throws: Nageppanashi German [_4/_6]_+_C Fisherman Buster [_4/_6]_+_D :Air Throws: Death Lake Drive _^_?_+[_C/_D] :Command Moves: Stomping _6_+_B :Special Moves: Vulcan Punch _X_P ^!Move _6 Napalm Stretch _6_2_3_+_P ^!Flashing Elbow _2_3_6_+_P SuperArabianBurglaryBackbreaker _4_1_2_3_6_+_A ^!Flashing Elbow _2_3_6_+_P Rolling Cradle _4_1_2_3_6_+_C ^!Flashing Elbow _2_3_6_+_P Frankensteiner ^-_6_2_3_+_K ^!Flashing Elbow _2_3_6_+_P Super Argentine Backbreaker ^-_4_1_2_3_6_+_K ^!Flashing Elbow _2_3_6_+_P :Desperation Moves: Ultra Argentine Backbreaker ^-_6_3_2_1_4x2_+_P Running Three _4_1_2_3_6x2_+_K ----------------------------------------------- $end $cmd Athena Asamiya PSYCHO SOLDIER TEAM ----------------------------------------------- :Throws: Psychic Throw [_4/_6]_+_C Bit Throw [_4/_6]_+_D :Air Throws: Psychic Shoot _^_?_+[_C/_D] :Command Moves: Renkan Tai _6_+_B Phoenix Bomb _^_2_+_B :Special Moves: Psycho Ball Attack _2_1_4_+_P Psycho Sword (_^)_6_2_3_+_P Psychic Teleport _2_3_6_+_K Phoenix Arrow _^_2_1_4_+_K Psycho Reflector _2_1_4_+_B _`reflect projectile New Psycho Reflector _2_1_4_+_D _`reflect projectile Super Psychic Throw ^-_4_1_2_3_6_+_P :Desperation Moves: Shining Crystal Bit (_^)_6_3_2_1_4x2_+_P ^!Cancel _A_+_B_+_C_+_D ^!Crystal Shoot _2_1_4_+_O_P Phoenix Fang Arrow _^_2_3_6x2_+_K ----------------------------------------------- $end $cmd Sie Kensou PSYCHO SOLDIER TEAM ----------------------------------------------- :Throws: Hakkei [_4/_6]_+_C Tomoe Nage [_4/_6]_+_D :Command Moves: Kobokushu _6_+_A Kousentai _6_+_B :Special Moves: Choukyuu Dan _2_1_4_+_P Ryuu Sougeki _^_2_1_4_+_P Ryuu Renga~Chiryuu _4_1_2_3_6_+_A Ryuu Renga~Tenryuu _4_1_2_3_6_+_C Ryuu Gakusai _4_2_1_+_K Ryuu Renda _6_2_3_+_X_P :Desperation Moves: Shinryuu Seioh Rekkyaku _2_3_6_3_2_1_4_+_B Shinryuu Tenbu Kyaku _2_3_6_3_2_1_4_+_D Senki Hakkei ^-_2_3_6x2_+_P Niku Man o Kuu _2_1_4x2_+_P _`recovery life ----------------------------------------------- $end $cmd Chin Gentsai PSYCHO SOLDIER TEAM ----------------------------------------------- :Throws: Gou Inshu [_4/_6]_+_C Gyaku Ashi Nage [_4/_6]_+_D :Command Moves: Suiho Hyoutan Shuu _6_+_A :Special Moves: Kisui Shuu _2_3_6_+_P Ryuurin Hourai _6_2_3_+_P Hyoutan Geki _2_1_4_+_P Kaiten-teki Kuutotsu Ken _4_1_2_3_6_+_K Suikan Kanou _2_2_+_P ^!Choushuu Rikugyo _6_+_P ^!Kaiten-teki Kuutotsu Ken _6_+_K ^!Cancel _A_+_B_+_C_+_D Bougetsu Sui _2_2_+_K ^!Move [_4/_6] ^!Rouja Hanhou _8_+_B ^!Rigyo Hanhou _8_+_D ^!Kaiten-teki Kuutotsu Ken _6_+_K ^!Cancel _A_+_B_+_C_+_D :Desperation Moves: Gouran Enpou _2_3_6x2_+_P Gou'en Shourai _2_3_6_3_2_1_4_+_P ----------------------------------------------- $end $cmd Chizuru Kagura WOMEN'S FIGHTERS TEAM ----------------------------------------------- :Throws: Reigetsu [_4/_6]_+_C Kaiten [_4/_6]_+_D :Command Moves: Jokatsu~Sousou-Zheng Zheng _6_+_A Jokatsu~Sousou-Cang Cang _6_+_B Jokatsu~Sousou-Cong Cong _3_+_B :Special Moves: 212Katsu~Shinsoku no Norito _6_3_2_1_4_+[_P/_K] ^!Tensui _2_1_4_+[_P/_K] 108 Katsu~Tamayura no Shitsune _2_3_6_+_P _`reflect projectile 100 Katsu~Tenjin no Kotowari _6_2_3_+_P 212K.OtsuShiki~Choumon no Isshin _2_2_+[_P/_K] :Desperation Moves: Rimen 85~Reigi no Ishizue _2_1_4_1_2_3_6_+_P _`foe can't use Special/DM/SDM Rimen 1 Katsu~Sanrai no Fujin _2_3_6x2_+_K ----------------------------------------------- $end $cmd Mai Shiranui WOMEN'S FIGHTERS TEAM ----------------------------------------------- :Throws: Shiranui Gourin [_4/_6]_+_C Fuusha Kuzushi [_4/_6]_+_D :Air Throws: Yume Zakura _^_?_+[_C/_D] :Command Moves: Benitsuru no Mai _6_+_B Koku'en no Mai _3_+_B Dairin Fuusha Otoshi _^_2_+_A Sankaku Tobi _^corner_6 :Special Moves: Kachou Sen _2_3_6_+_P Ryuu Enbu _2_1_4_+_P Musasabi no Mai-ground ^2_8_+_O_P Musasabi no Mai-air _^_2_1_4_+_P Hissatsu Shinobi Bachi _4_1_2_3_6_+_K Hakuro no Mai _6_2_3_+_P Hishou Ryuu'en Jin _6_2_3_+_K :Desperation Moves: Chou Hissatsu Shinobi Bachi _2_1_4_1_2_3_6_+_K Mizudori no Mai _2_3_6x2_+_P Hou'ou no Mai _2_1_4x2_+_P ----------------------------------------------- $end $cmd King WOMEN'S FIGHTERS TEAM ----------------------------------------------- :Throws: Hold Rush [_4/_6]_+_C Hook Buster [_4/_6]_+_D :Command Moves: Sliding Kick _3_+_D :Special Moves: Venom Strike _2_3_6_+_K Double Strike _2_3_6x2_+_K Trap Shot _6_2_3_+_K Surprise Rose _6_2_3_+_P Mirage Kick _6_3_2_1_4_+_P Tornado Kick _6_3_2_1_4_+_K :Desperation Moves: Illusion Dance _2_3_6_3_2_1_4_+_K Silent Flash _2_1_4x2_+_K ----------------------------------------------- $end $cmd Kim Kaphwan KOREA TEAM ----------------------------------------------- :Throws: Kubikime Otoshi [_4/_6]_+_C Sakkyaku Nage [_4/_6]_+_D :Command Moves: Dora Yup Chagi _6_+_A Neri Chagi _6_+_B :Special Moves: Hangetsu Zan _2_1_4_+_K Hien Zan ^2_8_+_K ^!Tenshou Zan(with_D) _2_+_D Sanren Geki _2_1_4_+_Px3 Hishou Kyaku _^_2_3_6_+_K Kuu Sajin ^2_8_+_P Haki Kyaku _2_2_+_K ^!follow with Hou'ou Kyaku Ryuusei Raku ^4_6_+_K :Desperation Moves: Hou'ou Kyaku (_^)_2_1_4_1_6_+_K Hou'ou Tenbu Kyaku _^_2_3_6_3_2_1_4_+_K ----------------------------------------------- $end $cmd Chang Koehan KOREA TEAM ----------------------------------------------- :Throws: Hagan Geki [_4/_6]_+_C Kusari Jime [_4/_6]_+_D :Command Moves: Hike Nige _3_+_A :Special Moves: Tekkyuu Dai Kaiten _X_P ^!Move [_4/_6] ^!Cancel _A_+_B_+_C_+_D Tekkyuu Funsai Geki ^4_6_+_P Tekkyuu Hien Zan ^2_8_+_K Dai Hakai Nage ^-_6_3_2_1_4_6_+_P :Desperation Moves: Tekkyuu Dai Bousou _2_3_6_3_2_1_4_+_P Tekkyuu Dai Assatsu _2_3_6x2_+_P ----------------------------------------------- $end $cmd Choi Bounge KOREA TEAM ----------------------------------------------- :Throws: Zujou Sashi [_4/_6]_+_C Geketsu Tsuki [_4/_6]_+_D :Command Moves: Nidan Zan _6_+_A Toorima Geri _6_+_B Sankaku Tobi _^corner_6 :Special Moves: Kaiten Hien Zan _2_1_4_+_P ^!Kaiten Hien Zuki _P Tatsumaki Shippuu Zan ^2_8_+_P Senpuu Hien Sashi ^4_6_+_K ^!Houkou Tenkan _?_+[_P/_K]x2 Shissou Hishou Zan ^4_6_+_P Hishou Kuuretsu Zan ^2_8_+_O_K ^!Houkou Tenkan _?_+[_P/_K]x2 Hishou Kyaku _^_2_3_6_+_K :Desperation Moves: Shin! Chouzetsu T. Shinkuu Zan _6_3_2_1_4x2_+_P ^!Move [_4/_6] Hou'ou Kyaku _2_3_6_3_2_1_4_+_K ----------------------------------------------- $end $cmd Yashiro Nanakase NEW FACES TEAM ----------------------------------------------- :Throws: Lever Blow [_4/_6]_+_C Hatchet Throw [_4/_6]_+_D :Command Moves: Regret Bash _6_+_A Step Side Kick _6_+_B :Special Moves: Upper Duel _6_2_3_+_P Missile Might Bash _6_3_2_1_4_+_P Jet Counter _4_1_2_3_6_+_P ^!Still _2_3_6_+_P Sledgehammer _2_1_4_+_K :Desperation Moves: Million Bash Stream _2_1_4_1_2_3_6_+_X_P Final Impact _2_3_6x2_+_O_P ----------------------------------------------- $end $cmd Shermie NEW FACES TEAM ----------------------------------------------- :Throws: Shermie Flash~Original [_4/_6]_+_C Front Flash [_4/_6]_+_D :Command Moves: Shermie Stand _6_+_B :Special Moves: Shermie Whip _2_1_4_+_P ^!Shermie Cute _2_3_6_+_K Axle Spin Kick _2_1_4_+_K Shermie Shoot _4_1_2_3_6_+_K Shermie Spiral ^-_4_1_2_3_6_+_P ^!Shermie Cute _2_3_6_+_K Shermie Clutch _6_2_3_+_K ^!Shermie Cute _2_3_6_+_K :Desperation Moves: Shermie Flash ^-_6_3_2_1_4x2_+_P Shermie Carnival ^-_4_1_2_3_6x2_+_P ----------------------------------------------- $end $cmd Chris NEW FACES TEAM ----------------------------------------------- :Throws: Step Turn [_4/_6]_+_C Aerial Drop [_4/_6]_+_D :Command Moves: Spinning Array _6_+_A Reverse Anchor Kick _6_+_B Carry Off Kick _3_+_B :Special Moves: Slide Touch _2_3_6_+_P Scramble Dash _2_3_6_+_K Hunting Air _6_2_3_+_K Direction Change _6_2_3_+_P Glider Stomp _^_2_3_6_+_K Shooting Dancer~Thrust _6_3_2_1_4_+_P Shooting Dancer~Step _6_3_2_1_4_+_K ^!follow with Glider Stomp :Desperation Moves: Chain Slide Touch _2_3_6x2_+_P Twister Drive _2_1_4x2_+_K ----------------------------------------------- $end $cmd Ryuji Yamazaki '97 SPECIAL TEAM ----------------------------------------------- :Throws: Shime Age [_4/_6]_+_C Bun Nage [_4/_6]_+_D :Command Moves: Bussashi _6_+_A :Special Moves: Hebi Tsukai _2_1_4_+_O[_A/_B/_C] ^!Hebi Damashi _D Sabaki no Aikuchi _6_2_3_+_P Yakiire _6_2_3_+_B Suna Kake _6_2_3_+_D ^!follow with Hebi Tsukai Bai Gaeshi-absorb _2_3_6_+_A _`absorb projectile Bai Gaeshi-reflect _2_3_6_+_C _`reflect projectile Sadomazo _4_1_2_3_6_+_K _`reverse jump/high/mid/Special/DM/SDM Bakudan Pachiki ^-_6_3_2_1_4_6_+_P :Desperation Moves: Guillotine _2_3_6x2_+_P Drill ^-_6_3_2_1_4x2_+_X_P ^!Chouhatsu _X[_P/_K] ----------------------------------------------- $end $cmd Blue Mary '97 SPECIAL TEAM ----------------------------------------------- :Throws: Victor Nage [_4/_6]_+_C Head Throw [_4/_6]_+_D :Command Moves: Hammer Arch _6_+_A Double Rolling _6_+_B Climbing Arrow _3_+_B :Special Moves: M. Spider _2_3_6_+_P Spin Fall _2_3_6_+_K Vertical Arrow _6_2_3_+_K ^!M. Snatcher _6_2_3_+_K Straight Slicer ^4_6_+_K ^!Crab Clutch _2_3_6_+_K Backdrop Real ^-_6_3_2_1_4_6_+_P M. Reverse Facelock _2_1_4_+_B _`reverse jump/Special/DM/SDM M. Head Buster _2_1_4_+_D _`reverse high/mid :Desperation Moves: M. Typhoon ^-_6_3_2_1_4x2_+_K M. Splash Rose _2_3_6_3_2_1_4_+_P M. Dynamite Swing _2_3_6x2_+_K ----------------------------------------------- $end $cmd Billy Kane '97 SPECIAL TEAM ----------------------------------------------- :Throws: Jigoku Otoshi [_4/_6]_+_C Ippon Zuri Nage [_4/_6]_+_D :Command Moves: Dai Kaiten Geri _6_+_A Boutaka Tobigeri _6_+_B :Special Moves: Senpuu Kon _X_A Shuuten Renpa Kon _X_C Sansetsu Kon~Chuudan Uchi _4_1_2_3_6_+_P ^!Kaen Sansetsu Kon~Chuudan Tsuki _2_3_6_+_P Sen'en Sakkon _6_2_3_+_P Kyoushuu Hishou Kon _6_2_3_+_K ^!Move [_4/_6] Karyuu Tsuigeki Kon _2_1_4_+_B _`reverse jump/Special/DM/SDM Suiryuu Tsuigeki Kon _2_1_4_+_D _`reverse high/mid :Desperation Moves: Chou Kaen Senpuu Kon _2_3_6_3_2_1_4_+_P Dai Senpuu _2_3_6x2_+_P ----------------------------------------------- $end $cmd Iori Yagami YAGAMI TEAM ----------------------------------------------- :Throws: Sakahagi [_4/_6]_+_C Saka Sakahagi [_4/_6]_+_D :Command Moves: Ge Shiki~Yumebiki _6_+_A_A Ge Shiki~Goufu In Shinigame _6_+_B Ge Shiki~Yuri Ori _^_4_+_B :Special Moves: 108 Shiki~Yami Barai _2_3_6_+_P 100 Shiki~Oniyaki _6_2_3_+_P 127 Shiki~Aoi Hana _2_1_4_+_Px3 212 Shiki~Kototsuki In _6_3_2_1_4_+_K 311 Shiki~Tsumagushi _6_2_3_+_K ^!follow with 127 Shiki~Aoi Hana Kuzukaze ^-_6_3_2_1_4_6_+_P :Desperation Moves: Kin 1211 Shiki~Ya Otome _2_3_6_3_2_1_4_+_P Ura 108 Shiki~Ya Sakazuki _2_1_4_1_2_3_6_+_O_P ----------------------------------------------- $end $cmd Mature YAGAMI TEAM ----------------------------------------------- :Throws: Death Blow [_4/_6]_+_C Back Rush [_4/_6]_+_D :Command Moves: Crematory _6_+_B :Special Moves: Death Row _2_1_4_+_Px3 Metal Massacre _2_1_4_+_K Despair _2_3_6_+_P Decide _4_1_2_3_6_+_K Sacrilege _6_2_3_+_P Ebony Tears _2_3_6_3_2_1_4_+_P :Desperation Moves: Heaven's Gate _2_1_4_1_2_3_6_+_K Nocturnal Lights _2_3_6x2_+_P ----------------------------------------------- $end $cmd Vice YAGAMI TEAM ----------------------------------------------- :Throws: Death Blow [_4/_6]_+_C Back Rush [_4/_6]_+_D :Command Moves: Monstrosity _6_+_A :Special Moves: Mayhem _2_1_4_+_P ^!Mithan's Robe _2_3_6_+_P Outrage _2_1_4_+_K Ravenous _^_2_1_4_+_K Gore Fest ^-_6_3_2_1_4_6_+_P Blackened ^-_4_1_2_3_6_+_P ^!Mithan's Robe _2_3_6_+_P Decide _4_1_2_3_6_+_K :Desperation Moves: Negative Gain ^-_6_3_2_1_4x2_+_K Withering Surface _2_3_6x2_+_P ----------------------------------------------- $end $cmd Heidern FATHER TEAM ----------------------------------------------- :Throws: Backstabbing [_4/_6]_+_C Lead Belcher [_4/_6]_+_D :Air Throws: Critical Drive _^_?_+[_C/_D] :Command Moves: Shooter Narnagel _6_+_B :Special Moves: Cross Cutter ^4_6_+_P Moon Slasher ^2_8_+_P Neck Roller ^2_8_+_K Storm Bringer ^-_6_3_2_1_4_+_P Killing Bringer _6_3_2_1_4_+_K _`reverse jump/high :Desperation Moves: Final Bringer _2_3_6x2_+_P Heidern End _2_1_4_1_2_3_6_+_K ----------------------------------------------- $end $cmd Takuma Sakazaki FATHER TEAM ----------------------------------------------- :Throws: Oosotogari [_4/_6]_+_C Ippon Seoi [_4/_6]_+_D :Command Moves: Oni Guruma _6_+_A Kawara Wari _6_+_B :Special Moves: Ko'ou Ken _2_3_6_+_P Mouko Burai Gan _2_1_4_+_P Zanretsu Ken _6_4_6_+_P Shouran Kyaku _6_3_2_1_4_+_K Hien Shippuu Kyaku ^1_6_+_K Haoh Shikou Ken _6_4_1_2_3_6_+_O_P :Desperation Moves: Ryuuko Ranbu _2_3_6_3_2_1_4_+_P Kishin Geki ^-_2_3_6x2_+_P ----------------------------------------------- $end $cmd Saisyu Kusanagi FATHER TEAM ----------------------------------------------- :Throws: Hikiri Tsuchi [_4/_6]_+_C Issetsu Seoi Nage [_4/_6]_+_D :Command Moves: Ge Shiki~Gou Tsui _6_+_A Ge Shiki~Kubu Tsuchi _6_+_B :Special Moves: 108 Shiki~Yami Barai _2_3_6_+_P 100 Shiki~Oniyaki _6_2_3_+_P 721 Shiki~Homura Gasane _2_1_4_+_Px2 110 Shiki~Nata Guruma _6_2_3_+_K 427 Shiki~Kamu Kakari _6_3_2_1_4_+_K :Desperation Moves: Ura 108 Shiki~Orochi Nagi _2_1_4_1_2_3_6_+_O_P 1127 Shiki~Tsumugari _2_3_6x2_+_P ----------------------------------------------- $end $cmd Heavy D! AMERICAN SPORTS TEAM ----------------------------------------------- :Throws: Stomach Buster [_4/_6]_+_C Reverse Stomach Buster [_4/_6]_+_D :Command Moves: Rock Crush _6_+_A :Special Moves: Rolling Soul Diver _2_3_6_+_P Ducking Combination _2_1_4_+_Px2 Blast Upper _2_3_6_+_K Soul Flower _2_1_4_+_K Shadow _2_2_+_P ^!follow with any Special Move Dancing Beat ^-_6_2_3_+_P :Desperation Moves: D. Crazy _2_1_4_1_2_3_6_+_P D. Magnum _2_3_6x2_+_O_P ----------------------------------------------- $end $cmd Lucky Glauber AMERICAN SPORTS TEAM ----------------------------------------------- :Throws: Dunk Buster [_4/_6]_+_C Lucky Crash [_4/_6]_+_D :Command Moves: Lucky Kick _6_+_B Dunk Otoshi _^_2_+_A :Special Moves: Death Bound _2_3_6_+_P Death Dunk _2_1_4_+_P Lucky Vision _2_3_6_+_K Cyclone Break _2_1_4_+_K Death Shoot _2_2_+[_P/_K] Death Heel _6_2_3_+_K :Desperation Moves: Hell Bound _2_3_6x2_+_P Lucky Driver _2_3_6x2_+_K ----------------------------------------------- $end $cmd Brian Battler AMERICAN SPORTS TEAM ----------------------------------------------- :Throws: Atomic Drop [_4/_6]_+_C Rock Buster [_4/_6]_+_D :Command Moves: Buster Tomahawk _^_2_+_C :Special Moves: Screw Body Press _^_2_3_6_+_P Brian Tornado _4_1_2_3_6_+_P Hyper Tackle _4_1_2_3_6_+_K Rocket Tackle _6_2_3_+_K Brian Hammer _2_1_4_+_P ^!Double Hammer _2_1_4_+_P ^!D.D.T. _2_1_4_+_P ^!Tiger Driver _4_1_2_3_6_+_P ^!Samurai Bomb _2_2_+_P ^!Shoulder Backbreaker _2_2_2_+_K ^!Buster and Bomb _2_8_+_P :Desperation Moves: American Supernova _2_3_6x2_+_P Big Bang Tackle _2_3_6x2_+_K ----------------------------------------------- $end $cmd Rugal Bernstein EDIT TEAM ----------------------------------------------- :Throws: Scorpion Deathlock [_4/_6]_+_C Scorpion Blow [_4/_6]_+_D :Command Moves: Double Tomahawk _6_+_B :Special Moves: Reppuu Ken _2_3_6_+_P Kaiser Wave _6_4_1_2_3_6_+_O_P Genocide Cutter _6_2_3_+_K Dark Barrier _2_3_6_+_K _`reflect projectile God Press _6_3_2_1_4_+_P :Desperation Moves: Gigantic Pressure _2_3_6_3_2_1_4_+_P Dead End Screamer _2_3_6x2_+_K ----------------------------------------------- $end $cmd Shingo Yabuki EDIT TEAM ----------------------------------------------- :Throws: Hatsugane [_4/_6]_+_C Issetsu Seoi Nage Fukanzen [_4/_6]_+_D :Command Moves: Ge Shiki~Goufu Kakkodake _6_+_B :Special Moves: 114 Shiki~Aragami Mikansei _2_3_6_+_A 115 Shiki~Dokugami Mikansei _2_3_6_+_C 100 Shiki~Oniyaki Mikansei _6_2_3_+_P 101 Shiki~Oboro Guruma Mikansei _2_1_4_+_K Shingo Kinsei Ore Shiki~Nie Togi ^-_6_2_3_+_K Shingo Kick _4_1_2_3_6_+_K Shingo Kinsei Ore Shiki~Gecchuu _2_1_4_+_P _`reverse high/mid :Desperation Moves: Ge Shiki~Kake Hourin _2_3_6x2_+_P ^!Idol Teishi _P Burning Shingo _2_1_4_1_2_3_6_+_P ----------------------------------------------- $end $cmd «Secret Characters» ----------------------------------------------- *Play with EX Kyo Kusanagi - at the Character Select Screen - put the cursor on Kyo_O_Spress[_P/_K] *Play with EX Terry Bogard - at the Character Select Screen - put the cursor on Terry_O_Spress[_P/_K] *Play with EX Andy Bogard - at the Character Select Screen - put the cursor on Andy_O_Spress[_P/_K] *Play with EX Joe Higashi - at the Character Select Screen - put the cursor on Joe_O_Spress[_P/_K] *Play with EX Ryo Sakazaki - at the Character Select Screen - put the cursor on Ryo_O_Spress[_P/_K] *Play with EX Robert Garcia - at the Character Select Screen - put the cursor on Robert_O_Spress[_P/_K] *Play with EX Yuri Sakazaki - at the Character Select Screen - put the cursor on Yuri_O_Spress[_P/_K] *Play with EX Mai Shiranui - at the Character Select Screen - put the cursor on Mai_O_Spress[_P/_K] *Play with Yashiro of the Parched Earth - at the Character Select Screen - put the cursor on Yashiro_O_Spress[_P/_K] *Play with Shermie of the Insanely V. Lightning - at the Character Select Screen - put the cursor on Shermie_O_Spress[_P/_K] *Play with Chris of the Flame of Destiny - at the Character Select Screen - put the cursor on Chris_O_Spress[_P/_K] *Play with EX Billy Kane - at the Character Select Screen - put the cursor on Billy_O_Spress[_P/_K] *Play with EX Rugal - at the Character Select Screen - put the cursor on Rugal_O_Spress[_P/_K] - only on Home Version ----------------------------------------------- $end $cmd EX Kyo Kusanagi ----------------------------------------------- :Throws: Hatsugane [_4/_6]_+_C Issetsu Seoi Nage [_4/_6]_+_D :Command Moves: Ge Shiki~Goufu You _6_+_B 88 Shiki _3_+_D Ge Shiki~Naraku Otoshi _^_2_+_C :Special Moves: 108 Shiki~Yami Barai _2_3_6_+_P 100 Shiki~Oniyaki _6_2_3_+_P 101 Shiki~Oboro Guruma _4_2_1_+_K 75 Shiki Kai _2_3_6_+_K_K 212 Shiki~Kototsuki You _6_3_2_1_4_+_K :Desperation Moves: Ura 108 Shiki~Orochi Nagi _2_1_4_1_2_3_6_+_O_P ----------------------------------------------- $end $cmd EX Terry Bogard ----------------------------------------------- :Throws: Grasping Upper [_4/_6]_+_C Buster Throw [_4/_6]_+_D :Command Moves: Back Knuckle _6_+_A Rising Upper _3_+_C :Special Moves: Power Wave _2_3_6_+_P Rising Tackle ^2_8_+_P Crack Shoot _2_1_4_+_K Burn Knuckle _2_1_4_+_P Fire Kick _4_1_2_3_6_+_K :Desperation Moves: Power Geyser _2_1_4_1_6_+_P ----------------------------------------------- $end $cmd EX Andy Bogard ----------------------------------------------- :Throws: Gourin Kai [_4/_6]_+_C Kakaekomi Nage [_4/_6]_+_D :Command Moves: Uwa Agito _6_+_B Age Men _3_+_A :Special Moves: Hishou Ken _2_1_4_+_P Shouryuu Dan _6_2_3_+_P Zan'ei Ken _1_6_+_P ^!Gadankou _2_3_6_+_P Kuuha Dan _4_1_2_3_6_+_K :Desperation Moves: Chou Reppa Dan _2_1_4_1_6_+_K Dan Da Dan _2_3_6x2_+_X_P ----------------------------------------------- $end $cmd EX Joe Higashi ----------------------------------------------- :Throws: Hiza Jigoku [_4/_6]_+_C Leg Throw [_4/_6]_+_D :Command Moves: Low Kick _6_+_B Sliding Kick _3_+_B :Special Moves: Bakuretsu Ken _X_P ^!Move _6 ^!Bakuretsu Upper _2_3_6_+_P Hurricane Upper _4_1_2_3_6_+_P Tiger Kick _6_2_3_+_K Slash Kick _4_1_2_3_6_+_K :Desperation Moves: Screw Upper _2_3_6x2_+_P ----------------------------------------------- $end $cmd EX Ryo Sakazaki ----------------------------------------------- :Throws: Tani Otoshi [_4/_6]_+_C Tomoe Nage [_4/_6]_+_D :Command Moves: Hyouchuu Wari _6_+_A :Special Moves: Ko'ou Ken (_^)_2_3_6_+_P Kohou _6_2_3_+_P Zanretsu Ken _6_4_6_+_P Hien Shippuu Kyaku _6_3_2_1_4_+_K :Desperation Moves: Haoh Shoukou Ken _6_4_1_2_3_6_+_P Ryuuko Ranbu _2_3_6_3_2_1_4_+_P ----------------------------------------------- $end $cmd EX Robert Garcia ----------------------------------------------- :Throws: Kubikiri Nage [_4/_6]_+_C Ryuuchou Kyaku [_4/_6]_+_D :Command Moves: Kouryuu Koukyaku Geri _6_+_A Ryuu Hanshuu _6_+_B :Special Moves: Ryuugeki Ken _2_3_6_+_P Ryuuga _6_2_3_+_P Hien Shippuu Kyaku _6_3_2_1_4_+_K Hien Ryuujin Kyaku _^_2_1_4_+_K Gen'ei Kyaku _6_4_6_+_K :Desperation Moves: Haoh Shoukou Ken _6_4_1_2_3_6_+_P Ryuuko Ranbu _2_3_6_3_2_1_4_+_P ----------------------------------------------- $end $cmd EX Yuri Sakazaki ----------------------------------------------- :Throws: Oni Harite [_4/_6]_+_C Silent Nage [_4/_6]_+_D :Air Throws: Tsubame Otoshi _^_?_+[_C/_D] :Command Moves: En Yoku _6_+_B :Special Moves: Ko'ou Ken _2_3_6_+_P Saiha _2_1_4_+_P Raiou Ken _2_3_6_+_K Hyakuretsu Binta _6_3_2_1_4_+_K :Desperation Moves: Haou Shoukou Ken _6_4_1_2_3_6_+_P Hien Hou'ou Kyaku _2_3_6_3_2_1_4_+_K Mekki Zan Kuuga _2_3_6x2_+_P ----------------------------------------------- $end $cmd EX Mai Shiranui ----------------------------------------------- :Throws: Shiranui Gourin [_4/_6]_+_C Fuusha Kuzushi [_4/_6]_+_D :Air Throws: Yume Zakura _^_?_+[_C/_D] :Command Moves: Benitsuru no Mai _6_+_B Koku'en no Mai _3_+_B Dairin Fuusha Otoshi _^_2_+_A :Special Moves: Kachou Sen _2_3_6_+_P Ryuu Enbu _2_1_4_+_P Musasabi no Mai-ground ^2_8_+_O_P Musasabi no Mai-air _^_2_1_4_+_P Hissatsu Shinobi Bachi _4_1_2_3_6_+_K Sachiyo Dori _2_1_4_+_K ^!follow with Ryuu Enbu :Desperation Moves: Chou Hissatsu Shinobi Bachi _2_1_4_1_2_3_6_+_K Hana Arashi _2_3_6x2_+_P ----------------------------------------------- $end $cmd Yashiro of the Parched Earth OROCHI TEAM ----------------------------------------------- :Throws: Baku [_4/_6]_+_C Beki [_4/_6]_+_D :Command Moves: Saku _6_+_A Bu _6_+_B :Special Moves: Kujiku Daichi _2_1_4_+_P Odoru Daichi ^-_4_1_2_3_6_+_P Niragu Daichi _4_1_2_3_6_+_K Musebu Daichi ^-_6_3_2_1_4_6_+_P :Desperation Moves: AnkokuJigokuGokurakuOtoshi ^-_6_3_2_1_4x2_+_P Araburu Daichi _2_3_6x2_+_K Hoeru Daichi _2_3_6x2_+_O_P ----------------------------------------------- $end $cmd Shermie of the Insanely Violent Lightning OROCHI TEAM ----------------------------------------------- :Throws: Bakurai [_4/_6]_+_C Enrai [_4/_6]_+_D :Command Moves: Kourai _6_+_B :Special Moves: Mugetsu no Raiun _4_1_2_3_6_+[_P/_K] Yatanagi no Muchi _2_1_4_+_P Shajitsu no Odori _2_1_4_+_K Raijin no Tsue _^_2_3_6_+_K :Desperation Moves: Ankoku Raikou Ken _2_3_6x2_+_P Shukumei, Gen'ei, Shinshi _2_3_6x2_+_K ----------------------------------------------- $end $cmd Chris of the Flame of Destiny OROCHI TEAM ----------------------------------------------- :Throws: Chi no Batsu [_4/_6]_+_C Ten no Tsumi [_4/_6]_+_D :Command Moves: Muyou no Ono _6_+_A Jukei no Oni _6_+_B Setsudan no Koto _3_+_B :Special Moves: Taiyou o Iru Honoo _2_3_6_+_P Tsuki o Tsumu Honoo _6_2_3_+_P Kagami o Hofuru Honoo _2_1_4_+_P Shishi o Kamu Honoo ^-_4_1_2_3_6_+_K :Desperation Moves: Ankoku Orochi Nagi _2_1_4_1_2_3_6_+_O_P Daichi o Harau Gouka _2_3_6x2_+_P ----------------------------------------------- $end $cmd EX Billy Kane ----------------------------------------------- :Throws: Jigoku Otoshi [_4/_6]_+_C Ippon Zuri Nage [_4/_6]_+_D :Command Moves: Dai Kaiten Geri _6_+_A Boutaka Tobigeri _6_+_B :Special Moves: Senpuu Kon _X_A Shuuten Renpa Kon _X_C Sansetsu Kon~Chuudan Uchi _4_1_2_3_6_+_P ^!Kaen Sansetu Kon~Chuudan Tsuki _2_3_6_+_P Kyoushuu Hishou Kon _6_2_3_+_K ^!Move [_4/_6] Suzume Otoshi _2_1_4_+_P :Desperation Moves: Chou Kaen Senpuu Kon _2_3_6_3_2_1_4_+_P Salamander Stream _2_3_6x2_+_P ----------------------------------------------- $end $cmd EX Rugal ----------------------------------------------- :Throws: Scorpion Deathlock [_4/_6]_+_C Scorpion Blow [_4/_6]_+_D :Command Moves: Double Tomahawk _6_+_B :Special Moves: Gravity Smash (_^)_2_3_6_+_O_P Dark Genocide _6_2_3_+_K Dark Barrier _2_3_6_+_K _`reflect projectile Vanishing Rush _6_3_2_1_4_+_P :Desperation Moves: Gigantic Pressure _2_3_6_3_2_1_4_+_P Rugal Execution _2_3_6x2_+_P Destruction Omega _2_3_6x2_+_K ----------------------------------------------- $end $info=kof99 $cmd *---INFO---* ----------------------------------------------- The King of Figthers '99 - Millennium Battle (c)1999 SNK Made by: Axe Correct by: Fabricio da Silva Coroquer Last Update: April 6th, 2009 ----------------------------------------------- $end $cmd «Buttons» ----------------------------------------------- _A: Weak Punch _B: Weak Kick _C: Strong Punch _D: Strong Kick _S: Taunt _P: any Punch Button[_A/_C] _K: any Kick Button[_B/_D] ----------------------------------------------- $end $cmd «Inscriptions» ----------------------------------------------- :Directional: _6: press Forward ^6: hold Forward _?: press any Direction :Buttons: _X: tap following Button repeatedly _O: hold following Button :Positon: ^-: must be done close from foe ^=: must be done far from foe _^: must be done in the air (_^): can be done in the air :Others: _+: press the motions together [/]: use any motions between the "[]" ^!: follow with this move !: Super Cancel (Counter Mode) :Throws: must be done close :Air Throws: you and your foe must be close in the air :Desperation Moves: (DM) needs 1 Stock or be in Counter Mode :Super Desperation Moves: (SDM) you must do a Desperation Move with 1 stock and Low Life :Striker Moves: this move can be done when this character is a Striker ----------------------------------------------- $end $cmd «Common Commands» ----------------------------------------------- :Movement: Run _6^6 Retreat _4_4 :Jumps: Normal Jump press_8 Low Jump tap_8 High Jump _2_8 Long Jump Run_9 :Escape Moves: Front Evade _A_+_B ^!Side Attack [_P/_K] ! Back Evade _4_+_A_+_B Throw Escape thrown[_4/_6]_+[_P/_K] :Recovery Moves: Safe Roll landing_A_+_B :Guard Cancel Moves: GC in Front Evade (1Stock)block_A_+_B GC in Back Evade (1Stock)block_4_+_A_+_B GC in Body Blow (1Stock)block_C_+_D :Command Moves: Body Blow (_^)_C_+_D Striker Call _B_+_C _`needs 1 Striker Stock :Mode Changes: Counter Mode Activate (3Stocks)_A_+_B_+_C Armor Mode Activate (3Stocks)_B_+_C_+_D ----------------------------------------------- $end $cmd «Counter and Armor Modes» ----------------------------------------------- Counter Mode - your character flash red for 20 seconds - more damage - can use any Guard Cancel without Stock - infinite DMs (slowy) - can't use SDMs - can cancel Side Attack in any Special/DM - can use Super Cancel - without Gauge for 10 seconds after mode ends Armor Mode - your character flash yellow for 10 seconds - more damage - more resistence (take less damage) - no block damage - your character doesn't have a hit animation - can use any Guard Cancel without Stock - can't use DMs/SDMs - Side Attack will knockdown the foe - without Gauge for 10 seconds after mode ends ----------------------------------------------- $end $cmd K' HERO TEAM ----------------------------------------------- :Throws: Spot Pile [_4/_6]_+_C Knee Strike [_4/_6]_+_D :Command Moves: 1-Inch _6_+_A ! Knee Assault _6_+_B :Special Moves: Eins Trigger _2_3_6_+_P ^!2nd Shoot _6_+_B ^!2nd Shell _6_+_D Crow Bites _6_2_3_+_P ! _`! with_A ^!2nd Bites(with_C) _6_+_K Blackout _2_3_6_+_K Minute Spike (_^)_2_1_4_+_K :Desperation Moves: Heat Drive _2_3_6x2_+_O_P Chain Drive _2_3_6_3_2_1_4_+_P :Striker Moves: Narrow Spike / Crow Bites _B_+_C ----------------------------------------------- $end $cmd Maxima HERO TEAM ----------------------------------------------- :Throws: Dynamite Drop [_4/_6]_+_C Choking Vise [_4/_6]_+_D :Command Moves: Mongolian _6_+_A ! M9 Kata~Maxima Missile _3_+_C :Special Moves: System 1~Maxima Scramble _2_3_6_+_A ^!Double Bomber _2_3_6_+_A ^!Bulldog Press _2_3_6_+_A System 2~Maxima Scramble _2_3_6_+_C ^!Skull Crush _2_3_6_+_C ^!Centoun Press _6_+_K M4 Kata~Vapour Cannon _2_1_4_+_P ! M11 Kata~Dangerous Arch ^-_4_1_2_3_6_+_K :Desperation Moves: Bunker Buster _2_3_6_3_2_1_4_+_P Maxima Revenger ^-_6_3_2_1_4x2_+_K :Striker Moves: Maxima Gallows _B_+_C ----------------------------------------------- $end $cmd Benimaru Nikaido HERO TEAM ----------------------------------------------- :Throws: Catch and Shoot [_4/_6]_+_C Front Suplex [_4/_6]_+_D :Air Throws: Spinning Knee Drop _^_?_+[_C/_D] :Command Moves: Jackknife Kick _6_+_B Flying Drill _^_2_+_D :Special Moves: Raijin Ken (_^)_2_3_6_+_P ! Shinkuu Katategoma _2_1_4_+_P ! Iai Geri _2_3_6_+_K ^!Handou Sandan Geri _2_8_+_K ! :Desperation Moves: Raikou Ken _2_3_6x2_+_P Gen'ei Hurricane _2_3_6x2_+_K :Striker Moves: Elec-Trigger _B_+_C ----------------------------------------------- $end $cmd Shingo Yabuki HERO TEAM ----------------------------------------------- :Throws: Hatsugane [_4/_6]_+_C Ippon Seoi Nage Fukanzen [_4/_6]_+_D :Command Moves: Ge Shiki~Goufu Kakkodake _6_+_B :Special Moves: 114 Shiki~Aragami Mikansei _2_3_6_+_A ! 115 Shiki~Dokugami Mikansei _2_3_6_+_C ! 100 Shiki~Oniyaki Mikansei _6_2_3_+_P ! 101 Shiki~Oboro Guruma Mikansei _4_2_1_+_K 212 Shiki~Kototsuki Mikansei _6_3_2_1_4_+_K Shingo Kinsei Ore Shiki~Nie Togi ^-_6_2_3_+_K ! Shingo Kick _4_1_2_3_6_+_K :Desperation Moves: Ge Shiki~Kake Hourin _2_3_6x2_+_P ^!Idol Teishi _P Burning Shingo _2_1_4_1_2_3_6_+_P :Striker Moves: Yacchatte Kudasai! _B_+_C ----------------------------------------------- $end $cmd Terry Bogard FATAL FURY TEAM ----------------------------------------------- :Throws: Grasping Upper [_4/_6]_+_C Buster Throw [_4/_6]_+_D :Command Moves: Hammer Punch _6_+_A Rising Upper _3_+_C :Special Moves: Power Wave _2_3_6_+_A ! Round Wave _2_3_6_+_C ! Rising Tackle ^2_8_+_P ! Crack Shoot _2_1_4_+_K Burn Knuckle _2_1_4_+_P Power Charge _4_1_2_3_6_+_K ^!Power Dunk _6_2_3_+_K Power Shoot _6_2_3_+_K ! Power Drive _6_2_3_+_P ! :Desperation Moves: Power Geyser _2_1_4_1_6_+_P High Angle Geyser _2_3_6x2_+_K :Striker Moves: Dunk Geyser _B_+_C ----------------------------------------------- $end $cmd Andy Bogard FATAL FURY TEAM ----------------------------------------------- :Throws: Gourin Kai [_4/_6]_+_C Kakaekomi Nage [_4/_6]_+_D :Command Moves: Uwa Agito _6_+_B Age Men _3_+_A :Special Moves: Hishou Ken _2_1_4_+_A ! Geki Hishou Ken _2_1_4_+_C ! _`! on 2nd/3rd/4th/5th hit Shouryuu Dan _6_2_3_+_P ! Zan'ei Ken _1_6_+_P ! _`! with_A ^!Shippuu Ouken _2_3_6_+_P ! Kuuha Dan _4_1_2_3_6_+_K ! Gekiheki Haisui Shou ^-_4_1_2_3_6_+_P ! _`! on 1st/2nd hit Gen'ei Shiranui _^_2_3_6_+_K ^!Shimo Agito _P ! ^!Uwa Agito _K :Desperation Moves: Chou Reppa Dan _2_1_4_1_6_+_K Zan'ei Ryuusei Ken _2_1_4_1_2_3_6_+_P :Striker Moves: Shippuu Zan'ei Ken _B_+_C ----------------------------------------------- $end $cmd Joe Higashi FATAL FURY TEAM ----------------------------------------------- :Throws: Hiza Jigoku [_4/_6]_+_C Leg Throw [_4/_6]_+_D :Command Moves: Low Kick _6_+_B Sliding Kick _3_+_B :Special Moves: Bakuretsu Ken _X_P ^!Bakuretsu Elbow _2_3_6_+_A ! ^!Bakuretsu Kick _2_3_6_+_C Hurricane Upper _4_1_2_3_6_+_P ! _`! on 2nd hit with_C Tiger Kick _6_2_3_+_K ! Slash Kick _4_1_2_3_6_+_K Ougon no Kakato _2_1_4_+_K :Desperation Moves: Screw Upper _2_3_6x2_+_P B. Hurricane Tiger Kakato _2_3_6_3_2_1_4_+_P Shijou Saikyou no Low Kick _2_3_6x2_+_O_K :Striker Moves: Ora Ora Bakuretsu Ken _B_+_C ----------------------------------------------- $end $cmd Mai Shiranui FATAL FURY TEAM ----------------------------------------------- :Throws: Shiranui Gourin [_4/_6]_+_C Fuusha Kuzushi [_4/_6]_+_D :Air Throws: Yume Zakura _^_?_+[_C/_D] :Command Moves: Benitsuru no Mai _6_+_B Koku'en no Mai _3_+_B Dairin Fuusha Otoshi _^_2_+_A Ukihane _^_2_+_B Yusura Ume _^_2_+_D Sankaku Tobi _^corner_6 :Special Moves: Kachou Sen _2_3_6_+_P ! Ryuu Enbu _2_1_4_+_P ! Sachiyo Dori _2_1_4_+_K ^!follow with Ryuu Enbu(no "!") Musasabi no Mai-ground ^2_8_+_P ^!Musasabi no Mai _2_1_4_+_P ^!Musasabi no Mai _O_P ^!Ukihane _2_+_K ^!Yusura Ume _2_+_P ^!Toki Tsubute ^-foe in air_2_1_4_+_K Musasabi no Mai-air _^_2_1_4_+_P Hissatsu Shinobi Bachi _4_1_2_3_6_+_K :Desperation Moves: Chou Hissatsu Shinobi Bachi _2_1_4_1_2_3_6_+_K Mizudori no Mai _2_3_6x2_+_P Hou'ou no Mai _2_1_4x2_+_P :Striker Moves: Sakura Fubuki / Hana Arashi _B_+_C ----------------------------------------------- $end $cmd Ryo Sakazaki ART OF FIGHTING TEAM ----------------------------------------------- :Throws: Tani Otoshi [_4/_6]_+_C Tomoe Nage [_4/_6]_+_D :Command Moves: Hyouchuu Wari _6_+_A Joudan Uke _6_+_B _`block jump/high Gedan Uke _3_+_B ! _`block mid/low :Special Moves: Ko'ou Ken _2_3_6_+_P ! Kohou _6_2_3_+_P ! Kohou Shippuu Ken _2_1_4_+_P ! _`! on 1st hit Zanretsu Ken _6_4_6_+_P Mouko Raijin Setsu _2_3_6_+_K Hien Shippuu Kyaku _6_3_2_1_4_+_K :Desperation Moves: Haoh Shoukou Ken _6_4_1_2_3_6_+_P Ryuuko Ranbu _2_3_6_3_2_1_4_+_P Tenchi Haoh Ken _2_3_6x2_+_P :Striker Moves: Ko'ou Ken-air _B_+_C ----------------------------------------------- $end $cmd Robert Garcia ART OF FIGHTING TEAM ----------------------------------------------- :Throws: Kubikiri Nage [_4/_6]_+_C Ryuuchou Kyaku [_4/_6]_+_D :Command Moves: Kouryuu Koukyaku Geri [_4/_6]_+_A Ryuu Hanshuu [_4/_6]_+_B Nidan Sokudou Geri _3_+_B Hien Ryuujin Kyaku _^_3_+_K :Special Moves: Ryuugeki Ken ^4_6_+_P Ryuu Zanshou ^2_8_+_K Hien Shippuu Kyaku ^4_6_+_K Sen'en Renbu Kyaku ^-^2_8_+_P ! _`! on 1st/2nd hit :Desperation Moves: Haoh Shoukou Ken _6_4_1_2_3_6_+_P Ryuuko Ranbu _2_3_6_3_2_1_4_+_P Muei Shippuu Juudan Kyaku _2_1_4_1_2_3_6_+_K :Striker Moves: Ryuuren Moushuu _B_+_C ----------------------------------------------- $end $cmd Yuri Sakazaki ART OF FIGHTING TEAM ----------------------------------------------- :Throws: Oni Harite [_4/_6]_+_C Silent Nage [_4/_6]_+_D :Air Throw: Tsubame Otoshi _^_?_+[_C/_D] :Command Moves: En Yoku _6_+_A Senkai Kyaku _6_+_B_B ! _`! on 2nd hit :Special Moves: Ko'ou Ken _2_3_6_+_P ^!Haou Shoukou Ken _O_P Kuuga _6_2_3_+_P ! _`! with_A ^!Ura Kuuga(with_C) _6_2_3_+_P Hien Senpuu Ken _2_1_4_+_O_P Raiou Ken _2_3_6_+_K Hien Senpuu Kyaku _2_1_4_+_K Hyakuretsu Binta _6_3_2_1_4_6_+_K :Desperation Moves: Hien Hou'ou Kyaku _2_3_6_3_2_1_4_+_K Hien Rekkou _2_3_6x2_+_K Mekki Zan Kuuga _2_3_6x2_+_P :Striker Moves: Hien Rekkou _B_+_C ----------------------------------------------- $end $cmd Takuma Sakazaki ART OF FIGHTING TEAM ----------------------------------------------- :Throws: Oosotogari [_4/_6]_+_C Ippon Seoi [_4/_6]_+_D :Command Moves: Oni Guruma _6_+_A Kawara Wari _6_+_B Hisha Otoshi~Dan Tsubushi _4_+_A Keima Uchi~Oiuchi _3_+_B :Special Moves: Ko'ou Ken _2_3_6_+_P ! Mouko Burai Gan _2_1_4_+_P ! _`! on 2nd hit Zanretsu Ken _6_4_6_+_P Shouran Kyaku _6_3_2_1_4_+_K Hien Shippuu Kyaku ^1_6_+_K Sanchin no Kata _2_2_+_O_P _`charge POW :Desperation Moves: Haoh Shikou Ken _6_4_1_2_3_6_+_O_P Ryuuko Ranbu _2_3_6_3_2_1_4_+_P Kishin Geki ^-_2_3_6x2_+_P :Striker Moves: Chou Hissatsu~Tengu Shikou Ken _B_+_C ----------------------------------------------- $end $cmd Leona Heidern IKARI TEAM ----------------------------------------------- :Throws: Leona Crush [_4/_6]_+_C Order Buckler [_4/_6]_+_D :Air Throws: Heidern Inferno _^_?_+[_C/_D] :Command Moves: Strike Arch [_4/_6]_+_B :Special Moves: Baltic Launcher ^4_6_+_P Moon Slasher ^2_8_+_P ! Ground Saber ^4_6_+_K ! _`! with_B ^!Gliding Buster(with_D) _6_+_D ! X-Calibur _^_2_1_4_+_P ! Earring Bakudan 1 _2_1_4_+_K Earring Bakudan 2~Heart Attack _4_2_1_+_K ! ^!Kibaku _4_2_1_+_K :Desperation Moves: V-Slasher _^_2_3_6_3_2_1_4_+_P Grateful Dead _2_3_6x2_+_P Rebel Spark _2_1_4_1_2_3_6_+_K :Striker Moves: Killer Touch _B_+_C ----------------------------------------------- $end $cmd Ralf Jones IKARI TEAM ----------------------------------------------- :Throws: Dynamite Headbutt [_4/_6]_+_C Northern Light Bomb [_4/_6]_+_D :Special Moves: Vulcan Punch _X_P ^!Move _6 Gattling Attack ^4_6_+_P ! Kyuukouka Bakudan Punch-ground ^2_8_+_P Kyuukouka Bakudan Punch-air _^_2_3_6_+_P Super Argentine Backbreaker ^-_4_1_2_3_6_+_K Ralf Kick _O_K Ralf Tackle _6_3_2_1_4_+_K ! :Desperation Moves: Baribari Vulcan Punch _2_3_6_3_2_1_4_+_P Umanori Vulcan Punch _2_1_4_1_2_3_6_+_K Galactica Phantom _2_3_6x2_+_P :Striker Moves: Galactica Phantom _B_+_C ----------------------------------------------- $end $cmd Clark Steel IKARI TEAM ----------------------------------------------- :Throws: Nageppanashi German [_4/_6]_+_C Fisherman Buster [_4/_6]_+_D :Air Throws: Death Lake Drive _^_?_+[_C/_D] :Command Moves: Stomping _6_+_B ! :Special Moves: Gattling Attack ^4_6_+_P ! ^!(with_C)follow with Napalm Stretch Mount Tackle _4_1_2_3_6_+_P ^!Clark Lift _2_2_+_A ^!Lift D.D.T. _2_2_+_C ^!Flashing Elbow _2_3_6_+_P ^!Rolling Cradle _2_2_+_K Napalm Stretch _6_2_3_+_P ^!Flashing Elbow _2_3_6_+_P Frankensteiner ^-_6_2_3_+_K ^!Flashing Elbow _2_3_6_+_P Super Argentine Backbreaker ^-_4_1_2_3_6_+_K ^!Flashing Elbow _2_3_6_+_P :Desperation Moves: Ultra Argentine Backbreaker ^-_6_3_2_1_4x2_+_P Running Three _4_1_2_3_6x2_+_K :Striker Moves: Flashing Launcher _B_+_C ----------------------------------------------- $end $cmd Whip IKARI TEAM ----------------------------------------------- :Throws: Alpha [_4/_6]_+_C Zed [_4/_6]_+_D :Command Moves: Whip Shot _6_+_X_A :Special Moves: Desert Eagle _4_2_1_+_X_P Assassin Strike Code~BB _6_2_3_+[_P/_K] Boomerang Shot Code~SC _4_1_2_3_6_+_P ! Hook Shot Code~Kaze _^_2_1_4_+_P S. Shot TypeA Code~Yuuetsu _6_3_2_1_4_+_O_A ! ^!Strings Shot TypeD Code~Ame _D S. Shot TypeB Code~Chikara _6_3_2_1_4_+_O_B ! _`! on 1st hit ^!Strings Shot TypeD Code~Ame _D S. Shot TypeC Code~Shouri _6_3_2_1_4_+_O_C ! ^!Strings Shot TypeD Code~Ame _D :Desperation Moves: Sonic Slaughter Code~KW _2_1_4_1_2_3_6_+_P :Striker Moves: Valkyrie Killer _B_+_C ----------------------------------------------- $end $cmd Athena Asamiya PSYCHO SOLDIER TEAM ----------------------------------------------- :Throws: Psychic Throw [_4/_6]_+_C Bit Throw [_4/_6]_+_D :Air Throws: Psychic Shoot _^_?_+[_C/_D] :Command Moves: Renkan Tai _6_+_B Phoenix Bomb _^_2_+_B Sankaku Tobi _^corner_6 :Special Moves: Psycho Ball Attack _2_1_4_+_P ! Psycho Sword (_^)_6_2_3_+_P ! Psychic Teleport _2_3_6_+_K Phoenix Arrow _^_2_1_4_+_K ! Psycho Shoot _4_1_2_3_6_+_P Psycho Reflector _2_1_4_+_B ! _`reflect projectile New Psycho Reflector _2_1_4_+_D ! _`reflect projectile :Desperation Moves: Shining Crystal Bit (_^)_6_3_2_1_4x2_+_P ^!Cancel _A_+_B_+_C_+_D ^!Crystal Shoot _2_1_4_+_O_P Phoenix Fang Arrow _^_2_3_6x2_+_K :Striker Moves: Psycho Healing / Psycho Repair _B_+_C ----------------------------------------------- $end $cmd Sie Kensou PSYCHO SOLDIER TEAM ----------------------------------------------- :Throws: Hakkei [_4/_6]_+_C Tomoe Nage [_4/_6]_+_D :Command Moves: Kobokushu _6_+_A Kousentai _6_+_B :Special Moves: Sen Shippo _2_1_4_+_P ! Ryuu Sougeki _^_2_1_4_+_P Ryuu Renga~Chiryuu _4_1_2_3_6_+_A Ryuu Renga~Tenryuu _4_1_2_3_6_+_C Ryuu Gakusai _4_2_1_+_K ! Senkyuutai _2_3_6_+_K ! Ryuu Renda _6_2_3_+_X_P :Desperation Moves: Shinryuu Seioh Rekkyaku _2_3_6_3_2_1_4_+_B Shinryuu Tenbu Kyaku _2_3_6_3_2_1_4_+_D Chouryuu Renken _2_3_6x2_+_P :Striker Moves: Niku Man 4 U _B_+_C ----------------------------------------------- $end $cmd Chin Gentsai PSYCHO SOLDIER TEAM ----------------------------------------------- :Throws: Gou Inshu [_4/_6]_+_C Gyaku Ashi Nage [_4/_6]_+_D :Command Moves: Suiho Hyoutan Shuu _6_+_A :Special Moves: Hyoutan Geki _2_1_4_+_P ! Ryuurin Hourai _6_2_3_+_P ! _`! with_C Kaiten-teki Kuutotsu Ken _4_1_2_3_6_+_K ! Suihai Kou _2_3_6_+_P ^!Fun'en Kou _2_3_6_+_P ! _`! with_A ^!Gouen Shourai~Kai _6_2_3_+_P ! Suikan Kanou _2_2_+_P ^!Choushuu Rikugyo _6_+_P ^!Kaiten-teki Kuutotsu Ken _6_+_K ! ^!Cancel _A_+_B_+_C_+_D Bougetsu Sui _2_2_+_K ^!Move [_4/_6] ^!Rouja Hanhou _8_+_B ^!Rigyo Hanhou _8_+_D ! ^!Kaiten-teki Kuutotsu Ken _6_+_K ! ^!Cancel _A_+_B_+_C_+_D :Desperation Moves: Gouran Enpou _2_3_6x2_+_P Gou'en Shourai _2_3_6_3_2_1_4_+_P :Striker Moves: Hourai Raku'en _B_+_C ----------------------------------------------- $end $cmd Bao PSYCHO SOLDIER TEAM ----------------------------------------------- :Throws: Gen'ei Tougi [_4/_6]_+_C Critical Throw [_4/_6]_+_D :Command Moves: Kawasaki _6_+_A Senheki Shuu _6_+_B Senshou Shuu _3_+_B Rikatsu Shuu _3_+_D Soushou _^_2_+_A Hikida _^_2_+_B Sankaku Tobi _^corner_6 :Special Moves: Psycho Ball Attack~Rise _2_3_6_+_A ! Psycho Ball Attack~Front _2_1_4_+_A ! Psycho Ball Attack~Air Front _^_2_1_4_+_A Psycho Ball Attack~Bound _2_3_6_+_B ! Psycho Ball Attack~Air Bound _^_2_3_6_+_B Psycho Ball Attack~Reflect _2_1_4_+_B _`reflect projectile Psycho Ball Crash~Rise _2_3_6_+_C ! Psycho Ball Crash~Front _2_1_4_+_C ! Psycho Ball Crash~Air Front _^_2_1_4_+_C Psycho Ball Crash~Bound _2_3_6_+_D Psycho Ball Crash~Air Bound _^_2_3_6_+_D Psycho Ball Crash~Reflect _2_1_4_+_D _`reflect projectile :Desperation Moves: Psycho Ball Attack~SP _2_1_4x2_+_K Psycho Ball Attack~MAX _2_1_4x2_+_P Psycho Ball Crash~ORE DX _6_4_1_2_3_6_+_K :Striker Moves: Psycho Ball Attack MAX ~Striker MIX~ _B_+_C ----------------------------------------------- $end $cmd King WOMEN'S FIGHTERS TEAM ----------------------------------------------- :Throws: Hold Rush [_4/_6]_+_C Hook Buster [_4/_6]_+_D :Command Moves: Trap Kick _6_+_B Sliding Kick _3_+_D :Special Moves: Venom Strike _2_3_6_+_B ! Double Strike _2_3_6_+_D ! Trap Shot _6_2_3_+_K Surprise Rose _6_2_3_+_P Mirage Dance ^-_4_1_2_3_6_+_P ! _`! on 1st/2nd hit Mirage Kick _6_3_2_1_4_+_P ! _`! on 1st/2nd/3rd hit Tornado Kick'95 _6_3_2_1_4_+_B Tornado Kick _6_3_2_1_4_+_D :Desperation Moves: Illusion Dance _2_3_6_3_2_1_4_+_K Silent Flash _2_1_4x2_+_K :Striker Moves: Trap Rush _B_+_C ----------------------------------------------- $end $cmd Blue Mary WOMEN'S FIGHTERS TEAM ----------------------------------------------- :Throws: Victor Nage [_4/_6]_+_C Head Throw [_4/_6]_+_D :Command Moves: Hammer Arch [_4/_6]_+_A Double Rolling [_4/_6]_+_B Climbing Arrow _3_+_B :Special Moves: Spin Fall _2_3_6_+_P ^!M. Spider _2_3_6_+_P Real Counter _2_1_4_+_P ^!Backdrop Real _4_1_2_3_6_+_P ^!Head Crush _4_1_2_3_6_+_K Vertical Arrow _6_2_3_+_K ! _`! with_B ^!M. Snatcher _6_2_3_+_K Straight Slicer ^4_6_+_K ! _`! with_B ^!Crab Clutch _2_3_6_+_K M. Reverse Facelock _2_1_4_+_B _`reverse jump/Special/DM/SDM M. Head Buster _2_1_4_+_D _`reverse high/mid :Desperation Moves: M. Typhoon ^-_6_3_2_1_4x2_+_K M. Splash Rose _2_3_6_3_2_1_4_+_P M. Dynamite Swing _2_3_6x2_+_K :Striker Moves: Rapid Spider _B_+_C ----------------------------------------------- $end $cmd Kasumi Todoh WOMEN'S FIGHTERS TEAM ----------------------------------------------- :Throws: Maki Age [_4/_6]_+_C Aiki Nage [_4/_6]_+_D :Command Moves: Hiji Ate _6_+_A :Special Moves: Kasane Ate (_^)_2_3_6_+_P ! Tatsumaki Souda~Nage Dageki ^-_6_3_2_1_4_+_P ! Hakusan Tou~Dageki Bougyou _2_1_4_+_K ! Senkou Nagashi _2_1_4_+_Px3 Messhin Mutou~Joudan Atemi _4_1_2_3_6_+_B _`reverse jump/Special/DM/SDM Sasshou Inshuu~Chuudan Atemi _4_1_2_3_6_+_D _`reverse high/mid :Desperation Moves: Chou Kasane Ate _2_3_6x2_+_P Shingan Kazura Otoshi _2_3_6_3_2_1_4_+_P _`reverse all :Striker Moves: Katsu _B_+_C ----------------------------------------------- $end $cmd Li Xiangfei WOMEN'S FIGHTERS TEAM ----------------------------------------------- :Throws: Kadoma [_4/_6]_+_C Ryokuchi Kou'en [_4/_6]_+_D :Command Moves: Sou Shouda _6_+_A Kyuuho~Kousentai _6_+_B Fukuho~Kousentai _3_+_D :Special Moves: Nanpa _2_3_6_+_P ! Senri Chuu'ou _2_3_6_+_B ^!Kankuu _2_3_6_+_B Senri Chuu'ou~Shinsaiha _2_3_6_+_D Banpaku Kou'en ^-_6_3_2_1_4_6_+_P ^!Eikishuhou _2_1_4_+_P ! Esaka~Atemi Kougeki _2_1_4_+_P _`reverse high/mid/low Tenpou Zan _6_2_3_+_K ! :Desperation Moves: Chou Pai Long _2_3_6x2_+_P ^!Chouhatsu _X_K Dai Tetsujin _2_3_6_3_2_1_4_+_K Majinga _6_3_2_1_4x2_+_P :Striker Moves: Dai Kokuchou _B_+_C ----------------------------------------------- $end $cmd Kim Kaphwan KOREA TEAM ----------------------------------------------- :Throws: Kubikime Otoshi [_4/_6]_+_C Sakkyaku Nage [_4/_6]_+_D :Command Moves: Kuuren Geki _6_+_A Neri Chagi _6_+_B :Special Moves: Hangetsu Zan _2_1_4_+_K ! _`! on 1st hit Hien Zan ^2_8_+_K ^!Tenshou Zan(with_D) _2_+_D Hishou Kyaku _^_2_3_6_+_K ! Haki Kyaku _2_2_+_K ^!follow with Hou'ou Kyaku Ryuusei Raku ^4_6_+_K ! _`! on 1st hit :Desperation Moves: Hou'ou Kyaku (_^)_2_1_4_1_6_+_K Hou'ou Hiten Kyaku _2_3_6x2_+_K :Striker Moves: Hishou Kyaku _B_+_C ----------------------------------------------- $end $cmd Chang Koehan KOREA TEAM ----------------------------------------------- :Throws: Hagan Geki [_4/_6]_+_C Kusari Jime [_4/_6]_+_D :Command Moves: Hiki Nige _3_+_A :Special Moves: Tekkyuu Dai Kaiten _X_P ^!Move [_4/_6] ^!Cancel _A_+_B_+_C_+_D Tekkyuu Funsai Geki ^4_6_+_P ! Tekkyuu Taiko Uchi _4_1_2_3_6_+_K _`reverse jump/high/mid/Special/DM/SDM Dai Hakai Nage ^-_6_3_2_1_4_6_+_P :Desperation Moves: Tekkyuu Dai Bousou _2_3_6_3_2_1_4_+_P Tekkyuu Dai Assatsu _2_3_6x2_+_P Tekkyuu Dai Bokusatsu _2_3_6x2_+_K :Striker Moves: Tekkyuu Dai Kourin _B_+_C ----------------------------------------------- $end $cmd Choi Bounge KOREA TEAM ----------------------------------------------- :Throws: Zujou Sashi [_4/_6]_+_C Geketsu Tsuki [_4/_6]_+_D :Command Moves: Mukuro Zuki [_4/_6]_+_A Toorima Geri [_4/_6]_+_B Sankaku Tobi _^corner_6 :Special Moves: Kaiten Hien Zan _2_1_4_+_P ^!Kishuu Hien Zuki _P ! Tatsumaki Shippuu Zan ^2_8_+_P ! Senpuu Hien Sashi ^4_6_+_P ^!Houkou Tenkan _?_+[_P/_K]x2 Hishou Kuuretsu Zan ^2_8_+_O_K ^!Houkou Tenkan _?_+[_P/_K]x2 Hishou Kyaku _^_2_3_6_+_K ! :Desperation Moves: Shin! Chouzetsu T. Shinkuu Zan _6_3_2_1_4x2_+_P ^!Move [_4/_6] Hou'ou Kyaku _2_3_6_3_2_1_4_+_K Shin! Chouzetsu Rinkaiten Toppa _^_2_3_6x2_+_P :Striker Moves: Chouhatsu Zanmai _B_+_C ----------------------------------------------- $end $cmd Jhun Hoon KOREA TEAM ----------------------------------------------- :Throws: Handou Geki [_4/_6]_+_C Kai Senpuu [_4/_6]_+_D :Command Moves: Ryouko Geki _6_+_B ^!Ryouko Jin_&Ryouko Stance _O_B Ryuurou Shuu _^_2_+_X_B ! :Special Moves: Haiki Geki _2_1_4_+_P ! _`! with_C ^!Soshuu Jin_&Soshuu Stance(with_A) _O_A Mangetsu Zan _2_1_4_+_K ! _`! with_D ^!Ryouko Jin_&Ryouko Stance(with_B) _O_B Kuu Sajin ^2_8_+_P ^!Soshuu Jin_&Soshuu Stance(with_A) _O_A Soshuu Jin_&Soshuu Stance _2_2_+_O_A Ryouko Jin_&Ryouko Stance _2_2_+_O_B :Desperation Moves: Hou'ou Ressou Kyaku _2_3_6x2_+_K Hou'ou Tenbu Kyaku _^_2_3_6x2_+_K :Striker Moves: Fukuko Shuugeki _B_+_C _& SOSHUU STANCE MOVES _& :Command Moves: Move [_4/_6] Dash [_4_4/_6_6] :Special Moves: Kirikae Kougeki~Dousa Go [_4/_6]_+_B ^!Ryouko Jin_&Ryouko Stance _O_B Shuusou Kyaku~Joudan _8_+_C ! Shuusou Kyaku~Gedan _C ! Taikyoku Ha _D ! Kirikae Dousa~Omote-Ura_&Ryouko Stance _O_B :Additional Notes: _`can't block _`can't crouch _`can't jump _`can't use any Common Commands _& RYOUKU STANCE MOVES _& :Command Moves: Move [_4/_6] Dash [_4_4/_6_6] :Special Moves: Shuuko Geki~Shimo _2_+_C ! Hiko Geki~Ue _8_+_C Kirikae Kougeki~Dousa Go [_4/_6]_+_A ^!Soshuu Jin_&Soshuu Stance _O_A Mouko Geki~Naka _C ! Taikyoku Hi _D ! Kirikae Dousa~Ura-Omote_&Soshuu Stance _O_A :Additional Notes: _`can't block _`can't crouch _`can't jump _`can't use any Common Commands ----------------------------------------------- $end $cmd Kyo-1 EDIT TEAM ----------------------------------------------- :Throws: Hatsugane [_4/_6]_+_C Issetsu Seoi Nage [_4/_6]_+_D :Command Moves: Kurogami _6_+_A Honofuri _6_+_B Migiri Ugachi _3_+_C :Special Moves: Yami Barai _2_3_6_+_P ! Aoki _2_1_4_+_P ! 75 Shiki Kai _2_3_6_+_K_K Oboro Guruma _6_2_3_+_K :Desperation Moves: Orochi Nagi _2_1_4_1_2_3_6_+_O_P :Striker Moves: 75 Shiki Kai _B_+_C ----------------------------------------------- $end $cmd Kyo-2 EDIT TEAM ----------------------------------------------- :Throws: Hatsugane [_4/_6]_+_C Issetsu Seoi Nage [_4/_6]_+_D :Command Moves: Goufu You _6_+_B Naraku Otoshi _^_2_+_C :Special Moves: Aragami _2_3_6_+_A ^!Kono Kizu _2_3_6_+_P ^!Migiri Ugachi Kai _P ! ^!Nanase _K ! ^!Yano Sabi _6_3_2_1_4_+_P ^!Migiri Ugachi _P ! ^!Nue Tsumi _K ! Dokugami _2_3_6_+_C ^!Tsumi Yomi _6_3_2_1_4_+_P ^!Batsu Yomi _6_+_P Oniyaki _6_2_3_+_P ! R,E,D, Kick _4_2_1_+_K Kototsuki _6_3_2_1_4_+_K ! :Desperation Moves: Mu Shiki _2_3_6x2_+_P ^!Chouhatsu _X[_P/_K] _`only in Desperation Move :Striker Moves: 75 Shiki Kai _B_+_C ----------------------------------------------- $end $cmd «Secret Characters» ----------------------------------------------- *Play with Kyo Kusanagi and Iori Yagami - you need to get "K.I." on logo screen first - to get "K", you must use a team of 4 random characters consisting at least of 3 of these characters are K, Maxima, Benimaru, Shingo, Whip, Kyo-1 or Kyo-2 - to get "I", you must use a team of 4 random characters consisting at least of 3 of these characters are Leona, Athena, Bao, Xiangfei, Kasumi, Kim or Jhun - you must win a battle Kyo - at the Character Select Screen - put the cursor on Roulette box_O_S - _4_6_8_4_2_6 Iori - at the Character Select Screen - put the cursor on Roulette box_O_S - _6_4_8_6_2_4 *Play with Krizalid I and Krizalid II - playable only with Cheats ----------------------------------------------- $end $cmd Kyo Kusanagi SECRET EDIT TEAM ----------------------------------------------- :Throws: Hatsugane [_4/_6]_+_C Issetsu Seoi Nage [_4/_6]_+_D :Command Moves: Ge Shiki~Goufu You _6_+_B 88 Shiki _3_+_D Ge Shiki~Naraku Otoshi _^_2_+_C :Special Moves: 114 Shiki~Aragami _2_3_6_+_A ^!128 Shiki~Kono Kizu _2_3_6_+_P ^!127 Shiki~Yano Sabi _P ^!125 Shiki~Nanase _K ! ^!127 Shiki~Yano Sabi _6_3_2_1_4_+_P ^!Ge Shiki~Migiri Ugachi _P ^!125 Shiki~Nanase _K ! 115 Shiki~Dokugami _2_3_6_+_C ^!401 Shiki~Tsumi Yomi _6_3_2_1_4_+_P ^!402 Shiki~Batsu Yomi _6_+_P 100 Shiki~Oniyaki _6_2_3_+_P ! 75 Shiki Kai _2_3_6_+_K_K R.E.D. KicK _4_2_1_+_K 427 Shiki~Hikigane _6_3_2_1_4_+_K ! 910 Shiki~Nue Tsumi _2_1_4_+_P ! _`reverse high/mid(Ge Shiki~Ryuu Iri) _`reverse low(Ge Shiki~Tora Fuse) :Desperation Moves: Ura 108 Shiki~Orochi Nagi _2_1_4_1_2_3_6_+_O_P 182 Shiki _2_3_6x2_+_O_P :Striker Moves: Ura 108 Shiki~Orochi Nagi _B_+_C ----------------------------------------------- $end $cmd Iori Yagami SECRET EDIT TEAM ----------------------------------------------- :Throws: Sakahagi [_4/_6]_+_C Saka Sakahagi [_4/_6]_+_D :Command Moves: Ge Shiki~Yumebiki _6_+_A_A Ge Shiki~Goufu In Shinigame _6_+_B Ge Shiki~Yuri Ori _^_4_+_B :Special Moves: 108 Shiki~Yami Barai _2_3_6_+_P ! 100 Shiki~Oniyaki _6_2_3_+_P ! 127 Shiki~Aoi Hana _2_1_4_+_Px3 212 Shiki~Kototsuki In _6_3_2_1_4_+_K 311 Shiki~Tsumagushi _6_2_3_+_K ^!follow with 127 Shiki~Aoi Hana Kuzukaze ^-_6_3_2_1_4_6_+_P :Desperation Moves: Kin 1211 Shiki~Ya Otome _2_3_6_3_2_1_4_+_P Ura 311 Shiki~Saku Tsumagushi _2_3_6x2_+_K :Striker Moves: Ura 108 Shiki~Ya Sakazuki _B_+_C ----------------------------------------------- $end $cmd Krizalid I ----------------------------------------------- :Throws: Dead Fall [_4/_6]_+[_C/_D] :Command Moves: Overhead Axe Kick ^=_D Low Kicks _2_+_K :Special Moves: Negative Anguish _2_3_6_+_P Demon Landing _^_2_3_6_+_K :Additional Notes: _`can't crouch ----------------------------------------------- $end $cmd Krizalid II ----------------------------------------------- :Throws: Dead Fall [_4/_6]_+[_C/_D] :Command Moves: Cut Spin _6_+_A Low Kicks _2_+[_A/_K] :Special Moves: Tuhon Rage _2_3_6_+_P Lethal Impact _2_3_6_+_K ! _`! on non-throw version Rising Darkmoon _6_2_3_+_P ! Desperate Moment _6_3_2_1_4_+_P ^!Moment Penetration [_4/_6]_+_P :Desperation Moves: Desperate Overdrive _2_3_6_3_2_1_4_+_P End of Heaven _2_1_4_1_2_3_6_+_P :Additional Notes: _`can't crouch ----------------------------------------------- $end $cmd «Cheats» ----------------------------------------------- *Show Order Select - at the Order Select screen_O_S *Fight Kyo Kusanagi or Iori Yagami - choose a full team - after clearing the 5th stage take note of your Battle Ability Points - defeat Krizalid and after finishing the Boss Stage, if the Battle Ability Point is: Iori - between 200 and 280 Points Kyo - above 280 points ----------------------------------------------- $end $info=kof2000 $cmd *---INFO---* ----------------------------------------------- The King of Figthers 2000 (c)2000 SNK Made by: Axe Correct by: Fabricio da Silva Coroquer Last Update: April 6th, 2009 ----------------------------------------------- $end $cmd «Buttons» ----------------------------------------------- _A: Weak Punch _B: Weak Kick _C: Strong Punch _D: Strong Kick _S: Taunt _P: any Punch Button[_A/_C] _K: any Kick Button[_B/_D] ----------------------------------------------- $end $cmd «Inscriptions» ----------------------------------------------- :Directional: _6: press Forward ^6: hold Forward _?: press any Direction :Buttons: _X: tap following Button repeatedly _O: hold following Button :Positon: ^-: must be done close from foe _^: must be done in the air (_^): can be done in the air :Others: _+: press the motions together [/]: use any motions between the "[]" ^!: follow with this move !: Super Cancel (Counter Mode) :Throws: must be done close :Air Throws: you and your foe must be close in the air :Desperation Moves: (DM) needs 1 Stock or be in Counter Mode :Super Desperation Moves: (SDM) needs 3 Stocks :Striker Moves: this move can be done when this character is a Striker ----------------------------------------------- $end $cmd «Common Commands» ----------------------------------------------- :Movement: Run _6^6 Retreat _4_4 :Jumps: Normal Jump press_8 Low Jump tap_8 High Jump _2_8 Long Jump Run_9 :Escape Moves: Front Evade _A_+_B Back Evade _4_+_A_+_B Throw Escape thrown[_4/_6]_+[_P/_K] :Recovery Moves: Safe Roll landing_A_+_B :Guard Cancel Moves: GC in Front Evade (1Stock)block_6_+_A_+_B GC in Back Evade (1Stock)block_4_+_A_+_B GC in Body Blow (1Stock)block_C_+_D :Command Moves: Body Blow (_^)_C_+_D :Mode Changes: Counter Mode Activate (3Stocks)_A_+_B_+_C Armor Mode Activate (3Stocks)_B_+_C_+_D :Striker Moves: Striker Call _B_+_C _`needs 1 Striker Stock Bonus Striker Call (1Stock)throw_B_+_C _`needs 1 Striker Stock Replenish Strike Stock (1Stock)_S ----------------------------------------------- $end $cmd «Counter and Armor Modes» ----------------------------------------------- Counter Mode - your character flash red for 20 seconds - can't use Guard Cancel - infinite DMs - can't use SDMs - can use Super Cancel Armor Mode - your character flash yellow for 15 seconds - your character doesn't have a hit animation - can't use Guard Cancel - can't use DMs/SDMs ----------------------------------------------- $end $cmd K' HERO TEAM ----------------------------------------------- :Throws: Spot Pile [_4/_6]_+_C Knee Strike [_4/_6]_+_D :Command Moves: 1-Inch _6_+_A ! Knee Assault _6_+_B :Special Moves: Eins Trigger _2_3_6_+_P ^!2nd Shoot _6_+_B ^!2nd Shell _6_+_D ^!Blackout _4_+_K Crow Bites _6_2_3_+_P ! ^!2nd Bites(with_C) _6_+_K Blackout _2_3_6_+_K Minute Spike (_^)_2_1_4_+_K :Desperation Moves: Heat Drive _2_3_6x2_+_O_P Chain Drive _2_3_6_3_2_1_4_+_P :Super Desperation Moves: Chain Drive _2_3_6_3_2_1_4_+_A_+_C :Striker Moves: K' Narrow Spike / Crow Bites Another K' Narrow Spike ----------------------------------------------- $end $cmd Maxima HERO TEAM ----------------------------------------------- :Throws: Dynamite Drop [_4/_6]_+_C Choking Vise [_4/_6]_+_D :Command Moves: Mongolian _6_+_A ! M9 Kata~Maxima Missile _3_+_C :Special Moves: System 1/2~Maxima Scramble _2_3_6_+_P ^!Double Bomber _2_3_6_+_P ^!Bulldog Press _2_3_6_+_P System 3~Maxima Lift _6_3_2_1_4_+_K ^!Centoun Press _6_+_K M4 Kata~Vapour Cannon _2_1_4_+_P ! M11 Kata~Dangerous Arch ^-_4_1_2_3_6_+_K M19 Kata~Blitz Cannon _6_2_3_+_K :Desperation Moves: Bunker Buster _2_3_6_3_2_1_4_+_P Maxima Revenger ^-_6_3_2_1_4x2_+_K :Super Desperation Moves: Maxima Revenger ^-_6_3_2_1_4x2_+_B_+_D :Striker Moves: Maxima Maxima Gallows Rocky Atomic Burn ----------------------------------------------- $end $cmd Ramon HERO TEAM ----------------------------------------------- :Throws: Arm Whip [_4/_6]_+_C Flying Mayor [_4/_6]_+_D :Command Moves: Teikuu Drop Kick _3_+_B :Special Moves: Drop Kick _2_1_4_+_O_A Feint Step _2_1_4_+_O_C Tiger Neck Chancery ^-_4_1_2_3_6_+_P Rolling Sobat _6_2_3_+_K ^!Flying Body Attack _6_2_3_+_K Somersault _4_1_2_3_6_+_K :Desperation Moves: El Diablo Amarillo Ramon _2_1_4_1_2_3_6_+_K Tiger Spin ^-_6_3_2_1_4x2_+_P :Super Desperation Moves: Tiger Spin ^-_6_3_2_1_4x2_+_A_+_C :Striker Moves: Ramon El Diablo Amarillo Duke Edwards Submarine Screw Neo & Geo Countdown Three ----------------------------------------------- $end $cmd Vanessa HERO TEAM ----------------------------------------------- :Throws: Dynamite Puncher [_4/_6]_+_C Clench Puncher [_4/_6]_+_D :Command Moves: 1-2 Puncher _6_+_A Sliding Puncher _3_+_B :Special Moves: Puncher Weaving _2_1_4_+_O_P ^!Puncher Upper _6_+_P ! ^!Parrying Puncher _4_+_P ^!Puncher Vision [_4/_6]_+_K Puncher Vision _2_3_6_+_K ^!Puncher Upper _6_+_A ! _`! on 1st hit ^!Puncher Straight _6_+_C ^!Puncher Vision _2_3_6_+_K ^!Puncher Vision _2_1_4_+_K ^!Puncher Weaving _4_+_O_P Puncher Vision _2_1_4_+_K ^!Puncher Upper _6_+_A ! _`! on 1st hit ^!Puncher Straight _6_+_C ^!Puncher Vision _2_3_6_+_K ^!Puncher Vision _2_1_4_+_K ^!Puncher Weaving _4_+_O_P Parrying Puncher _6_2_3_+_P Machine Gun Puncher _4_1_2_3_6_+_X_P Dash Puncher ^4_6_+_P ! :Desperation Moves: Champion Puncher ^-_2_3_6x2_+_P Crazy Puncher _2_1_4_1_2_3_6_+_P :Super Desperation Moves: Crazy Puncher _2_1_4_1_2_3_6_+_A_+_C :Striker Moves: Vanessa Hard Puncher Fio Parachute Kouka Kunren ----------------------------------------------- $end $cmd Benimaru Nikaido BENIMARU TEAM ----------------------------------------------- :Throws: Catch and Shoot [_4/_6]_+_C Front Suplex [_4/_6]_+_D :Air Throws: Spinning Knee Drop _^_?_+[_C/_D] :Command Moves: Jackknife Kick _6_+_B Flying Drill _^_2_+_D :Special Moves: Raijin Ken (_^)_2_3_6_+_P ! Shinkuu Katategoma _2_1_4_+_P ! Iai Geri _2_3_6_+_K ^!Handou Sandan Geri _2_8_+_K ! Super Inazuma Kick _6_2_3_+_K :Desperation Moves: Raikou Ken _2_3_6x2_+_P Gen'ei Hurricane _2_1_4x2_+_K :Super Desperation Moves: Raikou Ken _2_3_6x2_+_A_+_C :Striker Moves: Benimaru Elec-Trigger Another Benimaru Raijin Ken ----------------------------------------------- $end $cmd Shingo Yabuki BENIMARU TEAM ----------------------------------------------- :Throws: Hatsugane [_4/_6]_+_C Issetsu Seoi Nage Fukanzen [_4/_6]_+_D :Command Moves: Ge Shiki~Goufu Kakkodake _6_+_B :Special Moves: 114 Shiki~Aragami Mikansei _2_3_6_+_A 115 Shiki~Dokugami Mikansei _2_3_6_+_C 100 Shiki~Oniyaki Mikansei _6_2_3_+_P 101 Shiki~Oboro Guruma Mikansei _4_2_1_+_K 212 Shiki~Kototsuki Mikansei _6_3_2_1_4_+_K ! _`! on 1st hit Shingo Kinsei Ore Shiki~Nie Togi ^-_6_2_3_+_K ! Shingo Kick _4_1_2_3_6_+_K :Desperation Moves: Ge Shiki~Kake Hourin _2_3_6x2_+_P ^!Idol Teishi _P Burning Shingo _2_1_4_1_2_3_6_+_P :Super Desperation Moves: Burning Shingo _2_1_4_1_2_3_6_+_A_+_C :Striker Moves: Shingo Yacchatte Kudasai! Cosplayer Kyoko 75 Shiki Kai Squared ----------------------------------------------- $end $cmd Lin BENIMARU TEAM ----------------------------------------------- :Throws: Akuzan [_4/_6]_+[_C/_D] :Command Moves: Benpatsu Ken~Chuudan _6_+_A Higi Hakkyoku Ken~Dakai _3_+_C ! :Special Moves: Zantetsu Bu~Rasatsu _2_3_6_+_P ^!Nagi _6_3_2_1_4_+_P ^!Hakei _6_+_P ! Kasumi _2_1_4_+_P ! Muei Kusashu _6_2_3_+_P Hike Kyaku _4_1_2_3_6_+_K Hiten Kyaku _6_3_2_1_4_+_K :Desperation Moves: Hizoku Ougi Yougou _4_1_2_3_6x2_+_K Hizoku Ougi Ranbu~Dokuga _2_1_4_1_2_3_6_+_P :Super Desperation Moves: Hizoku Ougi Ranbu~Dokuga _2_1_4_1_2_3_6_+_A_+_C Hizoku Ougi Doku Shukou _2_2_2_+_A_+_C :Striker Moves: Lin Hirai Kyaku Eiji Kisaragi Kasumi Giri ----------------------------------------------- $end $cmd Seth BENIMARU TEAM ----------------------------------------------- :Throws: Hiji ate kara no hadou uchi [_4/_6]_+_C Tomoe Nage [_4/_6]_+_D :Command Moves: Tackle _6_+_A Mae Age Geri _6_+_B ^!follow with Tackle Sobat _4_+_A Sliding _3_+_B :Special Moves: Sho-Yoh _2_3_6_+_P ! Kyu-Getsu _6_3_2_1_4_+_K ! Koh-Getsu _^_2_3_6_+_A ^!follow with Sliding Raku-Getsu _^_2_3_6_+_B An-Getsu _^_2_3_6_+_C Ei-Getsu _^_2_3_6_+_D Doh-Kuzushi _4_1_2_3_6_+_B _`reverse jump/high/mid/Special/DM/SDM Ashi-Tori _4_1_2_3_6_+_D _`reverse low :Desperation Moves: Morote-Sho-Yoh _2_3_6x2_+_P Irimi-Nadazuki _2_3_6_3_2_1_4_+_K Doh-Tori-Shichimonsatsu _2_3_6_3_2_1_4_+_P _`reverse jump/high/mid/Special/DM/SDM :Super Desperation Moves: Doh-Tori-Shichimonsatsu _2_3_6_3_2_1_4_+_A_+_C _`reverse all :Striker Moves: Seth Final Agent Goro Daimon Tenchi Gaeshi~Olympic Version ----------------------------------------------- $end $cmd Terry Bogard FATAL FURY TEAM ----------------------------------------------- :Throws: Grasping Upper [_4/_6]_+_C Buster Throw [_4/_6]_+_D :Command Moves: Hammer Punch _6_+_A Rising Upper _3_+_C :Special Moves: Power Wave _2_3_6_+_A ! Round Wave _2_3_6_+_C ! Rising Tackle ^2_8_+_P ! Crack Shoot _2_1_4_+_K Power Dunk _6_2_3_+_K Burn Knuckle _2_1_4_+_P :Desperation Moves: Power Geyser _2_1_4_1_6_+_P High Angle Geyser _2_3_6x2_+_K :Super Desperation Moves: Power Geyser _2_1_4_1_6_+_A_+_C :Striker Moves: Terry Dunk Geyser Geese Howard Shinkuu Nage ----------------------------------------------- $end $cmd Andy Bogard FATAL FURY TEAM ----------------------------------------------- :Throws: Gourin Kai [_4/_6]_+_C Kakaekomi Nage [_4/_6]_+_D :Command Moves: Uwa Agito _6_+_B Age Men _3_+_A :Special Moves: Hishou Ken _2_1_4_+_A ! Geki Hishou Ken _2_1_4_+_C ! Shouryuu Dan _6_2_3_+_P ! _`! on 1st hit Zan'ei Ken _1_6_+_P ! _`! with_A ^!Shippuu Ouken _2_3_6_+_P ! Kuuha Dan _4_1_2_3_6_+_K Gekiheki Haisui Shou ^-_4_1_2_3_6_+_P Gen'ei Shiranui _^_2_3_6_+_K ^!Shimo Agito _P ! ^!Uwa Agito _K :Desperation Moves: Chou Reppa Dan _2_1_4_1_6_+_K Zan'ei Ryuusei Ken _2_1_4_1_2_3_6_+_P :Super Desperation Moves: Chou Reppa Dan _2_1_4_1_6_+_B_+_D :Striker Moves: Andy Shippuu Zan'ei Ken Billy Kane Rengeki Ensatsu Kon ----------------------------------------------- $end $cmd Joe Higashi FATAL FURY TEAM ----------------------------------------------- :Throws: Hiza Jigoku [_4/_6]_+_C Leg Throw [_4/_6]_+_D :Command Moves: Low Kick _6_+_B Sliding Kick _3_+_B :Special Moves: Bakuretsu Ken _X_P ^!Bakuretsu Elbow _2_3_6_+_A ! ^!Bakuretsu Kick _2_3_6_+_C Hurricane Upper _4_1_2_3_6_+_P ! Tiger Kick _6_2_3_+_K ! Slash Kick _4_1_2_3_6_+_K Ougon no Kakato _2_1_4_+_K :Desperation Moves: Screw Upper _2_3_6x2_+_P B. Hurricane Tiger Kakato _2_3_6_3_2_1_4_+_P Shijou Saikyou no Low Kick _2_3_6x2_+_O_K :Super Desperation Moves: Screw Upper _2_3_6x2_+_A_+_C :Striker Moves: Joe Ora Ora Bakuretsu Ken Duck King Windmill ----------------------------------------------- $end $cmd Blue Mary FATAL FURY TEAM ----------------------------------------------- :Throws: Victor Nage [_4/_6]_+_C Head Throw [_4/_6]_+_D :Command Moves: Hammer Arch [_4/_6]_+_A ! Double Rolling [_4/_6]_+_B Climbing Arrow _3_+_B :Special Moves: Spin Fall _2_3_6_+_P ^!M. Spider _2_3_6_+_P Real Counter _2_1_4_+_P ^!Backdrop Real _4_1_2_3_6_+_P ^!Head Crush _4_1_2_3_6_+_K Vertical Arrow _6_2_3_+_K ! _`! with_B ^!M. Snatcher _6_2_3_+_K Straight Slicer ^4_6_+_K ! _`! with_B ^!Crab Clutch _2_3_6_+_K M. Reverse Facelock _2_1_4_+_B _`reverse jump/Special/DM/SDM M. Head Buster _2_1_4_+_D _`reverse high/mid :Desperation Moves: M. Typhoon ^-_6_3_2_1_4x2_+_K M. Splash Rose _2_3_6_3_2_1_4_+_P M. Dynamite Swing _2_3_6x2_+_K :Super Desperation Moves: M. Dynamite Swing _2_3_6x2_+_B_+_D :Striker Moves: Mary Rapid Spider Ryuji Yamazaki Sarashi Kubi ----------------------------------------------- $end $cmd Ryo Sakazaki ART OF FIGHTING TEAM ----------------------------------------------- :Throws: Tani Otoshi [_4/_6]_+_C Tomoe Nage [_4/_6]_+_D :Command Moves: Hyouchuu Wari _6_+_A Joudan Uke _6_+_B _`block jump/high Gedan Uke _2_+_B ! _`block mid/low :Special Moves: Ko'ou Ken _2_3_6_+_P ! Kohou _6_2_3_+_P ! Kohou Shippuu Ken _2_1_4_+_P ! Zanretsu Ken _6_4_6_+_P Mouko Raijin Setsu _2_3_6_+_K Hien Shippuu Kyaku _6_3_2_1_4_+_K :Desperation Moves: Haoh Shoukou Ken _6_4_1_2_3_6_+_P Ryuuko Ranbu _2_3_6_3_2_1_4_+_P Tenchi Haoh Ken _2_3_6x2_+_P :Super Desperation Moves: Haoh Shoukou Ken _6_4_1_2_3_6_+_A_+_C Ryuuko Ranbu _2_3_6_+_A_+_C :Striker Moves: Ryo Ko'ou Ken-air Kaede Kasshin~Fukuryuu G-Mantle G-Mantle Shot ----------------------------------------------- $end $cmd Robert Garcia ART OF FIGHTING TEAM ----------------------------------------------- :Throws: Kubikiri Nage [_4/_6]_+_C Ryuuchou Kyaku [_4/_6]_+_D :Command Moves: Ryuu Hanshuu [_4/_6]_+_A Kouryuu Koukyaku Geri [_4/_6]_+_B Nidan Sokudou Geri _3_+_B Hien Ryuujin Kyaku _^_3_+_K :Special Moves: Ryuugeki Ken ^4_6_+_P ! Ryuu Zanshou ^2_8_+_K ! _`on 1st hit Hien Senpuu Kyaku ^4_6_+_K Sen'en Renbu Kyaku ^-^2_8_+_P ! :Desperation Moves: Haoh Shoukou Ken _6_4_1_2_3_6_+_P Ryuuko Ranbu _2_3_6_3_2_1_4_+_P Kuzuryuu Sen _2_3_6x2_+_K :Super Desperation Moves: Ryuuko Ranbu _2_3_6_3_2_1_4_+_A_+_C :Striker Moves: Robert Ryuuren Moushuu Another Robert Chouhatsu no Ken ----------------------------------------------- $end $cmd King ART OF FIGHTING TEAM ----------------------------------------------- :Throws: Hold Rush [_4/_6]_+_C Hook Buster [_4/_6]_+_D :Command Moves: Trap Kick _6_+_B Sliding Kick _3_+_D :Special Moves: Venom Strike _2_3_6_+_B ! Double Strike _2_3_6_+_D ! Trap Shot _6_2_3_+_K Surprise Rose _6_2_3_+_P Mirage Dance ^-_4_1_2_3_6_+_P Mirage Kick _6_3_2_1_4_+_P ! _`! on 1st/2nd/3rd hit Tornado Kick'95 _6_3_2_1_4_+_K :Desperation Moves: Illusion Dance _2_3_6_3_2_1_4_+_K Silent Flash _2_1_4x2_+_K :Super Desperation Moves: Illusion Dance _2_3_6_3_2_1_4_+_B_+_D :Striker Moves: King Trap Rush King Lion Beast Blow / King Straight ----------------------------------------------- $end $cmd Takuma Sakazaki ART OF FIGHTING TEAM ----------------------------------------------- :Throws: Oosotogari [_4/_6]_+_C Ippon Seoi [_4/_6]_+_D :Command Moves: Oni Guruma _6_+_A Kawara Wari _6_+_B ! Hisha Otoshi~Dan Tsubushi _4_+_A Keima Uchi~Oiuchi _3_+_B :Special Moves: Ko'ou Ken _2_3_6_+_P ! Mouko Burai Gan _2_1_4_+_P ! Zanretsu Ken _6_4_6_+_P Shouran Kyaku _6_3_2_1_4_+_K Hien Shippuu Kyaku ^1_6_+_K :Desperation Moves: Haoh Shikou Ken _6_4_1_2_3_6_+_O_P Ryuuko Ranbu _2_3_6_3_2_1_4_+_P Kishin Geki ^-_2_3_6x2_+_P :Super Desperation Moves: Ryuuko Ranbu _2_3_6_3_2_1_4_+_A_+_C :Striker Moves: Mr. Karate Chou Hissatsu~Tengu Shikou Ken Gai Tendou Wheel Combo~Maxi Edge ----------------------------------------------- $end $cmd Leona Heidern IKARI TEAM ----------------------------------------------- :Throws: Leona Crush [_4/_6]_+_C Order Buckler [_4/_6]_+_D :Air Throws: Heidern Inferno _^_?_+[_C/_D] :Command Moves: Strike Arch [_4/_6]_+_B :Special Moves: Baltic Launcher ^4_6_+_P Moon Slasher ^2_8_+_P ! Ground Saber ^4_6_+_K ^!Gliding Buster(with_D) _6_+_D ! X-Calibur _^_2_1_4_+_P ! Earring Bakudan 1 _2_1_4_+_K Earring Bakudan 2~Heart Attack _4_2_1_+_K ^!Kibaku _4_2_1_+_K :Desperation Moves: V-Slasher _^_2_3_6_3_2_1_4_+_P Grateful Dead _2_3_6x2_+_P Rebel Spark _2_1_4_1_2_3_6_+_K :Super Desperation Moves: V-Slasher _^_2_3_6_3_2_1_4_+_A_+_C :Striker Moves: Leona Killer Touch Goenitz Yonokaze ----------------------------------------------- $end $cmd Ralf Jones IKARI TEAM ----------------------------------------------- :Throws: Dynamite Headbutt [_4/_6]_+_C Northern Light Bomb [_4/_6]_+_D :Special Moves: Vulcan Punch _X_P ^!Move _6 Gattling Attack ^4_6_+_P ! Kyuukouka Bakudan Punch-ground ^2_8_+_P Kyuukouka Bakudan Punch-air _^_2_3_6_+_P Super Argentine Backbreaker ^-_4_1_2_3_6_+_K Ralf Kick _O_K Ralf Tackle _6_3_2_1_4_+_K ! :Desperation Moves: Baribari Vulcan Punch _2_3_6_3_2_1_4_+_P Umanori Vulcan Punch _2_1_4_1_2_3_6_+_K :Super Desperation Moves: Baribari Vulcan Punch _2_3_6_3_2_1_4_+_A_+_C Galactica Phantom _2_3_6x2_+_A_+_C :Striker Moves: Ralf Galactica Phantom Yashiro Missile Might Bash ----------------------------------------------- $end $cmd Clark Steel IKARI TEAM ----------------------------------------------- :Throws: Nageppanashi German [_4/_6]_+_C Fisherman Buster [_4/_6]_+_D :Air Throws: Death Lake Drive _^_?_+[_C/_D] :Command Moves: Stomping _6_+_B ! :Special Moves: Gattling Attack ^4_6_+_P ! _`! with_A ^!(with_C)follow with Napalm Stretch Mount Tackle _4_1_2_3_6_+_P ^!Clark Lift _2_2_+_A ^!Flashing Elbow _2_3_6_+_P ^!Lift D.D.T. _2_2_+_C ^!Rolling Cradle _2_2_+_K Napalm Stretch _6_2_3_+_P ^!Flashing Elbow _2_3_6_+_P Frankensteiner ^-_6_2_3_+_K ^!Flashing Elbow _2_3_6_+_P Super Argentine Backbreaker ^-_4_1_2_3_6_+_K ^!Flashing Elbow _2_3_6_+_P :Desperation Moves: UltraArgentineBackbreaker ^-_6_3_2_1_4x2_+_P Running Three _4_1_2_3_6x2_+_K :Super Desperation Moves: Ultra Argentine B. ^-_6_3_2_1_4x2_+_A_+_C :Striker Moves: Clark Flashing Launcher Shermie Shermie Spiral Hold ----------------------------------------------- $end $cmd Whip IKARI TEAM ----------------------------------------------- :Throws: Zed [_4/_6]_+[_C/_D] :Command Moves: Whip Shot _6_+_X_A :Special Moves: Assassin Strike Code~BB _6_2_3_+[_P/_K] Boomerang Shot Code~SC _4_1_2_3_6_+_P ! Hook Shot Code~Kaze _^_2_1_4_+_P S. Shot TypeA Code~Yuuetsu _6_3_2_1_4_+_O_A ! ^!Strings Shot TypeD Code~Ame _D S. Shot TypeB Code~Chikara _6_3_2_1_4_+_O_B ! _`! on 1st hit ^!Strings Shot TypeD Code~Ame _D S. Shot TypeC Code~Shouri _6_3_2_1_4_+_O_C ! ^!Strings Shot TypeD Code~Ame _D :Desperation Moves: Sonic Slaughter Code~KW _2_1_4_1_2_3_6_+_P :Super Desperation Moves: Sonic Slaughter Code~KW _2_1_4_1_2_3_6_+_A_+_C :Striker Moves: Whip Valkyrie Killer Chris Shooting Dancer ----------------------------------------------- $end $cmd Athena Asamiya PSYCHO SOLDIER TEAM ----------------------------------------------- :Throws: Psychic Throw [_4/_6]_+_C Bit Throw [_4/_6]_+_D :Air Throws: Psychic Shoot _^_?_+[_C/_D] :Command Moves: Renkan Tai _6_+_B Phoenix Bomb _^_2_+_B Sankaku Tobi _^corner_6 :Special Moves: Psycho Ball Attack _2_1_4_+_P ! Psycho Sword (_^)_6_2_3_+_P ! _`! on 2nd/3rd hit with_A _`! on 5th/6th/7th hit with_C Psychic Teleport _2_3_6_+_K Phoenix Arrow _^_2_1_4_+_K ! Psycho Shoot _4_1_2_3_6_+_P ! Psycho Reflector _2_1_4_+_B ! _`reflect projectile New Psycho Reflector _2_1_4_+_D ! _`reflect projectile :Desperation Moves: Shining Crystal Bit (_^)_6_3_2_1_4x2_+_P ^!Cancel _A_+_B_+_C_+_D ^!Crystal Shoot _2_1_4_+_O_P Phoenix Fang Arrow _^_2_3_6x2_+_K :Super Desperation Moves: Shining Crystal Bit (_^)_6_3_2_1_4x2_+_A_+_C ^!Cancel _A_+_B_+_C_+_D ^!Crystal Shoot _2_1_4_+_O_P :Striker Moves: Athena Psycho Healing Athena Athena Flame Sword ----------------------------------------------- $end $cmd Sie Kensou PSYCHO SOLDIER TEAM ----------------------------------------------- :Throws: Hakkei [_4/_6]_+_C Tomoe Nage [_4/_6]_+_D :Command Moves: Kobokushu _6_+_A Kousentai _6_+_B :Special Moves: Sen Shippo _2_1_4_+_P ! Ryuu Sougeki _^_2_1_4_+_P Ryuu Renga~Chiryuu _4_1_2_3_6_+_A Ryuu Renga~Tenryuu _4_1_2_3_6_+_C Ryuu Gakusai _4_2_1_+_K ! Senkyuutai _2_3_6_+_K Ryuu Renda _6_2_3_+_X_P ! _`on last hit :Desperation Moves: Shinryuu Seioh Rekkyaku _2_3_6_3_2_1_4_+_B Shinryuu Tenbu Kyaku _2_3_6_3_2_1_4_+_D Chouryuu Renken _2_3_6x2_+_P :Super Desperation Moves: Shinryuu Tenbu Kyaku _2_3_6_3_2_1_4_+_B_+_D :Striker Moves: Kensou Niku Man 4 U Psycho Soldier Kensou Psycho Space ----------------------------------------------- $end $cmd Chin Gentsai PSYCHO SOLDIER TEAM ----------------------------------------------- :Throws: Gou Inshu [_4/_6]_+_C Gyaku Ashi Nage [_4/_6]_+_D :Command Moves: Suiho Hyoutan Shuu _6_+_A :Special Moves: Hyoutan Geki _2_1_4_+_P ! Ryuurin Hourai _6_2_3_+_P ! Kaiten-teki Kuutotsu Ken _4_1_2_3_6_+_K ! Suihai Kou _2_3_6_+_P ^!Fun'en Kou _2_3_6_+_P ! _`! with_A ^!Gou'en Shourai~Kai _6_2_3_+_P ! Suikan Kan'ou _2_2_+_P ^!Choushuu Rikugyo _6_+_P ^!Kaiten-teki Kuutotsu Ken _6_+_K ! ^!Cancel _A_+_B_+_C_+_D Bougetsu Sui _2_2_+_K ^!Move [_4/_6] ^!Rouja Hanhou _8_+_B ^!Rigyo Hanhou _8_+_D ! ^!Kaiten-teki Kuutotsu Ken _6_+_K ! ^!Cancel _A_+_B_+_C_+_D :Desperation Moves: Gouran Enpou _2_3_6x2_+_P Gou'en Shourai _2_3_6_3_2_1_4_+_P ! _`! on 9th with_A _`! on 13th with_C :Super Desperation Moves: Gouran Enpou _2_3_6x2_+_A_+_C :Striker Moves: Chin Gentsai Hourai Raku'en Baijang Gororin Panda ----------------------------------------------- $end $cmd Bao PSYCHO SOLDIER TEAM ----------------------------------------------- :Throws: Gen'ei Tougi [_4/_6]_+_C Critical Throw [_4/_6]_+_D :Command Moves: Kawasaki _6_+_A Senheki Shuu _6_+_B Senshou Shuu _3_+_B Rikatsu Shuu _3_+_D Soushou _^_2_+_A Hikida _^_2_+_B Sankaku Tobi _^corner_6 :Special Moves: Psycho Ball Attack~Rise _2_3_6_+_A ! Psycho Ball Attack~Front _2_1_4_+_A ! Psycho Ball Attack~Air Front _^_2_1_4_+_A Psycho Ball Attack~Bound _2_3_6_+_B ! Psycho Ball Attack~Air Bound _^_2_3_6_+_B Psycho Ball Attack~Reflect _2_1_4_+_B _`reflect projectile Psycho Ball Crash~Rise _2_3_6_+_C ! Psycho Ball Crash~Front _2_1_4_+_C ! Psycho Ball Crash~Air Front _^_2_1_4_+_C Psycho Ball Crash~Bound _2_3_6_+_D Psycho Ball Crash~Air Bound _^_2_3_6_+_D Psycho Ball Crash~Reflect _2_1_4_+_D _`reflect projectile :Desperation Moves: Psycho Ball Attack~MAX _2_1_4x2_+_P Psycho Ball Crash~SP _2_1_4x2_+_K :Super Desperation Moves: Psycho Ball Attack~MAX _2_1_4x2_+_A_+_C Psycho Ball Attack~ORE DX _6_4_1_2_3_6_+_B_+_D :Striker Moves: Bao Psycho Ball Attack ~Striker MiX~ Kaoru Watanabe Powerful Miracle Tackle ----------------------------------------------- $end $cmd Kim Kaphwan KOREA TEAM ----------------------------------------------- :Throws: Kubikime Otoshi [_4/_6]_+_C Sakkyaku Nage [_4/_6]_+_D :Command Moves: Kuuren Geki _6_+_A Neri Chagi _6_+_B :Special Moves: Hangetsu Zan _2_1_4_+_K ! _`! on 1st hit Hien Zan ^2_8_+_K ^!Tenshou Zan(with_D) _2_+_D Hishou Kyaku _^_2_3_6_+_K ! Haki Kyaku _2_2_+_K ^!follow with Hou'ou Kyaku Ryuusei Raku ^4_6_+_K ! _`! on 1st hit :Desperation Moves: Hou'ou Kyaku (_^)_2_1_4_1_6_+_K Hou'ou Hiten Kyaku _2_3_6x2_+_K :Super Desperation Moves: Hou'ou Kyaku (_^)_2_1_4_1_6_+_B_+_D :Striker Moves: Kim Hishou Kyaku Kim Sue-il Hisen Zan ----------------------------------------------- $end $cmd Chang Koehan KOREA TEAM ----------------------------------------------- :Throws: Hagan Geki [_4/_6]_+_C Kusari Jime [_4/_6]_+_D :Command Moves: Hiki Nige _3_+_A :Special Moves: Tekkyuu Dai Kaiten _X_P ^!Move [_4/_6] ^!Cancel _A_+_B_+_C_+_D Tekkyuu Funsai Geki ^4_6_+_P ! Tekkyuu Taiko Uchi _4_1_2_3_6_+_K _`reverse jump/high/mid/Special/DM/SDM Dai Hakai Nage ^-_6_3_2_1_4_6_+_P :Desperation Moves: Tekkyuu Dai Bousou _2_3_6_3_2_1_4_+_P Tekkyuu Dai Assatsu _2_3_6x2_+_P Tekkyuu Dai Bokusatsu _2_3_6x2_+_K :Super Desperation Moves: Tekkyuu Dai Assatsu _2_3_6x2_+_A_+_C :Striker Moves: Chang Tekkyuu Dai Kourin Kim Dong Hwan Shiden Kyaku / Ponpe Odori Smart Chang Tekkyuu Dai Kaiten ----------------------------------------------- $end $cmd Choi Bounge KOREA TEAM ----------------------------------------------- :Throws: Zujou Sashi [_4/_6]_+_C Geketsu Tsuki [_4/_6]_+_D :Command Moves: Mukuro Zuki [_4/_6]_+_A Toorima Geri [_4/_6]_+_B Sankaku Tobi _^corner_6 :Special Moves: Kaiten Hien Zan _2_1_4_+_P ^!Kishuu Hien Zuki _P ^!follow with Hishou Kyaku Tatsumaki Shippuu Zan ^2_8_+_P ! Senpuu Hien Zashi ^4_6_+_P ^!Houkou Tenkan _?_+[_P/_K]x2 Hishou Kuuretsu Zan ^2_8_+_O_K ^!Houkou Tenkan _?_+[_P/_K]x2 Hishou Kyaku _^_2_3_6_+_K ! Hien Zan _6_2_3_+_K :Desperation Moves: Shin!ChouzetsuT. ShinkuuZan _6_3_2_1_4x2_+_P ^!Move [_4/_6] Hou'ou Kyaku _2_3_6_3_2_1_4_+_K Shin!ChouzetsuRin-kaitenToppa _^_2_3_6x2_+_P :Super Desperation Moves: Hou'ou Kyaku _2_3_6_3_2_1_4_+_B_+_D :Striker Moves: Choi Chouhatsu Zanmai Kim Jae Hoon Ryuusei Raku Smart Choi Shissou Hishou Zan ----------------------------------------------- $end $cmd Jhun Hoon KOREA TEAM ----------------------------------------------- :Throws: Handou Geki [_4/_6]_+_C Kai Senpuu [_4/_6]_+_D :Command Moves: Soshuu Geki _6_+_A ^!Soshuu Jin_&Soshuu Stance _O_A Ryouko Geki _6_+_B ^!Ryouko Jin_&Ryouko Stance _O_B Ryuurou Shuu _^_2_+_B ! :Special Moves: Haiki Geki _2_1_4_+_P ! _`! with_C ^!Soshuu Jin_&Soshuu Stance(with_A) _O_A Mangetsu Zan _2_1_4_+_K ! _`! on 5th/6th/7th hit with_D ^!Ryouko Jin_&Ryouko Stance(with_B) _O_B Kuu Sajin ^2_8_+_P ^!Soshuu Jin_&Soshuu Stance(with_A) _O_A Soshuu Jin_&Soshuu Stance _2_2_+_O_A Ryouko Jin_&Ryouko Stance _2_2_+_O_B :Desperation Moves: Hou'ou Tenbu Kyaku _^_2_3_6x2_+_K Hou'ou Ressou Kyaku _2_3_6x2_+_K :Super Desperation Moves: Hou'ou Ressou Kyaku _2_3_6x2_+_B_+_D :Striker Moves: Jhun Fukuko Shuugeki Kang Baedal Ko Neppuu _& SOSHUU STANCE MOVES _& :Command Moves: Move [_4/_6] Dash [_4_4/_6_6] :Special Moves: Shuusou Kyaku~Joudan _8_+_C ! Shuusou Kyaku~Chuudan _C ! Taikyoku Ha _D ! Kirikae Dousa~Omote-Ura_&Ryouko Stance _O_B Kirikae Kougeki~Dousa Go [_4/_6]_+_B ^!Ryouko Jin_&Ryouko Stance _O_B :Additional Notes: _`can't block _`can't crouch _`can't jump _`can't use any Common Commands(only Strikers) _& RYOUKU STANCE MOVES _& :Command Moves: Move [_4/_6] Dash [_4_4/_6_6] :Special Moves: Shuuko Geki~Shimo _2_+_C ! Hiko Geki~Ue _8_+_C Kirikae Kougeki~Dousa Go [_4/_6]_+_A ^!Soshuu Jin_&Soshuu Stance _O_A Mouko Geki~Naka _C ! Taikyoku Hi _D ! Kirikae Dousa~Ura-Omote_&Soshuu Stance _O_A :Additional Notes: _`can't block _`can't crouch _`can't jump _`can't use any Common Commands ----------------------------------------------- $end $cmd Mai Shiranui WOMEN'S FIGHTERS TEAM ----------------------------------------------- :Throws: Shiranui Gourin [_4/_6]_+_C Fuusha Kuzushi [_4/_6]_+_D :Air Throws: Yume Zakura _^_?_+[_C/_D] :Command Moves: Benitsuru no Mai _6_+_B Koku'en no Mai _3_+_B Dairin Fuusha Otoshi _^_2_+_A Ukihane _^_2_+_B Yusura Ume _^_2_+_D Sankaku Tobi _^corner_6 :Special Moves: Kachou Sen _2_3_6_+_P ! Ryuu Enbu _2_1_4_+_P ! Sachiyo Dori _2_1_4_+_K ^!follow with Ryuu Enbu(no "!") Musasabi no Mai-ground ^2_8_+_P ^!Musasabi no Mai _2_1_4_+_P ^!Musasabi no Mai _O_P ^!Yusura Ume _2_+_P ^!Ukihane _2_+_K ^!Toki Tsubute ^-foe in air_2_+_D Musasabi no Mai-air _^_2_1_4_+_P Hissatsu Shinobi Bachi _4_1_2_3_6_+_K :Desperation Moves: ChouHissatsuShinobiBachi _2_1_4_1_2_3_6_+_K Mizudori no Mai _2_3_6x2_+_P Hou'ou no Mai _2_1_4x2_+_P :Super Desperation Moves: ChouHissatsuShinobiBachi _2_1_4_1_2_3_6_+_B_+_D :Striker Moves: Mai Sakura Fubuki / Hana Arashi Chizuru Boukatsu~Hatei no Reifu ----------------------------------------------- $end $cmd Yuri Sakazaki WOMEN'S FIGHTERS TEAM ----------------------------------------------- :Throws: Oni Harite [_4/_6]_+_C Silent Nage [_4/_6]_+_D :Air Throws: Tsubame Otoshi _^_?_+[_C/_D] :Command Moves: En Yoku _6_+_A Senkai Kyaku _6_+_B_B ! _`! on 2nd hit :Special Moves: Ko'ou Ken _2_3_6_+_P ^!Haou Shoukou Ken _O_P Kuuga _6_2_3_+_P ! _`! with_A ^!Ura Kuuga(with_C) _6_2_3_+_P Hien Senpuu Ken _2_1_4_+_O_P Raiou Ken _2_3_6_+_K Hien Senpuu Kyaku _2_1_4_+_K Hyakuretsu Binta _6_3_2_1_4_6_+_K :Desperation Moves: Hien Hou'ou Kyaku _2_3_6_3_2_1_4_+_K Hien Rekkou _2_3_6x2_+_P :Super Desperation Moves: Hien Hou'ou Kyaku _2_3_6_3_2_1_4_+_B_+_D Mekki Zan Kuuga _2_3_6x2_+_B_+_D :Striker Moves: Yuri Hien Rekkou Nakoruru Daichi no Megumi ----------------------------------------------- $end $cmd Kasumi Todoh WOMEN'S FIGHTERS TEAM ----------------------------------------------- :Throws: Maki Age [_4/_6]_+_C Aiki Nage [_4/_6]_+_D :Command Moves: Hiji Ate _6_+_A :Special Moves: Kasane Ate (_^)_2_3_6_+_P ! Tatsumaki Souda~Nage Dageki ^-_6_3_2_1_4_+_P ! Hakusan Tou~Dageki Bougyo _2_1_4_+_K ! Senkou Nagashi _2_1_4_+_Px3 Messhin Mutou~Joudan Atemi _4_1_2_3_6_+_B _`reverse jump/Special/DM/SDM Sasshou Inshuu~Chuudan Atemi _4_1_2_3_6_+_D _`reverse high/mid Hanshin~Morote Gaeshi _2_2_+_K _`reverse low :Desperation Moves: Chou Kasane Ate _2_3_6x2_+_P Shingan Kazura Otoshi _2_3_6_3_2_1_4_+_P _`reverse all :Super Desperation Moves: Shingan Kazura Otoshi _2_3_6_3_2_1_4_+_A_+_C _`reverse all :Striker Moves: Kasumi Katsu Li Xiangfei Dai Kokuchou Unknown Unknown ----------------------------------------------- $end $cmd Hinako Shijou WOMEN'S FIGHTERS TEAM ----------------------------------------------- :Throws: Tasuki Nage [_4/_6]_+_C Uwate Nage [_4/_6]_+_D :Command Moves: Harite-Sendai _6_+_A_A Harite-Nishiki _6_+_A_C Tsuppari _6_+_B_B Maemitsu Tataki _3_+_A Nodowa _3_+_C_D Ketaguri _3_+_D :Special Moves: Tsukidashi _2_3_6_+_P ! _`! on 1st/2nd hit with_A _`! on 1st/2nd/3rd hit with_C Tsuki Otoshi _2_1_4_+_P ! _`! on 1st hit Yorigiri ^-_6_2_3_+_K Kote Nage ^-_4_1_2_3_6_+_K Kake Nage ^-_6_3_2_1_4_6_+_K :Desperation Moves: Gashou Hineri _4_1_2_3_6x2_+_K :Super Desperation Moves: Gashou Hineri _4_1_2_3_6x2_+_B_+_D :Striker Moves: Hinako Teppou Hinako Lily Kane Lily no Ouen ----------------------------------------------- $end $cmd Kyo Kusanagi EDIT TEAM ----------------------------------------------- :Throws: Hatsugane [_4/_6]_+_C Issetsu Seoi Nage [_4/_6]_+_D :Command Moves: Ge Shiki~Goufu You _6_+_B 88 Shiki _3_+_D Ge Shiki~Naraku Otoshi _^_2_+_C :Special Moves: 114 Shiki~Aragami _2_3_6_+_A ^!128 Shiki~Kono Kizu _2_3_6_+_P ^!127 Shiki~Yano Sabi _P ^!125 Shiki~Nanase _K ! ^!127 Shiki~Yano Sabi _6_3_2_1_4_+_P ^!Ge Shiki~Migiri Ugachi _P ^!125 Shiki~Nanase _K ! 115 Shiki~Dokugami _2_3_6_+_C ^!401 Shiki~Tsumi Yomi _6_3_2_1_4_+_P ^!402 Shiki~Batsu Yomi _6_+_P 100 Shiki~Oniyaki _6_2_3_+_P ! 75 Shiki Kai _2_3_6_+_K_K R.E.D. KicK _4_2_1_+_K 427 Shiki~Hikigane _6_3_2_1_4_+_K ! 910 Shiki~Nue Tsumi _2_1_4_+_P ! _`reverse high/mid(Ge Shiki~Ryuu Iri) _`reverse low(Ge Shiki~Tora Fuse) :Desperation Moves: Ura108Shiki~Orochi Nagi _2_1_4_1_2_3_6_+_O_P 182 Shiki _2_3_6x2_+_O_P :Super Desperation Moves: Ura108Shiki~OrochiNagi _2_1_4_1_2_3_6_+_O_A_+_C :Striker Moves: Kyo Ura 108 Shiki~Orochi Nagi ShoKirishima SexualCharismaDynamite~RememberKOF Saisyu Kusanagi no Jin ----------------------------------------------- $end $cmd Iori Yagami EDIT TEAM ----------------------------------------------- :Throws: Sakahagi [_4/_6]_+_C Saka Sakahagi [_4/_6]_+_D :Command Moves: Ge Shiki~Yumebiki _6_+_A_A Ge Shiki~Goufu In Shinigame _6_+_B Ge Shiki~Yuri Ori _^_4_+_B :Special Moves: 108 Shiki~Yami Barai _2_3_6_+_P ! 100 Shiki~Oniyaki _6_2_3_+_P ! 127 Shiki~Aoi Hana _2_1_4_+_Px3 212 Shiki~Kototsuki In _6_3_2_1_4_+_K Kuzukaze ^-_6_3_2_1_4_6_+_P :Desperation Moves: Kin 1211 Shiki~Ya Otome _2_3_6_3_2_1_4_+_P Ura 327 Shiki~Yami Sugi _2_3_6x2_+_P :Super Desperation Moves: Kin 1211 Shiki~Ya Otome _2_3_6_3_2_1_4_+_A_+_C :Striker Moves: Iori Ura 108 Shiki~Ya Sakazuki Mature & Vice Decide Another Iori 311 Shiki~Tsumagushi ----------------------------------------------- $end $cmd «Secret Characters» ----------------------------------------------- *Play with Kula Diamond - at the Character Select Screen - put the cursor on Whip_S - put the cursor on Vanessa_S - put the cursor on Seth_S - put the cursor on Maxima_S - put the cursor on K'_S - put the cursor on Random_8_2 *Play with Zero - playable only with Cheats ----------------------------------------------- $end $cmd Kula Diamond ----------------------------------------------- :Throws: Ice Coffin [_4/_6]_+_C Behind Slash [_4/_6]_+_D :Command Moves: 1-Inch _6_+_A ! Slider Shoot _3_+_B :Special Moves: Diamond Breath _2_3_6_+_P ! Crow Bites _6_2_3_+_P ! Counter Shell _2_1_4_+_P :Desperation Moves: Diamond Edge _2_3_6x2_+_P :Super Desperation Moves: Diamond Edge _2_3_6x2_+_A_+_C Freeze Execution _6_3_2_1_4x2_+_A_+_C :Striker Moves: Candy Candy Spin Foxy Unicorn no Tsuno / Getsu no Shirogane Rugal Genocide Cutter ----------------------------------------------- $end $cmd Zero ----------------------------------------------- :Throws: Genma Kokushou [_4/_6]_+[_C/_D] :Command Moves: Jagai Kusetsu _6_+_A Low Kicks _2_+[_A/_K] :Special Moves: Zanpuu Enpa~Hankyou _2_3_6_+_A ! Zanpuu Enpa~Satsuma _2_3_6_+_C ! Zanpuu Enpa~Kouga _6_2_3_+_A Zanpuu Enpa~Shouha _6_2_3_+_C Shikka Koujin _2_3_6_+_K Mabukousou _2_1_4_+_K :Desperation Moves: Gokusa Zanjin _2_3_6x2_+_P Hakura Messei _2_3_6x2_+_K :Additional Notes: _`can't crouch ----------------------------------------------- $end $cmd «Cheats» ----------------------------------------------- *Maniac Striker - at the Striker Select Screen - put the cursor on Another Striker - _8_4_4_4_6_6_6_2 *3rd Outfit - at the Character Select Screen - put the cursor on Kyo, Benimaru, K', Terry, Mary, Mai, Whip or Choi_C_+_D ----------------------------------------------- $end $info=kof2001 $cmd *---INFO---* ----------------------------------------------- The King of Figthers 2001 (c)2001 Eolith Crouching Tiger Hidden Dragon 2003 (c)2003 PhenixSoft Made by: Axe Correct by: Fabricio da Silva Coroquer Last Update: August 22nd, 2009 ----------------------------------------------- $end $cmd «Buttons» ----------------------------------------------- _A: Weak Punch _B: Weak Kick _C: Strong Punch _D: Strong Kick _S: Taunt _P: any Punch Button[_A/_C] _K: any Kick Button[_B/_D] ----------------------------------------------- $end $cmd «Inscriptions» ----------------------------------------------- :Directional: _6: press Forward ^6: hold Forward _?: press any Direction :Buttons: _X: tap following Button repeatedly _O: hold following Button :Positon: ^-: must be done close from foe ^=: must be done far from foe _^: must be done in the air (_^): can be done in the air :Others: _+: press the motions together [/]: use any motions between the "[]" ^!: follow with this move !: Super Cancel (needs 1LV) &: Critical Wire (bounces foe off wall) @: Counter Wire (bounces foe off wall) :Throws: must be done close :Air Throws: you and your foe must be close in the air :Desperation Moves: (DM) needs 1LV :Super Desperation Moves: (SDM) needs 2LV :Striker Moves: this move can be done when this character is a Striker ----------------------------------------------- $end $cmd «Common Commands» ----------------------------------------------- :Movement: Run _6^6 Retreat _4_4 :Jumps: Normal Jump press_8 Low Jump tap_8 High Jump _2_8 Long Jump Run_9 :Escape Moves: Front Evade _A_+_B Back Evade _4_+_A_+_B Throw Escape thrown[_4/_6]_+[_C/_D] :Recovery Moves: Safe Roll landing_A_+_B :Guard Cancel Moves: GC in Front Evade (1LV)block_6_+_A_+_B GC in Back Evade (1LV)block_4_+_A_+_B GC in Body Blow (1LV)block_C_+_D :Command Moves: Body Blow (_^)_C_+_D Striker Call (1LV)_B_+_C ----------------------------------------------- $end $cmd «Striker System» ----------------------------------------------- :Striker Ratio with 0 Strikers: - 1LV of Super Gauge - Longest Super Gauge - Attack Power x4 - Defense Power x1 - Life Recovery x0.5 :Striker Ratio with 1 Striker: - 2LV of Super Gauge - Long Super Gauge - Attack Power x3 - Defense Power x2 - Life Recovery x1 - Striker Call _B_+_C :Striker Ratio with 2 Strikers: - 3LV of Super Gauge - Medium Super Gauge - Attack Power x3 - Defense Power x3 - Life Recovery x4 - 1st Striker Call _B_+_C - 2nd Striker Call _4_+_B_+_C :Striker Ratio with 3 Strikers: - 4LV of Super Gauge - Short Super Gauge - Attack Power x1 - Defense Power x3.5 - Life Recovery x4 - 1st Striker Call _6_+_B_+_C - 2nd Striker Call _B_+_C - 3rd Striker Call _4_+_B_+_C ----------------------------------------------- $end $cmd K' HERO TEAM ----------------------------------------------- :Throws: Spot Pile [_4/_6]_+_C Knee Strike [_4/_6]_+_D :Command Moves: 1-Inch _6_+_A @ Knee Assault _6_+_B :Special Moves: Eins Trigger _2_3_6_+_P ^!2nd Shoot _6_+_B ^!2nd Shell _6_+_D ^!Blackout _4_+_K Crow Bites _6_2_3_+_P ! ^!2nd Bites(with_C) _6_+_K ^!follow with Minute Spike Blackout _2_3_6_+_K Minute Spike (_^)_2_1_4_+_K ^!Narrow Spike _2_1_4_+_K ! _`in ground version :Desperation Moves: Heat Drive _2_3_6x2_+_O_P Chain Drive _2_3_6_3_2_1_4_+_P :Super Desperation Moves: Chain Drive _2_3_6_3_2_1_4_+_A_+_C :Striker Moves: Narrow Spike _B_+_C ----------------------------------------------- $end $cmd Maxima HERO TEAM ----------------------------------------------- :Throws: Dynamite Drop [_4/_6]_+_C Choking Vise [_4/_6]_+_D :Command Moves: Mongolian _6_+_A M9 Kata~Maxima Missile _3_+_C :Special Moves: System 1/2~Maxima Scramble _2_3_6_+_P ^!Double Bomber _2_3_6_+_P ! _`! on 2nd hit ^!Bulldog Press _2_3_6_+_P System 3~Maxima Lift _6_3_2_1_4_+_K ^!Centoun Press _6_+_K M4 Kata~Vapour Cannon _2_1_4_+_P @ M11 Kata~Dangerous Arch ^-_4_1_2_3_6_+_K M19 Kata~Blitz Cannon _6_2_3_+_K :Desperation Moves: Bunker Buster _2_3_6_3_2_1_4_+_P Maxima Revenger ^-_6_3_2_1_4x2_+_K :Super Desperation Moves: Maxima Revenger ^-_6_3_2_1_4x2_+_B_+_D :Striker Moves: Maxima Gallows _B_+_C ----------------------------------------------- $end $cmd Whip HERO TEAM ----------------------------------------------- :Throws: Zed [_4/_6]_+[_C/_D] :Command Moves: Whip Shot _6_+_X_A :Special Moves: Desert Eagle _4_2_1_+_X_P Assassin Strike Code~BB _6_2_3_+[_P/_K] Boomerang Shot Code~SC _4_1_2_3_6_+_P Hook Shot Code~Kaze _^_2_1_4_+_P S.Shot TypeA Code~Yuuetsu _6_3_2_1_4_+_O_A ! ^!Strings Shot TypeD Code~Ame _D S.Shot TypeB Code~Chikara _6_3_2_1_4_+_O_B ! _`! on 1st hit ^!Strings Shot TypeD Code~Ame _D S. Shot TypeC Code~Shouri _6_3_2_1_4_+_O_C ! ^!Strings Shot TypeD Code~Ame _D :Desperation Moves: Sonic Slaughter Code~KW _2_1_4_1_2_3_6_+_P :Super Desperation Moves: Sonic S. Code~KW _2_1_4_1_2_3_6_+_A_+_C :Striker Moves: Valkyrie Killer _B_+_C ----------------------------------------------- $end $cmd Lin HERO TEAM ----------------------------------------------- :Throws: Akuzan [_4/_6]_+[_C/_D] :Command Moves: Benpatsu Ken~Chuudan _6_+_A Benpatsu Ken~Gedan _3_+_C :Special Moves: Zantetsu Bu~Rasatsu _2_3_6_+_Px3 ! @ _`! on 1st/2nd hit with_C _`@ on 1st hit with_A _`@ on 3rd hit with_C Kasumi _2_1_4_+_P Muei Kusashu _6_2_3_+_P Hike Kyaku _4_1_2_3_6_+_K Hiten Kyaku _6_3_2_1_4_+_K Jatotsu Ga _4_2_1_+[_P/_K] :Desperation Moves: Hizoku Ougi Ranbu~Dokuga _2_1_4_1_2_3_6_+_P :Super Desperation Moves: H. Ougi Ranbu~Dokuga _2_1_4_1_2_3_6_+_A_+_C HizokuOugiSenshu~Rakan Satsu _2_2_2_+_A_+_C :Striker Moves: Hirai Kyaku _B_+_C ----------------------------------------------- $end $cmd Kyo Kusanagi JAPAN TEAM ----------------------------------------------- :Throws: Hatsugane [_4/_6]_+_C Issetsu Seoi Nage [_4/_6]_+_D :Command Moves: Ge Shiki~Goufu You _6_+_B 88 Shiki _3_+_D Ge Shiki~Naraku Otoshi _^_2_+_C :Special Moves: 114 Shiki~Aragami _2_3_6_+_A ^!128 Shiki~Kono Kizu _2_3_6_+_P ^!127 Shiki~Yano Sabi _P ^!125 Shiki~Nanase _K ^!127 Shiki~Yano Sabi _6_3_2_1_4_+_P ^!Ge Shiki~Migiri Ugachi _P ^!125 Shiki~Nanase _K ^!212 Shiki~Kototsuki You _6_3_2_1_4_+_K 115 Shiki~Dokugami _2_3_6_+_C ^!401 Shiki~Tsumi Yomi _6_3_2_1_4_+_P ^!402 Shiki~Batsu Yomi _6_+_P ^!follow with 100 Shiki~Oniyaki(no"!") 100 Shiki~Oniyaki _6_2_3_+_P ! _`! with_C 75 Shiki Kai _2_3_6_+_K_K R.E.D. KicK _4_2_1_+_K 427 Shiki~Hikigane _6_3_2_1_4_+_K ! _`! with_B :Desperation Moves: Ura108Shiki~OrochiNagi _2_1_4_1_2_3_6_+_O_P :Super Desperation Moves: Ura108S~OrochiNagi _2_1_4_1_2_3_6_+_O_A_+_C 524 Shiki~Kamukura ^-_6_3_2_1_4x2_+_A_+_C :Striker Moves: R.E.D. Kick _B_+_C ----------------------------------------------- $end $cmd Benimaru Nikaido JAPAN TEAM ----------------------------------------------- :Throws: Catch and Shoot [_4/_6]_+_C Front Suplex [_4/_6]_+_D :Air Throws: Spinning Knee Drop _^_?_+[_C/_D] :Command Moves: Jackknife Kick _6_+_B Flying Drill _^_2_+_D :Special Moves: Raijin Ken (_^)_2_3_6_+_P Shinkuu Katategoma _2_1_4_+_P ! Iai Geri _2_3_6_+_K @ _`@ when legs retreat ^!Handou Sandan Geri _2_8_+_K !& _`! with_B :Desperation Moves: Raikou Ken _2_3_6x2_+_P Gen'ei Hurricane _2_1_4x2_+_K :Super Desperation Moves: Raikou Ken _2_3_6x2_+_A_+_C :Striker Moves: Elec-Trigger _B_+_C ----------------------------------------------- $end $cmd Goro Daimon JAPAN TEAM ----------------------------------------------- :Throws: Juuji Shime [_4/_6]_+_C Tsukami Tataki Tsuke ^=[_4/_6]_+_C Okuri Ashi Barai [_4/_6]_+_D :Command Moves: Tama Tsubushi _6_+_A Zujou Barai _3_+_C :Special Moves: Jiraishin _6_2_3_+_A Jiraishin-fake _6_2_3_+_C Kumo Tsukami Nage _4_1_2_3_6_+_A Kirikabu Gaeshi _4_1_2_3_6_+_C Tenchi Gaeshi ^-_6_3_2_1_4_6_+_P Chou Oosotogari ^-_6_2_3_+_K Ura Nage _6_3_2_1_4_6_+_K Nekko Gaeshi _2_3_6_+_K _`reverse high/mid Chou Ukemi _2_1_4_+_K :Desperation Moves: Jigoku Gokuraku Otoshi ^-_6_3_2_1_4x2_+_P Arashi no Yama~Nekko Nuki _4_1_2_3_6x2_+_K ^!Zoku~Kirikabu Gaeshi _4_1_2_3_6_+_K ^!Bukko Nuki Ura Nage _6_2_3_+_K :Super Desperation Moves: JigokuGokurakuOtoshi ^-_6_3_2_1_4x2_+_A_+_C ArashinoYama~NekkoNuki _4_1_2_3_6x2_+_B_+_D ^!Zoku~Kirikabu Gaeshi _4_1_2_3_6_+_K ^!Zoku~Tenchi Gaeshi _6_2_3_+_K :Striker Moves: Abare Goro _B_+_C :Additional Notes: _`Air Body Blow is @ ----------------------------------------------- $end $cmd Shingo Yabuki JAPAN TEAM ----------------------------------------------- :Throws: Hatsugane [_4/_6]_+_C Issetsu Seoi Nage Fukanzen [_4/_6]_+_D :Command Moves: Ge Shiki~Goufu Kakkodake _6_+_B :Special Moves: 114 Shiki~Aragami Mikansei _2_3_6_+_A 115 Shiki~Dokugami Mikansei _2_3_6_+_C 100 Shiki~Oniyaki Mikansei _6_2_3_+_P 101 Shiki~Oboro Guruma Mikansei _4_2_1_+_K 212 Shiki~Kototsuki Mikansei _6_3_2_1_4_+_K ! _`! on 1st hit Shingo Kinsei Ore Shiki~Gecchuu _2_1_4_+_P @ _`reverse high/mid ShingoKinseiOre Shiki~NieTogi ^-_6_2_3_+_K Shingo Kick _4_1_2_3_6_+_K :Desperation Moves: Ge Shiki~Kake Hourin _2_3_6x2_+_P ^!Idol Teishi _P ShingoKinseiOreMuShiki _2_1_4_1_2_3_6_+_P :Super Desperation Moves: Ge Shiki~Kake Hourin _2_3_6x2_+_A_+_C ^!Idol Teishi _P :Striker Moves: 212 Shiki~Kototsuki Mikansei _B_+_C ----------------------------------------------- $end $cmd Iori Yagami YAGAMI TEAM ----------------------------------------------- :Throws: Sakahagi [_4/_6]_+_C Saka Sakahagi [_4/_6]_+_D :Command Moves: Ge Shiki~Yumebiki _6_+_A_A Ge Shiki~Goufu In Shinigame _6_+_B Ge Shiki~Yuri Ori _^_4_+_B :Special Moves: 108 Shiki~Yami Barai _2_3_6_+_P 100 Shiki~Oniyaki _6_2_3_+_P ! 127 Shiki~Aoi Hana _2_1_4_+_Px3 ! 212 Shiki~Kototsuki In _6_3_2_1_4_+_K Kuzukaze ^-_6_3_2_1_4_6_+_P :Desperation Moves: Kin 1211 Shiki~Ya Otome _2_3_6_3_2_1_4_+_P :Super Desperation Moves: Ura 316 Shiki~Saika _2_3_6x4_+_A_+_C _`after Kin 1211 Shiki~Ya Otome :Striker Moves: Ura 108 Shiki~Ya Sakazuki _B_+_C @ _`@ on 1st hit ----------------------------------------------- $end $cmd Vanessa YAGAMI TEAM ----------------------------------------------- :Throws: Dynamite Puncher [_4/_6]_+_C Clench Puncher [_4/_6]_+_D :Command Moves: 1-2 Puncher _6_+_A Sliding Puncher _3_+_B :Special Moves: Machine Gun Puncher _4_1_2_3_6_+_X_P Puncher Weaving _2_1_4_+_O_P ^!Dash Puncher _6_+_P ^!Parrying Puncher _4_+_P ^!Puncher Vision [_4/_6]_+_K Puncher Vision _2_3_6_+_K ^!Puncher Upper _6_+_A ! _`! on 2nd hit ^!Puncher Straight _6_+_C & ^!Puncher Weaving _4_+_O_P ^!Puncher Vision _2_3_6_+_K ^!Puncher Vision _2_1_4_+_K Puncher Vision _2_1_4_+_K ^!Puncher Upper _6_+_A ! _`! on 2nd hit ^!Puncher Straight _6_+_C & ^!Puncher Weaving _4_+_O_P ^!Puncher Vision _2_3_6_+_K ^!Puncher Vision _2_1_4_+_K Parrying Puncher _6_2_3_+_P ! _`! with_C Dash Puncher ^4_6_+_P :Desperation Moves: Champion Puncher ^-_2_3_6x2_+_P Crazy Puncher _2_1_4_1_2_3_6_+_P :Super Desperation Moves: Crazy Puncher _2_1_4_1_2_3_6_+_A_+_C :Striker Moves: Hard Puncher _B_+_C ----------------------------------------------- $end $cmd Seth YAGAMI TEAM ----------------------------------------------- :Throws: Hiji ate kara no hadou uchi [_4/_6]_+_C Tomoe Nage [_4/_6]_+_D :Command Moves: Tackle _6_+_A Mae Age Geri _6_+_B ^!follow with Tackle Back Blow _4_+_A Sobat _4_+_B Sliding _3_+_B :Special Moves: Sho-Yoh _2_3_6_+_P ! @ _`@ with_C Raku-Getsu _^_2_3_6_+_B An-Getsu _^_2_3_6_+_D Kyu-Getsu _6_3_2_1_4_+_K ^!Ya-Getsu _6_+_K ^!Gen-Getsu _2_+_K Doh-Kuzushi _4_1_2_3_6_+_B _`reverse jump/Special/DM/SDM Doh-Kuzushi _4_1_2_3_6_+_D _`reverse high/mid Ashi-Tori _2_2_+_P _`reverse low :Desperation Moves: Morote-Sho-Yoh _2_3_6x2_+_P Irimi-Nadazuki _2_3_6_3_2_1_4_+_K :Super Desperation Moves: Doh-T-Shichimonsatsu _2_3_6_3_2_1_4_+_A_+_C _`reverse all :Striker Moves: Final Agent _B_+_C ----------------------------------------------- $end $cmd Ramon YAGAMI TEAM ----------------------------------------------- :Throws: Arm Whip [_4/_6]_+_C Flying Mayor [_4/_6]_+_D :Command Moves: Teikuu Drop Kick _3_+_B :Special Moves: Drop Kick _2_1_4_+_O_A Feint Step _2_1_4_+_O_C Tiger Neck Chancery ^-_4_1_2_3_6_+_P Rolling Sobat _6_2_3_+_K @ ^!Flying Body Attack _6_2_3_+_K ^!Hiki Okoshi _2_2_+_P ! Tiger Road _4_2_1_+_K ^!Cross Chop corner_D ^!Cancel _A_+_B_+_C Somersault _4_1_2_3_6_+_K ^!Cancel _A_+_B_+_C :Desperation Moves: El Diablo Amarillo Ramon _2_1_4_1_2_3_6_+_K Tiger Spin ^-_6_3_2_1_4x2_+_P :Super Desperation Moves: Tiger Spin ^-_6_3_2_1_4x2_+_A_+_C :Striker Moves: El Diablo Amarillo _B_+_C ----------------------------------------------- $end $cmd Leona Heidern IKARI TEAM ----------------------------------------------- :Throws: Leona Crush [_4/_6]_+_C Order Buckler [_4/_6]_+_D :Air Throws: Heidern Inferno _^_?_+[_C/_D] :Command Moves: Strike Arch [_4/_6]_+_B :Special Moves: Baltic Launcher ^4_6_+_P Moon Slasher ^2_8_+_P Ground Saber ^4_6_+_K ^!Gliding Buster(with_D) _6_+_D ! X-Calibur _^_2_1_4_+_P Earring Bakudan 1 _2_1_4_+_K Earring Bakudan 2~Heart Attack _4_2_1_+_K ^!Kibaku _4_2_1_+_K :Desperation Moves: V-Slasher _^_2_3_6_3_2_1_4_+_P Grateful Dead _2_3_6x2_+_P Rebel Spark _2_1_4_1_2_3_6_+_K :Super Desperation Moves: V-Slasher _^_2_3_6_3_2_1_4_+_A_+_C :Striker Moves: Killer Touch _B_+_C ----------------------------------------------- $end $cmd Ralf Jones IKARI TEAM ----------------------------------------------- :Throws: Dynamite Headbutt [_4/_6]_+_C Northern Light Bomb [_4/_6]_+_D :Special Moves: Vulcan Punch _6_2_3_+_Px2 ^!Move _6 Gattling Attack ^4_6_+_P ! _`! on 2nd hit Kyuukouka Bakudan Punch-ground ^2_8_+_P Kyuukouka Bakudan Punch-air _^_2_3_6_+_P SuperArgentineBackbreaker ^-_4_1_2_3_6_+_K Ralf Kick _6_3_2_1_4_+_B Ralf Tackle _6_3_2_1_4_+_D Galactica Phantom _2_3_6x2_+_P & :Desperation Moves: Baribari Vulcan Punch _2_3_6_3_2_1_4_+_P Umanori Vulcan Punch _2_1_4_1_2_3_6_+_K :Super Desperation Moves: BaribariVulcanPunch _2_3_6_3_2_1_4_+_A_+_C :Striker Moves: Galactica Phantom _B_+_C ----------------------------------------------- $end $cmd Clark Steel IKARI TEAM ----------------------------------------------- :Throws: Nageppanashi German [_4/_6]_+_C Fisherman Buster [_4/_6]_+_D :Air Throws: Death Lake Drive _^_?_+[_C/_D] :Command Moves: Stomping _6_+_B :Special Moves: Gattling Attack ^4_6_+_P ^!(with_C)follow with Napalm Stretch Mount Tackle _4_1_2_3_6_+_P ^!Clark Lift _2_2_+_A ^!Lift D.D.T. _2_2_+_C ^!Flashing Elbow _2_3_6_+_P ^!Rolling Cradle _2_2_+_K Napalm Stretch _6_2_3_+_P ^!Flashing Elbow _2_3_6_+_P Frankensteiner ^-_6_2_3_+_K ^!Flashing Elbow _2_3_6_+_P SuperArgentineBackbreaker ^-_4_1_2_3_6_+_K ^!Flashing Elbow _2_3_6_+_P :Desperation Moves: Ultra Argentine B. ^-_6_3_2_1_4x2_+_P Running Three _4_1_2_3_6x2_+_K :Super Desperation Moves: Ultra Argentine B. ^-_6_3_2_1_4x2_+_A_+_C :Striker Moves: Gattling Attack _B_+_C ----------------------------------------------- $end $cmd Heidern IKARI TEAM ----------------------------------------------- :Throws: Backstabbing [_4/_6]_+_C Lead Belcher [_4/_6]_+_D :Air Throws: Critical Drive _^_?_+[_C/_D] :Command Moves: Shooter Narnagel _6_+_B :Special Moves: Cross Cutter _2_3_6_+_P Moon Slasher _6_2_3_+_P ! _`! with_A Neck Roller _6_2_3_+_K Storm Bringer ^-_6_3_2_1_4_+_P Killing Bringer _6_3_2_1_4_+_K _`reverse jump/high/Special/DM/SDM :Desperation Moves: Final Bringer _2_3_6x2_+_P Heidern End _2_1_4_1_2_3_6_+_K :Super Desperation Moves: Final Bringer _2_3_6x2_+_A_+_C Heidern End _2_1_4_1_2_3_6_+_B_+_D :Striker Moves: Clearing Moon Slasher _B_+_C :Additional Notes: _`Body Blow is @ ----------------------------------------------- $end $cmd Terry Bogard FATAL FURY TEAM ----------------------------------------------- :Throws: Grasping Upper [_4/_6]_+_C Buster Throw [_4/_6]_+_D :Command Moves: Hammer Punch _6_+_A Rising Upper _3_+_C :Special Moves: Power Wave _2_3_6_+_A Round Wave _2_3_6_+_C ! ^!follow with any Special Rising Tackle ^2_8_+_P ! Crack Shoot _2_1_4_+_K Power Dunk _6_2_3_+_K Burn Knuckle _2_1_4_+_P :Desperation Moves: Power Geyser _2_1_4_1_6_+_P High Angle Geyser _2_3_6x2_+_K :Super Desperation Moves: Power Geyser _2_1_4_1_6_+_A_+_C :Striker Moves: Dunk Geyser _B_+_C ----------------------------------------------- $end $cmd Andy Bogard FATAL FURY TEAM ----------------------------------------------- :Throws: Gourin Kai [_4/_6]_+_C Kakaekomi Nage [_4/_6]_+_D :Command Moves: Uwa Agito _6_+_B Age Men _3_+_A :Special Moves: Hishou Ken _2_1_4_+_A Geki Hishou Ken _2_1_4_+_C Shouryuu Dan _6_2_3_+_P ! _`! with_A Zan'ei Ken _1_6_+_P ! _`! with_A ^!Shippuu Ouken _2_3_6_+_P ! Kuuha Dan _4_1_2_3_6_+_K Gekiheki Haisui Shou ^-_4_1_2_3_6_+_P Gen'ei Shiranui _^_2_3_6_+_K ^!Shimo Agito _P ! ^!Uwa Agito _K :Desperation Moves: Chou Reppa Dan _2_1_4_1_6_+_K Zan'ei Ryuusei Ken _2_1_4_1_2_3_6_+_P :Super Desperation Moves: Chou Reppa Dan _2_1_4_1_6_+_B_+_D :Striker Moves: Shippuu Zan'ei Ken _B_+_C ----------------------------------------------- $end $cmd Joe Higashi FATAL FURY TEAM ----------------------------------------------- :Throws: Hiza Jigoku [_4/_6]_+_C Leg Throw [_4/_6]_+_D :Command Moves: Low Kick _6_+_B Sliding Kick _3_+_B :Special Moves: Bakuretsu Ken _X_P ^!Bakuretsu Elbow _2_3_6_+_A ! ^!Bakuretsu Kick _2_3_6_+_C Hurricane Upper _4_1_2_3_6_+_P Tiger Kick _6_2_3_+_K ! Slash Kick _4_1_2_3_6_+_K Ougon no Kakato _2_1_4_+_K :Desperation Moves: Screw Upper _2_3_6x2_+_P B.HurricaneTigerKakato _2_3_6_3_2_1_4_+_P Shijou Saikyou no Low Kick _2_3_6x2_+_O_K Ougon no Tiger Kick _2_3_6_9_+_K ! :Super Desperation Moves: Screw Upper _2_3_6x2_+_A_+_C :Striker Moves: Shijou Saikyou no Low Kick _B_+_C ----------------------------------------------- $end $cmd Blue Mary FATAL FURY TEAM ----------------------------------------------- :Throws: Victor Nage [_4/_6]_+_C Head Throw [_4/_6]_+_D :Command Moves: Hammer Arch [_4/_6]_+_A Double Rolling [_4/_6]_+_B Climbing Arrow _1_+_B :Special Moves: Spin Fall _2_3_6_+_P ^!M. Spider _2_3_6_+_P Real Counter _2_1_4_+_P ^!Backdrop Real _4_1_2_3_6_+_P ^!Head Crush _4_1_2_3_6_+_K Vertical Arrow _6_2_3_+_K ! _`! with_B ^!M. Snatcher _6_2_3_+_K Straight Slicer ^4_6_+_K ! _`! with_B ^!Crab Clutch _2_3_6_+_K M. Reverse Facelock _2_1_4_+_B _`reverse jump/Special/DM/SDM M. Head Buster _2_1_4_+_D _`reverse high/mid :Desperation Moves: M. Splash Rose _2_3_6_3_2_1_4_+_P ! M. Dynamite Swing _A_A_6_B_C :Super Desperation Moves: M. Dynamite Swing _A_A_4_B_C :Striker Moves: Rapid Spider _B_+_C ----------------------------------------------- $end $cmd Ryo Sakazaki ART OF FIGHTING TEAM ----------------------------------------------- :Throws: Tani Otoshi [_4/_6]_+_C Tomoe Nage [_4/_6]_+_D :Command Moves: Hyouchuu Wari _6_+_A Joudan Uke _6_+_B _`block jump/high Gedan Uke _3_+_B _`block mid/low :Special Moves: Ko'ou Ken _2_3_6_+_A Kohou _6_2_3_+_P ! _`! with_A Kohou Shippuu Ken _2_1_4_+_P ! Zanretsu Ken _6_4_6_+_P & _`& with_A Mouko Raijin Setsu _2_3_6_+_K Hien Shippuu Kyaku _6_3_2_1_4_+_K :Desperation Moves: Haoh Shoukou Ken _6_4_1_2_3_6_+_P Ryuuko Ranbu _2_3_6_3_2_1_4_+_P Tenchi Haoh Ken _2_3_6x2_+_P :Super Desperation Moves: Ryuuko Ranbu ^-_2_3_6_+_C_A :Striker Moves: Tenchi Haou Ken _B_+_C ----------------------------------------------- $end $cmd Robert Garcia ART OF FIGHTING TEAM ----------------------------------------------- :Throws: Kubikiri Nage [_4/_6]_+_C Ryuuchou Kyaku [_4/_6]_+_D :Command Moves: Kouryuu Koukyaku Geri _6_+_A Uraken _4_+_A Ryuu Hanshuu [_4/_6]_+_B Nidan Sokudou Geri _3_+_B Hien Ryuujin Kyaku _^_3_+_K :Special Moves: Ryuugeki Ken _2_3_6_+_P Ryuuga _6_2_3_+_P ! Hien Shippuu Kyaku _1_6_+_K Kyokugen-ryuu Renbu Kyaku ^-_6_3_2_1_4_+_K !& _`! on 4th hit _`& on 4th hit Gen'ei Kyaku _6_4_6_+_K :Desperation Moves: Haoh Shoukou Ken _6_4_1_2_3_6_+_P Ryuuko Ranbu _2_3_6_3_2_1_4_+_P Haiga Ryuu _2_3_6x2_+_P :Super Desperation Moves: Ryuuko Ranbu _2_3_6_3_2_1_4_+_A_+_C :Striker Moves: Ryuuren Moushuu _B_+_C ----------------------------------------------- $end $cmd Yuri Sakazaki ART OF FIGHTING TEAM ----------------------------------------------- :Throws: Oni Harite [_4/_6]_+_C Silent Nage [_4/_6]_+_D :Air Throws: Tsubame Otoshi _^_?_+[_C/_D] :Command Moves: En Yoku _6_+_A Senkai Kyaku _6_+_B_B :Special Moves: Ko'ou Ken _2_3_6_+_P ^!Haou Shoukou Ken _O_P Kuuga _6_2_3_+_P ! ^!Ura Kuuga(with_C) _6_2_3_+_P Hien Senpuu Ken _2_1_4_+_O_P Raiou Ken _2_3_6_+_K Hien Senpuu Kyaku _2_1_4_+_K Hyakuretsu Binta _6_3_2_1_4_6_+_K :Desperation Moves: Hien Hou'ou Kyaku _2_3_6_3_2_1_4_+_K Mekki Zan Kuuga _2_3_6x2_+_K ! _`! on Yuri Chou Enbu :Super Desperation Moves: Hien Hou'ou Kyaku _2_3_6_3_2_1_4_+_B_+_D Yuri Chou Enbu _A_A_6_B_C :Striker Moves: Hien Rekkou _B_+_C ----------------------------------------------- $end $cmd Takuma Sakazaki ART OF FIGHTING TEAM ----------------------------------------------- :Throws: Oosotogari [_4/_6]_+_C Ippon Seoi [_4/_6]_+_D :Command Moves: Oni Guruma _6_+_A Kawara Wari _6_+_B Hisha Otoshi~Dan Tsubushi _4_+_A Keima Uchi~Oiuchi _3_+_B :Special Moves: Ko'ou Ken _2_3_6_+_P Mouko Burai Gan _2_1_4_+_P ! Zanretsu Ken _6_4_6_+_P Shouran Kyaku _6_3_2_1_4_+_K Hien Shippuu Kyaku ^1_6_+_K :Desperation Moves: Haoh Shikou Ken _6_4_1_2_3_6_+_O_P Ryuuko Ranbu _2_3_6_3_2_1_4_+_P Kishin Geki ^-_2_3_6x2_+_P :Super Desperation Moves: Ryuuko Ranbu _2_3_6_3_2_1_4_+_A_+_C :Striker Moves: Chou Hissatsu~Tengu Shikou Ken _B_+_C ----------------------------------------------- $end $cmd King WOMEN'S FIGHTERS TEAM ----------------------------------------------- :Throws: Hold Rush [_4/_6]_+_C Hook Buster [_4/_6]_+_D :Command Moves: Trap Kick _6_+_B Sliding Kick _3_+_D :Special Moves: Venom Strike _2_3_6_+_B Double Strike _2_3_6_+_D Trap Shot _6_2_3_+_K Mirage Dance ^-_4_1_2_3_6_+_P Mirage Kick _6_3_2_1_4_+_P ! _`! on 1st/2nd/3rd hit Tornado Kick'95 _6_3_2_1_4_+_K :Desperation Moves: Illusion Dance _2_3_6_3_2_1_4_+_K Surprise Rose _4_6_2_3_+_K :Super Desperation Moves: Illusion Dance _2_3_6_3_2_1_4_+_B_+_D :Striker Moves: Trap Rush _B_+_C ----------------------------------------------- $end $cmd Mai Shiranui WOMEN'S FIGHTERS TEAM ----------------------------------------------- :Throws: Shiranui Gourin [_4/_6]_+_C Fuusha Kuzushi [_4/_6]_+_D :Air Throws: Yume Zakura _^_?_+[_C/_D] :Command Moves: Benitsuru no Mai _6_+_B Koku'en no Mai _3_+_B Dairin Fuusha Otoshi _^_2_+_A Ukihane _^_2_+_B Yusura Ume _^_2_+_D Sankaku Tobi _^corner_6 :Special Moves: Kachou Sen _2_3_6_+_P Ryuu Enbu _2_1_4_+_P ! _`! on 1st hit with_C Sachiyo Dori _2_1_4_+_K ^!Ryuu Enbu _2_1_4_+_P Musasabi no Mai-ground ^2_8_+_P ^!Musasabi no Mai _2_1_4_+_P ^!Musasabi no Mai _O_P ^!Ukihane _2_+_K ^!Yusura Ume _2_+_P ^!Toki Tsubute ^-foe in air_2_+_D Musasabi no Mai-air _^_2_1_4_+_P Hissatsu Shinobi Bachi _4_1_2_3_6_+_K :Desperation Moves: ChouHissatsuShinobiBachi _2_1_4_1_2_3_6_+_K Hana Arashi _2_3_6x2_+_P Hou'ou no Mai _2_1_4x2_+_P :Super Desperation Moves: Chou H.ShinobiBachi _2_1_4_1_2_3_6_+_B_+_D :Striker Moves: Mizudori no Mai _B_+_C ----------------------------------------------- $end $cmd Hinako Shijou WOMEN'S FIGHTERS TEAM ----------------------------------------------- :Throws: Tasuki Nage [_4/_6]_+_C Uwate Nage [_4/_6]_+_D :Command Moves: Maemitsu Tataki _3_+_A Ketaguri _3_+_D :Special Moves: Tsukidashi _X_P Tsuki Otoshi _2_1_4_+_P Gaburi Yori ^-_6_3_2_1_4_6_+_P ! ^!Hatakikomi _6_2_3_+_P & ^!Ketaguri _4_1_2_+_K ! Yorigiri ^-_6_2_3_+_K Kote Nage ^-_4_1_2_3_6_+_K Kake Nage ^-_6_3_2_1_4_6_+_K :Desperation Moves: Dai Ichiban _2_3_6x2_+_P Gasshou Hineri _4_1_2_3_6x2_+_K :Super Desperation Moves: Gasshou Hineri _4_1_2_3_6x2_+_B_+_D :Striker Moves: Teppou Hinako _B_+_C @ _`@ on 5th hit ----------------------------------------------- $end $cmd Li Xiangfei WOMEN'S FIGHTERS TEAM ----------------------------------------------- :Throws: Kadoma [_4/_6]_+_C Ryokuchi Kou'en [_4/_6]_+_D :Command Moves: Sou Shouda _6_+_A Kyuuho~Kousentai _6_+_B Fukuho~Kousentai _3_+_D :Special Moves: Nanpa _2_3_6_+_P Banpaku Kou'en ^-_6_3_2_1_4_6_+_P ^!Eikishuhou _2_1_4_+_P ! Senri Chuu'ou _2_3_6_+_B ^!Kankuu _2_3_6_+_B Senri Chuu'ou~Shinsaiha _2_3_6_+_D Tenpou Zan _6_2_3_+_K ! Esaka foe attack_A_8 ! _`reverse jump/Special/DM/SDM Esaka foe attack_A_6 ! _`reverse high/mid Esaka foe attack_A_2 ! _`reverse low :Desperation Moves: Chou Pai Long _A_+_C_4_3_+_C_4_+_C & _`& on 3rd hit Dai Tetsujin _2_3_6_3_2_1_4_+_K Majinga _6_3_2_1_4x2_+_K :Super Desperation Moves: Dai Tetsujin _2_3_6_3_2_1_4_+_B_+_D Majinga _6_3_2_1_4x2_+_B_+_D :Striker Moves: Chou Pai Long Ni _B_+_C ----------------------------------------------- $end $cmd Kula Diamond N.E.S.T.S. TEAM ----------------------------------------------- :Throws: Ice Coffin [_4/_6]_+_C Behind Slash [_4/_6]_+_D :Command Moves: 1-Inch _6_+_A @ Slider Shoot _3_+_B Critical Ice _3_+_C @ _`@ on 3rd hit :Special Moves: Diamond Breath _2_3_6_+_P Crow Bites _6_2_3_+_P ! _`! with_C Counter Shell _2_1_4_+_P @ Ray Spin _2_1_4_+_K ^!Counter Shoot _6_+_B ! _`! on 1st hit ^!Slider Shoot _6_+_D ! :Desperation Moves: Diamond Edge _2_3_6x2_+_P :Super Desperation Moves: Diamond Edge _2_3_6x2_+_A_+_C Freeze Execution _6_3_2_1_4x2_+_A_+_C :Striker Moves: Slider Crow Bites _B_+_C ----------------------------------------------- $end $cmd Foxy N.E.S.T.S. TEAM ----------------------------------------------- :Throws: Daisan no Kagi [_4/_6]_+_C Daijuuni no Kagi [_4/_6]_+_D :Command Moves: Nanatsu no Kinzoku _6_+_A Nanajuu no Junkan _6_+_B _`block jump/high/mid Nanatsu no Koubutsu _3_+_A Nanajuu no Jouryuu _3_+_B _`block mid/low :Special Moves: Unicorn no Tsuno _2_3_6_+_P Prenylnium _6_2_3_+_P ! _`! on 1st hit with_A Hajimari no Ki _6_3_2_1_4_+_P ^!Noah no Kioku _P ^!Nanajuu no Hoshi _4_+_K _`block jump/high/mid Chie no Ki _2_3_6_+_K ^!Getsu no Shirogane _6_+_P ! Taiki no Shoukei _6_2_3_+_K :Desperation Moves: Hakuchou no Uta _2_3_6x2_+_P ^!Getsu no Shirognae _6_+_P ! _`! on 2nd hit ^!Chishiki no Bon _2_+_K ! _`! on 3rd hit :Super Desperation Moves: Wakusei no Inori _^_2_3_6x2_+_A_+_C Mitsubachi _2_3_6x4_+_B_+_D :Striker Moves: Getsu no Shirogane _B_+_C :Additional Notes: _`Body Blow is @ _`Air Body Blow is @ ----------------------------------------------- $end $cmd K9999 N.E.S.T.S. TEAM ----------------------------------------------- :Throws: Kieroo! [_4/_6]_+_C Itsumade yondendayoo! [_4/_6]_+_D :Command Moves: Urusee-! _6_+_A :Specials Moves: Acchi he itteroo! _2_3_6_+_P ! _`! on 3rd/4th hit with_A _`! on 1st/2nd/3rd/4th hit with_C Wareroo! _6_2_3_+_P ! :Desperation Moves: Tsuki... _1_6_3_2_1_4_3_+_P Temee mo oucchimae!! _1_6_3_2_1_4_3_+_K :Super Desperation Moves: Chikara ga katte ni _2_6_3_+_A_+_B_+_C_+_D :Striker Moves: Ore ni meirei sunna-!! _B_+_C & _`& on 3rd hit ----------------------------------------------- $end $cmd Angel N.E.S.T.S. TEAM ----------------------------------------------- :Throws: Go Go For Ten Girl [_4/_6]_+_C Starlit Field [_4/_6]_+_D :Command Moves: Senseless Chatter _6_+_B At The Wasteland _^_2_+_D :Special Moves: Red Sky of Japonesia _6_3_2_1_4_+_K Mad Murder Roulette ^-_4_2_1_+_K :Desperation Moves: TheUnidentifVictimConsciousnes _4_6_2_3_+_K _`reverse all :Striker Moves: Beyond Frames _B_+_C _& CHAIN-CIRCLE STARTER MOVES _& :Command Moves: Formalists' Blue _3_+_B ^!Welcome to Ryuugu _A ^!Citizen of the World _B :Special Moves: Repun Kamuy _2_1_4_+_P Beyond The Frames _4_1_2_3_6_+_K :Additional Notes: _`all moves can be followed by any move below _& CHAIN-CIRCLE MOVES _& :Special Moves: Bye Bye Ryuugu _8_+_P Buggy and Coffin _6_+_P A Train to See Cherry Blossoms _2_+_P Shelter From the Storm _8_+_K With a Lamp for the Pathway _6_+_K Important Symptom _2_+_K :Additional Notes: _`can link all moves _`must alternate between Punch and Kick _`can't use the same direction twice in a row _`can't repeat a command _`all moves can be followed by any move below _& CHAIN-CIRCLE FINISH MOVES _& :Special Moves: Crown Under the Sky _6_6_+_P State of Heat Haze _6_6_+_K A Full Moon Evening _2_1_4_+_P A Garden to Play With Ghost _4_2_1_+_K Light Your Cycle _4_1_2_3_6_+_K Red Sky of Japonesia _6_3_2_1_4_+_K :Desperation Moves: RoyalityTestFortheLiberalists _4_6_2_3_+_P :Super Desperation Moves: Royality Test For the L. _4_6_2_3_+_A_+_C ----------------------------------------------- $end $cmd Athena Asamiya PSYCHO SOLDIER TEAM ----------------------------------------------- :Throws: Psychic Throw [_4/_6]_+_C Bit Throw [_4/_6]_+_D :Air Throws: Psychic Shoot _^_?_+[_C/_D] :Command Moves: Renkan Tai _6_+_B Phoenix Bomb _^_2_+_B Sankaku Tobi _^corner_6 :Special Moves: Psycho Ball Attack _2_1_4_+_P Psycho Sword (_^)_6_2_3_+_P ! _`! on 1st/2nd/3rd hit with_A _`! on 3rd/4th/5th/6th/7th hit with_C Psychic Teleport _2_3_6_+_K Phoenix Arrow _^_2_1_4_+_K ! _`! on 3rd hit with_B _`! on all hits with_D Psycho Reflector _2_1_4_+_B _`reflect projectile New Psycho Reflector _2_1_4_+_D _`reflect projectile :Desperation Moves: Shining Crystal Bit (_^)_6_3_2_1_4x2_+_P ^!Cancel _A_+_B_+_C_+_D ^!Crystal Shoot _2_1_4_+_O_P Phoenix Fang Arrow _^_2_3_6x2_+_K :Super Desperation Moves: ShiningCrystalBit (_^)_6_3_2_1_4x2_+_A_+_C ^!Cancel _A_+_B_+_C_+_D ^!Crystal Shoot _2_1_4_+_O_P Psychic 9 _6_3_2_1_4_6_+_A_+_C ^!Psychic Combo _A_B_C_A_B_C_D ^!Sailor Punch _2_3_6_+_P & ^!Psycho Sword _6_2_3_+_P ^!Flaming Sword _6_3_2_1_4_+_K :Striker Moves: Phoenix Arrow'95 _B_+_C & _`& on 4th hit ----------------------------------------------- $end $cmd Sie Kensou PSYCHO SOLDIER TEAM ----------------------------------------------- :Throws: Hakkei [_4/_6]_+_C Tomoe Nage [_4/_6]_+_D :Command Moves: Kobokushu _6_+_A Kousentai _6_+_B :Special Moves: Choukyuu Dan _2_1_4_+_P Ryuu Sougeki _^_2_1_4_+_P Ryuu Renga~Chiryuu _4_1_2_3_6_+_A Ryuu Renga~Tenryuu _4_1_2_3_6_+_C Ryuu Gakusai _4_2_1_+_K ! Senkyuutai _2_3_6_+_K :Desperation Moves: Shinryuu Seiou Rekkyaku _2_3_6_3_2_1_4_+_B Shinryuu Tenbu Kyaku _2_3_6_3_2_1_4_+_D :Super Desperation Moves: Senki Hakkei ^-_2_3_6x2_+_A_+_C :Striker Moves: Sen Shippo _B_+_C & _`& on Taunt animation only ----------------------------------------------- $end $cmd Chin Gentsai PSYCHO SOLDIER TEAM ----------------------------------------------- :Throws: Gou Inshu [_4/_6]_+_C Gyaku Ashi Nage [_4/_6]_+_D :Command Moves: Suiho Hyoutan Shuu _6_+_A :Special Moves: Suihai Kou _2_3_6_+_P ^!Fun'en Kou _2_3_6_+_P ^!Ryuurin Hourai _6_2_3_+_P ! _`! with_C ^!Gou'en Shourai~Kai _6_2_3_+_K !& _`! on 6th hit with_B _`! on 1st hit with_D _`& on 6th hit with_B ^!Kaiten-teki Kuutotsu Ken _4_1_2_3_6_+_K ! Hyoutan Geki _2_1_4_+_P Bougetsu Sui _2_2_+_K ^!Move [_4/_6] ^!Rouja Hanhou _8_+_B ^!Rigyo Hanhou _8_+_D ! ^!Cancel _A_+_B_+_C_+_D :Desperation Moves: Gouran Enpou _2_3_6x2_+_P Gou'en Shourai _2_3_6_3_2_1_4_+_P ! _`! on 9th hit with_A _`! on 13th hit with_C :Super Desperation Moves: Gouran Enpou _2_3_6x2_+_A_+_C :Striker Moves: Kaiten Hyoutan Shuu _B_+_C ----------------------------------------------- $end $cmd Bao PSYCHO SOLDIER TEAM ----------------------------------------------- :Throws: Gen'ei Tougi [_4/_6]_+_C Critical Throw [_4/_6]_+_D :Command Moves: Kawasaki _6_+_A Senheki Shuu _6_+_B Sliding _2_+_D Senshou Shuu _3_+_B Rikatsu Shuu _3_+_D Soushou _^_2_+_A Hikida _^_2_+_B Sankaku Tobi _^corner_6 :Special Moves: Psycho Ball Attack _2_3_6_+_A Psycho Ball Crash~Rise _2_3_6_+_C ! Psycho Ball Crash~Front _2_1_4_+_P ! Psycho Ball Crash~Air Front _^_2_1_4_+_P Psycho Ball Crash~Bound _2_3_6_+_K Psycho Ball Crash~Air Bound _^_2_3_6_+_K Psycho Ball Crash~Reflect _2_1_4_+_K _`reflect projectile :Desperation Moves: Psycho Ball Crash~SP _2_1_4x2_+_K :Super Desperation Moves: P.BallAttack~ORE DX _6_4_1_2_3_6_+_O_A_+_C :Striker Moves: Psycho Ball Attack~Rise _B_+_C ----------------------------------------------- $end $cmd Kim Kaphwan KOREA TEAM ----------------------------------------------- :Throws: Kubikime Otoshi [_4/_6]_+_C Sakkyaku Nage [_4/_6]_+_D :Command Moves: Kuuren Geki _6_+_A Neri Chagi _6_+_B :Special Moves: Hangetsu Zan _2_1_4_+_K Hien Zan ^2_8_+_K ! _`! on 1st hit with_D ^!Tenshou Zan(with_D) _2_+_D Hishou Kyaku _^_2_3_6_+_K Haki Kyaku _2_2_+_K ! _`! with_B ^!Double Dechagi(with_B) _6_2_3_+_K ! _`! on 2nd hit :Desperation Moves: Hou'ou Kyaku (_^)_2_1_4_1_6_+_K Hou'ou Hiten Kyaku _2_3_6x2_+_K Hou'ou Tenbu Kyaku _^_2_3_6x2_+_K :Super Desperation Moves: Hou'ou Kyaku (_^)_2_1_4_1_6_+_B_+_D :Striker Moves: Hishou Kyaku _B_+_C ----------------------------------------------- $end $cmd Chang Koehan KOREA TEAM ----------------------------------------------- :Throws: Hagan Geki [_4/_6]_+_C Kusari Jime [_4/_6]_+_D :Command Moves: Hiki Nige _3_+_A :Special Moves: Tekkyuu Dai Kaiten _6_2_3_+_P ^!Move [_4/_6] ^!Cancel _A_+_B_+_C_+_D Tekkyuu Funsai Geki _2_1_4_+_P ! _`! only is hit from behind with_C Tekkyuu Taiko Uchi _4_1_2_3_6_+_K _`reverse jump/high/mid/Special/DM/SDM Dai Hakai Nage ^-_6_3_2_1_4_6_+_P :Desperation Moves: Tekkyuu Dai Bousou _2_3_6_3_2_1_4_+_P & _`& if 11th hit is a kick Tekkyuu Dai Assatsu _2_3_6x2_+_P :Super Desperation Moves: Tekkyuu Dai Assatsu _2_3_6x2_+_A_+_C :Striker Moves: Tekkyuu Dai Kourin _B_+_C ----------------------------------------------- $end $cmd Choi Bounge KOREA TEAM ----------------------------------------------- :Throws: Zujou Sashi [_4/_6]_+_C Geketsu Tsuki [_4/_6]_+_D :Command Moves: Toorima Geri [_4/_6]_+_B Sankaku Tobi _^corner_6 :Special Moves: Kaiten Hien Zan _2_1_4_+_P ^!Kishuu Hien Zuki _P ^!follow with Hishou Kyaku Tatsumaki Shippuu Zan ^2_8_+_P ! Senpuu Hien Zashi ^4_6_+_P ^!Houkou Tenkan _?_+[_P/_K]x2 Hishou Kyaku _^_2_3_6_+_K Hien Zan _6_2_3_+_K Hishou Kuuretsu Zan ^2_8_+_O_K ^!Houkou Tenkan _?_+[_P/_K]x2 :Desperation Moves: Shin!ChouzetsuTShinkuuZan _6_3_2_1_4x2_+_P ^!Move [_4/_6] Zan! Engetsu Rin _4_1_2_3_6x2_+_O_P :Super Desperation Moves: Hou'ou Kyaku _2_3_6_3_2_1_4_+_B_+_D :Striker Moves: Toorima Zuki _B_+_C ----------------------------------------------- $end $cmd May Lee KOREA TEAM ----------------------------------------------- :Throws: Omote Enbu [_4/_6]_+_C Ura Enbu [_4/_6]_+_D :Comand Moves: Kuusetsu Geki _6_+_B Kamae Henka_&Hero Mode _A_+_B_+_C :Special Moves: Mawashi Geri _2_3_6_+_K Kakato Otoshi _6_2_3_+_B Gedan Geri _6_2_3_+_D ! Gada Hanshuu _6_3_2_1_4_+_K ! _`reverse all :Desperation Moves: Shinjuu Kyaku _2_1_4x2_+_K & Ryuu Getsurin Kyaku _2_3_6x2_+_K :Striker Moves: Shinjuu Shoukan _B_+_C :Additional Notes: _`all Special Moves can be link together _`link moves Chart(Sanren Kyaku) _2_3_6_+_K_6_2_3_+_K_6_3_2_1_4_+_K _2_3_6_+_K_6_3_2_1_4_+_B_6_2_3_+_K _2_3_6_+_K_6_3_2_1_4_+_D _6_2_3_+_K_2_3_6_+_K_6_3_2_1_4_+_K _6_2_3_+_K_6_3_2_1_4_+_B_2_3_6_+_K _6_2_3_+_K_6_3_2_1_4_+_D _6_3_2_1_4_+_B_2_3_6_+_K_6_2_3_+_K _6_3_2_1_4_+_B_6_2_3_+_K_2_3_6_+_K _`_6_3_2_1_4on 2nd/3rd is Ushiro Mawashi Geri _`Ushiro Mawashi Geri is ! with_B _`Ushiro MawashiGeri change to Hero Mode with_D _& HERO MODE MOVES _& :Command Moves: Hero Uke _6_+_A _`block jump/high/mid Sliding _3_+_B Kamae Henka_&Normal Mode _A_+_B_+_C :Special Moves: Full Swing Chop _2_3_6_+_P !&@ _`! with_C _`& with_C _`@ with_A May Lee Ch~p! _2_1_4_+_P ! ^!follow with May Lee Ki~ck! May Lee Ki~ck! _^_2_3_6_+_K May Lee Break! ^-_6_3_2_1_4_6_+_P :Desperation Moves: May Lee Dynamic! _^_2_3_6x2_+_P :Super Desperation Moves: May The End _2_3_6x2_+_A_+_C :Additional Notes: _`Body Blow is & _`can't block _`can't use Front Evade _`can't use Back Evade _`can't use Air Body Blow _`can't use Striker Call ----------------------------------------------- $end $cmd «Secret Characters» ----------------------------------------------- *Play with Original Zero and Igniz - playable only with Cheats ----------------------------------------------- $end $cmd Original Zero ----------------------------------------------- :Throws: Genma Kokushou [_4/_6]_+[_C/_D] :Command Moves: Jagai Kusetsu _A_6 Krizalid _6_+_A Grugan _6_+_B Ron _6_+_C & :Special Moves: Zankaze Enpa~Hankyou _2_3_6_+_A Zankaze Enpa~Kouha _2_3_6_+_C Zankaze Enpa~Satsuma _6_2_3_+_P :Desperation Moves: Gokusa Zanjin _2_3_6x2_+_P Hakura Messei _2_3_6x2_+_K :Striker Moves: Typhon Rage _B_+_C :Additional Notes: _`Standing_D is @ _`Body Blow is @ _`Air Body Blow is @ _`can't use Striker Call _`has a invisible Power Bar(not infinite) ----------------------------------------------- $end $cmd Igniz ----------------------------------------------- :Throws: Blue Noah [_4/_6]_+_C Red Noah [_4/_6]_+_D :Special Moves: Chain-Blade Transaxle Slice _2_3_6_+_P ! Void Genocide _2_3_6_+_K @ _`reverse high/mid/low Chain-Blade Sagital Edge Slice _6_2_3_+_P ! Divine Arrow _2_1_4_+_P Nega Genesis _2_1_4_+_K !& :Desperation Moves: Idion Blade _2_3_6x2_+_P Chaos Tide _6_2_3_+_K :Super Desperation Moves: Brutal God Project _2_3_6_3_2_1_4_+_A_+_C :Additional Notes: _`Air Body Blow is @ _`can't use Striker Call _`has a invisible Power Bar(not infinite) ----------------------------------------------- $end $info=kof2002 $cmd *---INFO---* ----------------------------------------------- The King of Figthers 2002 (c)2002 Eolith / Playmore The King of Fighters Special Edition 2004 (c)2004 Dragon The King of Fighters 10th Anniversary (c)2002 Unknown Made by: Hanz0(Milton) Correct by: Fabricio da Silva Coroquer Last Update: April 8th, 2009 ----------------------------------------------- $end $cmd «Buttons» ----------------------------------------------- _A: Weak Punch _B: Weak Kick _C: Strong Punch _D: Strong Kick _S: Taunt _P: any Punch Button[_A/_C] _K: any Kick Button[_B/_D] ----------------------------------------------- $end $cmd «Inscriptions» ----------------------------------------------- :Directional: _6: press Forward ^6: hold Forward _?: press any Direction :Buttons: _X: tap following Button repeatedly _O: hold following Button :Positon: ^-: must be done close from foe _^: must be done in the air (_^): can be done in the air :Others: _+: press the motions together [/]: use any motions between the "[]" ^!: follow with this move !: Super Cancel (needs 1LV) @: Counter Wire (bounces foe off wall) I: Free Cancel Into (be in MAX Mode) O: Free Cancel Out (be in MAX Mode) :Throws: must be done close :Air Throws: you and your foe must be close in the air :Desperation Moves: (DM) needs 1LV or MAX Mode :Super Desperation Moves: (SDM) needs 1LV and MAX Mode :Hidden Super Desperation Moves: (HSDM) needs 1LV and MAX Mode and Low Life ----------------------------------------------- $end $cmd «Common Commands» ----------------------------------------------- :Movement: Run _6^6 Retreat _4_4 :Jumps: Normal Jump press_8 Low Jump tap_8 High Jump _2_8 Long Jump Run_9 :Escape Moves: Front Roll _A_+_B Back Evade _4_+_A_+_B Throw Escape thrown[_4/_6]_+[_C/_D] :Recovery Moves: Recovery Roll landing_A_+_B :Guard Cancel Moves: GC in Front Evade (1LV)block_6_+_A_+_B GC in Back Evade (1LV)block_4_+_A_+_B GC in Body Blow (1LV)block_C_+_D :Command Moves: Body Blow (_^)_C_+_D O Quick Evade (1LV)normal attack_A_+_B Activate MAX Mode (1LV)_B_+_C Quick MAX Mode (2LV)normal attack_B_+_C ----------------------------------------------- $end $cmd «MAX MODE» ----------------------------------------------- - damage decrease(not for DM) - can cancel any normal attack into any move with "I" - can cancel any jumping attack into any move with "I" - can cancel any move with "O" into any move with "I" ----------------------------------------------- $end $cmd Kyo Kusanagi JAPAN TEAM ----------------------------------------------- :Throws: Hatsugane [_4/_6]_+_C Issetsu Seoi Nage [_4/_6]_+_D :Command Moves: Ge Shiki~Goufu You _6_+_B O 88 Shiki _3_+_D O Ge Shiki~Naraku Otoshi _^_2_+_C :Special Moves: 114 Shiki~Aragami _2_3_6_+_A IO ^!128 Shiki~Kono Kizu _2_3_6_+_P ^!127 Shiki~Yano Sabi _P O ^!125 Shiki~Nanase _K ^!127 Shiki~Yano Sabi _6_3_2_1_4_+_P O ^!Ge Shiki~Migiri Ugachi _P O ^!125 Shiki~Nanase _K ^!212 Shiki~Kototsuki You _6_3_2_1_4_+_K 115 Shiki~Dokugami _2_3_6_+_C IO ^!401 Shiki~Tsumi Yomi _6_3_2_1_4_+_P O ^!402 Shiki~Batsu Yomi _6_+_P ^!follow with 100 Shiki~Oniyaki(no!/O) 100 Shiki~Oniyaki _6_2_3_+_P ! O _`! with_C 75 Shiki Kai _2_3_6_+_K_K I 427 Shiki~Hikigane _6_3_2_1_4_+_K ! IO _`! with_B R.E.D. KicK _4_2_1_+_K I :Desperation Moves: Ura 108S.~Orochi Nagi _2_1_4_1_2_3_6_+_O_P :Super Desperation Moves: Ura108Shiki~OrochiNagi _2_1_4_1_2_3_6_+_O_A_+_C :Hidden Super Desperation Moves: 524 Shiki~Kamukura ^-_6_3_2_1_4x2_+_A_+_C ----------------------------------------------- $end $cmd Benimaru Nikaido JAPAN TEAM ----------------------------------------------- :Throws: Catch and Shoot [_4/_6]_+_C Front Suplex [_4/_6]_+_D :Air Throws: Spinning Knee Drop _^_?_+[_C/_D] :Command Moves: Jackknife Kick _6_+_B Flying Drill _^_2_+_D O :Special Moves: Raijin Ken (_^)_2_3_6_+_P I _`I on air version only Shinkuu Katategoma _2_1_4_+_P ! IO Iai Geri _2_3_6_+_K @I ^!Handou Sandan Geri _2_8_+_K ! O _`O on 1st hit Benimaru Collider ^-_6_3_2_1_4_6_+_P :Desperation Moves: Raikou Ken _2_3_6x2_+_P Gen'ei Hurricane _2_1_4x2_+_K :Super Desperation Moves: Raikou Ken _2_3_6x2_+_A_+_C :Hidden Super Desperation Moves: Raijin Ten _6_1_3_4_6_+[_P/_K] ----------------------------------------------- $end $cmd Goro Daimon JAPAN TEAM ----------------------------------------------- :Throws: Juuji Shime [_4/_6]_+_C Okuri Ashi Barai [_4/_6]_+_D :Command Moves: Zujou Barai _3_+_C O :Special Moves: Jiraishin _6_2_3_+_A I Jiraishin-fake _6_2_3_+_C I Kumo Tsukami Nage _4_1_2_3_6_+_A IO _`O if blocked Kirikabu Gaeshi _4_1_2_3_6_+_C IO _`O if blocked Tenchi Gaeshi ^-_6_3_2_1_4_6_+_P Chou Oosotogari ^-_6_2_3_+_K I Ura Nage _6_3_2_1_4_6_+_K Nekko Gaeshi _2_3_6_+_K I _`reverse high/mid Chou Ukemi _2_1_4_+_K I :Desperation Moves: Jigoku Gokuraku Otoshi ^-_6_3_2_1_4x2_+_P ArashinoYama~NekkoNuki ^-_4_1_2_3_6x2_+_K ^!Zoku~Kirikabu Gaeshi _4_1_2_3_6_+_K ^!Bukko Nuki Ura Nage _6_2_3_+_K :Super Desperation Moves: Jigoku Gokuraku Otoshi ^-_6_3_2_1_4x2_+_A_+_C Arashi no Yama~NekkoNuki ^-_4_1_2_3_6x2_+_B_+_D ^!Zoku~Kirikabu Gaeshi _4_1_2_3_6_+_K ^!Zoku~Tenchi Gaeshi _6_2_3_+_K :Hidden Super Desperation Moves: Furinkazan _6_2_3_4_2_1_+_B_+_C ----------------------------------------------- $end $cmd Terry Bogard FATAL FURY TEAM ----------------------------------------------- :Throws: Grasping Upper [_4/_6]_+_C Buster Throw [_4/_6]_+_D :Command Moves: Rising Upper _3_+_C :Special Moves: Power Wave _2_3_6_+_A Round Wave _2_3_6_+_C ! I ^!follow with Crack Shoot ^!follow with Burn Knuckle ^!follow with Power Dunk Rising Tackle ^2_8_+_P ! O Crack Shoot _2_1_4_+_K I Burn Knuckle _2_1_4_+_P I Power Dunk _6_2_3_+_K IO :Desperation Moves: Power Geyser _2_1_4_1_6_+_P High Angle Geyser _2_3_6x2_+_K :Super Desperation Moves: Power Geyser _2_1_4_1_6_+_A_+_C :Hidden Super Desperation Moves: Rising Force _2_3_6x2_+_A_+_C ----------------------------------------------- $end $cmd Andy Bogard FATAL FURY TEAM ----------------------------------------------- :Throws: Gourin Kai [_4/_6]_+_C O Kakaekomi Nage [_4/_6]_+_D :Command Moves: Uwa Agito _6_+_B O Age Men _3_+_A O _`O on 2nd hit :Special Moves: Hishou Ken _2_1_4_+_A Geki Hishou Ken _2_1_4_+_C Shouryuu Dan _6_2_3_+_P ! O Zan'ei Ken _1_6_+_P ! I _`! with_A ^!Shippuu Ouken _2_3_6_+_P ! O Kuuha Dan _4_1_2_3_6_+_K IO Gekiheki Haisui Shou ^-_4_1_2_3_6_+_P O Yami Abise Geri _4_2_1_+_K O Gen'ei Shiranui _^_2_3_6_+_K I ^!Shimo Agito _P ! O ^!Uwa Agito _K O :Desperation Moves: Chou Reppa Dan _2_1_4_1_6_+_K Zan'ei Ryuusei Ken _2_1_4_1_2_3_6_+_P :Super Desperation Moves: Chou Reppa Dan _2_1_4_1_6_+_B_+_D :Hidden Super Desperation Moves: Zan'ei Shitou Reppa Dan _2_3_6x2_+_A_+_C ^!Hiryuu Bakuha Dan _B_+_C_+_D ----------------------------------------------- $end $cmd Joe Higashi FATAL FURY TEAM ----------------------------------------------- :Throws: Hiza Jigoku [_4/_6]_+_C Leg Throw [_4/_6]_+_D :Command Moves: Low Kick _6_+_B Sliding Kick _3_+_B O :Special Moves: Bakuretsu Ken _X_P ^!Bakuretsu Elbow _2_3_6_+_A ! O ^!Shijou Saikyou no Low Kick _2_3_6_+_C Hurricane Upper _4_1_2_3_6_+_P Tiger Kick _6_2_3_+_K ! IO Slash Kick _4_1_2_3_6_+_K I Ougon no Kakato _2_1_4_+_K I :Desperation Moves: Screw Upper _2_3_6x2_+_P B.HurricaneTigerKakato _2_3_6_3_2_1_4_+_P Ougon no Tiger Kick _2_3_6_9_+_K :Super Desperation Moves: Screw Upper _2_3_6x2_+_A_+_C :Hidden Super Desperation Moves: Cross Gigantes _2_3_6x2_+_B_+_D ----------------------------------------------- $end $cmd Ryo Sakazaki ART OF FIGHTING TEAM ----------------------------------------------- :Throws: Tani Otoshi [_4/_6]_+_C Tomoe Nage [_4/_6]_+_D :Command Moves: Hyouchuu Wari _6_+_A O Joudan Uke _6_+_B _`block jump/high Gedan Uke _3_+_B _`block mid/low :Special Moves: Ko'oh Ken _2_3_6_+_P Kohou _6_2_3_+_P ! IO Zanretsu Ken _6_4_6_+_P O _`O on 13th hit Mouko Raijin Setsu _2_3_6_+_K I Hien Shippuu Kyaku _6_3_2_1_4_+_K I :Desperation Moves: Haoh Shoukou Ken _6_4_1_2_3_6_+_P Ryuuko Ranbu _2_3_6_3_2_1_4_+_P :Super Desperation Moves: Ryuuko Ranbu _2_3_6_+_C_A :Hidden Super Desperation Moves: Tenchi Haoh Ken _2_3_6x2_+_A_+_C ----------------------------------------------- $end $cmd Robert Garcia ART OF FIGHTING TEAM ----------------------------------------------- :Throws: Kubikiri Nage [_4/_6]_+_C Ryuuchou Kyaku [_4/_6]_+_D :Command Moves: Kouryuu Koukyaku Geri _6_+_A O Uraken _4_+_A O _`O after canceled Ryuu Hanshuu [_4/_6]_+_B :Special Moves: Ryuugeki Ken _2_3_6_+_P Ryuuga _6_2_3_+_P ! IO _`O on 2nd hit with_C Hien Ryuujin Kyaku _^_2_1_4_+_K I Kyokugen-ryuu Renbu Kyaku ^-_4_1_2_3_6_+_K O Gen'ei Kyaku _6_4_6_+_K O _`O on 13th hit :Desperation Moves: Haoh Shoukou Ken _6_4_1_2_3_6_+_P Ryuuko Ranbu _2_3_6_3_2_1_4_+_P Haiga Ryuu _2_3_6x2_+_K :Super Desperation Moves: Ryuuko Ranbu _2_3_6_3_2_1_4_+_A_+_C :Hidden Super Desperation Moves: Zetsu!! Ryuuko Ranbu _2_3_6_3_2_1_4_+_B_+_D ----------------------------------------------- $end $cmd Takuma Sakazaki ART OF FIGHTING TEAM ----------------------------------------------- :Throws: Oosotogari [_4/_6]_+_C Ippon Seoi [_4/_6]_+_D :Command Moves: Kawara Wari _6_+_B O :Special Moves: Ko'oh Ken _2_3_6_+_P IO Mouko Burai Gan _2_1_4_+_P ! IO Hien Shippuu Kyaku _6_3_2_1_4_+_K @ O _`@ on 2nd hit with_B _`O on 2nd hit Haoh Shikou Ken _6_4_1_2_3_6_+_P !@ O _`! with_C :Desperation Moves: Ryuuko Ranbu _2_3_6_3_2_1_4_+_P Kishin Geki ^-_2_3_6x2_+_P :Super Desperation Moves: Ryuuko Ranbu _2_3_6_3_2_1_4_+_A_+_C :Hidden Super Desperation Moves: Kosatsu Jin _4_6_2_3_+_A_+_C _`reverse all ----------------------------------------------- $end $cmd Leona Heidern IKARI TEAM ----------------------------------------------- :Throws: Leona Crush [_4/_6]_+_C Order Buckler [_4/_6]_+_D :Air Throws: Heidern Inferno _^_?_+[_C/_D] :Command Moves: Strike Arch [_4/_6]_+_B O :Special Moves: Baltic Launcher ^4_6_+_P Moon Slasher ^2_8_+_P Ground Saber ^4_6_+_K ^!Gliding Buster(with_D) _6_+_D ! O X-Calibur _^_2_1_4_+_P I Earring Bakudan 1 _2_1_4_+_K Earring Bakudan 2~Heart Attack _4_2_1_+_K ^!Kibaku _4_2_1_+_K Kakusei_&Orochi Mode _8_2_8_2_8_2_+_B_+_D :Desperation Moves: V-Slasher _^_2_3_6_3_2_1_4_+_P Rebel Spark _2_1_4_1_2_3_6_+_K _`only in Normal Mode :Super Desperation Moves: V-Slasher _^_2_3_6_3_2_1_4_+_A_+_C :Hidden Super Desperation Moves: Rebel Spark _2_1_4_1_2_3_6_+_B_+_D _`only in Orochi Mode ----------------------------------------------- $end $cmd Ralf Jones IKARI TEAM ----------------------------------------------- :Throws: Dynamite Headbutt [_4/_6]_+_C Northern Light Bomb [_4/_6]_+_D :Special Moves: Vulcan Punch _X_P I Gatling Attack ^4_6_+_P ! O _`! on 2nd hit Kyuukouka Bakudan Punch-ground ^2_8_+_P Kyuukouka Bakudan Punch-air _^_2_3_6_+_P SuperArgentineBackbreaker ^-_4_1_2_3_6_+_K Ralf Kick _6_3_2_1_4_+_B I Ralf Tackle _6_3_2_1_4_+_D IO Galactica Phantom _2_3_6x2_+_P @ O :Desperation Moves: Baribari Vulcan Punch _2_3_6_3_2_1_4_+_P Umanori Vulcan Punch _2_1_4_1_2_3_6_+_K :Super Desperation Moves: Baribari Vulcan Punch _2_3_6_3_2_1_4_+_A_+_C :Hidden Super Desperation Moves: Umanori G. Phantom _2_1_4_1_2_3_6_2_3_6_+_A_+_D ----------------------------------------------- $end $cmd Clark Steel IKARI TEAM ----------------------------------------------- :Throws: Nageppanashi German [_4/_6]_+_C Fisherman Buster [_4/_6]_+_D :Air Throws: Death Lake Drive _^_?_+[_C/_D] :Command Moves: Stomping _6_+_B :Special Moves: Mount Tackle _4_1_2_3_6_+_P I ^!Clark Lift _2_2_+_A ^!Lift D.D.T. _2_2_+_C ^!Flashing Elbow _2_3_6_+_P ^!Rolling Cradle _2_2_+_K Shining Wizard _6_3_2_1_4_+_P Napalm Stretch _6_2_3_+_P I ^!Flashing Elbow _2_3_6_+_P Frankensteiner ^-_6_2_3_+_K I ^!Flashing Elbow _2_3_6_+_P SuperArgentineBackbreaker ^-_4_1_2_3_6_+_K ^!Flashing Elbow _2_3_6_+_P :Desperation Moves: Ultra Argentine B. ^-_6_3_2_1_4x2_+_P Running Three _4_1_2_3_6x2_+_K :Super Desperation Moves: Ultra Argentine B. ^-_6_3_2_1_4x2_+_A_+_C :Hidden Super Desperation Moves: Running Pirates _4_1_2_3_6x2_+_B_+_D ----------------------------------------------- $end $cmd Athena Asamiya PSYCHO SOLDIER TEAM ----------------------------------------------- :Throws: Psychic Throw [_4/_6]_+_C Bit Throw [_4/_6]_+_D :Air Throws: Psychic Shoot _^_?_+[_C/_D] :Command Moves: Renkan Tai _6_+_B O _`O on 1st hit Phoenix Bomb _^_2_+_B Sankaku Tobi _^corner_6 :Special Moves: Psycho Ball Attack _2_1_4_+_P Psycho Sword (_^)_6_2_3_+_P ! IO _`! on 3rd hit with_A _`! on 6th/7th hit with_C Psychic Teleport _2_3_6_+_K I Phoenix Arrow _^_2_1_4_+_K ! IO _`! on 1st/2nd hit with_B _`! on all hits with_D Psycho Reflector _2_1_4_+_B I _`reflect projectile :Desperation Moves: Shining Crystal Bit (_^)_6_3_2_1_4x2_+_P ^!Cancel _A_+_B_+_C_+_D ^!Crystal Shoot _2_1_4_+_O_P Phoenix Fang Arrow _^_2_3_6x2_+_K :Super Desperation Moves: Shining Crystal Bit (_^)_6_3_2_1_4x2_+_A_+_C ^!Cancel _A_+_B_+_C_+_D ^!Crystal Shoot _2_1_4_+_O_P Psychic 9 _6_3_2_1_4_6_+_A_+_C ^!Psychic Combo _A_B_C_A_B_C_D ^!Sailor Punch _2_3_6_+_P ^!Psycho Sword _6_2_3_+_P ^!Flaming Sword _6_3_2_1_4_+_K :Hidden Super Desperation Moves: Psycho Medley _2_3_6_+_A_+_B_+_C_+_D ^!Psychic Combo _D_C_B_D_C_B_A ^!Healing Athena _2_3_6_+_A_+_B ^!Momoiro Gatame _2_3_6_+_B_+_C ----------------------------------------------- $end $cmd Sie Kensou PSYCHO SOLDIER TEAM ----------------------------------------------- :Throws: Hakkei [_4/_6]_+_C Tomoe Nage [_4/_6]_+_D :Command Moves: Kobokushu _6_+_A O Kousentai _6_+_B :Special Moves: Choukyuu Dan _2_1_4_+_P Ryuu Sougeki _^_2_1_4_+_P I Ryuu Renga~Chiryuu _4_1_2_3_6_+_A IO Ryuu Renga~Tenryuu _4_1_2_3_6_+_C O Ryuu Gakusai _4_2_1_+_K ! O Senkyuutai _2_3_6_+_K IO _`O only in Ryuu Renga~Chiryuu :Desperation Moves: Shinryuu Seioh Rekkyaku _2_3_6_3_2_1_4_+_B Shinryuu Tenbu Kyaku _2_3_6_3_2_1_4_+_D Niku Man Respect _2_1_4x2_+_P :Super Desperation Moves: Senki Hakkei ^-_2_3_6x2_+_A_+_C :Hidden Super Desperation Moves: Seigan Rairyuu _2_3_6x2_+_B_+_D _`attack power up if projectile hits you ----------------------------------------------- $end $cmd Chin Gentsai PSYCHO SOLDIER TEAM ----------------------------------------------- :Throws: Gou Inshu [_4/_6]_+_C Gyaku Ashi Nage [_4/_6]_+_D :Command Moves: Suiho Hyoutan Shuu _6_+_A :Special Moves: Suihai Kou _4_2_1_+_P ^!Fun'en Kou _2_3_6_+_P _`needs Suihai Kou x1 ^!Ryuurin Hourai _6_2_3_+_P ! IO _`needs Suihai Kou x1 _`! with_C _`O with_C ^!Kaiten-teki Kuutotsu Ken _4_1_2_3_6_+_K ! I _`needs Suihai Kou x1 ^!Gou'en Shourai~Kai _6_2_3_+_K ! IO _`needs Suihai Kou x3 _`! on 6th hit with_B _`O on 6th hit with_B Hyoutan Geki _2_1_4_+_P Bougetsu Sui _2_2_+_K I ^!Move [_4/_6] ^!Kousentai _A_+_B_+_C_+_D O ^!Rouja Hanyou _8_+_B ^!Rigyo Hanyou _8_+_D ! O ^!Kaiten-teki Kuutotsu Ken _6_+_K ! I _`needs Suihai Kou x1 :Desperation Moves: Gouran Enpou _2_3_6x2_+_P Gou'en Shourai _2_3_6_3_2_1_4_+_P ! _`! on 9th hit with_A _`! on 13th hit with_C :Super Desperation Moves: Gouran Enpou _2_3_6x2_+_A_+_C :Hidden Super Desperation Moves: Suisou Enbu _2_3_6x2_+_B_+_D ^!Control _? ----------------------------------------------- $end $cmd Mai Shiranui WOMEN'S FIGHTERS TEAM ----------------------------------------------- :Throws: Shiranui Gourin [_4/_6]_+_C Fuusha Kuzushi [_4/_6]_+_D :Air Throws: Yume Zakura _^_?_+[_C/_D] :Command Moves: Benitsuru no Mai _6_+_B O Koku'en no Mai _3_+_B O Dairin Fuusha Otoshi _^_2_+_A Ukihane _^_2_+_B O Yusura Ume _^_2_+_D O Sankaku Tobi _^corner_6 :Special Moves: Kachou Sen _2_3_6_+_P Ryuu Enbu _2_1_4_+_P ! I _`! on 1st hit with_C Musasabi no Mai-ground ^2_8_+_P ^!Musasabi no Mai _2_1_4_+_P ^!Musasabi no Mai _O_P ^!Ukihane _2_+_K O ^!Yusura Ume _2_+_P O ^!Toki Tsubute ^-foe in air_2_+_D Musasabi no Mai-air _^_2_1_4_+_P I Sachiyo Dori _2_1_4_+_K O Hissatsu Shinobi Bachi _4_1_2_3_6_+_K IO :Desperation Moves: Chou H. Shinobi Bachi _2_1_4_1_2_3_6_+_K Hana Arashi _2_3_6x2_+_P :Super Desperation Moves: ChouHissatsuShinobiBachi _2_1_4_1_2_3_6_+_B_+_D :Hidden Super Desperation Moves: Shiranui-ryuu-Kubi no Kitsune _D_B_C_C_8 ----------------------------------------------- $end $cmd Yuri Sakazaki WOMEN'S FIGHTERS TEAM ----------------------------------------------- :Throws: Oni Harite [_4/_6]_+_C Silent Nage [_4/_6]_+_D :Air Throws: Tsubame Otoshi _^_?_+[_C/_D] :Command Moves: En Yoku _6_+_A O Shiyoku _3_+_B Shouyoku _3_+_D :Special Moves: Ko'oh Ken _2_3_6_+_P ^!Haou Shoukou Ken _O_P Saiha _2_1_4_+_P Kuuga _6_2_3_+_P ! IO ^!Ura Kuuga(with_C) _6_2_3_+_P O Raiou Ken _^_2_3_6_+_K I Hyakuretsu Binta _6_3_2_1_4_+_K I :Desperation Moves: Hien Hou'ou Kyaku _2_3_6_3_2_1_4_+_K :Super Desperation Moves: Mekki Zan Kuuga _2_3_6x2_+_B_+_D :Hidden Super Desperation Moves: Ee! Hien Hou'ou Kyaku _6_4_6_3_2_1_4_+_B_+_D ----------------------------------------------- $end $cmd May Lee WOMEN'S FIGHTERS TEAM ----------------------------------------------- :Throws: Omote Enbu [_4/_6]_+_C Ura Enbu [_4/_6]_+_D :Command Moves: Kamae Henka_&Hero Mode _A_+_B_+_C :Special Moves: Lightning Needle _2_3_6_+_K ^!Dinossaur Footprint _2_+_K ^!Leaping Swordfish _3_+_K ^!Surprise Air _9_+_K ^!Surprise Air Finish _2_+_K ^!Into Sky _8_+_K ^!Blazing Interceptor _4_+_K _`reverse jump/high/mid/Special/DM/SDM/HSDM ^!Spinning Edge _K ! ^!Dinossaur Footprint _2_+_K ^!Leaping Swordfish _3_+_K ^!Surprise Air _9_+_K ^!Surprise Air Finish _2_+_K ^!Into Sky _8_+_K ^!Blazing Interceptor _4_+_K _`reverse jump/high/mid/Specia/DM/SDM/HSDM ^!Approaching Beetle _K Blazing Intercept _6_3_2_1_4_+_K _`reverse jump/high/mid/Special/DM/SDM/HSDM :Desperation Moves: Shinjuu Kyaku _2_1_4x2_+_K :Super Desperation Moves: Disposition Frog _A_+_C_B_+_D_A_+_B_+_C _& HERO MODE MOVES _& :Command Moves: Hero Uke _6_+_A _`block jump/high/mid Sliding _3_+_B Kamae Henka_&Normal Mode _A_+_B_+_C :Special Moves: Full Swing Chop _2_3_6_+_P ! _`! with_C May Lee Ch~p! _2_1_4_+_P ! Shining Thunder Blow _2_3_6_+_K !@ _`@ with_B May Lee Break! ^-_6_3_2_1_4_6_+_P :Desperation Moves: May Lee Dynamic! _^_2_3_6x2_+_P :Super Desperation Moves: May The End _2_3_6x2_+_A_+_C :Hidden Super Desperation Moves: Key of Victory _6_B_C_6_C :Additional Notes: _`Body Blow is @ _`can't block _`can't use Air Body Blow ----------------------------------------------- $end $cmd Kim Kaphwan KOREA TEAM ----------------------------------------------- :Throws: Kubikime Otoshi [_4/_6]_+_C Sakkyaku Nage [_4/_6]_+_D :Command Moves: Neri Chagi _6_+_B O :Special Moves: Hangetsu Zan _2_1_4_+_K ! IO _`! with_B Hien Zan ^2_8_+_K ! IO _`! on 1st hit with_D _`O on 1st hit with_D ^!Tenshou Zan(with_D) _2_+_D Sanren Geki _2_1_4_+_Px3 ! IO _`! on 4th hit _`O on 1st hit Sankuu Kyaku _2_1_4_+_P IO ^!Sankuu Kyaku Finisher _9_+_K_2_+_K Hishou Kyaku _^_2_3_6_+_K ^!Tsuika Kougeki _D Haki Kyaku _2_2_+_K ! O _`! with_B :Desperation Moves: Hou'ou Kyaku _2_1_4_1_6_+_K Hou'ou Hiten Kyaku _2_3_6x2_+_K :Super Desperation Moves: Hou'ou Kyaku _^_2_1_4_1_6_+_B_+_D :Hidden Super Desperation Moves: ZeroKyoriHou'ouKyaku _2_1_4_1_6_+_A_+_B_+_C_+_D ----------------------------------------------- $end $cmd Chang Koehan KOREA TEAM ----------------------------------------------- :Throws: Hagan Geki [_4/_6]_+_C Kusari Jime [_4/_6]_+_D :Command Moves: Hiki Nige _3_+_A O :Special Moves: Tekkyuu Dai Kaiten _X_P I ^!Move [_4/_6] ^!Cancel _A_+_B_+_C_+_D Tekkyuu Funsai Geki ^4_6_+_P O Tekkyuu Taiko Uchi _4_1_2_3_6_+_K I _`reverse jump/high/mid/Special/DM/SDM/HSDM Haki Kyaku _2_2_+_K ! O Dai Hakai Nage ^-_6_3_2_1_4_6_+_P :Desperation Moves: Tekkyuu Dai Bousou _2_3_6_3_2_1_4_+_P Tekkyuu Dai Assatsu _2_3_6x2_+_P Tekkyuu Dai Bokusatsu _2_3_6x2_+_K :Super Desperation Moves: Tekkyuu Dai Assatsu _2_3_6x2_+_A_+_C :Hidden Super Desperation Moves: Tekkyuu Dai Sekai _B_A_3_C_A ----------------------------------------------- $end $cmd Choi Bounge KOREA TEAM ----------------------------------------------- :Throws: Zujou Sashi [_4/_6]_+_C Geketsu Zuki [_4/_6]_+_D :Command Moves: Toorima Geri [_4/_6]_+_B O Sankaku Tobi _^corner_6 :Special Moves: Kaiten Hien Zan _2_1_4_+_P O ^!Kishuu Hien Zuki _P O ^!follow with Hishou Kyaku Tatsumaki Shippuu Zan ^2_8_+_P ! O Senpuu Hien Zashi ^4_6_+_P O ^!Houkou Tenkan _?_+[_P/_K]x3 O Hishou Kuuretsu Zan ^2_8_+_O_K O ^!Houkou Tenkan _?_+[_P/_K]x3 O Hishou Kyaku _^_2_3_6_+_K I Hien Zan _6_2_3_+_K IO _`O on 1st hit with_B _`O on 1st/2nd hit with_D :Desperation Moves: Shin!ChouzetsuTShinkuuZan _6_3_2_1_4x2_+_P ^!Move [_4/_6] Hou'ou Kyaku _2_3_6_3_2_1_4_+_K :Super Desperation Moves: Hou'ou Kyaku _2_3_6_3_2_1_4_+_B_+_D :Hidden Super Desperation Moves: Shakushi _^_4_1_2_3_6x2_+_A_+_C ----------------------------------------------- $end $cmd Iori Yagami KOF'96 TEAM ----------------------------------------------- :Throws: Sakahagi [_4/_6]_+_C Saka Sakahagi [_4/_6]_+_D :Command Moves: Ge Shiki~Yumebiki _6_+_A_A O _`O on 1st hit Ge Shiki~Goufu In Shinigame _6_+_B O Ge Shiki~Yuri Ori _^_4_+_B :Special Moves: 108 Shiki~Yami Barai _2_3_6_+_P 100 Shiki~Oniyaki _6_2_3_+_P ! IO 127 Shiki~Aoi Hana _2_1_4_+_Px3 IO 212 Shiki~Kototsuki In _6_3_2_1_4_+_K IO Kuzukaze ^-_6_3_2_1_4_6_+_P :Desperation Moves: Kin 1211 Shiki~Ya Otome _2_3_6_3_2_1_4_+_P ^!Ura316Shiki~Saika (1LV)_2_3_6x4_+_A_+_C :Super Desperation Moves: Kin 1211 Shiki~Ya Otome _2_3_6_3_2_1_4_+_A_+_C :Hidden Super Desperation Moves: Ura 1219 Shiki~En'ou _2_1_4_1_2_3_6_4_6_+_A_+_C ----------------------------------------------- $end $cmd Mature KOF'96 TEAM ----------------------------------------------- :Throws: Death Blow [_4/_6]_+_C Back Rush [_4/_6]_+_D :Special Moves: Despair _2_3_6_+_P I Death Row _2_1_4_+_Px3 IO Sacrilege _6_2_3_+_P O Metal Massacre _2_1_4_+_K IO Decide _4_1_2_3_6_+_K Ebony Tears _2_3_6_3_2_1_4_+_P I _`I from normal attack _`I from Body Blow :Desperation Moves: Heaven's Gate _2_1_4_1_2_3_6_+_K Nocturnal Lights _2_3_6x2_+_P :Super Desperation Moves: Heaven's Gate _2_1_4_1_2_3_6_+_B_+_D Nocturnal Lights _2_3_6x2_+_A_+_C :Hidden Super Desperation Moves: Ecstasy 816 _6_D_C_B_6 ----------------------------------------------- $end $cmd Vice KOF'96 TEAM ----------------------------------------------- :Throws: Death Blow [_4/_6]_+_C Back Rush [_4/_6]_+_D :Command Moves: Monstrosity _6_+_A O :Special Moves: Outrage _2_1_4_+_K Ravenous _^_2_1_4_+_K I Mayhem _2_1_4_+_P IO ^!Mithan's Robe _2_3_6_+_P Blackened ^-_4_1_2_3_6_+_P ^!Mithan's Robe _2_3_6_+_P Gore Fest ^-_6_3_2_1_4_6_+_P Decide _4_1_2_3_6_+_K I :Desperation Moves: Negative Gain ^-_6_3_2_1_4x2_+_K Withering Surface _2_3_6x2_+_P :Super Desperation Moves: Negative Gain ^-_6_3_2_1_4x2_+_B_+_D Withering Surface _2_3_6x2_+_A_+_C :Hidden Super Desperation Moves: Overkill _^^-_1_2_3_6_9_8_2_+_A_+_C ----------------------------------------------- $end $cmd Ryuji Yamazaki KOF'97 TEAM ----------------------------------------------- :Throws: Shime Age [_4/_6]_+_C Bun Nage [_4/_6]_+_D :Command Moves: Bussashi _6_+_A O :Special Moves: Hebi Tsukai _2_1_4_+_O[_A/_B/_C] O ^!Hebi Damashi _D Sabaki no Aikuchi _6_2_3_+_P ! IO _`! on 1st hit Yakiire _6_2_3_+_B IO Suna Kake _6_2_3_+_D IO ^!follow with Hebi Tsukai Sadomazo _4_1_2_3_6_+_K ! IO _`reverse jump/high/mid/Special/DM/SDM/HSDM Bai Gaeshi-absorb _2_3_6_+_A IO _`absorb projectile Bai Gaeshi-reflect _2_3_6_+_C IO _`reflect projectile Bakudan Pachiki ^-_6_3_2_1_4_6_+_P :Desperation Moves: Guillotine _2_3_6x2_+_P Drill ^-_6_3_2_1_4x2_+_X_P ^!Chouhatsu _X_P Akumu soshitekyouki _2_3_6_+_A_+_B_+_C_+_D :Super Desperation Moves: Guillotine _2_3_6x2_+_A_+_C Drill ^-_6_3_2_1_4x2_+_X_A_+_C ^!Chouhatsu _X_P :Hidden Super Desperation Moves: ...!! ^-_6_3_2_1_4x2_+_B_+_D ----------------------------------------------- $end $cmd Blue Mary KOF'97 TEAM ----------------------------------------------- :Throws: Victor Nage [_4/_6]_+_C Head Throw [_4/_6]_+_D :Command Moves: Hammer Arch [_4/_6]_+_A O Double Rolling [_4/_6]_+_B O _`O on 1st hit :Special Moves: Spin Fall _2_3_6_+_P I ^!M. Spider _2_3_6_+_P Real Counter _2_1_4_+_P I ^!Backdrop Real _2_3_6_+_P Vertical Arrow _6_2_3_+_K ! IO _`! with_B ^!M. Snatcher _6_2_3_+_K ! _`! on M. Dynamite Swing Straight Slicer ^4_6_+_K ! IO _`! with_B _`O with_B ^!Crab Clutch _2_3_6_+_K M. Reverse Facelock _2_1_4_+_B I _`reverse jump/Special/DM/SDM/HSDM M. Head Buster _2_1_4_+_D I _`reverse high/mid :Desperation Moves: M. Splash Rose _2_3_6_3_2_1_4_+_P M. Dynamite Swing _A_A_6_B_C :Super Desperation Moves: M. Dynamite Swing _A_A_4_B_C :Hidden Super Desperation Moves: M. Typhoon ^-_1_2_3_6_9_8_2_+_B_+_D ----------------------------------------------- $end $cmd Billy Kane KOF'97 TEAM ----------------------------------------------- :Throws: Jigoku Otoshi [_4/_6]_+_C Ippon Zuri Nage [_4/_6]_+_D :Command Moves: Dai Kaiten Geri _6_+_A Boutaka Tobigeri _6_+_B :Special Moves: Senpuu Kon _X_A O Sansetsu Kon~Chuudan Uchi _4_1_2_3_6_+_P IO ^!KaenSansetsuKon~Chuudan Zuki _2_3_6_+_P O Kyoushuu Hishou Kon _6_2_3_+_K I ^!Move [_4/_6] Suzume Otoshi _2_1_4_+_P I Karyuu Tsuigeki Kon _2_1_4_+_B IO _`reverse jump/Special/DM/SDM/HSDM Suiryuu Tsuigeki Kon _2_1_4_+_D ! IO _`reverse high/mid/low _`! on 1st hit :Desperation Moves: Chou Kaen Senpuu Kon _2_3_6_3_2_1_4_+_P Dai Senpuu _2_3_6x2_+_P :Super Desperation Moves: Dai Senpuu _2_3_6x2_+_A_+_C :Hidden Super Desperation Moves: Liar Elemental _2_1_4_1_2_3_6_+_B_+_D _`reverse all ----------------------------------------------- $end $cmd Yashiro Nanakase KOF'98 TEAM ----------------------------------------------- :Throws: Lever Blow [_4/_6]_+_C Hatchet Throw [_4/_6]_+_D :Command Moves: Regret Bash _6_+_A O Step Side Kick _6_+_B :Special Moves: Upper Duel _6_2_3_+_P IO _`O on 1st hit with_A _`O on 1st/2nd hit with_C '98 Jet Counter _4_1_2_3_6_+_A IO ^!Jet Counter~Still _2_3_6_+_A O Jet Counter _4_1_2_3_6_+_C IO ^!Jet Counter~Still _2_3_6_+_C ! O Sledgehammer _2_1_4_+_K I :Desperation Moves: Final Impact _2_3_6x2_+_O_P :Super Desperation Moves: Final Impact _2_3_6x2_+_O_A_+_C :Hidden Super Desperation Moves: [ERROR] CODE 2002 _2_1_4_1_2_3_6_+_B_+_D ----------------------------------------------- $end $cmd Shermie KOF'98 TEAM ----------------------------------------------- :Throws: Shermie Flash~Original [_4/_6]_+_C Front Flash [_4/_6]_+_D :Command Moves: Baku New Suplex _6_+_A O _`O if blocked Shermie Stand _6_+_B O Yoke Dousa _A_+_B_+_C :Special Moves: Shermie Whip _2_1_4_+_P I ^!Shermie Cute _2_3_6_+_K Shermie Spiral ^-_4_1_2_3_6_+_P I ^!Shermie Cute _2_3_6_+_K F-Captured _6_3_2_1_4_6_+_P _`reverse high/mid Axle Spin Kick _2_1_4_+_K IO Diamond Bust _4_1_2_3_6_+_K I Shermie Clutch _6_2_3_+_K I ^!Shermie Cute _2_3_6_+_K :Desperation Moves: Shermie Flash ^-_6_3_2_1_4x2_+_P Shermie Carnival ^-_4_1_2_3_6x2_+_P :Super Desperation Moves: Shermie Flash ^-_6_3_2_1_4x2_+_A_+_C Shermie Carnival ^-_4_1_2_3_6x2_+_A_+_C :Hidden Super Desperation Moves: Inazuma Leg Lariat ^-_2_3_6x2_+_B_+_D ----------------------------------------------- $end $cmd Chris KOF'98 TEAM ----------------------------------------------- :Throws: Step Turn [_4/_6]_+_C Aerial Drop [_4/_6]_+_D :Command Moves: Spinning Array _6_+_A Reverse Anchor Kick _6_+_B O Carry Off Kick _3_+_B O Leading High _6_+_D_B ! O Leading Low _2_+_D_B ! O :Special Moves: Slide Touch _2_3_6_+_P O Scramble Dash _2_3_6_+_K I Glider Stamp _^_2_3_6_+_K I Direction Change _6_2_3_+_P Hunting Air _6_2_3_+_K IO Shooting Dancer~Thrust _6_3_2_1_4_+_P ! IO _`! on 1st hit Shooting Dancer~Step _6_3_2_1_4_+_K ! IO ^!follow with Glider Stomp :Desperation Moves: Chain Slide Touch _2_3_6x2_+_P Twister Drive _2_1_4x2_+_K :Super Desperation Moves: Chain Slide Touch _2_3_6x2_+_A_+_C Twister Drive _2_1_4x2_+_B_+_D :Hidden Super Desperation Moves: Honoo no Sadame no Chris _6_3_2_1_4x2_+_A_+_C _`change to Chris of the Flame of Destiny ----------------------------------------------- $end $cmd K' KOF'99 TEAM ----------------------------------------------- :Throws: Spot Pile [_4/_6]_+_C Knee Strike [_4/_6]_+_D :Command Moves: 1-Inch _6_+_A @ O Knee Assault _6_+_B :Special Moves: Eins Trigger _2_3_6_+_P ^!2nd Shoot _6_+_B ^!2nd Shell _6_+_D Crow Bites _6_2_3_+_P ! IO ^!2nd Bites(with_C) _6_+_K O Blackout _2_3_6_+_K Minute Spike (_^)_2_1_4_+_K IO ^!Narrow Spike _2_1_4_+_K ! O _`on ground version :Desperation Moves: Heat Drive _2_3_6x2_+_O_P Chain Drive _2_3_6_3_2_1_4_+_P :Super Desperation Moves: Chain Drive _2_3_6_3_2_1_4_+_A_+_C :Hidden Super Desperation Moves: Crimson Star Road _2_1_4_+_C_A ----------------------------------------------- $end $cmd Maxima KOF'99 TEAM ----------------------------------------------- :Throws: Dynamite Drop [_4/_6]_+_C Choking Vise [_4/_6]_+_D :Command Moves: Mongolian _6_+_A O M9 Kata~Maxima Missile _3_+_C :Special Moves: System 1/2~Maxima Scramble _2_3_6_+_P IO ^!Double Bomber _2_3_6_+_P ! O _`! on 2nd hit ^!Bulldog Press _2_3_6_+_P System 3~Maxima Lift _6_3_2_1_4_+_K I ^!Centoun Press _6_+_K M4 Kata~Vapour Cannon _2_1_4_+_P @I M11 Kata~Dangerous Arch ^-_4_1_2_3_6_+_K I M19 Kata~Blitz Cannon _6_2_3_+_K I :Desperation Moves: Bunker Buster _2_3_6_3_2_1_4_+_P Maxima Revenger ^-_6_3_2_1_4x2_+_K M2 Kata~Maxima Beam _6_4_1_2_3_6_+_P :Super Desperation Moves: Maxima Revenger ^-_6_3_2_1_4x2_+_B_+_D :Hidden Super Desperation Moves: Arc Enemy _6_B_C_6_C ----------------------------------------------- $end $cmd Whip KOF'99 TEAM ----------------------------------------------- :Throws: Alpha [_4/_6]_+_C Zed [_4/_6]_+_D :Command Moves: Whip Shot _6_+_X_A O :Special Moves: Desert Eagle _4_2_1_+_X_P Assassin Strike Code~BB _6_2_3_+[_P/_K] IO _`O on 2nd hit Boomerang Shot Code~SC _4_1_2_3_6_+_P IO Hook Shot Code~Kaze _^_2_1_4_+_P I S.Shot TypeA Code~Yuuetsu _6_3_2_1_4_+_O_A ! IO ^!Move [_4/_6] ^!Strings Shot TypeD Code~Ame _D S.Shot TypeB Code~Chikara _6_3_2_1_4_+_O_B ! IO _`! on 1st hit _`O on 1st hit ^!Move [_4/_6] ^!Strings Shot TypeD Code~Ame _D S.Shot TypeC Code~Shouri _6_3_2_1_4_+_O_C ! IO ^!Move [_4/_6] ^!Strings Shot TypeD Code~Ame _D :Desperation Moves: Sonic Slaughter Code~KW _2_1_4_1_2_3_6_+_P :Super Desperation Moves: Sonic Slaughter Code~KW _2_1_4_1_2_3_6_+_A_+_C :Hidden Super Desperation Moves: Super Black Hawk _4_B_C_4_C ----------------------------------------------- $end $cmd Vanessa KOF'00 TEAM ----------------------------------------------- :Throws: Dynamite Puncher [_4/_6]_+_C Clench Puncher [_4/_6]_+_D :Command Moves: 1-2 Puncher _6_+_A O Sliding Puncher _3_+_B O :Special Moves: Puncher Weaving _2_1_4_+_O_P ^!Dash Puncher _6_+_P ! ^!Parrying Puncher _4_+_P O ^!Puncher Vision [_4/_6]_+_K Puncher Vision _2_3_6_+_K I ^!Puncher Upper _6_+_A ! _`! on 2nd hit ^!Puncher Straight _6_+_C @ O _`@ on 2nd hit _`O on 2nd hit ^!Puncher Weaving _4_+_O_P Puncher Vision _2_1_4_+_K I ^!Puncher Upper _6_+_A ! _`! on 2nd hit ^!Puncher Straight _6_+_C @ O _`@ on 2nd hit _`O on 2nd hit ^!Puncher Weaving _4_+_O_P Forbidden Eagle _6_2_3_+_A IO Parrying Puncher _6_2_3_+_C ! IO Machine Gun Puncher _4_1_2_3_6_+_X_P @ O _`@ on last hit Dash Puncher ^4_6_+_P O :Desperation Moves: Champion Puncher ^-_2_3_6x2_+_P Crazy Puncher _2_1_4_1_2_3_6_+_P :Super Desperation Moves: Crazy Puncher _2_1_4_1_2_3_6_+_A_+_C :Hidden Super Desperation Moves: Gaia Gear _6_4_1_2_3_6_+_A_+_C ----------------------------------------------- $end $cmd Seth KOF'00 TEAM ----------------------------------------------- :Throws: Hiji ate kara no hadou uchi [_4/_6]_+_C Tomoe Nage [_4/_6]_+_D :Command Moves: Tackle _6_+_A O Mae Age Geri _6_+_B O ^!follow with Tackle Back Blow _4_+_A Sobat _4_+_B O Sliding _3_+_B O :Special Moves: Sho-Yoh _2_3_6_+_P !@IO _`@ with_C Raku-Getsu _^_2_3_6_+_B I An-Getsu _^_2_3_6_+_D I Kyu-Getsu _6_3_2_1_4_+_K IO ^!Ya-Getsu _6_+_K O ^!Gen-Getsu _2_+_K O Doh-Kuzushi _4_1_2_3_6_+_B O _`reverse jump/Special/DM/SDM/HSDM _`O on 1st hit Doh-Kuzushi _4_1_2_3_6_+_D _`reverse high/mid Ashi-Tori _2_2_+_P O _`reverse low :Desperation Moves: Morote-Sho-Yoh _2_3_6x2_+_P Irimi-Nadazuki _2_3_6_3_2_1_4_+_K :Super Desperation Moves: Doh-Tori-Shichimonsatsu _2_3_6_3_2_1_4_+_A_+_C _`reverse all :Hidden Super Desperation Moves: Sigure-Rangiku ^-_6_4_1_2_3_6_+_A_+_C _`change foe controls ----------------------------------------------- $end $cmd Ramon KOF'00 TEAM ----------------------------------------------- :Throws: Arm Whip [_4/_6]_+_C Flying Mayor [_4/_6]_+_D :Command Moves: Teikuu Drop Kick _3_+_B O Sankaku Tobi _^corner_6 :Special Moves: Drop Kick _2_1_4_+_O_A @ _`@ with_A Feint Step _2_1_4_+_O_C Tiger Neck Chancery ^-_4_1_2_3_6_+_P Rolling Sobat _6_2_3_+_K @IO ^!Flying Body Attack _6_2_3_+_K ^!Hiki Okoshi _2_2_+_P ! Tiger Road _4_2_1_+_K I ^!Cross Chop corner_D ^!Feint Dash _A_+_B_+_C ! Force of Will _2_1_4_+_K ^!Tsuika Kougeki corner_2_3_6_+_A ^!Feint Dash _A_+_B_+_C ! Somersault _4_1_2_3_6_+_K I ^!Cancel _A_+_B_+_C Bard of Paradise _2_2_+_A_C :Desperation Moves: Savage Fire Cat _2_3_6_3_2_1_4_+_K ^!Feint Dash _A_+_B_+_C ! El DiabloAmarilloRamon _2_1_4_1_2_3_6_+_K Tiger Spin ^-_6_3_2_1_4x2_+_P :Super Desperation Moves: Tiger Spin ^-_6_3_2_1_4x2_+_A_+_C :Hidden Super Desperation Moves: Hypnotic Tiger _2_1_4_1_2_3_6_+_A_+_C :Additional Notes: _`Body Blow is O ----------------------------------------------- $end $cmd Kula Diamond KOF'01 TEAM ----------------------------------------------- :Throws: Ice Coffin [_4/_6]_+_C Behind Slash [_4/_6]_+_D :Command Moves: 1-Inch _6_+_A @ O Slider Shoot _3_+_B O Critical Ice _3_+_C @ O _`@ on 1st hit :Special Moves: Diamond Breath _2_3_6_+_P I Crow Bites _6_2_3_+_P ! IO Counter Shell _2_1_4_+_P @I Ray Spin _2_1_4_+_K I ^!Counter Shoot _6_+_B ! O _`! on 1st hit _`O on 1st hit ^!Slider Shoot _6_+_D ! O :Desperation Moves: Diamond Edge _2_3_6x2_+_P :Super Desperation Moves: Freeze Execution _6_3_2_1_4x2_+_A_+_C La * Cachora _^_2_3_6x2_+_B_+_D :Hidden Super Desperation Moves: Freeze Completion _A_+_C_B_+_D_A_+_B_+_C ----------------------------------------------- $end $cmd K9999 KOF'01 TEAM ----------------------------------------------- :Throws: Kieroo! [_4/_6]_+_C Itsumade yondendayoo! [_4/_6]_+_D :Command Moves: Urusee-! _6_+_A O :Special Moves: Acchi he itteroo! _2_3_6_+_P ! IO _`! on 2nd/3rd/4th hit _`O on 1st/2nd/3rd/4th hit Wareroo! _6_2_3_+_P ! IO Kudakeroo! _2_1_4_+_K I :Desperation Moves: Tsuki... _1_6_3_2_1_4_3_+_P Temee mo oucchimae!! _1_6_3_2_1_4_3_+_K :Super Desperation Moves: Chikaraga katteni uwaa!! _2_6_3_+_A_+_B_+_C_+_D :Hidden Super Desperation Moves: Kore wa, maru de....!! _^_6_4_6_4_6_4_6_4 :Additional Notes: _`Crouch_Dis I and O ----------------------------------------------- $end $cmd Angel KOF'01 TEAM ----------------------------------------------- :Throws: Go Go For Ten Girl [_4/_6]_+_C Starlit Field [_4/_6]_+_D :Command Moves: Senseless Chatter _6_+_B O _`O on 1st hit At The Wasteland _^_2_+_D :Special Moves: Red Sky of Japonesia _6_3_2_1_4_+_K Mad Murder Roulette ^-_4_2_1_+_K I :Super Desperation Moves: Wind's Fairground _4_6_2_3_+_B_+_D _`reverse high/mid/low/Special/DM/SDM/HSDM Blue Monday Parade _4_6_2_3_+_B_+_D _`reverse jump :Hidden Super Desperation Moves: Survivor's Banquet _B_+_C_+_D _`after Blue Monday Parade _& CHAIN-CIRCLE STARTER MOVES _& :Command Moves: Formalists' Blue _3_+_B O Citizen of the World _3_+_D O :Special Moves: Senseless Fists _4_6_+_K Repun Kamuy _2_1_4_+_P IO Beyond The Frames _4_1_2_3_6_+_K :Additional Notes: _`all moves can be followed by any move below _& CHAIN CIRCLE MOVES _& :Special Moves: Bye Bye Ryuugu _8_+_P Buggy and Coffin _6_+_P A Train to See Cherry Blossoms _2_+_P Shelter From the Storm _8_+_K With a Lamp for the Pathway _6_+_K Impotent Symptom _2_+_K :Additional Notes: _`can link all moves _`must alternate between Punch and Kick _`can't use the same direction twice in a row _`can't repeat a command _`all moves can be followed by any move below _& CHAIN CIRCLE FINISH MOVES _& :Special Moves: Crown Under the Sky _6_6_+_A A Full Moon Evening _6_6_+_C State of Heat Haze _6_6_+_K Cosmic Futen Swing _2_3_6_+_A Lost Homeland _2_3_6_+_C Beyond Frames _4_1_2_3_6_+_K Oumagatoki [_4/_6]_+_B_+_C_+_D :Desperation Moves: Royality Test for Liberalists _4_6_2_3_+_P :Super Desperation Moves: Royality Test for Liberalists _4_6_2_3_+_A_+_C ----------------------------------------------- $end $cmd «Secret Characters» ----------------------------------------------- *Play with Yashiro of the Parched Earth - at the Character Select Screen - put the cursor on Yashiro_O_Spress[_P/_K] *Play with Shermie of the Insanely V.Lightning - at the Character Select Screen - put the cursor on Shermie_O_Spress[_P/_K] *Play with Chris of the Flame of Destiny - at the Character Select Screen - put the cursor on Chris_O_Spress[_P/_K] *Play with Kusanagi - at the Character Select Screen - put the cursor on Kyo_8_2_6_4_2_8_4_6 *Play with Rugal Bernstein - only on Home Version ----------------------------------------------- $end $cmd Yashiro of the Parched Earth OROCHI TEAM ----------------------------------------------- :Throws: Baku [_4/_6]_+_C Beki [_4/_6]_+_D :Command Moves: Saku _6_+_A O Bu _6_+_B :Special Moves: Kujiku Daichi _2_1_4_+_P I Niragu Daichi ^-_4_1_2_3_6_+_P Musebu Daichi ^-_6_3_2_1_4_6_+_P Odoru Daichi _4_1_2_3_6_+_K :Desperation Moves: Ankoku Jigoku G. Otoshi ^-_6_3_2_1_4x2_+_P Araburu Daichi _2_3_6x2_+_K :Super Desperation Moves: Ankoku Jigoku G. Otoshi ^-_6_3_2_1_4x2_+_A_+_C Araburu Daichi _2_3_6x2_+_B_+_D :Hidden Super Desperation Moves: Armageddon _B_D_A_A_+_B_+_C ----------------------------------------------- $end $cmd Shermie of the Insanely Violent Lightning OROCHI TEAM ----------------------------------------------- :Throws: Bakurai [_4/_6]_+_C Enrai [_4/_6]_+_D :Command Moves: Kourai _6_+_B O :Special Moves: Mugetsu no Raiun _4_1_2_3_6_+[_P/_K] I Yatanagi no Muchi _2_1_4_+_P I Raijin no Tsue _^_2_3_6_+_K I Shajitsu no Odori _2_1_4_+_K IO :Desperation Moves: Ankoku Raikou Ken _2_3_6x2_+_P Shukumei, Gen'ei, Shinshi _2_3_6x2_+_K :Super Desperation Moves: Ankoku Raikou Ken _2_3_6x2_+_A_+_C Shukumei, Gen'ei, Shinshi _2_3_6x2_+_B_+_D :Hidden Super Desperation Moves: Unmei no Ya _B_A_4_A[_P/_K] ----------------------------------------------- $end $cmd Chris of the Flame of Destiny OROCHI TEAM ----------------------------------------------- :Throws: Chi no Batsu [_4/_6]_+_C Ten no Tsumi [_4/_6]_+_D :Command Moves: Muyou no Ono _6_+_A Jukei no Oni _6_+_B O Setsudan no Koto _3_+_B O :Special Moves: Taiyou o Iru Honoo _2_3_6_+_P Tsuki o Tsumu Honoo _6_2_3_+_P ! IO _`! on 3rd hit with_C Kagami o Hofuru Honoo _2_1_4_+_P I Shishi o Kamu Honoo ^-_4_1_2_3_6_+_K ! O _`! on 6th hit :Desperation Moves: Ankoku Orochi Nagi _2_1_4_1_2_3_6_+_O_P :Super Desperation Moves: Ankoku Orochi Nagi _2_1_4_1_2_3_6_+_O_A_+_C :Hidden Super Desperation Moves: Sanagi o Yaburi, Chou wa mau _D_C_2_C_D ----------------------------------------------- $end $cmd Kusanagi ----------------------------------------------- :Throws: Hatsugane [_4/_6]_+_C Issetsu Seoi Nage [_4/_6]_+_D :Command Moves: Ge Shiki~Goufu You _6_+_B O 88 Shiki _3_+_D O Ge Shiki~Naraku Otoshi _^_2_+_C :Special Moves: 108 Shiki~Yami Barai _2_3_6_+_P 100 Shiki~Oniyaki _6_2_3_+_P IO 101 Shiki~Oboro Guruma _4_2_1_+_K I 212 Shiki~Kototsuki You _6_3_2_1_4_+_K O 75 Shiki Kai _2_3_6_+_K_K I 910 Shiki~Nue Tsumi _2_1_4_+_P O _`reverse high/mid(Ge Shiki~Ryuu Iri) _`reverse low(Ge Shiki~Tora Fuse) :Desperation Moves: Ura 108 S.~OrochiNagi _2_1_4_1_2_3_6_+_O_P :Super Desperation Moves: Ura108Shiki~OrochiNagi _2_1_4_1_2_3_6_+_O_A_+_C :Hidden Super Desperation Moves: Saishuu Kessen Ougi~Mu Shiki _2_3_6x2_+_A_+_C ----------------------------------------------- $end $cmd Rugal Bernstein ----------------------------------------------- :Throws: Scorpion Deathlock [_4/_6]_+_C Scorpion Deathblow [_4/_6]_+_D :Command Moves: Double Tomahawk _6_+_B O _`O on 2nd hit :Special Moves: Reppuu Ken _2_3_6_+_P Kaiser Wave _6_4_1_2_3_6_+_O_P Genocide Cutter _6_2_3_+_K O God Press _6_3_2_1_4_+_P Dark Barrier _2_3_6_+_K I _`reflect projectile B's Destruction _6_3_2_1_4_+_K IO _`O on 3rd hit :Desperation Moves: Gigantic Pressure _2_3_6_3_2_1_4_+_P Destruction Omega _2_3_6x2_+_K :Super Desperation Moves: Gigantic Pressure _2_3_6_3_2_1_4_+_A_+_C Destruction Omega _2_3_6x2_+_B_+_D :Hidden Super Desperation Moves: Kaiser Phoenix _4_1_2_3_6x2_+_A_+_C ----------------------------------------------- $end $cmd «Cheats» ----------------------------------------------- *Roulette - at The Character Select Screen_O_S ----------------------------------------------- $end $info=kf2k3pcb, kof2003 $cmd *---INFO---* ----------------------------------------------- The King of Fighters 2003 (c)2003 SNK Playmore Made by: Fabricio da Silva Coroquer Last Update: April 8th, 2009 ----------------------------------------------- $end $cmd «Buttons» ----------------------------------------------- _A: Weak Punch _B: Weak Kick _C: Strong Punch _D: Strong Kick _S: Taunt _P: any Punch Button[_A/_C] _K: any Kick Button[_B/_D] ----------------------------------------------- $end $cmd «Inscriptions» ----------------------------------------------- :Directional: _6: press Forward ^6: hold Forward _?: press any Direction :Buttons: _X: tap following Button repeatedly _O: hold following Button :Positon: ^-: must be done close from foe _^: must be done in the air (_^): can be done in the air :Others: _+: press the motions together [/]: use any motions between the "[]" ^!: follow with this move !: Super Cancel @: Counter Wire (bounces foe off wall) :Throws: must be done close :Air Throws: you and your foe must be close in the air :Desperation Moves: (DM) needs 1LV :Leader Desperation Moves: (LDM) needs 2LV and be a Leader Character ----------------------------------------------- $end $cmd «Common Commands» ----------------------------------------------- :Movement: Run _6^6 Retreat _4_4 :Jumps: Normal Jump press_8 Low Jump tap_8 High Jump _2_8 Long Jump Run_9 :Escape Moves: Front Roll _A_+_B Back Evade _4_+_A_+_B Throw Escape thrown[_4/_6]_+[_C/_D] :Recovery Moves: Safe Roll landing_A_+_B :Guard Cancel Moves: GC in Front Evade (1LV)block_6_+_A_+_B GC in Back Evade (1LV)block_4_+_A_+_B GC in Body Blow (1LV)block_C_+_D :Change Moves: Normal Change [_B_+_C/_C_+_D] Change Attack (1LV)_2_3_6_+[_B_+_C/_C_+_D] ----------------------------------------------- $end $cmd Ash Crimson HERO TEAM ----------------------------------------------- :Throws: Brumaire [_4/_6]_+[_C/_D] :Command Moves: Messidor _6_+_A Floreal _4_+_B Prarial _4_+_D :Special Moves: Ventose ^4_6_+_P Nivose ^2_8_+_K ! Vendemiaire ^-_4_1_2_3_6_+_C ! _`! on 3rd hit :Desperation Moves: Thermidor _2_3_6x2_+_P Pluviose _2_3_6x2_+_K :Leader Desperation Moves: Sans-Culottes _A_B_C_D _`charge moves doesn't need to be charged ----------------------------------------------- $end $cmd Duo Lon HERO TEAM ----------------------------------------------- :Throws: Suishu~Shoukou [_4/_6]_+[_C/_D] :Command Moves: Fuuka Tenshi _3_+_D ^!Raika Tenshi _D @ Hika Tenshi _^forward_B_D Sankaku Tobi _^corner_6 :Special Moves: Jaki Juuryuu _2_3_6_+_P ^!Jaki Juuryuu Combo _2_3_6_+_Px2 ! _`! on 2nd hit ^!follow with Himou Kyaku ^!follow with Genma Kyaku ^!follow with Genma Hishou Keikou ^!Onpei Ryuujin Ha _6_+_K ^!Shiryou Hassei Kin _2_1_4_+_P ! ^!follow with Himou Kyaku ^!follow with Genma Kyaku ^!follow with Fuuka Tenshi Himou Kyaku _2_3_6_+_K Genma Hishou Keikou _2_1_4_+_K Genmu Kyaku _6_2_3_+_K Genmu Kyaku _4_2_1_+_K Suishu~Makyakuho ^-_6_3_2_1_4_6_+_P ^!Suishu~Ransaiki _2_1_4_+_P :Desperation Moves: Hiden~Genmu Juon Shikon _2_1_4_1_2_3_6_+_P Hiden~Genmu Onryou Heki _6_3_2_1_4x2_+_P :Leader Desperation Moves: Ougi~Tajuu Genmu Ankei _A_C_B_D _`create a image that imitate your moves ----------------------------------------------- $end $cmd Shen Woo HERO TEAM ----------------------------------------------- :Throws: Kyakuten Zuchi [_4/_6]_+[_C/_D] :Command Moves: Fusen Kyaku _6_+_B Tenren no Kamae _6_+_O_D Tenren Shuu _6_+_D :Special Moves: Gekiken _2_3_6_+_O_P ! _`! if not charged ^!Cancel _K Fukuko Geki _2_1_4_+_A ^!Kouryuu Geki _2_3_6_+_A Saikou Hougeki ^-_6_3_2_1_4_6_+_C :Desperation Moves: Zetsu! Gekiken _2_3_6x2_+_P @ Kohyou Rengeki _2_3_6x2_+_K :Leader Desperation Moves: Bakushin _C_A_B_C _`attack power up ----------------------------------------------- $end $cmd Terry Bogard GAROU TEAM ----------------------------------------------- :Throws: Buster Throw [_4/_6]_+[_C/_D] :Command Moves: Combination Blow after^-_Cpress_6_+_C Rising Upper _3_+_C Backspin Kick _3_+_D :Special Moves: Power Wave _2_3_6_+_P Power Charge _4_1_2_3_6_+_K ^!Tsuika Nyuuryoku _6_6_+_Kx2 !@ _`! on 1st hit(not into Power Stream) _`@ on 2nd hit Crack Shoot _2_1_4_+_K Burn Knuckle _2_1_4_+_P Power Dunk _6_2_3_+_K ^!Breaking _A_+_B ^!Break Shoot _2_1_4_+_B :Desperation Moves: Power Geyser _2_1_4_1_6_+_P Buster Wolf _2_3_6x2_+_K :Leader Desperation Moves: Power Stream _2_1_4_1_2_3_6_+_A_+_C ----------------------------------------------- $end $cmd Joe Higashi GAROU TEAM ----------------------------------------------- :Throws: Hiza Jigoku [_4/_6]_+[_C/_D] :Command Moves: Low Kick _6_+_B Sliding Kick _3_+_B :Special Moves: Bakuretsu Ken _X_P ^!Bakuretsu Elbow _2_3_6_+_A ! ^!Shijou Saikyou no Low Kick _2_3_6_+_C Hurricane Upper _4_1_2_3_6_+_P Tiger Kick _6_2_3_+_K ! Slash Kick _4_1_2_3_6_+_K Ougon no Kakato _2_1_4_+_K :Desperation Moves: Screw Upper _2_3_6x2_+_P B. Hurricane Tiger Kakato _2_3_6_3_2_1_4_+_P :Leader Desperation Moves: ShijouSaikyou no B.Straight _2_1_4x2_+_A_+_C ----------------------------------------------- $end $cmd Tizoc (The Griffon Mask on Japanese Version) GAROU TEAM ----------------------------------------------- :Throws: Griffon Tower [_4/_6]_+[_C/_D] ^!Griffall _3_3_+_C :Command Moves: Joudan Yoke Kougeki _2_+_A_+_B Gridro Super Kick _2_+_C_+_D :Special Moves: Olympus Over _2_1_4_+_K ^!Griffall _3_3_+_C Active Tupon _6_2_3_+_P Poseidon Wave _4_2_1_+_P ! ^!Griffall _3_3_+_C Justice Hurricane ^-_6_3_2_1_4_+_P Hercule's Throw ^-_4_1_2_3_6_+_B Icarus Crash _^^-_2_3_6_+_A Griffall after_2_+_Dpress_3_3_+_C :Desperation Moves: Dadaleus Attack _2_3_6x2_+_K Big Fall Griffon ^-_6_3_2_1_4x2_+_P :Leader Desperation Moves: Big Fall Griffon ^-_6_3_2_1_4x2_+_A_+_C ----------------------------------------------- $end $cmd Ryo Sakazaki ART OF FIGHTING TEAM ----------------------------------------------- :Throws: Tomoe Nage [_4/_6]_+[_C/_D] :Command Moves: Hyouchuu Wari _6_+_A Joudan Uke _6_+_B _`block jump/high Gedan Uke _3_+_B _`block mid/low :Special Moves: Ko'ou Ken _2_3_6_+_P Kohou _6_2_3_+_P ! Hien Shippuu Kyaku _6_3_2_1_4_+_K Mouko Raijin Setsu _2_3_6_+_K Kohou Shippuu Ken _2_1_4_+_P ! Zanretsu Ken _6_4_6_+_P :Desperation Moves: Haoh Shoukou Ken _6_4_1_2_3_6_+_P Ryuuko Ranbu _2_3_6_3_2_1_4_+_P :Leader Desperation Moves: Tenchi Haou Ken _2_3_6x2_+_A_+_C ----------------------------------------------- $end $cmd Robert Garcia ART OF FIGHTING TEAM ----------------------------------------------- :Throws: Ryuuchou Kyaku [_4/_6]_+[_C/_D] :Command Moves: Kouryuu Koukyaku Geri _6_+_A Uraken _4_+_A Ryuu Hanshuu [_4/_6]_+_B :Special Moves: Ryuugeki Ken _2_3_6_+_P Ryuu Zanshou _6_2_3_+_K ! _`! on 1st hit Gen'ei Kyaku _6_4_6_+_K Hien Shippuu Kyaku _2_1_4_+_Kx4 ! _`! on 2nd/3rd hit in Hiryuu Choushuu Kyaku Hien Ryuujin Kyaku _^_2_1_4_+_K Kyokugen-ryuu Renbu Kyaku ^-_4_1_2_3_6_+_K :Desperation Moves: Haoh Shoukou Ken _6_4_1_2_3_6_+_O_P Ryuuko Ranbu _2_3_6_3_2_1_4_+_P :Leader Desperation Moves: Jiryuu Haisen Kyaku _^_2_1_4x2_+_B Hiryuu Choushuu Kyaku _^_2_1_4x2_+_D ----------------------------------------------- $end $cmd Yuri Sakazaki ART OF FIGHTING TEAM ----------------------------------------------- :Throws: Silent Nage [_4/_6]_+[_C/_D] :Air Throws: Tsubame Otoshi _^_?_+[_C/_D] :Command Moves: En Yoku _6_+_A Shiyoku _3_+_B Shouyoku _3_+_D Yuri Ori _^_4_+_B :Special Moves: Ko'ou Ken _2_3_6_+_P ^!Haoh Shoukou Ken _O_P Kuuga _6_2_3_+_P ! ^!Ura Kuuga(with_C) _6_2_3_+_P ! _`! on Mekki Zan Kuuga Saiha _2_1_4_+_P Raiou Ken _^_2_3_6_+_K Hyakuretsu Binta _6_3_2_1_4_+_K :Desperation Moves: Hien Hou'ou Kyaku _2_3_6_3_2_1_4_+_K Mekki Zan Kuuga _2_3_6x2_+_K :Leader Desperation Moves: Denjin Haou Shoukou Ken _2_3_6x2_+_O_P ----------------------------------------------- $end $cmd Kim Kaphwan KOREA TEAM ----------------------------------------------- :Throws: Sakkyaku Nage [_4/_6]_+[_C/_D] :Command Moves: Neri Chagi _6_+_B Hishou Kyaku _^_2_+_K :Special Moves: Hangetsu Zan _2_1_4_+_K ! _`! with_B Hien Zan ^2_8_+_K ! _`! on 3rd hit with_D ^!Tenshou Zan(with_D) _2_+_D Sanren Geki _2_1_4_+_Px3 ! _`! on 4th hit Sankuu Kyaku _2_1_4_+_P ^!Sankuu Kyaku Finisher _9_+_K_2_+_K Ryuusei Raku ^4_6_+_K ! _`! on 1st hit Haki Kyaku _2_2_+_K ! _`! with_Binto the Hou'ou Kyaku :Desperation Moves: Hou'ou Kyaku (_^)_2_1_4_1_6_+_K Hou'ou Hiten Kyaku _2_3_6x2_+_K :Leader Desperation Moves: Hou'ou Kyaku (_^)_2_1_4_1_6_+_B_+_D ----------------------------------------------- $end $cmd Chang Koehan KOREA TEAM ----------------------------------------------- :Throws: Hagan Geki [_4/_6]_+[_C/_D] :Command Moves: Hiki Nige _3_+_A Tekkyuu Geki _^_6_+_C :Special Moves: Tekkyuu Dai Kaiten _X_P ^!Move [_4/_6] ^!Cancel _A_+_C Tekkyuu Funsai Geki ^4_6_+_P ! Tekkyuu Dai Bokusatsu _2_3_6_+_K Dai Hakai Nage ^-_6_3_2_1_4_6_+_P :Desperation Moves: Tekkyuu Dai Bousou _2_3_6_3_2_1_4_+_P Tekkyuu Dai Funsai Geki _2_1_4x2_+_P :Leader Desperation Moves: Tekkyuu Dai Assatsu _2_3_6x2_+_A_+_C ----------------------------------------------- $end $cmd Jhun Hoon KOREA TEAM ----------------------------------------------- :Throws: Kai Senpuu [_4/_6]_+[_C/_D] :Command Moves: Soshuu Geki_&Soshuu Stance _6_+_A @ Ryouko Geki_&Ryouko Stance _6_+_B Ryuurou Shuu _^_2_+_B :Special Moves: Haiki Geki _2_1_4_+_P _`change to Soshuu Stance with_A Mangetsu Zan _2_1_4_+_K ! _`change to Ryouko Stance with_B _`! on 5th hit with_D Kuu Sajin ^2_8_+_P _`change to Soshuu Stance with_A Soshuu Jin_&Soshuu Stance _2_2_+_A Ryouko Jin_&Ryouko Stance _2_2_+_B :Desperation Moves: Hou'ou Ressou Kyaku _2_3_6x2_+_K Hou'ou Tenbu Kyaku _^_2_3_6x2_+_K :Leader Desperation Moves: JhunShiki~RessouHitenKyaku _2_3_6x2_+_A_+_C _& SOSHUU STANCE MOVES _& :Command Moves: Move [_4/_6] Hikikomi/Fumikomi [_4_4/_6_6] Cancel _D :Special Moves: Kirikae Kougeki_&Ryouko Stance _A Mangetsu Zan_&Ryouko Stance _B Shuusou Kyaku~Gedan _C Shuusou Kyaku~Joudan _8_+_C Koshuu Ha _4_+_B @ :Desperation Moves: Hou'ou Ressou Kyaku _2_3_6x2_+_B :Additional Notes: _`can't block _`can't crouch _`can't jump _`can't use any Common Commands _& RYOUKO STANCE MOVES _& :Command Moves: Move [_4/_6] Hikikomi/Fumikomi [_4_4/_6_6] Cancel _D :Special Moves: Kirikae Kougeki_&Soshuu Stance _A Ko Ressou _B _`reflect projectile Mouko Geki~Naka _C Hiko Geki~Ue _8_+_C Shuuko Geki~Shimo _2_+_C Kuu Sajin_&Soshuu Stance _A :Leader Desperation Moves: Jhun Shiki~Ressou Hiten Kyaku _2_3_6x2_+_C :Additional Notes: _`can't block _`can't crouch _`can't jump _`can't use any Common Commands ----------------------------------------------- $end $cmd Leona Heidern IKARI TEAM ----------------------------------------------- :Throws: Order Buckler [_4/_6]_+[_C/_D] :Command Moves: Strike Arch [_4/_6]_+_B Leo Kick _^_C_+_D :Special Moves: Baltic Launcher ^4_6_+_P Moon Slasher ^2_8_+_P Ground Saber ^4_6_+_K ! _`! with_Binto V-Slasher~Aerial ^!Gliding Buster(with_D) _6_+_D ! X-Calibur _^_2_1_4_+_P Earring Bakudan 1 _2_1_4_+_K Earring Bakudan 2~Heart Attack _4_2_1_+_K ^!Kibaku _4_2_1_+_K :Desperation Moves: V-Slasher _^_2_3_6_3_2_1_4_+_P Rebel Spark _2_1_4_1_2_3_6_+_K :Leader Desperation Moves: V-Slasher~Aerial _2_3_6x2_+_A_+_C ----------------------------------------------- $end $cmd Ralf Jones IKARI TEAM ----------------------------------------------- :Throws: Dynamite Headbutt [_4/_6]_+[_C/_D] :Special Moves: Vulcan Punch _X_P ^!Move _6 Gattling Attack ^4_6_+_P ! _`! on 2nd hit Unblock _6_2_3_+_P Kyuukouka Bakudan Punch-ground ^2_8_+_P Kyuukouka Bakudan Punch-air _^_2_3_6_+_P Super Argentine Backbreaker ^-_4_1_2_3_6_+_K Teikuu Ralf Kick _6_3_2_1_4_+_B Ralf Kick _6_3_2_1_4_+_D :Desperation Moves: Baribari Vulcan Punch _2_3_6_3_2_1_4_+_P Umanori Vulcan Punch _2_1_4_1_2_3_6_+_K :Leader Desperation Moves: Galactica Phantom _2_3_6x2_+_A_+_C @ ----------------------------------------------- $end $cmd Clark Steel IKARI TEAM ----------------------------------------------- :Throws: Nageppanashi German [_4/_6]_+[_C/_D] :Air Throws: Death Lake Drive _^_?_+[_C/_D] :Command Moves: Stomping _6_+_B :Special Moves: Mount Tackle _4_1_2_3_6_+_P ^!Clark Lift _2_2_+_A ^!Lift D.D.T. _2_2_+_C ^!Flashing Elbow _2_3_6_+_P ^!Rolling Cradle _2_2_+_K Super Argentine Backbreaker ^-_4_1_2_3_6_+_K ^!Flashing Elbow _2_3_6_+_P Napalm Stretch _6_2_3_+_P ^!Flashing Elbow _2_3_6_+_P Frankensteiner ^-_6_2_3_+_K ^!Flashing Elbow _2_3_6_+_P Shining Wizard _6_3_2_1_4_+_P :Desperation Moves: UltraArgentineBackbreaker ^-_6_3_2_1_4x2_+_P Running Three _4_1_2_3_6x2_+_K :Leader Desperation Moves: Ultra Argentine B. ^-_6_3_2_1_4x2_+_A_+_C ----------------------------------------------- $end $cmd Gato OUTLAW TEAM ----------------------------------------------- :Throws: Danzetsu Tai [_4/_6]_+[_C/_D] :Command Moves: Saigaku _6_+_A Muran Geri _6_+_B :Special Moves: Shinga _2_3_6_+_P ! ^!Totsuga _6_6_+_P Ura Fuuga _2_1_4_+_P ^!Shunga _A ^!Ouga _B _`reverse jump/high/mid/Special/DM/LDM ^!Muga ^-_C ^!Rouga _D Fuuga _2_1_4_+_K ^!Kouga _A ^!Senga _B ^!Kyuuga _C ^!Katsuga _D ! :Desperation Moves: Zero Kiba _2_3_6x2_+_P Tatsu Kiba _2_3_6x2_+_K :Leader Desperation Moves: Tenryuu Retsu Kiba _6_2_3_+_A_+_Bx3 ----------------------------------------------- $end $cmd Billy Kane OUTLAW TEAM ----------------------------------------------- :Throws: Ippon Zuri Nage [_4/_6]_+[_C/_D] :Command Moves: Dai Kaiten Geri _6_+_A Boutaka Tobigeri _6_+_B Hishou Kon _3_+_A :Special Moves: Senpuu Kon _X_P Sansetsu Kon~Chuudan Uchi _4_1_2_3_6_+_P ^!Kaen Sansetsu Kon~Chuudan Zuki _2_3_6_+_P Suzume Otoshi _2_1_4_+_P Kyoushuu Hishou Kon _6_2_3_+_K ^!Move [_4/_6] Karyuu Tsuigeki Kon _2_1_4_+_B _`reverse jump/Special/DM/LDM Suiryuu Tsuigeki Kon _2_1_4_+_D ! _`reverse high/mid/low _`! on 1st/2nd/3rd hit :Desperation Moves: Chou Kaen Senpuu Kon _2_3_6_3_2_1_4_+_P Dai Senpuu _2_3_6x2_+_P :Leader Desperation Moves: Senkuu Sakkon _2_3_6x2_+_B_+_D ----------------------------------------------- $end $cmd Ryuji Yamazaki OUTLAW TEAM ----------------------------------------------- :Throws: Bun Nage [_4/_6]_+[_C/_D] :Command Moves: Bussashi _6_+_A :Special Moves: Hebi Tsukai _2_1_4_+_O[_A/_B/_C] ^!Hebi Damashi _D Sabaki no Aikuchi _6_2_3_+_P ! _`! on 1st hit Yakiire _6_2_3_+_B Suna Kake _6_2_3_+_D ^!follow with Hebi Tsukai Bai Gaeshi-absorb _2_3_6_+_A _`absorb projectile Bai Gaeshi-reflect _2_3_6_+_C _`reflect projectile Sadomazo _4_1_2_3_6_+_K ! _`reverse jump/high/mid/Special/DM/LDM Bakudan Pachiki ^-_6_3_2_1_4_6_+_P :Desperation Moves: Guillotine _2_3_6x2_+_P Drill ^-_6_3_2_1_4x2_+_X_P ^!Chouhatsu _X_P :Leader Desperation Moves: Kyouken _A_A_6_B_C ----------------------------------------------- $end $cmd King WOMEN'S FIGHTERS TEAM ----------------------------------------------- :Throws: Hold Rush [_4/_6]_+[_C/_D] :Command Moves: Sliding Kick _3_+_D :Special Moves: Venom Strike-high _2_3_6_+_P Venom Strike-low _2_3_6_+_K Double Strike _2_3_6x2_+_K Tornado Kick _6_3_2_1_4_+_B Tornado Kick'95 _6_3_2_1_4_+_D Trap Shot _4_2_1_+_K :Desperation Moves: Illusion Dance _2_3_6_3_2_1_4_+_K Silent Slash _2_1_4x2_+_K :Leader Desperation Moves: Phantom Strike _2_3_6x2_+_P ----------------------------------------------- $end $cmd Mai Shiranui WOMEN'S FIGHTERS TEAM ----------------------------------------------- :Throws: Fuusha Kuzushi [_4/_6]_+[_C/_D] :Air Throws: Yume Zakura _^_?_+[_C/_D] :Command Moves: Benitsuru no Mai _6_+_B @ _`@ on 2nd hit Koku'en no Mai _3_+_B Dairin Fuusha Otoshi _^_2_+_A Ukihane _^_2_+_B Yusura Ume _^_2_+_D Sankaku Tobi _^corner_6 :Special Moves: Kachou Sen _2_3_6_+_P Ryuu Enbu _2_1_4_+_P ! _`! with_C Sachiyo Dori _2_1_4_+_K ! _`! with_D Hissatsu Shinobi Bachi _4_1_2_3_6_+_K Musasabi no Mai-ground ^2_8_+_P ^!Kuuchuu Idou [_4/_6] ^!Musasabi no Mai _2_1_4_+_P ^!Musasabi no Mai _O_P ^!Yusura Ume _2_+_P ^!Ukihane _2_+_K ^!Toki Tsubute ^-foe in air_2_+_D Musasabi no Mai-air _^_2_1_4_+_P :Desperation Moves: ChouHissatsuShinobiBachi _2_1_4_1_2_3_6_+_K Kagerou no Mai _2_3_6x2_+_P :Leader Desperation Moves: Chou H. Shinobi Bachi _2_1_4_1_2_3_6_+_B_+_D ----------------------------------------------- $end $cmd Blue Mary WOMEN'S FIGHTERS TEAM ----------------------------------------------- :Throws: Head Throw [_4/_6]_+[_C/_D] :Command Moves: Hammer Arch [_4/_6]_+_A ! Double Rolling [_4/_6]_+_B M.B.S.C. _^_C_+_D :Special Moves: Spin Fall _2_3_6_+_P ^!M. Spider _2_3_6_+_P Straight Slicer ^4_6_+_K ! _`! with_Binto the M. Twister Rose ^!Crab Clutch _2_3_6_+_K Vertical Arrow _6_2_3_+_K ^!M. Snatcher _6_2_3_+_K Real Counter _2_1_4_+_P ^!Backdrop Real _2_3_6_+_P M. Reverse Face Lock _6_3_2_1_4_+_B _`reverse jump/Special/DM/LDM M. Head Buster _6_3_2_1_4_+_D _`reverse high/mid :Desperation Moves: M. Dynamite Swing _2_3_6x2_+_K M. Typhoon _6_3_2_1_4x2_+_K :Leader Desperation Moves: M. Twister Rose _2_3_6_3_2_1_4_+_A_+_C ----------------------------------------------- $end $cmd Benimaru Nikaido BENIMARU TEAM ----------------------------------------------- :Throws: Front Suplex [_4/_6]_+[_C/_D] :Command Moves: Jackknife Kick _6_+_B Flying Drill _^_2_+_D :Special Moves: Raijin Ken (_^)_2_3_6_+_P Raimei Tou _2_1_4_+_O_P Shinkuu Katategoma _2_1_4_+_K ! _`! on 1st/2nd/3rd/4th/5th hit Iai Geri _2_3_6_+_K ^!Handou Sandan Geri _2_3_6_+_K ! :Desperation Moves: Raikou Ken _2_3_6x2_+_P Gen'ei Hurricane _2_1_4x2_+_K :Leader Desperation Moves: Raikou Ken _2_3_6x2_+_A_+_C ----------------------------------------------- $end $cmd Shingo Yabuki BENIMARU TEAM ----------------------------------------------- :Throws: Hatsugane [_4/_6]_+[_C/_D] :Command Moves: Ge Shiki~Goufu Kakkodake _6_+_B :Special Moves: 114 Shiki~Aragami Mikansei _2_3_6_+_A ! 115 Shiki~Dokugami Mikansei _2_3_6_+_C ! _`! on normal version 100 Shiki~Oniyaki Mikansei _6_2_3_+_P 212 Shiki~Kototsuki Mikansei _6_3_2_1_4_+_K ! _`! on 1st hit Shingo Kick _4_1_2_3_6_+_K Shingo Kick~Air _^_2_3_6_+_K ShingoKinseiOre Shiki~Nie Togi ^-_6_2_3_+_K ! Idou Yoke _2_1_4_+_P :Desperation Moves: Ge Shiki~Kake Hourin _2_3_6x2_+_P ^!Idol Teishi _P Burning Shingo _2_1_4_1_2_3_6_+_P :Leader Desperation Moves: S. KinseiOreS.~RoukaGuruma _2_3_6x2_+_B_+_D ----------------------------------------------- $end $cmd Goro Daimon BENIMARU TEAM ----------------------------------------------- :Throws: Okuri Ashi Barai [_4/_6]_+[_C/_D] :Command Moves: Zujou Barai _3_+_C :Special Moves: Jiraishin _6_2_3_+_A Jiraishin-fake _6_2_3_+_C Kumo Tsukami Nage _4_1_2_3_6_+_A Kirikabu Gaeshi _4_1_2_3_6_+_C Chou Oosotogari ^-_6_2_3_+_K Tenchi Gaeshi ^-_6_3_2_1_4_6_+_P Chou Ukemi _2_1_4_+_K :Desperation Moves: Jigoku Gokuraku Otoshi ^-_6_3_2_1_4x2_+_P Meido Otoshi _4_1_2_3_6_+_K _`reverse jump/high/mid/Special/DM/LDM :Leader Desperation Moves: KyokudaiJigokuOtoshi ^-_6_3_2_1_4x2_+_A_+_C ----------------------------------------------- $end $cmd Athena Asamiya HIGH SCHOOL GIRLS TEAM ----------------------------------------------- :Throws: Bit Throw [_4/_6]_+[_C/_D] :Air Throws: Psychic Shoot _^_?_+[_C/_D] :Command Moves: Star Debut _6_+_A_+_C Renkan Tai _6_+_B Phoenix Bomb _^_2_+_B Sankaku Tobi _^corner_6 :Special Moves: Psycho Ball Attack _2_1_4_+_P Psycho Sword (_^)_6_2_3_+_P ! _`! on 3rd hit with_A _`! on 3rd/4th/5th hit with_C Phoenix Arrow _^_2_1_4_+_K ! _`! on 1st/2nd/3rd/4th hit Psychic Teleport _2_3_6_+_K Psycho Reflector _2_1_4_+_B _`reflect projectile :Desperation Moves: Shining Crystal Bit (_^)_6_3_2_1_4x2_+_P ^!Cancel _A_+_B_+_C_+_D ^!Crystal Shoot _2_1_4_+_O_P Phoenix Fang Arrow _^_2_1_4x2_+_K :Leader Desperation Moves: Psychic 10 _6_3_2_1_4_6_+_A_+_C ^!Sailor Punch _2_3_6_+_P ^!Psycho Sword _6_2_3_+_P ^!Flaming Sword _2_1_4_+_P ^!Healing Athena (1LV)_2_3_6_+_A_+_B ^!Chu-Psycho Bomber (1LV)_2_1_4_+_C_+_D ^!Random Finish _A_+_B_+_C_+_D ----------------------------------------------- $end $cmd Hinako Shijou HIGH SCHOOL GIRLS TEAM ----------------------------------------------- :Throws: Tasuki Nage [_4/_6]_+[_C/_D] :Command Moves: Maemitsu Tataki _3_+_A EH Kick _3_+_D :Special Moves: Tsukidashi _X_P ! _`! on 3rd hit with_A _`! on 5th hit with_C Tsukiage _2_1_4_+_A ! _`! on 2nd hit Tsuki Otoshi _2_1_4_+_C ! _`! on 2nd hit Chou Zutsuki _4_1_2_3_6_+_P Kote Nage ^-_4_1_2_3_6_+_K Gaburi Yori ^-_6_3_2_1_4_6_+_P ^!Tsuki Hanashi _2_3_6_+_A ^!Kake Nage _2_3_6_+_B ^!Uwate Nage _2_3_6_+_C ^!Yorigiri _2_3_6_+_D :Desperation Moves: Dai Ichiban _2_3_6x2_+_P Gasshou Hineri _2_3_6x2_+_K :Leader Desperation Moves: Morote Zuki _2_1_4_1_2_3_6_+_A_+_C _`is a Critical Wire(no other in game) ----------------------------------------------- $end $cmd Malin HIGH SCHOOL GIRLS TEAM ----------------------------------------------- :Throws: Malin Rocket [_4/_6]_+[_C/_D] :Command Moves: Beni Sasori _6_+_B Sankaku Tobi _^corner_6 :Special Moves: Doku Sasori _2_3_6_+_K ! Suzume Bachi-straight _2_3_6_+_P ^!Houkou Tenkan _?_+_A_+_Cx2 Suzume Bachi-rising _6_2_3_+_P ^!Houkou Tenkan _?_+_A_+_Cx2 Suzume Bachi-air _^_?_+_A_+_C ^!Houkou Tenkan _?_+_A_+_Cx2 Onigumo _2_1_4_+_P :Desperation Moves: Jo'ou Bachi _^_2_3_6x2_+_P Kagerou _2_3_6x2_+_K :Leader Desperation Moves: Mizuchi _2_3_6x2_+_A_+_C ^!Houkou Tenkan _?_+_A_+_Cx2 ----------------------------------------------- $end $cmd K' K' TEAM ----------------------------------------------- :Throws: Spot Pile [_4/_6]_+[_C/_D] :Command Moves: 1-Inch _6_+_A !@ Knee Assault _6_+_B :Special Moves: Eins Trigger _2_3_6_+_P ^!2nd Shell _6_+_B ^!2nd Shoot _6_+_D ^!Blackout _4_+_K Crow Bites _6_2_3_+_P ! ^!2nd Bites(with_C) _6_+_K Minute Spike (_^)_2_1_4_+_K ^!Narrow Spike _2_1_4_+_K ! _`on ground version Blackout _2_3_6_+_K Air Trigger _^_2_3_6_+_K :Desperation Moves: Heat Drive _2_3_6x2_+_O_P Heaven's Drive _2_3_6x2_+_K :Leader Desperation Moves: Chain Drive _2_3_6_3_2_1_4_+_A_+_C ----------------------------------------------- $end $cmd Maxima K' TEAM ----------------------------------------------- :Throws: Choking Vise [_4/_6]_+[_C/_D] :Command Moves: Mongolian _6_+_A M9 Kata~Maxima Missile _3_+_C :Special Moves: System 1/2~Maxima Scramble _2_3_6_+_P ^!Double Bomber _2_3_6_+_P ! _`! on 2nd hit ^!Bulldog Press _2_3_6_+_P System 3~Maxima Lift _6_3_2_1_4_+_K ^!Centoun Press [_4/_6]_+_K M4 Kata~Vapour Cannon _2_1_4_+_P @ M11 Kata~Dangerous Arch ^-_4_1_2_3_6_+_K M19 Kata~Blitz Cannon _6_2_3_+_K :Desperation Moves: Bunker Buster _2_3_6_3_2_1_4_+_P Maxima Revenger ^-_6_3_2_1_4x2_+_K :Leader Desperation Moves: MX-II Kata~Final Cannon _6_3_2_1_4_6_+_A_+_C ----------------------------------------------- $end $cmd Whip K' TEAM ----------------------------------------------- :Throws: Zed [_4/_6]_+[_C/_D] :Command Moves: Whip Shot _6_+_X_A Spiral Pick _^_C_+_D :Special Moves: Boomerang Shot Code~SC _4_1_2_3_6_+_P ! Hook Shot Code~Kaze _^_2_1_4_+_P S. Shot TypeA Code~Yuuetsu _6_3_2_1_4_+_O_A ! ^!Move [_4/_6] ^!Strings Shot TypeD Code~Ame _D S. Shot TypeB Code~Chikara _6_3_2_1_4_+_O_B ! _`! on 1st hit ^!Move [_4/_6] ^!Strings Shot TypeD Code~Ame _D S. Shot TypeC Code~Shouri _6_3_2_1_4_+_O_C ! ^!Move [_4/_6] ^!Strings Shot TypeD Code~Ame _D Desert Eagle _4_2_1_+_X_P :Desperation Moves: Sonic Slaughter Code~DP _2_1_4_1_2_3_6_+_P :Leader Desperation Moves: SonicSlaughterCode~KW _2_1_4_1_2_3_6_+_A_+_C ----------------------------------------------- $end $cmd Iori Yagami EDIT TEAM ----------------------------------------------- :Throws: Sakahagi [_4/_6]_+[_C/_D] :Command Moves: Ge Shiki~Yumebiki _6_+_A_A Ge Shiki~Goufu In Shinigame _6_+_B Ge Shiki~Yuri Ori _^_4_+_B :Special Moves: 108 Shiki~Yami Barai _2_3_6_+_P 100 Shiki~Oniyaki _6_2_3_+_P ! _`! with_C 127 Shiki~Aoi Hana _2_1_4_+_Px3 212 Shiki~Kototsuki In _6_3_2_1_4_+_K Kuzukaze ^-_6_3_2_1_4_6_+_P :Desperation Moves: Kin 1211 Shiki~Ya Otome _2_3_6_3_2_1_4_+_P Ura 108 Shiki~Ya Sakazuki _2_1_4_1_2_3_6_+_P :Leader Desperation Moves: San Shingi no Ni _2_3_6_3_2_1_4_+_A_+_C Ura 316 Shiki~Saika _2_3_6x4_+_A_+_C _`after Kin 1211 Shiki~Ya Otome ----------------------------------------------- $end $cmd Kyo Kusanagi EDIT TEAM ----------------------------------------------- :Throws: Issetsu Seoi Nage [_4/_6]_+[_C/_D] :Command Moves: Ge Shiki~Goufu You _6_+_B 88 Shiki _3_+_D Ge Shiki~Naraku Otoshi _^_2_+_C :Special Moves: 114 Shiki~Aragami _2_3_6_+_A ^!128 Shiki~Kono Kizu _2_3_6_+_P ^!127 Shiki~Yano Sabi _P ^!125 Shiki~Nanase _K ^!127 Shiki~Yano Sabi _6_3_2_1_4_+_P ^!Ge Shiki~Migiri Ugachi _P ^!125 Shiki~Nanase _K 115 Shiki~Dokugami _2_3_6_+_C ^!401 Shiki~Tsumi Yomi _6_3_2_1_4_+_P ^!402 Shiki~Batsu Yomi _6_+_C ^!follow with 100 Shiki~Oniyaki(no "!") 100 Shiki~Oniyaki _6_2_3_+_P ! R.E.D. KicK _4_2_1_+_K 427 Shiki~Hikigane _6_3_2_1_4_+_K ! _`! with_B 75 Shiki Kai _2_3_6_+_K_K :Desperation Moves: Ura108Shiki~OrochiNagi _2_1_4_1_2_3_6_+_O_P 182 Shiki _2_3_6x2_+_O_P :Leader Desperation Moves: SaishuuKessenOugi~Mu Shiki _2_3_6x2_+_A_+_C ----------------------------------------------- $end $cmd «Secret Characters» ----------------------------------------------- *Play with Kusanagi - at the Character Select Screen - _2_1_4_7_4_1_2_3_6_9_+[_P/_K] *Play with Chizuru Kagura - at the Character Select Screen - _8_7_4_1_2_3_6_9_6_3_2_1_+[_P/_K] *Play with Maki Kagura, Adelheid and Mukai - playable only with Cheats ----------------------------------------------- $end $cmd Kusanagi ----------------------------------------------- :Throws: Issetsu Seoi Nage [_4/_6]_+[_C/_D] :Command Moves: Ge Shiki~Goufu You _6_+_B 88 Shiki _3_+_D Ge Shiki~Naraku Otoshi _^_2_+_C :Special Moves: 108 Shiki~Yami Barai _2_3_6_+_P 100 Shiki~Oniyaki _6_2_3_+_P 101 Shiki~Oboro Guruma _4_2_1_+_K 212 Shiki~Kototsuki You _6_3_2_1_4_+_K 75 Shiki Kai _2_3_6_+_K_K 910 Shiki~Nue Tsumi _2_1_4_+_P _`reverse high/mid(Ge Shiki~Ryuu Iri) _`reverse low(Ge Shiki~Tora Fuse) :Desperation Moves: Ura108Shiki~OrochiNagi _2_1_4_1_2_3_6_+_O_P :Leader Desperation Moves: Ura108S.~OrochiNagi _2_1_4_1_2_3_6_+_O_A_+_C ----------------------------------------------- $end $cmd Chizuru Kagura ----------------------------------------------- :Throws: Reigetsu [_4/_6]_+[_C/_D] :Command Moves: Jokatsu~Sousou-Zheng Zheng [_4/_6]_+_A Jokatsu~Sousou-Cang Cang _6_+_B Jokatsu~Sousou-Cong Cong _3_+_B Jokatsu~Saisai _^_C_+_D :Special Moves: 108 Katsu~Tamayura no Shitsune _2_3_6_+_P 100 Katsu~Tenjin no Kotowari _6_2_3_+_P Jokatsu~Houhou _6_2_3_+_K ! 212K~Shinsoku Norito-Uchiage _4_2_1_+[_P/_K] ^!Tenzui _2_1_4_+[_P/_K] 212K~S.noNorito-Tatakitsuke _2_1_4_+[_P/_K] ^!Tenzui _2_1_4_+[_P/_K] 212K.OtsuShiki~ChoumonnoIsshin _2_2_+[_P/_K] :Desperation Moves: Rimen85K~Reigi no Ishizue _2_1_4_1_2_3_6_+_P _`foe can't use Special/DM/LDM Rimen 1 Katsu~Sanrai no Fujin _2_3_6x2_+_K :Leader Desperation Moves: San Shingi no San _2_3_6x2_+_A_+_C _`foe can't use Special/DM/LDM ----------------------------------------------- $end $cmd Maki Kagura ----------------------------------------------- :Throws: Kaiten [_4/_6]_+[_C/_D] :Command Moves: Jokatsu~Heihei _6_+_A Jokatsu~Heihei _6_+_B Jokatsu~Heihei _3_+_B :Special Moves: Rimen 108 Katsu~Iotsu no Utamai _2_3_6_+_P Rimen 100 Katsu~Jingi no Kotowari _6_2_3_+_P Rimen212K~Mikagura no Shinobigoto _2_1_4_+_A Rimen212K~Mikagura no Noritogoto _2_1_4_+_C 212K.Heishiki~Tarumusubi noKeihitsu _2_2_+_A 212KatsuHeishiki~Sakaki no Kirinusa _2_2_+_B 212KatsuKoushiki~Himorogi no Reiji _2_2_+_C @ 212KatsuKoushiki~Iwasaka no Ubusuna _2_2_+_D 94 Katsu~Rakusui no Jingi ^-_2_1_4_+_B _`foe can't use Special/DM/LDM :Desperation Moves: Rimen85K~Reigi no Ishizue _2_1_4_1_2_3_6_+_P _`foe can't use Special/DM/LDM Rimen 1 Katsu~Sanrai no Fujin _2_3_6x2_+_K _`foe can't use Special/DM/LDM ----------------------------------------------- $end $cmd Adelheid Bernstein (Adel) ----------------------------------------------- :Throws: Drucken [_4/_6]_+[_C/_D] :Command Moves: G. Wand _3_+_A A. Kunst Zwei _3_+_B A. Kunst Eins _3_+_C A. Kunst Vier _3_+_D @ _`@ on 4th hit :Special Moves: G. Kicken _2_3_6_+_K G. Springen normal attack_2_3_6_+_K ! _`! with_B G. Drucken _2_1_4_+_P :Desperation Moves: G. Kreis _6_2_3_+_K :Leader Desperation Moves: G. Sklaven _2_3_6_+_P ----------------------------------------------- $end $cmd Mukai ----------------------------------------------- :Throws: Touha [_4/_6]_+[_C/_D] :Command Moves: Uppercut _2_+_C Sliding _2_+_D :Special Moves: Touha _2_3_6_+_P Chishou _2_1_4_+[_P/_K] Tenshou _6_2_3_+_P Shikai ^-_6_3_2_1_4_6_+_P :Desperation Moves: Goushou _2_3_6x2_+_P :Leader Desperation Moves: Shikai _2_1_4_1_2_3_6_+_A_+_C :Additional Notes: _`can't crouch ----------------------------------------------- $end $cmd «Cheats» ----------------------------------------------- *Final Battle Adelheid - defeat Kusanagi without using a DM/LDM or Change Attack Mukai - defeat Kusanagi using a DM/LDM or Change Attack ----------------------------------------------- $end $info=lastblad $cmd *---INFO---* ----------------------------------------------- The Last Blade Bakumatsu Roman - Gekka no Kenshi The Last Soldier (c)1997 SNK Made by: Axe Correct by: Fabricio da Silva Coroquer Last Update: April 8th, 2009 ----------------------------------------------- $end $cmd «Buttons» ----------------------------------------------- _A: Weak Slash _B: Strong Slash _C: Weak Kick _D: Repel _S: Taunt ----------------------------------------------- $end $cmd «Inscriptions» ----------------------------------------------- :Directional: _6: press Forward ^6: hold Forward :Buttons: _X: tap following Button repeatedly _O: hold following Button :Positon: ^-: must be done close from foe _^: must be done in the air :Others: _+: press the motions together [/]: use any motions between the "[]" ^!: follow with this move !: Super Cancel (POWER MODE) :Air Throws: you and your foe must be close in the air :Pursuit Moves: performed when foe down :Desperation Moves: (DM) needs POW MAX or Low Life :Super Desperation Moves: (SDM) needs POW MAX and Low Life and be in POWER MODE ----------------------------------------------- $end $cmd «Power Mode Common Commands» ----------------------------------------------- :Normal Attacks: Weak Punch _4_+_A Strong Slash _6_+_B Strong Kick _6_+_C Sweep Kick _3_+_C :Movement: Run _6^6 Retreat _4_4 :Jumps: Normal Jump press_8 Low Jump tap_8 Long Jump Run_9 :Throws: Throw ^-[_4/_6]_+_B :Repel Moves: Normal Repel _D Special Repel _6_+_D Low Normal Repel [_2/_1]_+_D Low Special Repel _3_+_D :Guard Cancel Moves: Guard Cancel (50% of POW)block_2_1_4_+_D :Command Moves: Overhead Slash _B_+_C ----------------------------------------------- $end $cmd «Speed Mode Common Commands» ----------------------------------------------- :Normal Attacks: Weak Punch _4_+_A Strong Slash _6_+_B Strong Kick _6_+_C Sweep Kick _3_+_C :Movement: Run _6^6 Retreat _4_4 :Jumps: Normal Jump press_8 Low Jump tap_8 Long Jump Run_9 :Throws: Throw ^-[_4/_6]_+_B :Repel Moves: Normal Repel _D Special Repel _6_+_D Low Normal Repel [_2/_1]_+_D Low Special Repel _3_+_D :Guard Cancel Moves: Guard Cancel (50% of POW)block_2_1_4_+_D :Command Moves: Overhead Slash _B_+_C Combo Special _2_2_+_A_+_B _`needs Low Life and POW Max :Combo Link: Geral _4_+_A_A[_A/_2_+_A][_B/_2_+_B]_6_+_B Lee Rekka _4_+_A_A[_A/_2_+_A][_B/_2_+_B]_6_+_B _4_+_A_A[_A/_2_+_A][_B/_2_+_B]_2_+_C_6_+_C _4_+_A_A[_A/_2_+_A][_B/_2_+_B]_2_+_Cx2_6_+_C _4_+_A_A[_A/_2_+_A][_B/_2_+_B]_2_+_Cx3 Moriya _4_+_A_A[_A/_2_+_A][_B/_4_+_B/_2_+_B]_6_+_B _4_+_A_A[_A/_2_+_A]_3_+_A ----------------------------------------------- $end $cmd Akari Ichijou (Choi Jae Eun on Korean Version) ----------------------------------------------- :Pursuit Moves: Stick Stab _3_+_B Kick _C Kick Stab _8_+_C :Command Moves: Electric Attack _4_+_B Stomp Kick _^_2_+_C :Special Moves: Shikigami Tenku _2_3_6_+[_A/_B] Tenmon Hoshi no Meguri _2_8_+_C ! _`! on 1st hit Gaiki Dorota Bou _6_2_3_+[_A/_B/_C] ^!Mei Ryu Mari Otoshi _2_+_C ^!Mei Ryu Mari Houri _8_+_C ^!Mei Ryu Mari Koroge _O[_A/_B] Gaiki Kiyo Hime _6_3_2_1_4_+_A Kawari Hito Gata _6_3_2_1_4_+_B Henka Hito Gata _6_3_2_1_4_+_C _`imitate foe :Desperation Moves: Shikigami Rikugou _2_1_4_1_6_+_A_+_B :Super Desperation Moves: Shikigami Hyakki Yakou _6_3_2_1_4_6_+_B ----------------------------------------------- $end $cmd Genbu no Okina (Kang Tae Kong on Korean Version) ----------------------------------------------- :Pursuit Moves: Basket Pursuit _3_+_B Kick _C :Special Moves: Ki Paku _2_3_6_+[_A/_B/_C] _`can use as pursuit move with[_A/_B] _`with_Crestore life Chouka Tairyou _6_2_3_+[_A/_B/_C] Kame Mai Chi _6_3_2_1_4_+[_A/_B] ! _`can use as pursuit move Kame Mai Ten _6_3_2_1_4_+_C Mukuyu _2_2_+_C :Desperation Moves: Genbu no Hoko _6_4_1_2_3_6_+_A_+_B :Super Desperation Moves: Genbu no Ikari _6_4_1_2_3_6_+_B ----------------------------------------------- $end $cmd Hyo Amano ----------------------------------------------- :Pursuit Moves: Stick Stab _3_+_B Kick _C :Command Moves: Fast Stick _4_+_B :Special Moves: Ibisha Anaguma _X_A ^!Anaguma no Fundoshi Nugi _2_3_6_+_B Keima no Taka _6_2_3_+_C Suzume Sashi _6_1_6_+[_A/_B] ! Shougi Doushi _3_3_+_C Hisshi _6_3_2_1_4_+_O_B ! _`! when charged Takabisha _6_3_2_1_4_+_C _`reverse jump/high/mid/Special :Desperation Moves: Banjo Kono Itte-Tokin _6_3_2_1_4x2_+_O_A_+_B :Super Desperation Moves: Banjo Kono Itte-Hisha _6_3_2_1_4x2_+_A Banjo Kono Itte-Kaku _6_3_2_1_4x2_+_B ----------------------------------------------- $end $cmd Juzoh Kanzaki (Back Chon Ji on Korean Version) ----------------------------------------------- :Pursuit Moves: Stab _8_+_B Kick _C Run _6_6 :Special Moves: Geki Shin _6_2_3_+[_A/_B] _`can use as pursuit move Gou Dan Shou _O[_A/_B/_C] _`can use as pursuit move Kongou Ju Tsui _2_3_6_+[_A/_B] ! _`! on 1st/2nd hit Fugaku ^-_6_3_2_1_4_+_B ^!Suritsubushi _2_3_6_+_B ^!Bokunaguri _2_3_6_+_B :Desperation Moves: Katsu Moku Dai Gekidou _2_1_4_1_6_+_A_+_B ^!Houmuran _2_3_6_+_B :Super Desperation Moves: Katsu Moku Cho Gekidou ^-_6_3_2_1_4x2_+_B ----------------------------------------------- $end $cmd Kaede (Kim Doohan on Korean Version) ----------------------------------------------- :Pursuit Moves: Stab _3_+_B Kick _C :Special Moves: Ittou Hayate _2_3_6_+[_A/_B] Ittou Kuga _6_2_3_+[_A/_B] ^!Downward Slash _6_2_3_+_B _`(with_B) on POWER Mode Ittou Renjin Zan _2_1_4_+[_A/_B]x3 ! Ittou Tabakaze _2_1_4_+_C Ittou Arashi Uchi ^-_4_1_2_3_6_+_C :Desperation Moves: Kasshin~Fukuryuu _2_1_4_1_6_+_O_A_+_B Kakusei_&Awakened Mode _B_+_C_+_D :Super Desperation Moves: Kasshin~Kouryuu _2_1_4_1_6_+_B _& AWAKENED MODE MOVES _& :Pursuit Moves: Stab _3_+_B Kick _C :Air Throws: Ittou Raitei _^^-_8_+_B :Special Moves: Shinmei Hayate _2_3_6_+[_A/_B] Shinmei Kuga _6_2_3_+[_A/_B] ^!Repeat _6_2_3_+_B Shinmei Renjin Zan _2_1_4_+[_A/_B]x3 ! Shinmei Tabakaze _2_1_4_+_C Shinmei Arashi Uchi ^-_4_1_2_3_6_+_C :Desperation Moves: Kasshin~Fukuryuu _2_1_4_1_6_+_O_A_+_B Kasshin~Seiryuu _2_3_6x2_+_O_A_+_B :Super Desperation Moves: Kasshin~Kouryuu _2_1_4_1_6_+_B Kasshin~Souryuu _2_3_6x2_+_B ----------------------------------------------- $end $cmd Keiichiro Washizuka (Yagyu on Korean Version) ----------------------------------------------- :Pursuit Moves: Stab _3_+_B Kick _C :Special Moves: Shun Satsu _2_1_4_+_X[_A/_B] Shikku Satsu ^4_6_+[_A/_B] Koku Satsu ^2_8_+[_A/_B] Rouga ^4_6_+_C ! ^!Rouga Shashiki _2_1_4_+_C ^!Rouga Onshiki _2_3_6_+_C ! :Desperation Moves: Shin Rouga _2_1_4_1_6_+_A_+_B :Super Desperation Moves: Saishu Rouga _2_1_4_1_6_+_O_B ----------------------------------------------- $end $cmd Lee Rekka (Hwang Bi Hong on Korean Version) ----------------------------------------------- :Pursuit Moves: Jump Kick _8_+_C Kick _C :Command Moves: Ibuki _O_S _`restore life Muei Kyaku _^_2_+_C :Special Moves: Ryu Tsui Sen _2_1_4_+_Cx3 Ryu Shou Sen _^_2_1_4_+_Cx2 En Sen Shou _6_2_3_+_B ^!Falling Kick _2_+_B Kasumi _A_+_B ^!Hokage [_A/_B/_C] ^!Homura _2_1_4_+_B ^!Senpuu _2_+_C _`follow with any Special Move ^!Breaking Ryu Falling _6_+_C ^!Senpuu(2nd) _2_+_C _`follow with any Special Move ^!Breaking Ryu Falling _6_+_C ^!Senpuu(3rd) _2_+_C Enryu Haibi _6_3_2_1_4_+[_A/_B] ! _`! on 2nd hit with_A _`! with_B ^!Ni Enryu(with_B) _4_1_2_3_6_+_B :Desperation Moves: Ougi Enryu Tenshin _2_1_4_1_6_+_A_+_B :Super Desperation Moves: Hiougi Soten Muei Kyaku _2_1_4_1_6_+_B ----------------------------------------------- $end $cmd Moriya Minakata ----------------------------------------------- :Pursuit Moves: Slash _3_+_B Kick _C :Command Moves: Upper Slash _4_+_B Overhead Slash _3_+_A :Special Moves: Ittou Oboro _2_1_4_+_O[_A/_B/_C] ^!Fake [_A/_B/_C] ^!Cancel _D Ittou Shingetsu/Ura _6_2_3_+[_A/_B] ^!Ittou Sogetsu(with_A) _6_2_3_+_B _`in SPEED MODE Ittou Tsukikage _2_3_6_+[_A/_B]x3 ! Taitou Hogetsu _4_1_2_+[_A/_B/_C] ^!Ittou Oboro [_A/_B/_C] :Desperation Moves: Kassatsu Izayoi Gekka _6_4_1_2_3_6_+_O_A_+_B :Super Desperation Moves: Kassatsu Midare Setsu Gekka _6_4_1_2_3_6_+_B ----------------------------------------------- $end $cmd Shigen Naoe (Kwa Ji Mo Do on Korean Version) ----------------------------------------------- :Pursuit Moves: Low Punch _3_+_B Kick _C :Command Moves: 2hit Elbow Attack _4_+_B :Special Moves: Byakko So _2_1_4_+[_A/_B] ! Retsu Hoko _6_2_3_+_X_A Zetsu Hoko _6_2_3_+_X_B Hisui Sai ^-_4_1_2_3_6_+_C Kongo Sai ^-_6_3_2_1_4_6_+_C :Desperation Moves: Inga Ohou ^-_6_3_2_1_4x2_+_A_+_B :Super Desperation Moves: Hisshi no Sou ^-_6_3_2_1_4x2_+_B ----------------------------------------------- $end $cmd Shikyoh ----------------------------------------------- :Pursuit Moves: Jump Stab _8_+_B ^!Shake _4_6_+_X_B Kick _C :Special Moves: Hage Washi _2_1_4_+[_A/_B] ^!Tsuibami _8_+_B Kaiten Kimo Eguri _6_2_3_+_X[_A/_B] Zan Niku Kamaitachi _4_1_2_3_6_+[_A/_B] Ji Name Suberi _6_4_6_+_C Zan Niku Obasami _^_2_1_4_+_B ! Mujihi Sashi ^-_6_3_2_1_4_+_C :Desperation Moves: Mei Kyo Shisui Kyoki _2_3_6x2_+_A_+_B ^!Kosho _O_S ^!Mei Kyo Shisui Kyoki _6_3_2_1_4_+_A_+_B :Super Desperation Moves: Mei Kyo Shisui Kyoki Ruin _2_3_6x2_+_B ----------------------------------------------- $end $cmd Yuki (Kelly on Korean Version) ----------------------------------------------- :Pursuit Moves: Stab _3_+_B Kick _C :Special Moves: Hyou Jin _2_3_6_+[_A/_B] Sou Ka _6_2_3_+[_A/_B] Shun Setsu Zan _2_1_4_+[_A/_B] ! Hyou Kyou _4_1_2_3_6_+_C Suizan ^-_6_3_2_1_4_+_C :Desperation Moves: Yukishi Maki _2_1_4_1_6_+_A_+_B ^!Falling _2_3_6_+_B ^!Rising _2_3_6_+_C :Super Desperation Moves: Shin Yukishi Maki _2_1_4_1_6_+_B ----------------------------------------------- $end $cmd Zantetsu ----------------------------------------------- :Pursuit Moves: Slash _3_+_B Kick _C :Command Moves: Tenma Kyaku _^_2_+_Cx2 :Special Moves: Ryuei Jin _2_3_6_+[_A/_B]x2 Tenma Otoshi ^-_6_3_2_1_4_+_C Hagane Tachi Kai _6_4_1_2_3_6_+_B Kikou Hou _2_1_4_+_B ! _`! on 2nd/3rd hit Oboro Giri _6_2_3_+_C Minamo Gakure _4_2_1_+_A Mukuro Nui _^_2_3_6_+[_A/_B] _`can use as pursuit move :Desperation Moves: Toro Soujin _2_1_4_1_6_+_A_+_B ^!Kikou Hou _2_3_6_+_B ^!Ryuei Jin _2_3_6_+_B_2_3_6_+_B ^!Tenma Kyaku _2_3_6_+_C ^!Shin Tenma Kyaku _2_3_6_+_C_2_3_6_+_C :Super Desperation Moves: Yami Gari ^-_6_3_2_1_4x2_+_B ----------------------------------------------- $end $cmd «Secret Characters» ----------------------------------------------- *Play with Musashi and Kagami - at the Character Select Screen_Cx6_Bx3_Cx4 - in less than 4sec - Kagami is only unlocked on Home Version ----------------------------------------------- $end $cmd Akatsuiki Musashi ----------------------------------------------- :Pursuit Moves: Stab _3_+_B Kick _C :Command Moves: Shuchu _O_A _`charge POW Blue Flame Slash _4_+_B :Special Moves: Kanketsu Sen _2_3_6_+_B Obiyakashi _4_1_2_3_6_+_A ! _`! on 2nd/3rd hit Juji Gamae _6_2_3_+_O_B Makura Niren ^-_6_3_2_1_4_+_B :Desperation Moves: Gorin Tsurane _6_3_2_1_4_6_+_A_+_B :Super Desperation Moves: Niten Muso Ken _6_3_2_1_4x2_+_B ----------------------------------------------- $end $cmd Shinnosuke Kagami ----------------------------------------------- :Pursuit Moves: Stab _3_+_B :Command Moves: Low Slash _2_+[_A/_B] Kouenshou _^_2_+_C :Special Moves: Shiranui _2_3_6_+[_A/_B] Sho Hoko _6_2_3_+[_A/_B] ! _`! on 2nd hit En Hoko ^-_6_3_2_1_4_+_C :Desperation Moves: Kakusei_&Awakened Mode _B_+_C_+_D Guren Suzaku _^_4_1_2_3_6_+_A_+_B :Super Desperation Moves: Funsho Koju _2_1_4_1_6_+_B :Additional Notes: _`can't crouch _& AWAKENED MODE MOVES _& :Pursuit Moves: Blue Flame Shot _3_+_B Stab _C :Command Moves: Low Slash _2_+[_A/_B] Kouenshou _^_2_+_C :Special Moves: Jigoku no Goka _2_3_6_+[_A/_B] Yomi e no Tsubasa _6_2_3_+[_A/_B] ! _`! on 2nd hit with_A _`! on 4th/5th/6th hit with_B Gusha no Nageki ^-_6_3_2_1_4_+_C Meifu e no Michibiki _2_1_4_+[_A/_O_B] Giman no Kagami _4_1_2_3_6_+_C :Desperation Moves: Fu no Sabaki _^_4_1_2_3_6_+_A_+_B Fu no Senrei _6_4_1_2_3_6_+_A_+_B :Super Desperation Moves: Konpeki no Mokin _2_1_4_1_6_+_B :Additional Notes: _`can't crouch ----------------------------------------------- $end $cmd «Cheats» ----------------------------------------------- *Time Attack Mode - after inserting coins_O_A_+_B_+_C_+_Dpress_S *3rd Outfit - at the Character Select Screen_S ----------------------------------------------- $end $info=lastbld2 $cmd *---INFO---* ----------------------------------------------- The Last Blade 2 Bakumatsu Roman - Dai Ni Maku Gekka no Kenshi (c)1998 SNK Made by: Axe Correct by: Fabricio da Silva Coroquer Last Update: April 8th, 2009 ----------------------------------------------- $end $cmd «Buttons» ----------------------------------------------- _A: Weak Slash _B: Medium Slash _C: Weak Kick _D: Repel _S: Taunt ----------------------------------------------- $end $cmd «Inscriptions» ----------------------------------------------- :Directional: _6: press Forward ^6: hold Forward :Buttons: _X: tap following Button repeatedly _O: hold following Button :Positon: ^-: must be done close from foe _^: must be done in the air (_^): can be done in the air :Others: _+: press the motions together [/]: use any motions between the "[]" ^!: follow with this move !: Super Cancel (POWER and EX Modes) :Air Throws: you and your foe must be close in the air :Pursuit Moves: performed when foe down :Desperation Moves: (DM) needs POW Max or Low Life :Super Desperation Moves: (SDM) needs POW Max and Low Life and be in POWER or EX MODE :Combo Special: use after Combo Special Starter on SPEED or EX MODE ----------------------------------------------- $end $cmd «Power Mode Common Commands» ----------------------------------------------- :Normal Moves: Weak Punch _4_+_A Strong Slash _6_+_B Strong Kick _6_+_C Sweep Kick _3_+_C :Movement: Run _6^6 Retreat _4_4 :Jumps: Normal Jump press_8 Low Jump tap_8 Long Jump Run_9 :Repel Moves: Normal Repel _D ^!Counter-Attack _D Special Repel _6_+_D ^!Counter-Attack _D Low Normal Repel [_2/_1]_+_D ^!Counter-Attack _D Low Special Repel _3_+_D ^!Counter-Attack _D Mid-Air Repel _^_D :Throws: Throw ^-_C_+_D :Recovery Moves: Air Recovery when hit_^_D Ground Recovery landing_D :Guard Cancel Moves: Guard Cancel (50% of POW)block_4_1_2_+_D :Command Moves: Unblockable Attack _B_+_C ----------------------------------------------- $end $cmd «Speed and EX Mode Common Commands» ----------------------------------------------- :Normal Moves: Weak Punch _4_+_A Strong Slash _6_+_B Strong Kick _6_+_C Sweep Kick _3_+_C :Movement: Run _6^6 Retreat _4_4 :Jumps: Normal Jump press_8 Low Jump tap_8 Long Jump Run_9 :Repel Moves: Normal Repel _D ^!Counter-Attack _D Special Repel _6_+_D ^!Counter-Attack _D Low Normal Repel [_2/_1]_+_D ^!Counter-Attack _D Low Special Repel _3_+_D ^!Counter-Attack _D Mid-Air Repel _^_D :Throws: Throw ^-_C_+_D :Recovery Moves: Air Recovery when hit_^_D Ground Recovery landing_D :Guard Cancel Moves: Guard Cancel (50% of POW)block_4_1_2_+_D :Command Moves: Overhead Slash _B_+_C Combo Special (MAX)_2_2_+[_A/_B] :Combo Link: Geral _A_B_C _4_+_A_A[_A/_2_+_A][_B/_2_+_B]_B_+_C _4_+_A_A[_A/_2_+_A][_B/_2_+_B]_6_+_B _4_+_A_A[_A/_2_+_A][_B/_2_+_B]_6_+_C _4_+_A_A[_A/_2_+_A][_B/_2_+_B]_3_+_C Run[_A/_B][_B/_2_+_B]_B_+_C _`not for Hyo and Kaede(normal) Run[_A/_B][_B/_2_+_B]_6_+_B _`not for Hyo and Kaede(normal) Run[_A/_B][_B/_2_+_B]_6_+_C _`not for Hyo and Kaede(normal) Run[_A/_B][_B/_2_+_B]_3_+_C _`not for Hyo and Kaede(normal) Akari Ichijou _A_B_C _4_+_A_A[_A/_2_+_A][_B/_2_+_B]_B_+_C _4_+_A_A[_A/_2_+_A][_B/_2_+_B]_6_+_B _4_+_A_A[_A/_2_+_A][_B/_2_+_B]_6_+_C _4_+_A_A[_A/_2_+_A][_B/_2_+_B]_4_+_B _4_+_A_A[_A/_2_+_A][_B/_2_+_B]_3_+_C Run[_A/_B][_B/_2_+_B]_B_+_C Run[_A/_B][_B/_2_+_B]_6_+_B Run[_A/_B][_B/_2_+_B]_6_+_C Run[_A/_B][_B/_2_+_B]_4_+_B Run[_A/_B][_B/_2_+_B]_3_+_C Lee Rekka _A_B[_C/_6_+_C] _4_+_A_A[_A/_6_+_C/_2_+_A]_B_B_+_C _4_+_A_A[_A/_6_+_C/_2_+_A]_B_C _4_+_A_A[_A/_6_+_C/_2_+_A]_B_6_+_B _4_+_A_A[_A/_6_+_C/_2_+_A]_B_6_+_C _4_+_A_A[_A/_6_+_C/_2_+_A]_B_3_+_C _4_+_A_A[_A/_6_+_C/_2_+_A]_B_2_+_C_6_+_C _4_+_A_A[_A/_6_+_C/_2_+_A]_B_2_+_Cx2_6_+_C _4_+_A_A[_A/_6_+_C/_2_+_A]_B_2_+_Cx3 _4_+_A_A[_A/_6_+_C/_2_+_A]_2_+_B_B_+_C _4_+_A_A[_A/_6_+_C/_2_+_A]_2_+_B_C _4_+_A_A[_A/_6_+_C/_2_+_A]_2_+_B_6_+_B _4_+_A_A[_A/_6_+_C/_2_+_A]_2_+_B_6_+_C _4_+_A_A[_A/_6_+_C/_2_+_A]_2_+_B_3_+_C _4_+_A_A[_A/_6_+_C/_2_+_A]_2_+_B_2_+_C_6_+_C _4_+_A_A[_A/_6_+_C/_2_+_A]_2_+_B_2_+_Cx2_6_+_C _4_+_A_A[_A/_6_+_C/_2_+_A]_2_+_B_2_+_Cx3 Run[_A/_B][_B/_2_+_B]_B_+_C Run[_A/_B][_B/_2_+_B]_C Run[_A/_B][_B/_2_+_B]_6_+_B Run[_A/_B][_B/_2_+_B]_6_+_C Run[_A/_B][_B/_2_+_B]_3_+_C Run[_A/_B][_B/_2_+_B]_2_+_C_6_+_C Run[_A/_B][_B/_2_+_B]_2_+_Cx2_6_+_C Run[_A/_B][_B/_2_+_B]_2_+_Cx3 _^_A_^_B_^_C _^_A_^_C Moriya Minakata _A_B_C _4_+_A_A[_A/_2_+_A][_B/_4_+_B/_2_+_B]_B_+_C _4_+_A_A[_A/_2_+_A][_B/_4_+_B/_2_+_B]_6_+_B _4_+_A_A[_A/_2_+_A][_B/_4_+_B/_2_+_B]_6_+_C _4_+_A_A[_A/_2_+_A][_B/_4_+_B/_2_+_B]_3_+_C _4_+_A_A[_A/_2_+_A]_3_+_A Run[_A/_B][_B/_4_+_B/_2_+_B]_B_+_C Run[_A/_B][_B/_4_+_B/_2_+_B]_6_+_B Run[_A/_B][_B/_4_+_B/_2_+_B]_6_+_C Run[_A/_B][_B/_4_+_B/_2_+_B]_3_+_C Run[_A/_B]_3_+_A Zantetsu _A_B_C _4_+_A_A[_A/_2_+_A][_B/_2_+_B/_4_+_B]_B_+_C _4_+_A_A[_A/_2_+_A][_B/_2_+_B/_4_+_B]_6_+_B _4_+_A_A[_A/_2_+_A][_B/_2_+_B/_4_+_B]_6_+_C _4_+_A_A[_A/_2_+_A][_B/_2_+_B/_4_+_B]_3_+_C Run[_A/_B][_B/_2_+_B/_4_+_B]_B_+_C Run[_A/_B][_B/_2_+_B/_4_+_B]_6_+_B Run[_A/_B][_B/_2_+_B/_4_+_B]_6_+_C Run[_A/_B][_B/_2_+_B/_4_+_B]_3_+_C Run[_A/_B]_3_+_A _^_A_^_B _^_A_^_C ----------------------------------------------- $end $cmd Akari Ichijou ----------------------------------------------- :Pursuit Moves: Stick Stab _3_+_B Kick _C Kick Stab _8_+_C :Air Throws: Denmen Katsuru Yadoyou _^^-_C_+_D :Command Moves: Electric Attack _4_+_B Stomp Kick _^_2_+_C :Special Moves: Shikigami Tenku _2_3_6_+[_A/_B] Tenmon Hoshi no Meguri _2_8_+_C ! ^!Tenmon Kakageshi Tenshin _2_8_+_B ^!Tenmon Tenzuru Hokuto _2_8_+_C ! Gaiki Dorota Bou _6_2_3_+[_A/_B/_C] ^!Mei Ryu Mari Otoshi _2_+_C ^!Charge Roll Up _8_+_A ^!Mei Ryu Houri _8_+_B ^!Mei Ryu Mari Houri _8_+_C ^!Mei Ryu Mari Koroge _O[_A/_B] Koumyou Gojuugo _4_2_1_+[_A/_B/_C] _`change foe controls Gaiki Kiyo Hime _6_3_2_1_4_+_A Kawari Hito Gata _6_3_2_1_4_+_B _`reverse jump/high/mid/Special Henka Hito Gata _6_3_2_1_4_+_C _`imitate foe :Desperation Moves: Shikigami Rikugou _2_1_4_1_6_+_A_+_B :Super Desperation Moves: Shikigami Hyakki Yakou _6_3_2_1_4_6_+_B :Combo Special: _A_B_C_A_B_C_A_B_2_3_6_+_C _A_B_C_A_B_C_C_B_2_3_6_+_A _A_B_C_2_+_C_A_B_+_C_A_2_3_6_+_B _A_B_C_2_+_C_A_2_+_C_6_+_B_+_C ----------------------------------------------- $end $cmd Genbu no Okina ----------------------------------------------- :Pursuit Moves: Basket Pursuit _3_+_B Kick _C :Special Moves: Ki Paku _2_3_6_+[_A/_B/_C] _`can use as pursuit move with[_A/_B] _`with_Crestore life Chouka Tairyou _6_2_3_+[_A/_B/_C] Kame Mai Chi _6_3_2_1_4_+[_A/_B] ! _`can use as pursuit move Kame Mai Ten _6_3_2_1_4_+_C Mukuyu Jin _4_2_1_+_A Mukuyu Chi _4_2_1_+_B Mukuyu Ten _4_2_1_+_C :Desperation Moves: Genbu no Hoko _6_4_1_2_3_6_+_A_+_B :Super Desperation Moves: Genbu no Ikari _6_4_1_2_3_6_+_B :Combo Special: _A_B_C_A_B_C_A_B_2_3_6_+_C _A_B_C_A_B_C_C_B_2_3_6_+_A _A_B_C_2_+_C_A_B_+_C_A_2_3_6_+_B _A_B_C_2_+_C_A_2_+_C_6_+_B_+_C ----------------------------------------------- $end $cmd Hibiki Takane ----------------------------------------------- :Pursuit Moves: Slash _3_+_B Kick _C :Command Moves: Sanae o Okotaranu Kokoro Nari _O_S _`charge POW :Special Moves: Touma ni te Kiru Nari _2_3_6_+[_A/_B] Chikayori te Kiru Nari _6_2_3_+_O_B ! Suigetsu o Tsuku Nari _6_2_3_+_O_C I o Awasu Nari _4_1_2_3_6_+_C ^!Nukaba Kiru Nari _C ^!Nukazuba Kiranu Nari _B_+_C Kami Hitoe ni te Kawasu Nari _A_+_B ^!Ma o Tsumeru Koto Kanyou Nari _6_+_C ^!Ma o Oku Koto Kanyou Nari _4_+_C :Desperation Moves: Hasshou Suru Shinki Nari _2_1_4_1_6_+_A_+_B :Super Desperation Moves: Shi o Osorenu Kokoro Nari _6_4_1_2_3_6_+_B :Combo Special: _A_B_C_A_B_C_A_B_2_3_6_+_C _A_B_C_A_B_C_C_B_2_3_6_+_A _A_B_C_2_+_C_A_B_+_C_A_2_3_6_+_B _A_B_C_2_+_C_A_2_+_C_6_+_B_+_C ----------------------------------------------- $end $cmd Hyo Amano ----------------------------------------------- :Pursuit Moves: Stick Stab _3_+_O_B Kick _C :Command Moves: Fast Stick _4_+_B :Special Moves: Ibisha Anaguma _X_A ^!Anaguma no Fundoshi Nugi _2_3_6_+_B Keima no Taka _6_2_3_+_C Fusha _2_1_4_+_A Suzume Sashi _6_1_6_+[_A/_B] ! Shougi Doushi ^-_3_3_+_C Choujouhatsu _2_3_6_+_S _`charge POW Hisshi _6_3_2_1_4_+_O_B ! _`! when charged ^!Cancel _D Takabisha _6_3_2_1_4_+_C ! _`reverse jump/high/mid :Desperation Moves: Banjo Kono Itte-Tokin _6_3_2_1_4x2_+_O_A_+_B :Super Desperation Moves: Banjo Kono Itte-Hisha _6_3_2_1_4x2_+_A Banjo Kono Itte-Kaku _6_3_2_1_4x2_+_B :Combo Special: _A_B_C_A_B_C_A_B_2_3_6_+_C _A_B_C_A_B_C_C_2_3_6_+_B _A_B_C_2_+_C_B_+_C_2_3_6_+_B _A_B_C_2_+_C_2_+_C_6_+_B_+_C ----------------------------------------------- $end $cmd Juzoh Kanzaki ----------------------------------------------- :Pursuit Moves: Stab _8_+_B Kick _C Run _6^6 :Special Moves: Happa _2_3_6_+[_A/_B] Yasegaman _2_3_6_+_C Iwakudaki ^6_4_+_C ^!Headbutt _2_1_4_+_C _`only in SPEED MODE ^!Tetsu Atama _2_3_6_+_Cx3 _`only in SPEED MODE ^!Headbutt _2_1_4_+_C _`only in SPEED MODE Yurashi _6_2_3_+[_A/_B] ! _`can use as pursuit move Mozuhana _2_1_4_+_O_C ! Tatakitsuke _6_3_2_1_4_+_A ^!Suritsubushi _2_3_6_+_B ^!Bokunaguri _2_3_6_+_A Bunnage ^-_6_3_2_1_4_+_B ^!Kattobashi _2_3_6_+_B ^!Futtobashi 1 _2_3_6_+_C ^!Futtobashi 2 _2_3_6_+_C :Desperation Moves: Daitan Muteki _2_3_6x2_+_A_+_B Ranmoku! _6_3_2_1_4x2_+_A_+_B _`after Bokunaguri Houmuran _2_3_6_+_A_+_B _`after Bunnage :Super Desperation Moves: ChougekiretsubouzenGyoutendaifunka _2_3_6x2_+_B Chougeki Dou jai! _2_3_6_+_B _`after Ranmoku! :Combo Special: _A_B_C_A_B_C_A_B_2_3_6_+_C _A_B_C_A_B_C_C_2_3_6_+_B _A_B_C_2_+_C_B_+_C_2_3_6_+_B _A_B_C_2_+_C_2_+_C_6_+_B_+_C ----------------------------------------------- $end $cmd Kaede ----------------------------------------------- :Pursuit Moves: Stab _3_+_B Kick _C :Air Throws: Ittou Raitei _^^-_8_+_C_+_D :Special Moves: Shinmei Hayate _2_3_6_+[_A/_B] Shinmei Kuga _6_2_3_+[_A/_B] ^!Repeat(with_B) _6_2_3_+_B Shinmei Renjin Zan _2_1_4_+[_A/_B] ! Shinmei Oite _^_2_3_6_+[_A/_B] Shinmei Tabakaze _2_1_4_+_C Shinmei Arashi Uchi ^-_4_1_2_3_6_+_C :Desperation Moves: Kasshin~Fukuryuu _2_1_4_1_6_+_O_A_+_B Kasshin~Seiryuu _2_3_6x2_+_O_A_+_B :Super Desperation Moves: Kasshin~Kouryuu _2_1_4_1_6_+_B Kasshin~Souryuu _2_3_6x2_+_B :Combo Special: _A_B_C_A_B_C_A_B_2_3_6_+_C _A_B_C_A_B_C_C_B_2_3_6_+_A _A_B_C_2_+_C_A_B_+_C_A_2_3_6_+_B _A_B_C_2_+_C_A_2_+_C_6_+_B_+_C ----------------------------------------------- $end $cmd Keiichiro Washizuka ----------------------------------------------- :Pursuit Moves: Stab _3_+_B Kick _C :Command Moves: Unblockable Attack _O_B_+_C ! _`! when charged _`only in POWER Mode :Special Moves: Shun Satsu _2_1_4_+_X[_A/_B] Shikku Satsu ^4_6_+[_A/_B] Koku Satsu ^2_8_+[_A/_B] Rouga ^4_6_+_C ! ^!Rouga Shashiki _2_1_4_+_C ^!Rouga Onshiki _2_3_6_+_C ^!Rouga Fukushiki _2_1_4_+_B :Desperation Moves: Shin Rouga _2_1_4_1_6_+_A_+_B :Super Desperation Moves: Saishu Rouga _2_1_4_1_6_+_O_B :Combo Special: _A_B_C_A_B_C_A_B_2_3_6_+_C _A_B_C_A_B_C_C_B_2_3_6_+_A _A_B_C_2_+_C_A_B_+_C_A_2_3_6_+_B _A_B_C_2_+_C_A_2_+_C_6_+_B_+_C ----------------------------------------------- $end $cmd Kojiroh Sanada ----------------------------------------------- :Pursuit Moves: Stab _3_+_B Kick _C :Command Moves: Unblockable Attack _O_B_+_C ! _`! when charged _`only in POWER Mode Alternate Overhead Slash _6_+_B_+_C _`only in SPEED Mode :Special Moves: Shoubi Sen _2_1_4_+_A Mu Myou Ken _2_1_4_+_B ! _`! on 1st hit Shunjin _2_1_4_+_C ^!Tenchi ^-_C Koku Satsu _6_2_3_+[_A/_B] Shikku Satsu _2_3_6_+[_A/_B] :Desperation Moves: Mu Myou Ken Nie _2_1_4_1_6_+_A_+_B :Super Desperation Moves: Rouga Zero _2_1_4_1_6_+_O_B :Combo Special: _A_B_C_A_B_C_A_B_2_3_6_+_C _A_B_C_A_B_C_C_B_A_2_3_6_+_C _A_B_C_2_+_C_A_6_+_B_+_C_A_B_2_3_6_+_B _A_B_C_2_+_C_A_2_+_C_6_+_B_+_C ----------------------------------------------- $end $cmd Lee Rekka ----------------------------------------------- :Pursuit Moves: Jump Kick _8_+_C Kick _C :Command Moves: Ibuki _O_S _`restore life :Special Moves: Ryu Tsui Sen _2_1_4_+_Cx3 Ryu Shou Sen _^_2_1_4_+_Cx2 En Sen Shou ^2_8_+_B ^!Falling Kick _2_+_B Kasumi _A_+_B ^!Hokage _A ^!Homura _B ^!Senpuu _C _`follow with any Special Move ^!Breaking Ryu Falling _6_+_C ^!Senpuu(2nd) _2_+_C _`follow with any Special Move ^!Breaking Ryu Falling _6_+_C ^!Senpuu(3rd) _2_+_C ^!Hakkei _D Enryu Haibi _6_3_2_1_4_+[_A/_B] ! ^!Ni Enryu(with_B) _4_1_2_3_6_+_B Muei Kyaku _^_2_3_6_+_C :Desperation Moves: Ougi Enryu Tenshin _2_1_4_1_6_+_A_+_B :Super Desperation Moves: Hiougi Soten Muei Kyaku _2_1_4_1_6_+_B :Combo Special: _A_B_C_A_B_C_A_B_2_3_6_+_C _A_B_C_A_B_C_C_B_A_2_3_6_+_C _A_B_C_2_+_C_A_6_+_B_+_C_A_B_2_3_6_+_B _A_B_C_2_+_C_A_2_+_C_6_+_B_+_C ----------------------------------------------- $end $cmd Moriya Minakata ----------------------------------------------- :Pursuit Moves: Slash _3_+_B Kick _C :Command Moves: Upper Slash _4_+_B Overhead Slash _3_+_A :Special Moves: Ittou Oboro _2_1_4_+[_A/_B/_C] ^!Cancel _D Ittou Shingetsu/Ura _6_2_3_+[_A/_B] ^!Ittou Sogetsu(with_A) _6_2_3_+_B _`in SPEED/EX MODE Ittou Tsukikage _2_3_6_+[_A/_B]x4 ! Taitou Hogetsu _4_1_2_+[_A/_B/_C] ^!Ittou Oboro [_A/_B/_C] :Desperation Moves: Kassatsu Izayoi Gekka _6_4_1_2_3_6_+_O_A_+_B :Super Desperation Moves: Kassatsu Midare Setsu Gekka _6_4_1_2_3_6_+_B :Combo Special: _A_B_C_A_B_C_A_B_2_3_6_+_C _A_B_C_A_B_C_C_B_A_2_3_6_+_C _A_B_C_2_+_C_A_6_+_B_+_C_A_B_2_3_6_+_B _A_B_C_2_+_C_A_2_+_C_6_+_B_+_C ----------------------------------------------- $end $cmd Mukuro ----------------------------------------------- :Pursuit Moves: Jump Stab _8_+_B ^!Shake _4_6_+_X_B Kick _C :Special Moves: Hage Washi _2_1_4_+[_A/_B] ^!Tsuibami _8_+_B Kaiten Kimo Eguri _6_2_3_+_X[_A/_B] Zan Niku Kamaitachi _4_1_2_3_6_+[_A/_B] Ji Name Suberi _6_4^6_+_C Zan Niku Obasami _^_2_1_4_+[_A/_B] ! Mujihi Sashi ^-_6_3_2_1_4_+_C :Desperation Moves: Mei Kyo Shisui Kyoki _2_3_6x2_+_A_+_B :Super Desperation Moves: Mei Kyo Shisui Kyoki Ruin _2_3_6x2_+_B :Combo Special: _A_B_C_A_B_C_A_B_2_3_6_+_C _A_B_C_A_B_C_C_2_3_6_+_B _A_B_C_2_+_C_B_+_C_2_3_6_+_B _A_B_C_2_+_C_2_+_C_6_+_B_+_C ----------------------------------------------- $end $cmd Setsuna ----------------------------------------------- :Pursuit Moves: Stab _3_+_B Kick _C :Special Moves: Mumei - Ichi _2_3_6_+[_A/_B] ! Mumei - Ni _6_2_3_+[_A/_B] Mumei - San _2_1_4_+_B Mumei - Yon _6_2_3_+_C Mumei - Go _6_3_2_1_4_+_C ^!Mumei - Go no Tsui _4_1_2_3_6_+_C ! :Desperation Moves: Mumei - Zetsu _2_3_6x2_+_O_A_+_B :Super Desperation Moves: Mumei - Kyoku _6_3_2_1_4x2_+_B ^!Mumei - Kyoku no Tsui _4_1_2_3_6_+_A_+_B :Combo Special: _A_B_C_A_B_C_A_B_2_3_6_+_C _A_B_C_A_B_C_C_2_3_6_+_B _A_B_C_2_+_C_B_+_C_2_3_6_+_B _A_B_C_2_+_C_2_+_C_6_+_B_+_C ----------------------------------------------- $end $cmd Shigen Naoe ----------------------------------------------- :Pursuit Moves: Low Punch _3_+_B Kick _C Ground Grab _C_+_D Stomp Kick _3_+_C :Air Throws: Air Grab _^^-_C_+_D :Command Moves: Elbow Attack _4_+_B :Special Moves: Byakko So _2_1_4_+[_A/_B] ! _`! with_A _`! on 2nd/3rd hit with_B Byakko Shu _2_1_4_+_C ^!Byakko Shuu Tsuika _2_1_4_+_C _`only in SPEED MODE ^!Shoulder Attack _2_1_4_+_C Retsu Hoko _6_2_3_+_A Zetsu Hoko _6_2_3_+_B Hisui Sai ^-_4_1_2_3_6_+[_A/_B/_C] Kongo Sai ^-_6_3_2_1_4_6_+_C ^!Ich Kai _4_1_2_3_6_+_A ^!Ni Kai _2_1_4_+_A ^!Retsu _2_1_4_+_B ^!Aku _4_1_2_3_6_+_B ^!Sho _2_1_4_+_A ^!Da _2_1_4_+_C :Desperation Moves: Bouko Hyouga _2_3_6x2_+_A_+_B ^!Kyouten Douji _6_3_2_1_4x2_+_B ^!Yuuchuu Maisai _4_1_2_3_6_+_B Inga Ohou _4_1_2_3_6_4_+_A_+_B Shinden Taichi _6_3_2_1_4x2_+_A_+_B _`after Ich Kai :Super Desperation Moves: Hisshi no Sou ^-_6_3_2_1_4x2_+_B Dohatsu Taiten _6_3_2_1_4x2_+_C _`after Aku :Combo Special: _A_B_C_A_B_C_A_B_2_3_6_+_C _A_B_C_A_B_C_C_2_3_6_+_B _A_B_C_2_+_C_B_+_C_2_3_6_+_B _A_B_C_2_+_C_2_+_C_6_+_B_+_C ----------------------------------------------- $end $cmd Shinnosuke Kagami ----------------------------------------------- :Pursuit Moves: Stab _3_+_B Kick _C :Command Moves: Kouenshou _^_2_+_C :Special Moves: Hien Yoku _2_3_6_+_A Gouen Sou _2_3_6_+_B ^!Shiranui _2_3_6_+_B Sho Hoko _6_2_3_+[_A/_B] ! _`! on 2nd hit En Hoko ^-_6_3_2_1_4_+[_A/_B] Shizuka Naru Kodou _2_1_4_+_O_C _`charge POW :Desperation Moves: Guren Suzaku _^_4_1_2_3_6_+_A_+_B Houou Tenshou _6_4_1_2_3_6_+_A_+_B :Super Desperation Moves: Houou Ittou _^_4_1_2_3_6_+_B :Combo Special: _A_B_C_A_B_C_A_B_2_3_6_+_C _A_B_C_A_B_C_C_B_2_3_6_+_A _A_B_C_2_+_C_A_B_+_C_A_2_3_6_+_B _A_B_C_2_+_C_A_2_+_C_6_+_B_+_C ----------------------------------------------- $end $cmd Yuki ----------------------------------------------- :Pursuit Moves: Stab _3_+_O_B Kick _C :Special Moves: Hyou Jin _2_3_6_+[_A/_B] Sou Ka _6_2_3_+[_A/_B] Shun Setsu Zan _2_1_4_+[_A/_B] ! _`! on 1st/2nd hit Hyou Kyou _4_1_2_3_6_+_C _`reverse jump/high/mid/Special Suizan ^-_6_3_2_1_4_+_C :Desperation Moves: Juuyou _2_3_6x2_+_O_A_+_B :Super Desperation Moves: Shin Yukishi Maki _2_1_4_1_6_+_B :Combo Special: _A_B_C_A_B_C_A_B_2_3_6_+_C _A_B_C_A_B_C_C_B_2_3_6_+_A _A_B_C_2_+_C_A_B_+_C_A_2_3_6_+_B _A_B_C_2_+_C_A_2_+_C_6_+_B_+_C ----------------------------------------------- $end $cmd Zantetsu ----------------------------------------------- :Pursuit Moves: Slash _3_+_B Kick _C :Command Moves: Tenma Kyaku _^_2_+_Cx2 :Special Moves: Ryuei Jin _2_3_6_+_A Tenma Otoshi ^-_6_3_2_1_4_+_C Kikou Hou _2_1_4_+_B ! Oboro Giri _6_2_3_+_C Minamo Gakure _4_2_1_+_A Mukuro Nui _^_2_3_6_+[_A/_B]x2 _`can use as pursuit move Kagehoushi _6_4_6_+_C ^!Tachi Koppa _2_1_4_+_A ^!Kasumigiri _2_1_4_+_B :Desperation Moves: Dankoujin _6_4_1_2_3_6_+_O_A_+_B :Super Desperation Moves: Yami Gari ^-_6_3_2_1_4x2_+_B :Combo Special: _A_B_C_A_B_C_A_B_2_3_6_+_C _A_B_C_A_B_C_C_B_A_2_3_6_+_C _A_B_C_2_+_C_A_6_+_B_+_C_A_B_2_3_6_+_B _A_B_C_2_+_C_A_2_+_C_6_+_B_+_C ----------------------------------------------- $end $cmd «Secret Characters» ----------------------------------------------- *Play with Hagure Hitogata - at the Character Select Screen - put the cursor on Akari_Cx8_Bx9 wait 1sec_C - in less than 4sec *Play with Kaede - Normal - at the character Select Screen - put the cursor on Kaede_Cx9_Bx1_Cx4 - in less than 4sec *Play with Kotetsu Naoe - at the character Select Screen - put the cursor on Shigen_Cx5_Bx10_Cx2 - in less than 4sec - he use the same moves of Shigen Naoe *Play with Kouryu - at the character Select Screen - put the cursor on Kaede_Cx10_Bx5_Cx5 - in less than 4sec ----------------------------------------------- $end $cmd Hagure Hitogata ----------------------------------------------- She doesn't have moves. She take a form of your foe. ----------------------------------------------- $end $cmd Kaede - Normal ----------------------------------------------- :Pursuit Moves: Stab _3_+_B Kick _C :Air Throws: Ittou Raitei _^^-_C_+_D :Special Moves: Ittou Hayate _2_3_6_+[_A/_B] Ittou Kuga _6_2_3_+[_A/_B] ^!Downward Slash(with_B) _6_2_3_+_B Ittou Renjin Zan _2_1_4_+[_A/_B] ! Ittou Tabakaze _2_1_4_+_C Ittou Arashi Uchi ^-_4_1_2_3_6_+_C :Desperation Moves: Kasshin~Fukuryuu _2_1_4_1_6_+_O_A_+_B :Super Desperation Moves: Kasshin~Kouryuu _2_1_4_1_6_+_B :Combo Special: _A_B_C_A_B_C_A_B_2_3_6_+_C _A_B_C_A_B_C_C_B_2_3_6_+_A _A_B_C_2_+_C_A_B_+_C_A_2_3_6_+_B _A_B_C_2_+_C_A_2_+_C_6_+_B_+_C ----------------------------------------------- $end $cmd Kouryu ----------------------------------------------- :Pursuit Moves: Stab _3_+_B Kick _C Strong Kick _3_+_C :Command Moves: Low Slash _2_+[_A/_B] :Special Moves: Soranuken _2_3_6_+[_A/_B] Ichi Kyaku _2_1_4_+[_A/_B]x4 ! _`! on 1st/2nd/3rd hit ShoryuKen _2_1_4_+_C Vogue _B_+_C_+_D _`change Modes _`not for EX Mode :Desperation Moves: Suzaku _^_6_4_1_2_3_6_+_A Byakko _6_4_1_2_3_6_+_B Genbu _6_4_1_2_3_6_+_C Seiryuu _6_4_1_2_3_6_+_D :Super Desperation Moves: Imsofakingwetoddedd _4_6_3_2_1_4_+_B :Additional Notes: _`can't crouch :Combo Special: _A_B_C_A_B_C_A_B_2_3_6_+_C _A_B_C_A_B_C_C_2_3_6_+_B _A_B_C_2_+_C_B_+_C_2_3_6_+_B _A_B_C_2_+_C_2_+_C_6_+_B_+_C ----------------------------------------------- $end $cmd «Cheats» ----------------------------------------------- *Time Attack Mode - after inserting coins_O_A_+_B_+_C_+_Dpress_S *EX Mode - at the Mode Select Screen - put the cursor on Speed_Cx6 - put the cursor on Power_Bx3 - put the cursor on Speed_Cx4 - in less than 4sec ----------------------------------------------- $end $info=tophuntr $cmd *---INFO---* ----------------------------------------------- Top Hunter - Roddy & Cathy (c)1994 SNK Made by: André Luiz Dias da Silva Correct by: Fabricio da Silva Coroquer Last Update: February 25th, 2009 ----------------------------------------------- $end $cmd «Buttons» ----------------------------------------------- _A: Punch/Arm Stretch _B: Jump _C: Change Planes ----------------------------------------------- $end $cmd «Inscriptions» ----------------------------------------------- :Directional: _6: press Forward ^6: hold Forward :Buttons: _X: tap following Button repeatedly :Others: _+: press the motions together ^!: follow with this move ----------------------------------------------- $end $cmd «Common Commands» ----------------------------------------------- :Normal Attacks: Punch tap_A Arm Stretch press_A Arm Strech Up _8_+_A :Throws: Throw close enemy/object_A ^!Release Away _A ----------------------------------------------- $end $cmd Roddy ----------------------------------------------- Ko'ou Ken _2_3_6_+_A Zanretsu Ken _X_+_A Ryuuga _6_2_3_+_A Burn Knuckle ^3_6_+_A Power Wave ^8_9_+_A Slide Kick _2_3_6_+_B Roll Jump ^2_8_+_B Ryuuko Ranbu ^3_6_+_B _`must collect 3 power up's ----------------------------------------------- $end $cmd Cathy ----------------------------------------------- Venom Strike _2_3_6_+_A Gen'ei Kyaku _X_+_A Kohou _6_2_3_+_A Slash Kick ^3_6_+_A Power Wave ^8_9_+_A Slide Kick _2_3_6_+_B Roll Jump ^2_8_+_B Ryuuko Ranbu ^3_6_+_B _`must collect 3 power up's ----------------------------------------------- $end $info=vhunt2 $cmd *---INFO---* ----------------------------------------------- Vampire Hunter 2: Darkstalkers Revenge (c)1997 Capcom Made by: Procyon Correct by: Fabricio da Silva Coroquer Last Update: April 9th, 2009 ----------------------------------------------- $end $cmd «Buttons» ----------------------------------------------- ^E: Weak Punch ^F: Medium Punch ^G: Strong Punch ^H: Weak Kick ^I: Medium Kick ^J: Strong Kick _S: Taunt _P: any Punch Button[^E/^F/^G] _K: any Kick Button[^H/^I/^J] ^W: 2Punch Buttons[^E_+^F/^E_+^G/^F_+^G] ^V: 2Kick Buttons[^H_+^I/^H_+^J/^I_+^J] ^U: 3Punch Buttons^E_+^F_+^G ^T: 3Kick Buttons^H_+^I_+^J ----------------------------------------------- $end $cmd «Inscriptions» ----------------------------------------------- :Directional: _6: press Forward ^6: hold Forward _?: press any Direction :Buttons: _X: tap following Button repeatedly _O: hold following Button :Positon: ^-: must be done close from foe _^: must be done in the air (_^): can be done in the air :Others: _+: press the motions together [/]: use any motions between the "[]" ^!: follow with this move S: ES Special Move with[^W/^V] (1LV) G: Guard Cancel Move (1LV) :Throws: must be done close :Air Throws: you and your foe must be close in the air :EX Moves: needs 1LV ----------------------------------------------- $end $cmd «Common Commands» ----------------------------------------------- :Movement: Dash _6_6 Retreat _4_4 :Recovery Moves: Rising Attack knocked[_4/_6]_+[_P/_K] :Pursuit Moves: Pursuit Attack foe down_8_+[_P/_K] S :Command Moves: Dark Force (1LV)[^E_+^H/^F_+^I/^G_+^J] ----------------------------------------------- $end $cmd Anakaris ----------------------------------------------- :Command Moves: Seija no Ayumi _6_+^I Floating Coffin [_4/_6]_+^J Mid-air Float _8 ^!Move [_4/_6] ^!High Float _8 ^!Cancel _2 Diagonal Float [_7/_9]_8 ^!Tombstone Drop _2_+_K ^!Tombstone Dive _3_+_K Kaibito Procession _O^U_S Kaibito Kick Out _O^T_S _`only on Anakaris vs. Anakaris _`one of them must use Kaibito Procession 1st Reverse Warp against wall_4_4 Kaibito Coin Game after win_O^H :Special Moves: Hitsugi no Mai (_^)_2_2_+[_P/_K] S Miira Drop _2_3_6_+_P S Ouke no Sabaki _^_2_3_6_+_P S Cobra Blow _4_6_+_P S Kotodama Gaeshi-inhale (_^)_2_1_4_+_K _`absorb projectiles ^!Kotodama Gaeshi-exhale (_^)_2_3_6_+_K S Pit of Blame knocked_6_2_3_+_K :EX Moves: Shinjitsu no Oshie reversal_6_2_3_+^W G Naraku no Ana _4_1_2_3_6_+^V Pharaoh Split (_^)^E^E_2^I^J _`splits in two Pharaoh Magic (_^)^I^E_2^H^F ^!Reverse Coffin _O_S Pharaoh Salvation (2LV)(_^)^J^F_2^I^G ^!Reverse Coffin _O_S Pharaoh Decoration (3LV)(_^)^J^F^H_2^E^I^G ^!Reverse Coffin _O_S ----------------------------------------------- $end $cmd Bishamon ----------------------------------------------- :Throws: Kesa Nage [_4/_6]_+[^F/^G] :Air Throws: Mitamanuki _^[_4/_6]_+[^F/^G] :Command Moves: Alternate Attacks _6_+[_P/_K] Return Giri _6_+_P_P :Special Moves: Hane Ha _4_1_2_3_6_+_P S ^!Tsuji Hayate _2_3_6_+_P S ^!Kaeshi Ha _4_+_P ^!Kien Zan _6_2_3_+_P Iai Giri-high ^4_6_+_P S Iai Giri-low ^4_6_+_K S Karame Dama _^_4_1_2_3_6_+_P S Kien Zan reversal_6_2_3_+_P SG Kirisute Gomem ^-_x_+[^F/^G] S :EX Moves: Enma Ishi _4_1_2_3_6_+^V Oni Kubi Hineri _6_3_2_1_4_+^W Togakubi Sarashi foe down_2_2_+^W ----------------------------------------------- $end $cmd Demitri Maximoff ----------------------------------------------- :Throws: Bat Dive [_4/_6]_+[^F/^G] Light Pleasure [_4/_6]_+[^I/^J] :Air Throws: Demon Fly _^[_4/_6]_+[^F/^G] :Special Moves: Chaos Flare (_^)_2_3_6_+_P S Demon Cradle-vertical _6_2_3_+_P SG Demon Cradle-diagonal Dash_6_2_3_+_P S Bat Spin (_^)_2_1_4_+_K S Negative Stolen ^-_x_+[^F/^G] :EX Moves: Midnight Bliss _2_6_3_+^W Demon Blast _2_6_3_+^V Midnight Pleasure (2LV)^E^F_6^I^I Darkside Master _4_2_1_+^V _`all attacks are followed by two bats ----------------------------------------------- $end $cmd Donovan Baine ----------------------------------------------- :Throws: Sharirum Luna [_4/_6]_+[^F/^G] :Command Moves: Hop Kick _6_+^J Killshread Surf _^_2_+[^H/^I] Killshread Dive _^_2_+^J :Special Moves: Killshred Plant _2_1_4_+_K S ^!Killshread Summon _2_1_4_+_K ^!Killshread Lightning _2_1_4_+_P S Ifrit Summon _6_2_3_+_P SG Shiva Summon _4_1_2_3_6_+_P S Raiden Summon _4_2_1_+_X_P S Sword Grapple ^-_6_3_2_1_4_+[^F/^G] :EX Moves: Titan Summon _4_1_2_3_6_+_K Change Immortal ^F^E_4^H^I ^!Move [_2/_8] Slay Shred _4_2_1_+^V _`all attacks are followed by sword ----------------------------------------------- $end $cmd Felicia ----------------------------------------------- :Throws: Panic Nail [_4/_6]_+[^F/^G] Tumble Cat [_4/_6]_+[^I/^J] Fake Throw [_4/_6]_+_S :Air Throws: Flip Cat _^[_4/_6]_+[^F/^G] :Command Moves: Wall Hold _^corner ^!Delayed Wall Clutch [^7/^9] ^!Sankaku Tobi press[_7/_9] Head Ride _^on foe's head :Special Moves: Rolling Buckler _2_3_6_+_P_P S Cat Spike _6_2_3_+_P S Delta Kick _6_2_3_+_K SG Hell Cat ^-_6_3_2_1_4_+[^I/^J] S Toy Touch foe down_2_2_+_P S EX Charge _2_2_+_O^V _`charge POWER bar :EX Moves: Dancing Flash _4_1_2_3_6_+^W Please Help Me! _4_1_2_3_6_+^V Kitty's Helper _4_2_1_+^V _`call Kitty to attack together ----------------------------------------------- $end $cmd Hsien-Ko (Lei-Lei on Japanese Version) ----------------------------------------------- :Throws: Hourei [_4/_6]_+[^F/^I/^G/^J] :Air Throws: Houten _^[_4/_6]_+[^F/^G] :Command Moves: Rantetsu _6_+^F Edoga _6_+^G Air Dash _^[_4_4/_6_6] :Special Moves: Anki Hou _2_3_6_+_P S Henkyou Ki (_^)_2_1_4_+_P S Senpuu Bu (_^)_6_2_3_+_P SG ^!Blender _X_P ^!Cancel _K Houten Geki ^-_6_3_2_1_4_+[^F/^G] S :EX Moves: Chirei Tou _4_1_2_3_6_+^V Tenrai Ha ^H^J^F^F_8 Chuuka Dan _4_1_2_3_6_+^W ----------------------------------------------- $end $cmd Huitzil (Phobos on Japanese Version) ----------------------------------------------- :Throws: Magnet Slam [_4/_6]_+[^F/^G] :Air Throws: Sky Capture _^[_4/_6]_+[^F/^G] :Command Moves: Crawl [^1/^3] Alternate Attacks _6_+[_P/_K] Air Dash _^[_4_4/_6_6] :Special Moves: Plasma Beam-high _2_3_6_+_P S Plasma Beam-low _2_3_6_+_K S Genocide Vulcan _4_2_1_+_P S Reflect Wall reversal_6_2_3_+_P SG Circuit Scrapper ^-_6_3_2_1_4_+[^F/^G] S Might Launcher (_^)_2_1_4_+_P S Plasma Trap _^_2_1_4_+_K S :EX Moves: Enraging Sphere _4_2_1_+^V Final Guardian _6_2_3_+^V Ray of Doom _2_6_3_+^W _`can fly _`all attacks are followed by Beams ----------------------------------------------- $end $cmd Jon Talbain (Gallon on Japanese Version) ----------------------------------------------- :Throws: Rapid Crunch [_4/_6]_+[^F/^G] Canyon Rounder [_4/_6]_+[^I/^J] :Air Throws: Canyon Flyer _^_?_+[^F/^G] :Command Moves: Sadness Wind _6_+^I Quick Move _2_+^T :Special Moves: Beast Cannon-straight _2_3_6_+_P S ^!Double _?_+_P Beast Cannon-diving _^_2_3_6_+_P S ^!Double _?_+_P Beast Cannon-rising _6_2_3_+_P SG ^!Double _?_+_P Million Flicker _2_1_4_+_X_P S Climb Laser _2_8_+_K S Wild Circular ^-_6_3_2_1_4_+[^I/^J] S :EX Moves: Dragon Cannon _4_1_2_3_6_+^W Moment Slice ^E^F_6^H^I Mirage Body _4_1_2_3_6_+^V _`all Normal Attacks become multi-hit ----------------------------------------------- $end $cmd Lord Raptor (Zabel Zarock on Japanese Version) ----------------------------------------------- :Throws: Murder Beat [_4/_6]_+[^F/^G] Deadly Catapult [_4/_6]_+[^I/^J] :Air Throws: Air Catastrophe _^[_4/_6]_+[^F/^G] :Command Moves: Crawl [^1/^3] Extended Attacks _6_+[_P/_K] Air Dash _^[_4_4/_6_6] Directed Punches _^_2_+_P Divine Stinger _^_2_+_K :Special Moves: Death Hurricane (_^)_2_1_4_+_K S Skull Sting (_^)_2_8_+_K S Hell's Gate _4_1_2_3_6_+_K Death Phrase reversal_6_2_3_+_K SG Skull Punish ^-_6_3_2_1_4_+[^F/^G] S :EX Moves: Death Voltage (_^)_6_3_2_1_4_+^V Evil Scream _6_4_+^W Hell Dunk _6_2_3_+^W Ultimate Undead _4_2_1_+^V _`get a chainsaw ----------------------------------------------- $end $cmd Morrigan Aensland ----------------------------------------------- :Throws: Moon Tracer [_4/_6]_+[^F/^G] Breast Anguish [_4/_6]_+[^I/^J] :Air Throws: Sexual Embrace _^[_4/_6]_+[^F/^G] :Command Moves: Vertical Dash _2_8 Shell Kick _^_2_+_K :Special Moves: Soul Fist (_^)_2_3_6_+_P S Shadow Blade _6_2_3_+_P SG Vector Drain ^-_6_3_2_1_4_+[^F/^G] S :EX Moves: Valkyrie Turn (_^)_6_3_2_1_4_+_K[_P/_K] Darkness Illusion (_^)^E^E_6^H^G Finishing Shower ^F^E_4^H^I Cryptic Needle _6^G^F^E_6 Astral Vision (_^)^E^E_6^F^G _`double image and enclose foe _`double hits ----------------------------------------------- $end $cmd Pyron ----------------------------------------------- :Throws: Corona Whip [_4/_6]_+[^F/^G] :Air Throws: Galactic Throw _^[_4/_6]_+[^F/^G] :Command Moves: Rush Punches _6_+_P Diving Punch _^_2_+_P :Special Moves: Sol Smasher (_^)_2_3_6_+_P S Orbital Blaze _^_2_1_4_+_K S Zodiac Fire _6_2_3_+_P SG Galaxy Trip (_^)_4_2_1_+[_P/_K] Planet Burning ^-_6_3_2_1_4_+[^F/^G] S :EX Moves: Cosmo Disruption _4_1_2_3_6_+[^W/^V] Piled Hell (_^)_6_2_3_+^V Shining Gemini _2_6_3_+^W _`create a clone to attack foe ----------------------------------------------- $end $cmd Rikuo (Aulbath on Japanese Version) ----------------------------------------------- :Throws: Land Fisher [_4/_6]_+[^F/^G] ^!Multi Land Fisher _4_6_4 :Air Throws: Cataract Cry _^[_4/_6]_+[^F/^G] :Command Moves: Killer Vortex _^_2_+^J :Special Moves: Sonic Wave ^4_6_+_P S Poison Breath ^4_6_+_K S Spinning Current _6_6_+^G Trick Fish _4_4_+_K S Trick Fish _6_2_3_+_K SG Crystal Lancer ^-_6_3_2_1_4_+[^F/^G] S Gem's Anger ^-_6_3_2_1_4_+[^I/^J] S :EX Moves: Aqua Spread _6_3_2_+_O[^W/^V] Water Jail _6_2_3_+^W Sea Rage _4_1_2_3_6_+^W Direct Scissors (3LV)_2_2_+^W _`only with Darkstalkers original outfit ----------------------------------------------- $end $cmd Sasquatch ----------------------------------------------- :Throws: Big Bomb [_4/_6]_+[^F/^G] :Air Throws: Big Air _^[_4/_6]_+[^F/^G] :Special Moves: Big Breath _2_3_6_+_P S Big Blow _6_2_3_+_O_P S Big Typhoon _6_2_3_+_K SG Big Towers _2_2_+_P S Big Brunch ^-_6_3_2_1_4_+[^F/^G] S Big Swing ^-_x_+[^I/^J] S :EX Moves: Big Freeze _4_1_2_3_6_+^W Big Ice Burn _4_1_2_3_6_+^V Big Sledge ^-_x_x_+^V Big Trap _4_1_2_3_6_+_S Big Resistor with MAPS _4_2_1_+^V _`create penguins to blow up when press_P ----------------------------------------------- $end $cmd Victor Von Gerdenheim ----------------------------------------------- :Throws: Mega Strangle [_4/_6]_+^F ^!Gravition Knuckle _2_8_+_P Jaw Slugger [_4/_6]_+^G ^!Gravition Knuckle _2_8_+_P Bottom Grip [_4/_6]_+[^I/^J] :Air Throws: Mega Throw _^[_4/_6]_+[^F/^G] :Command Moves: Minimum Step _2_+^T Dengeki Touki _O[^F/^G/^I/^J] :Special Moves: Gyro Crush _2_1_4_+_P S Giga Burn _6_2_3_+_K SG Giga Buster ^4_6_+_K S Mega Forehead ^4_6_+_P S Mega Stake ^2_8_+_P S _`can use as pursuit move Mega Shock ^-_2_3_6_+_X_K Mega Spike ^-_x_+[^F/^G] :EX Moves: Thunder Break ^2_8_+^V Geldenheim 3 (2LV)^-_x_x_+^V Great Geldenheim _4_1_2_3_6_+^V ^!Gerdenheim Gyro _P Giga Brute _6_2_3_+^W ----------------------------------------------- $end $cmd «Secret Characters» ----------------------------------------------- *Play with Oboro Bishamon - at the Character Select Screen - put the cursor on Bishamon_O_Spress[_P/_K] ----------------------------------------------- $end $cmd Oboro Bishamon ----------------------------------------------- :Throws: Kesa Nage [_4/_6]_+[^F/^G] :Air Throws: Mitamanuki _^[_4/_6]_+[^F/^G] :Command Moves: Alternate Attacks _6_+[_P/_K] Return Giri _6_+_P_P :Special Moves: Nukienzan _4_1_2_3_6_+_P S Oni Kubari _2_3_6_9_+_P S Iai Giri-high ^4_6_+_P S Iai Giri-low ^4_6_+_K S Kien Zan _6_2_3_+_P S Kirisute Gomem ^-_x_+[^F/^G] S Kibi Tsukane _6_2_3_+_K S :EX Moves: Enma Ishi _4_1_2_3_6_+^V Oni Kubi Hineri _6_3_2_1_4_+^W Togakubi Sarashi foe down_2_2_+^W Kimen Kudaki _4_2_1_+^W ----------------------------------------------- $end $cmd «Cheats» ----------------------------------------------- *Outfit Scheme - ^E: 1st Outfit(DSTLK 1st outfit) - ^F: 2nd Outfit(DSTLK 2nd outfit) - ^G: 3rd Outfit - ^H: 4th Outfit - ^I: 5th Outfit - ^J: 6th Outfit - ^W: 7th Outfit - ^V: 8th Outfit *Fight Mid-Boss - win 3 rounds with EX Moves or Dark Forces - don't lose any round *Fight Oboro Bishamon - win 3 rounds with EX Moves - don't lose any round - kill your last boss with the EX Move below Anakaris - Pharaoh Magic Bishamon - Togakubi Sarashi Demitri - Midnight Pleasure Donovan - Change Immortal Felicia - Please Help Me! Hsien-Ko - Chuuka Dan Huitzil - Final Guardian Jon Talbain - Moment Slice Lord Raptor - Hell Dunk Morringan - Darkness Illusion Pyron - Piled Hell Rikuo - Aqua Spread Sasquatch - Big Sledge Victor - Geldenheim 3 *Shadow Mode - at the Character Select Screen - put the cursor on "?"_Sx5_O_Spress[_P/_K] *Marionette Mode - at the Character Select Screen - put the cursor on "?"_Sx7_O_Spress[_P/_K] ----------------------------------------------- $end $info=vsav2 $cmd *---INFO---* ----------------------------------------------- Vampire Savior 2: The Lord of Vampire (c)1997 Capcom Made by: Procyon Correct by: Fabricio da Silva Coroquer Last Update: April 9th, 2009 ----------------------------------------------- $end $cmd «Buttons» ----------------------------------------------- ^E: Weak Punch ^F: Medium Punch ^G: Strong Punch ^H: Weak Kick ^I: Medium Kick ^J: Strong Kick _S: Taunt _P: any Punch Button[^E/^F/^G] _K: any Kick Button[^H/^I/^J] ^W: 2Punch Buttons[^E_+^F/^E_+^G/^F_+^G] ^V: 2Kick Buttons[^H_+^I/^H_+^J/^I_+^J] ^U: 3Punch Buttons^E_+^F_+^G ^T: 3Kick Buttons^H_+^I_+^J ----------------------------------------------- $end $cmd «Inscriptions» ----------------------------------------------- :Directional: _6: press Forward ^6: hold Forward _?: press any Direction :Buttons: _X: tap following Button repeatedly _O: hold following Button :Positon: ^-: must be done close from foe _^: must be done in the air (_^): can be done in the air :Others: _+: press the motions together [/]: use any motions between the "[]" ^!: follow with this move S: ES Special Move with[^W/^V] (1LV) G: Guard Cancel Move (1LV) :Throws: must be done close :Air Throws: you and your foe must be close in the air :EX Moves: needs 1LV ----------------------------------------------- $end $cmd «Common Commands» ----------------------------------------------- :Movement: Dash _6_6 Retreat _4_4 :Recovery Moves: Rising Attack knocked[_4/_6]_+[_P/_K] :Pursuit Moves: Pursuit Attack foe down_8_+[_P/_K] S :Command Moves: Dark Force (1LV)[^E_+^H/^F_+^I/^G_+^J] ----------------------------------------------- $end $cmd Anakaris ----------------------------------------------- :Command Moves: Seija no Ayumi _6_+^I Floating Coffin [_4/_6]_+^J Mid-air Float _8 ^!Move [_4/_6] ^!High Float _8 ^!Cancel _2 Diagonal Float [_7/_9]_8 ^!Tombstone Drop _2_+_K ^!Tombstone Dive _3_+_K Kaibito Procession _O^U_S Kaibito Kick Out _O^T_S _`only on Anakaris vs. Anakaris _`one of them must use Kaibito Procession 1st Reverse Warp against wall_4_4 Kaibito Coin Game after win_O^H :Special Moves: Hitsugi no Mai (_^)_2_2_+[_P/_K] S Ouke no Sabaki _^_2_3_6_+_P S Kotodama Gaeshi-inhale (_^)_2_1_4_+_K _`absorb projectile ^!Kotodama Gaeshi-exhale (_^)_2_3_6_+_K S Cobra Blow _4_6_+_P S Miira Drop _2_3_6_+_P S Pit of Blame knocked_6_2_3_+_K :EX Moves: Shinjitsu no Oshie reversal_6_2_3_+^W G Naraku no Ana _4_1_2_3_6_+^V Pharaoh Split (_^)^E^E_2^I^J _`splits in two Pharaoh Magic (_^)^I^E_2^H^F ^!Reverse Coffin _O_S Pharaoh Salvation (2LV)(_^)^J^F_2^I^G ^!Reverse Coffin _O_S Pharaoh Decoration (3LV)(_^)^J^F^H_2^E^I^G ^!Reverse Coffin _O_S ----------------------------------------------- $end $cmd Baby Bonnie Hood (Bulleta on Japanese Version) ----------------------------------------------- :Throws: Hold and Cut [_4/_6]_+[^F/^G] :Air Throws: Catch and Cut _^[_4/_6]_+[^F/^G] :Command Moves: Tricky Basket [_4/_6]_+^F Stumble and Blade [Dash/Retreat][_4/_6]_+^F Surprise and Hop [_4/_6]_+^I Tell Me Why _2_+^T Malice and Mine _3_+^J Double Jump _^_8 :Special Moves: Smile and Missile-high ^4_6_+_P S Smile and Missile-low ^4_6_+_K S Happy and Missile ^2_8_+_P S Cheer and Fire _6_2_3_+_P S Shyness and Strike _2_1_4_+_O_P S Jealousy and Fake reversal_6_2_3_+_K G Sentimental Typhoon ^-_6_3_2_1_4_+[^F/^G] S :EX Moves: Cool Hunting _4_1_2_3_6_+^W Beautiful Memory _4_1_2_3_6_+^V Apple For You _6_3_2_1_4_+^V Doll and Bomb _4_2_1_+^V ----------------------------------------------- $end $cmd Bishamon ----------------------------------------------- :Throws: Kesa Nage [_4/_6]_+[^F/^G] :Air Throws: Mitamanuki _^[_4/_6]_+[^F/^G] :Command Moves: Alternate Attacks _6_+[_P/_K] Return Giri _6_+_P_P :Special Moves: Hane Ha _4_1_2_3_6_+_P S ^!Tsuji Hayate _2_3_6_+_P S ^!Kaeshi Ha _4_+_P ^!Kien Zan _6_2_3_+_P Iai Giri-high ^4_6_+_P S Iai Giri-low ^4_6_+_K S Kien Zan reversal_6_2_3_+_P SG Kirisute Gomem ^-_x_+[^F/^G] S Karame Dama _^_4_1_2_3_6_+_P S :EX Moves: Enma Ishi _4_1_2_3_6_+^V Oni Kubi Hineri _6_3_2_1_4_+^W Togakubi Sarashi foe down_2_2_+^W ----------------------------------------------- $end $cmd Demitri Maximoff ----------------------------------------------- :Throws: Bat Dive [_4/_6]_+[^F/^G] Light Pleasure [_4/_6]_+[^I/^J] :Air Throws: Demon Fly _^[_4/_6]_+[^F/^G] :Special Moves: Chaos Flare (_^)_2_3_6_+_P S Bat Spin (_^)_2_1_4_+_K S Demon Cradle-vertical _6_2_3_+_P SG Demon Cradle-diagonal Dash_6_2_3_+_P S Negative Stolen ^-_x_+[^F/^G] :EX Moves: Midnight Bliss _2_6_3_+^W Demon Blast _2_6_3_+^V Midnight Pleasure (2LV)^E^F_6^I^I Darkside Master _4_2_1_+^V _`all attacks are followed by two bats ----------------------------------------------- $end $cmd Donovan Baine ----------------------------------------------- :Throws: Sharirum Luna [_4/_6]_+[^F/^G] :Command Moves: Hop Kick _6_+^J Killshread Surf _^_2_+[^H/^I] Killshread Dive _^_2_+^J :Special Moves: Killshred Plant _2_1_4_+_K S ^!Killshread Summon _2_1_4_+_K ^!Killshread Lightning _2_1_4_+_P S Ifrit Summon _6_2_3_+_P SG Shiva Summon _4_1_2_3_6_+_P S Raiden Summon _4_2_1_+_X_P S Sword Grapple ^-_6_3_2_1_4_+[^F/^G] :EX Moves: Titan Summon _4_1_2_3_6_+_K Change Immortal ^F^E_4^H^I ^!Move [_2/_8] Slay Shred _4_2_1_+^V _`all attacks are followed by sword ----------------------------------------------- $end $cmd Felicia ----------------------------------------------- :Throws: Panic Nail [_4/_6]_+[^F/^G] Tumble Cat [_4/_6]_+[^I/^J] Fake Throw [_4/_6]_+_S :Air Throws: Flip Cat _^[_4/_6]_+[^F/^G] :Command Moves: Wall Hold _^corner ^!Delayed Wall Clutch [^7/^9] ^!Sankaku Tobi press[_7/_9] Head Ride _^on foe's head :Special Moves: Rolling Buckler _2_3_6_+_P_P S Cat Spike _6_2_3_+_P S Delta Kick _6_2_3_+_K SG Hell Cat ^-_6_3_2_1_4_+[^I/^J] S Toy Touch foe down_2_2_+_P S EX Charge _2_2_+_O^V _`charge POWER bar :EX Moves: Dancing Flash _4_1_2_3_6_+^W Please Help Me! _4_1_2_3_6_+^V Kitty's Helper _4_2_1_+^V _`call Kitty to attack together ----------------------------------------------- $end $cmd Hsien-Ko (Lei-Lei on Japanese Version) ----------------------------------------------- :Throws: Hourei [_4/_6]_+[^F/^I/^G/^J] :Air Throws: Houten _^[_4/_6]_+[^F/^G] :Command Moves: Rantetsu _6_+^F Edoga _6_+^G Air Dash _^[_4_4/_6_6] :Special Moves: Anki Hou _2_3_6_+_P S Henkyou Ki (_^)_2_1_4_+_P S Senpuu Bu (_^)_6_2_3_+_P SG ^!Blender _X_P ^!Cancel _K Houten Geki ^-_6_3_2_1_4_+[^F/^G] S :EX Moves: Chirei Tou _4_1_2_3_6_+^V Tenrai Ha ^H^J^F^F_8 Chuuka Dan _4_1_2_3_6_+^W ----------------------------------------------- $end $cmd Huitzil (Phobos on Japanese Version) ----------------------------------------------- :Throws: Magnet Slam [_4/_6]_+[^F/^G] :Air Throws: Sky Capture _^[_4/_6]_+[^F/^G] :Command Moves: Alternate Attacks _6_+[_P/_K] Air Dash _^[_4_4/_6_6] Float _^^8 :Special Moves: Plasma Beam-high _2_3_6_+_P S Plasma Beam-low _2_3_6_+_K S Genocide Vulcan _4_2_1_+_P S Reflect Wall reversal_6_2_3_+_P SG Circuit Scrapper ^-_6_3_2_1_4_+[^F/^G] S Might Launcher (_^)_2_1_4_+_P S Plasma Trap _^_2_1_4_+_K S :EX Moves: Enraging Sphere _4_2_1_+^V Final Guardian _6_2_3_+^V Ray of Doom _2_6_3_+^W _`can fly _`all attacks are followed by Beams ----------------------------------------------- $end $cmd Jedah Dohma ----------------------------------------------- :Throws: Sange Vanjerono [_4/_6]_+[^F/^G] :Air Throws: Maste Spinta _^[_4/_6]_+[^F/^G] :Command Moves: Baruzo Perudono _^_6_6 :Special Moves: Dio Seega (_^)_2_3_6_+_P S Nero Fautica _2_1_4_+_P S Ira Spinta _^_6_3_2_1_4_+_K S ^!Ira Piano _P SG Spregio _6_2_3_+_P S Sange Pasaare ^-_6_3_2_1_4_+[^I/^J] :EX Moves: Prova di Cervo _4_1_2_3_6_+^V_K Finale Rosso _2_2_+^W Santo Ario _4_2_1_+^V _`can fly ----------------------------------------------- $end $cmd Lilith Aensland ----------------------------------------------- :Throws: Innocent Hug [_4/_6]_+[^F/^G] :Air Throws: Childish Drop _^[_4/_6]_+[^F/^G] :Command Moves: High Jump _2_8 :Special Moves: Soul Flash (_^)_2_3_6_+_P S Shining Blade _6_2_3_+_P SG Merry Turn _2_1_4_+_K S Mystic Arrow _6_3_2_1_4_+_P S :EX Moves: Splendor Love _6_2_3_+^V Luminous Illusion (_^)^E^E_6^H^G Gloomy Puppet Show (2LV)_4_1_2_3_6_+^V Mimic Doll (_^)^E^E_6^F^G _`create a clone to imitate ----------------------------------------------- $end $cmd Lord Raptor (Zabel Zarock on Japanese Version) ----------------------------------------------- :Throws: Murder Beat [_4/_6]_+[^F/^G] Deadly Catapult [_4/_6]_+[^I/^J] :Air Throws: Air Catastrophe _^[_4/_6]_+[^F/^G] :Command Moves: Crawl [^1/^3] Extended Attacks _6_+[_P/_K] Air Dash _^[_4_4/_6_6] Directed Punches _^_2_+_P Divine Stinger _^_2_+_K :Special Moves: Death Hurricane (_^)_2_1_4_+_K S Skull Sting (_^)_2_8_+_K S Hell's Gate _4_1_2_3_6_+_K Death Phrase reversal_6_2_3_+_K SG Skull Punish ^-_6_3_2_1_4_+[^F/^G] S :EX Moves: Death Voltage (_^)_6_3_2_1_4_+^V Evil Scream _6_4_+^W Hell Dunk _6_2_3_+^W Ultimate Undead _4_2_1_+^V _`get a chainsaw ----------------------------------------------- $end $cmd Morrigan Aensland ----------------------------------------------- :Throws: Moon Tracer [_4/_6]_+[^F/^G] Breast Anguish [_4/_6]_+[^I/^J] :Air Throws: Sexual Embrace _^[_4/_6]_+[^F/^G] :Command Moves: Vertical Dash _2_8 Shell Kick _^_2_+_K :Special Moves: Soul Fist (_^)_2_3_6_+_P S Shadow Blade _6_2_3_+_P SG Vector Drain ^-_6_3_2_1_4_+[^F/^G] S :EX Moves: Valkyrie Turn (_^)_6_3_2_1_4_+_K[_P/_K] Darkness Illusion (_^)^E^E_6^H^G Finishing Shower ^F^E_4^H^I Cryptic Needle _6^G^F^E_6 Astral Vision (_^)^E^E_6^F^G _`double image and enclose foe _`double hits ----------------------------------------------- $end $cmd Pyron ----------------------------------------------- :Throws: Corona Whip [_4/_6]_+[^F/^G] :Air Throws: Galactic Throw _^[_4/_6]_+[^F/^G] :Command Moves: Rush Punches _6_+_P Diving Punch _^_2_+_P :Special Moves: Sol Smasher (_^)_2_3_6_+_P S Orbiter Blaze _^_2_1_4_+_K S Zodiac Fire _6_2_3_+_P SG Galaxy Trip (_^)_4_2_1_+[_P/_K] Planet Burning ^-_6_3_2_1_4_+[^F/^G] S :EX Moves: Cosmo Disruption _4_1_2_3_6_+[^W/^V] Piled Hell (_^)_6_2_3_+^V Shining Gemini _2_6_3_+^W _`create a clone to attack foe ----------------------------------------------- $end $cmd Q-Bee ----------------------------------------------- :Throws: Cn [_4/_6]_+[^F/^G] :Air Throws: Ca _^[_4/_6]_+[^F/^G] :Command Moves: Air Dash _^_6_6 Hover Jump _^_8 :Special Moves: SxP (_^)_X_K C.R (_^)_4_1_2_3_6_+_P S Delta A (_^)_2_1_4_+_K S R.M. reversal_6_2_3_+_K SG O.M. ^-_6_3_2_1_4_+[^F/^G] S :EX Moves: Qj (_^)_6_2_3_+^W +B (_^)_4_1_2_3_6_+^V I² _4_2_1_+^V _`can fly ----------------------------------------------- $end $cmd Victor Von Gerdenheim ----------------------------------------------- :Throws: Mega Strangle [_4/_6]_+^F ^!Gravition Knuckle _2_8_+_P Jaw Slugger [_4/_6]_+^G ^!Gravition Knuckle _2_8_+_P Bottom Grip [_4/_6]_+[^I/^J] :Air Throws: Mega Throw _^[_4/_6]_+[^F/^G] :Command Moves: Minimum Step _2_+^T Dengeki Touki _O[^F/^G/^I/^J] :Special Moves: Gyro Crush _2_1_4_+_P S Giga Burn _6_2_3_+_K SG Giga Buster ^4_6_+_K S Mega Forehead ^4_6_+_P S Mega Stake ^2_8_+_P S _`can use as pursuit move Mega Shock ^-_2_3_6_+_X_K Mega Spike ^-_x_+[^F/^G] :EX Moves: Thunder Break ^2_8_+^V Geldenheim 3 (2LV)^-_x_x_+^V Great Geldenheim _4_1_2_3_6_+^V ^!Gerdenheim Gyro ^-_P Giga Brute _6_2_3_+^W ----------------------------------------------- $end $cmd «Secret Characters» ----------------------------------------------- *Play with Oboro Bishamon - at the Character Select Screen - put the cursor on Bishamon_O_Spress[_P/_K] ----------------------------------------------- $end $cmd Oboro Bishamon ----------------------------------------------- :Throws: Kesa Nage [_4/_6]_+[^F/^G] :Air Throws: Mitamanuki _^[_4/_6]_+[^F/^G] :Command Moves: Alternate Attacks _6_+[_P/_K] Return Giri _6_+_P_P :Special Moves: Nukienzan _4_1_2_3_6_+_P S Oni Kubari _2_3_6_9_+_P S Iai Giri-high ^4_6_+_P S Iai Giri-low ^4_6_+_K S Kien Zan _6_2_3_+_P S Kirisute Gomem ^-_x_+[^F/^G] S Kibi Tsukane _6_2_3_+_K S :EX Moves: Enma Ishi _4_1_2_3_6_+^V Oni Kubi Hineri _6_3_2_1_4_+^W Togakubi Sarashi foe down_2_2_+^W Kimen Kudaki _4_2_1_+^W ----------------------------------------------- $end $cmd «Cheats» ----------------------------------------------- *Outfit Scheme - ^E: 1st Outfit(DSTLK 1st outfit) - ^F: 2nd Outfit(DSTLK 2nd outfit) - ^G: 3rd Outfit - ^H: 4th Outfit - ^I: 5th Outfit - ^J: 6th Outfit - ^W: 7th Outfit - ^V: 8th Outfit *Fight Mid-Boss - win 3 round with EX Moves or Dark Forces - don't lose any round *Fight Oboro Bishamon - win 3 rounds with EX Moves - don't lose any round - kill your last boss with the EX Move below Anakaris - Pharaoh Magic Baby Bonnie Hood - Beautiful Memory Bishamon - Togakubi Sarashi Demitri - Midnight Pleasure Donovan - Change Immortal Felicia - Please Help Me! Hsien-Ko - Chuuka Dan Huitzil - Final Guardian Jedah - Prova di Cervo Lilith - Gloomy Puppet Show Lord Raptor - Hell Dunk Morringan - Darkness Illusion Pyron - Piled Hell Q-Bee - +B Victor - Geldenheim 3 *Shadow Mode - at the Character Select Screen - put the cursor on "?"_Sx5_O_Spress[_P/_K] *Marionette Mode - at the Character Select Screen - put the cursor on "?"_Sx7_O_Spress[_P/_K] ----------------------------------------------- $end $info=vsav $cmd *---INFO---* ----------------------------------------------- Vampire Savior: The Lord of Vampire (c)1997 Capcom Made by: Procyon Correct by: Fabricio da Silva Coroquer Last Update: April 9th, 2009 ----------------------------------------------- $end $cmd «Buttons» ----------------------------------------------- ^E: Weak Punch ^F: Medium Punch ^G: Strong Punch ^H: Weak Kick ^I: Medium Kick ^J: Strong Kick _S: Taunt _P: any Punch Button[^E/^F/^G] _K: any Kick Button[^H/^I/^J] ^W: 2Punch Buttons[^E_+^F/^E_+^G/^F_+^G] ^V: 2Kick Buttons[^H_+^I/^H_+^J/^I_+^J] ^U: 3Punch Buttons^E_+^F_+^G ^T: 3Kick Buttons^H_+^I_+^J ----------------------------------------------- $end $cmd «Inscriptions» ----------------------------------------------- :Directional: _6: press Forward ^6: hold Forward _?: press any Direction :Buttons: _X: tap following Button repeatedly _O: hold following Button :Positon: ^-: must be done close from foe _^: must be done in the air (_^): can be done in the air :Others: _+: press the motions together [/]: use any motions between the "[]" ^!: follow with this move S: ES Special Move with[^W/^V] (1LV) G: Guard Cancel Move (1LV) :Throws: must be done close :Air Throws: you and your foe must be close in the air :EX Moves: needs 1LV :Dark Force: needs 1LV ----------------------------------------------- $end $cmd «Common Commands» ----------------------------------------------- :Movement: Dash _6_6 Retreat _4_4 :Guard Moves: Advancing Guard block[_P/_K]x4 :Recovery Moves: Rising Attack knocked[_4/_6]_+[_P/_K] :Pursuit Moves: Pursuit Attack foe down_8_+[_P/_K] S ----------------------------------------------- $end $cmd Anakaris ----------------------------------------------- :Command Moves: Seija no Ayumi _6_+^I Floating Coffin [_4/_6]_+^J Mid-air Float _8 ^!Move [_4/_6] ^!High Float _8 ^!Cancel _2 Diagonal Float [_7/_9]_8 ^!Tombstone Drop _2_+_K ^!Tombstone Dive _3_+_K Kaibito Procession _O^U_S Kaibito Kick Out _O^T_S _`only on Anakaris vs. Anakaris _`one of them must use Kaibito Procession 1st Reverse Warp against wall_4_4 Kaibito Coin Game after win_O^H :Special Moves: Hitsugi no Mai (_^)_2_2_+[_P/_K] S Ouke no Sabaki _^_2_3_6_+_P S Kotodama Gaeshi-inhale (_^)_2_1_4_+_K _`absorb projectile ^!Kotodama Gaeshi-exhale (_^)_2_3_6_+_K S Cobra Blow _4_6_+_P S Miira Drop _2_3_6_+_P S Pit of Blame knocked_6_2_3_+_K :EX Moves: Shinjitsu no Oshie reversal_6_2_3_+^W G Naraku no Ana _4_1_2_3_6_+^V Pharaoh Magic (_^)^I^E_2^H^F ^!Reverse Coffin _O_S Pharaoh Salvation (2LV)(_^)^J^F_2^I^G ^!Reverse Coffin _O_S Pharaoh Decoration (3LV)(_^)^J^F^H_2^E^I^G ^!Reverse Coffin _O_S :Dark Force: Pharaoh Split [^E_+^H/^F_+^I/^G_+^J] _`splits in two :Additional Notes: _`can't use Advancing Guard ----------------------------------------------- $end $cmd Baby Bonnie Hood (Bulleta on Japanese Version) ----------------------------------------------- :Throws: Hold and Cut [_4/_6]_+[^F/^G] :Air Throws: Catch and Cut _^[_4/_6]_+[^F/^G] :Command Moves: Tricky Basket [_4/_6]_+^F Surprise and Hop [_4/_6]_+^I Tell Me Why _2_+^T Malice and Mine _3_+^J Double Jump _^_8 :Special Moves: Smile and Missile-high ^4_6_+_P S Smile and Missile-low ^4_6_+_K S Happy and Missile ^2_8_+_P S Cheer and Fire _6_2_3_+_P S Shyness and Strike _2_1_4_+_O_P S Jealousy and Fake reversal_6_2_3_+_K G Sentimental Typhoon ^-_6_3_2_1_4_+[^F/^G] S :EX Moves: Cool Hunting _4_1_2_3_6_+^W Beautiful Memory _4_1_2_3_6_+^V Apple For You _6_3_2_1_4_+^V :Dark Force: The Killing Time [^E_+^H/^F_+^I/^G_+^J] _`all_Pbecome Smile and Missile-high ----------------------------------------------- $end $cmd Bishamon ----------------------------------------------- :Throws: Kesa Nage [_4/_6]_+[^F/^G] :Air Throws: Mitamanuki _^[_4/_6]_+[^F/^G] :Command Moves: Alternate Attacks _6_+[_P/_K] Return Giri _6_+_P_P :Special Moves: Hane Ha _4_1_2_3_6_+_P S ^!Tsuji Hayate _2_3_6_+_P S ^!Kaeshi Ha _4_+_P ^!Kien Zan _6_2_3_+_P Iai Giri-high ^4_6_+_P S Iai Giri-low ^4_6_+_K S Kien Zan reversal_6_2_3_+_P SG Kirisute Gomem ^-_x_+[^F/^G] S Karame Dama _^_4_1_2_3_6_+_P S :EX Moves: Enma Ishi _4_1_2_3_6_+^V Oni Kubi Hineri _6_3_2_1_4_+^W Togakubi Sarashi foe down_2_2_+^W :Dark Force: Kyouka Yoroi~K. Katabira [^E_+^H/^F_+^I/^G_+^J] _`become Super Armor ----------------------------------------------- $end $cmd Demitri Maximoff ----------------------------------------------- :Throws: Bat Dive [_4/_6]_+[^F/^G] Light Pleasure [_4/_6]_+[^I/^J] :Air Throws: Demon Fly _^[_4/_6]_+[^F/^G] :Special Moves: Chaos Flare (_^)_2_3_6_+_P S Bat Spin (_^)_2_1_4_+_K S Demon Cradle-vertical _6_2_3_+_P SG Demon Cradle-diagonal Dash_6_2_3_+_P S Negative Stolen ^-_x_+[^F/^G] :EX Moves: Midnight Bliss _2_6_3_+^W Demon Blast _2_6_3_+^V Midnight Pleasure (2LV)^E^F_6^I^I :Dark Force: Darkside Master [^E_+^H/^F_+^I/^G_+^J] _`all attacks are followed by two bats ----------------------------------------------- $end $cmd Felicia ----------------------------------------------- :Throws: Panic Nail [_4/_6]_+[^F/^G] Tumble Cat [_4/_6]_+[^I/^J] Fake Throw [_4/_6]_+_S :Air Throws: Flip Cat _^[_4/_6]_+[^F/^G] :Command Moves: Wall Hold _^corner ^!Delayed Wall Clutch [^7/^9] ^!Sankaku Tobi press[_7/_9] Head Ride _^on foe's head :Special Moves: Rolling Buckler _2_3_6_+_P_P S Cat Spike _6_2_3_+_P S Delta Kick _6_2_3_+_K SG Hell Cat ^-_6_3_2_1_4_+[^I/^J] S Toy Touch foe down_2_2_+_P S EX Charge _2_2_+_O^V _`charge POWER bar :EX Moves: Dancing Flash _4_1_2_3_6_+^W Please Help Me! _4_1_2_3_6_+^V :Dark Force: Kitty's Helper [^E_+^H/^F_+^I/^G_+^J] _`call Kitty to attack together ----------------------------------------------- $end $cmd Hsien-Ko (Lei-Lei on Japanese Version) ----------------------------------------------- :Throws: Hourei [_4/_6]_+[^F/^I/^G/^J] :Air Throws: Houten _^[_4/_6]_+[^F/^G] :Command Moves: Rantetsu _6_+^F Edoga _6_+^G Air Dash _^[_4_4/_6_6] :Special Moves: Anki Hou _2_3_6_+_P S Henkyou Ki (_^)_2_1_4_+_P S Senpuu Bu (_^)_6_2_3_+_P SG ^!Blender _X_P ^!Cancel _K Houten Geki ^-_6_3_2_1_4_+[^F/^G] S :EX Moves: Chirei Tou _4_1_2_3_6_+^V Tenrai Ha ^H^J^F^F_8 Chuuka Dan _4_1_2_3_6_+^W :Dark Force: Daibousou~Rimoukon [^E_+^H/^F_+^I/^G_+^J] _`become Hyper Armor ----------------------------------------------- $end $cmd Jedah Dohma ----------------------------------------------- :Throws: Sange Vanjerono [_4/_6]_+[^F/^G] :Air Throws: Maste Spinta _^[_4/_6]_+[^F/^G] :Command Moves: Baruzo Perudono _^_6_6 :Special Moves: Dio Seega (_^)_2_3_6_+_P S Nero Fautica _2_1_4_+_P S Ira Spinta _^_6_3_2_1_4_+_K S ^!Ira Piano _P SG Spregio reversal_6_2_3_+_P S Sange Pasaare ^-_6_3_2_1_4_+[^I/^J] :EX Moves: Prova di Cervo _4_1_2_3_6_+^V_K Finale Rosso _2_2_+^W :Dark Force: Santo Ario [^E_+^H/^F_+^I/^G_+^J] _`can fly ----------------------------------------------- $end $cmd Jon Talbain (Gallon on Japanese Version) ----------------------------------------------- :Throws: Rapid Crunch [_4/_6]_+[^F/^G] Canyon Rounder [_4/_6]_+[^I/^J] :Air Throws: Canyon Flyer _^_?_+[^F/^G] :Command Moves: Sadness Wind _6_+^I Quick Move _2_+^T :Special Moves: Beast Cannon-straight _2_3_6_+_P S ^!Double _?_+_P Beast Cannon-diving _^_2_3_6_+_P S ^!Double _?_+_P Beast Cannon-rising _6_2_3_+_P SG ^!Double _?_+_P Million Flicker _2_1_4_+_X_P S Climb Laser _2_8_+_K S Wild Circular ^-_6_3_2_1_4_+[^I/^J] S :EX Moves: Dragon Cannon _4_1_2_3_6_+^V Moment Slice ^E^F_6^H^I :Dark Force: Mirage Body [^E_+^H/^F_+^I/^G_+^J] _`all Normal Attacks become multi-hit ----------------------------------------------- $end $cmd Lilith Aensland ----------------------------------------------- :Throws: Innocent Hug [_4/_6]_+[^F/^G] :Air Throws: Childish Drop _^[_4/_6]_+[^F/^G] :Command Moves: High Jump _2_8 :Special Moves: Soul Flash (_^)_2_3_6_+_P S Shining Blade _6_2_3_+_P SG Merry Turn _2_1_4_+_K S Mystic Arrow _6_3_2_1_4_+_P S :EX Moves: Splendor Love _6_2_3_+^V Luminous Illusion (_^)^E^E_6^H^G Gloomy Puppet Show (2LV)_4_1_2_3_6_+^V :Dark Forces: Mimic Doll [^E_+^H/^F_+^I] _`create a clone to imitate Mirror Doll ^G_+^J _`double image and enclose foe ----------------------------------------------- $end $cmd Lord Raptor (Zabel Zarock on Japanese Version) ----------------------------------------------- :Throws: Murder Beat [_4/_6]_+[^F/^G] Deadly Catapult [_4/_6]_+[^I/^J] :Air Throws: Air Catastrophe _^[_4/_6]_+[^F/^G] :Command Moves: Crawl [^1/^3] Extended Attacks _6_+[_P/_K] Air Dash _^[_4_4/_6_6] Directed Punches _^_2_+_P Divine Stinger _^_2_+_K :Special Moves: Death Hurricane (_^)_2_1_4_+_K S Skull Sting (_^)_2_8_+_K S Hell's Gate _4_1_2_3_6_+_K Death Phrase reversal_6_2_3_+_K SG Skull Punish ^-_6_3_2_1_4_+[^F/^G] S :EX Moves: Death Voltage (_^)_6_3_2_1_4_+^V Evil Scream _6_4_+^W Hell Dunk _6_2_3_+^W :Dark Force: Ultimate Undead [^E_+^H/^F_+^I/^G_+^J] _`get a chainsaw ----------------------------------------------- $end $cmd Morrigan Aensland ----------------------------------------------- :Throws: Moon Tracer [_4/_6]_+[^F/^G] Breast Anguish [_4/_6]_+[^I/^J] :Air Throws: Sexual Embrace _^[_4/_6]_+[^F/^G] :Command Moves: Vertical Dash _2_8 :Special Moves: Soul Fist (_^)_2_3_6_+_P S Shadow Blade _6_2_3_+_P SG Vector Drain ^-_6_3_2_1_4_+[^F/^G] S :EX Moves: Valkyrie Turn (_^)_6_3_2_1_4_+_K[_P/_K] Darkness Illusion (_^)^E^E_6^H^G Finishing Shower ^F^E_4^H^I Cryptic Needle _6^G^F^E_6 :Dark Force: Astral Vision [^E_+^H/^F_+^I/^G_+^J] _`double image and enclose foe _`double hits ----------------------------------------------- $end $cmd Q-Bee ----------------------------------------------- :Throws: Cn [_4/_6]_+[^F/^G] :Air Throws: Ca _^[_4/_6]_+[^F/^G] :Command Moves: Air Dash _^_6_6 Hover Jump _^_8 :Special Moves: SxP (_^)_X_K C.R (_^)_4_1_2_3_6_+_P S Delta A (_^)_2_1_4_+_K S R.M. reversal_6_2_3_+_K SG O.M. ^-_6_3_2_1_4_+[^F/^G] S :EX Moves: Qj (_^)_6_2_3_+^W +B (_^)_4_1_2_3_6_+^V :Dark Force: I² [^E_+^H/^F_+^I/^G_+^J] _`can fly ----------------------------------------------- $end $cmd Rikuo (Aulbath on Japanese Version) ----------------------------------------------- :Throws: Land Fisher [_4/_6]_+[^F/^G] ^!Multi Land Fisher _4_6_4 :Air Throws: Cataract Cry _^[_4/_6]_+[^F/^G] :Command Moves: Killer Vortex _^_2_+^J :Special Moves: Sonic Wave ^4_6_+_P S Poison Breath ^4_6_+_K S Spinning Current _6_6_+^G Trick Fish _4_4_+_K S Trick Fish _6_2_3_+_K SG Crystal Lancer ^-_6_3_2_1_4_+[^F/^G] S Gem's Anger ^-_6_3_2_1_4_+[^I/^J] S :EX Moves: Aqua Spread _6_3_2_+_O[^W/^V] Water Jail _6_2_3_+^W Sea Rage _4_1_2_3_6_+^W Direct Scissors (3LV)_2_2_+^W _`only with Darkstalkers original outfit :Dark Force: Ocean Rage [^E_+^H/^F_+^I/^G_+^J] _`become Hyper Armor ^!Horseshoe Crab ^T ----------------------------------------------- $end $cmd Sasquatch ----------------------------------------------- :Throws: Big Bomb [_4/_6]_+[^F/^G] :Air Throws: Big Air _^_?_+[^F/^G] :Special Moves: Big Breath _2_3_6_+_P S Big Blow _6_2_3_+_P S Big Typhoon _6_2_3_+_K SG Big Towers _2_2_+_P S Big Brunch ^-_6_3_2_1_4_+[^F/^G] S Big Swing ^-_x_+[^I/^J] S :EX Moves: Big Freeze _4_1_2_3_6_+^W Big Ice Burn _4_1_2_3_6_+^V Big Sledge ^-_x_x_+^V Big Trap _4_1_2_3_6_+_S :Dark Forces: Big Resistor [^E_+^H/^F_+^I] _`become Hyper Armor Big Resistor with MAPS ^G_+^J _`create penguins to blow up when press_P ----------------------------------------------- $end $cmd Victor Von Gerdenheim ----------------------------------------------- :Throws: Mega Strangle [_4/_6]_+^F ^!Gravition Knuckle _2_8_+_P Jaw Slugger [_4/_6]_+^G ^!Gravition Knuckle _2_8_+_P Bottom Grip [_4/_6]_+[^I/^J] :Air Throws: Mega Throw _^[_4/_6]_+[^F/^G] :Command Moves: Minimum Step _2_+^T Dengeki Touki _O[^F/^G/^I/^J] :Special Moves: Gyro Crush _2_1_4_+_P S Giga Burn _6_2_3_+_K SG Giga Buster ^4_6_+_K S Mega Forehead ^4_6_+_P S Mega Stake ^2_8_+_P S _`can use as pursuit move Mega Shock ^-_2_3_6_+_X_K Mega Spike ^-_x_+[^F/^G] :EX Moves: Thunder Break ^2_8_+^V Geldenheim 3 (2LV)^-_x_x_+^V :Dark Forces: Great Geldenheim S [^E_+^H/^F_+^I] ^!Gerdenheim Gyro ^-_P Great Geldenheim L ^G_+^J _`Dengeki Touki all the time ----------------------------------------------- $end $cmd «Cheats» ----------------------------------------------- *Outfit Scheme - ^E: 1st Outfit(DSTLK 1st outfit) - ^F: 2nd Outfit(DSTLK 2nd outfit) - ^G: 3rd Outfit - ^H: 4th Outfit - ^I: 5th Outfit - ^J: 6th Outfit - ^W: 7th Outfit - ^V: 8th Outfit *Jon Talbain Alternate Outfit - at the Character Select Screen - put the cursor on Jon Talbain_O^T *Fight Mid-Boss - win 3 round with EX Moves or Dark Forces - don't lose any round *Shadow Mode - at the Character Select Screen - put the cursor on "?"_Sx5_O_Spress[_P/_K] ----------------------------------------------- $end $info=gowcaizr $cmd *---INFO---* ----------------------------------------------- Voltage Fighter - Gowcaizer Choujin Gakuen Gowcaizer (c)1995 Technos Made by: t65will Correct by: Fabricio da Silva Coroquer Last Update: April 9th, 2009 ----------------------------------------------- $end $cmd «Buttons» ----------------------------------------------- _A: Quick Punch _B: Quick Kick _C: Strong Punch _D: Strong Kick _P: any Punch Button[_A/_C] _K: any Kick Button[_B/_D] ----------------------------------------------- $end $cmd «Inscriptions» ----------------------------------------------- :Directional: _6: press Forward ^6: hold Forward :Positon: ^-: must be done close from foe _^: must be done in the air :Others: _+: press the motions together [/]: use any motions between the "[]" ^!: follow with this move :Throws: must be done close :Air Throws: you and your foe must be close in the air :Copyable Moves: this move can be copied after defeat foe :Hyper Copyable Moves: this move must be done after defeat your mirror image :Danger Moves: need Low Life ----------------------------------------------- $end $cmd «Common Commands» ----------------------------------------------- :Movement: Dash _6_6 Retreat _4_4 :Other Moves: Taunt _A_+_B_+_C ----------------------------------------------- $end $cmd Gowcaizer ----------------------------------------------- :Throws: Caizer Suplex [_4/_6]_+_C Toss and Kick [_4/_6]_+_D :Air Throws: Toss and Kick _^_2_+_D :Special Moves: Caizer Strike _6_2_3_+_P Burning Slash _2_3_6_+_K High Slash _^_2_3_6_+_K Running Blaze _2_1_4x2_+_P :Copyable Moves: Trickster Kick _1_9_+_K :Hyper Copyable Moves: Hyper Trickster Kick _1_9_+_C_+_D :Danger Moves: Flaming Dragon _2_3_6_4_+_A_+_C Caizer Attack _2_1_4_1_6_+_B_+_C ----------------------------------------------- $end $cmd Captain Atlantis ----------------------------------------------- :Throws: Captain Head _6_+_C Face Slam _4_+_C :Air Throws: Face Slam _^_2_+_C :Special Moves: Captain Shooter ^4_6_+_P Captain Cyclone ^4_6_+_K Captain Splash ^2_8_+_P Captian Shoulder Attack _9_A :Copyable Moves: Captian Smasher ^2_8_+_K :Hyper Copyable Moves: Captian Nitro Smasher ^2_8_+_C_+_D :Danger Moves: Hyper Captian Splash ^2_1_4_6_+_B_+_C ----------------------------------------------- $end $cmd Karin ----------------------------------------------- :Throws: Pole Throw [_4/_6]_+_C Leg Toss [_4/_6]_+_D :Air Throws: Pole Throw _^_2_+_C :Special Moves: Strick Attack ^4_6_+_P Cloud Driver _4_1_2_3_6_+_P ^!Direction Change [_4/_6]_+_P ^!Landing _2_+_P Swallow Kick _2_1_4_7_+_K :Copyable Moves: Spirit Hair _6_3_2_1_4_+_C :Hyper Copyable Moves: Spirit Driver _6_3_2_1_4_+_C_+_D :Danger Moves: Fire Pillars _1_6_3_2_1_4_+_A_+_C ----------------------------------------------- $end $cmd Fudomaru ----------------------------------------------- :Throws: Ardently the Vine [_4/_6]_+_C Revolution [_4/_6]_+_D :Air Throws: Ardently the Vine _^_2_+_C Revolution _^_2_+_D :Special Moves: Kasumigiri ^4_6_+_P Fudojin _6_2_3_+[_A/_B/_C] Thunder Tube _2_3_6_+_C Aerial Assault ^-_6_3_2_1_4_6_+_C :Copyable Moves: Fire Tube _2_3_6_+_A :Hyper Copyable Moves: Blast Tube _2_3_6_+_C_+_D :Danger Moves: Blades _1_6_3_2_1_4_6_+_A_+_C ----------------------------------------------- $end $cmd Marion ----------------------------------------------- :Throws: Backbreaker _6_+_C Hold Crusher _4_+_C Screw Blow [_4/_6]_+_D :Air Throws: Backbreaker _^_2_+_C :Special Moves: Ground Washer _4_1_2_3_6_+_P Gliding Blow _4_1_2_3_6_+_K Flying Mode _2_2_8 ^!Death From Above _4_1_2_3_6_+_P ^!Aerial Crush _6_3_2_1_4_+_K :Copyable Moves: Ambush Lifter _6_2_3_+_P :Hyper Copyable Moves: Ambush Skynet _6_2_3_+_C_+_D :Danger Moves: Ground Ripper _6_4_1_2_3_6_+_B_+_C ----------------------------------------------- $end $cmd Shaia ----------------------------------------------- :Throws: Ballboy Throw [_4/_6]_+_C :Special Moves: Smash-Bang! Bang! _2_3_6_+_P Tick-Tack-Bomb ^4_6_+_C_C Burning Ballboy _6_2_3_+_P :Copyable Moves: 3-Way Beamer _2_1_4_+_C :Hyper Copyable Moves: Madness Ballboy _2_1_4_+_C_+_D :Danger Moves: Shaia Inferno _6_3_2_1_4_6_+_A_+_C ----------------------------------------------- $end $cmd Shen Long ----------------------------------------------- :Throws: Leg Throw [_4/_6]_+_C :Special Moves: Rising Buster Kick _6_2_3_+_K Illusion Warrior _2_1_4_+_P :Copyable Moves: Illusion Grapple _2_3_6_+_P :Hyper Copyable Moves: Illusion Bind _2_3_6_+_C_+_D :Danger Moves: Super Buster Kick _2_3_6x2_+_B_+_D Double Buster Kick _2_3_6x2_+_B_+_C ----------------------------------------------- $end $cmd Kyosuke ----------------------------------------------- :Throws: Overhead Throw [_4/_6]_+_C :Special Moves: Summon Kubira _2_1_4_+_A ^!Bit _4_1_2_3_6_+_B ^!Blitz _4_1_2_3_6_+_D Summon Makora _2_1_4_+_B ^!Attack _4_1_2_3_6_+_B ^!Bit _4_1_2_3_6_+_D Summon Basara _2_1_4_+_C ^!Attack _4_1_2_3_6_+_B ^!Attack _4_1_2_3_6_+_D :Copyable Moves: Shadow Sharper _2_3_6_+_P :Hyper Copyable Moves: Corona Sharper _2_3_6_+_C_+_D :Danger Moves: Aura Blast _6_3_2_1_4_3_+_A_+_C ----------------------------------------------- $end $cmd Hell Stinger ----------------------------------------------- :Throws: Flying Wall Slam [_4/_6]_+_C :Air Throws: Patriot Drop _^_2_+_C :Special Moves: Tread-A-Go! Go! ^4_6_+_K Wryneck Swinger ^4_6_+_P Beat it Needle _^_x_+_P :Copyable Moves: Voltage Crack ^2_8_+_K :Hyper Copyable Moves: Voltage Explosion ^2_8_+_C_+_D :Danger Moves: Dance of Death _2_1_4_1_6_+_B_+_D ----------------------------------------------- $end $cmd Brider ----------------------------------------------- :Throws: Shoulder Slam [_4/_6]_+_C Leg Slam [_4/_6]_+_D :Air Throws: Shoulder Slam _^_2_+_C Leg Slam _^_2_+_D :Special Moves: Hurricane _6_2_3_+_P Manji Kick _2_3_6_9_+_K Lightning Punch _2_1_4_7_+_P Brider Attack _^_2_1_4_7_+_K Brider Spin Kick ^-_6_3_2_1_4_6_+_C :Copyable Moves: Double Brider Kick _2_3_6x2_+_B_+_D :Hyper Copyable Moves: Double Brider Highkick _2_3_6x2_+_C_+_D :Danger Moves: Final Brider Assault _2_3_6_3_2_1_4_7_+_B_+_C ----------------------------------------------- $end $cmd «Secret Characters» ----------------------------------------------- *Play with Platonic Twins and Ohga - playable only with Cheats ----------------------------------------------- $end $cmd Platonic Twins ----------------------------------------------- :Throws: Spin and Rapid Punches _6_+_C Ground Slam _4_+_C :Special Moves: Rapid Punch _X_P Electric Charge _2_3_6_+_P Stretching Uppercut _6_2_3_+_P Graviton Thunder _6_3_2_1_4_+_P Grab and Punch _6_3_2_1_4_+_D :Copyable Moves: Dark Thunder _6_3_2_1_4_+_C_+_D :Danger Moves: Mega Graviton Thunder _6_3_2_1_4x2_+_B_+_C ----------------------------------------------- $end $cmd Ohga ----------------------------------------------- :Throws: Flaming Hold _6_+_C Grab and Throw _4_+_C :Special Moves: Uppercut _6_2_3_+_P Self-Combustion _2_1_4_+_A Fireball _4_1_2_3_6_+_C ----------------------------------------------- $end $info=wakuwak7 $cmd *---INFO---* ----------------------------------------------- Waku Waku 7 (c)1996 Sunsoft Made by: Minoplis Correct by: Fabricio da Silva Coroquer Last Update: April 9th, 2009 ----------------------------------------------- $end $cmd «Buttons» ----------------------------------------------- _A: Weak Punch _B: Strong Punch _C: Weak Kick _D: Strong Kick _P: any Punch Button[_A/_B] _K: any Kick Button[_C/_D] ----------------------------------------------- $end $cmd «Inscriptions» ----------------------------------------------- :Directional: _6: press Forward ^6: hold Forward _?: press any Direction :Buttons: _X: tap following Button repeatedly _O: hold following Button :Positon: ^-: must be done close from foe _^: must be done in the air (_^): can be done in the air :Others: _+: press the motions together [/]: use any motions between the "[]" ^!: follow with this move E: ES Move with[_A_+_B/_C_+_D] (1LV) :Throws: must be done close :Air Throws: you and your foe must be close in the air :WakuWaku Attack: must be done close :DokiDoki Attack: needs 1LV :HaraHara Attack: needs 1LV ----------------------------------------------- $end $cmd «Common Commands» ----------------------------------------------- :Movement: Run _6^6 Retreat _4_4 :Escape Moves: Throw Escape thrown_6_+_B :Pursuit Moves: Pursuit Attack foe down_8_+[_P/_K] :Recovery Moves: Safe Fall when hit the wall_P Rebound Attack when hit the wall_K Wake-Up Escapes knocked[_4/_6] Wake-Up Attacks knocked_8_+[_P/_K] :Command Moves: Overhead _P_+_K Waku Super Power (1LV)_A_+_B_+_C_+_D ----------------------------------------------- $end $cmd Arina ----------------------------------------------- :Throws: Back Throw [_4/_6]_+_B Butt Springer [_4/_6]_+_D :Air Throws: Air Raid _^[_4/_6]_+_B :Command Moves: Renzoku Punch _X_A 2 Dan Kick _D_D Renzoku Shagami Jaku Punch _2_+_X_A Renzoku Shagami Kyou Punch _2_+_X_B Renzoku Jump Jaku Punch _^_X_A Renzoku Jump Kyou Punch _^_X_B Hehe~n _^_X_C :Special Moves: Arina Beam-horizontal (_^)_2_3_6_+_A E Arina Beam-diagonal (_^)_2_3_6_+_B Arina Crash _6_2_3_+_X_P E Arina Tornado _2_1_4_+_K E :WakuWaku Attack: Face Crusher _6_3_2_1_4_+_D :DokiDoki Attack: Arina Carnival _6_4_1_2_3_6_+_C_+_D :HaraHara Attack: Arina Special _2_2_+[_A_+_B/_C_+_D] ----------------------------------------------- $end $cmd Dandy J ----------------------------------------------- :Throws: Banmotsu Gou Soku Kyuu Nage [_4/_6]_+_B :Air Throws: Banmotsu Gou Soku Kyuu Nage _^[_4/_6]_+_B :Special Moves: Hissatsu Rope-high (_^)_2_3_6_+_P E ^!Ren Hai Hanabi _P_P ^!Gouin Teikiatsu _4_+_P ^!Taifuu Mouda _x_+_P Hissatsu Rope-low _2_3_6_+_K E ^!Ren Hai Hanabi _K_K ^!Gouin Teikiatsu _4_+_K ^!Taifuu Mouda _x_+_K Kyou Ijin Tei Hatsu Hi Ken _6_2_3_+_P E Ranpoo~Natsumi Nage _2_1_4x2_+_P Natsumi~Ranpoo Nage _2_1_4x2_+_K :WakuWaku Attack: Jou Shi Ka Shi Ten Nage _6_3_2_1_4_+_D :DokiDoki Attacks: KyouTenDouChiG.G.Otoshi _2_3_6_3_2_1_4_+_A_+_B Dai Youryou Seiden Ken _6_4_6_4_6_+_A_+_B :HaraHara Attack: Tai S. Ryuushi Kasoku Ken _2_2_+[_A_+_B/_C_+_D] ----------------------------------------------- $end $cmd Mauru ----------------------------------------------- :Throws: Poi [_4/_6]_+_B :Air Throws: Poi _^[_4/_6]_+_B :Command Moves: WakuWaku Upper _6_+_B :Special Moves: Guruguru Punch _2_3_6_+_P E Body Press _2_1_4_+_K E Bunbun Copter _6_2_3_+_P E :WakuWaku Attack: Mauru Binta _6_3_2_1_4_+_D :DokiDoki Attack: Bunbun Typhoon _x_+_A_+_B :HaraHara Attack: Miracle Voice _2_2_+[_A_+_B/_C_+_D] ----------------------------------------------- $end $cmd Politank Z ----------------------------------------------- :Throws: Tsukami Gekichi [_4/_6]_+_B :Command Moves: Crawl ^3 Double Swing Arm _A_A Pachinko Hou Rencha _C_C_C_C_C Caterpillar Kick _D_D_D_D_D Drill Arm _6_+_B Zenshin Caterpillar Kick _6_+_D_D_D_D_D Spin Kick _6_6_+_D Missile Waza Shita _^_2_+_D :Special Moves: Z Dama _2_3_6_+_P E Doku Doku Smoke _2_3_6_+_K E Guru Rinmogurin _4_1_2_+_K E :WakuWaku Attack: Ningen Dai Hou _6_3_2_1_4_+_D :DokiDoki Attack: Gyro Bakugeki _4_2_1_+_A_+_B :HaraHara Attack: Bikkuri Dokkiri Dan _2_2_+[_A_+_B/_C_+_D] ----------------------------------------------- $end $cmd Rai ----------------------------------------------- :Throws: Punch Smash [_4/_6]_+_B :Command Moves: Renzoku Punch _X_A High Jump Tame _C_+_D ^!High Jump _8 Futtobe Kyaku _6_+_B Kaminari da! Kick _6_6_+_B Futtobe Ken _6_+_D Rolling Knuckle _6_6_+_D Crawl ^3 Nouten Kick _^_2_+_D Sankaku Tobi _^corner_6 :Special Moves: Inazuma Upper _6_2_3_+_P E Inazuma Upper Renda _6_2_3_+_X_P ^!Side Blast _6_+_P ^!Down Blast _2_+_P Inazuma Crash-ground _2_1_4_+_P E Inazuma Crash-air _^_2_1_4_+_P E _`needs Waku Super Power Inazuma Cannon _2_3_6_+_P E Mid-air Lightning Ball _^_2_3_6_+_P E :WakuWaku Attack: Dai Kaiten High Jump Touge _6_3_2_1_4_+_D :DokiDoki Attacks: Gourai Tempest _4_6_3_2_1_4_+_C_+_D Chou Chikara Gourai D. Ken _6_4_1_2_3_6_+_C_+_D :HaraHara Attack: Bakurai Hurricane _2_2_+[_A_+_B/_C_+_D] ----------------------------------------------- $end $cmd Slash ----------------------------------------------- :Throws: Kick Turn Throw [_4/_6]_+_B :Air Throws: Kick Turn Throw _^[_4/_6]_+_B :Command Moves: Gedan Tsuki _6_+_A Hizageri _6_+_B Tsuki _6_+_C Renzoku Zanri _6_+_D Kabuto Wari _^_2_+_A High Kick _^_2_+_B Zanri Jouge _^_2_+_C Zanri Geroshi _^_2_+_D Sankaku Tobi _^corner_6 :Special Moves: Slash Shot _2_3_6_+_P E Slash Barrier _2_1_4_+_P E Slash Dynamic _6_2_3_+_P E Slash Teleport (_^)_4_2_1_+[_A/_B/_C/_D] :WakuWaku Attack: Slash Corridor _6_3_2_1_4_+_D :DokiDoki Attack: Darkness Rush _6_4_1_2_3_6_+_C_+_D :HaraHara Attack: Darkness Wind _2_2_+[_A_+_B/_C_+_D] ----------------------------------------------- $end $cmd Tesse ----------------------------------------------- :Throws: Nobinobi Arm Nage [_4/_6]_+_B :Air Throws: Nobinobi Arm Nage _^[_4/_6]_+_B :Command Moves: Nobinobi Arm Jaku _6_+_A Nobinobi Arm Kyou _6_+_B Shagami Nobinobi Arm Jaku _3_+_A Shagami Nobinobi Arm Kyou _3_+_B :Special Moves: Arekore Poi (_^)_2_3_6_+_A Himitsu Arekore Poi (_^)_2_3_6_+_B E Chikuchiku Attack _6_2_3_+_P E Chuuchuu Attack _4_2_1_+_P E Denshi Kousen _2_3_6_+_K E :WakuWaku Attack: Guruguru Pa! (_^)_6_3_2_1_4_+_D :DokiDoki Attack: Chou Denshi Kai Kousen _6_3_2_1_4_6_+_C_+_D :HaraHara Attack: Chou Denshi Eraser _2_2_+[_A_+_B/_C_+_D] ----------------------------------------------- $end $cmd «Secret Characters» ----------------------------------------------- *Play with Bonus Kun and Fernandez - unlocked on 2P Game - only for Home Version ----------------------------------------------- $end $cmd Bonus Kun ----------------------------------------------- :Special Moves: Kou Shuu Tan _2_3_6_+_P E Uzumaki Boufuu Kyaku _2_1_4_+_K E Bou Bou Ken _6_2_3_+_P E :DokiDoki Attack: ChouArata Netsu Dai Sharin _6_4_1_2_3_6_+_C_+_D :HaraHara Attack: Shou Shin Bomber _2_2_+[_A_+_B/_C_+_D] :Additional Notes: _`can't crouch _`can't use Throw Escape _`can't use Pursuit Attack ----------------------------------------------- $end $cmd Fernandez ----------------------------------------------- :Throws: Beroncho Poi Death [_4/_6]_+_B :Command Moves: Goodnight Death Kiss _P_+_K ^!Vacuum Death _O_2_+_P Body Attack Death _^_2_+_B :Special Moves: Tokudai Death Punch-high _2_3_6_+_A Tokudai Death Punch-low _2_3_6_+_B Tokudai Death Kick-high _2_3_6_+_C Tokudai Death Kick-low _2_3_6_+_D Tokudai Death Kick-air _^_2_3_6_+_D Kurunarakoi Death _2_1_4_+_K E Tobu Death Dessuun _6_2_3_+_P E :WakuWaku Attack: Mogumogu Buuddesu _6_3_2_1_4_+_D :DokiDoki Attack: Okotta Dessuun _6_4_1_2_3_6_+_A_+_B :HaraHara Attack: Korogaru Death _2_2_+[_A_+_B/_C_+_D] :Additional Notes: _`can't use Throw Escape ----------------------------------------------- $end $cmd «Cheats» ----------------------------------------------- *Reverse Title - when "Credits" is 7 or 77 *Waku Waku Calendar - appears when opening demo is looped 7 times *Arina Stage Song Lyrics - when fighting Arina - before "Round 1" appears_O_Sthen_A_+_D *Hi-speed Waku Ball rotation - at the Character Select Screen - rotate the joystick *Widescreen Mode - at the Character Select Screen_6_+_S_+_C *Choose Black Outfit - at the Character Select Screen - _2_+_A_+_B_+_C_+_D *Change CPU Character Outfit - at the Character Select Screen_9_+_S_+_A *Change Winning Mark - at the Character Select Screen_4_+_S ----------------------------------------------- $end $info=wh1 $cmd *---INFO---* ----------------------------------------------- World Heroes (c)1992 Alpha Denshi Made by: t65will Correct by: Fabricio da Silva Coroquer Last Update: April 9th, 2009 ----------------------------------------------- $end $cmd «Buttons» ----------------------------------------------- _A: Punch _B: Kick _C: Throw ----------------------------------------------- $end $cmd «Inscriptions» ----------------------------------------------- :Directional: _6: press Forward ^6: hold Forward :Buttons: _X: tap following Button repeatedly :Positon: ^-: must be done close from foe ^=: must be done far from foe _^: must be done in the air :Others: _+: press the motions together [/]: use any motions between the "[]" :Throws: must be done close :Air Throws: you and your foe must be close in the air ----------------------------------------------- $end $cmd Hanzou Hattori ----------------------------------------------- :Command Moves: Double Jump _^_8 :Special Moves: Rekko Zan _2_3_6_+_A Kohryu Ha _6_2_3_+_A Ninpou Kohrin Kazan _2_1_4_+_B ----------------------------------------------- $end $cmd Fuuma, Kotaro ----------------------------------------------- :Command Moves: Double Jump _^_8 :Special Moves: Reppu Zan _2_3_6_+_A Enryu Ha _6_2_3_+_A Ninpou Furin Kazan _2_1_4_+_B ----------------------------------------------- $end $cmd Kim Dragon ----------------------------------------------- :Air Throws: Dragon Falling _^[_4/_6]_+_A :Command Moves: Sankaku Tobi _^corner_6 :Special Moves: Hyakuretsu Ken _X_A Dragon Kick _4_6_+_B ----------------------------------------------- $end $cmd Janne D'Arc ----------------------------------------------- :Throws: Face Slap _6_+_B :Command Moves: Sliding Kick _3_+_B Mercury Sword _^_2_+_A :Special Moves: Aura Bird ^4_6_+_A Flash Sword ^2_8_+_B ----------------------------------------------- $end $cmd Julius Carn ----------------------------------------------- :Command Moves: Head Sliding _3_+_B :Special Moves: Mongolian Tiger Mash ^4_6_+_A Mongolian Dynamite ^2_8_+_A ----------------------------------------------- $end $cmd Muscle Power ----------------------------------------------- :Throws: Strangle Choke Hold ^=_C Brain Buster _4_+[_A/_B/_C] Headbutt ^=[_4/_6]_+_B Powerbomb _6_+_B :Special Moves: Muscle Bomber ^4_6_+_A Tornado Body Smash ^-_x_+_A ----------------------------------------------- $end $cmd Brocken ----------------------------------------------- :Command Moves: Rocket Jump _^_6_+_A :Special Moves: Spark Thunder _X_A Rocket Punch-small _4_6_+_A Rocket Punch-big _4_1_2_3_6_+_A Hurricane Arm _2_6_3_+_A ----------------------------------------------- $end $cmd Rasputin ----------------------------------------------- :Special Moves: Fireball (_^)_2_3_6_+_A Axle Spin _2_1_4_+_B ----------------------------------------------- $end $info=wh2 $cmd *---INFO---* ----------------------------------------------- World Heroes 2 (c)1993 ADK Made by: t65will Correct by: Fabricio da Silva Coroquer Last Update: April 9th, 2009 ----------------------------------------------- $end $cmd «Buttons» ----------------------------------------------- _A: Punch _B: Kick _C: Throw ----------------------------------------------- $end $cmd «Inscriptions» ----------------------------------------------- :Directional: _6: press Forward ^6: hold Forward :Buttons: _X: tap following Button repeatedly :Positon: ^=: must be done far from foe _^: must be done in the air (_^): can be done in the air :Others: _+: press the motions together ^!: follow with this move :Throws: must be done close :Air Throws: you and your foe must be close in the air ----------------------------------------------- $end $cmd «Common Commands» ----------------------------------------------- :Other Moves: Taunt ^=_C ----------------------------------------------- $end $cmd Brocken ----------------------------------------------- :Command Moves: Rolling Heel Kick _^_3_+_B :Special Moves: Spark Thunder _X_A Rocket Punch _3_6_+_A German Missile _3_6_+_B Hurricane Arm _2_6_3_+_A Rocket Jump _^_A_+_B ----------------------------------------------- $end $cmd Captain Kidd ----------------------------------------------- :Special Moves: Shark Knuckle ^4_6_+_A Shark Upper ^2_8_+_A Spiral Kick ^4_6_+_B Hyper Dash Kick _A_+_B Kyme _A_+_B_+_C Pirate Ship Blast _2_3_6_+_A ----------------------------------------------- $end $cmd Erick ----------------------------------------------- :Command Moves: Body Press _^_2_+_B :Special Moves: Thor Hammer ^2_8_+_A Aegyr's Halberd _4_3_+_B Blizzard Breath _4_1_2_3_6_+_A Long Horn ^4_6_+_A ----------------------------------------------- $end $cmd Fuuma, Kotaro ----------------------------------------------- :Air Throws: Izuna Ochitoshi _^[_4/_6]_+_A :Command Moves: Double Jump _^_8 :Special Moves: Reppu Zan _2_3_6_+_A Double Reppu Zan _2_3_6x2_+_A Enryu Ha (_^)_6_2_3_+_A Ninpou Furin Kazan _2_1_4_+_B ----------------------------------------------- $end $cmd Hanzou Hattori ----------------------------------------------- :Command Moves: Double Jump _^_8 :Special Moves: Rekko Zan _2_3_6_+_A Double Rekko Zan _2_3_6x2_+_A Kohryu Ha _6_2_3_+_A Ninpou Kohrin Kazan _2_1_4_+_B Ninja Leg Lariat _2_3_6_+_B ----------------------------------------------- $end $cmd Janne D'Arc ----------------------------------------------- :Throws: Face Slap _6_+_B :Command Moves: Sliding Kick _3_+_B Mercury Sword _^_2_+_A :Special Moves: Aura Bird ^4_6_+_A Flash Sword ^2_8_+_B Justice Sword ^4_6_+_B ----------------------------------------------- $end $cmd Johnny Maximum ----------------------------------------------- :Command Moves: Sliding Kick _3_+_B :Special Moves: Pigskin Thunder Shot _2_3_6_+_A Shoulder Butt Crash _2_3_6_+_B Shoulder Charging _6_6_+_A Head Crash _2_8_+_A Lightning Tackle _6_2_3_+_A ----------------------------------------------- $end $cmd Julius Carn ----------------------------------------------- :Command Moves: Head Sliding _3_+_B :Special Moves: Mongolian Tiger Mash ^4_6_+_A Mongolian Dynamite ^2_8_+_A ----------------------------------------------- $end $cmd Kim Dragon ----------------------------------------------- :Air Throws: Dragon Falling _^[_4/_6]_+_A :Command Moves: Sankaku Tobi _^corner_6 :Special Moves: Hyakuretsu Ken _X_A Tobisokutou _A_+_B Dragon Kick _2_8_+_B ----------------------------------------------- $end $cmd Mudman ----------------------------------------------- :Special Moves: Mud Attack _3_6_+_A Mud Cutter _2_1_4_+_A Mud Gyro _2_8_+_A Mud Dance _A_+_B_+_C ----------------------------------------------- $end $cmd Muscle Power ----------------------------------------------- :Throws: Knee Drop _6_+[_A/_C] Powerbomb _6_+_B Strangle Choke Hold ^=_6_+_A Headbutt ^=_6_+_B Body Slam _2_+_A :Command Moves: Elbow Drop _^_2_+_A :Special Moves: Muscle Bomber ^4_6_+_A Tornado Body Smash _x_+_A Giant Swing _x_+_B Super Drop Kick _2_3_6_9_+_B ----------------------------------------------- $end $cmd Rasputin ----------------------------------------------- :Special Moves: Fireball (_^)_2_3_6_+_A Thunder Ball _4_1_2_3_6_+_A Axle Spin (_^)_2_1_4_+_B Kossak Dance _2_3_6_+_B ----------------------------------------------- $end $cmd Ryoko Izumo ----------------------------------------------- :Air Throws: Shinkuu Nage _^[_4/_6]_+_A :Command Moves: Dash _6_6 ^!Dash Punch _A ^!Dash Kick _B Sankaku Tobi _^corner_6 :Special Moves: Bo Satsu Sho _2_6_3_+_A Ni Dan Seoi Nage _4_1_2_3_6_+_A Kuuchuu Ha Ni Dan Nage _6_3_2_1_4_6_+_B Iakeri _A_+_B ----------------------------------------------- $end $cmd Shura ----------------------------------------------- :Command Moves: Retreat _4_4 :Special Moves: Tiger Fang ^4_6_+_A Tiger Claw ^4_6_+_B Dash Nige Punch _A_+_B Muai Thai Kick _2_8_+_B Double Knee Kick ^1_9_+_B ----------------------------------------------- $end $cmd «Secret Characters» ----------------------------------------------- *Play with Dio - playable only with Cheats ----------------------------------------------- $end $cmd Dio ----------------------------------------------- :Special Moves: Sonic Saber _2_3_6_+_A Gran Saber _2_3_6_+_B Freezing Claw _4_6_+_B Rolling Smash _1_2_3_6_9_8_+_B :Additional Notes: _`can't use Taunt ----------------------------------------------- $end $info=wh2j $cmd *---INFO---* ----------------------------------------------- World Heroes 2 Jet (c)1994 SNK / ADK Made by: t65will Correct by: Fabricio da Silva Coroquer Last Update: April 9th, 2009 ----------------------------------------------- $end $cmd «Buttons» ----------------------------------------------- _A: Punch _B: Kick _C: Taunt ----------------------------------------------- $end $cmd «Inscriptions» ----------------------------------------------- :Directional: _6: press Forward ^6: hold Forward :Buttons: _X: tap following Button repeatedly :Positon: ^-: must be done close from foe ^=: must be done far from foe _^: must be done in the air (_^): can be done in the air :Others: _+: press the motions together ^!: follow with this move :Throws: must be done close :Air Throws: you and your foe must be close in the air ----------------------------------------------- $end $cmd «Common Commands» ----------------------------------------------- :Normal Attacks: Weak Punch tap_A Weak Kick tap_B Strong Punch press_A Strong Kick press_B :Movement: Dash _6_6 Retreat _4_4 :Command Moves: Projectile Reflection when struck_4 _`reflect projectile :Other Moves: Fake a Dizzy _2_+_C Alternate Taunt [_4/_6]_+_C ----------------------------------------------- $end $cmd Hanzou Hattori ----------------------------------------------- :Throws: Izuna Otoshi _6_+_A Reverse Side Throw _4_+_A :Command Moves: Double Jump _^_8 Izuna Giri _^_2_+_A :Special Moves: Rekko Zan _2_3_6_+_A Double Rekko Zan _2_3_6x2_+_A Kohryu Ha _6_2_3_+_A Ninpou Kohrin Kazan _2_1_4_+_B Ninja Leg Lariat _2_3_6_+_B Mijin Kakure no Jutsu _6_2_3_+_B ----------------------------------------------- $end $cmd Fuuma, Kotaro ----------------------------------------------- :Throws: Izuna Otoshi _6_+_A Reverse Side Throw _4_+_A :Air Throws: Izuna Ochitoshi _^[_4/_6]_+_A :Command Moves: Double Jump _^_8 Sankaku Tobi _^corner_6 :Special Moves: Reppu Zan _2_3_6_+_A Double Reppu Zan _2_3_6x2_+_A Enryu Ha (_^)_6_2_3_+_A Ninpou Furin Kazan _2_1_4_+_B Exploding Atomic Crash _6_3_2_1_4_7_+_A ----------------------------------------------- $end $cmd Kim Dragon ----------------------------------------------- :Throws: Skull Crush [_4/_6]_+_A Chinese Choke [_4/_6]_+_B :Air Throws: Dragon falling _^[_4/_6]_+_A :Command Moves: Keri Age _^_2_+_B Sankaku Tobi _^corner_6 :Special Moves: Hyakuretsu Ken _X_A Dragon Kick _2_8_+_B Tobisokutou _2_3_6_+_B Hiryu Kyaku _2_1_4_+_B Hyakuretsu Shuu _6_3_2_1_+_B ----------------------------------------------- $end $cmd Julius Carn ----------------------------------------------- :Throws: Dynamite Upper _6_+_A Mongolian Throw _4_+_A :Command Moves: Head Sliding _3_+_B Sankaku Tobi _^corner_6 :Special Moves: Mongolian Tiger Mash ^4_6_+_A Mongolian Blitz ^4_6_+_B Mongolian Dynamite ^2_8_+_A Mongolian Press _2_3_6_+_B ----------------------------------------------- $end $cmd Rasputin ----------------------------------------------- :Throws: Aura Grip [_4/_6]_+_A Handshake [_4/_6]_+_B :Special Moves: Fireball (_^)_2_3_6_+_A Thunder Ball _4_1_2_3_6_+_A Axle Spin (_^)_2_1_4_+_B Kossak Dance _2_3_6_+_B ----------------------------------------------- $end $cmd Janne D'Arc ----------------------------------------------- :Throws: Seoi Nage [_4/_6]_+_A Face Slap [_4/_6]_+_B :Command Moves: Sliding Kick _3_+_B Mercury Sword _^_2_+_A :Special Moves: Aura Bird _4_6_+_A Justice Sword _4_6_+_B Flash Sword _2_8_+_B Phoenix Dash _6_2_3_6_9_+_A ----------------------------------------------- $end $cmd Brocken ----------------------------------------------- :Throws: High Suplex Drop _6_+_A Back Drop _4_+_A :Command Moves: Rocket Jump _^_A_+_B Rolling Heel Kick _^_2_+_B :Special Moves: Spark Thunder _X_A Rocket Punch _2_3_6_+_A German Missile _2_3_6_+_B Long Spark Thunder _4_1_2_3_6_+_A Hurricane Arm _2_6_3_+_A Jack Hammer _2_1_4_+_A ----------------------------------------------- $end $cmd Muscle Power ----------------------------------------------- :Throws: Knee Drop _6_+_A Brain Buster _4_+[_A/_B] Powerbomb _6_+_B Strangle Choke Hold ^=_6_+_A Headbutt ^=_6_+_B Body Slam [_1/_3]_+_A :Command Moves: Elbow Drop _^_2_+_A Guillotine Drop _^_2_+_B :Special Moves: Muscle Bomber _4_6_+_B Tornado Body Smash ^-_x_+_A Super Drop Kick _2_3_6_9_+_B Anti-aircraft Jump Swing foe in air_9_+_A_+_B ----------------------------------------------- $end $cmd Captain Kidd ----------------------------------------------- :Throws: Sling _6_+_A Round-Trip Slap Fest _6_+_B :Command Moves: Shark Kick _^_2_+_B :Special Moves: Shark Knuckle ^4_6_+_A Shark Upper ^2_8_+_A Pirate Ship Blast _2_3_6_+_A Spiral Kick ^4_6_+_B Hyper Dash Kick _6_3_2_1_4_+_B ----------------------------------------------- $end $cmd Erick ----------------------------------------------- :Throws: Arm Press _6_+_A Horn Throw _4_+_A The Viking Crash ^=_6_+_A :Command Moves: Body Press _^_2_+_A :Special Moves: Long Horn ^4_6_+_A Blizzard Breath _4_1_2_3_6_+_A Thor Hammer _2_1_4_+_A Aegyr's Halberd _2_1_4_+_B Hurricane Drop ^-_6_4_1_2_3_6_+_A ----------------------------------------------- $end $cmd Ryoko Izumo ----------------------------------------------- :Throws: Seoi Nage [_4/_6]_+_A Tomoe Nage [_4/_6]_+_B Kata Guruma [_1/_3]_+_A Strangle Hold ^=_6_+_A :Air Throws: Shinkuu Nage _^[_4/_6]_+_A :Command Moves: Shoutei Ha _3_+_A Shoutei Kyaku _3_+_B Sankaku Tobi _^corner_6 ^!Hien Ken _A :Special Moves: Bo Satsu Sho _2_1_4_+_A Ni Dan Seoi Nage ^-_4_1_2_3_6_+_A Iakeri _6_2_3_+_B Kubi Kiri Nage _4_1_2_3_6_+_B ----------------------------------------------- $end $cmd Shura ----------------------------------------------- :Throws: Knee Bash _6_+_A :Special Moves: Tiger Claw ^4_6_+_B Tiger Fang ^4_6_+_A Muai Thai Kick ^2_8_+_B Double Knee Kick _2_3_6_+_B ----------------------------------------------- $end $cmd Johnny Maximum ----------------------------------------------- :Throws: Touchdown Tackle _6_+_A Toss _4_+_A Bear Hug ^=_6_+_A :Command Moves: Slide Kick _3_+_B :Special Moves: Head Crash ^2_8_+_A Lightning Tackle _6_2_3_+_A Shoulder Butt Crash _2_3_6_+_B Johnny Special ^-_4_1_2_3_6_+_A ----------------------------------------------- $end $cmd Mudman ----------------------------------------------- :Throws: Clinging Punch _6_+_A Mask Hooking _4_+_A Mudman Dance [_4/_6]_+_B :Command Moves: Mud Slider _3_+_B :Special Moves: Mud Attack _2_3_6_+_A Mud Launcher _2_3_6_+_B Mud Cutter _2_1_4_+_A Mud Gyro ^2_8_+_A Mask Spinner ^2_8_+_B Mud Dance _A_+_B_+_C ----------------------------------------------- $end $cmd Jack ----------------------------------------------- :Throws: Flip Toss [_4/_6]_+_A Flip Toss and Face Claw [_4/_6]_+_B :Command Moves: Spinning Slide _3_+_B Sankaku Tobi _^corner_6 :Special Moves: Mixer Crush _2_3_6_+_A Jaws of Death _6_2_3_+_B Iron Crawl _2_3_6_+_B Knee Smasher _2_1_4_+_B Taunt _A_+_B_+_C ----------------------------------------------- $end $cmd Ryofu ----------------------------------------------- :Throws: Spear Intense Destruction _6_+_A Pinwheel Murder _4_+_A :Special Moves: Psychic Kick _6_3_2_1_4_+_B Sou Ranbu _2_1_4_+_A Kaen Ken _2_3_6_+_A Sou Geki Ha _2_3_6_+_B ----------------------------------------------- $end $cmd «Secret Characters» ----------------------------------------------- *Play with Zeus - playable only with Cheats ----------------------------------------------- $end $cmd Zeus ----------------------------------------------- :Throws: Double Strike _6_+_A Hammer Throw _4_+_A :Special Moves: Megaton Punch _2_3_6_+_A Atomic Heat ^4_6_+_A Gigger Smasher _2_1_4_1_2_3_6_+_A Grab and Upper ^-_2_1_4_1_2_3_6_+_B ----------------------------------------------- $end $info=whp $cmd *---INFO---* ----------------------------------------------- World Heroes Perfect (c)1995 SNK / ADK Made by: t65will Correct by: Fabricio da Silva Coroquer Last Update: April 9th, 2009 ----------------------------------------------- $end $cmd «Buttons» ----------------------------------------------- _A: Weak Punch _B: Medium Punch _C: Weak Kick _D: Medium Kick ----------------------------------------------- $end $cmd «Inscriptions» ----------------------------------------------- :Directional: _6: press Forward ^6: hold Forward :Buttons: _X: tap following Button repeatedly _O: hold following Button :Positon: ^-: must be done close from foe _^: must be done in the air (_^): can be done in the air :Others: _+: press the motions together [/]: use any motions between the "[]" (^M): Powered Move (Full HERO Gauge) :Throws: must be done close :Air Throws: you and your foe must be close in the air :Ultimate Moves: needs Low Life :Additional Notes: Blow Defense = causes Guard Crush Weapon Killer = destroy projectile ----------------------------------------------- $end $cmd «Common Commands» ----------------------------------------------- :Normal Attacks: Strong Punch _A_+_B Strong Kick _C_+_D :Movement: Dash _6_6 Retreat _4_4 :Taunts: Normal Taunt _B_+_C Alternate Taunt 1 _6_+_B_+_C Alternate Taunt 2 _4_+_B_+_C Fake Dizzy _2_+_B_+_C ----------------------------------------------- $end $cmd Brocken ----------------------------------------------- :Throws: High Suplex Drop _6_+_A_+_B Back Drop _4_+_A_+_B Das Attack [_4/_6]_+_C_+_D :Command Moves: Rolling Heel Kick _^_3_+_C_+_D :ABC Special Moves: Rocket Jump _^_A_+_B_+_C ^!Drop Bomb _4_6_+_K Make a Pose 1 [_4/_6]_+_A_+_B_+_C Make a Pose 2 _2_+_A_+_B_+_C :Special Moves: Spark Thunder _X[_A/_B] Rocket Punch _2_3_6_+[_A/_B] German Missile _2_3_6_+[_C/_D] Hurricane Arm (^M)_2_6_3_+[_A/_B] :Ultimate Moves: German Explosion _B_+_C_B_+_C_A_+_B_+_C :Additional Notes: Blow Defense _B ----------------------------------------------- $end $cmd Captain Kidd ----------------------------------------------- :Throws: Round-Trip Slap Fest _6_+_A_+_B Sling _4_+_A_+_B :Command Moves: Shark Kick _^_3_+_C_+_D Sankaku Tobi _^corner_6 :ABC Special Moves: Quick Step [_4/_2/_6]_+_A_+_B_+_C :Special Moves: Spiral Kick ^4_6_+[_C/_D] Shark Knuckle (^M)^4_6_+[_A/_B] Shark Upper ^2_8_+[_A/_B] Pirate Ship Blast _2_3_6_+[_A/_B] Hyper Dash Kick _6_3_2_1_4_+[_C/_D] :Ultimate Moves: Pirate Punishment ^-_4_2_1_+_B_+_C :Additional Notes: Blow Defense _2_+_B Weapon Killer Shark Knuckle ----------------------------------------------- $end $cmd Erick ----------------------------------------------- :Throws: Arm Press _6_+_A_+_B Horn Throw _4_+_A_+_B The Viking Crash [_4/_6]_+_C_+_D :Command Moves: Seal Press _^_2_+_C_+_D :ABC Special Moves: Erik Shield _A_+_B_+_C _`reflect projectile :Special Moves: Aegyr's Halberd _2_1_4_+[_C/_D] Thor Hammer _2_1_4_+[_A/_B] Blizzard Breath (^M)_4_1_2_3_6_+[_A/_B] Long Horn ^4_6_+[_A/_B] :Ultimate Moves: Whale Snarfer _2_1_4_1_2_3_+_B_+_D :Additional Notes: Blow Defense _2_+_B Weapon Killer _A_+_B ----------------------------------------------- $end $cmd Fuuma, Kotaro ----------------------------------------------- :Throws: Izuna Otoshi _6_+_A_+_B Reverse Side Throw _4_+_A_+_B :Air Throws: Izuna Ochitoshi _^[_4/_6]_+[_B/_A_+_B] :Command Moves: Double Jump _^_8 Sankaku Tobi _^corner_6 :ABC Special Moves: Tricks to Trick _A_+_B_+_C _`fakes Enryu Ha Tricks to Trick [_4/_6]_+_A_+_B_+_C _`fakes Reppu Zan Tricks to Trick _2_+_A_+_B_+_C _`fakes Exploding Atomic Crash :Special Moves: Reppu Zan (^M)_2_3_6_+[_A/_B] Double Reppu Zan (^M)_2_3_6x2_+[_A/_B] Enryu Ha _6_2_3_+[_A/_B] Ninpou Furin Kazan _2_1_4_+[_C/_D] :Ultimate Moves: Exploding Atomic Crash _6_3_2_1_4_7_+_A_+_B Fireball Slug Trick _2_1_4x3_+_A_+_B_+_C :Additional Notes: Blow Defense _B Weapon Killer _A_+_B ----------------------------------------------- $end $cmd Hanzou Hattori ----------------------------------------------- :Throws: Izuna Otoshi _6_+_A_+_B Reverse Side Throw _4_+_A_+_B :Command Moves: Double Jump _^_8 Izuna Giri _^_2_+_B Sankaku Tobi _^corner_6 :ABC Special Moves: Hayate Tricks _A_+_B_+_C _`cancels all attacks :Special Moves: Rekko Zan _2_3_6_+[_A/_B] Double Rekko Zan _2_3_6x2_+[_A/_B] Kohryu Ha (^M)_6_2_3_+[_A/_B] Ninpou Kohrin Kazan _2_1_4_+[_C/_D] Ninja Leg Lariat _2_3_6_+[_C/_D] Mijin Komoru no Subi _2_8_+[_A/_B/_C/_D] :Ultimate Moves: Slice The Shimmering Light _6_4_1_2_3_6_+_A_+_C :Additional Notes: Blow Defense _B Weapon Killer _A_+_B ----------------------------------------------- $end $cmd Jack ----------------------------------------------- :Throws: Flip Toss _6_+_A_+_B Flip Toss and Face Claw _4_+_A_+_B :Command Moves: Spinning Slide _2_+_C_+_D Sankaku Tobi _^corner_6 :ABC Special Moves: Crazy Escape _A_+_B_+_C :Special Moves: Mixer Crush _2_3_6_+[_A/_B] Iron Crawl _2_3_6_+[_C/_D] Knee Smasher (^M)_2_1_4_+[_C/_D] :Ultimate Moves: GreatHero of the ThreeKingdoms (^M)^2_8_+_B_+_D :Additional Notes: Blow Defense _6_+_C_+_D Weapon Killer _C_+_D ----------------------------------------------- $end $cmd Janne D'Arc ----------------------------------------------- :Throws: Face Slap _6_+_A_+_B Seoi Nage _4_+_A_+_B :Command Moves: Sliding Kick _3_+[_C/_D] Mercury Sword _^_2_+_B :ABC Special Moves: Slash Whip _O_A_+_B_+_C :Special Moves: Aura Bird (^M)^4_6_+[_A/_B] Flash Sword ^4_6_+[_C/_D] Justice Sword ^2_8_+[_C/_D] :Ultimate Moves: Phoenix Dash _6_2_3_6_9_+_A_+_B Angel Arrow _2_1_4_2_3_6_+_B_+_C_+_D :Additional Notes: Blow Defense _A_+_B Weapon Killer Slash Whip ----------------------------------------------- $end $cmd Johnny Maximum ----------------------------------------------- :Throws: Touchdown Tackle _6_+_A_+_B Toss _4_+_A_+_B Bear Hug [_4/_6]_+_C_+_D :Command Moves: Slide Kick _3_+[_C/_D] :ABC Special Moves: Catching _O_A_+_B_+_C _`catches foe's projectile and throws it back :Special Moves: Johnny Special ^-_4_1_2_3_6_+[_A/_B] Lightning Tackle _6_2_3_+[_A/_B] Shoulder Butt Crash _2_3_6_+[_C/_D] Head Crash (^M)_2_8_+[_A/_B] :Ultimate Moves: Heaven Blows ^-_2_3_6x2_+_A_+_C :Additional Notes: Blow Defense _2_+_A_+_B Weapon Killer _C_+_D ----------------------------------------------- $end $cmd Julius Carn ----------------------------------------------- :Throws: Dynamite Upper _6_+_A_+_B Mongolian Throw _4_+_A_+_B :Command Moves: Crawl ^3 Head Sliding _3_+[_C/_D] Mongolian Press _^_2_+_C_+_D Sankaku Tobi _^corner_6 :ABC Special Moves: Shouting Spirit _O_A_+_B_+_C _`raises HERO Gauge :Special Moves: Mongolian Tiger Mash (^M)^4_6_+[_A/_B] Mongolian Dynamite ^2_8_+[_A/_B] Mongolian Tackle ^2_8_+[_C/_D] :Ultimate Moves: Fire Blast _6_4_1_2_8_+_A_+_C :Additional Notes: Blow Defense _2_+_C_+_D Weapon Killer _A_+_B ----------------------------------------------- $end $cmd Kim Dragon ----------------------------------------------- :Throws: Chinese Choke _6_+_A_+_B Skull Crush _4_+_A_+_B :Air Throws: Dragon Falling _^[_4/_6]_+_A_+_B :Command Moves: Sankaku Tobi _^corner_6 :ABC Special Moves: Shining Dragon Attack _A_+_B_+_C _`reverse jump/high :Special Moves: Hyakuretsu Ken _X[_A/_B] Dragon Kick (^M)_2_8_+[_C/_D] Tobisokutou _2_3_6_+_K Hyakuretsu Shuu _6_3_2_+[_C/_D] :Ultimate Moves: Dragon Super Finish _6_4_6_+_B_+_D :Additional Notes: Blow Defense _2_+_A_+_B Weapon Killer Hyakuretsu Shuu ----------------------------------------------- $end $cmd Mudman ----------------------------------------------- :Throws: Clinging Punch _6_+_A_+_B Mask Hooking _4_+_A_+_B Mudman Dance [_4/_6]_+_C_+_D :Command Moves: Mud Slider _3_+[_C/_D] :ABC Special Moves: Mud Flight _^_X_A_+_B_+_C :Special Moves: Mud Attack (^M)_2_3_6_+[_A/_B] Mud Launcher _2_3_6_+[_C/_D] Mud Cutter _2_1_4_+[_A/_B] Mud Gyro _2_8_+[_A/_B] :Ultimate Moves: HeavenBlow _6_3_2_1_4_6_+[_A_+_B/_B_+_C/_C_+_D] ----------------------------------------------- $end $cmd Muscle Power ----------------------------------------------- :Throws: Headbutt _6_+_A_+_B Knee Drop _6_+_C_+_D Brain Buster _4_+_A_+_B Strangle Choke Hold _4_+_C_+_D Body Slam _2_+_A_+_B :Command Moves: Guillotine Drop _^_2_+_C_+_D :ABC Special Moves: Muscle Grip ^-_A_+_B_+_C Anti-aircraftJumpSwing foe in air_8_+_A_+_B_+_C Knee Drop ^-_2_+_A_+_B_+_C :Special Moves: Muscle Bomber ^4_6_+[_C/_D] Tornado Body Smash (^M)^-_x_+[_A/_B] Super Drop Kick _2_3_6_9_+[_C/_D] :Ultimate Moves: Super D. Giant Breaker ^-_2_3_6_4_1_2_+_A_+_B :Additional Notes: Blow Defense _2_+_A_+_B ----------------------------------------------- $end $cmd Rasputin ----------------------------------------------- :Throws: Aura Grip _6_+_A_+_B Handshake _4_+_A_+_B :ABC Special Moves: Love Turtle _A_+_B_+_C :Special Moves: Fireball (_^)_2_3_6_+[_A/_B] Thunder Ball _4_1_2_3_6_+[_A/_B] Ice Ball _2_1_4_+[_A/_B] Axle Spin (^M)_2_1_4_+[_C/_D] Kossak Dance _2_3_6_+[_C/_D] :Ultimate Moves: The Secret Garden _2_1_4_6_+_A_+_C :Additional Notes: Blow Defense _2_+_A_+_B Weapon Killer Ice Ball ----------------------------------------------- $end $cmd Ryofu ----------------------------------------------- :Throws: Spear Intense Destruction _6_+_A_+_B Pinwheel Murder _4_+_A_+_B :Command Moves: Long Low Spear Strike _6_+_C_+_D :ABC Special Moves: Bombarding Spear _A_+_B_+_C _`drinks to make his next attack 2x powerful :Special Moves: Sou Geki Ha _X[_A/_B] Sou Ranbu (^M)_2_3_6_+[_A/_B] Kaen Ken _2_1_4_+[_A/_B] Psychic Kick _^_4_1_2_3_6_+[_C/_D] :Ultimate Moves: The Giraffe Bomber _6_3_2_1_4_7_+_C_+_D :Additional Notes: Blow Defense _A_+_B Weapon Killer _C_+_D ----------------------------------------------- $end $cmd Ryoko Izumo ----------------------------------------------- :Throws: Strangle Hold _6_+_A_+_B Seoi Nage _4_+_A_+_B Tomoe Nage [_4/_6]_+_C_+_D :Air Throws: Shinkuu Nage _^[_4/_6]_+_A_+_B :Command Moves: Shoutei Ha _3_+_A_+_B Shoutei Kyaku _3_+_C_+_D Sankaku Tobi _^corner_6 :ABC Special Moves: The Izumoryu Throw _A_+_B_+_C _`reverse jump/high/mid :Special Moves: Bo Satsu Sho (^M)_2_1_4_+[_A/_B] Iakeri _6_2_3_+[_C/_D] Ni Dan Seoi Nage ^-_4_1_2_3_6_+[_A/_B] Kubi Kiri Nage _4_1_2_3_6_+[_C/_D] :Ultimate Moves: Mugger Throw ^-_6_4_1_2_3_6_+_B_+_C_+_D :Additional Notes: Blow Defense _A_+_B Weapon Killer Shoutei Ha ----------------------------------------------- $end $cmd Shura ----------------------------------------------- :Throws: Knee Bash [_4/_6]_+_A_+_B :ABC Special Moves: Tiger Punch _A_+_B_+_C :Special Moves: Tiger Fang (^M)^4_6_+[_A/_B] Tiger Claw (^M)^4_6_+[_C/_D] Muai Thai Kick _2_8_+[_C/_D] Double Knee Kick _2_3_6_9_+[_C/_D] :Ultimate Moves: Muai Thai Machine Gun _2_1_4_1_2_9_+_B_+_D :Additional Notes: Blow Defense _B Weapon Killer _B ----------------------------------------------- $end $cmd «Secret Characters» ----------------------------------------------- *Play with Gokuu, Neo-Dio and Zeus - playable only with Cheats ----------------------------------------------- $end $cmd Gokuu, Son ----------------------------------------------- :Throws: Trip and Statue Splat [_4/_6]_+_A_+_B :Command Moves: Crawl ^3 The Trample _^_2_+_D Sankaku Tobi _^corner_6 :ABC Special Moves: Rolling Stick _A_+_B_+_C :Special Moves: Pouncing Clobberer _6_2_3_+[_C/_D] Jumping Pounder (^M)_2_8_+[_A/_B] Stone Drop _^_6_3_2_1_4_7_8_+[_C/_D] Genie Sucker _2_1_4_+_B_+_C_+_D Cloud Calling Attack _6_3_2_1_4_+[_C/_D] :Ultimate Moves: The Silent Pounce _4_1_2_3_6x2_+_A_+_C :Additional Notes: Blow Defense _D ----------------------------------------------- $end $cmd Neo Dio ----------------------------------------------- :Throws: Spinning Toss [_4/_6]_+_A_+_B :Command Moves: Slinding Blade _3_+[_C/_D] Sankaku Tobi _^corner_6 :ABC Special Moves: Short Jump _A_+_B_+_C :Special Moves: Sonic Saber _2_3_6_+[_A/_B] Gran Saber _2_3_6_+[_C/_D] Breaking Claw Thunder _2_6_3_+[_A/_B] Rolling Smash (^M)(_^)_1_3_8_+[_C/_D] Freezing Claw ^-_2_1_4_6_+[_C/_D] Flaming Claw ^-_2_1_4_6_+[_A/_B] :Ultimate Moves: The Ultimate Beast _2_1_4_6_+_B_+_C_+_D :Additional Notes: Blow Defense _2_+_A_+_B Weapon Killer _C_+_D ----------------------------------------------- $end $cmd Zeus ----------------------------------------------- :Throws: Double Strike _6_+_A_+_B Hammer Throw _4_+_A_+_B :Special Moves: Megaton Punch (^M)_2_3_6_+[_A/_B] Gigger Smasher _2_1_4_1_2_3_6_+[_A/_B] :Ultimate Moves: Atomic Hit _2_1_4_1_2_3_6_4_6_+_A_+_B :Additional Notes: Blow Defense [_A/_B] Weapon Killer [_A/_B] ----------------------------------------------- $end $info=xmvsf $cmd *---INFO---* ----------------------------------------------- X-Men vs. Street Fighter (c)1996 Capcom Made by: Procyon Correct by: Fabricio da Silva Coroquer Last Update: April 10th, 2009 ----------------------------------------------- $end $cmd «Buttons» ----------------------------------------------- ^E: Weak Punch ^F: Medium Punch ^G: Strong Punch ^H: Weak Kick ^I: Medium Kick ^J: Strong Kick _S: Taunt _P: any Punch Button[^E/^F/^G] _K: any Kick Button[^H/^I/^J] ^W: 2Punch Buttons[^E_+^F/^E_+^G/^F_+^G] ^V: 2Kick Buttons[^H_+^I/^H_+^J/^I_+^J] ^U: 3Punch Buttons^E_+^F_+^G ^T: 3Kick Buttons^H_+^I_+^J ----------------------------------------------- $end $cmd «Inscriptions» ----------------------------------------------- :Directional: _6: press Forward ^6: hold Forward _?: press any Direction _N: directional in Neutral position :Buttons: _X: tap following Button repeatedly _O: hold following Button :Positon: ^-: must be done close from foe _^: must be done in the air (_^): can be done in the air :Others: _+: press the motions together [/]: use any motions between the "[]" ^!: follow with this move :Throws: must be done close :Air Throws: you and your foe must be close in the air :Variable Attacks: needs a partner :Super Combos/Hyper-X: needs 1LV :Combo Info: combo rules ----------------------------------------------- $end $cmd «Common Commands» ----------------------------------------------- :Movement: Dash [_6_6/^U] Retreat [_4_4/_4_+^U] :Jumps: Super Jump [_2_8/^T] :Guard Moves: Advancing Guard block^U :Recovery Moves: Safety Roll landing_4_1_2_+[_P/_K] :Variable Moves: Variable Attack ^G_+^J Variable Counter (1LV)block_4_1_2_+^G_+^J Variable Combo (2LV)_2_3_6_+^G_+^J ----------------------------------------------- $end $cmd «Combo Info» ----------------------------------------------- Chain-Combo - Ground you and your foe must be on the ground - Jump you must be in the air and your foe can be on the ground or air - Super Jump you and your foe must be on the Super Jump Weak Start [^E/^H]->[^F/^I/^G/^J] Stronger [^E/^H]->[^F/^I]->[^G/^J] Zig-Zag ^E->^H->^F->^I->^G->^J Strikes - this move launch the foe straight forward starting the Flying Screen Knockdowns - this move knockdown the foe Launchers - this move launch the foe up. you can jump with_8to do a Super Jump Chain-Combo on foe Air Launchers - this move launch the foe up if the foe is in the air. - you can jump with_8to do a Super Jump Chain-Combo on foe Air Combo Finishers - this move finish the Super Jump Chain-Combo and starting the Flying Screen Variable Counter - this is the move used when the character use the Variable Counter motion Variable Combo - this is the move used when the character use the Variable Combo motion ----------------------------------------------- $end $cmd Cyclops Codename: Scott Summers ----------------------------------------------- :Throws: Optic Drill [_4/_6]_+^F Ground Slam [_4/_6]_+^G Forward Optic Drill [_4/_6]_+^J Leg Throw [_1/_3]_+[^I/^J] :Air Throws: Downward Optic Drill _^_?_+[^F/^G] :Command Moves: Quadruple Attacks [^Ex4/^Hx4] Double Kick ^J^J Alternate Attacks _^_2_+[^F/^G/^H/^I/^J] Double Jump _^_8 :Special Moves: Optic Blast (_^)_2_3_6_+_P Optic Sweep _6_3_2_+_P Gene Splice _6_2_3_+_X_P Cyclone Kick _2_1_4_+_K Rapid Punch _6_6_+^E_+^H_X[_P/_K] Neck Breaker Drop _6_6_+^G_+^J :Hyper-X: Mega Optic Blast _2_3_6_+^W Control Beam (_^)_6_3_2_+^W ^!Control _? :Combo Info: Ground Chain-Combo Zig-Zag Jump Chain-Combo Zig-Zag Super Jump Chain-Combo Zig-Zag Strikes --- Knockdowns _2_+^J Launchers [^F/_2_+^I] AirCombo Finishers [_2_+^F/^G/_2_+^G/^J/_2_+^J] Variable Counter Optic Blast Variable Combo Mega Optic Blast ----------------------------------------------- $end $cmd Gambit Codename: Jean-Luc 'Remy' LeBeau ----------------------------------------------- :Throws: Charge Hold [_4/_6]_+[^F/^G] Stick Throw [_4/_6]_+[^I/^J] :Air Throws: Kick Throw _^_?_+[^I/^J] :Special Moves: Kinetic Card (_^)_2_3_6_+_P Trick Card _2_1_4_+_P Cajun Slash _6_2_3_+_P Cajun Escape ^2_8_+_P ^!Control [_4/_6] ^!Attack _P Cajun Strike ^2_8_+_K :Hyper-X: Royal Flush _2_3_6_+^W :Combo Info: Ground Chain-Combo Zig-Zag Jump Chain-Combo Zig-Zag Super Jump Chain-Combo Zig-Zag Strikes ^G Knockdowns _2_+^J Launchers _2_+^G Air Combo Finishers [^G/^J] Variable Counter Kinetic Card Variable Combo Royal Flush ----------------------------------------------- $end $cmd Juggernaut Codename: Cain Marko ----------------------------------------------- :Throws: Cackling Slam [_4/_6]_+^F Headbutts and Uppercut [_4/_6]_+^G :Air Throws: Air Drop _^_?_+[^F/^G] :Command Moves: Double Punch ^E^E Double Fist _6_+^G :Special Moves: Earthquake Punch _6_3_2_+_P Juggernaut Punch _4_1_2_3_6_+_P Juggernaut Body Press (_^)_4_1_2_3_6_+_K Cyttorak Power-Up _6_2_3_+^W Nail Slam _2_1_4_+_K :Hyper-X: Juggernaut Headcrush _2_3_6_+^W :Combo Info: Ground Chain-Combo --- Jump Chain-Combo --- Super Jump Chain-Combo Zig-Zag Strikes --- Knockdowns _2_+^I Launchers [_2_+^G/_6_+^G] Air Combo Finishers [^G/^J] Variable Counter Juggernaut Punch Variable Combo Juggernaut Headcrush ----------------------------------------------- $end $cmd Magneto Codename: Erik 'Magnus' Lehnsherr ----------------------------------------------- :Throws: Scrap Hold [_4/_6]_+[^F/^G] E-M Repulse [_4/_6]_+[^I/^J] :Air Throws: Scrap Hold _^_?_+[^F/^G] E-M Repulse _^_?_+[^I/^J] :Command Moves: Air Dash _^_?_+^U :Special Moves: E-M Disruptor (_^)_4_1_2_3_6_+_P Hyper Gravity (_^)_6_3_2_1_4_+_K Force Field _4_1_2_3_6_+_K Magnetic Blast _^_8_9_6_+_P Flight (_^)_2_1_4_+^V ^!Cancel _2_1_4_+^V :Hyper-X: Magnetic Shockwave _2_3_6_+^W Magnetic Tempest (_^)_2_3_6_+^V :Combo Info: Ground Chain-Combo Weak Start Jump Chain-Combo Zig-Zag Super Jump Chain-Combo Zig-Zag Strikes [_2_+^F/^G] Knockdowns _2_+^J Launchers [^F/_2_+^G/^J] Air Combo Finishers [^G/^J] Variable Counter E-M Disruptor Variable Combo Magnetic Shockwave ----------------------------------------------- $end $cmd Rogue ----------------------------------------------- :Throws: Grab and Flying Punch [_4/_6]_+[^F/^G] :Air Throws: Grab and Flying Punch _^_?_+[^F/^G] :Command Moves: Air Dash _^[_6_6/^U] Diving Kick _^_2_+^J :Special Moves: Repeating Punch (_^)_2_3_6_+_P Rising Punches _6_2_3_+_P Power Dive Punch _6_2_3_+_K Power Drain (_^)_2_1_4_+_K _`copy foe Special Move ^!Power Mimic _2_3_6_+_K _`use foe Special Move :Hyper-X: Goodnight Sugar _2_3_6_+^W _`copy foe Special Move Shun Goku Satsu drain Akuma^E^E_6^H^G :Combo Info: Ground Chain-Combo Zig-Zag Jump Chain-Combo Zig-Zag Super Jump Chain-Combo Zig-Zag Strikes ^G Knockdowns _2_+^J Launchers [_2_+^G/^J] Air Combo Finishers [^G/^J/Repeating Punch] Variable Counter Repeating Punch Variable Combo Hyper Repeating Punch ----------------------------------------------- $end $cmd Sabretooth Codename: Victor Creed ----------------------------------------------- :Throws: Grab and Multiple Slams [_4/_6]_+[^F/^G] :Air Throws: Grab and Slam _^_?_+[^F/^G] :Command Moves: Sankaku Tobi _^corner_6 :Special Moves: Berserker Claw _2_3_6_+_P Wild Fang _6_3_2_1_4_+_P Armored Birdie _6_3_2_1_4_+_K :Hyper-X: Berserker Claw X _2_3_6_+^W Weapon X _6_2_3_+^W Heavy Armored Birdie _6_3_2_1_4_+^V :Combo Info: Ground Chain-Combo Weak Start Jump Chain-Combo Zig-Zag Super Jump Chain-Combo Zig-Zag Strikes [^F/^I/_2_+^I] Knockdowns _2_+^J Launchers [^G/_2_+^G] Air Combo Finishers ^J Variable Counter Berserker Claw Variable Combo Hyper Berserker Claw ----------------------------------------------- $end $cmd Storm Codename: Ororo Munroe ----------------------------------------------- :Throws: Grab and Shock [_4/_6]_+[^F/^G] Grab and Typhoon [_4/_6]_+[^I/^J] :Air Throws: Grab and Shock _^_?_+[^F/^G] :Command Moves: Lightning Ball _^_?_+^F Air Dash _^_?_+^U Float _^^8 :Special Moves: Typhoon (_^)_2_3_6_+_P Double Typhoon (_^)_2_1_4_+_P Lightning Attack (_^)_?_+^F_+^H Flight (_^)_2_1_4_+^V ^!Cancel _2_1_4_+^V :Hyper-X: Lightning Storm (_^)_2_3_6_+^W Hail Storm _2_1_4_+^W :Combo Info: Ground Chain-Combo Zig-Zag Jump Chain-Combo Zig-Zag Super Jump Chain-Combo Zig-Zag Strikes ^G Knockdowns _2_+^I Launchers [_2_+^G/^J/_2_+^J] Air Combo Finishers [^G/^J] Variable Counter Lightning Attack Variable Combo Lightning Storm ----------------------------------------------- $end $cmd Wolverine Codename: James 'Logan' Howlett ----------------------------------------------- :Throws: Shoulder Mount Adamantium Hell [_4/_6]_+^F Ground Mount Adamantium Hell [_4/_6]_+^G :Air Throws: Airborne Adamantium Hell _^_?_+[^F/^G] :Command Moves: Double Claw ^F^F Double Kick ^I^I Sliding Claw _3_+^G Repeted Claw _^_X^F Dart Kick _^_2_+^I Sankaku Tobi _^corner_6 :Special Moves: Berserker Barrage _2_3_6_+_X_P Tornado Claw _6_2_3_+_X_P Drill Claw (_^)_?_+^F_+^H :Hyper-X: Berserker Barrage X _2_3_6_+^W Weapon X _6_2_3_+^W :Combo Info: Ground Chain-Combo Zig-Zag Jump Chain-Combo Zig-Zag Super Jump Chain-Combo Zig-Zag Strikes [^G/_2_+^J] Knockdowns [_2_+^I/_3_+^G] Launchers ^J Air Combo Finishers [^G/^J/Drill Claw] Variable Counter Berserker Barrage Variable Combo Berserker Barrage X ----------------------------------------------- $end $cmd Cammy White ----------------------------------------------- :Throws: Hooligan Suplex [_4/_6]_+[^F/^G] Frankensteiner [_4/_6]_+[^I/^J] :Air Throws: Flying Neck Hunt _^_?_+[^F/^G] Frankensteiner _^_?_+[^I/^J] :Command Moves: Double Jump _^_8 :Special Moves: Cannon Drill (_^)_2_3_6_+_K Cannon Spike _6_2_3_+_K Axle Spin Knuckle _2_3_6_+_P Cannon Revenge _6_3_2_1_4_+_P _`reverse all Cannon Strike _^_2_1_4_+_K Hooligan Combination _2_1_4_+_K ^!Cancel _K ^!Razor Edge Slicer _N ^!Fatal Leg Twister ^-head[_4/_6]_+_K ^!Cross Scissor Pressure ^-legs[_4/_6]_+_K :Super Combos: Spin Dive Smasher _2_3_6_+^V Killer Bee Assault (_^)_2_1_4_+^V :Combo Info: Ground Chain-Combo Stronger Jump Chain-Combo Zig-Zag Super Jump Chain-Combo Zig-Zag Strikes --- Knockdowns _2_+^J Launchers ^J Air Combo Finishers ^J Variable Counter Cannon Spike Variable Combo Spin Dive Smasher ----------------------------------------------- $end $cmd Charlie (Nash on Japanese Version) ----------------------------------------------- :Throws: Dragon Suplex [_4/_6]_+[^F/^G] Knee Gatling [_4/_6]_+[^I/^J] :Air Throws: Flying Buster Drop _^_?_+[^F/^G] :Command Moves: Spinning Back Knuckle _6_+^G Jump Sobat [_4/_6]_+^I Step Kick [_4/_6]_+^J :Special Moves: Sonic Boom ^4_6_+_P Somersault Shell ^2_8_+_K Moonsault Slash _^_8_9_6_+_K :Super Combos: Sonic Break _2_3_6_+_X^W Crossfire Blitz _2_3_6_+^V Somersault Justice _2_1_4_+^V :Combo Info: Ground Chain-Combo Stronger Jump Chain-Combo Zig-Zag Super Jump Chain-Combo Zig-Zag Strikes --- Knockdowns _2_+^J Launchers _2_+^G Air Combo Finishers [^G/^J] Variable Counter Somersault Shell Variable Combo Somersault Justice ----------------------------------------------- $end $cmd Chun-Li ----------------------------------------------- :Throws: Koshuu Tou [_4/_6]_+[^F/^G] :Air Throws: Ryuusei Raku _^_?_+[^F/^G] :Command Moves: Kaku Kyaku Raku _3_+^J Triple Jump _^_8_8 Air Dash _^[_6_6/^U] Yousou Kyaku _^_2_+^I Split Kick _^_8_+^H Front Kick _^_6_+^J Sankaku Tobi _^corner_6 :Special Moves: Hyakuretsu Kyaku (_^)_X_K Kikou Ken _4_1_2_3_6_+_P Sen'en Shuu _6_3_2_1_4_+_K Tenshou Kyaku ^2_8_+_K :Super Combos: Kikou Shou _2_3_6_+^W Houyoku Sen _2_3_6_+^V Hazan Tenshou Kyaku _2_1_4_+^V :Combo Info: Ground Chain-Combo Zig-Zag Jump Chain-Combo Zig-Zag Super Jump Chain-Combo Zig-Zag Strikes --- Knockdowns _2_+^J Launchers ^J Air Combo Finishers [^G/^J/_6_+^J] Variable Counter Kikouken Variable Combo Kikou Shou ----------------------------------------------- $end $cmd Dhalsim ----------------------------------------------- :Throws: Yoga Smash [_4/_6]_+^F Yoga Throw [_4/_6]_+^G Stomach Attack [_4/_6]_+[^I/^J] :Air Throws: Stomach Attack _^_?_+[^F/^G] :Command Moves: Drill Zutsuki _^_2_+^G Drill Kick _^_2_+_K :Special Moves: Yoga Fire (_^)_2_3_6_+_P Yoga Flame _6_3_2_1_4_+_P Yoga Blast _6_3_2_1_4_+_K Yoga Teleport-right (_^)_6_2_3_+[^U/^T] Yoga Teleport-left (_^)_4_2_1_+[^U/^T] :Super Combos: Yoga Inferno _2_3_6_+^W ^!Control [_2/_8] Yoga Strike _2_3_6_+^V :Combo Info: Ground Chain-Combo --- Jump Chain-Combo Stronger Super Jump Chain-Combo Zig-Zag Strikes ^J Knockdowns _2_+^J Launchers ^-^F Air Combo Finishers ^J Variable Counter Yoga Flame Variable Combo Yoga Inferno ----------------------------------------------- $end $cmd Ken Masters ----------------------------------------------- :Throws: Jigoku Guruma [_4/_6]_+[^F/^G] Tsukami Hiza Geri [_4/_6]_+[^I/^J] :Air Throws: Jigoku Fuusha _^_?_+[^F/^G] :Command Moves: Inazuma Kakatowari _6_+^I Alternative Kicks _^_8_+[^I/^J] :Special Moves: Hadou Ken (_^)_2_3_6_+_P Shouryuu Ken (_^)_6_2_3_+_P Tatsumaki Senpuu Kyaku (_^)_2_1_4_+_K :Super Combos: Shouryuu Reppa _2_3_6_+^W Shinryuu Ken _2_3_6_+_X^V :Combo Info: Ground Chain-Combo Zig-Zag Jump Chain-Combo Zig-Zag Super Jump Chain-Combo Zig-Zag Strikes ^J Knockdowns _2_+^J Launchers _2_+^G Air Combo Finishers [^G/^J/_8_+^J/Hadou Ken] Variable Counter Shouryuu Ken Variable Combo [ShouryuuReppa/ShinkuuHKen(Ryu)] ----------------------------------------------- $end $cmd M. Bison (Vega on Japanese Version) ----------------------------------------------- :Throws: Death Suplex [_4/_6]_+[^F/^G] :Air Throws: Psycho Fall _^_?_+[^F/^G] :Special Moves: Psycho Shot _4_1_2_3_6_+_P Psycho Field _6_3_2_1_4_+_P Double Knee Press (_^)_4_1_2_3_6_+_K Head Press (_^)^2_8_+_K ^!Move [_4/_6] ^!Somersault Skull Diver _P Somersault Skull Diver (_^)^2_8_+_P ^!Attack _P Warp (_^)_6_2_3_+[_P/_K] Flight (_^)_2_1_4_+^V ^!Cancel _2_1_4_+^V :Super Combos: Psycho Crusher (_^)_2_3_6_+^W Knee Press Nightmare _2_3_6_+^V :Combo Info: Ground Chain-Combo Weak Start Jump Chain-Combo Stronger Super Jump Chain-Combo Stronger Strikes --- Knockdowns _2_+^J Launchers ^G Air Combo Finishers [^G/^J] Variable Counter Double Knee Press Variable Combo Knee Press Nightmare ----------------------------------------------- $end $cmd Ryu ----------------------------------------------- :Throws: Seoi Nage [_4/_6]_+[^F/^G] Tomoe Nage [_4/_6]_+[^I/^J] :Air Throws: Tomoe Nage _^_?_+[^F/^G] :Command Moves: Sakotsu Wari _6_+^F Senpuu Kyaku _6_+^I Alternate Kicks _^_8_+[^I/^J] :Special Moves: Hadou Ken (_^)_2_3_6_+_P Shouryuu Ken _6_2_3_+_P Tatsumaki Senpuu Kyaku (_^)_2_1_4_+_K :Super Combos: Shinkuu Hadou Ken (_^)_2_3_6_+^W Shinkuu Tatsumaki Senpuu Kyaku _2_1_4_+^V :Combo Info: Ground Chain-Combo Zig-Zag Jump Chain-Combo Zig-Zag Super Jump Chain-Combo Zig-Zag Strikes --- Knockdowns _2_+^J Launchers _2_+^G Air Combo Finishers [^G/^J/_8_+^J/HKen/TSKyaku] Variable Counter Hadou Ken Variable Combo Shinkuu Hadou Ken ----------------------------------------------- $end $cmd Zangief ----------------------------------------------- :Throws: Upward Toss [_4/_6]_+^F Brain Buster [_4/_6]_+^G Kamitsuki [_4/_6]_+[^I/^J] Stomach Claw [_1/_3]_+[^F/^G] :Air Throws: Air Slam _^_?_+[^F/^G] :Command Moves: Elbow Drop-ground _6_+^F Long Punch _^_6_+^G Headbutt _^_8_+^F Elbow Drop-air _^_2_+^F Double Knee Press _^_2_+^I Body Press _^_2_+^G :Special Moves: Double Lariat (_^)^U ^!Move [_4/_6] Quick Double Lariat (_^)^T ^!Move [_4/_6] Screw Piledriver (_^)_x_+_P Flying Powerbomb _4_1_2_3_6_+_K Atomic Suplex ^-_4_1_2_3_6_+_K Aerial Russian Slam _6_3_2_1_4_+_K Banishing Flat _6_2_3_+_P :Super Combo: Final Atomic Buster _x_+^W :Combo Info: Ground Chain-Combo --- Jump Chain-Combo --- Super Jump Chain-Combo Stronger Strikes --- Knockdowns _2_+^J Launchers [_2_+^F/throw with^F] Air Combo Finishers ^J Variable Counter Flying Powerbomb Variable Combo Hyper Double Lariat ----------------------------------------------- $end $cmd «Secret Characters» ----------------------------------------------- *Play with Akuma - at the Character Select Screen - put the cursor on Magneto, Juggernaut, Dhalsim or M. Bison_8 *Play with Apocalypse - playable only with Cheats *Play with Chun-Li 'Alpha Outfit - at the Character Select Screen - put the cursor on Chun-Li_O_Spress[_P/_K] - she use the same moves of Chun-Li ----------------------------------------------- $end $cmd Akuma (Gouki on Japanese Version) ----------------------------------------------- :Throws: Seoi Nage [_4/_6]_+[^F/^G] Jigoku Guruma [_4/_6]_+^I Tomoe Nage [_4/_6]_+^J :Air Throws: Air Jigoku Guruma _^_?_+[^F/^G] :Command Moves: Zugai Hassatsu _6_+^F Senpuu Kyaku _6_+^I Alternate Kicks _^_8_+[^I/^J] :Special Moves: Gou Hadou Ken _2_3_6_+_P Zankuu Hadou Ken _^_2_3_6_+_P Gou Shouryuu Ken _6_2_3_+_P Tatsumaki Zankuu Kyaku (_^)_2_1_4_+_K Ashura Senkuu-right _6_2_3_+[^U/^T] Ashura Senkuu-left _4_2_1_+[^U/^T] Tenma Kuujin Kyaku _^_2_3_6_+_K :Super Combos: Messatsu Gou Hadou _2_1_4_+^W Messatsu Gou Shouryuu _2_3_6_+^W Tenma Gou Zankuu _^_2_3_6_+^W Shun Goku Satsu ^E^E_6^H^G :Combo Info: Ground Chain-Combo Zig-Zag Jump Chain-Combo Zig-Zag Super Jump Chain-Combo Zig-Zag Strikes --- Knockdowns _2_+^J Launchers _2_+^G Air Combo Finishers [^G/^J/_8_+^J/ZankuuH.Ken] Variable Counter Gou Shouryuu Ken Variable Combo Messatsu Gou Hadou ----------------------------------------------- $end $cmd Apocalypse Codename: En Sabah Nur ----------------------------------------------- :Command Moves: Dash ^U Back Dash _4_+^U :Special Moves: Shockwave _6_3_2_+_P Hammer Crush _6_2_3_+_P Shoulder Cannon _2_3_6_+^I Bit Laser Automatic Drill _2_3_6_+^G :Additional Notes: _`can't block _`can't crouch _`can't jump _`can't use Super Jump _`can't use Safety Roll _`can't use any Variable Move ----------------------------------------------- $end $info=xmcota $cmd *---INFO---* ----------------------------------------------- X-Men: Children of the Atom (c)1994 Capcom Made by: Procyon Correct by: Fabricio da Silva Coroquer Last Update: April 10th, 2009 ----------------------------------------------- $end $cmd «Buttons» ----------------------------------------------- ^E: Weak Punch ^F: Medium Punch ^G: Strong Punch ^H: Weak Kick ^I: Medium Kick ^J: Strong Kick _P: any Punch Button[^E/^F/^G] _K: any Kick Button[^H/^I/^J] ^W: 2Punch Buttons[^E_+^F/^E_+^G/^F_+^G] ^V: 2Kick Buttons[^H_+^I/^H_+^J/^I_+^J] ^U: 3Punch Buttons^E_+^F_+^G ^T: 3Kick Buttons^H_+^I_+^J ----------------------------------------------- $end $cmd «Inscriptions» ----------------------------------------------- :Directional: _6: press Forward ^6: hold Forward _?: press any Direction :Buttons: _X: tap following Button repeatedly :Positon: ^-: must be done close from foe _^: must be done in the air (_^): can be done in the air :Others: _+: press the motions together [/]: use any motions between the "[]" ^!: follow with this move :Throws: must be done close :Air Throws: you and your foe must be close in the air :X-Ability: needs 2LV :Hyper-X: needs 3LV :Combo Info: combo rules ----------------------------------------------- $end $cmd «Common Commands» ----------------------------------------------- :Movement: Dash [_6_6/^U] Retreat [_4_4/_4_+^U] :Jumps: Super Jump [_2_8/^T] :Escape Moves: Tech Hit (2LV)thrown[_4/_6]_+[_P/_K] :Recovery Moves: Safety Roll (2LV)knocked[_4/_6]_+^U ----------------------------------------------- $end $cmd «Combo Info» ----------------------------------------------- Chain-Combo - Ground you and your foe must be on the ground - Jump you must be in the air and your foe can be on the ground or air - Super Jump you and your foe must be on the Super Jump Punch-to-Kick [^E/^F/^G]->[^H/^I/^J] Kick-to-Punch [^H/^I/^J]->[^E/^F/^G] Weak Start [^E/^H]->[^F/^I/^G/^J] Stronger [^E/^H]->[^F/^I]->[^G/^J] Zig-Zag ^E->^H->^F->^I->^G->^J ----------------------------------------------- $end $cmd Colossus Codename: Piotr "Peter" Nikolaievitch Rasputin ----------------------------------------------- :Throws: Pileriver [_4/_6]_+^F Back Toss [_4/_6]_+^G :Air Throws: Piledriver _^_?_+[^F/^G] :Command Moves: Combination Kick ^E^I^G Back Punch _6_+^G Downward Punch _^_2_+^G Ground Grab foe down_2_+[^F/^G] ^!Throw _P :Special Moves: Giant Swing _2_3_6_+_P Power Tackle _2_3_6_+_K :X-Ability: Super Armor _2_1_4_+^U :Hyper-X: Super Dive _2_3_6_+^U :Combo Info: Ground Chain-Combo Weak Start Jump Chain-Combo Weak Start Super Jump Chain-Combo Weak Start ----------------------------------------------- $end $cmd Cyclops Codename: Scott Summers ----------------------------------------------- :Throws: Optic Drill [_4/_6]_+^F Ground Slam [_4/_6]_+^G :Air Throws: Downward Optic Drill _^_?_+[^F/^G] :Command Moves: Quadruple Attacks [^Ex4/^Hx4] Double Kick ^J^J Double Jump _^_8 Alternate Attacks _^_2_+[^F/^G/^H/^I/^J] :Special Moves: Optic Blast (_^)_2_3_6_+_P Gene Splice _6_2_3_+_X_P Rapid Punch _6_6_+^E_+^H_X[_P/_K] Neck Breaker Drop _6_6_+^G_+^J :X-Ability: Leg Throw ^-[_1/_3]_+[^I/^J] :Hyper-X: Mega Optic Blast _2_3_6_+^U Control Beam (_^)_2_1_4_+_P ^!Control _? :Combo Info: Ground Chain-Combo Stronger Jump Chain-Combo Stronger Super Jump Chain-Combo Stronger ----------------------------------------------- $end $cmd Iceman Codename: Robert "Bobby" Drake ----------------------------------------------- :Throws: Grab and Freeze [_4/_6]_+^F Ground Slam [_4/_6]_+^G :Air Throws: Grab and Freeze _^_?_+[^F/^G] :Command Moves: Ice Boulder _^_2_+^G Downward Kick _^_2_+^J :Special Moves: Ice Beam (_^)_2_3_6_+_P Ice Avalanche (_^)[^E_+^H/^F_+^I/^G_+^J] :X-Ability: Ice Fist _2_1_4_+^U :Hyper-X: Artic Attack (_^)_2_3_6_+^U :Combo Info: Ground Chain-Combo Punch-to-Kick Jump Chain-Combo Punch-to-Kick Super Jump Chain-Combo Zig-Zag ----------------------------------------------- $end $cmd Omega Red Codename: Arkady Russovich ----------------------------------------------- :Throws: Coil Toss [_4/_6]_+^F Powerbomb [_4/_6]_+^G :Air Throws: Air Powerbomb _^_?_+[^F/^G] :Command Moves: Taunt ^I^E_2^H^F _`charge POWER bar Air Dash _^[_6_6/^U] :Special Moves: Carbonadium Coil-ground (_^)_2_3_6_+_P ^!Cancel _P ^!Flail Smash _?_+_P Carbonadium Coil-air _^_2_3_6_+_K ^!Cancel _P ^!Flail Smash _?_+_P Omega Strike _2_3_6_+_K ^!Strike Recall _4_+_K ^!Strike Cancel _2_+_K :X-Ability: Death Factor any Carbonadium Coil_X_P Energy Drain any Carbonadium Coil_X_K :Hyper-X: Omega Destroyer _2_3_6_+^U :Combo Info: Ground Chain-Combo Punch-to-Kick Jump Chain-Combo Punch-to-Kick Super Jump Chain-Combo Zig-Zag ----------------------------------------------- $end $cmd Psylocke Codename: Elizabeth 'Betsy' Braddock ----------------------------------------------- :Throws: Vertical Launch [_4/_6]_+^F Rolling Slam [_4/_6]_+^G :Air Throws: Rolling Slam _^_?_+[^F/^G] :Command Moves: Taunt _S Flip Kick _6_+^I Crossover Rolling Roundhouse ^J_6 Delayed Rollig Roundhouse _4_+^J Triple Jump _^_8 :Special Moves: Psi-Blade (_^)_2_3_6_+_P Psi-Spin (_^)_2_3_6_+_K Psi-Spin Arc (_^)_2_3_6_+^H^I^J Psi-Spin Curve (_^)_2_3_6_+^J^I^H :X-Ability: Ninjitsu _2_1_4_+[_P/_K] :Hyper-X: Psi-Thrust (_^)_2_3_6_+^U ^!Double _?_+_P :Combo Info: Ground Chain-Combo Zig-Zag Jump Chain-Combo Zig-Zag Super Jump Chain-Combo Zig-Zag ----------------------------------------------- $end $cmd Sentinel ----------------------------------------------- :Throws: Grab and Missile [_4/_6]_+^F Grab and Rocket Punch [_4/_6]_+^G :Air Throws: Grab and Missile _^_?_+^F Grab and Rocket Punch _^_?_+^G :Command Moves: Hard Punch _^_2_+^F Helicopter Kick _^_2_+^J Ground Grab foe down_2_+[^F/^G] ^!Grab and Missile _P :Special Moves: Rocket Punch (_^)_2_3_6_+_P Sentinel Force _2_3_6_+_K :X-Ability: Hover _2_1_4_+^U ^!Cancel _2_1_4_+^U :Hyper-X: Plasma Storm _2_3_6_+^U ^!Power Up _X_P ^!Multiple Waves _X_P :Combo Info: Ground Chain-Combo Weak Start Jump Chain-Combo Kick-to-Punch Super Jump Chain-Combo Kick-to-Punch ----------------------------------------------- $end $cmd Silver Samurai Codename: Kenichiro Harada ----------------------------------------------- :Throws: Back Toss [_4/_6]_+^F Sword Stab [_4/_6]_+^G :Air Throws: Back Toss _^_?_+[^F/^G] :Command Moves: Return ^G^G :Special Moves: Shuriken (_^)_2_3_6_+_P Hyakuretsu Toh _6_2_3_+_P Hyakuretsu Toh Continous _6_+_X_P :X-Ability: Blink (_^)_2_3_6_+_K Katana Element Thunder _2_1_4_+^E Katana Element Ice _2_1_4_+^F Katana Element Flame _2_1_4_+^G Bushin _2_1_4_+^T :Hyper-X: Lightning Katana _2_3_6_+^U Triple Shuriken _2_1_4_+^U :Combo Info: Ground Chain-Combo Weak Start Jump Chain-Combo Weak Start Super Jump Chain-Combo Weak Start ----------------------------------------------- $end $cmd Spiral Codename: Rita Ricochet ----------------------------------------------- :Throws: Grab and Toss [_4/_6]_+^F Grab and Punches [_4/_6]_+^G Leg Toss [_4/_6]_+[^I/^J] :Air Throws: Grab and Toss _^_?_+[^F/^G] Leg Toss _^_?_+[^I/^J] :Command Moves: Downward Punch _^_2_+^G :Special Moves: Dancing Swords (_^)_6_3_2_1_4_+^U ^!Sword Throw _P ^!Sword Ring Down _^_2_3_6_+^E ^!Sword Ring Across (_^)_2_3_6_+^F ^!Sword Ring Up (_^)_2_3_6_+^G ^!Sword Explosion (_^)_2_3_6_+^H ^!Sword Spinner (_^)_2_3_6_+^I ^!Sword Seeker (_^)_2_3_6_+^J 6-hand Grapple _2_8_+_P Quick Drop _^_2_1_4_+^G :X-Ability: Switch Dance (_^)_2_1_4_+^E Teleport Dance (_^)_2_1_4_+^F ^!Change Position [_P/_K] Power Dance (_^)_2_1_4_+^H Speed Dance (_^)_2_1_4_+^I Invisible Dance (_^)_2_1_4_+^J :Hyper-X: Metamorphosis (_^)_2_3_6_+^U ^!Grab ^-_P :Combo Info: Ground Chain-Combo Kick-to-Punch Jump Chain-Combo Kick-to-Punch Super Jump Chain-Combo Zig-Zag ----------------------------------------------- $end $cmd Storm Codename: Ororo Munroe] ----------------------------------------------- :Throws: Grab and Shock [_4/_6]_+^F Grab and Typhoon [_4/_6]_+^G :Air Throws: Grab and Shock _^_?_+^F Grab and Typhoon _^_?_+^G :Command Moves: Lightning Ball _^_?_+^F Air Dash _^_?_+[^U/^T] Float _^^8 :Special Moves: Typhoon (_^)_2_3_6_+_P Lightning Attack (_^)[^E_+^H/^F_+^I/^G_+^J] :X-Ability: Flying (_^)_2_1_4_+^U ^!Cancel _2_1_4_+^U Sucked In (_^)_2_1_4_+^T Blown Away (_^)_2_3_6_+^T :Hyper-X: Lightning Storm (_^)_2_3_6_+^U Hail Storm _2_3_6_+_S :Combo Info: Ground Chain-Combo Punch-to-Kick Jump Chain-Combo Punch-to-Kick Super Jump Chain-Combo Zig-Zag ----------------------------------------------- $end $cmd Wolverine Codename: James 'Logan' Howlett ----------------------------------------------- :Throws: Shoulder Mount Adamantium Hell [_4/_6]_+^F Ground Mount Adamantium Hell [_4/_6]_+^G :Air Throws: Airborne Adamantium Hell _^_?_+[^F/^G] :Command Moves: Taunt ^E^I^I^G^F _`charge POWER bar Sliding Claw _3_+^G Dart Kick _^_2_+^I Sankaku Tobi _^corner_6 :Special Moves: Tornado Claw _6_2_3_+_X_P Drill Claw (_^)[^E_+^H/^F_+^I/^G_+^J] :X-Ability: Berserker Charge _2_1_4_+^U Healing Factor _2_1_4_+^T _`restore Life :Hyper-X: Berserker Barrage _2_3_6_+^U :Combo Info: Ground Chain-Combo Kick-to-Punch Jump Chain-Combo Kick-to-Punch Super Jump Chain-Combo Kick-to-Punch ----------------------------------------------- $end $cmd «Secret Characters» ----------------------------------------------- *Play with Akuma on 1.00 Version - at the Character Select Screen - put the cursor on Player 1 - Cyclops for 3sec_6_6_2_6_8_4_4_6_6 - stop for 3sec_O^H_+^G_+^J Player 2 - Storm for 3sec_6_6_2_4_4_6_6_6_6 - stop for 3sec_O^H_+^G_+^J *Play with Akuma on 2.00,2.10,2.20,3.00 Version - at the Character Select Screen - put the cursor on Player 1 - Spiral for 3sec_4_4_4_4_6_8_6_6_2 - stop for 3sec_O^H_+^G_+^J Player 2 - Storm for 3sec_6_2_4_4_4_4_2_6_6 - stop for 3sec_O^H_+^G_+^J *Play with Juggernaut and Magneto - playable only with Cheats ----------------------------------------------- $end $cmd Akuma (Gouki on Japanese Version) ----------------------------------------------- :Throws: Seoi Nage [_4/_6]_+^F Tomoe Nage [_4/_6]_+^G Tsukami Nage [_4/_6]_+^I Jigoku Guruma [_4/_6]_+^J :Air Throws: Izuna Drop _^_?_+[^F/^G] :Special Moves: Gou Hadou Ken _2_3_6_+_P Zankuu Hadou Ken _^_2_3_6_+_P Gou Shouryuu Ken _6_2_3_+_P Tatsumaki Zankuu Kyaku (_^)_2_1_4_+_K Tenma Kuujin Kyaku _^_2_3_6_+_K :X-Ability: Ultimate Throw _2_1_4_+_P _`reverse jump/high/mid/Special Ashura Senkuu-right _6_2_3_+[^U/^T] Ashura Senkuu-left _4_2_1_+[^U/^T] :Hyper-X: Messatsu Gou Hadou _2_3_6x2_+_P Messatsu Gou Shouryuu _2_3_6_2_3_+_P :Combo Info: Ground Chain-Combo Zig-Zag Jump Chain-Combo Zig-Zag Super Jump Chain-Combo Zig-Zag ----------------------------------------------- $end $cmd Juggernaut Codename: Cain Marko ----------------------------------------------- :Throws: Headbutts and Uppercut [_4/_6]_+^F Cackling Slam [_4/_6]_+^G :Command Moves: Double Punch ^E^E Juggernaut Body Press _^_2_+^G Ground Grab foe down_2_+[^F/^G] ^!Headbutts and Uppercut ^F ^!Cackling Slam ^G Taunt without power_4_2_1_+_P :Special Moves: Double Fist _2_3_6_+_P Earthquake Punch _6_3_2_+_P Pick Up Iron Bar close iron bar_2_2_+_P ^!Throw Iron Bar _2_2_+_K :X-Ability: Cyttorak Power-Up _2_1_4_+_P :Hyper-X: Juggernaut Headcrush _4_1_2_3_6_+_P :Combo Info: Ground Chain-Combo Kick-to-Punch Jump Chain-Combo Kick-to-Punch Super Jump Chain-Combo Kick-to-Punch ----------------------------------------------- $end $cmd Magneto Codename: Erik 'Magnus' Lehnsherr ----------------------------------------------- :Throws: Scrap Hold [_4/_6]_+^F E-M Repulse [_4/_6]_+^G :Air Throws: Scrap Hold _^_?_+^F E-M Repulse _^_?_+^G :Command Moves: E-M Disruptor-ground ^G E-M Disruptor-air _^^F Magnetic Blast _^^G Taunt _2_3_6_+^J :Special Moves: Hyper Gravity _2_1_4_+^H E-M Shock _2_3_6_+^F Magnetic Tempest _2_3_6_+^E :X-Ability: Flight _2_1_4_+^E Force Field _2_3_6_+^G :Hyper-X: Magnetic Shockwave _2_3_6_+^H :Combo Info: Ground Chain-Combo Zig-Zag Jump Chain-Combo Zig-Zag Super Jump Chain-Combo Zig-Zag ----------------------------------------------- $end $cmd «Cheats» ----------------------------------------------- *Fight Akuma - use Manual Block - win every round with Hyper-X - don't lose any rounds ----------------------------------------------- $end ### Mame Command Reference ############################# _______________________________________________________ / Pong \ | Made by: Procyon | \_______________________________________________________/ $cmd Key2 ----------------------------------------------- _k _l _m _n _o _p _q _r _s _t _u _v __k __l __m __n __o __p __q __r __s __t __u __v _w _x _y _z _L _M _Q _R _^ _? _X ^M __w __x __y __z __L __M __Q __R __^ __? __X ^^M _| _O _- _= ^- ^= _~ ^* ^? _` __| __O __- __= ^^- ^^= __~ ^^* ^^? __` _@ _) _( _* _& _% _$ _# _] _[ _{ _} _< _> __@ __) __( __* __& __% __$ __# __] __[ __{ __} __< __> ----------------------------------------------- $end $cmd Alphabetic Buttons (for NeoGeo): A~Z ----------------------------------------------- No Glyph Description ShortCut 1 | _A | BTN__A | __A | @@A-button 2 | _B | BTN__B | __B | @@B-button 3 | _C | BTN__C | __C | @@C-button 4 | _D | BTN__D | __D | @@D-button 5 | @E-button | BTN__E | | @@E-button 6 | @F-button | BTN__F | | @@F-button 7 | @G-button | BTN__G | | @@G-button 8 | @H-button | BTN__H | | @@H-button 9 | @I-button | BTN__I | | @@I-button 10 | @J-button | BTN__J | | @@J-button 11 | @K-button | BTN__K | | @@K-button 12 | @L-button | BTN__L | | @@L-button 13 | @M-button | BTN__M | | @@M-button 14 | @N-button | BTN__N | | @@N-button 15 | @O-button | BTN__O | | @@O-button 16 | @P-button | BTN__P | | @@P-button 17 | @Q-button | BTN__Q | | @@Q-button 18 | @R-button | BTN__R | | @@R-button 19 | ^s | BTN__S | ^^s | @@S-button 20 | @T-button | BTN__T | | @@T-button 21 | @U-button | BTN__U | | @@U-button 22 | @V-button | BTN__V | | @@V-button 23 | @W-button | BTN__W | | @@W-button 24 | @X-button | BTN__X | | @@X-button 25 | @Y-button | BTN__Y | | @@Y-button 26 | _Z | BTN__Z | __Z | @@Z-button ----------------------------------------------- $end $cmd Numerical Buttons (for Capcom or Normal): 1~10 ----------------------------------------------- No Glyph Description ShortCut 27 | _a | BTN__1 | __a | 28 | _b | BTN__2 | __b | 29 | _c | BTN__3 | __c | 30 | _d | BTN__4 | __d | 31 | _e | BTN__5 | __e | 32 | _f | BTN__6 | __f | 33 | _g | BTN__7 | __g | 34 | _h | BTN__8 | __h | 35 | _i | BTN__9 | __i | 36 | _j | BTN__10 | __j | 37 | @decrease | BTN__DEC | | @@decrease 38 | @increase | BTN__INC | | @@increase ----------------------------------------------- $end $cmd Directions of Arrow/Joystick Ball (Normal) ----------------------------------------------- No Glyph Description ShortCut 39 | _+ | BTN__+ | __+ | 40 | _. | DIR__... | __. | 41 | _1 | DIR__1 | __1 | 42 | _2 | DIR__2 | __2 | 43 | _3 | DIR__3 | __3 | 44 | _4 | DIR__4 | __4 | 45 | _5 | Joystick Ball | __5 | @@BALL 46 | _6 | DIR__6 | __6 | 47 | _7 | DIR__7 | __7 | 48 | _8 | DIR__8 | __8 | 49 | _9 | DIR__9 | __9 | 50 | _N | DIR__N | __N | ----------------------------------------------- $end $cmd Special Buttons (NeoGeo or Capcom) ----------------------------------------------- No Glyph Description ShortCut 51 | _S | BTN__START | __S | @@start 52 | ^S | BTN__SELECT | ^^S | @@select 53 | _P | BTN__PUNCH | __P | @@punch 54 | _K | BTN__KICK | __K | @@kick 55 | _G | BTN__GUARD | __G | @@guard 56 | | | | 57 | ^E | Light Punch | ^^E | @@L-punch 58 | ^F | Middle Punch | ^^F | @@M-punch 59 | ^G | Strong Punch | ^^G | @@S-punch 60 | ^H | Light Kick | ^^H | @@L-kick 61 | ^I | Middle Kick | ^^I | @@M-kick 62 | ^J | Strong Kick | ^^J | @@S-kick 63 | ^T | 3 Kick | ^^T | @@3-kick 64 | ^U | 3 Punch | ^^U | @@3-punch 65 | ^V | 2 Kick | ^^V | @@2-kick 66 | ^W | 2 Pick | ^^W | @@2-punch ----------------------------------------------- $end $cmd Custom Buttons/Cursor Buttons/Joystick Glyphs ----------------------------------------------- No Glyph Description ShortCut 67 | @custom1 | CUSTOM__1 | | @@custom1 68 | @custom2 | CUSTOM__2 | | @@custom2 69 | @custom3 | CUSTOM__3 | | @@custom3 70 | @custom4 | CUSTOM__4 | | @@custom4 71 | @custom5 | CUSTOM__5 | | @@custom5 72 | @custom6 | CUSTOM__6 | | @@custom6 73 | @custom7 | CUSTOM__7 | | @@custom7 74 | @custom8 | CUSTOM__8 | | @@custom8 75 | @up | (UP) | | @@up 76 | @down | (DOWN) | | @@down 77 | @left | (LEFT) | | @@left 78 | @right | (RIGHT) | | @@right 79 | @lever | Non Player Lever | | @@lever 80 | @nplayer | Gray Color Lever | | @@nplayer 81 | @1player | 1 Player Lever | | @@1player 82 | @2player | 2 Player Lever | | @@2player 83 | @3player | 3 Player Lever | | @@3player 84 | @4player | 4 Player Lever | | @@4player 85 | @5player | 5 Player Lever | | @@5player 86 | @6player | 6 Player Lever | | @@6player 87 | @7player | 7 Player Lever | | @@7player 88 | @8player | 8 Player Lever | | @@8player 89 | | | | ----------------------------------------------- $end $cmd Charge of Directions and Arrows ----------------------------------------------- No Glyph Description ShortCut 90 | _! | Arrow | __! | @@--> 91 | ^! | Continue Arrow | ^^! | @@==> 92 | ^1 | Charge DIR__1 | ^^1 | 93 | ^2 | Charge DIR__2 | ^^2 | 94 | ^3 | Charge DIR__3 | ^^3 | 95 | ^4 | Charge DIR__4 | ^^4 | 96 | ^6 | Charge DIR__6 | ^^6 | 97 | ^7 | Charge DIR__7 | ^^7 | 98 | ^8 | Charge DIR__8 | ^^8 | 99 | ^9 | Charge DIR__9 | ^^9 | ----------------------------------------------- $end $cmd Composition of Arrow Directions (Shorthand) ----------------------------------------------- No Glyph Description ShortCut 100 | _k | 1/2Circle Back | __k | @@hcb 101 | _l | 1/2Circle Forward Up | __l | @@huf 102 | _m | 1/2Circle Forward | __m | @@hcf 103 | _n | 1/2Circle Back Up | __n | @@hub 104 | _o | 1/4Circle Forward Down| __o | @@qfd 105 | _p | 1/4Circle Down Back | __p | @@qdb 106 | _q | 1/4Circle Back Up | __q | @@qbu 107 | _r | 1/4Circle Up Forward | __r | @@quf 108 | _s | 1/4Circle Back Down | __s | @@qbd 109 | _t | 1/4Circle Down Forward| __t | @@qdf 110 | _u | 1/4Circle Forward Up | __u | @@qfu 111 | _v | 1/4Circle Up Back | __v | @@qub 112 | _w | Full Clock Forward | __w | @@fdf 113 | _x | Full Clock Back | __x | @@fub 114 | _y | Full Count Forward | __y | @@fuf 115 | _z | Full Count Back | __z | @@fdb 116 | _L | 2x Forward | __L | @@xff 117 | _M | 2x Back | __M | @@xbb 118 | _Q | Dragon Screw Forward | __Q | @@dsf 119 | _R | Dragon Screw Back | __R | @@dsb 120 | | | | ----------------------------------------------- $end $cmd Big letters Text (Large letter Shortcut) ----------------------------------------------- No Glyph Description ShortCut 121 | _^ | AIR | __^^ | @@AIR 122 | _? | DIR | __? | @@DIR 123 | ^M | MAX | ^^M | @@MAX 124 | _X | TAP | __X | @@TAP ----------------------------------------------- $end $cmd Condition of Positions (Small letter Shortcut) ----------------------------------------------- No Glyph Description ShortCut 125 | _| | Jump | __| | @@jump 126 | _O | Hold | __O | @@hold 127 | _- | Air | __- | @@air 128 | _= | Squatting | __= | @@sit 129 | ^- | Close | ^^- | @@close 130 | ^= | Away | ^^= | @@away 131 | _~ | Charge | __~ | @@charge 132 | ^* | Serious Tap | ^^* | @@tap 133 | ^? | Any Button | ^^? | @@button 134 | | | | ----------------------------------------------- $end $cmd Special Character Text ----------------------------------------------- No Glyph Description ShortCut 135 | _` | Small Dot | __` | 136 | _@ | Double Ball | __@@ | 137 | _) | Single Ball | __) | 138 | _( | Solid Ball | __( | 139 | _* | Star | __* | 140 | _& | Solid star | __& | 141 | _% | Triangle | __% | 142 | _$ | Solid Triangle | __$ | 143 | _# | Double Square | __# | 144 | _] | Single Square | __] | 145 | _[ | Solid Square | __[ | 146 | _{ | Down Triangle | __{ | 147 | _} | Solid Down Triangle| __} | 148 | _< | Diamond | __< | 149 | _> | Solid Diamond | __> | ----------------------------------------------- $end