emulator: iNES type: standalone core_classification: other source: "https://fms.komkon.org/iNES/" upstream: closed-source version_source: url: "https://play.google.com/store/apps/details?id=com.fms.ines.free&hl=en" pattern: '\[\[\["([^"]+)"\]\],\[\[\[\d+' author: "Marat Fayzullin (Garage Research)" profiled_date: "2026-10-20" core_version: "6.1.12" display_name: "Nintendo - NES / Famicom (iNES)" cores: - ines systems: - nintendo-nes - nintendo-fds mode: standalone notes: | NES and Famicom emulator by Marat Fayzullin, covering cartridges, the Famicom Disk System and the VS System. The build read here is the free Google Play package com.fms.ines.free, the package ES-DE launches, versionName 6.1.12 versionCode 6112, taken as the Play app bundle drop, xapk sha256 cddeedef6440eda7f18a389a7a5ea67e33fb8be21593aab93ab6b0fe10992496, base apk sha256 17577eced1829e0fe60ac128d94683d4bc1988c3ac627208e7de0e1e49a9abd8, native split config.armeabi_v7a sha256 c7076c05aca28e38d0343fbea4c1b904e6d197e7d8fcbdc4e29c0278fef0f0db. Both splits are signed by the author's own key, CN=Marat Fayzullin O=Garage Research issued 2011, fingerprint d09469e9b550cbc9005d3bd089f3df5f0ba89cba71cdd3b33736a0382d6f9848, as the v1 META-INF/BNDLTOOL.RSA and as the v2 and v3 signer, beside a Play distribution source stamp. The author's site still serves 6.1.4 as iNES-Android-6104.apk under package com.fms.ines, signed by the same key, and Google Play also carries the emulator inside VGBAnext as com.fms.ng, the author recording that Play removed the original com.fms.ines listing over its built-in cheats. The drop carries one native split, armeabi-v7a, whose libmain.so keeps its dynamic symbol table, so the readings below cite Thumb-2 offsets in that slice and Java lines in a jadx 1.5.6 decompile of the base apk. The free iNES 6.1 builds for Windows and Ubuntu were read beside it and open the same files under the same names. No source has ever been published: the author releases ColEm and fMSX as source archives, while every iNES download on the same site, from 0.7 for AIX and SunOS through 6.1, is a binary package. ref: com.fms.ines.free.apk META-INF/BNDLTOOL.RSA, APK Signing Block, https://fms.komkon.org/iNES/, iNES61-Windows-bin.zip, iNES61-Ubuntu-x86-bin.tgz One directory holds everything the emulator reads. MainActivity hands EMULib.m to jniStart, which copies it into the buffer GetHomeDir returns and passes that same buffer to SetPrivateDir. Every open goes through mopen, which calls OpenRealFile: the name is tried as given and again as /, and when both open the larger of the two is kept. That directory is joined with the application label up to its first whitespace, so iNES, falling back to getExternalFilesDirs(null) when the path is not a writable directory. mopen layers gzdopen over the result, so any of these files also opens gzipped, and a content:// name is routed to the Android storage framework instead. ref: MainActivity.java:1092-1105, EMULib.java:178, 315-361, 363-373, libmain.so jniStart 0x178b4-0x178f6, GetHomeDir 0x15490, libmain.so OpenRealFile 0x2fc94-0x2fdf3, libmain.so mopen 0x2fdf4-0x2fed7 DISKSYS.ROM is the only filename compiled into the emulator. LoadFDS reads the disk image first, taking a bare *NINTENDO-HVC* header or the 16 byte FDS wrapper ahead of it, then opens DISKSYS.ROM and reads 0x2000 bytes into RAM at 0xE000. A failed open leaves the status at NOT FOUND and a short read at FAILED, and either makes LoadFDS return zero, so the disk never starts. Nothing about the image is checked past the length of that read. Cartridge titles never reach this path. ref: libmain.so LoadFDS 0x3a188-0x3a523, open 0x3a414-0x3a41c, read 0x3a438-0x3a45a, status 0x3a2a0-0x3a2ae, iNES61-Ubuntu-x86-bin ines 0x38165-0x381a9 The startup palette is /iNES.pal, assembled in Application from GetHomeDir and held in PalName, which StartNES loads when it is set. LoadPAL reads the first 256 bytes: exactly 192 is taken as 64 RGB triples fed to SetColor one at a time, anything else is parsed as text. A missing file leaves the built-in palette in place. The desktop distribution ships twenty candidates under Palettes/ to copy into that single name, the Android package none. ref: libmain.so Application 0x3818c-0x381b0, StartNES 0x38d9a-0x38da6, LoadPAL 0x38f6c-0x391f3 (read 0x38f94-0x38f9e, length 0x38faa), iNES61-Windows-bin.zip Palettes/ LoadNES derives five companion names from the ROM path through MakeFileName: .sav, .ips, .cht, .pal and .sta. Started with no ROM name at all, Application substitutes CART.NES. ref: libmain.so LoadNES 0x39f5e, 0x39ff4, 0x3a05e, 0x3a094, 0x3a0ac, libmain.so Application 0x38278-0x38286 Two package resources are read at runtime. assets/memfs.mp3 is passed whole to jniStart and mounted as an in-memory filesystem carrying one entry, CART.NES. assets/names.dat fills the title lookup and is then extended by /names.dat, whose entries win on collision. The cheat browser asks the package assets for ROOT.chts first, and this build ships none, so Cheatopedia looks for it in the home directory and its subdirectories, then unpacks iNES-Cheats.zip from the Downloads directory into /Cheats. A set that ROOT.chts names by a relative path is read from the directory where ROOT.chts was found, and a File= path starting with /sdcard/ has that prefix replaced by the home directory. The author publishes no iNES-Cheats.zip. The 6.1.4 package carried ROOT.chts and seven sets in its assets, and those are the files listed below. ref: MainActivity.java:1092-1105, libmain.so jniStart 0x17684-0x176a2, bi.java:183-213, Cheatopedia.java:195-202, 270-300, 335-344, 477, CheatHelper.java:16-49, iNES-Android-6104.apk assets/ files: - name: DISKSYS.ROM system: nintendo-fds required: true min_size: 8192 validation: [size] description: "Famicom Disk System BIOS" note: "Opened by bare name, so it resolves against the working directory and then against the home directory. Read as 0x2000 bytes into RAM at 0xE000. A missing file reports NOT FOUND and a short read FAILED, and either aborts the disk load. Only the length of that read is checked, so a longer file passes on its first 8192 bytes and no hash is compared. The open is gzip transparent, so a compressed copy answers too." source_ref: "libmain.so LoadFDS 0x3a188-0x3a523 (open 0x3a414-0x3a41c, read 0x3a438-0x3a45a), iNES61-Ubuntu-x86-bin ines 0x38165-0x381a9" - name: iNES.pal system: nintendo-nes required: false unsourceable: "any 64 colour palette the user picks, under the one name the code builds" description: "startup colour palette" note: "Built as /iNES.pal and loaded at startup when present, otherwise the built-in palette stands. Exactly 192 bytes is read as 64 RGB triples, any other length as text. No single file answers to this name: the desktop distribution ships twenty palettes under other names for the user to copy over." source_ref: "libmain.so Application 0x3818c-0x381b0, StartNES 0x38d9a-0x38da6, LoadPAL 0x38f6c-0x391f3" - name: CART.NES system: nintendo-nes required: false bundled: true category: game_data size: 24592 md5: c1db31a2aa8a12432705fc8bd3c1156a sha1: 486eede1bb748d95efc8a2a3d46ef1a530100559 crc32: "2e03cb7f" description: "sample ROM image started when no game is given" note: "The only entry in assets/memfs.mp3, which MainActivity reads whole and jniStart mounts as an in-memory filesystem. A 16 byte header plus one 16 KB PRG bank and one 8 KB CHR bank. Application passes this name to StartNES when it is invoked without a ROM, so launching through ES-DE never reaches it." source_ref: "MainActivity.java:1092-1105, libmain.so jniStart 0x17684-0x176a2, libmain.so Application 0x38278-0x38286" - name: names.dat sha1: bb1a86caeb1b6351da6e7d46ed2051e8e5ec5a15 required: false bundled: true category: game_data size: 21390 description: "title database keyed by system and CRC32" note: "Parsed from assets as lines of key colon title, keys reading NES-4C629A95. The copy at /names.dat is read straight afterwards into the same map, so user entries extend and override the packaged ones." source_ref: "bi.java:183-213" - name: ROOT.chts required: false category: game_data size: 27447 md5: f8a3b82f873132e312764807346182c6 sha1: dbbaa1e149d1e3bbf62b1b16c9e23ecf5924636d crc32: "d2814640" description: "cheat database read by the Cheatopedia browser" note: "This build ships no cheat set in its assets. Cheatopedia looks for the file in the home directory and its subdirectories, and otherwise unpacks iNES-Cheats.zip from the Downloads directory into /Cheats, an archive the author does not publish. The directory where it is found becomes the cheat directory for every set it names. The copy here is the one 6.1.4 carried in its assets, and its File= lines pull in the seven sets below and /sdcard/iNES/custom.chts." source_ref: "Cheatopedia.java:195-202, 477, 527-547, CheatHelper.java:16-49, iNES-Android-6104.apk assets/ROOT.chts" - name: battle-toads.chts required: false category: game_data size: 2768 md5: 579c461a0060eae90c4f350e32dc6e56 sha1: fc59b7662bdf8b888e4de42f788ac989fe6fab2a crc32: "d8b4ca90" description: "cheat set reached from ROOT.chts" note: "Named by a File= line in ROOT.chts and read from the same cheat directory. Carried in the assets of 6.1.4 and absent from this build." source_ref: "Cheatopedia.java:270-300, 335-344, iNES-Android-6104.apk assets/battle-toads.chts" - name: dragon-warrior.chts required: false category: game_data size: 1617 md5: 9dcd487b3c3c0b18a5264285e3c9868c sha1: 47767cd5557c166b2bd5255a9a2857a4a1288e03 crc32: "56462991" description: "cheat set reached from ROOT.chts" note: "Named by a File= line in ROOT.chts and read from the same cheat directory. Carried in the assets of 6.1.4 and absent from this build." source_ref: "Cheatopedia.java:270-300, 335-344, iNES-Android-6104.apk assets/dragon-warrior.chts" - name: dragon-warrior-2.chts required: false category: game_data size: 5596 md5: 3231f15a1434d039aeb101801a9ab807 sha1: c7199183d8f392bda14a8f8765bc6b3dd1951475 crc32: "1d7327b8" description: "cheat set reached from ROOT.chts" note: "Named by a File= line in ROOT.chts and read from the same cheat directory. Carried in the assets of 6.1.4 and absent from this build." source_ref: "Cheatopedia.java:270-300, 335-344, iNES-Android-6104.apk assets/dragon-warrior-2.chts" - name: fceu.chts required: false category: game_data size: 2295 md5: 80ba1e0d24df2ae8a334492fcdf80ac9 sha1: 7eac0cb88829e5d89645803fd6256049348ab593 crc32: "8a6d479b" description: "cheat set reached from ROOT.chts" note: "Named by a File= line in ROOT.chts and read from the same cheat directory. Carried in the assets of 6.1.4 and absent from this build." source_ref: "Cheatopedia.java:270-300, 335-344, iNES-Android-6104.apk assets/fceu.chts" - name: final-fantasy-2.chts required: false category: game_data size: 1399 md5: 9f5604c53f5e61611e0f5fc86bd12eda sha1: 5d467c4da5bd62051b1732351ecb1bfb8ad2bf69 crc32: "0b26c1d3" description: "cheat set reached from ROOT.chts" note: "Named by a File= line in ROOT.chts and read from the same cheat directory. Carried in the assets of 6.1.4 and absent from this build." source_ref: "Cheatopedia.java:270-300, 335-344, iNES-Android-6104.apk assets/final-fantasy-2.chts" - name: final-fantasy-3.chts required: false category: game_data size: 6189 md5: d5e68a35ac2d17b48bf1604d03e4602d sha1: a76c50557b35cf28b2f7456ac9f282ab3a0af3ae crc32: "f1060bef" description: "cheat set reached from ROOT.chts" note: "Named by a File= line in ROOT.chts and read from the same cheat directory. Carried in the assets of 6.1.4 and absent from this build." source_ref: "Cheatopedia.java:270-300, 335-344, iNES-Android-6104.apk assets/final-fantasy-3.chts" - name: super-mario-brothers.chts required: false category: game_data size: 1999 md5: 51beb6f9722b3c8a22f9d97c1401622c sha1: c1116b7e520541cf2925b30053106d85a4bae62e crc32: "42e09138" description: "cheat set reached from ROOT.chts" note: "Named by a File= line in ROOT.chts and read from the same cheat directory. Carried in the assets of 6.1.4 and absent from this build." source_ref: "Cheatopedia.java:270-300, 335-344, iNES-Android-6104.apk assets/super-mario-brothers.chts" - name: custom.chts required: false category: game_data unsourceable: "cheat codes the user writes, in the format the documentation prints" description: "user cheat sets added to the Cheatopedia menu" note: "Pulled in by the File= line that ROOT.chts carries, written out as /sdcard/iNES/custom.chts. The browser swaps the leading /sdcard/ for the home directory, so the set is opened as /iNES/custom.chts, an absolute path read straight from storage." source_ref: "Cheatopedia.java:270-300, 335-341" - name: Controls.png required: false category: game_data size: 22587 md5: d10635cb6f101ed733f3d1133bc78f61 sha1: 14c4ab8ccc8ecb81ebf99fec336a3e872c13aabc crc32: "dc9da322" description: "virtual joystick skin" note: "Read as /Controls.png by the overlay button loader when the custom skin is selected, and by the layout editor. A built-in drawable stands in when the file does not load. The author publishes the template to draw over at fms.komkon.org/EmuAndroid/Controls.png." source_ref: "MainActivity.java:1589-1600, LayoutEditor.java:226" - name: Backdrop.png required: false category: game_data unsourceable: "any picture the user places behind the emulated screen" description: "backdrop drawn around the emulated screen" note: "Read as /Backdrop.png while the decorum option is on. A built-in drawable stands in when the file is absent." source_ref: "MainActivity.java:1720-1745" - name: ".back.png" required: false category: game_data unsourceable: "any picture the user places behind one title" description: "backdrop for one title" note: "Named from the loaded ROM path and preferred over the shared backdrop for that game." source_ref: "MainActivity.java:1734-1736" - name: ".ips" required: false unsourceable: "a patch the user supplies for one title" category: game_data description: "IPS patch applied to the loaded ROM" note: "Named from the ROM path by MakeFileName and applied by ApplyIPS when present. A file chosen by hand that starts with the PATCH signature goes to LoadIPS from LoadFile." source_ref: "libmain.so LoadNES 0x39ff4 (ApplyIPS 0x3a02c), LoadFile 0x392ac-0x392c4" - name: ".cht" required: false unsourceable: "cheat codes the user writes or collects per title" category: game_data description: "cheat codes for one title" note: "Named from the ROM path by MakeFileName and read by LoadCHT when present. Distinct from the .chts sets of the Cheatopedia browser. A file picked by hand whose name ends in .CHT reaches the same loader through LoadFile, and so does the menu handler." source_ref: "libmain.so LoadNES 0x3a05e (LoadCHT 0x3a06a), LoadFile 0x392e2-0x392ec, Joystick 0x388d2" - name: ".pal" required: false unsourceable: "any 64 colour palette the user picks for one title" category: game_data description: "colour palette for one title" note: "Named from the ROM path by MakeFileName and read by LoadPAL when present, taking precedence over the startup palette for that game. A file picked by hand whose name ends in .PAL reaches the same loader through LoadFile." source_ref: "libmain.so LoadNES 0x3a094 (LoadPAL 0x3a09e), LoadFile 0x392ce-0x392d8" exclusion_note: > Left out are the files iNES writes and reads back itself, which are emulator state rather than anything a user obtains: .sav holding battery backed cartridge RAM, .sta and the desktop builds' DEFAULT.STA holding saved emulation state, and LOG.MID, the soundtrack the emulator records when the MIDI log is toggled on. libOpenSLES.so is left out as the Android audio library the system provides, dlopen'd by name from InitAudio and the only other literal filename in the binary. The twenty palettes under Palettes/ in the Windows and Ubuntu distributions are left out as the shipped candidates for iNES.pal, which the emulator never opens under those names. Four of them are the VS System chip palettes, RP2C04-001, RP2C04-002, RP2C04-003 and RP2C05-004, and they reach the emulator through the palette entries above rather than a path of their own. Neither the VS System nor the FamilyBASIC keyboards need a file: DISKSYS.ROM is the only image the binary names. ref: libmain.so LoadNES 0x39f5e, 0x3a0ac, libmain.so InitAudio 0x18250-0x18252, iNES61-Ubuntu-x86-bin ines DEFAULT.STA, iNES61-Windows-bin.zip Palettes/