mkxp-z - RetroBIOS¶
| Type | libretro |
| Classification | game_engine |
| Source | https://github.com/white-axe/mkxp-z |
| Upstream | https://github.com/mkxp-z/mkxp-z |
| Version | f4bc5aa |
| Profiled | 2026-03-24 |
| Cores | mkxp-z |
| Systems | rpgmaker |
| Source ref | branch: libretro (PR #255 to mkxp-z/mkxp-z) |
Technical notes
Game engine implementing RGSS 1/2/3 (Ruby Game Scripting System) for RPG Maker XP, VX and VX Ace. Fork of Ancurio/mkxp. Libretro port by white-axe, not yet merged upstream.
All entries are directories, not individual files. No hashable BIOS. RTPs are shared asset packages needed only when a game references stock assets instead of bundling its own. MIDI soundfont (GMGSx.sf2) is embedded in the binary.
6 files | 0 required, 6 optional | 0 in repo, 6 missing Categories: 6 game data
Standard -optional, game_data, missing from repo
: RPG Maker XP Run-Time Package
- Path:
mkxp-z/RTP/Standard/ - Source:
core.cpp:1042-1085, core.cpp:1087-1158
RPGVX -optional, game_data, missing from repo
: RPG Maker VX Run-Time Package
- Path:
mkxp-z/RTP/RPGVX/ - Source:
core.cpp:1042-1085, core.cpp:1087-1158
RPGVXAce -optional, game_data, missing from repo
: RPG Maker VX Ace Run-Time Package
- Path:
mkxp-z/RTP/RPGVXAce/ - Source:
core.cpp:1042-1085, core.cpp:1087-1158
Fonts -optional, game_data, missing from repo
: Fallback font directory (.otf/.ttf)
- Path:
mkxp-z/Fonts/ - Source:
core.cpp:1160-1172
Preload -optional, game_data, missing from repo
: Ruby scripts loaded before game scripts
- Path:
mkxp-z/Scripts/Preload/ - Source:
core.cpp:876-907
Postload -optional, game_data, missing from repo
: Ruby scripts loaded after game scripts (RGSS3 only)
- Path:
mkxp-z/Scripts/Postload/ - Source:
core.cpp:886-917
Generated on 2026-03-25T14:56:43Z