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ScummVM - RetroBIOS

Type libretro
Classification game_engine
Source https://github.com/libretro/scummvm
Upstream https://github.com/scummvm/scummvm
Version 2.8.0git
Profiled 2026-03-25
Cores scummvm
Systems scummvm

54 files | 0 required, 54 optional | 54 in repo, 0 missing

MT32_CONTROL.ROM -optional

  • Path: scummvm/extra/MT32_CONTROL.ROM
  • Size: 64.0 KB
  • Source: audio/softsynth/mt32.cpp:298,581
  • Platforms: batocera, lakka, recalbox, retroarch, retrobat, retropie
  • Roland MT-32 control ROM. Required for MT-32 music emulation in games that use MT-32 MIDI (e.g. Monkey Island, Indiana Jones). Not bundled with ScummVM. Must be paired with MT32_PCM.ROM.

MT32_PCM.ROM -optional

  • Path: scummvm/extra/MT32_PCM.ROM
  • Size: 512.0 KB
  • Source: audio/softsynth/mt32.cpp:298,581
  • Platforms: batocera, lakka, recalbox, retroarch, retrobat, retropie
  • Roland MT-32 PCM ROM. Contains the sample data for MT-32 emulation. Must be paired with MT32_CONTROL.ROM.

CM32L_CONTROL.ROM -optional

  • Path: scummvm/extra/CM32L_CONTROL.ROM
  • Size: 64.0 KB
  • Source: audio/softsynth/mt32.cpp:293,582
  • Platforms: lakka, retroarch, retropie
  • Roland CM-32L control ROM. Preferred over MT-32 ROMs when both are present. The CM-32L is a rack-mount version of the MT-32 with extra sound effects used by some LucasArts and Sierra games.

CM32L_PCM.ROM -optional

  • Path: scummvm/extra/CM32L_PCM.ROM
  • Size: 1.0 MB
  • Source: audio/softsynth/mt32.cpp:293,582
  • Platforms: lakka, retroarch, retropie
  • Roland CM-32L PCM ROM. Contains sample data for CM-32L emulation. Must be paired with CM32L_CONTROL.ROM.

Roland_SC-55.sf2 -optional

  • Path: scummvm/extra/Roland_SC-55.sf2
  • Source: libretro-defs.h:32, libretro-os-utils.cpp:196
  • Roland SC-55 SoundFont for General MIDI playback. This is the default soundfont (DEFAULT_SOUNDFONT_FILENAME). Bundled in official ScummVM releases. Used as fallback when no MT-32 ROMs are available.

scummmodern.zip -optional

  • Path: scummvm/theme/scummmodern.zip
  • Source: dists/scummvm.rc:24
  • Modern GUI theme for ScummVM launcher.

scummclassic.zip -optional

  • Path: scummvm/theme/scummclassic.zip
  • Source: dists/scummvm.rc:23
  • Classic GUI theme for ScummVM launcher.

scummremastered.zip -optional

  • Path: scummvm/theme/scummremastered.zip
  • Source: dists/scummvm.rc:25
  • Remastered GUI theme for ScummVM launcher.

residualvm.zip -optional

  • Path: scummvm/theme/residualvm.zip
  • Source: dists/scummvm.rc:26
  • ResidualVM theme for 3D adventure games (Grim Fandango, Myst III).

gui-icons.dat -optional

  • Path: scummvm/theme/gui-icons.dat
  • Source: dists/scummvm.rc:27
  • GUI icon pack used by the ScummVM launcher interface.

shaders.dat -optional

  • Path: scummvm/theme/shaders.dat
  • Source: dists/scummvm.rc:28
  • Compiled shader pack for the GUI rendering pipeline.

translations.dat -optional

  • Path: scummvm/theme/translations.dat
  • Source: dists/scummvm.rc:43
  • GUI translation strings for ScummVM launcher localization.

achievements.dat -optional

  • Path: scummvm/extra/achievements.dat
  • Source: engine_data_core.mk
  • Achievement definitions for supported games.

classicmacfonts.dat -optional

  • Path: scummvm/extra/classicmacfonts.dat
  • Source: engine_data_core.mk
  • Classic Macintosh bitmap fonts for Mac game rendering.

encoding.dat -optional

  • Path: scummvm/extra/encoding.dat
  • Source: engine_data_core.mk
  • Character encoding tables for text rendering across languages.

helpdialog.zip -optional

  • Path: scummvm/extra/helpdialog.zip
  • Source: engine_data_core.mk
  • Help dialog assets for the in-game help system.

macgui.dat -optional

  • Path: scummvm/extra/macgui.dat
  • Source: engine_data_core.mk
  • Macintosh GUI widget data for Mac-style game interfaces.

access.dat -optional

  • Path: scummvm/extra/access.dat
  • Source: engine_data.mk (ENABLE_ACCESS)
  • Engine data for Access Software games (e.g. Amazon, Martian Memorandum).

bagel.dat -optional

  • Path: scummvm/extra/bagel.dat
  • Source: engine_data.mk (ENABLE_BAGEL)
  • Engine data for Bagel engine games.

cryo.dat -optional

  • Path: scummvm/extra/cryo.dat
  • Source: engine_data.mk (ENABLE_CRYO)
  • Engine data for Cryo Interactive games (e.g. Dune, Lost Eden).

cryomni3d.dat -optional

  • Path: scummvm/extra/cryomni3d.dat
  • Source: engine_data.mk (ENABLE_CRYOMNI3D)
  • Engine data for CryOmni3D games (Versailles 1685).

darkseed.dat -optional

  • Path: scummvm/extra/darkseed.dat
  • Source: engine_data.mk (ENABLE_DARKSEED)
  • Engine data for Dark Seed (H.R. Giger adventure game).

drascula.dat -optional

  • Path: scummvm/extra/drascula.dat
  • Source: engine_data.mk (ENABLE_DRASCULA)
  • Engine data for Drascula: The Vampire Strikes Back.

freescape.dat -optional

  • Path: scummvm/extra/freescape.dat
  • Source: engine_data.mk (ENABLE_FREESCAPE)
  • Engine data for Freescape games (Driller, Dark Side, Total Eclipse).

got.aud -optional

  • Path: scummvm/extra/got.aud
  • Source: engine_data.mk (ENABLE_GOT)
  • Audio data for Game of Thrones engine.

got.gfx -optional

  • Path: scummvm/extra/got.gfx
  • Source: engine_data.mk (ENABLE_GOT)
  • Graphics data for Game of Thrones engine.

hadesch_translations.dat -optional

  • Path: scummvm/extra/hadesch_translations.dat
  • Source: engine_data.mk (ENABLE_HADESCH)
  • Translation data for Hades Challenge.

hugo.dat -optional

  • Path: scummvm/extra/hugo.dat
  • Source: engine_data.mk (ENABLE_HUGO)
  • Engine data for Hugo's House of Horrors trilogy.

kyra.dat -optional

  • Path: scummvm/extra/kyra.dat
  • Source: engine_data.mk (ENABLE_KYRA)
  • Engine data for Kyrandia series (Legend of Kyrandia, Hand of Fate, Malcolm's Revenge).

lure.dat -optional

  • Path: scummvm/extra/lure.dat
  • Source: engine_data.mk (ENABLE_LURE)
  • Engine data for Lure of the Temptress.

macventure.dat -optional

  • Path: scummvm/extra/macventure.dat
  • Source: engine_data.mk (ENABLE_MACVENTURE)
  • Engine data for MacVenture games (Shadowgate, Deja Vu, Uninvited).

mm.dat -optional

  • Path: scummvm/extra/mm.dat
  • Source: engine_data.mk (ENABLE_MM)
  • Engine data for Might and Magic engine.

mort.dat -optional

  • Path: scummvm/extra/mort.dat
  • Source: engine_data.mk (ENABLE_MORTEVIELLE)
  • Engine data for Mortville Manor.

myst3.dat -optional

  • Path: scummvm/extra/myst3.dat
  • Source: engine_data.mk (ENABLE_MYST3)
  • Engine data for Myst III: Exile.

nancy.dat -optional

  • Path: scummvm/extra/nancy.dat
  • Source: engine_data.mk (ENABLE_NANCY)
  • Engine data for Nancy Drew adventure games.

neverhood.dat -optional

  • Path: scummvm/extra/neverhood.dat
  • Source: engine_data.mk (ENABLE_NEVERHOOD)
  • Engine data for The Neverhood.

prince_translation.dat -optional

  • Path: scummvm/extra/prince_translation.dat
  • Source: engine_data.mk (ENABLE_PRINCE)
  • Translation data for The Prince and the Coward.

queen.tbl -optional

  • Path: scummvm/extra/queen.tbl
  • Source: engine_data.mk (ENABLE_QUEEN)
  • Resource table for Flight of the Amazon Queen.

sky.cpt -optional

  • Path: scummvm/extra/sky.cpt
  • Source: engine_data.mk (ENABLE_SKY)
  • Compact table for Beneath a Steel Sky.

supernova.dat -optional

  • Path: scummvm/extra/supernova.dat
  • Source: engine_data.mk (ENABLE_SUPERNOVA)
  • Engine data for Mission Supernova.

teenagent.dat -optional

  • Path: scummvm/extra/teenagent.dat
  • Source: engine_data.mk (ENABLE_TEENAGENT)
  • Engine data for Teenagent.

titanic.dat -optional

  • Path: scummvm/extra/titanic.dat
  • Source: engine_data.mk (ENABLE_TITANIC)
  • Engine data for Starship Titanic.

tony.dat -optional

  • Path: scummvm/extra/tony.dat
  • Source: engine_data.mk (ENABLE_TONY)
  • Engine data for Tony Tough and the Night of Roasted Moths.

toon.dat -optional

  • Path: scummvm/extra/toon.dat
  • Source: engine_data.mk (ENABLE_TOON)
  • Engine data for Toonstruck.

ultima.dat -optional

  • Path: scummvm/extra/ultima.dat
  • Source: engine_data.mk (ENABLE_ULTIMA)
  • Engine data for Ultima series (Ultima IV-VIII, Savage Empire, Martian Dreams).

ultima8.dat -optional

  • Path: scummvm/extra/ultima8.dat
  • Source: engine_data.mk (ENABLE_ULTIMA)
  • Engine data specific to Ultima VIII: Pagan.

wintermute.zip -optional

  • Path: scummvm/extra/wintermute.zip
  • Source: engine_data.mk (ENABLE_WINTERMUTE)
  • Engine data for Wintermute engine games.

fonts.dat -optional

  • Path: scummvm/extra/fonts.dat
  • Source: engine_data.mk (USE_FREETYPE2)
  • FreeType2 font data for text rendering.

fonts-cjk.dat -optional

  • Path: scummvm/extra/fonts-cjk.dat
  • Source: engine_data_big.mk (USE_FREETYPE2)
  • CJK (Chinese/Japanese/Korean) font data. Large file, only for systems with enough memory.

fonts-imgui.dat -optional

  • Path: scummvm/extra/fonts-imgui.dat
  • Source: engine_data.mk (USE_IMGUI)
  • ImGui font data for debug overlay rendering.

grim-patch.lab -optional

  • Path: scummvm/extra/grim-patch.lab
  • Source: engine_data.mk (ENABLE_GRIM)
  • Patch data for Grim Fandango.

monkey4-patch.m4b -optional

  • Path: scummvm/extra/monkey4-patch.m4b
  • Source: engine_data.mk (ENABLE_MONKEY4)
  • Patch data for Escape from Monkey Island.

pred.dic -optional

  • Path: scummvm/extra/pred.dic
  • Source: engine_data.mk (ENABLE_AGI)
  • Predictive text dictionary for AGI engine text input (King's Quest, Space Quest, etc).

vkeybd_default.zip -optional

  • Path: scummvm/extra/vkeybd_default.zip
  • Source: bundle_datafiles.sh (hardcoded addition)
  • Default virtual keyboard layout. Added to the extra path by the build script.

Generated on 2026-03-25T14:56:43Z