ScummVM - RetroBIOS¶
| Type | libretro |
| Classification | game_engine |
| Source | https://github.com/libretro/scummvm |
| Upstream | https://github.com/scummvm/scummvm |
| Version | 2.8.0git |
| Profiled | 2026-03-25 |
| Cores | scummvm |
| Systems | scummvm |
54 files | 0 required, 54 optional | 54 in repo, 0 missing
MT32_CONTROL.ROM -optional
- Path:
scummvm/extra/MT32_CONTROL.ROM - Size: 64.0 KB
- Source:
audio/softsynth/mt32.cpp:298,581 - Platforms: batocera, lakka, recalbox, retroarch, retrobat, retropie
- Roland MT-32 control ROM. Required for MT-32 music emulation in games that use MT-32 MIDI (e.g. Monkey Island, Indiana Jones). Not bundled with ScummVM. Must be paired with MT32_PCM.ROM.
MT32_PCM.ROM -optional
- Path:
scummvm/extra/MT32_PCM.ROM - Size: 512.0 KB
- Source:
audio/softsynth/mt32.cpp:298,581 - Platforms: batocera, lakka, recalbox, retroarch, retrobat, retropie
- Roland MT-32 PCM ROM. Contains the sample data for MT-32 emulation. Must be paired with MT32_CONTROL.ROM.
CM32L_CONTROL.ROM -optional
- Path:
scummvm/extra/CM32L_CONTROL.ROM - Size: 64.0 KB
- Source:
audio/softsynth/mt32.cpp:293,582 - Platforms: lakka, retroarch, retropie
- Roland CM-32L control ROM. Preferred over MT-32 ROMs when both are present. The CM-32L is a rack-mount version of the MT-32 with extra sound effects used by some LucasArts and Sierra games.
CM32L_PCM.ROM -optional
- Path:
scummvm/extra/CM32L_PCM.ROM - Size: 1.0 MB
- Source:
audio/softsynth/mt32.cpp:293,582 - Platforms: lakka, retroarch, retropie
- Roland CM-32L PCM ROM. Contains sample data for CM-32L emulation. Must be paired with CM32L_CONTROL.ROM.
Roland_SC-55.sf2 -optional
- Path:
scummvm/extra/Roland_SC-55.sf2 - Source:
libretro-defs.h:32, libretro-os-utils.cpp:196 - Roland SC-55 SoundFont for General MIDI playback. This is the default soundfont (DEFAULT_SOUNDFONT_FILENAME). Bundled in official ScummVM releases. Used as fallback when no MT-32 ROMs are available.
scummmodern.zip -optional
- Path:
scummvm/theme/scummmodern.zip - Source:
dists/scummvm.rc:24 - Modern GUI theme for ScummVM launcher.
scummclassic.zip -optional
- Path:
scummvm/theme/scummclassic.zip - Source:
dists/scummvm.rc:23 - Classic GUI theme for ScummVM launcher.
scummremastered.zip -optional
- Path:
scummvm/theme/scummremastered.zip - Source:
dists/scummvm.rc:25 - Remastered GUI theme for ScummVM launcher.
residualvm.zip -optional
- Path:
scummvm/theme/residualvm.zip - Source:
dists/scummvm.rc:26 - ResidualVM theme for 3D adventure games (Grim Fandango, Myst III).
gui-icons.dat -optional
- Path:
scummvm/theme/gui-icons.dat - Source:
dists/scummvm.rc:27 - GUI icon pack used by the ScummVM launcher interface.
shaders.dat -optional
- Path:
scummvm/theme/shaders.dat - Source:
dists/scummvm.rc:28 - Compiled shader pack for the GUI rendering pipeline.
translations.dat -optional
- Path:
scummvm/theme/translations.dat - Source:
dists/scummvm.rc:43 - GUI translation strings for ScummVM launcher localization.
achievements.dat -optional
- Path:
scummvm/extra/achievements.dat - Source:
engine_data_core.mk - Achievement definitions for supported games.
classicmacfonts.dat -optional
- Path:
scummvm/extra/classicmacfonts.dat - Source:
engine_data_core.mk - Classic Macintosh bitmap fonts for Mac game rendering.
encoding.dat -optional
- Path:
scummvm/extra/encoding.dat - Source:
engine_data_core.mk - Character encoding tables for text rendering across languages.
helpdialog.zip -optional
- Path:
scummvm/extra/helpdialog.zip - Source:
engine_data_core.mk - Help dialog assets for the in-game help system.
macgui.dat -optional
- Path:
scummvm/extra/macgui.dat - Source:
engine_data_core.mk - Macintosh GUI widget data for Mac-style game interfaces.
access.dat -optional
- Path:
scummvm/extra/access.dat - Source:
engine_data.mk (ENABLE_ACCESS) - Engine data for Access Software games (e.g. Amazon, Martian Memorandum).
bagel.dat -optional
- Path:
scummvm/extra/bagel.dat - Source:
engine_data.mk (ENABLE_BAGEL) - Engine data for Bagel engine games.
cryo.dat -optional
- Path:
scummvm/extra/cryo.dat - Source:
engine_data.mk (ENABLE_CRYO) - Engine data for Cryo Interactive games (e.g. Dune, Lost Eden).
cryomni3d.dat -optional
- Path:
scummvm/extra/cryomni3d.dat - Source:
engine_data.mk (ENABLE_CRYOMNI3D) - Engine data for CryOmni3D games (Versailles 1685).
darkseed.dat -optional
- Path:
scummvm/extra/darkseed.dat - Source:
engine_data.mk (ENABLE_DARKSEED) - Engine data for Dark Seed (H.R. Giger adventure game).
drascula.dat -optional
- Path:
scummvm/extra/drascula.dat - Source:
engine_data.mk (ENABLE_DRASCULA) - Engine data for Drascula: The Vampire Strikes Back.
freescape.dat -optional
- Path:
scummvm/extra/freescape.dat - Source:
engine_data.mk (ENABLE_FREESCAPE) - Engine data for Freescape games (Driller, Dark Side, Total Eclipse).
got.aud -optional
- Path:
scummvm/extra/got.aud - Source:
engine_data.mk (ENABLE_GOT) - Audio data for Game of Thrones engine.
got.gfx -optional
- Path:
scummvm/extra/got.gfx - Source:
engine_data.mk (ENABLE_GOT) - Graphics data for Game of Thrones engine.
hadesch_translations.dat -optional
- Path:
scummvm/extra/hadesch_translations.dat - Source:
engine_data.mk (ENABLE_HADESCH) - Translation data for Hades Challenge.
hugo.dat -optional
- Path:
scummvm/extra/hugo.dat - Source:
engine_data.mk (ENABLE_HUGO) - Engine data for Hugo's House of Horrors trilogy.
kyra.dat -optional
- Path:
scummvm/extra/kyra.dat - Source:
engine_data.mk (ENABLE_KYRA) - Engine data for Kyrandia series (Legend of Kyrandia, Hand of Fate, Malcolm's Revenge).
lure.dat -optional
- Path:
scummvm/extra/lure.dat - Source:
engine_data.mk (ENABLE_LURE) - Engine data for Lure of the Temptress.
macventure.dat -optional
- Path:
scummvm/extra/macventure.dat - Source:
engine_data.mk (ENABLE_MACVENTURE) - Engine data for MacVenture games (Shadowgate, Deja Vu, Uninvited).
mm.dat -optional
- Path:
scummvm/extra/mm.dat - Source:
engine_data.mk (ENABLE_MM) - Engine data for Might and Magic engine.
mort.dat -optional
- Path:
scummvm/extra/mort.dat - Source:
engine_data.mk (ENABLE_MORTEVIELLE) - Engine data for Mortville Manor.
myst3.dat -optional
- Path:
scummvm/extra/myst3.dat - Source:
engine_data.mk (ENABLE_MYST3) - Engine data for Myst III: Exile.
nancy.dat -optional
- Path:
scummvm/extra/nancy.dat - Source:
engine_data.mk (ENABLE_NANCY) - Engine data for Nancy Drew adventure games.
neverhood.dat -optional
- Path:
scummvm/extra/neverhood.dat - Source:
engine_data.mk (ENABLE_NEVERHOOD) - Engine data for The Neverhood.
prince_translation.dat -optional
- Path:
scummvm/extra/prince_translation.dat - Source:
engine_data.mk (ENABLE_PRINCE) - Translation data for The Prince and the Coward.
queen.tbl -optional
- Path:
scummvm/extra/queen.tbl - Source:
engine_data.mk (ENABLE_QUEEN) - Resource table for Flight of the Amazon Queen.
sky.cpt -optional
- Path:
scummvm/extra/sky.cpt - Source:
engine_data.mk (ENABLE_SKY) - Compact table for Beneath a Steel Sky.
supernova.dat -optional
- Path:
scummvm/extra/supernova.dat - Source:
engine_data.mk (ENABLE_SUPERNOVA) - Engine data for Mission Supernova.
teenagent.dat -optional
- Path:
scummvm/extra/teenagent.dat - Source:
engine_data.mk (ENABLE_TEENAGENT) - Engine data for Teenagent.
titanic.dat -optional
- Path:
scummvm/extra/titanic.dat - Source:
engine_data.mk (ENABLE_TITANIC) - Engine data for Starship Titanic.
tony.dat -optional
- Path:
scummvm/extra/tony.dat - Source:
engine_data.mk (ENABLE_TONY) - Engine data for Tony Tough and the Night of Roasted Moths.
toon.dat -optional
- Path:
scummvm/extra/toon.dat - Source:
engine_data.mk (ENABLE_TOON) - Engine data for Toonstruck.
ultima.dat -optional
- Path:
scummvm/extra/ultima.dat - Source:
engine_data.mk (ENABLE_ULTIMA) - Engine data for Ultima series (Ultima IV-VIII, Savage Empire, Martian Dreams).
ultima8.dat -optional
- Path:
scummvm/extra/ultima8.dat - Source:
engine_data.mk (ENABLE_ULTIMA) - Engine data specific to Ultima VIII: Pagan.
wintermute.zip -optional
- Path:
scummvm/extra/wintermute.zip - Source:
engine_data.mk (ENABLE_WINTERMUTE) - Engine data for Wintermute engine games.
fonts.dat -optional
- Path:
scummvm/extra/fonts.dat - Source:
engine_data.mk (USE_FREETYPE2) - FreeType2 font data for text rendering.
fonts-cjk.dat -optional
- Path:
scummvm/extra/fonts-cjk.dat - Source:
engine_data_big.mk (USE_FREETYPE2) - CJK (Chinese/Japanese/Korean) font data. Large file, only for systems with enough memory.
fonts-imgui.dat -optional
- Path:
scummvm/extra/fonts-imgui.dat - Source:
engine_data.mk (USE_IMGUI) - ImGui font data for debug overlay rendering.
grim-patch.lab -optional
- Path:
scummvm/extra/grim-patch.lab - Source:
engine_data.mk (ENABLE_GRIM) - Patch data for Grim Fandango.
monkey4-patch.m4b -optional
- Path:
scummvm/extra/monkey4-patch.m4b - Source:
engine_data.mk (ENABLE_MONKEY4) - Patch data for Escape from Monkey Island.
pred.dic -optional
- Path:
scummvm/extra/pred.dic - Source:
engine_data.mk (ENABLE_AGI) - Predictive text dictionary for AGI engine text input (King's Quest, Space Quest, etc).
vkeybd_default.zip -optional
- Path:
scummvm/extra/vkeybd_default.zip - Source:
bundle_datafiles.sh (hardcoded addition) - Default virtual keyboard layout. Added to the extra path by the build script.
Generated on 2026-03-25T14:56:43Z