# LRPS2 - libretro PlayStation 2 core # Source: https://github.com/libretro/ps2 # Upstream: https://github.com/PCSX2/pcsx2 emulator: LRPS2 type: libretro core_classification: community_fork bios_mode: agnostic source: "https://github.com/libretro/ps2" upstream: "https://github.com/PCSX2/pcsx2" profiled_date: "2026-03-25" source_commit: "6eabf2242d451ee2e6d52b1e3f10efb77143ed05" core_version: "Git" display_name: "Sony - PlayStation 2 (LRPS2)" cores: [lrps2, pcsx2, "ps2"] systems: [sony-playstation-2] bios_directory: "pcsx2/bios/" resources_directory: "pcsx2/resources/" notes: | pcsx2/resources/GameIndex.yaml, the per-game patch, settings override and compatibility database, is the one the buildbot publishes in LRPS2.zip (the lrps2 data directory). An OSD warning is shown if it is missing, and some games do not boot without it. Hard fork of PCSX2 (pre-Qt, 1.7-dev era) ported to libretro. x86_64 only. BIOS detection is filename-agnostic: scans pcsx2/bios/ for any file between 4-8 MB with a valid romdir structure (RESET + ROMVER entries). No hash validation. Companion files (.rom1, .rom2, .nvm, .mec) derive paths from the selected BIOS. DEV9 (network/HDD) and USB are stubbed in the libretro port. Widescreen patches are largely compiled into the core (libretro/patches.cpp). .info firmware_count=2 counts the bios folder and GameIndex.yaml. .info description mentions EROM.BIN but no EROM loading path exists in the code. data_directories: - ref: lrps2 installed_on: [batocera, lakka, recalbox, retrobat, retrodeck] destination: "" source_ref: "pcsx2/GameDatabase.cpp:49, pcsx2/GameDatabase.cpp:979" files: - name: ".bin" path: "pcsx2/bios/.bin" required: true description: "PS2 BIOS binary" min_size: 4194304 max_size: 8388608 validation: [size] source_ref: "pcsx2/ps2/BiosTools.cpp:33-34,63-180,249-274,286-348" note: > Scans pcsx2/bios/ for any file between 4 MB and 8 MB. Validates via romdir structure parsing (RESET + ROMVER entries). User selects BIOS via core option pcsx2_bios. Falls back to first valid BIOS found if configured BIOS is missing. - name: ".rom1" path: "pcsx2/bios/.rom1" required: false max_size: 4194304 description: "DVD player ROM" source_ref: "pcsx2/ps2/BiosTools.cpp:189-229,339" note: > DVD player ROM. Tries .rom1 (appended) then .rom1 (extension replaced). Silently skipped if not found. - name: ".rom2" path: "pcsx2/bios/.rom2" required: false max_size: 524288 description: "Chinese ROM extension" source_ref: "pcsx2/ps2/BiosTools.cpp:189-229,340" note: > Chinese region ROM extension. Same naming convention as rom1. Only present on Chinese region consoles. - name: ".nvm" path: "pcsx2/bios/.nvm" required: false hle_fallback: true size: 1024 description: "NVRAM / EEPROM data" source_ref: "pcsx2/CDVD/CDVD.cpp:196-227" note: > Console EEPROM data (language, timezone, region, iLink ID, OSD settings). Path derived from BIOS path with extension replaced to .nvm. Auto-created with region-appropriate defaults if missing or invalid. - name: ".mec" path: "pcsx2/bios/.mec" required: false hle_fallback: true size: 4 description: "Mechacon version" source_ref: "pcsx2/CDVD/CDVD.cpp:229-245" note: > Mechacon (disc drive controller) version as u32. Auto-created with default 0x00020603 if missing. - name: "cheats_ws.zip" path: "pcsx2/resources/cheats_ws.zip" required: false description: "widescreen patches archive" source_ref: "pcsx2/VMManager.cpp:383-396" note: > ZIP archive of per-game widescreen (16:9) patches in pnach format. Only loaded when widescreen patches are enabled via core options. Fallback if no patches found in pcsx2/cheats_ws/ folder. - name: "cheats_ni.zip" path: "pcsx2/resources/cheats_ni.zip" required: false description: "no-interlacing patches archive" source_ref: "pcsx2/VMManager.cpp:418-431" note: > ZIP archive of per-game no-interlacing patches in pnach format. Only loaded when no-interlacing patches are enabled via core options. Fallback if no patches found in pcsx2/cheats_ni/ folder.