emulator: Syobon Action type: game core_classification: community_fork source: "https://github.com/iyzsong/syobonaction-libretro" upstream: "https://github.com/akemin-dayo/OpenSyobonAction" profiled_date: "2026-03-25" core_version: "0.3" display_name: "Syobon Action" cores: [syobonaction] systems: [] notes: > Libretro port of Open Syobon Action (Cat Mario), the SDL port of the Japanese platformer by z_gundam_tanosii. Game assets required in system_dir/SyobonAction/ with BGM/, SE/, and res/ subdirectories. Level data hardcoded in source. The original libretro/syobonaction-libretro repo was deleted; source points to the archived original by iyzsong. The .info display_version is "0.1" but the code reports "0.3". files: # ── res/ - Graphics (required: LoadGraph → exit(1) on failure) ── - name: player.PNG path: SyobonAction/res/player.PNG description: "Player character sprites" required: true category: game_data source_ref: "OpenSyobonAction/loadg.cpp:40" - name: brock.PNG path: SyobonAction/res/brock.PNG description: "Block tileset" required: true category: game_data source_ref: "OpenSyobonAction/loadg.cpp:42" - name: item.PNG path: SyobonAction/res/item.PNG description: "Item sprites" required: true category: game_data source_ref: "OpenSyobonAction/loadg.cpp:44" - name: teki.PNG path: SyobonAction/res/teki.PNG description: "Enemy sprites" required: true category: game_data source_ref: "OpenSyobonAction/loadg.cpp:46" - name: haikei.PNG path: SyobonAction/res/haikei.PNG description: "Background graphics" required: true category: game_data source_ref: "OpenSyobonAction/loadg.cpp:48" - name: brock2.PNG path: SyobonAction/res/brock2.PNG description: "Alternate block tileset" required: true category: game_data source_ref: "OpenSyobonAction/loadg.cpp:50" - name: omake.PNG path: SyobonAction/res/omake.PNG description: "Bonus sprites" required: true category: game_data source_ref: "OpenSyobonAction/loadg.cpp:52" - name: omake2.PNG path: SyobonAction/res/omake2.PNG description: "Bonus sprites (set 2)" required: true category: game_data source_ref: "OpenSyobonAction/loadg.cpp:54" - name: syobon3.PNG path: SyobonAction/res/syobon3.PNG description: "Title screen" required: true category: game_data source_ref: "OpenSyobonAction/loadg.cpp:56" # ── res/ - Font (required: TTF_OpenFont → exit(1) on failure) ── - name: sazanami-gothic.ttf path: SyobonAction/res/sazanami-gothic.ttf description: "Sazanami Gothic Japanese font for text rendering" required: true category: game_data source_ref: "OpenSyobonAction/DxLib.cpp:73" # ── BGM/ - Music (optional: LoadMusicMem → NULL on failure, game continues) ── - name: field.ogg path: SyobonAction/BGM/field.ogg description: "Field stage music" required: false category: game_data source_ref: "OpenSyobonAction/loadg.cpp:220" - name: dungeon.ogg path: SyobonAction/BGM/dungeon.ogg description: "Dungeon stage music" required: false category: game_data source_ref: "OpenSyobonAction/loadg.cpp:221" - name: star4.ogg path: SyobonAction/BGM/star4.ogg description: "Star power music" required: false category: game_data source_ref: "OpenSyobonAction/loadg.cpp:222" - name: castle.ogg path: SyobonAction/BGM/castle.ogg description: "Castle stage music" required: false category: game_data source_ref: "OpenSyobonAction/loadg.cpp:223" - name: puyo.ogg path: SyobonAction/BGM/puyo.ogg description: "Puyo stage music" required: false category: game_data source_ref: "OpenSyobonAction/loadg.cpp:224" # ── SE/ - Sound effects (optional: LoadSoundMem → NULL on failure, game continues) ── - name: jump.ogg path: SyobonAction/SE/jump.ogg description: "Jump sound" required: false category: game_data source_ref: "OpenSyobonAction/loadg.cpp:228" - name: brockbreak.ogg path: SyobonAction/SE/brockbreak.ogg description: "Block break sound" required: false category: game_data source_ref: "OpenSyobonAction/loadg.cpp:230" - name: coin.ogg path: SyobonAction/SE/coin.ogg description: "Coin sound" required: false category: game_data source_ref: "OpenSyobonAction/loadg.cpp:231" - name: humi.ogg path: SyobonAction/SE/humi.ogg description: "Stomp sound" required: false category: game_data source_ref: "OpenSyobonAction/loadg.cpp:232" - name: koura.ogg path: SyobonAction/SE/koura.ogg description: "Shell sound" required: false category: game_data source_ref: "OpenSyobonAction/loadg.cpp:233" - name: dokan.ogg path: SyobonAction/SE/dokan.ogg description: "Pipe sound" required: false category: game_data source_ref: "OpenSyobonAction/loadg.cpp:234" - name: brockkinoko.ogg path: SyobonAction/SE/brockkinoko.ogg description: "Mushroom from block sound" required: false category: game_data source_ref: "OpenSyobonAction/loadg.cpp:235" - name: powerup.ogg path: SyobonAction/SE/powerup.ogg description: "Power-up sound" required: false category: game_data source_ref: "OpenSyobonAction/loadg.cpp:236" - name: kirra.ogg path: SyobonAction/SE/kirra.ogg description: "Star sound" required: false category: game_data source_ref: "OpenSyobonAction/loadg.cpp:237" - name: goal.ogg path: SyobonAction/SE/goal.ogg description: "Goal sound" required: false category: game_data source_ref: "OpenSyobonAction/loadg.cpp:238" - name: death.ogg path: SyobonAction/SE/death.ogg description: "Death sound" required: false category: game_data source_ref: "OpenSyobonAction/loadg.cpp:239" - name: Pswitch.ogg path: SyobonAction/SE/Pswitch.ogg description: "P-switch sound" required: false category: game_data source_ref: "OpenSyobonAction/loadg.cpp:240" - name: jumpBlock.ogg path: SyobonAction/SE/jumpBlock.ogg description: "Jump block sound" required: false category: game_data source_ref: "OpenSyobonAction/loadg.cpp:241" - name: hintBlock.ogg path: SyobonAction/SE/hintBlock.ogg description: "Hint block sound" required: false category: game_data source_ref: "OpenSyobonAction/loadg.cpp:242" - name: 4-clear.ogg path: SyobonAction/SE/4-clear.ogg description: "Stage clear sound" required: false category: game_data source_ref: "OpenSyobonAction/loadg.cpp:243" - name: allclear.ogg path: SyobonAction/SE/allclear.ogg description: "All stages clear sound" required: false category: game_data source_ref: "OpenSyobonAction/loadg.cpp:244" - name: tekifire.ogg path: SyobonAction/SE/tekifire.ogg description: "Enemy fire sound" required: false category: game_data source_ref: "OpenSyobonAction/loadg.cpp:245"