emulator: "AnyBOR" type: libretro core_classification: game_engine source: "https://github.com/retrodiv/AnyBOR-libretro" upstream: "https://github.com/DCurrent/openbor" profiled_date: "2026-11-09" source_commit: "b3557f6fb2d4ff87133a2a4bea5fba4fc14d148a" prose_written_at: "b3557f6fb2d4ff87133a2a4bea5fba4fc14d148a" core_version: "0.1.85" version_basis: kind: file path: "src/glue/obor_engines.h" pattern: '#define OBOR_CORE_VERSION "([^"]+)"' display_name: "OpenBOR (AnyBOR)" cores: - "anybor" systems: - openbor notes: | A libretro core for OpenBOR games with 252 build profiles, from 3020 to 8023, run on nine engines compiled from DCurrent/openbor revisions that src/pin.json names. A profile is picked per game from build tags and content clues, or set in a core option. ref: src/pin.json:1-20, src/glue/obor_engines.h:6-7, src/glue/libretro.cpp:1283-1292 The content is a .pak or .spk archive, a .zip holding one game, or the data/models.txt of an unpacked mod. A save directory is required, and the core refuses to load without one. ref: src/glue/libretro.cpp:2678-2690, src/glue/libretro.cpp:2705-2724, src/glue/libretro.cpp:2729-2770 The only file read from the system directory is AnyBOR.ini, an optional configuration written by the user that selects a transform for packed content with a custom header. Absent, no transform runs. The engines are built into the core and no BIOS or data file is read. ref: src/glue/obor_transform.h:83-104, src/glue/obor_packed_prepare.h:22-37, src/glue/libretro.cpp:2771-2781 files: []