emulator: LOVE 0.10.2 type: standalone core_classification: game_engine source: "https://github.com/love2d/love" upstream: "https://github.com/love2d/love" profiled_date: "2026-10-20" source_commit: "9e139779956ddba89333eece8104bd7b1b4ff2e7" core_version: "0.10.2" display_name: "LOVE 2D game framework (0.10.2)" cores: - love-0.10.2 systems: [] mode: standalone notes: | Lua 2D game framework at tag 0.10.2, kept by RetroPie beside the 11.x package for games written against the 0.10 API (scriptmodules/ports/love-0.10.2.sh). RetroPie runs `love %ROM%` with a .love archive or a game directory. boot.lua first tries the executable itself as a fused archive, then the path given on the command line (src/scripts/boot.lua:275-296), and stops with "No code to run" when neither holds main.lua (src/scripts/boot.lua:500-506). conf.lua and every asset come from the game. boot.lua and nogame.lua are compiled in as headers, and the default font is Vera.ttf compiled in (src/modules/font/Font.cpp:34-41). Nothing is read from a BIOS or system directory. files: []