emulator: HBMAME (Homebrew MAME) type: libretro core_classification: enhanced_fork source: "https://github.com/libretro/hbmame-libretro" upstream: "https://github.com/Robbbert/hbmame" logo: "https://raw.githubusercontent.com/mamedev/mame/master/docs/source/images/MAMElogo.svg" profiled_date: "2026-03-23" core_version: "Git" display_name: "Arcade (HBMAME)" cores: - hbmame systems: - arcade based_on: MAME 0.220 author: Robbbert game_count: 8511 notes: | Fork of MAME 0.220 preserving homebrew and hacked arcade games. Builds as TARGET=hbmame with 191 driver files covering 8511 game entries. Drivers are hack/homebrew variants of CPS1, CPS2, CPS3, Neo Geo, Pac-Man, Galaxian, etc. BIOS handling is identical to MAME. Neo Geo drivers reuse the standard neogeo.zip BIOS set via unmodified NEO_BIOS macros (neogeo.h). No other HBMAME driver defines ROM_SYSTEM_BIOS entries. BIOS files are expected as MAME-format ZIP archives in the ROM search path. Data directories (artwork, cheat, hash, ini, samples) can be placed in {system_dir}/mame/ but are optional and game-specific. files: [] exclusion_note: "BIOS ROMs are inside parent ROM set ZIPs (neogeo.zip, etc.) following MAME convention. No standalone system directory files."