mirror of
https://github.com/Abdess/retroarch_system.git
synced 2026-04-13 04:12:33 -05:00
34 lines
1.2 KiB
YAML
34 lines
1.2 KiB
YAML
emulator: HBMAME (Homebrew MAME)
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type: libretro
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core_classification: enhanced_fork
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source: "https://github.com/libretro/hbmame-libretro"
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upstream: "https://github.com/Robbbert/hbmame"
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logo: "https://raw.githubusercontent.com/mamedev/mame/master/docs/source/images/MAMElogo.svg"
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profiled_date: "2026-03-23"
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core_version: "Git"
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display_name: "Arcade (HBMAME)"
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cores:
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- hbmame
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systems:
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- arcade
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based_on: MAME 0.220
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author: Robbbert
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game_count: 8511
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notes: |
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Fork of MAME 0.220 preserving homebrew and hacked arcade games. Builds as
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TARGET=hbmame with 191 driver files covering 8511 game entries. Drivers are
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hack/homebrew variants of CPS1, CPS2, CPS3, Neo Geo, Pac-Man, Galaxian, etc.
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BIOS handling is identical to MAME. Neo Geo drivers reuse the standard
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neogeo.zip BIOS set via unmodified NEO_BIOS macros (neogeo.h). No other
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HBMAME driver defines ROM_SYSTEM_BIOS entries. BIOS files are expected as
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MAME-format ZIP archives in the ROM search path.
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Data directories (artwork, cheat, hash, ini, samples) can be placed in
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{system_dir}/mame/ but are optional and game-specific.
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files: []
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exclusion_note: "BIOS ROMs are inside parent ROM set ZIPs (neogeo.zip, etc.) following MAME convention. No standalone system directory files."
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