mirror of
https://github.com/Abdess/retroarch_system.git
synced 2026-04-13 04:12:33 -05:00
49 libretro cores had type: game/utility/test instead of type: libretro, breaking the all_libretro filtering in resolve_platform_cores and excluding them from platform packs (e.g. cannonball missing from RetroArch). core_classification already carries the descriptive role. 9 profiles with subdirectory-loading cores (cannonball/, nxengine/, Citra/sysdata/, mame2003/, mame2003-plus/, mame2010/) now have path: fields so cross-reference places files at the correct destination. resolve_local_file now tries basename when name contains a path separator (e.g. res/tilemap.bin -> tilemap.bin), fixing resolution of files with subdirectory names.
24 lines
812 B
YAML
24 lines
812 B
YAML
emulator: mpv
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type: libretro
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core_classification: community_fork
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source: "https://github.com/libretro/libretro-mpv"
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upstream: "https://github.com/mpv-player/mpv"
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profiled_date: "2026-03-24"
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core_version: "0.2.alpha"
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display_name: "MPV"
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cores:
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- mpv
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systems: []
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notes: |
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Libretro wrapper around libmpv. Links against the mpv shared library
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for video/audio decoding and OpenGL rendering. Experimental, proof of
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concept. No system directory access — the core only loads the content
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file passed by RetroArch.
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# source_ref: mpv-libretro.c — single-file core (672 lines). No call to
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# RETRO_ENVIRONMENT_GET_SYSTEM_DIRECTORY. Only file access is the content
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# path via retro_load_game(info->path) forwarded to mpv loadfile command
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# (line 241, 296). No fopen, no system_dir path construction.
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files: []
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