mirror of
https://github.com/Abdess/retroarch_system.git
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Recalbox builds seven board images with different emulators. The new target scraper reads each board's defconfig against the package every system.ini core names. The names that reached no profile are mapped to the projects Recalbox builds or profiled from their source, and the mupen64plus video plugins are set aside.
109 lines
3.9 KiB
YAML
109 lines
3.9 KiB
YAML
emulator: Julius
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type: standalone
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core_classification: game_engine
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source: "https://github.com/bvschaik/julius"
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upstream: "https://github.com/bvschaik/julius"
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profiled_date: "2026-10-17"
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source_commit: "33c777019b2640b847b73815c3b4344cf7bd9576"
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core_version: "1.7.0"
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display_name: "Caesar III (Julius)"
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cores:
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- "julius"
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systems:
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- "caesar3"
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notes: |
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Open-source reimplementation of Impressions Games' Caesar III engine.
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It reads every graphic, text, sound and scenario from an installed copy
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of the game; nothing is bundled.
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The data directory is the command-line argument. pre_init() makes it
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the base path and runs game_pre_init(); a missing directory shows
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"Julius requires the original files from Caesar 3" and exits
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(ref: src/platform/julius.c:488-501, 580-586). File lookups are
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case-corrected inside that directory.
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Startup loads, in order, the text and message files c3.eng and
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c3_mm.eng (c3.rus and c3_mm.rus as the alternative pair)
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(ref: src/game/game.c:48-63, src/core/lang.c:141-165), the central
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climate graphics c3.sg2 and c3.555, the barbarian enemy graphics
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goths.sg2 and goths.555, and c3_model.txt (ref: src/game/game.c:79-104).
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Any of them missing aborts init. The_empire.555 is loaded with the
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climate graphics; a wrong size is logged and the game continues
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(ref: src/core/image.c:283-293, 323). The other climates, enemies,
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sounds, videos and scenario maps are opened from the same directory on
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demand.
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Recalbox lists Caesar III under roms/ports/Caesar3 with c3.exe as the
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entry and patches config and save paths into /recalbox/share.
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files:
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- name: "caesar3/"
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type: directory
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path: "caesar3/"
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system: "caesar3"
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category: game_data
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required: true
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description: "Caesar III install directory"
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source_ref: "src/platform/julius.c:488-501"
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note: "Given on the command line; every game file is opened by name inside it."
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- name: "c3.eng"
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path: "caesar3/c3.eng"
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system: "caesar3"
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category: game_data
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required: true
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description: "Caesar III interface text"
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source_ref: "src/core/lang.c:23, 74-80, 141-165"
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note: "Rejected when outside MIN_TEXT_SIZE..MAX_TEXT_SIZE. c3.rus replaces it on a Russian install."
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- name: "c3_mm.eng"
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path: "caesar3/c3_mm.eng"
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system: "caesar3"
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category: game_data
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required: true
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description: "Caesar III message text"
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source_ref: "src/core/lang.c:24, 129-150, 160-165"
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note: "Loaded as a pair with c3.eng; c3_mm.rus replaces it on a Russian install."
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- name: "c3.sg2"
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path: "caesar3/c3.sg2"
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system: "caesar3"
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category: game_data
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required: true
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description: "Main graphics index, central climate"
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source_ref: "src/core/image.c:48-52, 295-306, src/game/game.c:83-86"
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- name: "c3.555"
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path: "caesar3/c3.555"
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system: "caesar3"
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category: game_data
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required: true
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description: "Main graphics bitmaps, central climate"
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source_ref: "src/core/image.c:53-57, 314-317, src/game/game.c:83-86"
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- name: "goths.sg2"
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path: "caesar3/goths.sg2"
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system: "caesar3"
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category: game_data
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required: true
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description: "Barbarian enemy graphics index"
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source_ref: "src/core/image.c:79, 667-675, src/game/game.c:87-90"
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- name: "goths.555"
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path: "caesar3/goths.555"
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system: "caesar3"
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category: game_data
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required: true
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description: "Barbarian enemy graphics bitmaps"
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source_ref: "src/core/image.c:101, 681-684, src/game/game.c:87-90"
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- name: "c3_model.txt"
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path: "caesar3/c3_model.txt"
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system: "caesar3"
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category: game_data
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required: true
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description: "Building cost and desirability model"
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source_ref: "src/building/model.c:83-88, src/game/game.c:101-104"
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- name: "The_empire.555"
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path: "caesar3/The_empire.555"
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system: "caesar3"
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category: game_data
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required: false
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description: "Empire map bitmap"
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source_ref: "src/core/image.c:68, 283-293"
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note: "A short read is logged and the empire map stays blank."
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