mirror of
https://github.com/Abdess/retroarch_system.git
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Each standalone profile records where its version is read: the source at its pin (clk 2026-07-23-136-g9020107, shadps4 0.20.1 WIP, eden v0.2.0-401-g26a03d2), the APK, binary or archive read (kind package), or, where no reading can be made, kind unverified with the reason: a host the tools cannot read, a forge gone or not answering, no build recorded as read, a pin on another branch. Those keep their value, unconfirmed.
87 lines
3.7 KiB
YAML
87 lines
3.7 KiB
YAML
emulator: DarkPlaces
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type: standalone
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core_classification: game_engine
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source: "https://github.com/xonotic/darkplaces"
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upstream: "https://github.com/xonotic/darkplaces"
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source_branch: div0-stable
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profiled_date: "2026-10-20"
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source_commit: "ddabe55ae766087df0b82d214ca4b6d79a443345"
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core_version: "xonotic-v0.8.6-2-gddabe55"
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version_basis:
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kind: tag
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tag: "xonotic-v0.8.6"
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distance: 2
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display_name: "Quake (DarkPlaces)"
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cores:
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- darkplaces-quake
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systems: [quake]
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mode: standalone
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notes: |
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Quake engine by LadyHavoc, maintained by the Xonotic project. RetroPie
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builds the div0-stable branch with two patches touching gl_textures.c
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and makefile.inc only (scriptmodules/ports/darkplaces-quake.sh). It runs
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`darkplaces-sdl -basedir $romdir/ports/quake -game <dir>`, where <dir> is
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the folder of the pak0.pak picked in the ports menu (runcommand.sh
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%QUAKEDIR%). The menu lists id1, hipnotic, rogue and dopa when their
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pak0.pak exists, and the install drops the shareware id1/pak0.pak of
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quake106.zip (scriptmodules/libretrocores/lr-tyrquake.sh,
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game_data_lr-tyrquake, _add_games_lr-tyrquake).
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The default game mode reads id1 under the base directory
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(common.c:1450). -game hipnotic and -game rogue switch to the mission
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pack modes, which add their own folder after id1 (common.c:1451-1452,
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1515-1540, fs.c:1433-1446). Any other -game folder is added on top as a
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mod (fs.c:1448-1462, 2154-2168). FS_AddGameDirectory mounts every .pak
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in a folder in sorted order, then every .pk3, so names past pak9.pak are
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accepted (fs.c:1266-1308). gfx/pop.lmp, present only in the registered
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id1/pak1.pak, sets the registered cvar (fs.c:1484-1505). No pak is
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hashed or checked against a file count.
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gfx.wad is read from the mounted paks (wad.c:125-131), and a missing
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gfx/palette.lmp falls back to the internal palette (palette.c:301-306).
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quake.rc, default.cfg and progs.dat also come from the paks, so a base
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folder without them leaves the engine at its console.
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files:
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- name: "pak0.pak"
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category: game_data
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system: quake
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path: "id1/pak0.pak"
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installed_on: [retropie]
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required: true
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source_ref: "fs.c:1266-1308, 1433-1434; common.c:1450"
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note: "Shareware and registered Quake data, one file in both releases. RetroPie's install unpacks the shareware copy from quake106.zip into id1 under the base directory."
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- name: "pak1.pak"
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category: game_data
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system: quake
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path: "id1/pak1.pak"
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required: false
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source_ref: "fs.c:1266-1308, 1484-1505"
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note: "Registered episodes 2 to 4."
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unsourceable: "retail data the collection does not hold, and a same-named file of another game must not stand in"
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- name: "pak0.pak"
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category: game_data
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system: quake
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path: "hipnotic/pak0.pak"
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required: false
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source_ref: "common.c:1451, 1515-1540; fs.c:1440-1446"
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note: "Scourge of Armagon data. Loaded with -game hipnotic."
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unsourceable: "retail data the collection does not hold, and a same-named file of another game must not stand in"
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- name: "pak0.pak"
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category: game_data
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system: quake
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path: "rogue/pak0.pak"
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required: false
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source_ref: "common.c:1452, 1515-1540; fs.c:1440-1446"
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note: "Dissolution of Eternity data. Loaded with -game rogue."
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unsourceable: "retail data the collection does not hold, and a same-named file of another game must not stand in"
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- name: "pak0.pak"
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category: game_data
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system: quake
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path: "dopa/pak0.pak"
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required: false
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source_ref: "fs.c:1448-1462, 2154-2168"
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note: "Dimension of the Past data, added on top of id1 with -game dopa."
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unsourceable: "retail data the collection does not hold, and a same-named file of another game must not stand in"
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