Files
libretro/emulators/vitaquake3.yml
T
Abdessamad Derraz e7aa9e870b fix: state libretro core versions from their code
Each libretro profile records version_basis and core_version is read
there at its pin. snes9x states 1.63 in snes9x.h, nestopia 2.0.0, mgba
0.11.0, vice 3.10, atari800's libretro tree 7.0.0. Cores whose build
takes its version from git carry the nearest tag in describe form
(flycast v2.7-90-ge88b0ce, ppsspp, duckstation, gearcoleco), placeholders
copied from .info files (Git, SVN) are replaced by the code's statement,
and a code that states none is null with kind none.
2026-10-27 19:21:27 +01:00

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YAML

emulator: vitaQuakeIII
type: libretro
core_classification: community_fork
source: "https://github.com/libretro/vitaquake3"
upstream: "https://github.com/ioquake/ioq3"
profiled_date: "2026-03-25"
source_commit: "61374f650f42c4f25c215ea1f8db992af162ada6"
core_version: "1.36_GIT_ba68b99c-2018-01-23"
version_basis:
kind: file
path: "Makefile"
pattern: '-DPRODUCT_VERSION=\\"([^\\"]+)\\"'
display_name: "Quake III: Arena (vitaQuake 3)"
cores: [vitaquake3]
systems: [quake3]
notes: >
Quake III Arena source port built from ioquake3 with the libretro backend.
Also supports Team Arena (missionpack), OpenArena (baseoa), Quake3Rally
(baseq3r), and Urban Terror (q3ut4) via path detection. Content is loaded
from the .pk3 file path - the engine resolves the parent directory structure
to find baseq3/ and loads pak0.pk3 through pak8.pk3 sequentially. Game data
files (.pk3 archives) come from the retail game. No files are required in
the RetroArch system directory.
files: []