Files
libretro/emulators/dice.yml
T
Abdessamad Derraz 11da070128 chore: recale the profile refs onto their pins
Upstream moved under 145 profiles: 679 refs shifted and 452 followed a
renamed file, against 6,483 that still anchor where they were written.
The recale rewrites the located ranges only, keeping the annotations and
the sentences that carry them, and 106 pins advance in the same commit
because refs and source_commit name one revision or the profile
describes two at once.

Nothing here was guessed. The 183 refs that are CHANGED, GONE or
AMBIGUOUS are untouched, and the 57 profiles holding them keep their old
pin until someone reads the diff: profile_sync refuses to recale a
profile while any of its refs needs a re-read. trident kept its pin too,
its annotated ref being one the writer will not rewrite.
2026-09-04 14:41:44 +02:00

38 lines
1.1 KiB
YAML

emulator: DICE
type: libretro
core_classification: community_fork
source: "https://github.com/mittonk/dice-libretro"
upstream: "https://sourceforge.net/projects/dice/"
profiled_date: "2026-03-23"
source_commit: "b11714fc4eb5b671ba15f2ec7b98c7ae909f7a4c"
core_version: "v0.4.2"
display_name: "Arcade (DICE)"
cores:
- dice
systems:
- discrete-arcade
notes: |
Discrete Integrated Circuit Emulator. Emulates early arcade hardware built
from discrete logic components with no CPU. Libretro port by Ken Mitton,
based on upstream DICE by Adam B.
Games load as MAME-style ZIP archives matched by CRC32 per ROM chip
(chips/rom.cpp:41-218). ROM-less games (Pong, Breakout, etc.) use .dmy
dummy launcher files. The system directory is retrieved but never used
for file loading (libretro.cpp:60-62).
files: []
analysis:
rom_loading:
method: "MAME-style ZIP, matched by CRC32 per RomDesc"
source_ref: "chips/rom.cpp:41-218"
zip_handling: "unzip library (unzip/), opened via libretro_zip_filename"
game_count: 21
rom_games: 10
romless_games: 11
filesystem_access: false
system_directory_used: false
bios_required: false