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109 lines
3.9 KiB
YAML
109 lines
3.9 KiB
YAML
emulator: Julius
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type: standalone
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core_classification: game_engine
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source: "https://github.com/bvschaik/julius"
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upstream: "https://github.com/bvschaik/julius"
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profiled_date: "2026-10-17"
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source_commit: "33c777019b2640b847b73815c3b4344cf7bd9576"
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core_version: "1.7.0"
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display_name: "Caesar III (Julius)"
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cores:
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- "julius"
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systems:
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- "caesar3"
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notes: |
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Open-source reimplementation of Impressions Games' Caesar III engine.
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It reads every graphic, text, sound and scenario from an installed copy
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of the game. Nothing is bundled.
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The data directory is the command-line argument. pre_init() makes it
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the base path and runs game_pre_init(). A missing directory shows
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"Julius requires the original files from Caesar 3" and exits
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(ref: src/platform/julius.c:488-501, 580-586). File lookups are
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case-corrected inside that directory.
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Startup loads, in order, the text and message files c3.eng and
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c3_mm.eng (c3.rus and c3_mm.rus as the alternative pair)
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(ref: src/game/game.c:48-63, src/core/lang.c:141-165), the central
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climate graphics c3.sg2 and c3.555, the barbarian enemy graphics
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goths.sg2 and goths.555, and c3_model.txt (ref: src/game/game.c:79-104).
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Any of them missing aborts init. The_empire.555 is loaded with the
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climate graphics. A wrong size is logged and the game continues
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(ref: src/core/image.c:283-293, 323). The other climates, enemies,
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sounds, videos and scenario maps are opened from the same directory on
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demand.
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Recalbox lists Caesar III under roms/ports/Caesar3 with c3.exe as the
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entry and patches config and save paths into /recalbox/share.
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files:
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- name: "caesar3/"
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type: directory
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path: "caesar3/"
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system: "caesar3"
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category: game_data
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required: true
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description: "Caesar III install directory"
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source_ref: "src/platform/julius.c:488-501"
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note: "Given on the command line. Every game file is opened by name inside it."
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- name: "c3.eng"
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path: "caesar3/c3.eng"
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system: "caesar3"
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category: game_data
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required: true
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description: "Caesar III interface text"
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source_ref: "src/core/lang.c:23, 74-80, 141-165"
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note: "Rejected when outside MIN_TEXT_SIZE..MAX_TEXT_SIZE. c3.rus replaces it on a Russian install."
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- name: "c3_mm.eng"
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path: "caesar3/c3_mm.eng"
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system: "caesar3"
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category: game_data
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required: true
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description: "Caesar III message text"
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source_ref: "src/core/lang.c:24, 129-150, 160-165"
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note: "Loaded as a pair with c3.eng, and c3_mm.rus replaces it on a Russian install."
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- name: "c3.sg2"
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path: "caesar3/c3.sg2"
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system: "caesar3"
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category: game_data
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required: true
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description: "Main graphics index, central climate"
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source_ref: "src/core/image.c:48-52, 295-306, src/game/game.c:83-86"
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- name: "c3.555"
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path: "caesar3/c3.555"
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system: "caesar3"
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category: game_data
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required: true
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description: "Main graphics bitmaps, central climate"
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source_ref: "src/core/image.c:53-57, 314-317, src/game/game.c:83-86"
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- name: "goths.sg2"
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path: "caesar3/goths.sg2"
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system: "caesar3"
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category: game_data
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required: true
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description: "Barbarian enemy graphics index"
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source_ref: "src/core/image.c:79, 667-675, src/game/game.c:87-90"
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- name: "goths.555"
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path: "caesar3/goths.555"
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system: "caesar3"
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category: game_data
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required: true
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description: "Barbarian enemy graphics bitmaps"
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source_ref: "src/core/image.c:101, 681-684, src/game/game.c:87-90"
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- name: "c3_model.txt"
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path: "caesar3/c3_model.txt"
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system: "caesar3"
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category: game_data
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required: true
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description: "Building cost and desirability model"
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source_ref: "src/building/model.c:83-88, src/game/game.c:101-104"
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- name: "The_empire.555"
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path: "caesar3/The_empire.555"
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system: "caesar3"
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category: game_data
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required: false
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description: "Empire map bitmap"
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source_ref: "src/core/image.c:68, 283-293"
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note: "A short read is logged and the empire map stays blank."
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