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libretro/emulators/np2pi.yml
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Abdessamad Derraz bb19a6d5cf feat: profile what RetroBat and RetroPie run
100 emulator names the two platforms run had no profile, so their packs carried nothing for them. Each was read from the platform's own launcher or scriptmodule: the same program as an existing profile takes the name in cores:, a different build gets its own profile read from that version, a launcher or self-contained game goes to remove_cores, and the rest are new profiles written from their source or shipped binary. The files they need that the collection lacked are collected from the upstream distributions. Bungie and splitwolf trees are read by path and stay out of dedup.
2026-10-20 06:14:10 +02:00

193 lines
6.7 KiB
YAML

emulator: np2pi
type: standalone
core_classification: community_fork
source: "https://github.com/eagle0wl/np2pi"
upstream: "https://np2.yui.ne.jp"
profiled_date: "2026-10-20"
source_commit: "2e995768b55e97acfaac32d45fbb8351645cba62"
core_version: "0.83"
display_name: "NEC - PC-98 (np2pi)"
mode: standalone
cores:
- np2pi
systems:
- nec-pc-98
notes: |
Raspberry Pi build by eagle0wl of Yui's Neko Project II 0.83
(np2ver.h:1), the SDL front end compiled with sdl/makefile.rpi and
sdl/raspberrypi/compiler.h. That header defines SUPPORT_SASI and
SUPPORT_SCSI but not SUPPORT_PC9821, and bios/bios.c defines
BIOS_SIMULATE, so bios9821.rom and itf.rom are never opened: the ITF
image is the itfrom.res table compiled into the binary.
ref: sdl/raspberrypi/compiler.h:136-139, bios/bios.c:16-21,
bios/bios.c:257-268, bios/bios.c:302-318
Every file below is opened from the working directory. datadir is "./",
file_setcd(datadir) makes it the base of file_getcd, and getbiospath
falls back to file_getcd while the biospath key of np2.cfg is empty, as
it is by default. np2.cfg itself is read and written there.
ref: sdl/np2.c:48, sdl/np2.c:152, sdl/dosio.c:180-195, pccore.c:98-111,
sdl/ini.c:318, sdl/ini.c:412-416
RetroPie launches np2 from its pc98 configuration directory, where it
links 2608_bd.wav, 2608_hh.wav, 2608_rim.wav, 2608_sd.wav,
2608_tom.wav, 2608_top.wav, bios.rom, FONT.ROM and sound.rom from the
pc98 folder of its BIOS directory, and TakaoGothic as default.ttf. The
paths below follow that folder. The other files are read only when
placed in the working directory itself.
Fonts are filled in order and each source only supplies the glyphs still
missing: the fontfile key of np2.cfg (empty by default), FONT.BMP,
FONT.ROM, then the PC-8801 KANJI1.ROM, KANJI2.ROM and PC88.FNT. Glyphs
still missing after that are drawn from default.ttf through SDL_ttf into
font.tmp, which is reused on later runs. default.ttf is a desktop font,
not a machine ROM.
ref: pccore.c:251, font/font.c:113-188, font/fontdata.c:8-12,
font/fontpc88.c:81-193, sdl/fontmng.c:12-16
files:
- name: "bios.rom"
path: "pc98/bios.rom"
system: nec-pc-98
description: "PC-9801 system BIOS, E8000h-FFFFFh"
min_size: 98304
validation: [size]
required: false
hle_fallback: true
note: >-
The first 0x18000 bytes are read to E8000h. A shorter file, or no
file, leaves the built-in BIOS simulation in place.
source_ref: "bios/bios.c:226-256, common/strres.c:53"
- name: "FONT.BMP"
path: "pc98/FONT.BMP"
system: nec-pc-98
description: "PC-98 character generator as a 2048x2048 monochrome bitmap"
required: false
hle_fallback: true
note: "First font source tried from the working directory."
source_ref: "font/font.c:179, font/fontdata.c:11, font/fontpc98.c:11-16"
- name: "FONT.ROM"
path: "pc98/FONT.ROM"
system: nec-pc-98
description: "PC-98 character generator in the Virtual98 layout"
min_size: 288768
validation: [size]
required: false
hle_fallback: true
note: "Read when glyphs are still missing after FONT.BMP. 0x46800 bytes are read, a shorter file is ignored."
source_ref: "font/font.c:180, font/fontdata.c:12, font/fontv98.c:8, font/fontv98.c:30-51"
- name: "KANJI1.ROM"
path: "pc98/KANJI1.ROM"
system: nec-pc-98
description: "PC-8801 first level kanji ROM"
min_size: 131072
validation: [size]
required: false
hle_fallback: true
note: "Read after FONT.ROM for the ANK and first level kanji glyphs still missing, 0x20000 bytes."
source_ref: "font/font.c:181, font/fontdata.c:9, font/fontpc88.c:94-133"
- name: "KANJI2.ROM"
path: "pc98/KANJI2.ROM"
system: nec-pc-98
description: "PC-8801 second level kanji ROM"
min_size: 131072
validation: [size]
required: false
hle_fallback: true
note: "Read for the second level kanji glyphs still missing, 0x20000 bytes."
source_ref: "font/font.c:181, font/fontdata.c:10, font/fontpc88.c:135-152"
- name: "PC88.FNT"
path: "pc98/PC88.FNT"
system: nec-pc-98
description: "PC-8801 ANK font"
min_size: 6144
validation: [size]
required: false
hle_fallback: true
note: "Read for the ANK glyphs still missing, 0x1800 bytes."
source_ref: "font/font.c:181, font/fontdata.c:8, font/fontpc88.c:154-187"
- name: "sound.rom"
path: "pc98/sound.rom"
system: nec-pc-98
description: "FM sound board BIOS"
min_size: 16384
validation: [size]
required: false
hle_fallback: true
note: >-
Each board first tries its own image, sound14.rom, sound26.rom,
sound86.rom, sound118.rom or soundSPB.rom, then sound.rom, reading
0x4000 bytes. Without one a 9-byte stub is written to the ROM window.
source_ref: "sound/soundrom.c:11-16, sound/soundrom.c:19-81, cbus/board26k.c:87, cbus/board86.c:178"
- name: "2608_bd.wav"
path: "pc98/2608_bd.wav"
system: nec-pc-98
description: "YM2608 rhythm sample, bass drum"
required: false
source_ref: "sound/rhythmc.c:8, sound/rhythmc.c:57-68"
- name: "2608_sd.wav"
path: "pc98/2608_sd.wav"
system: nec-pc-98
description: "YM2608 rhythm sample, snare drum"
required: false
source_ref: "sound/rhythmc.c:9, sound/rhythmc.c:57-68"
- name: "2608_top.wav"
path: "pc98/2608_top.wav"
system: nec-pc-98
description: "YM2608 rhythm sample, top cymbal"
required: false
source_ref: "sound/rhythmc.c:10, sound/rhythmc.c:57-68"
- name: "2608_hh.wav"
path: "pc98/2608_hh.wav"
system: nec-pc-98
description: "YM2608 rhythm sample, hi-hat"
required: false
source_ref: "sound/rhythmc.c:11, sound/rhythmc.c:57-68"
- name: "2608_tom.wav"
path: "pc98/2608_tom.wav"
system: nec-pc-98
description: "YM2608 rhythm sample, tom"
required: false
source_ref: "sound/rhythmc.c:12, sound/rhythmc.c:57-68"
- name: "2608_rim.wav"
path: "pc98/2608_rim.wav"
system: nec-pc-98
description: "YM2608 rhythm sample, rim shot"
required: false
source_ref: "sound/rhythmc.c:13, sound/rhythmc.c:57-68"
- name: "sasi.rom"
path: "pc98/sasi.rom"
system: nec-pc-98
description: "SASI controller BIOS"
min_size: 4096
validation: [size]
required: false
hle_fallback: true
note: "Read when a SASI disk is attached, 0x1000 bytes. Otherwise the built-in stub is copied."
source_ref: "cbus/sasiio.c:442-465"
- name: "scsi.rom"
path: "pc98/scsi.rom"
system: nec-pc-98
description: "SCSI controller BIOS"
min_size: 16384
validation: [size]
required: false
hle_fallback: true
note: "Read when a SCSI disk is attached, 0x4000 bytes. Otherwise the built-in stub is copied."
source_ref: "cbus/scsiio.c:208-233"