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Reorganized 6 branches into bios/Manufacturer/Console/. Scrapers for RetroArch, Batocera, Recalbox, and libretro core-info. Platform-aware verification replicating native logic per platform. Pack generation with dedup, alias resolution, variant support. CI/CD: weekly auto-scrape, auto-release, PR validation. Large files (>50MB) stored as GitHub Release assets, auto-fetched at build time.
23 lines
664 B
INI
23 lines
664 B
INI
# GXXE01, GXXP01, GXXJ01 - POKeMON XD
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[Core]
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# Prevents crash when Greevil's henchman and Zook show up
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CPUThread = False
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# Prevents various invalid read errors, especially during
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# normal (multiplayer) battles when doing multiple battles in a row.
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MMU = True
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[OnFrame]
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# Add memory patches to be applied every frame here.
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[ActionReplay]
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# Add action replay cheats here.
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[Video_Settings]
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# Fixes garbled text.
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SafeTextureCacheColorSamples = 0
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# Many areas of the game have unused vertexes, especially with cutscenes
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# involving Shadow Pokémon, such as the purification cutscene.
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# CPU Cull ends up greatly boosting performance for these cases.
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CPUCull = True
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