Files
libretro/bios/Other/Recalbox/NAL.ini
Abdessamad Derraz 13c561888d v2: automated BIOS platform with full pipeline
Reorganized 6 branches into bios/Manufacturer/Console/.
Scrapers for RetroArch, Batocera, Recalbox, and libretro core-info.
Platform-aware verification replicating native logic per platform.
Pack generation with dedup, alias resolution, variant support.
CI/CD: weekly auto-scrape, auto-release, PR validation.
Large files (>50MB) stored as GitHub Release assets, auto-fetched at build time.
2026-03-17 10:54:39 +01:00

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765 B
INI

# NALE01, NALJ01, NALP01 - Super Smash Bros. (Virtual Console)
[Core]
# Values set here will override the main Dolphin settings.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video_Stereoscopy]
StereoConvergence = 5000
[Video_Settings]
# This game creates a large number of EFB copies at different addresses, resulting
# in a large texture cache which takes considerable time to save.
SaveTextureCacheToState = False
[Video_Hacks]
# This game crashes very soon after boot if EFB copies are scaled at higher resolutions.
# This is due to Dolphin running out of memory. Disabling Scaled EFB copies allows playing
# at higher resolutions without the game crashing for now.
EFBScaledCopy = False