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Add new emulator profiles (ares, BigPEmu, Eden, Model2, PrimeHack, Supermodel, Suyu, Xenia Canary, Yuzu) under emulators/*.yml with metadata, notes, file lists and exclusion/hle details. Update README counts (emulators/systems/files summary and auto-generated timestamp) and bump generated_at in database.json. Adjust mkdocs.yml navigation counts and add Yuzu entry to the Emulators nav.
39 lines
1.6 KiB
YAML
39 lines
1.6 KiB
YAML
emulator: Xenia Canary
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type: standalone
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core_classification: community_fork
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source: "https://github.com/xenia-canary/xenia-canary"
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upstream: "https://github.com/xenia-canary/xenia-canary"
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profiled_date: "2026-03-26"
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core_version: "canary"
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display_name: "Xenia Canary (Xbox 360)"
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cores:
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- xenia
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systems:
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- microsoft-xbox-360
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analysis_date: "2026-03-26"
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analysis_commit: "3efc88a (depth=1)"
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mode: standalone
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notes: |
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Xenia Canary is an experimental open-source Xbox 360 emulator (BSD license)
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originally by Ben Vanik, now maintained by the xenia-canary community. Pure
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HLE: the Xbox 360 kernel (xboxkrnl), XAM, and XBDM modules are fully
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reimplemented in C++. XConfig system settings are hardcoded with user-
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configurable overrides (language, region, audio, video). No BIOS, firmware,
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NAND dump, flash dump, or keyvault file is loaded at any point.
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EmuDeck installs xenia_canary.exe into the xbox360 ROMs folder. Config via
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xenia-canary.config.toml. Game patches downloaded separately into patches/.
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files: []
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exclusion_note: >
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Xenia is a pure high-level emulation (HLE) Xbox 360 emulator. The entire
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Xbox 360 operating system (kernel, XAM dashboard services, XBDM debug
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manager) is reimplemented in C++ as HLE modules loaded at startup
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(emulator.cc:316-318). System configuration (XConfig) returns hardcoded
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values from xboxkrnl_xconfig.cc. Memory, CPU (JIT), GPU, APU, and HID
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subsystems are all software-emulated. No external BIOS, firmware, NAND
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flash dump, or system files are loaded from disk. The wiki confirms:
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"Xenia doesn't require any Xbox 360 system files."
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