Files
libretro/emulators/testgl_compute_shaders.yml
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Abdessamad Derraz e7aa9e870b fix: state libretro core versions from their code
Each libretro profile records version_basis and core_version is read
there at its pin. snes9x states 1.63 in snes9x.h, nestopia 2.0.0, mgba
0.11.0, vice 3.10, atari800's libretro tree 7.0.0. Cores whose build
takes its version from git carry the nearest tag in describe form
(flycast v2.7-90-ge88b0ce, ppsspp, duckstation, gearcoleco), placeholders
copied from .info files (Git, SVN) are replaced by the code's statement,
and a code that states none is null with kind none.
2026-10-27 19:21:27 +01:00

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YAML

emulator: "TestGL ComputeShaders"
type: libretro
core_classification: pure_libretro
source: "https://github.com/libretro/libretro-samples"
upstream: "https://github.com/libretro/libretro-samples"
profiled_date: "2026-03-25"
source_commit: "7c2ad112d7a5176de2191e473369668da8946b16"
core_version: "v1"
version_basis:
kind: file
path: "video/opengl/libretro_test_gl_compute_shaders/app/boxes.cpp"
pattern: 'info\.library_version\s*=\s*"([^"]+)"'
display_name: "TestGL ComputeShaders"
cores:
- testgl_compute_shaders
systems: []
notes: |
OpenGL compute shader test core from libretro-samples. Validates compute
shader support through the libretro hw_render interface. Runs a compute
shader kernel and renders the output, testing GL 4.3+ / GLES 3.1+
capability in the frontend. All visual assets (shaders, textures, mesh)
are bundled in the core's app/ directory alongside the binary.
files: []