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PCSX2x6 reads bin/resources/GameIndex.yaml, an arcade database keyed by NM gameid. The shortened tail resources/GameIndex.yaml matched four files, and the resolver set aside the three in other emulators' trees before measuring ambiguity, so PCSX2's console database passed for path proof and shipped in the PCSX2x6 pack. Ambiguity is now read before that filtering. A tail indexed from an identical copy is kept even when the database records the other copy's path. PCSX2x6's GameIndex.yaml and RedumpDatabase.yaml are collected from its repository at the pinned 583f0e90 (git blobsed8232e3and8669b3af).