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Profiles that read two repositories, a libretro port and its upstream, now prefix each citation with source or upstream, decided by which tree carries the cited value at its pin. The emulator pages use the word to tell libretro glue, emulator code as the port carries it, and the upstream emulator apart.
108 lines
4.3 KiB
YAML
108 lines
4.3 KiB
YAML
emulator: vkQuake2
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type: standalone
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core_classification: game_engine
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source: "https://github.com/kondrak/vkQuake2"
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upstream: "https://github.com/id-Software/Quake-2"
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profiled_date: "2026-10-17"
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source_commit: "5bf9c012024884234df0f63c615daec0c740def7"
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core_version: "1.5.10"
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display_name: "Quake II (vkQuake2)"
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cores: ["vkquake2"]
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systems: [quake2, xatrix, rogue, ctf]
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notes: |
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Quake II 3.21 with a Vulkan renderer. VERSION 3.21, VKQUAKE2_VERSION
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"1.5.10", BASEDIRNAME = "baseq2" (qcommon/qcommon.h:26-30).
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FS_InitFilesystem reads the basedir cvar, default ".", and mounts
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<basedir>/baseq2 (qcommon/files.c:858, 872). A non-empty game cvar adds
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<basedir>/<game> on top (qcommon/files.c:878-880, 640).
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FS_AddGameDirectory tries pak0.pak through pak9.pak in each directory and
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skips an index that does not open (qcommon/files.c:537-542).
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FS_LoadPackFile computes a checksum of the pak directory, but the
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comparison against PAK0_CHECKSUM only runs with NO_ADDONS, which is
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commented out (qcommon/files.c:24, 28, 484-489). No pak is rejected for
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its contents. The Vulkan renderer, vid_ref default "vk"
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(linux/vid_so.c:448), stops with ERR_FATAL when pics/colormap.pcx is
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missing (ref_vk/vk_image.c:1640-1642). That file is in baseq2/pak0.pak.
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Batocera 43.1 copies /usr/bin/vkquake2 (binary, ref_*.so and the game
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libraries of baseq2, ctf, rogue, smd, xatrix, zaero) into
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/userdata/roms/quake2, changes to that directory and runs ./quake2, with
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`+set game rogue|xatrix|zaero|smd` chosen from the ROM name (configgen
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generators/vkquake2/vkquake2Generator.py). The basedir is therefore
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/userdata/roms/quake2.
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Music is read from <gamedir>/music/trackNN.ogg, .flac, .mp3 or .wav,
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then from baseq2/music/ (client/snd_miniaudio.c:215-220, 241-246).
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files:
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- name: "pak0.pak"
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category: game_data
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system: quake2
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path: "baseq2/pak0.pak"
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required: true
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source_ref: "source qcommon/files.c:872 (baseq2 mounted), 537-542 (pak%i.pak loop), source ref_vk/vk_image.c:1640-1642 (pics/colormap.pcx fatal)"
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note: "Retail Quake II data. Not hash-checked."
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- name: "pak1.pak"
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category: game_data
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system: quake2
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path: "baseq2/pak1.pak"
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required: false
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source_ref: "source qcommon/files.c:537-542"
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note: "Shipped by the 3.20 point release."
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- name: "pak2.pak"
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category: game_data
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system: quake2
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path: "baseq2/pak2.pak"
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required: false
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source_ref: "source qcommon/files.c:537-542"
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note: "Shipped by the 3.20 point release."
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- name: "pak0.pak"
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category: game_data
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system: xatrix
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path: "xatrix/pak0.pak"
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required: false
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source_ref: "source qcommon/files.c:878-880 (game cvar), 640 (game dir mounted), 537-542"
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note: "The Reckoning data. Loaded with `+set game xatrix`."
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unsourceable: "retail data the collection does not hold, and a same-named file of another game must not stand in"
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- name: "pak0.pak"
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category: game_data
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system: rogue
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path: "rogue/pak0.pak"
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required: false
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source_ref: "source qcommon/files.c:878-880 (game cvar), 640 (game dir mounted), 537-542"
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note: "Ground Zero data. Loaded with `+set game rogue`."
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unsourceable: "retail data the collection does not hold, and a same-named file of another game must not stand in"
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- name: "pak0.pak"
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category: game_data
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system: ctf
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path: "ctf/pak0.pak"
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required: false
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source_ref: "source qcommon/files.c:878-880 (game cvar), 640 (game dir mounted), 537-542"
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note: "Three Wave CTF data from the 3.20 point release. Loaded with `+set game ctf`."
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- name: "pak0.pak"
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category: game_data
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system: quake2
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path: "zaero/pak0.pak"
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required: false
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source_ref: "source qcommon/files.c:878-880 (game cvar), 640 (game dir mounted), 537-542"
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note: "Zaero data. Loaded with `+set game zaero`."
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unsourceable: "data the collection does not hold, and a same-named file of another game must not stand in"
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- name: "pak0.pak"
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category: game_data
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system: quake2
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path: "smd/pak0.pak"
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required: false
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source_ref: "source qcommon/files.c:878-880 (game cvar), 640 (game dir mounted), 537-542"
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note: "Slight Mechanical Destruction data. Loaded with `+set game smd`."
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unsourceable: "data the collection does not hold, and a same-named file of another game must not stand in"
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