Files
libretro/emulators/freeintv_ts_overlay.yml
Abdessamad Derraz 86dbdf28e5 feat: core profiles, data_dirs buildbot, cross_ref fix
profiles: amiberry (new), amiarcadia, atari800, azahar, b2,
bk, blastem, bluemsx, freeintv updated with source refs,
upstream field, mode field, data_directories.

_data_dirs.yml: buildbot source for retroarch platforms,
strip_components for nested ZIPs, freeintv-overlays fixed.

cross_reference.py: data_directories-aware gap analysis,
suppresses false gaps when emulator+platform share refs.

refresh_data_dirs.py: ZIP strip_components support,
for_platforms filter, ETag freshness for buildbot.

scraper: bluemsx single ref, freeintv overlays injection.
generate_pack.py: warning on missing data directory cache.
2026-03-18 21:20:02 +01:00

60 lines
2.2 KiB
YAML

emulator: "FreeIntv (Touchscreen Overlay)"
type: libretro
source: "https://github.com/libretro/FreeIntv"
profiled_date: "2026-03-18"
core_version: "v2025.11.1"
display_name: "Mattel Intellivision (FreeIntvTSOverlay)"
cores:
- freeintv
systems:
- intellivision
notes: |
Same repo and core as FreeIntv. The touchscreen overlay feature is a
compile-time option within the same codebase, not a separate core. The
library_name is "freeintv" (src/libretro.c:1413), identical to the
non-overlay build.
The overlay system adds an onscreen interactive keypad for touchscreen
and mouse input. It is toggled via core option freeintv_multiscreen_overlay
(src/libretro_core_options.h:82-85). When enabled, the display splits into
game + keypad side-by-side (multi-screen mode).
Visual assets (controller base frame, banner, default keypad image) are
compiled into the binary from C headers: banner.h, keypad_frame_graphic.h,
default_keypad_image.h. These are NOT files the user needs to provide.
ROM-specific overlays are optional 370x600 PNG files placed by the user in
system/freeintv_overlays/<rom_name>.png. These are cosmetic per-game keypad
images loaded via stbi_load() (src/libretro.c:273). Core falls back to
embedded default_keypad_image.h if no per-game overlay found.
90 overlays available in Assets/Overlays.zip in the core repo.
Not on RetroArch buildbot — sourced from core repo via _data_dirs.yml.
BIOS loading is unchanged from the base FreeIntv core. retro_load_game()
(src/libretro.c:1169-1174) loads exec.bin and grom.bin from the system
directory with no variation based on overlay mode.
bios_identical_to: freeintv
data_directories:
- ref: freeintv-overlays
destination: freeintv_overlays
files:
- name: "exec.bin"
system: intellivision
required: true
size: 8192
md5: 62e761035cb657903761800f4437b8af
note: "Executive ROM. Same file as base FreeIntv."
source_ref: "src/intv.c:47-71, src/libretro.c:1169"
- name: "grom.bin"
system: intellivision
required: true
size: 2048
md5: 0cd5946c6473e42e8e4c2137785e427f
note: "Graphics ROM. Same file as base FreeIntv."
source_ref: "src/intv.c:73-98, src/libretro.c:1173"