mirror of
https://github.com/Abdess/retroarch_system.git
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profiles: amiberry (new), amiarcadia, atari800, azahar, b2, bk, blastem, bluemsx, freeintv updated with source refs, upstream field, mode field, data_directories. _data_dirs.yml: buildbot source for retroarch platforms, strip_components for nested ZIPs, freeintv-overlays fixed. cross_reference.py: data_directories-aware gap analysis, suppresses false gaps when emulator+platform share refs. refresh_data_dirs.py: ZIP strip_components support, for_platforms filter, ETag freshness for buildbot. scraper: bluemsx single ref, freeintv overlays injection. generate_pack.py: warning on missing data directory cache.
60 lines
2.2 KiB
YAML
60 lines
2.2 KiB
YAML
emulator: "FreeIntv (Touchscreen Overlay)"
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type: libretro
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source: "https://github.com/libretro/FreeIntv"
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profiled_date: "2026-03-18"
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core_version: "v2025.11.1"
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display_name: "Mattel Intellivision (FreeIntvTSOverlay)"
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cores:
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- freeintv
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systems:
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- intellivision
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notes: |
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Same repo and core as FreeIntv. The touchscreen overlay feature is a
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compile-time option within the same codebase, not a separate core. The
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library_name is "freeintv" (src/libretro.c:1413), identical to the
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non-overlay build.
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The overlay system adds an onscreen interactive keypad for touchscreen
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and mouse input. It is toggled via core option freeintv_multiscreen_overlay
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(src/libretro_core_options.h:82-85). When enabled, the display splits into
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game + keypad side-by-side (multi-screen mode).
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Visual assets (controller base frame, banner, default keypad image) are
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compiled into the binary from C headers: banner.h, keypad_frame_graphic.h,
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default_keypad_image.h. These are NOT files the user needs to provide.
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ROM-specific overlays are optional 370x600 PNG files placed by the user in
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system/freeintv_overlays/<rom_name>.png. These are cosmetic per-game keypad
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images loaded via stbi_load() (src/libretro.c:273). Core falls back to
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embedded default_keypad_image.h if no per-game overlay found.
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90 overlays available in Assets/Overlays.zip in the core repo.
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Not on RetroArch buildbot — sourced from core repo via _data_dirs.yml.
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BIOS loading is unchanged from the base FreeIntv core. retro_load_game()
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(src/libretro.c:1169-1174) loads exec.bin and grom.bin from the system
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directory with no variation based on overlay mode.
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bios_identical_to: freeintv
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data_directories:
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- ref: freeintv-overlays
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destination: freeintv_overlays
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files:
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- name: "exec.bin"
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system: intellivision
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required: true
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size: 8192
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md5: 62e761035cb657903761800f4437b8af
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note: "Executive ROM. Same file as base FreeIntv."
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source_ref: "src/intv.c:47-71, src/libretro.c:1169"
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- name: "grom.bin"
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system: intellivision
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required: true
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size: 2048
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md5: 0cd5946c6473e42e8e4c2137785e427f
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note: "Graphics ROM. Same file as base FreeIntv."
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source_ref: "src/intv.c:73-98, src/libretro.c:1173"
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