mirror of
https://github.com/Abdess/retroarch_system.git
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Each registered platform running a core that reads a data directory was checked against its own image at the revision its platform YAML pins. A platform that installs the tree goes in installed_on, one that never opens it in unread_on, and one that leaves it to the user joins for_platforms. The install steps are cited beside each _data_dirs.yml entry.
325 lines
16 KiB
YAML
325 lines
16 KiB
YAML
# Data directory sources for libretro cores.
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# Platforms reference entries by key via data_directories: [{ref: key, destination: path}].
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# Pack generator auto-refreshes from source. Use --offline to skip.
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#
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# Source rules:
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# - RetroArch/Lakka/RetroPie: use buildbot.libretro.com (official RetroArch channel)
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# ref: RetroArch/config.def.h DEFAULT_BUILDBOT_ASSETS_SERVER_URL
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# - Other platforms (Batocera, Recalbox, RetroBat): use their own upstream sources
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# - for_platforms: restricts which platforms use this entry
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# if absent, entry is available to all platforms
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#
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# A platform pack carries the trees its own systems declare and those of the
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# libretro cores it runs (a profile's data_directories). A platform whose
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# image installs the tree where its core reads it is left out of
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# for_platforms: the profile records it (installed_on), and the comment above
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# the entry cites the install step at the revision the platform YAML pins.
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# A platform that never opens the tree is recorded with unread_on.
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# tests/test_core_data_trees.py fails on a reader with neither.
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#
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# Each entry cites the original emulator source code that requires the directory.
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data_directories:
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# =========================================================================
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# RetroArch buildbot sources (retroarch, lakka, retropie only)
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# https://buildbot.libretro.com/assets/system/
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# =========================================================================
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# ref: DolphinLibretro/Boot.cpp:72-73 (system/dolphin-emu/Sys/)
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# Installed (emulators/dolphin.yml installed_on, the other readers follow):
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# batocera batocera.linux@batocera-43.1 package/batocera/emulators/retroarch/libretro/libretro-dolphin/libretro-dolphin.mk:43-44
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# knulli batocera.linux@487014d9 libretro-dolphin.mk:36-37, knulli-linux@20260511 board/scripts/post-build-script.sh:262
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# lakka Lakka-LibreELEC@v6.1 packages/lakka/libretro_cores/dolphin/package.mk:35-36
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# retrobat retrobat-bios@158add8d dolphin-emu/Sys/, retrobat@8.3.1 build.ini get_bios
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# retrodeck components@fcd0d729 retroarch/component_prepare.sh:61
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# Never opened: recalbox (libretroRetroarch.py:452-453 hands the core bios/gamecube,
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# package/libretro-dolphin/0003-recalbox-bios-paths.patch drops dolphin-emu/Sys),
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# romm (EmulatorJS 4.2.3 ships no Dolphin core and RomM hands a core one file).
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dolphin-sys:
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source_url: "https://buildbot.libretro.com/assets/system/Dolphin.zip"
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source_type: zip
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for_platforms: [emudeck, retroarch, retropie, rocknix]
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local_cache: data/dolphin-sys
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strip_components: 2
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exclude: [Themes]
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description: "Dolphin system data (GameSettings, DSP, fonts, shaders)"
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# ref: ppsspp/ext/native/ui/ui_screen.cpp (system/PPSSPP/)
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# Installed (emulators/ppsspp.yml installed_on):
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# amberelec AmberELEC@a21975bf packages/amberelec/sources/autostart.sh:152-154, core patched
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# to read /roms/gamedata/ppsspp (packages/games/libretro/ppsspp/patches/001-fix_savedir.patch)
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# batocera libretro-ppsspp.mk:109-110, core patched to /usr/share/ppsspp/PPSSPP (000-batocera-path.patch:10)
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# emudeck EmuDeck@dddb3022 functions/EmuScripts/emuDeckRetroArch.sh:27, 343
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# lakka packages/lakka/libretro_cores/ppsspp/package.mk:72-73
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# recalbox recalbox@10.1.1 package/libretro-ppsspp/libretro-ppsspp.mk:86, ppsspp-0000-fix-recalbox-path.patch
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# retrobat retrobat-bios@158add8d PPSSPP/
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# retrodeck retroarch/component_prepare.sh:64
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# retropie RetroPie-Setup@46128cd2 scriptmodules/libretrocores/lr-ppsspp.sh:55-56
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# romm EmulatorJS@v4.2.3 emulator.js:922-923, GameManager.js:346-368
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# knulli stays: the A133 and A527 boards overlay a prebuilt core that reads
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# bios/PPSSPP (board/allwinner/a133/fsoverlay/usr/lib/libretro/ppsspp_libretro.so).
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ppsspp-assets:
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source_url: "https://buildbot.libretro.com/assets/system/PPSSPP.zip"
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source_type: zip
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for_platforms: [knulli, retroarch, rocknix]
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local_cache: data/ppsspp-assets
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strip_components: 1
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description: "PPSSPP fonts, backgrounds, shaders, lang files"
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# ref: bluemsx-libretro/system/ (system/Databases/ + system/Machines/)
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# Installed (emulators/bluemsx.yml installed_on):
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# batocera libretro-bluemsx/libretro-bluemsx.mk:38-39
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# knulli batocera.linux@487014d9 libretro-bluemsx.mk:37-38, post-build-script.sh:262
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# recalbox package/libretro-bluemsx/libretro-bluemsx.mk:27
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# retrobat retrobat-bios@158add8d Databases/, Machines/
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# retrodeck retroarch/component_prepare.sh:122, 124
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# retropie scriptmodules/libretrocores/lr-bluemsx.sh:33-34, 59
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bluemsx:
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source_url: "https://buildbot.libretro.com/assets/system/blueMSX.zip"
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source_type: zip
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for_platforms: [amberelec, emudeck, emuelec, lakka, nextui, retroarch, rocknix]
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local_cache: data/bluemsx
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description: "blueMSX Databases + Machines configs"
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# ref: pcsx2/libretro/main.cpp (system/pcsx2/)
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# Installed (emulators/lrps2.yml installed_on):
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# batocera libretro-ps2/libretro-ps2.mk:37-39
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# lakka packages/lakka/libretro_cores/lrps2/package.mk:33-34
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# recalbox package/libretro-ps2/libretro-ps2.mk:35-37 (bios/ps2/resources, where its patch reads)
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# retrobat retrobat-bios@158add8d pcsx2/resources/GameIndex.yaml
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# retrodeck retroarch/component_prepare.sh:95
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# Never opened: romm (EmulatorJS 4.2.3 ships no PS2 core).
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lrps2:
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source_url: "https://buildbot.libretro.com/assets/system/LRPS2.zip"
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source_type: zip
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for_platforms: [emudeck, knulli, retroarch, retropie, rocknix]
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local_cache: data/lrps2
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description: "LRPS2 GameIndex.yaml + resources"
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# ref: pcee2-libretro/Libretro.cpp:426 - system/pcsx2/resources/
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# PCSX2 bin/resources at the upstream revision the pcee2 core is merged up to
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# (pcee2-libretro/upstream.version). patches.zip is a separate release asset
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# of PCSX2/pcsx2_patches and is carried as a file entry of the profile.
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pcsx2-resources:
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source_url: "https://github.com/PCSX2/pcsx2/archive/{version}.tar.gz"
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source_type: tarball
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source_path: "pcsx2-{version}/bin/resources"
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version: 6db638dc0373769b4c5d5b5dd7ed6da641b9a18e
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local_cache: data/pcsx2-resources
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description: "PCSX2 resources (GameIndex.yaml, RedumpDatabase.yaml, fonts, shaders, icons, sounds)"
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# ref: pcsx2-libretro/Main.cpp:157-158 (yaps2) - system/pcsx2/resources/
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# yaps2's own bin/resources at the revision its profile is pinned to.
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yaps2-resources:
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source_url: "https://github.com/yaps2/yaps2/archive/{version}.tar.gz"
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source_type: tarball
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source_path: "yaps2-{version}/bin/resources"
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version: 57ea93c0ce8306063b31fe6658dab6b492bbedfe
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local_cache: data/yaps2-resources
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description: "yaps2 resources (GameIndex.yaml, RedumpDatabase.yaml, fonts, shaders, icons, sounds)"
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# ref: src/Cafe/GameProfile/GameProfile.cpp:181-195 (Cemu/gameProfiles/default/)
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cemu-gameprofiles:
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source_url: "https://github.com/cemu-project/Cemu/archive/{version}.tar.gz"
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source_type: tarball
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source_path: "Cemu-{version}/bin/gameProfiles/default"
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version: 3310f3b8b184d64a62b89fd59088c799432badf5
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local_cache: data/cemu-gameprofiles
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description: "Cemu default game profiles (one .ini per title id)"
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# ref: src/Cafe/GraphicPack/GraphicPack2.cpp:96-111 (Cemu/graphicPacks/downloadedGraphicPacks/)
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cemu-graphic-packs:
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source_url: "https://github.com/cemu-project/cemu_graphic_packs/releases/download/Github981/graphicPacks981.zip"
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source_type: zip
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local_cache: data/cemu-graphic-packs
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description: "Cemu community graphic packs, release Github981"
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# ref: scummvm/backends/platform/libretro (system/scummvm/)
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scummvm:
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source_url: "https://buildbot.libretro.com/assets/system/ScummVM.zip"
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source_type: zip
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for_platforms: [retroarch, lakka, retropie]
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local_cache: data/scummvm
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description: "ScummVM extra data files (themes, translations, shaders)"
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# ref: nxengine-libretro (system/)
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nxengine:
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source_url: "https://buildbot.libretro.com/assets/system/NXEngine%20%28Cave%20Story%29.zip"
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source_type: zip
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for_platforms: [retroarch, lakka, retropie]
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local_cache: data/nxengine
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description: "NXEngine Cave Story game data"
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# ref: ecwolf/src/wl_main.cpp (system/ecwolf.pk3)
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ecwolf:
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source_url: "https://buildbot.libretro.com/assets/system/ECWolf.zip"
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source_type: zip
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for_platforms: [retroarch, lakka, retropie]
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local_cache: data/ecwolf
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description: "ECWolf game engine data"
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# ref: prboom/src/d_main.c (system/prboom.wad)
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prboom:
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source_url: "https://buildbot.libretro.com/assets/system/PrBoom.zip"
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source_type: zip
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for_platforms: [retroarch, lakka, retropie]
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local_cache: data/prboom
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description: "PrBoom Doom engine data"
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# ref: xrick/src/data.c (system/xrick/data.zip)
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xrick:
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source_url: "https://buildbot.libretro.com/assets/system/XRick%20%28Rick%20Dangerous%29.zip"
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source_type: zip
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for_platforms: [retroarch, lakka, retropie]
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local_cache: data/xrick
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description: "XRick Rick Dangerous game data"
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# ref: dinothawr/libretro.cpp (system/dinothawr/)
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# Installed (emulators/dinothawr.yml installed_on):
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# lakka packages/lakka/libretro_cores/dinothawr/package.mk:17-18
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# recalbox package/libretro-dinothawr/libretro-dinothawr.mk:32-33 (as content, roms/ports)
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# retrobat retrobat-bios@158add8d dinothawr/
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# retrodeck retroarch/component_prepare.sh:59
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# retropie scriptmodules/libretrocores/lr-dinothawr.sh:50 (as content, roms/ports)
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dinothawr:
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source_url: "https://buildbot.libretro.com/assets/system/Dinothawr.zip"
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source_type: zip
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for_platforms: [emudeck, emuelec, retroarch, rocknix]
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local_cache: data/dinothawr
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description: "Dinothawr game data"
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# ref: qemu (system firmware)
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qemu:
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source_url: "https://buildbot.libretro.com/assets/system/QEMU.zip"
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source_type: zip
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for_platforms: [retroarch, lakka, retropie]
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local_cache: data/qemu
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description: "QEMU firmware (SeaBIOS, VGA BIOS, OpenSBI, etc.)"
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# ref: cannonball/src/main.cpp (system/)
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cannonball:
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source_url: "https://buildbot.libretro.com/assets/system/Cannonball%20%28ROMs%20Required%29.zip"
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source_type: zip
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for_platforms: [retroarch, lakka, retropie]
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local_cache: data/cannonball
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description: "Cannonball OutRun engine config"
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# ref: fbneo hiscore.dat (system/fbneo/)
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fbneo-hiscore:
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source_url: "https://buildbot.libretro.com/assets/system/FinalBurn%20Neo%20%28hiscore%29.zip"
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source_type: zip
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for_platforms: [retroarch, lakka, retropie]
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local_cache: data/fbneo-hiscore
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description: "FinalBurn Neo hiscore database"
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# ref: mame2003/src (system/mame2003/)
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mame2003:
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source_url: "https://buildbot.libretro.com/assets/system/MAME%202003.zip"
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source_type: zip
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for_platforms: [retroarch, lakka, retropie]
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local_cache: data/mame2003
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description: "MAME 2003 samples + cheat"
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# ref: mame2003-plus (system/mame2003-plus/)
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mame2003-plus:
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source_url: "https://buildbot.libretro.com/assets/system/MAME%202003-Plus.zip"
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source_type: zip
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for_platforms: [retroarch, lakka, retropie]
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local_cache: data/mame2003-plus
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description: "MAME 2003-Plus samples + cheat + history"
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# ref: sdlpal/main.c (system/sdlpal/, Chinese Paladin / 仙剑奇侠传)
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# Not on buildbot, sourced from large-files release asset
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sdlpal:
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source_url: "https://github.com/Abdess/retrobios/releases/download/large-files/sdlpal-data.zip"
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source_type: zip
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local_cache: data/sdlpal
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description: "SDLPAL Chinese Paladin game data (.mkf archives)"
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# ref: OpenTyrian2000 (system/opentyrian/tyrian/)
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# Tyrian 2.1 freeware data (buildbot URLs removed, sourced from release asset)
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opentyrian:
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source_url: "https://github.com/Abdess/retrobios/releases/download/large-files/opentyrian-data.zip"
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source_type: zip
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for_platforms: [retroarch, lakka, retropie]
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local_cache: data/opentyrian
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description: "OpenTyrian Tyrian 2.1 freeware game data"
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# ref: syobonaction (system/syobonaction/)
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# Freeware game data from OpenSyobonAction (BGM, res, SE directories)
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syobonaction:
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source_url: "https://github.com/akemin-dayo/OpenSyobonAction/archive/refs/heads/{version}.tar.gz"
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source_type: tarball
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source_path: "OpenSyobonAction-master"
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version: master
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local_cache: data/syobonaction
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exclude: [DxLib.cpp, DxLib.h, icon.ico, joyconfig.h, loadg.cpp, main.cpp, main.h, Makefile, README_ja.md, README.md]
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description: "Syobon Action (Cat Mario) game data (sprites, BGM, SE)"
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# =========================================================================
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# Upstream repo sources (not on buildbot, available to all platforms)
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# =========================================================================
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# ref: FreeIntv/src/libretro.c:273 (system/freeintv_overlays/<rom>.png)
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# 90 per-game controller overlay PNGs, loaded via stbi_load()
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# optional: core falls back to embedded default keypad image
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# freeintv overlays: Assets/Overlays.zip in repo (not a directory)
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# Already archived in bios/Mattel/Intellivision/freeintv_overlays/
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# No buildbot source, sourced manually from core repo
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# Never opened: batocera, knulli and recalbox build FreeIntv 85bf25a3, which
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# predates the overlays (libretro-freeintv.mk), and romm hands a core one file.
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freeintv-overlays:
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source_url: "https://github.com/libretro/FreeIntv/raw/{version}/Assets/Overlays.zip"
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source_type: zip
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version: master
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local_cache: data/freeintv-overlays
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strip_components: 1
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description: "FreeIntv per-game controller overlay PNGs"
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# ref: crawl-ref/source/files.cc:375-458 (datafile_path() dat/ tree)
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# Not on buildbot, sourced from libretro repo
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# 532 files (tiles, fonts, databases, lua scripts, level descriptions)
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stonesoup:
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source_url: "https://github.com/libretro/crawl-ref/archive/refs/heads/{version}.tar.gz"
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source_type: tarball
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source_path: "crawl-ref-master/crawl-ref/source/dat"
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version: master
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local_cache: data/stonesoup
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description: "DCSS game data (tiles, fonts, databases, lua, level descriptions)"
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# ref: FBNeo src/burner/libretro/libretro.cpp (system/fbneo/cheats/)
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# No platform installs it. Never opened: romm (one file per core).
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fbneo-cheats:
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source_url: "https://github.com/finalburnneo/FBNeo-cheats/archive/refs/heads/{version}.zip"
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source_type: zip
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version: master
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local_cache: data/fbneo-cheats
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strip_components: 1
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description: "FinalBurn Neo per-game cheat definitions"
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# ref: FBNeo src/burn/snd/samples.cpp (system/fbneo/samples/)
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# No platform installs it (batocera, knulli, recalbox, retrobat, retrodeck and
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# retropie create an empty fbneo/samples). Never opened: romm (RomM hands
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# EmulatorJS one file, views/Player/EmulatorJS/Player.vue:368-370).
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fbneo-samples:
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source_url: "https://github.com/Abdess/retrobios/releases/download/large-files/fbneo-samples.zip"
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source_type: zip
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for_platforms: [amberelec, batocera, emudeck, emuelec, knulli, lakka, myminui, nextui, recalbox, retroarch, retrobat, retrodeck, retropie, rocknix]
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local_cache: data/fbneo-samples
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description: "FinalBurn Neo per-game audio samples (49 arcade games)"
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# ref: dirksimple (system/)
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# Installed (emulators/dirksimple.yml installed_on):
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# recalbox package/libretro-dirksimple/libretro-dirksimple.mk:21 (bios/daphne/DirkSimple, where its patch reads)
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# retrodeck retroarch/component_prepare.sh:60
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# retropie scriptmodules/libretrocores/lr-dirksimple.sh:49
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# lakka stays: packages/lakka/libretro_cores/dirksimple/package.mk:17-18 copies
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# data/games to DirkSimple/games, one level above DirkSimple/data/games.
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dirksimple:
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source_url: "https://buildbot.libretro.com/assets/system/DirkSimple.zip"
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source_type: zip
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for_platforms: [emudeck, lakka, retroarch, rocknix]
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local_cache: data/dirksimple
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description: "DirkSimple Dragon's Lair engine data"
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