Files
libretro/emulators/dinothawr.yml
Abdessamad Derraz 71b127efb5 feat: 4-source verified emulator profiles (A-E cores)
33 emulator profiles created or updated with systematic
verification against libretro docs, .info, core source,
and original emulator source code.

New profiles: bsnes-jg, bsnes2014, bsnes_cplusplus98,
bsnes_hd_beta, bsnes_mercury, citra2018, citra_canary.

Key fixes:
- dosbox_svn/svn_ce: not aliases of dosbox_core (no MUNT)
- beetle_psx: alt_names renamed to aliases (field bug)
- dolphin: added 15 Realtek BT firmware for Wiimote passthrough
- dosbox_core: added CM-32LN, 13 split ROM pairs for standalone
- duckstation: type standalone+libretro, 106 BIOS verified
- snes9x/np2kai: formal aliases for alternate filenames
2026-03-19 08:09:34 +01:00

30 lines
909 B
YAML

emulator: Dinothawr
type: game
source: "https://github.com/libretro/Dinothawr"
profiled_date: "2026-03-18"
core_version: "v1.0"
display_name: "Dinothawr"
cores: [dinothawr]
systems: []
notes: |
Puzzle game by the libretro team. Push blocks on ice.
Game data (TMX levels, sprites, music) needed for the core to work.
Two loading modes:
1. Load dinothawr.game as content (data in content directory)
2. supports_no_game=true: loads from system_dir/dinothawr/
ref: libretro.cpp:267-271 —
game_path_dir = join(system_dir, "/", "dinothawr")
game_path = join(game_path_dir, "/", "dinothawr.game")
Buildbot provides Dinothawr.zip via Core System Files Downloader.
ref: buildbot.libretro.com/assets/system/Dinothawr.zip
data_directories:
- ref: dinothawr
source_ref: "libretro.cpp:270-271"
files: []
# no BIOS/firmware — game data loaded via data_directories or content