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33 emulator profiles created or updated with systematic verification against libretro docs, .info, core source, and original emulator source code. New profiles: bsnes-jg, bsnes2014, bsnes_cplusplus98, bsnes_hd_beta, bsnes_mercury, citra2018, citra_canary. Key fixes: - dosbox_svn/svn_ce: not aliases of dosbox_core (no MUNT) - beetle_psx: alt_names renamed to aliases (field bug) - dolphin: added 15 Realtek BT firmware for Wiimote passthrough - dosbox_core: added CM-32LN, 13 split ROM pairs for standalone - duckstation: type standalone+libretro, 106 BIOS verified - snes9x/np2kai: formal aliases for alternate filenames
30 lines
909 B
YAML
30 lines
909 B
YAML
emulator: Dinothawr
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type: game
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source: "https://github.com/libretro/Dinothawr"
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profiled_date: "2026-03-18"
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core_version: "v1.0"
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display_name: "Dinothawr"
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cores: [dinothawr]
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systems: []
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notes: |
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Puzzle game by the libretro team. Push blocks on ice.
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Game data (TMX levels, sprites, music) needed for the core to work.
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Two loading modes:
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1. Load dinothawr.game as content (data in content directory)
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2. supports_no_game=true: loads from system_dir/dinothawr/
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ref: libretro.cpp:267-271 —
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game_path_dir = join(system_dir, "/", "dinothawr")
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game_path = join(game_path_dir, "/", "dinothawr.game")
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Buildbot provides Dinothawr.zip via Core System Files Downloader.
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ref: buildbot.libretro.com/assets/system/Dinothawr.zip
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data_directories:
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- ref: dinothawr
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source_ref: "libretro.cpp:270-271"
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files: []
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# no BIOS/firmware — game data loaded via data_directories or content
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