Files
libretro/emulators/vbam.yml
T
Abdessamad Derraz 892bc34e21 refactor: fold vba_m into the vbam profile
vba_m carried md5 values taken from docs.libretro.com while its entries
declare validation: [size], which is what src/gba/GBA.cpp:3262-3272 and
src/gb/GB.cpp:2172-2192 actually check. Only the source decides a hash,
so they are gone.

The profile becomes an alias of vbam, and the buildbot name vba-m moves
into its cores: list so target filtering still resolves it.
2026-08-10 13:37:20 +02:00

52 lines
1.6 KiB
YAML

emulator: VBA-M
type: "standalone + libretro"
core_classification: official_port
source: "https://github.com/libretro/vbam-libretro"
upstream: "https://github.com/visualboyadvance-m/visualboyadvance-m"
profiled_date: "2026-03-25"
source_commit: "e8b2875d6cad10fc3c7c9f57bb5f1acc324d7c10"
core_version: "2.1.4"
display_name: "Nintendo - Game Boy Advance (VBA-M)"
cores:
- vbam
- vba-m
systems:
- nintendo-gba
- nintendo-gb
- nintendo-gbc
notes: |
Supports GB, GBC, GBA, and SGB (borders/palette only).
BIOS usage controlled by vbam_usebios core option (default: disabled).
Built-in HLE BIOS (myROM array) handles GBA SWI calls without external file.
GB/GBC boot sequence skipped when BIOS absent.
Upstream repo includes the libretro port in src/libretro/.
files:
- name: gba_bios.bin
system: nintendo-gba
required: false
hle_fallback: true
size: 16384
validation: [size]
description: "GBA BIOS"
source_ref: "src/gba/GBA.cpp:3262-3272 (CPUInit size check), src/libretro/libretro.cpp:846-851 (gba_init)"
- name: gb_bios.bin
system: nintendo-gb
required: false
hle_fallback: true
size: 256
validation: [size]
description: "Game Boy boot ROM"
source_ref: "src/gb/GB.cpp:2172-2192 (gbCPUInit size check), src/libretro/libretro.cpp:861-879 (gb_init)"
- name: gbc_bios.bin
system: nintendo-gbc
required: false
hle_fallback: true
size: 2304
validation: [size]
description: "Game Boy Color boot ROM"
source_ref: "src/gb/GB.cpp:2172-2192 (gbCPUInit size check), src/libretro/libretro.cpp:861-879 (gb_init)"