mirror of
https://github.com/Abdess/retroarch_system.git
synced 2026-04-13 12:22:33 -05:00
Scripts: - fix generate_site nav regex destroying mkdocs.yml content - fix auto_fetch comma-separated MD5 in find_missing - fix verify print_platform_result conflating untested/missing - fix validate_pr path traversal and symlink check - fix batocera_scraper brace counting and escaped quotes in strings - fix emudeck_scraper hash search crossing function boundaries - fix pipeline.py cwd to repo root via Path(__file__) - normalize SHA1 comparison to lowercase in generate_pack Emulator profiles: - emux_gb/nes/sms: reclassify from alias to standalone profiles - ep128emu: remove .info-only files not referenced in source - fbalpha2012 variants: full source-verified profiles - fbneo_cps12: add new profile
43 lines
1.7 KiB
YAML
43 lines
1.7 KiB
YAML
emulator: "FB Alpha 2012 CPS-2"
|
|
type: frozen_snapshot
|
|
source: "https://github.com/libretro/fbalpha2012_cps2"
|
|
upstream: "https://www.fbalpha.com"
|
|
profiled_date: "2026-03-19"
|
|
core_version: "v0.2.97.28"
|
|
display_name: "Arcade (FB Alpha 2012 CPS-2)"
|
|
cores:
|
|
- fbalpha2012_cps2
|
|
systems:
|
|
- cps2
|
|
|
|
notes: |
|
|
Frozen snapshot of Final Burn Alpha v0.2.97.28 (circa 2012), CPS-2 only.
|
|
NOT an alias of FBNeo — different codebase, different ROM set compatibility.
|
|
Exists for RAM-constrained platforms (3DS, embedded). Most users should use FBNeo.
|
|
|
|
CPS-2 has no system BIOS. Each game's ROM set is self-contained:
|
|
68000 program ROMs + Z80 sound program + GFX ROMs + QSound samples.
|
|
|
|
QSound is emulated in software (qs_c.c:QscInit, panning table + DSP emulation).
|
|
No external QSound DSP ROM (dl-1425.bin) needed — unlike MAME, FBA emulates
|
|
the QSound chip directly without requiring the DSP program ROM.
|
|
|
|
Z80 sound program loaded from game ROM set into CpsZRom buffer (cps.c:451,
|
|
BurnLoadRom). QSound samples loaded into CpsQSam. All from the game ZIP.
|
|
|
|
Board PLDs (buf1, ioa1, prg2, rom1) referenced via A_BOARD_QSOUND_PLDS
|
|
macro, all marked BRF_OPT. GAL/PAL dumps for hardware preservation only.
|
|
Zero BRF_BIOS entries in entire codebase.
|
|
|
|
ROM path: ROMs loaded from content directory (g_rom_dir, libretro.cpp).
|
|
g_system_dir is set (line 988) but never used for any file loading.
|
|
|
|
The .info note "BIOS files must be inside the ROM directory" is misleading —
|
|
there are no BIOS files for CPS-2. Generic note across all FBA cores.
|
|
|
|
need_fullpath=true, block_extract=true, extensions=zip.
|
|
|
|
files: []
|
|
|
|
exclusion_note: "CPS-2 arcade hardware has no system BIOS. QSound DSP emulated in software (qs_c.c). Each game ROM set is self-contained."
|