mirror of
https://github.com/Abdess/retroarch_system.git
synced 2026-10-11 05:53:23 -05:00
16 lines
764 B
Lua
16 lines
764 B
Lua
local common = require('eka2l1.common')
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local evt = require('eka2l1.events')
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local cpu = require('eka2l1.cpu')
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local ffi = require('ffi')
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function fixWrongGLSLCodeHash()
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-- For some reason they try to hash configuration header string instead. They take the combined string
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-- length, so we can try to replace the configuration string with combined
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-- Again, this crash sometimes are constant!! Because the emulator's randomness does not exist. Note that
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-- OpenGL operations does not cause any allocations that is supposed to make the memory orders random.
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cpu.setReg(7, cpu.getReg(8))
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end
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common.log('Script enabled: Eternal Legacy (Gameloft) crash fix.')
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evt.registerBreakpointHook('eternallegacy.exe', 0x00270488, 0, 0, fixWrongGLSLCodeHash, 0x7C16F812) |