Files
libretro/platforms/_data_dirs.yml
2026-03-29 00:21:53 +01:00

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# Data directory sources for libretro cores.
# Platforms reference entries by key via data_directories: [{ref: key, destination: path}].
# Pack generator auto-refreshes from source. Use --offline to skip.
#
# Source rules:
# - RetroArch/Lakka/RetroPie: use buildbot.libretro.com (official RetroArch channel)
# ref: RetroArch/config.def.h DEFAULT_BUILDBOT_ASSETS_SERVER_URL
# - Other platforms (Batocera, Recalbox, RetroBat): use their own upstream sources
# - for_platforms: restricts which platforms use this entry
# if absent, entry is available to all platforms
#
# Each entry cites the original emulator source code that requires the directory.
data_directories:
# =========================================================================
# RetroArch buildbot sources (retroarch, lakka, retropie only)
# https://buildbot.libretro.com/assets/system/
# =========================================================================
# ref: DolphinLibretro/Boot.cpp:72-73 — system/dolphin-emu/Sys/
dolphin-sys:
source_url: "https://buildbot.libretro.com/assets/system/Dolphin.zip"
source_type: zip
for_platforms: [retroarch, lakka, retropie]
local_cache: data/dolphin-sys
strip_components: 2
exclude: [Themes]
description: "Dolphin system data (GameSettings, DSP, fonts, shaders)"
# ref: ppsspp/ext/native/ui/ui_screen.cpp — system/PPSSPP/
ppsspp-assets:
source_url: "https://buildbot.libretro.com/assets/system/PPSSPP.zip"
source_type: zip
for_platforms: [retroarch, lakka, retropie]
local_cache: data/ppsspp-assets
strip_components: 1
description: "PPSSPP fonts, backgrounds, shaders, lang files"
# ref: bluemsx-libretro/system/ — system/Databases/ + system/Machines/
bluemsx:
source_url: "https://buildbot.libretro.com/assets/system/blueMSX.zip"
source_type: zip
for_platforms: [retroarch, lakka, retropie]
local_cache: data/bluemsx
description: "blueMSX Databases + Machines configs"
# ref: pcsx2/libretro/main.cpp — system/pcsx2/
lrps2:
source_url: "https://buildbot.libretro.com/assets/system/LRPS2.zip"
source_type: zip
for_platforms: [retroarch, lakka, retropie]
local_cache: data/lrps2
description: "LRPS2 GameIndex.yaml + resources"
# ref: scummvm/backends/platform/libretro — system/scummvm/
scummvm:
source_url: "https://buildbot.libretro.com/assets/system/ScummVM.zip"
source_type: zip
for_platforms: [retroarch, lakka, retropie]
local_cache: data/scummvm
description: "ScummVM extra data files (themes, translations, shaders)"
# ref: nxengine-libretro — system/
nxengine:
source_url: "https://buildbot.libretro.com/assets/system/NXEngine%20%28Cave%20Story%29.zip"
source_type: zip
for_platforms: [retroarch, lakka, retropie]
local_cache: data/nxengine
description: "NXEngine Cave Story game data"
# ref: ecwolf/src/wl_main.cpp — system/ecwolf.pk3
ecwolf:
source_url: "https://buildbot.libretro.com/assets/system/ECWolf.zip"
source_type: zip
for_platforms: [retroarch, lakka, retropie]
local_cache: data/ecwolf
description: "ECWolf game engine data"
# ref: prboom/src/d_main.c — system/prboom.wad
prboom:
source_url: "https://buildbot.libretro.com/assets/system/PrBoom.zip"
source_type: zip
for_platforms: [retroarch, lakka, retropie]
local_cache: data/prboom
description: "PrBoom Doom engine data"
# ref: xrick/src/data.c — system/xrick/data.zip
xrick:
source_url: "https://buildbot.libretro.com/assets/system/XRick%20%28Rick%20Dangerous%29.zip"
source_type: zip
for_platforms: [retroarch, lakka, retropie]
local_cache: data/xrick
description: "XRick Rick Dangerous game data"
# ref: dinothawr/libretro.cpp — system/dinothawr/
dinothawr:
source_url: "https://buildbot.libretro.com/assets/system/Dinothawr.zip"
source_type: zip
for_platforms: [retroarch, lakka, retropie]
local_cache: data/dinothawr
description: "Dinothawr game data"
# ref: qemu — system firmware
qemu:
source_url: "https://buildbot.libretro.com/assets/system/QEMU.zip"
source_type: zip
for_platforms: [retroarch, lakka, retropie]
local_cache: data/qemu
description: "QEMU firmware (SeaBIOS, VGA BIOS, OpenSBI, etc.)"
# ref: cannonball/src/main.cpp — system/
cannonball:
source_url: "https://buildbot.libretro.com/assets/system/Cannonball%20%28ROMs%20Required%29.zip"
source_type: zip
for_platforms: [retroarch, lakka, retropie]
local_cache: data/cannonball
description: "Cannonball OutRun engine config"
# ref: fbneo hiscore.dat — system/fbneo/
fbneo-hiscore:
source_url: "https://buildbot.libretro.com/assets/system/FinalBurn%20Neo%20%28hiscore%29.zip"
source_type: zip
for_platforms: [retroarch, lakka, retropie]
local_cache: data/fbneo-hiscore
description: "FinalBurn Neo hiscore database"
# ref: mame2003/src — system/mame2003/
mame2003:
source_url: "https://buildbot.libretro.com/assets/system/MAME%202003.zip"
source_type: zip
for_platforms: [retroarch, lakka, retropie]
local_cache: data/mame2003
description: "MAME 2003 samples + cheat"
# ref: mame2003-plus — system/mame2003-plus/
mame2003-plus:
source_url: "https://buildbot.libretro.com/assets/system/MAME%202003-Plus.zip"
source_type: zip
for_platforms: [retroarch, lakka, retropie]
local_cache: data/mame2003-plus
description: "MAME 2003-Plus samples + cheat + history"
# ref: sdlpal/main.c — system/sdlpal/ (Chinese Paladin / 仙剑奇侠传)
# Not on buildbot — sourced from large-files release asset
sdlpal:
source_url: "https://github.com/Abdess/retrobios/releases/download/large-files/sdlpal-data.zip"
source_type: zip
local_cache: data/sdlpal
description: "SDLPAL Chinese Paladin game data (.mkf archives)"
# ref: OpenTyrian2000 — system/opentyrian/tyrian/
# Tyrian 2.1 freeware data (also on buildbot as OpenTyrian.zip)
opentyrian:
source_url: "https://buildbot.libretro.com/assets/system/OpenTyrian%20%28Game%20Data%29.zip"
source_type: zip
for_platforms: [retroarch, lakka, retropie]
local_cache: data/opentyrian
description: "OpenTyrian Tyrian 2.1 freeware game data"
# ref: syobonaction — system/syobonaction/
# Freeware game data from OpenSyobonAction
syobonaction:
source_url: "https://github.com/akemin-dayo/OpenSyobonAction"
source_type: git_subtree
source_path: "res"
version: master
local_cache: data/syobonaction
description: "Syobon Action (Cat Mario) game data (sprites, BGM, SE)"
# =========================================================================
# Upstream repo sources (not on buildbot, available to all platforms)
# =========================================================================
# ref: FreeIntv/src/libretro.c:273 — system/freeintv_overlays/<rom>.png
# 90 per-game controller overlay PNGs, loaded via stbi_load()
# optional: core falls back to embedded default keypad image
# freeintv overlays: Assets/Overlays.zip in repo (not a directory)
# Already archived in bios/Mattel/Intellivision/freeintv_overlays/
# No buildbot source — sourced manually from core repo
freeintv-overlays:
source_url: "https://github.com/libretro/FreeIntv/raw/{version}/Assets/Overlays.zip"
source_type: zip
version: master
local_cache: data/freeintv-overlays
strip_components: 1
description: "FreeIntv per-game controller overlay PNGs"
# ref: crawl-ref/source/files.cc:375-458 — datafile_path() dat/ tree
# Not on buildbot — sourced from libretro repo
# 532 files (tiles, fonts, databases, lua scripts, level descriptions)
stonesoup:
source_url: "https://github.com/libretro/crawl-ref"
source_type: git_subtree
source_path: "crawl-ref/source/dat"
local_cache: data/stonesoup
description: "DCSS game data (tiles, fonts, databases, lua, level descriptions)"
# ref: FBNeo src/burner/libretro/libretro.cpp — system/fbneo/cheats/
fbneo-cheats:
source_url: "https://github.com/finalburnneo/FBNeo-cheats/archive/refs/heads/{version}.zip"
source_type: zip
version: master
local_cache: data/fbneo-cheats
strip_components: 1
description: "FinalBurn Neo per-game cheat definitions"
# ref: dirksimple — system/
dirksimple:
source_url: "https://buildbot.libretro.com/assets/system/DirkSimple.zip"
source_type: zip
for_platforms: [retroarch, lakka, retropie]
local_cache: data/dirksimple
description: "DirkSimple Dragon's Lair engine data"