Files
libretro/bios/Nintendo/GameCube/Sys/Shaders/Anaglyph/grayscale.glsl
2026-03-17 11:53:42 +01:00

11 lines
251 B
GLSL

// Anaglyph Red-Cyan grayscale shader
void main()
{
float4 c0 = SampleLayer(0);
float avg0 = (c0.r + c0.g + c0.b) / 3.0;
float4 c1 = SampleLayer(1);
float avg1 = (c1.r + c1.g + c1.b) / 3.0;
SetOutput(float4(avg0, avg1, avg1, c0.a));
}