Files
libretro/emulators/mame2003.yml
T
Abdessamad Derraz a8cfd20f49 fix: place MAME 2016 and older sets by the game
MAME 2000, 2003, 2003-Plus, 2009, 2010, 2014, 2015, 2016 and UME 2015
search the folder of the loaded game for their sets and never the system
folder: osd_get_path gives FILETYPE_ROM the content path (mame2003 and
mame2003-plus src/fileio.c:217-220), -rompath is MgamePath (mame2009
retromain.c:432-434, mame2014 retromain.c:1851-1856, mame2015 and
ume2015 retromain.c:1980-2042, mame2016 retromain.cpp:1364-1402), ROMs
open with libretro_content_directory (mame2010 romload.c:667-685) or
IMAMEBASEPATH (mame2000 libretro.c:1044-1053, 1247). Their 421 sets are
load_from: content_dir. Samples, artwork, cheats and the data files read
from the system folder keep their paths.

A set read beside the game goes to the roms folder of each system the
platform launches the core for: libretro_systems, the default core of a
rom folder, the cores a system offers under its own name, the systems a
RetroPie package registers (the lr-mess packages build SUBTARGET=mess,
lr-mess2016.sh:31, and read none of these arcade sets). A roms root in
the install tree takes a plain dest, as a standalone entry placed there.
A platform with no folder per system, or none it can place (RetroArch,
Lakka, RetroBat, EmuDeck, MyMinUI), names the set as read outside the
BIOS folder. EmulatorJS writes the BIOS and the game to one folder
(emulator.js:845, 990, 1054): RomM keeps its firmware entries. Game data
read beside the content is left to the game.

Manifests: roms folders gain 408 files on RetroDECK, 182 on RetroPie,
179 on Recalbox, 140 on AmberELEC, 134 on KNULLI, 52 on Batocera and
ROCKNIX, 39 on EmuELEC. BIOS root copies no other core reads leave: 80
on RetroArch, Lakka and ROCKNIX, 61 on EmuELEC, 60 on Recalbox, 59 on
AmberELEC, 57 on RetroPie, 26 on MyMinUI, 20 on RetroDECK, 19 on
Batocera and EmuDeck, 16 on KNULLI, 13 on RetroBat. verify --all keeps
its severity and status counts.
2026-11-11 11:11:24 +01:00

310 lines
8.2 KiB
YAML

emulator: MAME 2003
type: libretro
core_classification: frozen_snapshot
source: "https://github.com/libretro/mame2003-libretro"
upstream: "https://www.mamedev.org"
profiled_date: "2026-03-24"
source_commit: "b9ac708f922386a0ae1f2379dbb31b60d7ec7b25"
core_version: "0.78"
version_basis:
kind: file
path: "src/mame2003/mame2003.c"
pattern: 'library_version\s*=\s*"([^"]+)"'
display_name: "Arcade (MAME 2003)"
cores:
- mame2003
systems:
- snk-neogeo-mvs
- snk-neogeo-aes
- igs-pgm
- sega-stv
- sega-megaplay
- sega-megatech
- deco-cassette
- nintendo-playch10
- nintendo-nss
- super-kaneko-nova
- konami-gx
- century-cvs
- zn1-capcom
- zn2-capcom
- zn1-taito
- zn1-tecmo
- zn1-video-system
- zn1-acclaim
- namco-system11
- arcade
notes: |
Frozen snapshot of MAME 0.78 (xmame, January 2003). Stock version without
the Plus patches. Targets low-end hardware (Raspberry Pi, SBCs).
BIOS ZIPs are loaded from {content_dir}/ (same folder as the game ROM):
osd_get_path gives FILETYPE_ROM the content path (src/fileio.c:217-220,
src/mame2003/mame2003.c:351-352).
Data files (hiscore.dat, cheat.dat, history.dat, mameinfo.dat) are loaded
from system_dir/mame2003/. Samples from system_dir/mame2003/samples/.
Neo Geo uses 7 official BIOS variants. Universe BIOS is commented out
in the stock source (available in mame2003_plus).
ROM naming follows MAME 0.78 conventions.
files:
# Data files (system_dir/mame2003/)
- name: hiscore.dat
installed_on: [recalbox, retrobat, retrodeck, retropie]
path: "mame2003/hiscore.dat"
required: false
category: game_data
system: arcade
sha1: "a22ec279222ec6aeb3249932f7d377b7cf1e7bf1"
md5: "c6f35123264db9cdfb216e8fdb673679"
size: 215475
source_ref: "src/hiscore.c:15,102-116,248-262, src/cpuexec.c:280-282"
note: >-
high score definitions, auto-generated if missing from
precompile/hiscore_dat.h, which holds metadata/hiscore.dat with CRLF line
endings. is_mem_range reads only "cpu:addr:len:start:end" lines under a
"gamename:" header.
- name: cheat.dat
installed_on: [recalbox, retrobat, retrodeck, retropie]
path: "mame2003/cheat.dat"
required: false
category: game_data
system: arcade
source_ref: "src/cheat.c:383,8249-8255"
note: "cheat definitions, requires cheats core option enabled"
- name: history.dat
path: "mame2003/history.dat"
required: false
category: game_data
system: arcade
source_ref: "src/datafile.c:327, src/datafile.c:563"
note: "game history and information database"
- name: mameinfo.dat
path: "mame2003/mameinfo.dat"
required: false
category: game_data
system: arcade
source_ref: "src/datafile.c:327, src/datafile.c:622-626"
note: "game technical information database"
# SNK Neo Geo MVS/AES
- name: neogeo.zip
required: true
category: bios_zip
load_from: content_dir
system: snk-neogeo-mvs
note: "MVS/AES BIOS, 7 official variants"
source_ref: "src/drivers/neogeo.c:1544-1556,5661-5675"
contents:
- name: sp-s2.sp1
description: Europe MVS v2, default
crc32: "9036d879"
- name: sp-s.sp1
description: Europe MVS v1, 4 slot
crc32: "c7f2fa45"
- name: usa_2slt.bin
description: US MVS v2, 2 slot
crc32: "e72943de"
- name: sp-e.sp1
description: US MVS v1, 6 slot
crc32: "2723a5b5"
- name: asia-s3.rom
description: Asia
crc32: "91b64be3"
- name: vs-bios.rom
description: Japan VS v6
crc32: "f0e8f27d"
- name: sp-j2.rom
description: Japan, older
crc32: "acede59c"
- name: sm1.sm1
description: Z80 sound BIOS, always required
size: 131072
crc32: "97cf998b"
- name: sfix.sfx
description: fix layer tiles
size: 131072
crc32: "354029fc"
- name: 000-lo.lo
description: Y zoom control
size: 65536
crc32: "e09e253c"
# IGS PGM
- name: pgm.zip
required: true
category: bios_zip
load_from: content_dir
system: igs-pgm
source_ref: "src/drivers/pgm.c:946"
contents:
- name: pgm_p01s.rom
description: 68K BIOS
size: 131072
- name: pgm_t01s.rom
description: text tiles
size: 2097152
- name: pgm_m01s.rom
description: samples
size: 2097152
# Sega ST-V
- name: stvbios.zip
required: true
category: bios_zip
load_from: content_dir
system: sega-stv
source_ref: "src/drivers/stv.c:4597"
# Sega Mega Play
- name: megaplay.zip
required: true
category: bios_zip
load_from: content_dir
system: sega-megaplay
source_ref: "src/drivers/segac2.c:4468"
# Sega Mega Tech
- name: megatech.zip
required: true
category: bios_zip
load_from: content_dir
system: sega-megatech
source_ref: "src/drivers/segac2.c:4390"
# DECO Cassette
- name: decocass.zip
required: true
category: bios_zip
load_from: content_dir
system: deco-cassette
source_ref: "src/drivers/decocass.c:1086"
# Nintendo PlayChoice-10
- name: playch10.zip
required: true
category: bios_zip
load_from: content_dir
system: nintendo-playch10
source_ref: "src/drivers/playch10.c:1680"
# Nintendo Super System
- name: nss.zip
required: true
category: bios_zip
load_from: content_dir
system: nintendo-nss
source_ref: "src/drivers/nss.c:406"
# Super Kaneko Nova System
- name: skns.zip
required: true
category: bios_zip
load_from: content_dir
system: super-kaneko-nova
source_ref: "src/drivers/suprnova.c:1668"
# Konami System GX
- name: konamigx.zip
required: true
category: bios_zip
load_from: content_dir
system: konami-gx
source_ref: "src/drivers/konamigx.c:3369"
# Century Electronics CVS
- name: cvs.zip
required: true
category: bios_zip
load_from: content_dir
system: century-cvs
source_ref: "src/drivers/cvs.c:475-482,1350"
contents:
- name: 5b.bin
description: sound CPU
size: 2048
crc32: "f055a624"
- name: 82s185.10h
description: PROM
size: 2048
crc32: "c205bca6"
- name: 82s123.10k
description: PROM
size: 32
crc32: "b5221cec"
# ZN-1/ZN-2 PSX-based arcade boards
# Most are NOT_WORKING due to incomplete PS1 emulation in 0.78
- name: cpzn1.zip
required: true
category: bios_zip
load_from: content_dir
system: zn1-capcom
note: "Capcom ZN-1 BIOS (PS1-based). Most games NOT_WORKING"
source_ref: "src/drivers/zn.c:1879"
- name: cpzn2.zip
required: true
category: bios_zip
load_from: content_dir
system: zn2-capcom
note: "Capcom ZN-2 BIOS (PS1-based). Most games NOT_WORKING"
source_ref: "src/drivers/zn.c:1898"
- name: taitofx1.zip
required: true
category: bios_zip
load_from: content_dir
system: zn1-taito
note: "Taito FX-1 BIOS (PS1-based). Most games NOT_WORKING"
source_ref: "src/drivers/zn.c:1955"
- name: tps.zip
required: true
category: bios_zip
load_from: content_dir
system: zn1-tecmo
note: "Tecmo TPS BIOS (PS1-based). Most games NOT_WORKING"
source_ref: "src/drivers/zn.c:1936"
- name: sncwgltd.zip
required: false
category: bios_zip
load_from: content_dir
system: zn1-video-system
note: "Video System KN BIOS (PS1-based). NOT_WORKING"
source_ref: "src/drivers/zn.c:1948"
- name: acpsx.zip
required: true
category: bios_zip
load_from: content_dir
system: zn1-acclaim
note: "Acclaim PSX BIOS (PS1-based). NOT_WORKING"
source_ref: "src/drivers/zn.c:1925"
- name: namcoc76.zip
required: false
category: bios_zip
load_from: content_dir
system: namco-system11
note: "Namco C76 sound MCU BIOS, parent of the Tekken sets. Each game also loads c76.bin as ROM_LOAD_OPTIONAL from its own archive"
source_ref: "src/drivers/namcos11.c:1604-1607, 1609-1610, 1427"
contents:
- name: "c76.bin"
description: C76 internal BIOS
size: 16384
crc32: "399faac7"
sha1: "ceb184ef0486caf715dd997101999785f67a40b8"
# psarc95.zip and atpsx.zip have NO_DUMP BIOS ROMs (coh1002e.bin, coh1000t.bin)