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MAME 2000, 2003, 2003-Plus, 2009, 2010, 2014, 2015, 2016 and UME 2015 search the folder of the loaded game for their sets and never the system folder: osd_get_path gives FILETYPE_ROM the content path (mame2003 and mame2003-plus src/fileio.c:217-220), -rompath is MgamePath (mame2009 retromain.c:432-434, mame2014 retromain.c:1851-1856, mame2015 and ume2015 retromain.c:1980-2042, mame2016 retromain.cpp:1364-1402), ROMs open with libretro_content_directory (mame2010 romload.c:667-685) or IMAMEBASEPATH (mame2000 libretro.c:1044-1053, 1247). Their 421 sets are load_from: content_dir. Samples, artwork, cheats and the data files read from the system folder keep their paths. A set read beside the game goes to the roms folder of each system the platform launches the core for: libretro_systems, the default core of a rom folder, the cores a system offers under its own name, the systems a RetroPie package registers (the lr-mess packages build SUBTARGET=mess, lr-mess2016.sh:31, and read none of these arcade sets). A roms root in the install tree takes a plain dest, as a standalone entry placed there. A platform with no folder per system, or none it can place (RetroArch, Lakka, RetroBat, EmuDeck, MyMinUI), names the set as read outside the BIOS folder. EmulatorJS writes the BIOS and the game to one folder (emulator.js:845, 990, 1054): RomM keeps its firmware entries. Game data read beside the content is left to the game. Manifests: roms folders gain 408 files on RetroDECK, 182 on RetroPie, 179 on Recalbox, 140 on AmberELEC, 134 on KNULLI, 52 on Batocera and ROCKNIX, 39 on EmuELEC. BIOS root copies no other core reads leave: 80 on RetroArch, Lakka and ROCKNIX, 61 on EmuELEC, 60 on Recalbox, 59 on AmberELEC, 57 on RetroPie, 26 on MyMinUI, 20 on RetroDECK, 19 on Batocera and EmuDeck, 16 on KNULLI, 13 on RetroBat. verify --all keeps its severity and status counts.
310 lines
8.2 KiB
YAML
310 lines
8.2 KiB
YAML
emulator: MAME 2003
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type: libretro
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core_classification: frozen_snapshot
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source: "https://github.com/libretro/mame2003-libretro"
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upstream: "https://www.mamedev.org"
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profiled_date: "2026-03-24"
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source_commit: "b9ac708f922386a0ae1f2379dbb31b60d7ec7b25"
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core_version: "0.78"
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version_basis:
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kind: file
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path: "src/mame2003/mame2003.c"
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pattern: 'library_version\s*=\s*"([^"]+)"'
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display_name: "Arcade (MAME 2003)"
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cores:
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- mame2003
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systems:
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- snk-neogeo-mvs
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- snk-neogeo-aes
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- igs-pgm
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- sega-stv
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- sega-megaplay
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- sega-megatech
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- deco-cassette
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- nintendo-playch10
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- nintendo-nss
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- super-kaneko-nova
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- konami-gx
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- century-cvs
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- zn1-capcom
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- zn2-capcom
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- zn1-taito
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- zn1-tecmo
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- zn1-video-system
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- zn1-acclaim
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- namco-system11
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- arcade
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notes: |
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Frozen snapshot of MAME 0.78 (xmame, January 2003). Stock version without
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the Plus patches. Targets low-end hardware (Raspberry Pi, SBCs).
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BIOS ZIPs are loaded from {content_dir}/ (same folder as the game ROM):
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osd_get_path gives FILETYPE_ROM the content path (src/fileio.c:217-220,
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src/mame2003/mame2003.c:351-352).
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Data files (hiscore.dat, cheat.dat, history.dat, mameinfo.dat) are loaded
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from system_dir/mame2003/. Samples from system_dir/mame2003/samples/.
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Neo Geo uses 7 official BIOS variants. Universe BIOS is commented out
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in the stock source (available in mame2003_plus).
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ROM naming follows MAME 0.78 conventions.
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files:
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# Data files (system_dir/mame2003/)
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- name: hiscore.dat
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installed_on: [recalbox, retrobat, retrodeck, retropie]
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path: "mame2003/hiscore.dat"
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required: false
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category: game_data
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system: arcade
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sha1: "a22ec279222ec6aeb3249932f7d377b7cf1e7bf1"
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md5: "c6f35123264db9cdfb216e8fdb673679"
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size: 215475
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source_ref: "src/hiscore.c:15,102-116,248-262, src/cpuexec.c:280-282"
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note: >-
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high score definitions, auto-generated if missing from
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precompile/hiscore_dat.h, which holds metadata/hiscore.dat with CRLF line
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endings. is_mem_range reads only "cpu:addr:len:start:end" lines under a
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"gamename:" header.
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- name: cheat.dat
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installed_on: [recalbox, retrobat, retrodeck, retropie]
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path: "mame2003/cheat.dat"
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required: false
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category: game_data
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system: arcade
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source_ref: "src/cheat.c:383,8249-8255"
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note: "cheat definitions, requires cheats core option enabled"
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- name: history.dat
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path: "mame2003/history.dat"
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required: false
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category: game_data
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system: arcade
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source_ref: "src/datafile.c:327, src/datafile.c:563"
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note: "game history and information database"
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- name: mameinfo.dat
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path: "mame2003/mameinfo.dat"
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required: false
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category: game_data
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system: arcade
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source_ref: "src/datafile.c:327, src/datafile.c:622-626"
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note: "game technical information database"
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# SNK Neo Geo MVS/AES
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- name: neogeo.zip
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required: true
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category: bios_zip
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load_from: content_dir
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system: snk-neogeo-mvs
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note: "MVS/AES BIOS, 7 official variants"
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source_ref: "src/drivers/neogeo.c:1544-1556,5661-5675"
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contents:
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- name: sp-s2.sp1
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description: Europe MVS v2, default
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crc32: "9036d879"
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- name: sp-s.sp1
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description: Europe MVS v1, 4 slot
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crc32: "c7f2fa45"
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- name: usa_2slt.bin
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description: US MVS v2, 2 slot
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crc32: "e72943de"
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- name: sp-e.sp1
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description: US MVS v1, 6 slot
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crc32: "2723a5b5"
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- name: asia-s3.rom
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description: Asia
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crc32: "91b64be3"
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- name: vs-bios.rom
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description: Japan VS v6
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crc32: "f0e8f27d"
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- name: sp-j2.rom
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description: Japan, older
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crc32: "acede59c"
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- name: sm1.sm1
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description: Z80 sound BIOS, always required
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size: 131072
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crc32: "97cf998b"
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- name: sfix.sfx
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description: fix layer tiles
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size: 131072
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crc32: "354029fc"
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- name: 000-lo.lo
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description: Y zoom control
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size: 65536
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crc32: "e09e253c"
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# IGS PGM
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- name: pgm.zip
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required: true
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category: bios_zip
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load_from: content_dir
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system: igs-pgm
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source_ref: "src/drivers/pgm.c:946"
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contents:
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- name: pgm_p01s.rom
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description: 68K BIOS
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size: 131072
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- name: pgm_t01s.rom
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description: text tiles
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size: 2097152
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- name: pgm_m01s.rom
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description: samples
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size: 2097152
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# Sega ST-V
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- name: stvbios.zip
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required: true
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category: bios_zip
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load_from: content_dir
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system: sega-stv
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source_ref: "src/drivers/stv.c:4597"
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# Sega Mega Play
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- name: megaplay.zip
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required: true
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category: bios_zip
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load_from: content_dir
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system: sega-megaplay
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source_ref: "src/drivers/segac2.c:4468"
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# Sega Mega Tech
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- name: megatech.zip
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required: true
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category: bios_zip
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load_from: content_dir
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system: sega-megatech
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source_ref: "src/drivers/segac2.c:4390"
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# DECO Cassette
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- name: decocass.zip
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required: true
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category: bios_zip
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load_from: content_dir
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system: deco-cassette
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source_ref: "src/drivers/decocass.c:1086"
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# Nintendo PlayChoice-10
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- name: playch10.zip
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required: true
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category: bios_zip
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load_from: content_dir
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system: nintendo-playch10
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source_ref: "src/drivers/playch10.c:1680"
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# Nintendo Super System
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- name: nss.zip
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required: true
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category: bios_zip
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load_from: content_dir
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system: nintendo-nss
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source_ref: "src/drivers/nss.c:406"
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# Super Kaneko Nova System
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- name: skns.zip
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required: true
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category: bios_zip
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load_from: content_dir
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system: super-kaneko-nova
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source_ref: "src/drivers/suprnova.c:1668"
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# Konami System GX
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- name: konamigx.zip
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required: true
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category: bios_zip
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load_from: content_dir
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system: konami-gx
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source_ref: "src/drivers/konamigx.c:3369"
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# Century Electronics CVS
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- name: cvs.zip
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required: true
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category: bios_zip
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load_from: content_dir
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system: century-cvs
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source_ref: "src/drivers/cvs.c:475-482,1350"
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contents:
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- name: 5b.bin
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description: sound CPU
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size: 2048
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crc32: "f055a624"
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- name: 82s185.10h
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description: PROM
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size: 2048
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crc32: "c205bca6"
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- name: 82s123.10k
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description: PROM
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size: 32
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crc32: "b5221cec"
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# ZN-1/ZN-2 PSX-based arcade boards
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# Most are NOT_WORKING due to incomplete PS1 emulation in 0.78
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- name: cpzn1.zip
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required: true
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category: bios_zip
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load_from: content_dir
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system: zn1-capcom
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note: "Capcom ZN-1 BIOS (PS1-based). Most games NOT_WORKING"
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source_ref: "src/drivers/zn.c:1879"
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- name: cpzn2.zip
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required: true
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category: bios_zip
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load_from: content_dir
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system: zn2-capcom
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note: "Capcom ZN-2 BIOS (PS1-based). Most games NOT_WORKING"
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source_ref: "src/drivers/zn.c:1898"
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- name: taitofx1.zip
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required: true
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category: bios_zip
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load_from: content_dir
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system: zn1-taito
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note: "Taito FX-1 BIOS (PS1-based). Most games NOT_WORKING"
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source_ref: "src/drivers/zn.c:1955"
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- name: tps.zip
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required: true
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category: bios_zip
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load_from: content_dir
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system: zn1-tecmo
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note: "Tecmo TPS BIOS (PS1-based). Most games NOT_WORKING"
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source_ref: "src/drivers/zn.c:1936"
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- name: sncwgltd.zip
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required: false
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category: bios_zip
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load_from: content_dir
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system: zn1-video-system
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note: "Video System KN BIOS (PS1-based). NOT_WORKING"
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source_ref: "src/drivers/zn.c:1948"
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- name: acpsx.zip
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required: true
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category: bios_zip
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load_from: content_dir
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system: zn1-acclaim
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note: "Acclaim PSX BIOS (PS1-based). NOT_WORKING"
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source_ref: "src/drivers/zn.c:1925"
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- name: namcoc76.zip
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required: false
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category: bios_zip
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load_from: content_dir
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system: namco-system11
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note: "Namco C76 sound MCU BIOS, parent of the Tekken sets. Each game also loads c76.bin as ROM_LOAD_OPTIONAL from its own archive"
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source_ref: "src/drivers/namcos11.c:1604-1607, 1609-1610, 1427"
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contents:
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- name: "c76.bin"
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description: C76 internal BIOS
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size: 16384
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crc32: "399faac7"
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sha1: "ceb184ef0486caf715dd997101999785f67a40b8"
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# psarc95.zip and atpsx.zip have NO_DUMP BIOS ROMs (coh1002e.bin, coh1000t.bin)
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